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General Category => Off the Record => Gaming HQ => Topic started by: Berkut on March 16, 2009, 01:25:35 PM

Title: Languish Napoleonic Wars Thread
Post by: Berkut on March 16, 2009, 01:25:35 PM
Well, it looks like Seedy has reverted to form, so we are kicking him from the game. Way to prove me wrong.

grumbler is going to step into his place so we can continue things.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 16, 2009, 01:26:33 PM
Assuming Viking's still around, that is.

Viking, do you still want to press on?  I don't think I've seen you post here, yet, though I may have missed it.
Title: Re: Languish Napoleonic Wars Thread
Post by: garbon on March 16, 2009, 03:25:05 PM
Quote from: Habbaku on March 16, 2009, 01:26:33 PM
Assuming Viking's still around, that is.

Viking, do you still want to press on?  I don't think I've seen you post here, yet, though I may have missed it.

He posts as gnikiV
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 16, 2009, 03:53:33 PM
Awesome, thanks.  Now let's see if he posts...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 16, 2009, 03:57:55 PM
I believe it's Prussia's turn?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 17, 2009, 12:24:21 AM
I will do the Prussian turn as soon as I know what is going on.  It will likely be aboneheaded move, but that doesn't bother me, so long as the game advances.

How do I know what cards Seedy drew, for instance?  Or does it matter?

Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 17, 2009, 01:34:43 AM
I actually just changed you to the Prussian player.  Your hand is indicated on the ACTS website--the left-hand side holds them all, as well as displaying the exact text/CP values of the cards.

I will send you a full card list along with the game files you need so that you can familiarize yourself with them, if necessary.  I strongly suggest reading the Reserve card of each nation, at the minimum.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 17, 2009, 01:42:39 AM
Most important thing to remember is that you are neutral this, the first turn.

And then you must help us against the Ogre!  :'(
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 17, 2009, 02:03:00 AM
Quote from: Delirium on March 17, 2009, 01:42:39 AMMost important thing to remember is that you are neutral this, the first turn.

That's only true for the first round, not the first turn.  Prussia is free to declare war/join a camp at any time at the moment, but it will cost them 7 CPs to do so (which may be paid by using any number of cards, of course, since there are no 7 CP cards).

I wholly welcome Prussia declaring on Austria and splitting the spoils with me.   ;)
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 17, 2009, 02:12:20 AM
Bah, silly rules.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 17, 2009, 08:14:19 AM
Fixed, I'm ba-ack......

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fapi.ning.com%2Ffiles%2F6%2AuSpSdlD1BgmDON1KweERbiUBk0mrcorTloM8bQQPs_%2Fheather_orourke22.jpg&hash=318bb011ae3942b4da9b916fc69d3c459c08f54c)
Title: Re: Languish Napoleonic Wars Thread
Post by: CountDeMoney on March 21, 2009, 01:45:45 PM
Quote from: Berkut on March 16, 2009, 01:25:35 PM
Well, it looks like Seedy has reverted to form, so we are kicking him from the game. Way to prove me wrong.

You always liked Viking more. :'(
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 21, 2009, 02:07:06 PM
Quote from: CountDeMoney on March 21, 2009, 01:45:45 PM
You always liked Viking more. :'(
Hell, they always liked Fate more.  8)
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 23, 2009, 06:31:46 AM
Replied, our formidable grenzers will cover our orderly retreat from Linz back to our capital and our Russian friends.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 23, 2009, 11:58:42 AM
Habs built some more troops after that, including one to threaten/defend from Naples.

The Brits played a 3 CP card to take there last squadron out of regroup, refit both squadrons, and sail them into the Western Med and Tyrrenhian Sea.

Austria is now up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 23, 2009, 12:29:47 PM
Quote from: Delirium on March 23, 2009, 06:31:46 AM
Replied, our formidable grenzers will cover our orderly retreat from Linz back to our capital and our Russian friends.

Couldn't you have sent the army in vienna to linz with the grenzer card?
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 23, 2009, 12:58:32 PM
I could, but now he needs to activate again to get a decisive battle.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 23, 2009, 01:57:32 PM
File sent. Charles attacked Massena in Milan and after a lacklustre battle over two days withdrew after what both sides will view as a victory but is a draw in game terms. Exactly the same number of dice in both rounds, total of 17 each, but we only scored three hits each.
Title: Re: Languish Napoleonic Wars Thread
Post by: Tamas on March 24, 2009, 12:49:07 PM
Quote from: Delirium on March 23, 2009, 01:57:32 PM
File sent. Charles attacked Massena in Milan and after a lacklustre battle over two days withdrew after what both sides will view as a victory but is a draw in game terms. Exactly the same number of dice in both rounds, total of 17 each, but we only scored three hits each.

Oh the beauties of this game's combat system.  :D

P.S. Yay the smilies are back! :hug:
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 25, 2009, 04:36:08 AM
Any particular reason why the Russians don't do their turn?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 25, 2009, 07:51:48 AM
Come on viking, what is the hold up?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 03:38:53 PM
Moving a stack into warsaw with Bagration. 6+2 vs 2 battle. Am france has only two cards left in his hand, so I am proceeding on the assumption that france will NOT play cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 03:59:00 PM
Results from battle at warsaw

QuoteRussia: Die roll request

Request: 6-sided die x 13

5
5
3
2
5
4
5
5
1
2
4
1
1


Message from Russia:
Battle in Warsaw:

Attacking Russians (first) have 9 dice (6 units, 2 for leader, 1 for national bonus)

Defending Poles (last) have 4 dice (2 for units, 2 for national bonus, since the poles are all french)

13 dice rolled, first 9 russian, last 4 polish. Kills on 6 and disrupt on 5. Poles cannot evade since they have no friendly or controlled dutchy to evade to.

Russia takes no casualties, france receives 5 disrupts and since poland cannot retreat to a friendly or controlled dutchy it can A) voluntarily get disbanded or B) retreat to lublin after suffering attrition. Assuming B) I'll roll for attrition of the two poles going into lublin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 04:00:09 PM
Poland suffers one attrition (gets rounded up).

QuoteRussia: Die roll request

Request: 6-sided die x 2

5
6


Message from Russia:
Attrition of poles going to Lublin. They are french and it gets halved.

I spend CP 2/4 to flag warsaw and CP 3/4 to move to lublin.

Edit: Ignore this shit
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 25, 2009, 04:01:05 PM
The French all die, that is rout. And disruption hits are kills in a rout.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 04:10:28 PM
Battle of Lublin 6 Russians with leader against 1 Pole

QuoteRussia: Die roll request

Request: 6-sided die x 12

2
1
3
5
2
3
4
1
1
4
1
1


Message from Russia:
Battle of Lublin, still no chance for poles to evade.

9 Russian dice against 3 French(Polish) dice.
First 9 russian last 3 polish

Poles Suffer 1 disrupt, Russia suffers nothing. I still can't kill these bastards!

Though a fine reading of the Combat rules tell me that I didn't get an Overrun since the poles were not all killed. So I can't advance to Lublin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 04:11:47 PM
Quote from: Berkut on March 25, 2009, 04:01:05 PM
The French all die, that is rout. And disruption hits are kills in a rout.

I wish.

QuoteA victor inflicting at least three more casualties than he suffered
(regardless of the Round(s) in which they were inflicted), causes
a rout.

I only could inflict 2 casualties. So I have to take back my battle of Lublin and return to warsaw. I know, I think it's pretty stupid, that I can rout a size 3 formation, but not a size 2 formation.

However if Berkut is right and I am wrong then someone should tell me right away.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 25, 2009, 04:28:06 PM
No, Berkut is definitely correct.  Just because there are not 3 CUs to hit doesn't mean that a force smaller than 3 cannot be routed--the Poles are ousted at Warsaw, you get a flag overrun (free flag in Warsaw) and now have the remainder of your CPs to spend.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 25, 2009, 04:43:01 PM
OK so to clarify my turn

1/4 Move to Warsaw with Bagration + 6I kill 2 poles get free flag placement in Warsaw
2/4 Move Bagration + 6I to Lublin
3/4 Move Bagration + 6I to Krakow
4/4 Move Bagration + 6I to Moravia

Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 25, 2009, 06:40:14 PM
Grumbler's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 25, 2009, 07:32:50 PM
Grumbler passed.  I burned my resource to draw a card and don't wish to play anything with the +capability.

Berkut's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 12:37:06 AM
Played Admiralty as an event, drew two more cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 26, 2009, 03:48:29 AM
I'm mixing up games here and couldn't make sense of the rules if I have to play my last card or not. I would lean towards having to play it, but how come grumbler could pass then?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 26, 2009, 06:23:27 AM
Quote from: Delirium on March 26, 2009, 03:48:29 AM
I'm mixing up games here and couldn't make sense of the rules if I have to play my last card or not. I would lean towards having to play it, but how come grumbler could pass then?
The only card I have left is my reserve.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 07:35:44 AM
OK, with my preempt I used my resource to draw a card, then played a 3 CP card to move 2 units from regroup to Naples and flip the Swedish consul to the '+' side.

Russia is up, but they have no cards. Prussia is next. I no longer have preempt, since I think France has used both of her reserves and we both have 3 actual cards left.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 26, 2009, 09:32:14 AM
I don't have access to the board here at work, but will pass once again.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 09:40:57 AM
OK, then we are back to France I believe.

Actually, if France does have a reserve left, I will preempt them.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 11:22:21 AM
Turns out that Habs still has a reserve card, so that means I still have pre-empt.

Played a 4 CP card to move Sweden into Pact status.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 26, 2009, 12:08:50 PM
Antagonized by the Swedish alliance with Britain, Denmark decided to sign on with its only hope at protection.

Elsewhere, Salzburg was seized and the Austrian armies outflanked, though we'll see if Charles feels like a fight against Napoleon.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 12:10:53 PM
Brits sent some much needed aid to their Austrian friends, and took Rome in a bloody fight.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 03:38:41 PM
grumbler, if you don't play your reserve card now, you probably will not get another chance.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 26, 2009, 04:52:21 PM
Charles did not feel like fighting with Nappy so he picked a fight with Massena instead. We won, and took Milan. Before he knew it, Charles had taken Marseilles as well. We're just as surprised as you are.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 26, 2009, 07:26:45 PM
I have no more cards and no dire need for spending my resource for another card. On to Prussia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 26, 2009, 09:22:11 PM
Del, it turns out that once you fight a battle, you can no longer move with that formation, unless you get an Overrun.

So Chuck is going to have to stay in Milan. You can place flags with him still though. So you are going to need to re-do your last 3 CPs.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 27, 2009, 01:21:47 AM
Bah, stupid rules! And why do I have a 1 in 6 record on what should be 1 in 3 chances? Fortunately I roll as crappy for France as well.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 27, 2009, 01:55:42 AM
New file sent. Built a unit in Zagreb and moved Budapest to Vienna. We shall never surrender!
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 27, 2009, 08:11:37 AM
Prussia is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 27, 2009, 02:23:12 PM
I don't have access to the board and box at work, so will play in an hour or so.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 27, 2009, 06:53:30 PM
Prussia built 3 CU in Berlin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 27, 2009, 06:56:36 PM
The Swedes beefed up their interior forces and sallied their squadron to partially blockade Denmark.

Of course, the Danes are a bit too intelligent to fight a fair battle, so they've consequently jumped up their naval construction efforts for the following season.  Who knows, maybe they'll even challenge the Royal Navy...

Napoleon, meanwhile, has detached his largest regiments from the Grande Armee (leaving Davout to observe the Coalition forces), to take Salzburg, Dalmatia, Zagreb and, with any luck, pin down Charles in Italy to prevent the menace from growing worse.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 27, 2009, 07:14:37 PM
Charles' measly forces decline interception, so Napoleon took Venice as well.

Off to Britain for the last card play of the turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 27, 2009, 08:20:47 PM
Britain flagged Rome, and the turn ends.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 27, 2009, 08:24:37 PM
Off to Del's Austria to determine if they want to ditch a card for the peace roll.

Current VP count :

France : 3
Britain : 1
Austria : -1
Russia : 2
Prussia : 0.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 27, 2009, 08:29:07 PM
I don't believe anyone is in an uncontrlled duchy, are they?

Right now France is winning with 2 VPs. Nobody else has more than 1.

That means we are going to have a Peace die roll. If we roll a 6, then France wins the game. Everyone (other than gumbler since he is not in a camp) can now choose to commit a card from the next draw to reduce or increase that number. This choice happens in movements order, so Austria will have the first choice, then Russia, then France, then Britain.

France will likely burn a card to reduce the number, so we need to agree on 2 cards from all of us. Britain will certainly throw one in when it comes around to us, so we need 1 more card from Russia or Austria.

Right now, we are looking at:

France: 7 cards
Britain: 4 cards
Austria: 4 cards
Russia: 4 cards

I would suggest that Russia throw in a card, simply because his home card is worth 2 cards, effectively. But you two can argue it out amongst yourselves.

After that, we will go to the interphase, and grumbler will have the chance to join a camp.

Remember that all negotiation is public - private messages/emails between players is verboten.

Of course I would like Prussia to join the Coalition against France. We need the help badly with France in Habs hands. If you were to join the Coalition it is very likely that I would be able to send you Parliament for assitance, and I would not oppose you getting Turkey into your control.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 27, 2009, 08:36:46 PM
Naturally, I would also rather enjoy it if Prussia joined my side. 

The respective armies of the Coalition and the Grande Armee are rather evently-matched, aside from the dithering going on in Italy.  That will likely be resolved, but then what?  Prussia can break the deadlock on the ground by siding with either camp, but I think they stand the greatest chance of quick expansion if they assist me in knocking Austria down a peg.

Russia's primary leaders and armies are all tied down defending Austria while the border regions of Poland (keys : Lublin, Krakow, Warsaw) all sit undefended.  It is entirely likely that they will shift troops to defend them, of course, but they won't be able to slide too much that way for fear of tilting the balance against Napoleon.  With Prussia's relatively low card-count this turn, (they'll be drawing 2, get their reserve and perhaps be able to expend their resource to get a 4th card) they aren't going to be able to expend overly-much effort other than very close by.  With Breslau as a staging point, they could sweep along into the aforementioned spaces, whereas any attempt to gain French keys would be deflected by the home-guard under Soult--who is quite a bit better than most of Prussia's leaders.

This is my biased perspective, of course, but that's the case as I see it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 27, 2009, 08:37:49 PM
Keep in mind, grumbler, there is nothing actually requiring you to declare war this turn.  In fact, you could quite easily just spend this turn sitting on the sidelines and shifting the Turks into Pact status with you.  If you did that, you'd essentially double your hand and your army and buy yourself another VP--Pact status with a minor giving you 1 point.

Something to consider.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 27, 2009, 08:41:31 PM
Indeed. I just played a game as France where  Prussia took just that strategy - I loved it and won easily.

France wins when the numbers are "even", because he moves faster, moves more troops, and has more cards, and can concentrate them more effectively.

IMO, France will win if Prussia fails to join the Coalition. They might win anyway.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 28, 2009, 02:57:39 AM
Quote from: Berkut on March 27, 2009, 08:29:07 PM
I would suggest that Russia throw in a card, simply because his home card is worth 2 cards, effectively. But you two can argue it out amongst yourselves.

Hmm a bit tricky this, we might want to go on the offensive if Prussia joins our cause and in that case Russia would have to use his cards in Austria. On the other hand if Prussia attacks me (which they surely won't) I will need all my cards to defend myself. I would be willing to let the roll of a die determine this, 1-3 I do it, 4-6 Russia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 29, 2009, 01:15:55 AM
Okay, okay, I'll sacrifice a card, as long as we get on with the game! Proceed to the next phase already!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 29, 2009, 07:54:42 AM
when do I have to decide if I commit a card or not?
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 29, 2009, 01:39:43 PM
Yesterday?

Anyway, I already announced I'll lose a card since I got tired of waiting.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 29, 2009, 06:41:04 PM
Alright, so Austria's committing a card, Russia isn't, Prussia cannot...and France will choose to decline to influence the roll.

Britain may feel free to spend a card, but something tells me that they will decline.

Now we're off to the interphase.

Grumbler, your Prussians have the option now to attempt to join either camp.  Any of the players within the camp you're joining may veto it.  I will, of course, not veto your joining the Imperial camp and I suspect the others would like you to join them as well.

Alternatively, you may stay neutral and declare war during the turn at a cost of 7 CPs, or wait for the free interphase declaration at the end of this turn as well.  Your decision.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 29, 2009, 07:42:13 PM
So this means that there is no peace die roll?  That the Interphase begins?

If so, I am open to offers.  Like (from the allies) the return of Warsaw, and the Parliament card for this turn.  I will undertake to raise some Landwehr and move the Turks, as best I can, to an alliance.

From the French, I don't have a good handle on what you could offer, but I am listening.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 29, 2009, 07:46:40 PM
Correct, no peace roll since the modifiers cancel (-1 for the Austrian card sacrifice means that a 7 is necessary to end the game).

As for my "offer" as it is, it was posted earlier.  I can't directly hand you anything other than a favorable event that I might get (The Sultan's Ear/i], for example, could shift it in your favor.

The only thing I have to give is a promise to tie down extensive amounts of troops in Austria while you party in Poland.  At the same time, I'd be willing to deploy a Spanish leader and 4 CUs to your territory to defend it from any potential counter-attacks.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 29, 2009, 08:05:38 PM
Quote from: grumbler on March 29, 2009, 07:42:13 PM
So this means that there is no peace die roll?  That the Interphase begins?

If so, I am open to offers.  Like (from the allies) the return of Warsaw, and the Parliament card for this turn.  I will undertake to raise some Landwehr and move the Turks, as best I can, to an alliance.

From the French, I don't have a good handle on what you could offer, but I am listening.

I will offer Parliament conditionally - barring something unforseen happening, I intend to send it your way. Generally, if something unforseen happens, I may ask for you to allow me to do something else with it - my goal is for it to be used as effectively as possible, where it is needed. So, while I will give you "first dibs" on it, I would hope that you would realize it may be the case where we need it somewhere else, depending on the conditions.

I would hope, of course, that Russia would agree to give Warsaw back - that is a perfectly reasonable request.

Now, technically by rule, we are not supposed to offer you anything to join us - you are supposed to propose a deal to us, which we can reject or accept. I don't know how strictly that is generally followed however.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 29, 2009, 08:07:46 PM
Once Prussia is sorted out, the next phase will be reinforcements, which technically go in move order, but does not really need to unless there is some good reason for it, like a camp switch.

So start thinking about that.

• France: 18 CPs
• Britain: Six CPs
• Austria, Russia, Prussia: Eight CPs each
• Spain, Ottoman Turks: Four CPs each
• Denmark, Sweden: Two CPs each
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on March 29, 2009, 08:17:18 PM
Spain drops 2 CUs in Madrid.
Denmark drops 1 CU in Copenhagen.
France drops 9 CUs in Paris.

Deployment comes after purchases, so I'll wait a minute for that to see how Prussia swings.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 30, 2009, 06:17:30 AM
Russia places 3 in Grodno and 5 in Moscow.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 30, 2009, 07:14:57 AM
Ach nein, that's cp to buy units, not actual units.

I build in Vienna.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 30, 2009, 08:23:03 AM
Sweden places 1 CU in Stockholm
Britain places 3 CUs in London

Also, these builds have to all go to your capital. You will get a chance to deploy them though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on March 30, 2009, 09:28:39 AM
Ah, of course. That's 4 cu in Vienna then.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 30, 2009, 11:53:36 AM
Quote from: Viking on March 30, 2009, 06:17:30 AM
Russia places 3 in Grodno and 5 in Moscow.

I gotta read the rules more carefully...

4 CU in Moscow then.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 30, 2009, 11:54:31 AM
So we are just waiting on grumbler to declare his camp. Hopefully he will Do The Right Thing.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on March 30, 2009, 10:52:28 PM
Quote from: Berkut on March 30, 2009, 11:54:31 AM
So we are just waiting on grumbler to declare his camp. Hopefully he will Do The Right Thing.

He has the choice of fighting the french alongside the russians and austrians this turn, or fighting them alone next turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 31, 2009, 06:23:39 AM
Quote from: Berkut on March 30, 2009, 11:54:31 AM
So we are just waiting on grumbler to declare his camp. Hopefully he will Do The Right Thing.
Unless Russia agrees to return Warsaw, I am inclined to stay on the sidelines and court neutrals. We need to get this resolved so the game can continue.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on March 31, 2009, 06:27:19 AM
I should probably outline my oproposal fully, since as Berkut notes that appears to be my job, not the Coalition's:
(1) Russia returns Warsaw to prussian control
(2) Prussia gets the use of the Parliament card this turn, unless a pressing issue forces Britain to give it away to another power, in which case it becomes Prussia's dibs in turn 3.
(3) Prussia joins the coalition, raises the landwehr, and commences operations against france
(4) Prussia will do its best to get Turkey into the Coalition.

Does Russia agree?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on March 31, 2009, 08:23:43 AM
Quote from: Viking on March 30, 2009, 10:52:28 PM
Quote from: Berkut on March 30, 2009, 11:54:31 AM
So we are just waiting on grumbler to declare his camp. Hopefully he will Do The Right Thing.

He has the choice of fighting the french alongside the russians and austrians this turn, or fighting them alone next turn.

Good point. I am sure Russia will Do The Right Thing as well.

Isn't that right viking?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 01, 2009, 03:07:09 AM
Russia joining the Imperial Camp is much more desirable for France than Prussia joining the Imperial Camp. I will not pay Prussia to do the right thing. Prussia will do the right thing or not. I suggest Prussia find he plunder in Westphalia rather than demanding that Russia give Prussia back the Poles she cannot oppress herself.

Russia will NOT give Prussia Warsaw.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 01, 2009, 08:25:50 AM
:bleeding:

Prussia can now make a proposal to the Imperial Camp, if they wish.

Way to go Russia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 01, 2009, 08:31:35 AM
Well Viking, you may have just handed Habs the game. You better be prepared to crush the Prussians if they join France.

Del - well, what can I say? Sorry about the impending demolition of your nation.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 01, 2009, 08:55:31 AM
Yada yada yada. Grumblers proposal is in effect "give me everything you can theoretically give me and I'll join you".

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.amitm.com%2Fthecon%2FPOLand.jpeg&hash=ea0a2d8b7f0beacf41b481b5e48a219ad25714ed)

As it happened.

Consider Warsaw my price for not doing a Tilsit before the fall of Austrai.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 01, 2009, 09:06:43 AM
Quote from: Viking on April 01, 2009, 08:55:31 AM
Yada yada yada. Grumblers proposal is in effect "give me everything you can theoretically give me and I'll join you".

Of course it is - why would he ask for anything less? You don't seem to understand how the process works - you cannot negotiate with him. You cannot say "No, I won't give up Warsaw, join us anyway". He makes an offer, and we accept it or not. If not, he doesn't join. He cannot respond with a new offer.

Water under the bridge.

If he joins the French, you are going to have to crush him though, while we try desperately to keep Austria somewhat solvent. There is a reason Prussia can ask for "everything".

It does create an interesting choice for grumbler though. He can stay neutral, or he can join France. Staying neutral is rather boring though. Joining France pretty much always results in a France win, at least in my experience.

Of course, damn near everything in this game seems to result in France winning, so who really knows?

Anyway, it is on grumbler now...
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 01, 2009, 06:22:11 PM
Thought about this a bit, and will stay neutral during the interphase.  I will also place 4 CUs in Berlin with my 8 CP.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 01, 2009, 06:53:34 PM
Excellent.  We can move on to deployment, now.

France has Massena go back to Paris to grab 6 CUs and then deploy back to Zurich.

As a reminder, Turkey also builds 2 CUs in its capital with its reinforcement points.

Britain's up to deploy, though the continentals should feel free to post their deployments as well unless they think it might be impacted by someone besides me.

Once deployments are done, we're off to the first impulse, which will be Austria since Britain was the last to play last turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 01, 2009, 09:04:38 PM
Moore and 4 CUs deploy to Cornwall
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 01, 2009, 09:45:10 PM
Gustavus and 2 CUs deploy to Svealand
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 01, 2009, 09:47:56 PM
Denmark convoys 3 CUs from Copenhagen to Christiania.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 01, 2009, 09:52:58 PM
Just need Viking and Del's deployment.

Grumbler has one as well, if he wishes to use it, but it isn't necessary to get his before we begin the turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 01, 2009, 11:01:13 PM
Deployment
Bennigsen and 4CU to Vienna

Position
Kutuzov + Bennigsen + 10 CU in Vienna
Bagration + 6 CU in Moravia
1 CU in Moscow
Konstantin + 1 CU in Grodno
2 CU in Kiev
1 CU + 1 Fleet in Sevastopol
1 CU + 2 Fleet in St Petersburg
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 02, 2009, 02:05:32 AM
When was the last time anybody did a file? I'm beginning to lose track here. I think I don't need to deploy anything.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 02:06:13 AM
I'm going to make a file as soon as the deployments are out.  Though, I suppose I could make one now that all the builds are done...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 02:32:24 AM
I think everything's good, so I sent a file out.  Please double-check it.

Austria's up.

Everyone should draw their cards ASAP and determine if they want to mulligan or not.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 02, 2009, 06:10:15 AM
I sent out a file, Russia is up.

I drew Europe Exhausted and considered doing a mulligan, but then I looked at France's 9 cards and figured I'm fucked anyway and rather than playing with 2 cards I decided to bite the bullet.

Attacked and took Zagreb and then built units.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 02, 2009, 08:35:55 AM
Del, normally what you do is declare the attack, then decalre any combat cards you want to use, then let the other player resolve (or state that they are not playing cards and you can resolve).

Especially when fighting France and their ginormous hand - they often do want to play cards.

On other news, I appreciate Prussia's forbearance in staying neutral given the fall through of the deal to bring them in on the side of truth and justice. Lets us not forget that they can still help out against France, even while neutral, through play of cards effecting the  diplomatic track and of course events.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 11:43:32 AM
It appears Viking played his round, but didn't make a file...

That puts grumbler up next.  Grumbler, please add a Russian squadron to St. Petersburg (under a Naval Build : 4 marker) when you do your move.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 02, 2009, 03:43:27 PM
Mostly I just figured he wouldn't bother with a single unit...
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 02, 2009, 06:20:36 PM
Okay, my move is in, with the Russian build.  With just the one leader, I didn't bother with deployment stuff.

How does one make comments in the cyberboard file?  I could click in the comments section, but it would not record anything. 
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 06:50:09 PM
To make comments in Cyberboard, just click the button on the interface that looks like a hand gripping a pen (or hit CTRL + M) while making a file.  You'll get a pop-up box that will allow you to type messages as you see fit (and roll dice, but we're using ACTS for all dice). 

After you're done, just hit the "Send" or "Send&Close" button to log it into the file.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 08:14:36 PM
Mwa-ha-ha!

Quote
France: Turkey: Play random Strategy card

#13: 6 / Ireland Revolts

RED: Must be played as Event

Message from France:
Turkey random play.

Turkey shows their true colors.  1 French regular added to all non-key spaces in Ireland and, in addition, for every space not controlled by Britain during the interphase, the British lose 1 CP from their reinforcements.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 02, 2009, 08:20:33 PM
Holy fuck.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 02, 2009, 08:24:52 PM
The Irish revolt and will likely take the entire island and declare their independence (though they are wearing curiously French-colored uniforms; must be imports).

Elsewhere, Spanish troops under Castanos go to the aid of the French allies in Italy, reaching the outskirts of Rome.

Sweden's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 03, 2009, 12:14:34 AM
Sweden marches on Christiana, successfully driving the Danes out of the city and claiming it for their own.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 03, 2009, 12:21:14 AM
The Danes played their reserve to delay for time and draw a random card.

The Irish rebels successfully took Dublin, driving the last remnants of Empire from their shores.  Long live a free and prosperous Ireland!

On the continent, meanwhile, Napoleon marches on Milan to wrest it from Charles' hands.

Del may evade, intercept with John or fight it out all regular-like.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 03, 2009, 01:51:32 AM
Charles whooped Castanos's ass and sent him back to Marseilles. He then politely declined to intercept Napoleon in Milan.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 03, 2009, 08:29:49 AM
The English thank their Austrian allies.

We played Admiralty to draw two cards.

England is going to end up speding a good chunk of this turn cleaning up the mess in Ireland. And the American war. This is not good.

Does anyone have a "Get Wellington for free" card? I could use one of those...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 03, 2009, 02:06:27 PM
Charles attacked and took Marseilles.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 03, 2009, 02:07:54 PM
Viking's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 03, 2009, 10:16:10 PM
Played Royal Marriage to move Spain from Pact to Aid. grumbler's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 03, 2009, 11:56:04 PM
Good move! :frog:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 04, 2009, 01:02:03 AM
Habs does get a chance to reverse it though - he can spend a + card and something else to immediately move them back into Pact status.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 04, 2009, 01:55:15 AM
What happens to the french in spain and the spanish in france?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 04, 2009, 07:13:32 AM
Quote from: Viking on April 04, 2009, 01:55:15 AM
What happens to the french in spain and the spanish in france?
Unless Habs reverses the play, they regroup.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 04, 2009, 12:47:09 PM
I am, indeed, reversing the play...for 9 CPs.   :cry:

Oh, well.  At least I don't have to worry about Britain this turn.

Turkey's impulse coming shortly.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 04, 2009, 12:56:33 PM
Turkey played Malet's Conspiracy, stealing a card from France and also earning themselves another draw from the deck.  They'll be especially active this turn, it seems...

Spain, meanwhile, shored up the coastal garrison at Barcelona.

Sweden's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 05, 2009, 05:14:50 PM
Moore has elected to ignore the damn Irish for the moment, and instead has landed on the Continent, siezing Antwerp, Picardy, and Brussels.

This should help to take some pressure off of Austria.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 06, 2009, 02:20:37 AM
Austria greatly appreciates Moore creating a second front!

We place flags in Venice, Dalmatia, then move John to Zagreb to collect some guys and move them back to Dalmatia skillfully avoiding Davout's interception attempt. Finally, Ferdinand travels back to Vienna and joins the Russian hordes there, telling them they're up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 02:51:35 AM
Horde.. hehe .. horde hehe

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fchronicle.augusta.com%2Fimages%2Fheadlines%2F112797%2FCELEB_BEAVIS.jpg&hash=ae87765f86ad2cc5d6b8a9e1fe18d53d6a2bb65f)
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 03:28:55 AM
Russia: Russia: Play Strategy card as Operations

#89: 5 / Persian War

Message from Russia:
1/5 Bagration and 6CU from Mazovia move to Vienna and form an army group Under Kutuzov with Benningsen

Kutuzov Supported by Bagration and Benningsen with 16CU

4/5 Army Group Kutuzov Moves to Linz.

Lannes may attempt to evade and Davoudt may attempt to intercept.

I await the results of any attempted evasions/interceptions (if any) before playing any cards.


Surrender monkeys get to try to evade or call for help..
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 04:20:39 AM
Horde hehe Horde hehe...

This turn is turning out bad for France.

BTW, if Prussia wants compensation for Warsaw grumbler can take it from France.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 06, 2009, 05:19:35 AM
Quote from: Viking on April 06, 2009, 03:28:55 AM
Surrender monkeys

:bleeding:

Could you pleeeeeeeeeeeeeeeeeeeeeeeeeeeze stop using that expression?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 06:36:21 AM
Quote from: Delirium on April 06, 2009, 05:19:35 AM
Quote from: Viking on April 06, 2009, 03:28:55 AM
Surrender monkeys

:bleeding:

Could you pleeeeeeeeeeeeeeeeeeeeeeeeeeeze stop using that expression?

The genius of Austria is convincing the world that Beethoven was Austrian and Hitler was German.

I only used it once this year.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 01:02:06 PM
Waiting on Habs to either try to withdraw or reenforce Lannes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 06, 2009, 01:09:38 PM
Lannes successfully evades to Munich.  Back to the Russian slugs.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 06, 2009, 01:44:43 PM
Damn you and your lucky Dice!!!!
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 10:49:16 AM
Yeah...not really all that lucky - but you have to take the shot at least.

Grumbler - you are up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 11:01:13 AM
I am actually going to preempt Prussia.
Britain: Britain: Play Strategy card as Event#902: 5 / Parliament

Message from Britain:
Playing to give Austria a card draw.

1 CP to spend.

.5: Refit squadron in Sussex
1: Move squadron in Sussex to the Channel
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 11:05:27 AM
Then I will use the + capability of that card to play another:

Britain: Britain: Play Strategy card as Operations

#106: 5 / Baltic Naval Stores

Message from Britain:
.5: Move squadron from Channel to North Sea
1: Patrol in Western med
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 11:08:05 AM
My patrol succeeds, the French evasion fails, so we have a fight with 3 against 1.

No CC cards here, Habs can resolve then I will spend the rest of my CPs.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 11:09:16 AM
Slight edit - that should be moving both squadrons from the channel to the North Sea, so all three are there now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 12:13:08 PM
France lost the battle in the Med, but not the squadron, which retreated to Corsica

Moore then moved with his 4 CUs to attack Rotterdam
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 12:46:55 PM
Rotterdam was taken with the loss of all the French and 1 Brit.

After flagging, the French squadron was forced to sea where it was destroyed by the blocakind British fleet with no losses.

Moore then moved to Brussels.

Prussia is up.

Current card counts:

Britain: 4, no reserves
France: 3, 1 reserve
Austria: Not sure, they show 1 card, and they are owed 1 draw
Russia: Not sure, I think they have played their HC, so have 3 left.
Prussia: See Russia

All the minors have used their home cards excepting Turkey.

Britain still has preempt.
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 07, 2009, 01:00:39 PM
I think it's time for screenshots...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 07, 2009, 01:15:31 PM
I don't post screenshots any more.  They only end up eaten by forum errors.
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 07, 2009, 01:16:35 PM
Quote from: Habbaku on April 07, 2009, 01:15:31 PM
I don't post screenshots any more.  They only end up eaten by forum errors.

Gah.  Do you email files any more?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 07, 2009, 09:07:56 PM
I am done, but never got moves T2-10 or T2-13. 

It would also be easier to keep track of stuff if we didn't have moves like "T12-14" in a six-turn game. :lol:

Also, Prussia still has the reserve but no other cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 07, 2009, 09:15:11 PM
Sweden's up.

Turkey build Mustafa in Constantinople, the Spanish raised the garrison of Barcelona.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 09:41:33 PM
Sweden builds 2 CUs in Stockholm.

I may wish to preempt France, but Denmark can go.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 07, 2009, 09:49:01 PM
Denmark built a CU in Stavenger and tried (and failed) to find the Swedish squadron.

Pre-empt?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 07, 2009, 10:03:01 PM
No preempt.

France played Emperor Commands to get a +1 key.

England played a 2 CP card to flag Ardennes and move some fleets around.

Austria is up - and they still need to draw a card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 08, 2009, 01:42:10 AM
I played my reserve last turn. Drew a card from PARLIAMENT, now have two.

Played one, one left, moved Charles to Languedoc and flagged Languedoc.

Russia up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 03:34:01 AM
Russia: Russia: Play Strategy card as Operations

#49: 3 / Russian Winter

Message from Russia:
3/3 Kutuzov's Army Group (Kutuzov, Bagration, Benningsen 16CU) move from Linz to Munich.

Lannes can evade, Napoleon can Intercept.


Same situation as last time. Lannes can evade, Napoleon can intercept.

Though, what Prussia is doing maneuvering towards Warsaw seems slightly disconcerting.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 11:35:38 AM
Napoleon's "lucky" dice allowed him to intercept into Munich.  Off to Viking to play any combat cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 11:45:08 AM
Quote from: Habbaku on April 08, 2009, 11:35:38 AM
Napoleon's "lucky" dice allowed him to intercept into Munich.  Off to Viking to play any combat cards.

QuoteRussia: Russia: Play Strategy card as Event

#33: 3 / General's Health

Message from Russia:
Napoleon has bad health. Napoleon's battle rating is voided.

Interception roll for napoleon is now modified by +0 rather than +4

+1 for friendly dutchy, -1 for crossing a pass and +0 for Napoleon. Net +0

Result now 8 rather than 12. Interception fails, Napoleon still in Tyrol.

Napoleon's dice not lucky enough. A nasty case of Gout has left Napoleon still standing in Tyrol, and Lannes unfortunately friendless.

Playing no cards. Habs can play his defensive cards and roll the battle.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 11:50:20 AM
Yeah, I think not.  Lannes evades to Wurtemburg.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 12:01:58 PM
AAARRRRRRRGGGGHHHHH!!!

rolling 10 then 8 and then 11 on your evades interceptions....

Will send out a file then...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 12:02:39 PM
Yeah, it's like it's mathematically sound or something...   :huh:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 12:06:55 PM
Quote from: Viking on April 08, 2009, 12:01:58 PM
AAARRRRRRRGGGGHHHHH!!!

rolling 10 then 8 and then 11 on your evades interceptions....

Will send out a file then...

Relax, he has a +3 to his evasion, to he only needs a 6. You are doing fine - one of these days he will roll poorly and someone will go crunch.

Or he will be forced to pull everyone together and go crunch the Really Grand Amree.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 12:32:00 PM
I've had General's health ready for a successfull evasion/interception that can fail for a while now. Any combination of dice is equally probable. It's just frustrating to see my plans scuppered...

BTW I want some Austrian backup on my advance through Bavaria.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 01:09:24 PM
Next turn I think it would be great if the Russian fleet could go kick the shit out of the Danes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 01:36:22 PM
Quote from: Berkut on April 08, 2009, 01:09:24 PM
Next turn I think it would be great if the Russian fleet could go kick the shit out of the Danes.

Not only do I have to beat Napoleon on my own, I now have to defend warsaw from trecherous prussians AND sink the danish navy? WTF, isn't anybody gonna help me beat Napoleon?  :cry:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 01:37:36 PM
Quote from: Viking on April 08, 2009, 01:36:22 PM
Quote from: Berkut on April 08, 2009, 01:09:24 PM
Next turn I think it would be great if the Russian fleet could go kick the shit out of the Danes.

Not only do I have to beat Napoleon on my own, I now have to defend warsaw from trecherous prussians AND sink the danish navy? WTF, isn't anybody gonna help me beat Napoleon?  :cry:

Oh dear lord, you have got to be kidding me.

You can spare 1 CP to sail on out to your own lake.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 02:18:52 PM
good god, I'm taking the piss!!

oh, meanwhile, can you burn down paris?

Meh, at least I'm drawing 4 cards. It costs me 4 cp to move and flag with the great army. Probably 5 cp next turn when I get the next general in, assuming the prussians decide to occupy nassau rather than warsaw. I need more cards. I'll trade a card for 1 cp to sink some danes. My fleet is expendable anyways as long as sweden is on "our" side.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 02:22:48 PM
Quote from: Viking on April 08, 2009, 02:18:52 PM
good god, I'm taking the piss!!

What does that mean?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 02:25:16 PM
Quote from: Berkut on April 08, 2009, 02:22:48 PM
Quote from: Viking on April 08, 2009, 02:18:52 PM
good god, I'm taking the piss!!

What does that mean?

approximately the same as

"Oh dear lord, you have got to be kidding me."
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 02:28:25 PM
Quote from: Viking on April 08, 2009, 02:25:16 PM
Quote from: Berkut on April 08, 2009, 02:22:48 PM
Quote from: Viking on April 08, 2009, 02:18:52 PM
good god, I'm taking the piss!!

What does that mean?

approximately the same as

"Oh dear lord, you have got to be kidding me."

Seriously, you are doing fine. You haven't lost a battle yet (and usually the Russians and Austrians have lost several by this point), you are up a key, and you have a ton of Allied help on the Continent.

Hell, I was going to spend the turn chasing the Irish around, to be honest. But Soult left Belgium open...

And no, I cannot burn Paris. Sorry.

But you can deal with the Danes. And should. It is why you have a fleet.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 02:31:04 PM
Quote from: Berkut on April 08, 2009, 02:28:25 PM
Quote from: Viking on April 08, 2009, 02:25:16 PM
Quote from: Berkut on April 08, 2009, 02:22:48 PM
Quote from: Viking on April 08, 2009, 02:18:52 PM
good god, I'm taking the piss!!

What does that mean?

approximately the same as

"Oh dear lord, you have got to be kidding me."

Seriously, you are doing fine. You haven't lost a battle yet (and usually the Russians and Austrians have lost several by this point), you are up a key, and you have a ton of Allied help on the Continent.

Hell, I was going to spend the turn chasing the Irish around, to be honest. But Soult left Belgium open...

And no, I cannot burn Paris. Sorry.

But you can deal with the Danes. And should. It is why you have a fleet.

They have 4 dice, I have 3. :contract:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 02:43:50 PM
You have zero dice if you leave your fleet sitting in port because you are afraid of the Danes. In which case you might as well not have it to begin with.

Link up with the Swedes, and then you have 5 to his 4.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 02:48:16 PM
Quote from: Berkut on April 08, 2009, 02:43:50 PM
You have zero dice if you leave your fleet sitting in port because you are afraid of the Danes. In which case you might as well not have it to begin with.

Link up with the Swedes, and then you have 5 to his 4.

I'll have to see my hand next turn. I've got one card left now. Plus I'm still building my third fleet.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 08, 2009, 02:57:58 PM
"Alone?"

Charles practically defeated the Spanish and French combined armies together, he's known as "The Scourge of Marseilles".

I think we're doing pretty well, as Berk said, no lost battles. So far.  :bowler:
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 03:05:01 PM
Quote from: Delirium on April 08, 2009, 02:57:58 PM
"Alone?"

Charles practically defeated the Spanish and French combined armies together, he's known as "The Scourge of Marseilles".

I think we're doing pretty well, as Berk said, no lost battles. So far.  :bowler:

meh, if only the cheese eating surrender monkeys didn't have their skirts around their waists running like madmen towards Paris....
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 03:12:03 PM
To be completely honest....this is about as poorly as I ahve ever seen France do at this point in the game.

However, he still has some huge advantages, and knowing Habs, he will be exploiting them. The monster stack is nice, but it is not exactly nimble.

We must remain ever vigilant!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 03:13:07 PM
Quote from: Berkut on April 08, 2009, 03:12:03 PM
To be completely honest....this is about as poorly as I ahve ever seen France do at this point in the game.

However, he still has some huge advantages, and knowing Habs, he will be exploiting them. The monster stack is nice, but it is not exactly nimble.

We must remain ever vigilant!

Gimme some cards and I'll be more nimble...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 03:14:36 PM
Whose turn is it?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 08, 2009, 03:16:44 PM
grumbler, he still has a card...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 03:19:43 PM
Just as a rundown of the current VP count, lest people have lost track :

France : -1 (-2 after Munich is flagged)
Britain : +2
Austria : 0
Prussia : -1
Russia : +1 (+2 after Munich is flagged)
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 08, 2009, 05:05:07 PM
Prussia passes...

and had I known that moving one CU one space to fill a hole in my line (because I had a CP I could't otherwise use) would cause such anguish, I would have done it long ago!  :D
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 05:13:28 PM
The Ottomans built some units in their capital.  They're starting to look impressive...

Spain, meanwhile, maneuvered to retake Marseilles for the French.  Charles failed his interception.

Up to Britain to pre-empt or not.  I will make a file if they do not pre-empt.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 08, 2009, 06:56:50 PM
No preempt
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 08, 2009, 08:47:18 PM
Napoleon leaves the eagle's nest and heads off towards Venice, easily capturing the city after the buffoon that is Marshal John fails to intercept.

And then follows it up with an attack on said John.  Del may evade or fight it out.  Current dice are 11 vs. 6 in France's favor before any cards are played.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 01:16:17 AM
Spain reclaimed Marseilles from the perfidious Austrians, effectively isolating Charles inside of France where he can, hopefully, we dealt with.

Napoleon recaptured Venice for the Empire and chased John and his troops off from the interior.

Back at Paris, the garrison under Soult pulled a counter-march and advanced upon Moore, effectively isolating him in Belgium.

Britain's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 01:41:39 AM
Revised VPs :

France : 3
Britain : 2
Russia : 2
Austria : -2
Prussia : 0
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 09, 2009, 02:25:18 AM
I decline Tilsit. Regrouping 16 CU and three leaders would cost me ALL my CP from the next round.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 09, 2009, 10:44:40 AM
Britain plays a 2 CP card to build a CU with Moore in Brussels. File sent, Austria is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 09, 2009, 04:14:17 PM
Quote from: Habbaku on April 09, 2009, 01:16:17 AM
effectively isolating Charles inside of France where he can, hopefully, we dealt with.

Charles converts Tolouse, Limoges and Orleans and sits his ass in Limoges awaiting the dealing.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 09, 2009, 04:54:54 PM
Russia flags Munich and moves fleet to Black Sea.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 05:04:34 PM
Off to grumbler, then.  Grumbler, you can likely get away with passing again this round, but if you pass next round there is a high likelihood that you will simply be unable to play your reserve at all this turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 05:08:43 PM
Viking, you only used one naval maneuver point.  Every CP buys you two naval maneuvers.  Do you want to move your Baltic fleet out a bit?  Or change your move somehow?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 09, 2009, 06:26:45 PM
I will give Viking a bit of time to respond so I can add his move to my turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 09, 2009, 08:26:48 PM
Took my move.  Someone else can catch the Russians up if they need to.

With Prussia, played my reserve and moved Turkey to ally.

With Turkey, built a fleet.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 09:24:50 PM
Which takes us back to Spain.

Proving their worth (at a cost of 9 CPs), the Spanish continue to dog Charles' heels and retake the lost French keys.  Charles failed his interception, so Castanos retook both Languedoc and will likely take Toulouse unless I roll four 6's for their attrition at the end of the turn.

Sweden and Denmark are out of cards, so it's back to France--Britain has pre-empt, however, so I will pause for them.  Same as earlier regarding the file; I will make one if Britain doesn't pre-empt.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 09, 2009, 10:24:42 PM
Quote from: Habbaku on April 09, 2009, 09:24:50 PM
Which takes us back to Spain.

Proving their worth (at a cost of 9 CPs), the Spanish continue to dog Charles' heels and retake the lost French keys.  Charles failed his interception, so Castanos retook both Languedoc and will likely take Toulouse unless I roll four 6's for their attrition at the end of the turn.

Sweden and Denmark are out of cards, so it's back to France--Britain has pre-empt, however, so I will pause for them.  Same as earlier regarding the file; I will make one if Britain doesn't pre-empt.

No preempt.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 10:52:11 PM
Soult retakes Picardy and Napoleon takes Dalmatia with a 2 CP card.

Off to Britain.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 09, 2009, 10:57:39 PM
Britain plays Patriotic Fervour to give Sweden a card, hoping for something cool....but gets a Turkish Foreign War.

Tempting...but I don't think pissing off grumbler right now is such a great idea.

Sweden places 2xCU in Straslund.

Back to France for their last play.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 09, 2009, 11:24:22 PM
Soult gave Moore a whipping in Brussels and managed to drive the BEF back to the coastline.

Davout, meanwhile, moved up some backup soldiers to join with Napoleon...who then moved to attack John's troops.

Del to decide whether to evade or fight.  I have no cards, so he may roll.

I still have 2 CPs remaining.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 02:31:38 AM
Quote from: Habbaku on April 09, 2009, 05:08:43 PM
Viking, you only used one naval maneuver point.  Every CP buys you two naval maneuvers.  Do you want to move your Baltic fleet out a bit?  Or change your move somehow?

I don't want to use the rest of the CP. I can't flag anything else, if I move I have to suffer attrition in end of turn and I have to wait for my fleet in building in St Petersburg so I won't save any CP by moving them. Any other move I might make can be made during re-deployment. So I really had a left over CP. I could have marched over to milan, but then I'd have to attrit my entire army.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 10:43:43 AM
OK, so we are waiting on Del to decide if he wants to fight Napoleon - I vote yes. Youa re looking at an 8 to 14 battle, which is about as good as it gets, and you don't want to let Napoleon into your backfield if you can avoid it.

After this, we will be going on to the interphase. So people start thinking about that, and grumbler needs to think about a Camp. France just had a rather nice late turn surge in keys, and I think is back in the lead.

IMO, it is absolutely critical that we get Prussia on our side. It isn't really an option, since with Turkey they will completely hose Russia if they join Habs.

I would suggest that Viking offer Warsaw back. The alternative is losing Warsaw anyway, and probably southern Russia as well to raving Turk hordes.

We also need to start thinking about the Peace roll, although we won't really know where that stands until this finishes up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 11:16:35 AM
Has grumbler made any such threats? Keep making such suggestions you'll just put France in the situation where he has to choose between gaining Prussia or Russia as an Ally.

If Prussia wants Warsaw grumbler can discuss it with me.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 11:22:45 AM
Quote from: Viking on April 10, 2009, 11:16:35 AM
Has grumbler made any such threats? Keep making such suggestions you'll just put France in the situation where he has to choose between gaining Prussia or Russia as an Ally.

If Prussia wants Warsaw grumbler can discuss it with me.

Huh?

Are you suggesting that YOU might camp switch because I am trying to talk Prussia into joining our side?

Have it your way - you talk grumbler into joining our side. I don't really care - if you can convince him to do so, then that would be great.

I am simply saying that you stand to lose more than probably anyone (other than Austria, maybe) by Prussia going to the Imperial Camp.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 12:26:24 PM
If Prussia did join Imp Camp it would be Prussia/Turkey against Russia while France AssRapes Del.

So if Prussia does join then it is a race between me and France to win the Game. Which Habs will probably win. So I'd rather get Prussia to join us... But I'd like to hear what he has to say.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 12:57:24 PM
John and Napoleon had some harsh words with one another, resulting in Napoleon being a bit humbled, but at greater cost to the feeble Austrian forces present.  Zagreb holds out another turn.

Soult, meanwhile, retook some territory in the north, further isolating the British forces on the coastline.  The Spanish proved their worth as allies by retaking Toulose near the end of the season, as well.

Current VPs :

France : 3
Britain : 0
Austria : 0
Russia : 3
Prussia : 0

Which, for those keeping count...means Russia is currently winning the game.  Time for the Coalition to determine if they want to feed cards to the peace roll.  Currently, the game is ending on a 4-6--in other words, to guarantee that Russia doesn't win, 3 of us will have to drop a card, 4 of us assuming that Russia drops a card to the peace roll as well.

England is the first to make the decision.  France will definitely commit a card to prevent Russia from winning.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 01:04:40 PM
Quote from: Habbaku on April 10, 2009, 12:57:24 PM
John and Napoleon had some harsh words with one another, resulting in Napoleon being a bit humbled, but at greater cost to the feeble Austrian forces present.  Zagreb holds out another turn.

Soult, meanwhile, retook some territory in the north, further isolating the British forces on the coastline.  The Spanish proved their worth as allies by retaking Toulose near the end of the season, as well.

Current VPs :

France : 3
Britain : 0
Austria : 0
Russia : 3
Prussia : 0

Which, for those keeping count...means Russia is currently winning the game.  Time for the Coalition to determine if they want to feed cards to the peace roll.  Currently, the game is ending on a 4-6--in other words, to guarantee that Russia doesn't win, 3 of us will have to drop a card, 4 of us assuming that Russia drops a card to the peace roll as well.

England is the first to make the decision.  France will definitely commit a card to prevent Russia from winning.

I thought I was on 2VP (one for warsaw and one for munich)?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 01:07:00 PM
You're at 3 VPs--you have a VP for your held resource.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 01:23:51 PM
Quote from: Habbaku on April 10, 2009, 12:57:24 PM
Which, for those keeping count...means Russia is currently winning the game.  Time for the Coalition to determine if they want to feed cards to the peace roll.  Currently, the game is ending on a 4-6--in other words, to guarantee that Russia doesn't win, 3 of us will have to drop a card, 4 of us assuming that Russia drops a card to the peace roll as well.

There aren't four of us though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 01:27:38 PM
Prussia, Britain, France, Austria.

I count 4.  How many do you count?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 01:29:17 PM
Mind you, Prussia will only have to decide to drop a card if Russia actually ditches one.  I suspect they will, of course, but...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 01:30:47 PM
I thought Nations not in a camp cannot drop cards?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 01:31:12 PM
In either case, England will do their duty, and drop a card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 01:31:43 PM
If you can find that rule, I'd be happy to apply it, but...

Quote5.8 PEACE DIE ROLL
The game ends on a Peace die roll greater than or equal to "6".
Each player, in Order of Movement, may add or subtract one
to/from the upcoming Peace die roll once this Turn by reducing
the Hand replenishment of a specific Power he commands for the
next Turn by one card. A Peace die roll is then made. A Power
due only a minimum draw (14.32) in the next Turn, or which is
a Subject Neutral, may not influence the Peace die roll. A Proxy
Power may never influence the Peace die roll. Each player
can spend only one card regardless of the number of Powers
controlled.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 01:32:22 PM
England's dropping a card.  Austria?  Practically have to, I think.  If Austria drops one, Russia doesn't, and France drops one, then the game will continue automatically.

Del's up to decide.

I think we can safely assume he will, though, so the really important person is Viking.  Russia?  Dropping a card?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 01:34:00 PM
Hmmm, ok. Not sure where I got that idea then.

Del is up to declare if he will drop a card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 02:24:13 PM
meh, I'm not dropping... dropping a card is like declaring war on myself...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 02:29:03 PM
Right.  Assuming that Del is definitely dropping a card, I think we can safely assume that grumbler will pass the buck to me--and I will definitely pay the card to prolong the game.

So, with that done, we're off to the Interphase...which means grumbler gets to make another decision--whether to join a camp or not.

Grumbler, your call.  Make your offers.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 04:11:49 PM
Sorry, didn't realize the interphase was coming up so quickly.

I cannot drop a card, as I see it, because I am still only due a minimum draw.

I need a little time to think about offering for camps.  You guys were not supposed to be still at an essential draw at this point; one camp or the other was supposed to be desperate for my help and willing to offer the moon.  :lol:

Let me re-read the diplomacy rules, run the accumulated impulses, and get back to you guys in a bit.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 05:16:55 PM
Okay, I will ofer first to join the Allied camp, as my reading is that Habbuki is actually in a very good spot to win the war next turn.

I will join if I get Warsaw back during the turn, and will not ask for the Parliament card, as I think it will be needed elsewhere.  Britain can offer it as compensation to Russia for Warsaw, if he wishes.

I will make the condition that the Danish peninsula be considered my sphere of influence, and that the coalition (and especially Britain) make an honest effort this turn to drive the Danish fleet from the Baltic and maintain the Baltic danish-fleet-free in perpetuity, to allow me to move to Copenhagen once the main battle with France is over.  A Coalition power will not take Copenhagen unless to flag it as Prussian (I don't know if the rules allow placing allied flags, so take this for what it is worth).  Norway is outside my sphere.

On my part, I undertake to raise the Landwehr and invade France, and to leave Brussels, Rotterdam, and Antwerp to the British.  The rest of France is a race against time.

Failing the acceptance of this offer, I will offer to the Imperial camp, and try for a second-place finish.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 06:40:50 PM
Assuming the Brits guarantee me Parliament this turn I'll agree to give the Prussians Warsaw once the Prussians take Nassau.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 06:48:17 PM
Quote from: Viking on April 10, 2009, 06:40:50 PM
Assuming the Brits guarantee me Parliament this turn I'll agree to give the Prussians Warsaw once the Prussians take Nassau.
That is not a veto, and assuming the British agree, it is a deal, so long as "any original French key" is the equivalent of Nassau (so as not to give the French the power to screw with the bargain).
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 06:51:05 PM
Quote from: grumbler on April 10, 2009, 06:48:17 PM
Quote from: Viking on April 10, 2009, 06:40:50 PM
Assuming the Brits guarantee me Parliament this turn I'll agree to give the Prussians Warsaw once the Prussians take Nassau.
That is not a veto, and assuming the British agree, it is a deal, so long as "any original French key" is the equivalent of Nassau (so as not to give the French the power to screw with the bargain).

I will accept the Prussians into the Coalition faction in exchange for a guarantee that Russia can determine who Parliament is played to the benefit for and when the Prussians take "Any French Key" (not "any French Original Key") and hold it to the end of the turn I will hand Warsaw to the Prussians.

Can you agree to that?

Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 06:56:56 PM
Quote from: Viking on April 10, 2009, 06:51:05 PM
I will accept the Prussians into the Coalition faction in exchange for a guarantee that Russia can determine who Parliament is played to the benefit for and when the Prussians take "Any French Key" (not "any French Original Key") and hold it to the end of the turn I will hand Warsaw to the Prussians.

Can you agree to that?
I can agree, but I think you are placing limits on Britain that Berkut may want to modify.  The turnover of Warsaw would have to take place this turn, so I can get an additional card next turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 10, 2009, 06:58:53 PM
Quote from: grumbler on April 10, 2009, 06:56:56 PM
Quote from: Viking on April 10, 2009, 06:51:05 PM
I will accept the Prussians into the Coalition faction in exchange for a guarantee that Russia can determine who Parliament is played to the benefit for and when the Prussians take "Any French Key" (not "any French Original Key") and hold it to the end of the turn I will hand Warsaw to the Prussians.

Can you agree to that?
I can agree, but I think you are placing limits on Britain that Berkut may want to modify.  The turnover of Warsaw would have to take place this turn, so I can get an additional card next turn.

If you take Nassau, and get Warsaw you will get an extra card if I understand it correctly.

Can't I hand you the city at any time?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 07:17:50 PM
Quote from: Viking on April 10, 2009, 06:58:53 PM
If you take Nassau, and get Warsaw you will get an extra card if I understand it correctly.

Can't I hand you the city at any time?
That is my understanding, and the point of asking for Warsaw.  With me in the game on your side, you have plenty of pickings, and no Turkish War threat.

My reservations about this deal are solely around whether or not Britain can accept it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 10:24:42 PM
I don't have any particular problem with the deal as it stands, with the stipulation that the play of Parliament must be "reasonable" and be used to help the alliance.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 10:40:14 PM
Quote from: Berkut on April 10, 2009, 10:24:42 PM
I don't have any particular problem with the deal as it stands, with the stipulation that the play of Parliament must be "reasonable" and be used to help the alliance.
No problem here.  Russian or Austrian veto?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 10:47:00 PM
OK, however, there is one fly in the ointment.

I think, by rule, that Russia can give Prussia back keys when Prussia changes camps. However, once that happens, I don't think they can give them back later, absent an enemy flagging it in the interim.

So I think they have to give it back now, or you are pretty much screwed.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 10:53:34 PM
Quote from: Berkut on April 10, 2009, 10:47:00 PM
OK, however, there is one fly in the ointment.

I think, by rule, that Russia can give Prussia back keys when Prussia changes camps. However, once that happens, I don't think they can give them back later, absent an enemy flagging it in the interim.

So I think they have to give it back now, or you are pretty much screwed.
I think Russia can trust me. Why would I join the Coalition camp and screw Russia over?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 10, 2009, 11:07:43 PM
Quote from: grumbler on April 10, 2009, 10:53:34 PM
Quote from: Berkut on April 10, 2009, 10:47:00 PM
OK, however, there is one fly in the ointment.

I think, by rule, that Russia can give Prussia back keys when Prussia changes camps. However, once that happens, I don't think they can give them back later, absent an enemy flagging it in the interim.

So I think they have to give it back now, or you are pretty much screwed.
I think Russia can trust me. Why would I join the Coalition camp and screw Russia over?

True enough.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 11:09:01 PM
The entire game should be about screwing Russia over.  :frog:
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 10, 2009, 11:26:40 PM
Quote from: Habbaku on April 10, 2009, 11:09:01 PM
The entire game should be about screwing Russia over.  :frog:
Hard to argue with that, save that everyone who has followed any Languish games know that you win, by and large.
The Coalition offers me the chance to win outright  The Imperial Camp, as I see it, allows me second place.  Time heals all wounds and wounds all heels, though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 10, 2009, 11:31:45 PM
Quote from: grumbler on April 10, 2009, 11:26:40 PMHard to argue with that, save that everyone who has followed any Languish games know that you win, by and large.

:D My reputation outpunches my results by a mile.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 11, 2009, 02:49:05 AM
Quote from: Berkut on April 10, 2009, 10:47:00 PM
OK, however, there is one fly in the ointment.

I think, by rule, that Russia can give Prussia back keys when Prussia changes camps. However, once that happens, I don't think they can give them back later, absent an enemy flagging it in the interim.

So I think they have to give it back now, or you are pretty much screwed.

grumble...

OK, so I'll have to give Warsaw when Prussia switches camps then.

Prussia joins coalition
Prussia gets Warsaw back
Russia can insist on a reasonable Parliament play
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 12, 2009, 10:20:41 AM
I believe we are waiting for Grumbler to reply and then redeploy/deploy and draw cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 12, 2009, 11:53:28 AM
Quote from: Viking on April 12, 2009, 10:20:41 AM
I believe we are waiting for Grumbler to reply and then redeploy/deploy and draw cards.
Sorry, thought the lack of veto meant I was in the Coalition, and didn't realize anyone was waiting for anything. 

I am ready for the next phase.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 12, 2009, 11:54:54 AM
Del, I'll be deploying up to 1 leaders and 4 CU, do you need it anywhere special?

Edit: You can only deploy an Army, not an Army Group.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 12, 2009, 05:50:37 PM
Since Britain and Austria are in my coalition, and are the only powers that deploy before me.

CP Expenditure:
Buy Barclary (4 CP) and 2CU (4 CP) in Moscow.

Deployment:
Konstantin and 1 CU pick up 1 CU in St. Petersburg and 2 CU in Kiev and Deploy to Munich.

N.B. if Austria really needs the Army elswhere Del can place it elsewhere (provided I approve), but remember, if you do you have to spend the CP to move it.

Russia Deployments.
Munich: Kutuzov, Bagration, Konstantin and Bennigsen with 20 CU
Moscow: Barclay + 3 CU
St Petersburg: 3 Fleets
Sevastopol: 1 CU + 1 Fleet

Flags: Munich (Warsaw is apparently handed back to Prussia before the card draw phase of the Interphase).

I'll make sure all my positions are up to date when I do my turn as well.

Will draw 4 cards as well. Congratulations to Prussia for joining the winning side!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 12, 2009, 05:52:33 PM
not sure if I should end the turn or not, so Habbaku, would you do the honours?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 12, 2009, 07:00:51 PM
Prussian build:
Blucher (6) and 1 CU in Berlin

Prussian deployment:  Blucher and 6 CU to Munster.

Turkish build: 2CU at Constantinople

Turkish deployment: Mustapha and 4CU from Constantinople to Montenegro.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 13, 2009, 12:42:22 AM
Sorry for being quiet for a while guys, had some Easter duties with family.

You were indeed right to assume I was ditching a card and we welcome Prussia to our coalition with open arms and a good German handshake.

Build Schwarzenberg and a unit in Vienna.

2 units deploy from Vienna to Zagreb.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 08:06:37 AM
I will build Wellington in London, then deply Wellington and all three units in England to Cornwall.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 10:35:48 AM
OK, card counts:

France: 6 (-1 for Peace)
Britain: 2 (-1 for Peace)
Austria: 3 (-1 for Peace)
Russia: 4
Prussia: 2
Turkey: 2
Spain: 3
Sweden: 2
Denmark: 0

Does Denmark always get at least one?
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 13, 2009, 10:43:47 AM
Quote from: Berkut on April 13, 2009, 10:35:48 AM
Does Denmark always get at least one?

Section 14.32 of the living rules says that the minors always get at least 1, others at least 2, and france at least 4, but I may be looking at 1st ed rules (1.3f).
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 10:47:53 AM
Sweden builds 1 CU in Straslund

Deploy Gustavus back to Stockholm
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 10:49:44 AM
Quote from: ulmont on April 13, 2009, 10:43:47 AM
Quote from: Berkut on April 13, 2009, 10:35:48 AM
Does Denmark always get at least one?

Section 14.32 of the living rules says that the minors always get at least 1, others at least 2, and france at least 4, but I may be looking at 1st ed rules (1.3f).

Gotcha. Also, those numbers were based on Warsaw being Russian, which it is not, so Prussia gets 3 cards instead of 2.

Sad that Prussia gets more cards than Britain. Should have had Prussia toss a card instead.

I am sending out a file with the builds and deployments so far. It does not include Spain, France or Denmark, so Habs can update them whenever he gets on, and we can get started.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 13, 2009, 01:25:10 PM
Quote from: Berkut on April 13, 2009, 08:06:37 AM
I will build Wellington in London, then deply Wellington and all three units in England to Cornwall.

With what reinforcement CPs are you doing that?  You only have 2 CPs to spend.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 13, 2009, 01:31:29 PM
Spain builds 2 CUs in Madrid.  Castanos takes them both and heads back to Toulose.

Denmark builds 1 CU in Copenhagen.  No deployment.

France builds Murat and 7 CUs in Paris.  Davout grabs 2 CUs from Brest and 3 CUs from Paris and deploys to Tuscany.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 02:10:15 PM
Quote from: Habbaku on April 13, 2009, 01:25:10 PM
Quote from: Berkut on April 13, 2009, 08:06:37 AM
I will build Wellington in London, then deply Wellington and all three units in England to Cornwall.

With what reinforcement CPs are you doing that?  You only have 2 CPs to spend.

I hate this game.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 02:10:36 PM
Quote from: Habbaku on April 13, 2009, 01:25:10 PM
Quote from: Berkut on April 13, 2009, 08:06:37 AM
I will build Wellington in London, then deply Wellington and all three units in England to Cornwall.

With what reinforcement CPs are you doing that?  You only have 2 CPs to spend.

OK, we build 1 guy in London then.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 13, 2009, 02:13:10 PM
I am up first, and playing Admiralty to draw 2 cards regardless of what else happens.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 13, 2009, 03:28:36 PM
Quote from: Habbaku on April 13, 2009, 01:25:10 PM
Quote from: Berkut on April 13, 2009, 08:06:37 AM
I will build Wellington in London, then deply Wellington and all three units in England to Cornwall.

With what reinforcement CPs are you doing that?  You only have 2 CPs to spend.
I don't understand.  Aren't reinforcement CPs given regardless of any other considerations (14.21 mentions no modifiers)?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 13, 2009, 03:33:32 PM
Note, the russian fleet "under construction" in the file is merely in port now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 13, 2009, 04:41:04 PM
Quote from: grumbler on April 13, 2009, 03:28:36 PM
I don't understand.  Aren't reinforcement CPs given regardless of any other considerations (14.21 mentions no modifiers)?

There are no modifiers listed under 14.21, no, but the Irish revolt card I played earlier has a bonus effect of costing the British 1 reinforcement CP for every Irish space not under British control.  Since all four are French controlled, he loses 4 CPs from his reinforcements.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 13, 2009, 05:00:39 PM
Quote from: Habbaku on April 13, 2009, 04:41:04 PM
Quote from: grumbler on April 13, 2009, 03:28:36 PM
I don't understand.  Aren't reinforcement CPs given regardless of any other considerations (14.21 mentions no modifiers)?

There are no modifiers listed under 14.21, no, but the Irish revolt card I played earlier has a bonus effect of costing the British 1 reinforcement CP for every Irish space not under British control.  Since all four are French controlled, he loses 4 CPs from his reinforcements.
Danke
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 14, 2009, 01:27:56 AM
I played the event Corn Riots, France must regroup 5 units/squadrons. Sending no file. Russia can't go until Habs has decided on which to remove.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 01:39:34 AM
The entirety of the French navy will head to regroup.  I'll let Viking handle that in his own file.

Russia's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 14, 2009, 04:57:38 AM
I play Royal Marriage and move Spain, two boxes. Habbaku can decide to play cards or not.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 08:12:41 AM
You are a good man viking.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 14, 2009, 08:55:19 AM
 :perv:

sucks to be french
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 14, 2009, 11:27:39 AM
Quote from: Berkut on April 14, 2009, 08:12:41 AM
You are a good man viking.

What about me, I removed the entire French navy?   :frog:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 12:29:58 PM
I paid the cost to be the boss...of the Spanish.  Guerre de Course and Up From the Ranks discarded (9 CPs) to maintain the alliance).

Grumbler's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 12:31:37 PM
Quote from: Delirium on April 14, 2009, 11:27:39 AM
Quote from: Berkut on April 14, 2009, 08:12:41 AM
You are a good man viking.

What about me, I removed the entire French navy?   :frog:

Yes, yes you did. That was very nice as well.

Can someone remove the Irish?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 12:34:21 PM
Speaking of the Irish - I would like to point out that rather than deal with them last turn, I spent all my cards landing troops in Europe. Which got me nothing, I might add - but did force France to spend CPs dealing with Belgium instead of invading, oh, say Russia?

I would like viking to consider that when he decides what shall be done with Parliament. I think using it to help clean up the Irish would be a fine idea.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 14, 2009, 12:46:58 PM
That is one worthy use of it, I agree.

I also think it was a genuinely good move to land in Europe rather than focus on Ireland, which would have been exactly what Habs would have wanted you to do.  :bowler:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 02:01:14 PM
Quote from: Delirium on April 14, 2009, 12:46:58 PM
That is one worthy use of it, I agree.

I also think it was a genuinely good move to land in Europe rather than focus on Ireland, which would have been exactly what Habs would have wanted you to do.  :bowler:

Indeed, although losing 4 CPs worht of reinforcements is not a good thing.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 14, 2009, 03:10:10 PM
Quote from: Delirium on April 14, 2009, 12:46:58 PM
That is one worthy use of it, I agree.

I also think it was a genuinely good move to land in Europe rather than focus on Ireland, which would have been exactly what Habs would have wanted you to do.  :bowler:

Agreed, Berkut cleverly avoided falling into Hab's cunning plan. Kudos!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 14, 2009, 03:10:39 PM
Quote from: Berkut on April 14, 2009, 12:34:21 PM
Speaking of the Irish - I would like to point out that rather than deal with them last turn, I spent all my cards landing troops in Europe. Which got me nothing, I might add - but did force France to spend CPs dealing with Belgium instead of invading, oh, say Russia?

I would like viking to consider that when he decides what shall be done with Parliament. I think using it to help clean up the Irish would be a fine idea.

I'll listen to any and all suggestions.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 14, 2009, 06:00:31 PM
Done with my turn.  Took Nassau with the Prussians,Valencia with the Ottomans.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 06:04:54 PM
Valencia's not quite taken--you don't have the CPs remaining to flag it, but the landing is successful.

Spain counters by raising some foreign battalions and exiled citizens, under the guidance of Blake, in Madrid.

Sweden's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 06:38:02 PM
Sweden played their home card to draw another card.

Denmark is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 06:45:55 PM
The Danes play their home card as well.

France plays a 2 CP card (Boarding Action) to have Davout attempt to retake Rome.  The 2 British CUs may attempt to evade or may fight it out.  I have no cards for the battle.

1 CP remaining.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 06:56:07 PM
Quote from: Habbaku on April 14, 2009, 06:45:55 PM
The Danes play their home card as well.

France plays a 2 CP card (Boarding Action) to have Davout attempt to retake Rome.  The 2 British CUs may attempt to evade or may fight it out.  I have no cards for the battle.

1 CP remaining.

Evade to Naples.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 06:59:53 PM
Last CP will flag Rome.

Off to Britain.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 07:10:45 PM
Now would actually be a rather good time to use Parliament to start dealing with Ireland.

Viking?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 09:53:03 PM
  #17: 4 / The Weather Gauge
  Message from Britain:
3/4: Moore+1 lands at Ulster
4/4: Flag Ulster


Of course, he has no troops to speak of, but at least he is there.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 14, 2009, 10:17:25 PM
He may not have troops, but he's just up against Irish.

That roll 3 dice.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 14, 2009, 10:18:20 PM
Quote from: Habbaku on April 14, 2009, 10:17:25 PM
He may not have troops, but he's just up against Irish.

That roll 3 dice.

:bleeding:
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 15, 2009, 03:12:48 AM
Those pesky Irish with French training!

I play my reserve for 6 cp. Schwarzenberg and six cu move to Salzburg, Napoleon succeeded in intercepting them, pausing to see if Habs wants to or not.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 03:16:03 AM
Definitely intercepting that foolishness.  I'm off to bed now, though, so I leave it to you to resolve the fight.

I am not playing any CCs.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 15, 2009, 03:32:37 AM
Luck favours the foolish, I scored 2+2 on my 9 dice, Habs 0+3 on his 15. Nappy loses two and retreats. I flag Salzburg and pause with my remaining 3 cp to see where Nappy goes, although it's probably back to Dalmatia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:43:26 AM
Quote from: Berkut on April 14, 2009, 07:10:45 PM
Now would actually be a rather good time to use Parliament to start dealing with Ireland.

Viking?

You want to play Parliament for it's CP to crush the Irish? Is that correctly understood?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 15, 2009, 07:56:32 AM
Quote from: Viking on April 15, 2009, 07:43:26 AM
Quote from: Berkut on April 14, 2009, 07:10:45 PM
Now would actually be a rather good time to use Parliament to start dealing with Ireland.

Viking?

You want to play Parliament for it's CP to crush the Irish? Is that correctly understood?

Yes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:05:54 AM
Quote from: Berkut on April 15, 2009, 07:56:32 AM
Quote from: Viking on April 15, 2009, 07:43:26 AM
Quote from: Berkut on April 14, 2009, 07:10:45 PM
Now would actually be a rather good time to use Parliament to start dealing with Ireland.

Viking?

You want to play Parliament for it's CP to crush the Irish? Is that correctly understood?

Yes.

You still have 3 cards. I want to use Parliament to remove that last Key from French grasps when the lack of the card would prevent it. I don't want to blow my wad just yet... if Parliament gets Blucher or Kutuzov into Paris that will be a better spend of it than helping you take Dublin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 15, 2009, 08:11:05 AM
In other words, you want to make sure Parliament is used to get YOU a key, rather than using it to remove keys from the spaces that cost England 2 CPs a turn, and have already cost England a 6 CP card so we could keep French troops in France?

Gotcha. I stand by my promises, so you just let me know when Parliament should be played and how.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:13:53 AM
Quote from: Berkut on April 15, 2009, 08:11:05 AM
In other words, you want to make sure Parliament is used to get YOU a key, rather than using it to remove keys from the spaces that cost England 2 CPs a turn, and have already cost England a 6 CP card so we could keep French troops in France?

Gotcha. I stand by my promises, so you just let me know when Parliament should be played and how.

I'll agree that a Key that I take from France is more valuable than a Key You take from France. But you should have expected this when I demanded the right to control it's play.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:16:45 AM
It seems I started early..... Habbaku should probably wait for Austria to finish his turn. I'll be doing the same regardless.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 15, 2009, 08:18:15 AM
Quote from: Viking on April 15, 2009, 08:13:53 AM
Quote from: Berkut on April 15, 2009, 08:11:05 AM
In other words, you want to make sure Parliament is used to get YOU a key, rather than using it to remove keys from the spaces that cost England 2 CPs a turn, and have already cost England a 6 CP card so we could keep French troops in France?

Gotcha. I stand by my promises, so you just let me know when Parliament should be played and how.

I'll agree that a Key that I take from France is more valuable than a Key You take from France. But you should have expected this when I demanded the right to control it's play.

No, a key that has a greater effect than just being a key is more valuable than a key that does not.

And you are right, I probably should have expected that you would not be reasonable about its play.

So, I await your plan that is going to see Parliament accomplish more than taking a key and a duchy that costs a Coalition player 4 CPs in reinforcements per turn. I am sure you have one.
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 15, 2009, 08:35:52 AM
Quote from: Berkut on April 15, 2009, 08:18:15 AM
And you are right, I probably should have expected that you would not be reasonable about its play.

:yes:
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 15, 2009, 08:38:12 AM
As has been made apparent, Viking was a bit too eager. Nappy retreats, then I spend my remaining 3 cp. Then it's Viking's turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 11:57:32 AM
Napoleon retreats to Dalmatia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 15, 2009, 03:19:35 PM
Okay, remaining cp flags Tyrol and builds a cu in Tyrol.

Now it's Russia.  :P
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 15, 2009, 03:35:46 PM
Quote from: Viking on April 15, 2009, 08:16:45 AM
It seems I started early..... Habbaku should probably wait for Austria to finish his turn. I'll be doing the same regardless.

I think that means Habs has an evasion/fight choice?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 06:34:40 PM
I will decide that after I see the effects of the Danish present to the Russians.

Quote3 / Stragglers
A moving, intercepting, evading or retreating Formation suffers Attrition in the space it has just entered and in each additional space it enters this Impulse. Once played, the affected Formation may not retract its move.

3 Russian CUs bite the dust from attrition.  They will suffer even more if they move again.

Lannes then successfully evaded to Zurich.

Off to Viking for the remaining 3 CPs...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:05:52 PM
QuoteRussia: Russia: Play Strategy card as Event

#33: 3 / General's Health

Message from Russia:
NO! Lannes does NOT get away!!!

He doesn't even command in the battle either. In other News Russia takes 3 casualties. I'm playing no combat cards, so Habbaku can choose to play his own cards and then resolve the battle.

Russia 18 dice (3 for Kutuzov, 13 for CU, 1 for failed withdrawl and 1 for me being Russia)

France 8 dice (0 for Lannes, 0 for terrain, 6 for CU and 2 for being France)

I await Habbaku's cardplay/dicerolling.

Getting BOTH Royal Marriage and Generals Health two turns in a row has me suspecting that the random number generator that shuffles the deck is deficient.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:25:13 PM
Predictably, the battle turned out unfavorably.  The Russians suffer no damage and Lannes narrowly avoids a rout due to play of Scum of the Earth to cancel all my disrupts and the rout damage.

Lannes and 3 CUs retreat to Zurich.  Russia still has 3 CPs to spend.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:25:47 PM
Er, sorry.  Lannes retreats by himself to Zurich.  Two of his units are killed, the other 4 go to regroup.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:27:47 PM
Quote from: Habbaku on April 15, 2009, 07:25:13 PM
Predictably, the battle turned out unfavorably.  The Russians suffer no damage and Lannes narrowly avoids a rout due to play of Scum of the Earth to cancel all my disrupts and the rout damage.

Lannes and 3 CUs retreat to Zurich.  Russia still has 3 CPs to spend.

? I saw you roll for my resource, if you cancel the rout I shouldn't be getting that.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:32:48 PM
 :huh:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:34:05 PM
I played the card after I rolled for your resource.  I doubt I would've used it if you had not gotten the resource.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:34:25 PM
Quote from: Habbaku on April 15, 2009, 07:32:48 PM
:huh:

Can you play the card after you see the result of the resource dice roll?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:36:20 PM
I doubt the text would read that it allowed a resource gained from a rout to be canceled if I couldn't play it after seeing if you got a resource.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:38:04 PM
What is the event text?
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 15, 2009, 07:48:26 PM
Quote from: Viking on April 15, 2009, 07:38:04 PM
What is the event text?

Quote from: Scum of the EarthAll Units/leaders lost due to disruption in a Rout (not those killed by 6's) are sent to Regroup instead of being eliminated.  Any Resource ained by this Rout is lost.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 07:56:30 PM
Good, it doesn't prevent the rout, it mitigates the consequences. Since I still get the rout I keep moving.

Kutuzov (this time only with own army) and 6 CU move to Zurich, losing 1 CU to attrition and attacks Lannes. I don't know if the earlier failed withdrawal counts as a +1 die for russia for this battle as well.

But I expect you'll try to withdraw again. If you fail (you still don't have Lannes leadership bonus) will I get +1 or +2?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:57:33 PM
If you make that move, you're going to be making two attrition rolls, not just one.  You make one based on my event play and another for moving out of an uncontrolled duchy per 9.43.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 15, 2009, 07:59:17 PM
Yeah, I think you might want to flag the duchy you are moving from first. If you have enough CPs.

Still...killing Lannes - that cannot be a bad thing.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 07:59:29 PM
You should probably note that there is nothing stopping me from intercepting with Massena's corps, either...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:04:22 PM
I made the dice roll, I can't take it back

4/6 flag Wurtemburg
5/6 move to Zurich with Kutuzov

Massena can try.

Edit: Fixed my misspelling of Massena's name.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:07:47 PM
Massena fails, let's see Lannes roll for his withdrawal.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 15, 2009, 08:07:56 PM
Per ACTS, Massena failed to intercept, but Lannes got away to Franche-Comte.

Russians have 1 CP left.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 15, 2009, 08:11:26 PM
Last CP flags Zurich.

Fleetfoot Lannes, the Bravest of the Brave, Prince of Augsburg and the last man to leave Germany and Cross the Rhine.

Will send out my file.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 16, 2009, 12:56:04 AM
Intriguing! Guess it's Prussia next?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 16, 2009, 07:43:56 AM
Quote from: Delirium on April 16, 2009, 12:56:04 AM
Intriguing! Guess it's Prussia next?

I have to say that Russia is holding up their end of the "Crush the French" bargain admirably.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 16, 2009, 07:50:02 AM
Quote from: Berkut on April 16, 2009, 07:43:56 AM
Quote from: Delirium on April 16, 2009, 12:56:04 AM
Intriguing! Guess it's Prussia next?

I have to say that Russia is holding up their end of the "Crush the French" bargain admirably.

That seems to be the only way of getting Keys without my allies bitching about giving them their keys back....
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 16, 2009, 09:10:22 AM
Quote from: Delirium on April 16, 2009, 12:56:04 AM
Intriguing! Guess it's Prussia next?
I will do my turn when I get home, in about 7 hours.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 16, 2009, 09:17:32 AM
grumbler, if you want to give me an idea of what you are planning, the Swedes might be willing to help out. They don't have much else to do these days...

And I know you said something about the Brits sending the fleet into the Baltic - that is likely problematic, since sailing passed Copenhagen means the fort guns get free shots at my squadrons.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 16, 2009, 09:49:13 AM
Quote from: Berkut on April 16, 2009, 09:17:32 AM
grumbler, if you want to give me an idea of what you are planning, the Swedes might be willing to help out. They don't have much else to do these days...

And I know you said something about the Brits sending the fleet into the Baltic - that is likely problematic, since sailing passed Copenhagen means the fort guns get free shots at my squadrons.

I've been ready to send the russian fleet out to join the swedes against the danes... but I haven't had any prompting or encouragement...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 16, 2009, 10:15:46 AM
I would encourage you to send the Russian fleet out against the Danes. Feel free to join up with the Swedes.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 16, 2009, 05:14:04 PM
Prussia has formed a GA with Blucher, Bulow, and 10CU at Munster

The Turks are attacking Madrid and Habs needs to decide what he will do in the battle.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 16, 2009, 05:15:22 PM
The Spanish stood their ground and predictably got their asses whipped with no losses to the Turks.  Flag overrun, per ACTS.

Madrid is flagged and the Turks have 4 CPs left.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 16, 2009, 05:30:42 PM
Moved Mustapha and 4CU to Naples.

Spain is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 16, 2009, 05:32:29 PM
QuoteFrance: Spain: Play Strategy card as Operations

#75: 2 / Letters of Marque

Message from France:
This card is fairly worthless now, so...CPs :

1/2 - Castanos and 4 CUs attack Charles in Limoges.

Charlie may evade or stand and fight. Spaniards have no CCs.  Current battle is 5 vs. 7 dice, Austrian favor.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 17, 2009, 12:40:09 AM
Charles, the hero of the West, will stand and fight!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 12:45:09 AM
QuoteFrance: Die roll request

Request: 6-sided die x 12

6
6
6
6
6
6
5
5
1
3
5
2

Message from France:
5 Spanish vs. 7 Austria, Spanish dice first.

QuoteGloria, gloria, corona de la Patria,
soberana luz
que es oro en tu Pendón.

Vida, vida, futuro de la Patria,
que en tus ojos es
abierto corazón.

Púrpura y oro: bandera inmortal;
en tus colores, juntas, carne y alma están.

Púrpura y oro: querer y lograr;
Tú eres, bandera, el signo del humano afán.

Gloria, gloria, corona de la Patria,
soberana luz
que es oro en tu Pendón.

Púrpura y oro: bandera inmortal;
en tus colores, juntas, carne y alma están.
:pope:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 17, 2009, 12:47:56 AM
 :o
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 12:53:45 AM
Spain earns their 18 CPs with one outrageous upset victory over Charles.

Charles' forces are wiped out and the man is bagged (though he is prisoner-exchanged and available for rebuild, alas).  Spain spends its remaining CP to flag Orleans for their allies.

Sweden's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 12:55:39 AM
About time my dice turned around.  I think I'll call it a wash, now...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 17, 2009, 01:02:42 AM
 :cry:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 17, 2009, 01:03:06 AM
Sweden plays Emperor Commands to build a leader in Straslund and another CU in Kalmar.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 01:12:33 AM
Denmark's fleet fails to catch the Swedish one and Denmark builds up its capital defense forces.

Meanwhile, the Serbians cause a bit of mischief...

QuoteSerbian Revolt

Turkish Formations may not exit Turkey while this event is in play. Those outside Turkey Regroup. Any unspent odd CP of a Turkish Neutral build is used to attempt to end this Foreign War instead of placing the +1 CP marker. The +1 CP marker, if already in play, is removed. Add #1 to all attempts to end Turkish Foreign Wars (but not the Serbian Revolt) while this event is in play.

Welcome to the world of foreign wars, grumbler!  All the Turks outside Turkey are sent to regroup and all their flags (IE, in Spain) are removed.  Huzzah!

Off to Britain.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 01:15:59 AM
Actually, I am slightly wrong about the flags.  The flags in Madrid and Valencia stay put--they are not counted as Formations for purposes of that.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 17, 2009, 01:31:20 AM
Britain builds some troops to clear out these pesky Irish, and then Moore promptly loses the first battle.

Then we shuffled some fleets around. All in all a nearly total waste of a 6-CP card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 17, 2009, 01:32:25 AM
The dice gods are cruel.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 17, 2009, 02:14:54 AM
Got Nappy to move around a bit. Russia is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 17, 2009, 06:18:55 AM
Holy fucking shit. At least Habs has used up all his big dice rolls now...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 17, 2009, 06:42:35 AM
I must note that Del's status line is "Never tell me the odds"
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 17, 2009, 06:56:33 AM
QuoteRussia: Russia: Play Strategy card as Operations

#96: 2 / Tipping the Scales

Message from Russia:
Playing for CP

0.5/2 Remove Refit Marker on Built fleet. (form Baltic Fleet from 3 Squadrons in St. Pete)
1.0/2 Move Baltic Fleet in St. Pete to Gulf of Bothnia
1.5/2 Move Baltic Fleet in GoB to Baltic Sea

Danes can evade if they wish.

I use the 2/2 to patrol for the Danish fleet.

Russian fleet is out there with the Swedes looking for the Danes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 17, 2009, 11:53:08 AM
Are you actually going to roll for the patrol?  There's no need for me to evade if you can't find me...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 18, 2009, 12:36:14 AM
Quote from: Viking on April 17, 2009, 06:42:35 AM
I must note that Del's status line is "Never tell me the odds"

I've never complained so far!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 18, 2009, 06:08:52 AM
QuoteRussia: Die roll request

Request: 6-sided die x 2

2
2


Message from Russia:
Patrol Patrol

:(

Prussia up
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 18, 2009, 07:27:28 AM
Blucher moves to Brussels.  Soult evading, or fighting?  Prussia has no CC.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 18, 2009, 11:27:11 AM
Soult successfully evades to Picardy.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 18, 2009, 12:14:26 PM
Blucher flags Brussels, and Turkey forces Spanish capitualation.  Turks claim Badajoz, but I don't know who decides which other duchy gets flagged as Turkish.  I am not holding up my turn for that, though, as it won't be a key, obviously, and Spain isn't at war anymore so it isn't urgent.

BTW, Berkut, you are welcome for the return of Lisbon and Oporto. 

Off to Spain, for whomever plays the neutrals.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 18, 2009, 12:15:26 PM
Quote from: Habbaku on April 17, 2009, 01:12:33 AM
Welcome to the world of foreign wars, grumbler!  All the Turks outside Turkey are sent to regroup and all their flags (IE, in Spain) are removed.  Huzzah!
Who laughs last, laughs best.  :cool:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 18, 2009, 07:49:36 PM
Can you play capitulation though? When the Turks go to regroup, their flags go away, right? In which case Madrid is no longer flagged.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 18, 2009, 08:32:33 PM
Quote from: Berkut on April 18, 2009, 07:49:36 PM
Can you play capitulation though? When the Turks go to regroup, their flags go away, right? In which case Madrid is no longer flagged.
The rules say nothing about flags, and Habbaku agreed about the flags (see above).  Rule 17.1 covers this in any case.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 01:01:50 AM
Quote from: grumbler on April 18, 2009, 08:32:33 PM
Quote from: Berkut on April 18, 2009, 07:49:36 PM
Can you play capitulation though? When the Turks go to regroup, their flags go away, right? In which case Madrid is no longer flagged.
The rules say nothing about flags, and Habbaku agreed about the flags (see above).  Rule 17.1 covers this in any case.

OK, I see - your formations regroup, but not your forces, and a flag is not a formation.

And Rule 17.1 will never allow an illegal play to stand if we can fix it. Otherwise you will never get anywhere in a PBEM game.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 01:04:46 AM
Spain is up, I believe Habs needs to "play" their card after he discards all the current Spanish cards and draws new ones.

Oh - and grumbler - brilliant play. The invasion of Spain was awesome.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 19, 2009, 01:26:20 AM
Quote from: Berkut on April 19, 2009, 01:04:46 AM
Oh - and grumbler - brilliant play. The invasion of Spain was awesome.
It took me a couple of minutes to realize that if you only draw two cards, and one of them is "capitulation," the latter doesn't always need to be used as CPs.  I gambled on the combat at Madrid, but luckily Habs drew the high rolls for Austria, not me.

I admit that the Serb war thing threw me for a moment - how could Habs know what I was about to play?  Luckily, it didn't derail The Plan.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 19, 2009, 05:51:12 AM
 :blink:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 19, 2009, 06:04:10 PM
Spain will also hand over Majorca in the peace deal.

Spain regroups Castanos and 1 CU to Madrid, where they will likely spend the rest of the game.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 06:47:30 PM
Viking, any objection to the Swedes forming a Grand Fleet and going after the Danes?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 19, 2009, 08:06:45 PM
Quote from: Berkut on April 19, 2009, 06:47:30 PM
Viking, any objection to the Swedes forming a Grand Fleet and going after the Danes?

Knock yourself out, just remember, swedish casualties first.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 09:27:15 PM
Actually, that is not a good idea. He wants to get a win so that the Danes can invade Stockholm. Why work to give him that fight? As long as one of our fleets are in the sea zone, the Danes are neutralized.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 09:35:56 PM
Sweden: Play Strategy card as Operations

#91: 5 / Egyptian Venture

Message from Britain:
3/5: Sledingk +4 to Oldenburg
5/5: CU in Stockholm
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 19, 2009, 09:39:24 PM
Denmark would go if Denmark had cards.  France will just have to play something in their stead, I suppose.

QuoteFrance: France: Play Strategy card as Operations

#904: 5 / Napoleon

Message from France:
For CPs :

1/5 - Davout and 5 CUs to Rome. Britain may evade.

That should, of course, be to Naples.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 19, 2009, 11:24:06 PM
With the British cowards deftly avoiding Davout's army, Napoleon has decided to regroup some troops to Lannes' empty command in hopes that he can hold off the Russian pummeling.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 19, 2009, 11:28:25 PM
Britain: Britain: Play Strategy card as Operations

#79: 4 / Leader Wounded

Message from Britain:
2 CUs in Ulster
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 20, 2009, 10:42:39 AM
3 cp card, Schwarzenberg moves to Dalmatia to form an army group with John and 9 cu, moves to Venice. Napoleon has rolled successfully to intercept, leaving it to Habs to decide, and to roll the battle in that case. I am out of cards and reserve is played so this is it for Austria this turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 20, 2009, 11:57:34 AM
Napoleon blunts the advance, but only just so.  3 French and 2 Austrian CUs bite it and the Austrians must stop in Venice.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 20, 2009, 12:03:31 PM
Schwarzenberg continues to drive Napoleon before him on his road to Paris!

Russia is up!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 20, 2009, 08:48:14 PM
Austria and Prussia are spent and Austria will take Venice unless France takes it back. Britain should take Dublin back with even just 1 CP. So Berkut, you will be playing Parliament to benefit Russia. I await my card with excitement, you don't have to play it immediately.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 20, 2009, 08:52:45 PM
Bagration and 6 CU from Munich to Zurich
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 20, 2009, 10:21:27 PM
OK viking, what is your play suggestion for Parliament?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 20, 2009, 10:24:22 PM
Quote from: Berkut on April 20, 2009, 10:21:27 PM
OK viking, what is your play suggestion for Parliament?

You play it to give me the card it can give me.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 20, 2009, 10:42:36 PM
Quote from: Viking on April 20, 2009, 10:24:22 PM
Quote from: Berkut on April 20, 2009, 10:21:27 PM
OK viking, what is your play suggestion for Parliament?

You play it to give me the card it can give me.

And tell me why this is the most reasonable play for the coalition - remember that stipulation?

I am pretty sure I did not say I would play it for you regardless.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 20, 2009, 11:57:46 PM
Quote from: Berkut on April 20, 2009, 10:42:36 PM
Quote from: Viking on April 20, 2009, 10:24:22 PM
Quote from: Berkut on April 20, 2009, 10:21:27 PM
OK viking, what is your play suggestion for Parliament?

You play it to give me the card it can give me.

And tell me why this is the most reasonable play for the coalition - remember that stipulation?

I am pretty sure I did not say I would play it for you regardless.

It will enable me to make further attacks on France with my assembled AG Kutuzov this turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 21, 2009, 12:05:30 AM
If that doesn't sound reasonable despite being reasonable. The card will be use to send the largest Coalition Army to attack whichever Imperial Army that provides the best target. If no Imperial Army presents any sort of target (i.e. refuse to defend) it will be use to take Lyon and Milan from the Imperial Camp.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 21, 2009, 12:08:08 AM
Meanwhile, Sweden is still up...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 21, 2009, 12:35:24 AM
Britain: Sweden: Play Strategy card as Event

#102: 2 / Duke d'Enghien Affair

Message from Britain:
No Power may join the Imperial Camp in the next Interphase. All Consuls on an Imperial nation's row of the Diplomatic Track not already in Pact status move one box to the left. If the Consul is in +1 status, it is also flipped to its normal side. Unlike other diplomatic events, this may be played during the first round of 1805.

Just in case anyone is getting any funny ideas...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 21, 2009, 12:36:32 AM
Since Sweden didn't do anything, there won't be a file coming. Off to France!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 21, 2009, 01:11:06 AM
Davout takes over the remainder of the Kingdom of Naples, sweeping the rest of the British out.

British are up.  Let's hope their dealings with the Irish continue to remain on par.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 21, 2009, 01:14:42 AM
#902: 5 / Parliament

Message from Britain:
Send a card to the Dirty Russians.

1/1: Moore+4 attacks Dublin

Britain: Die roll request

Request: 6-sided die x 10

5
1
1
4
1
6
1
5
3
2


Message from Britain:
Attack on Dublin, Part II.

English get 7 dice, French get 3

Dublin falls, but no overrun.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 21, 2009, 07:11:08 AM
And it's Russia's turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 21, 2009, 07:12:09 PM
QuoteRussia: Russia: Play Strategy card as Operations

#61: 2 / Fire Ships

Message from Russia:
Disband AG Konstantin
1/2 Bennigsen +4 CU move from Wurtemburg to Zurich
2/2 Bagraion +6 CU move from Zurich to Milan

Nappy can evade.


Nappy can roll for evasion.
Note, along with Royal Marriage and General's Health this is the third card I've gotten both this turn AND last.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 21, 2009, 07:20:21 PM
No evasion, no attrition suffered per the ACTS roll.  To Viking to declare any cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 22, 2009, 07:40:57 AM
No Combat Cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 22, 2009, 04:47:28 PM
Napoleon finally wins a battle...

QuoteFrance: Die roll request

Request: 6-sided die x 19

1
2
3
3
2
2
1
3
1
1
3
4
1
6
1
2
6
5
2

Message from France:
No cards for the French, either.

Battle is 9 Russian vs. 10 French. Russian dice first.

0 Russian hits, 2 French kills and 1 disrupt.  That's 3 more hits than my opponent, so the Russians are routed--the disrupt turns into a kill.  I gain a resource per ACTS (rolled a 1), and the Russians are forced to retreat back across the pass.

I'll await Viking's confirmation (and file) before my own action, in case he has something up his sleeve.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 22, 2009, 04:57:22 PM
Damn.. and there I was hoping all I needed to do was to get three hits... :weep:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 22, 2009, 05:07:29 PM
Viking, please make sure you've loaded the most recent file before doing your own.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 22, 2009, 05:12:40 PM
Quote from: Habbaku on April 22, 2009, 05:07:29 PM
Viking, please make sure you've loaded the most recent file before doing your own.

I thought I did, was there a mistake?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 22, 2009, 05:32:34 PM
Yes, you somehow didn't load my clearing Naples of British troops, yet managed to keep Berkut's move in the log.  No matter, I'll correct it in my own file so that nothing's wrong.

France burns her resource for an extra card, then plays one for 5 CPs.
Quote
1/5 - Flag Genoa.
2/5 - Massena and 6 CUs from Piedmont to Genoa.
3/5 - Same group to Milan.
4/5 - Napoleon and 8 CUs (leaving Massena in Milan) move to attack Tyrol.

Austrians must decide to evade or fight before my attrition roll, so I'll pass to Del for now. 1 CP remaining.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 23, 2009, 12:27:07 AM
grrr.. I just gave the French the resources they needed to fight back.. we'd all be better off if I'd just have stayed in Zurich...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 23, 2009, 12:34:39 AM
That's an unfortunate turn of events, but you couldn't have done anything differently, attacking with almost even odds against Nappy can never be a bad thing, probability of a rout is very small, actually gaining a resource even smaller.

I'll probably fight, just need to check the map first.

Yep, I'll fight.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 12:47:34 AM
1 French CU dies from attrition, another from the battle.  Napoleon achieves a flag overrun, however--Tyrol goes French and the CU dies.

Napoleon and the 6 remaining CUs head to Salzburg.

Delirium has the same option--evade or fight.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 23, 2009, 12:58:50 AM
Fight again!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 01:01:26 AM
The battle results in another flag overrun, though not before another French CU succumbs to pass attrition.

Napoleon and 5 CUs remain in the newly-flagged Salzburg.

Britain's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 23, 2009, 01:21:33 AM
Britain flags Dublin and shuffles some fleets around in the Med.

Russia is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 23, 2009, 01:36:36 AM
Attack Napoleon, for the love of god!
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 23, 2009, 10:25:20 AM
Bagration and 4 CU (less the 2 who starved in the passes north of milan) attack an undefended massena who still gets 6 dice.

Will habbaku evade or fight?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 23, 2009, 10:46:50 AM
This is a crazy guess, but I am going with evade.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 01:21:02 PM
In an epic two-day battle, Massena's bodyguard successfully uses the mountain passes to outmaneuver and defeat the entirety of Bagration's corps.

The first round resulted in 1 disrupt each--leading to another round.  The second round turned up 1 disrupt for the Russians and 1 kill for the French--a French win, at the end of the day.

The Russians have 3 CPs left...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 23, 2009, 05:34:11 PM
14 dice get me 2 disrupts  :bleeding:

2/4 Kutuzov and the other 6 CU rinse and repeat, charging into milan.

evade? cards?

Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 23, 2009, 05:37:37 PM
This time Kutuzov charges through the Alps and Attacks Massena with the other 6 CU in Zurich.

Damn, the things I do for my allies.... I started this turn with 20 CU in southern germany, now I'm down to 10.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 05:38:58 PM
Evasion succeeds.  Massena skitters off to Genoa.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 05:39:21 PM
Quote from: Viking on April 23, 2009, 05:37:37 PM
Damn, the things I do for my allies.... I started this turn with 20 CU in southern germany, now I'm down to 10.

:rolleyes: You're going to be up 2 keys for your efforts.  Cry me a river.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 23, 2009, 06:07:45 PM
3/4 Mark Milan
4/4 1 CU moves from Wurtemburg to Zurich

groan...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 23, 2009, 06:21:10 PM
Napoleon and 5 CUs moved off to Linz, where they may be intercepted by Ferdinand.  Ferdinand's forces succeeded at their interception.

French have 3 CPs left before the interception.  Delirium's option.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 02:39:52 AM
The Austrians declined to intercept, so Napoleon flagged Linz...

...then moved in to capture Vienna.

QuoteFrance: Die roll request

Request: 6-sided die x 15

5
5
1
5
3
3
6
5
1
5
4
2
3
4
4

Message from France:
The Austrians fight it out. 11 French vs. 4 Austrian dice. French dice first.

My final CP is used to flag Budapest (and to kill Tamas' ancestors, creating some sort of weird time paradox).
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 02:42:07 AM
Action phase is over with, so we're off to attrition.  The Austrians in Venice roll and...

Quote
France: Die roll request

Request: 6-sided die x 9

4
2
4
6
2
6
4
3
4

Message from France:
Off to the attrition phase.

Austrians in Venice roll for attrition, then flag the space.

2 Austrian CUs die.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 03:00:22 AM
QuoteFrance: Die roll request

Request: 6-sided die x 1

6

Message from France:
That's all the attrition. Time for a potential conquest of Austria.

DRM is +1 (+2 keys lost, -1 for being Austrian).

Praise the Maker.  Austria is conquered.
Quote
France: Die roll request

Request: 6-sided die x 1

6

Message from France:
Austria is conquered and knocked out of the Coalition for the turn. Rolling for the number of duchies.

And I get 6 duchies.  I picked Venice (forcing an Austrian regroup), Salzburg and Prague as my ceded duchies while the Austrians gave the Bucovina, Kronstadt and Banat duchies to the greater French Empire.

I also gain a resource from the conquest and Austria loses their +1 key status.

With all that done...It's off to the peace phase.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 03:02:17 AM
Peace Phase; current VPs :

France : 2
Britain : 0
Austria : -3
Russia : 4
Prussia : 4

Believe it or not...that puts Prussia in the lead.  The peace roll is currently only a '6', though, without Prussia throwing a card in.

Britain is the first to declare whether they will ditch a card or not.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 24, 2009, 03:34:56 AM
A very unfortunate turn of events this.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 07:43:57 AM
Britain will not throw a card in, since France has so very many, I am quite sure them and Russia can do it this turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 24, 2009, 08:13:04 AM
Russia does not throw a card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 08:20:50 AM
Wow, tied for the lead and they are going to throw the game.

Still, it would be pretty awesome to see grumbler win.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 24, 2009, 08:25:22 AM
I need my cards... I'm not going to win if I can't stand up to france in the coming turn.

I'm surrounded. :weep:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 08:31:35 AM
You aren't going to win if the game ends this turn either.

Everyone needs their cards. That is the nature of the game.

Anyway, Prussia is up to declare if they will sacrifice a card to end the game early.

If they do, they have a 1/3 chance of the win, or 1/6 if France tosses in a card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:32:43 AM
Quote from: Viking on April 24, 2009, 08:13:04 AM
Russia does not throw a card.

:rolleyes: :rolleyes: :rolleyes:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 11:37:59 AM
Quote from: Habbaku on April 24, 2009, 11:32:43 AM
Quote from: Viking on April 24, 2009, 08:13:04 AM
Russia does not throw a card.

:rolleyes: :rolleyes: :rolleyes:

You knew it was going to happen.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:39:58 AM
Yes, I did know it was going to happen, but I was holding out hope that it wouldn't happen.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:40:25 AM
Quote from: Viking on April 24, 2009, 08:25:22 AM
I need my cards... I'm not going to win if I can't stand up to france in the coming turn.

You're not going to fucking win if Prussia wins, either, are you?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 11:47:33 AM
Quote from: Habbaku on April 24, 2009, 11:40:25 AM
Quote from: Viking on April 24, 2009, 08:25:22 AM
I need my cards... I'm not going to win if I can't stand up to france in the coming turn.

You're not going to fucking win if Prussia wins, either, are you?

Do you want to borrow my oven mitts?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:52:34 AM
Will they help Viking understand the card-sacrifice mechanism?
Title: Re: Languish Napoleonic Wars Thread
Post by: ehrie on April 24, 2009, 11:53:09 AM
Can we get a screenshot of the board and whatnot?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:59:04 AM
Not pictured : The Irish rebellion still going strong by holding half of the island; Sweden's capture of Norway while the Danes defiantly resist in Copenhagen; the Russian Czar missing the forest for the trees.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi14.photobucket.com%2Falbums%2Fa313%2FHabbaku%2FItalia.jpg&hash=a5a7922fb74c05d1ed7a91a1412d64516d99381b)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi14.photobucket.com%2Falbums%2Fa313%2FHabbaku%2FGermania.jpg&hash=6c637f2720cb3c804452258bc17ca99a625f5218)
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 24, 2009, 12:24:57 PM
I'm dropping a card to increase the peace roll from 6 to 5-6
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 12:31:26 PM
Quote from: grumbler on April 24, 2009, 12:24:57 PM
I'm dropping a card to increase the peace roll from 6 to 5-6

Fortunately, I am not so ignorant of how the game works that I will not also ditch one.  Per ACTS, the roll came up a '5', so the show goes on for one more turn.

Now we go to the camp change phase.  Anyone that wishes to switch camps may do so with my blessing.

Please accept or decline ASAP.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 12:32:59 PM
No joining the Imperial camp this turn, per Swedish card play.

Moving right along...
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 12:44:37 PM
Good point.

France builds 7 CUs and the Ney leader in Paris.

France deploys Ney and 4 CUs from Paris to Genoa.

Denmark builds 1 CU in Copenhagen and has no deployment.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 12:51:02 PM
Card draws :

France : 5 (6-1 for peace)
Britain : 3
Austria : 3
Russia : 5 (max 4, will have to discard 1 and gain a resource)
Prussia : 4
Turkey : 3
Spain : 2
Sweden : 2
Denmark : 1

Post your builds and deployment before drawing your cards.  I'm going to end the turn on ACTS, now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 12:57:45 PM
Del, keep in mind that you don't necessarily have to draw only 3 cards.  You can surrender your reserve and draw 5 cards, instead, per 14.31 *3.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 01:08:21 PM
Britain builds Hill in London. He sweeps up all the English troops in England (4) and deploys to Cornwall.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 24, 2009, 02:12:58 PM
Okay, what the hell, it's more fun to draw five cards, I'll do that.

Guess I'll build 4 units in Vienna.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 02:18:13 PM
Del, your job for the upcoming turn is to build troops. And make sure that France doesn't get Spain back on their side.

This is your mission, should you choose to accept it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 24, 2009, 02:21:31 PM
I think your message is supposed to self-destruct. I'm in, got fuck all else to do.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 02:23:39 PM
Quote from: Delirium on April 24, 2009, 02:21:31 PM
I think your message is supposed to self-destruct. I'm in, got fuck all else to do.

I was going to have that part, but then I decided Languish had enough problems staying up as it is...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 24, 2009, 02:25:50 PM
Build 4 in Moscow, deploy Barclay and 4 CU to Nassau.

Damn you Napoleon for cutting me off.


Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 02:30:09 PM
I think that is everyone builds and deployments except grumbler. Nice.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 24, 2009, 02:31:46 PM
Grandiose. Wake me when it's my turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 02:35:00 PM
I predict that England's first play will be Admiralty.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 24, 2009, 02:40:51 PM
N.B. swapping camps would have been a game winning move for me had Habbaku almost surely refused.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 02:41:04 PM
If that will be your first play, I see no reason not to resolve it and have Austria go ahead with their own play now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 02:42:10 PM
Spain uses its 4 CPs to regroup 4 CUs to Madrid, by the way.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 02:59:55 PM
Quote from: Viking on April 24, 2009, 02:40:51 PM
N.B. swapping camps would have been a game winning move for me had Habbaku almost surely refused.

:unsure:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 03:07:28 PM
Quote from: Habbaku on April 24, 2009, 02:59:55 PM
Quote from: Viking on April 24, 2009, 02:40:51 PM
N.B. swapping camps would have been a game winning move for me had Habbaku almost surely refused.

:unsure:

I think it might be some form of code.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 24, 2009, 03:10:21 PM
OK, played Admiralty to draw 2, which has the added bonus of ending the French preemption.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 03:13:22 PM
That puts Austria up, assuming their move won't be affected by the Prussian deployment.  I suspect that the Russian's will, though.

Del, you need to remember that the last card you drew is your new "reserve" and is treated as such for this turn--IE, it doesn't count for pre-emption purposes and you may pass so long as it's the only card.  Please announce when you play it that it is your reserve.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 24, 2009, 05:03:53 PM
Wow, a lot happened while I was at work!  :lol:

Prussia reinforces with Yorck and 4CU at Berlin.  Deployment has Yorck and 4CU move to Leipzig

Ottoman reinforcements Yusif and 3 CU from refit to Constantinople.  No deployment.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 24, 2009, 11:37:01 PM
Quote from: grumbler on April 24, 2009, 05:03:53 PM
Prussia reinforces with Yorck and 4CU at Berlin.

You don't have quite enough reinforcement CPs to do that.  You can build Yorck and 2 CUs with the points you have.  Your deployment is fine (and I assume stays the same).

Secondly, you need to draw more cards.  Prussia gets 4 and Turkey gets 3, so you need to draw one more for both unless you're feeling generous.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 25, 2009, 12:31:00 AM
Quote from: Habbaku on April 24, 2009, 11:37:01 PM
Quote from: grumbler on April 24, 2009, 05:03:53 PM
Prussia reinforces with Yorck and 4CU at Berlin.

You don't have quite enough reinforcement CPs to do that.  You can build Yorck and 2 CUs with the points you have.  Your deployment is fine (and I assume stays the same).
2CU is correct.  I will make the same deployment, but pick up a CU from Breslau, leaving me with
Breslau:  3 CU
Leipzig: Yorck and 5 CU
Berlin: 3 CU
QuoteSecondly, you need to draw more cards.  Prussia gets 4 and Turkey gets 3, so you need to draw one more for both unless you're feeling generous.
Correct about Turkey - I missed Nicea, and the count on the board is wrong.
For Prussia, my count is 8  keys for four cards, less the one I threw in to end the game in glorious Prussian victory.  Am I missing something?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 25, 2009, 12:35:04 AM
Quote from: grumbler on April 25, 2009, 12:31:00 AM
For Prussia, my count is 8  keys for four cards, less the one I threw in to end the game in glorious Prussian victory.  Am I missing something?

Nope, but I did.  3 draws is correct.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 25, 2009, 12:36:09 AM
Meanwhile, Austria's up to implement this business and to take their own impulse.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 25, 2009, 12:42:14 AM
Implement what business? Haven't seen a file yet, are you saying that I should make a file with all your stuff?  :cry:

I play a five cp card to move Spain to aide and flip to +1.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 25, 2009, 12:57:35 AM
Quote from: Delirium on April 25, 2009, 12:42:14 AM
Implement what business? Haven't seen a file yet, are you saying that I should make a file with all your stuff?  :cry:

Indeed he is.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 25, 2009, 01:09:47 AM
It's 8 am, Saturday. It's not going to happen, I'll break things.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on April 25, 2009, 12:44:29 PM
Viking's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 27, 2009, 03:07:18 PM
I've been doing and redoing the game file, to make sure it is correct...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 27, 2009, 03:22:53 PM
QuoteRussia: Russia: Play Strategy card as Operations

#85: 4 / Council of Dresden

Message from Russia:
1/4 Konstantin to Zurich
3/4 Barclay and 4 CU move through Franconia to Wurtemburg
4/4 Flag Venice

No interception possible.

I've done everybody's interphase as well, I suggest everybody check my moves.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on April 27, 2009, 03:25:35 PM
Quote from: Habbaku on April 24, 2009, 02:59:55 PM
Quote from: Viking on April 24, 2009, 02:40:51 PM
N.B. swapping camps would have been a game winning move for me had Habbaku almost surely refused.

:unsure:

Changing camps I'd be basically be able to guarantee Zurich, Munich and Milan, while a small army could defend Grodno. Then I'd play My home card for a resource and then have 6 VP at the end of the turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 27, 2009, 03:33:40 PM
Quote from: Viking on April 27, 2009, 03:25:35 PM
Changing camps I'd be basically be able to guarantee Zurich, Munich and Milan
Quote
14.13 FLAG CONSEQUENCES: A nation changing Camps
must unflag any Duchies it holds of its new Allies. Its new Allies,
for their part, may immediately unflag any Duchies of their
new Camp partner that they wish per prior agreement, but must
unflag their new ally's Capital
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:35:12 AM
I believe that it is my turn, but I won't be able to get to this until I get home from work, in about 10 hours.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 04:54:55 PM
AG Blucher invades Picardy with 10CU,  Murats sits on his ass in Paris, and Soult fails to evade.

No Prussian CC.  Any French ones?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 05:21:19 PM
Grumbler, rolling for evasion without prior notice isn't good for this game since there are actual negatives to failed evasions.  I can't honestly say whether I would have evaded or not, but I'll stick with what's rolled.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 05:23:19 PM
Actually, I can say that I wouldn't have evaded after reminding myself of what the Danes are packing.

Lost Dispatch :

QuoteRoll a die. That many enemy Units/leaders of their Commander's choice do not appear in the first round of battle and are unaffected by losses therefrom. If the battle is lost, they must retreat with the survivors of the battle. If no Units/leaders remain to give battle, none is fought and they retreat. If a second round is fought, they participate normally.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 05:27:47 PM
QuoteFrance: Die roll request

Request: 6-sided die x 1

6

Message from France:
Rolling for the number of wandering Prussians.

:menace:  Prussians are too busy looting upper France to fight in battle, it seems.

Doesn't look like it mattered too much, alas.  First day resulted in 2 deaths for each side.  Second is...

A rout of Soult's remaining command.  2 Prussians die and the entirety of Soult's corps is wiped out--Prussians also get a flag overrun.

Grumbler has 2 CPs remaining to spend.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:27:48 PM
Quote from: Habbaku on April 28, 2009, 05:21:19 PM
Grumbler, rolling for evasion without prior notice isn't good for this game since there are actual negatives to failed evasions.  I can't honestly say whether I would have evaded or not, but I'll stick with what's rolled.
I didn't realize that there was a lost die for evasion attempts.  Mea culpa.

I would have retreated from the battle without question, if possible, but won't make any evasion assumptions in future.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:30:30 PM
Quote from: Habbaku on April 28, 2009, 05:23:19 PM
Actually, I can say that I wouldn't have evaded after reminding myself of what the Danes are packing.

Lost Dispatch :

QuoteRoll a die. That many enemy Units/leaders of their Commander's choice do not appear in the first round of battle and are unaffected by losses therefrom. If the battle is lost, they must retreat with the survivors of the battle. If no Units/leaders remain to give battle, none is fought and they retreat. If a second round is fought, they participate normally.
I didn't realize allied minors could play cards in the major country battles where they were not involved.  That's incredibly useful!
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:33:26 PM
Quote from: Habbaku on April 28, 2009, 05:27:47 PM
Doesn't look like it mattered too much, alas.  First day resulted in 2 deaths for each side.  Second is...

A rout of Soult's remaining command.  2 Prussians die and the entirety of Soult's corps is wiped out--Prussians also get a flag overrun.

Grumbler has 2 CPs remaining to spend.
Soult should have tried to evade.  He had a 5 in 6 chance.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 06:39:54 PM
You can't attempt to evade between rounds--there was a second battle roll because the first was a "tie".  Trust me, he would have if he'd been able to do so...
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:39:56 PM
AG Blucher to Gay Paree.

Evasion?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:40:33 PM
Quote from: Habbaku on April 28, 2009, 06:39:54 PM
You can't attempt to evade between rounds--there was a second battle roll because the first was a "tie".  Trust me, he would have if he'd been able to do so...
I mean before the battle.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 06:41:44 PM
He didn't evade before the battle because I had the battle card--fairly decent odds of getting a fair fight, one way or the other, and halting the army in Picardy or better.

No evasion from Paris; Murat dukes it out.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 06:44:23 PM
Actually... :frusty:

I am wrong--that card isn't playable for the battle since it is an actual combat card rather than like my earlier play that merely caused attrition.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 06:46:08 PM
Hm, we need to resolve that somehow first.  I definitely would've evaded (and promptly failed, per the rolls) with Soult without that card.

How do you want to resolve that, grumbler?  My dice we can assume would be the same (2 kills), but your first-day results would be changed since you're firing with 15 dice rather than 8.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:56:20 PM
Quote from: Habbaku on April 28, 2009, 06:44:23 PM
Actually... :frusty:

I am wrong--that card isn't playable for the battle since it is an actual combat card rather than like my earlier play that merely caused attrition.
I'd say let it stand.  Does this mean, though, that I cannot play my Turkish card for the Battle of Paris?
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 06:58:03 PM
Quote from: Habbaku on April 28, 2009, 06:46:08 PM
Hm, we need to resolve that somehow first.  I definitely would've evaded (and promptly failed, per the rolls) with Soult without that card.

How do you want to resolve that, grumbler?  My dice we can assume would be the same (2 kills), but your first-day results would be changed since you're firing with 15 dice rather than 8.
Given the outcome, I am willing to let the results stand.  We can unplay the card, of course.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 07:00:26 PM
Rechecked the rules, no Turkish card play.  :(

Habs, you want to play any cards and run the battle?  I have Blucher, Bulow, and 8CU.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 07:02:09 PM
Well, that's what I'm saying--the card play isn't legal in the first place.  Naturally, I have every reason to not want it to stand, considering the results, and you've every reason to want to keep it the way it turned out, considering how much an ass-kicking it produced.

Not that your first day's dice wouldn't also result in an ass-kicking of similar proportions.

I say we let the British make the call.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 07:08:33 PM
Quote from: Habbaku on April 28, 2009, 07:02:09 PM
Well, that's what I'm saying--the card play isn't legal in the first place.  Naturally, I have every reason to not want it to stand, considering the results, and you've every reason to want to keep it the way it turned out, considering how much an ass-kicking it produced.

Not that your first day's dice wouldn't also result in an ass-kicking of similar proportions.

I say we let the British make the call.
Not sure I understand.  If I roll 7 more die for the first day, all that does is reduce your dice for the second day (or leave them the same) and even left the same they inflicted no more damage on me (one disrupt).

Unless you are trying to turn your mistake into a chance to re-roll your second day's dice?  I am not sure that is legit.

But I agree to let Britain decide.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 07:10:40 PM
No, that's what I'm trying to say.  The second day doesn't even happen unless you tie me on the first day--in other words, unless you only get two hits on your 15 dice, a virtual impossibility (though it has happened before).

What I'm trying to correct is the illegal play of the Danish battle card for the fight.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 07:15:06 PM
Quote from: Habbaku on April 28, 2009, 07:10:40 PM
No, that's what I'm trying to say.  The second day doesn't even happen unless you tie me on the first day--in other words, unless you only get two hits on your 15 dice, a virtual impossibility (though it has happened before).

What I'm trying to correct is the illegal play of the Danish battle card for the fight.
Gotcha.  I will await Berkut's decision.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 28, 2009, 08:29:16 PM
Headed for bed.  Won't be able to finish until tomorrow evening.

If Berkut says re-roll, you can re-roll, Habs.  If he wants to let it stand, you can play cards and then roll for the Battle of Paris.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 28, 2009, 09:09:09 PM
I say, and I think this is consistent with my position in all games with issues like this, at least for the most part....

Re-roll the entire thing. Had the play resulted in some awesome result for France, we would make him re-roll it all. As a general rule, barring some compelling reason not to, dice rolled in error, IMO, should simply be re-rolled completely. The first roll(s) never happened.

Back up to the point of error, and redo everything after it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 28, 2009, 09:16:15 PM
However, I don't actually hold to my own principle all that strictly - if you are rolling 10 dice and realize you should have rolled 11, I would generally argue that you should just roll one more and be done with it.

So yeah, I am not exactly perfectly consistent with my rule, I guess. But in general, anytime there is an issue of "we made this error here, and then we did this other stuff (like roll more dice) as a result, and..." my answer is "fuck it, roll it ALL over again".

And live with the result. Which can sometimes be infuriating.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 28, 2009, 09:17:22 PM
In this case, my own dice were not rolled in error--they would remain the same.  If grumbler prefers I re-roll them (I got 2 kills), I will do so, or he can stick with the result.

Prussian 15 dice coming up.

Edit : And the result is 1 kill, 3 disrupts--which is a win for the Prusskies, but not an overrun, which forces the command to stop (though they may flag Picardy).

Soult, naturally, retreats to Paris with his remaining troops.  The Prussians have 2 CPs remaining.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 29, 2009, 08:23:23 AM
Quote from: Habbaku on April 28, 2009, 09:17:22 PM
In this case, my own dice were not rolled in error--they would remain the same.  If grumbler prefers I re-roll them (I got 2 kills), I will do so, or he can stick with the result.

Prussian 15 dice coming up.

Edit : And the result is 1 kill, 3 disrupts--which is a win for the Prusskies, but not an overrun, which forces the command to stop (though they may flag Picardy).

Soult, naturally, retreats to Paris with his remaining troops.  The Prussians have 2 CPs remaining.
I have no idea why you re-rolled all of my dice and didn't re-roll your own, but don't care.  It is just a game.

Flag Picardy, and I will move some 1 CU unit to Warsaw.  I don't have access to the map, but that move shouldn't affect anyone.

The ottomans will spend their turn trying to end their foreign war and recover troops from regroup, so their move shouldn't affect anyone.  If Denmark or Sweden or whoever is next wants to go and make progress in the game, we can catch up on the OE when I get home.  Obviously, I cannot send out a turn for hours yet.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 29, 2009, 08:24:50 AM
Can't you load CB up on a school computer? It is educational, after all...
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on April 29, 2009, 09:48:50 AM
Quote from: Berkut on April 29, 2009, 08:24:50 AM
Can't you load CB up on a school computer? It is educational, after all...
No, our highly bureaucratic techno weenie has locked out pretty much all downloading and installation capabilities, along with such things as the ability to defragment drives, delete executables, and the like.

Also, I can't access the whateverhorse web site for the card play, because it is locked from our firewall because it contains the word "game."  ironically, sites like addictinggames.com are not locked out.
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on April 29, 2009, 09:59:09 AM
Quote from: grumbler on April 29, 2009, 09:48:50 AM
No, our highly bureaucratic techno weenie has locked out pretty much all downloading and installation capabilities, along with such things as the ability to defragment drives, delete executables, and the like.

You can run CB from a USB drive with no install.

Quote from: grumbler on April 29, 2009, 09:48:50 AM
Also, I can't access the whateverhorse web site for the card play, because it is locked from our firewall because it contains the word "game."  ironically, sites like addictinggames.com are not locked out.

Odd, but what proxies were made for.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 30, 2009, 03:21:42 PM
Britain: Sweden: Play Strategy card as Event#57: 3 / Up from the Ranks

Message from Britain:
Place any out-of-play but available leader (except Poniatowski or Bernadotte) in his friendly Home or Associate Duchy. If played by a Neutral Proxy, the leader must be placed in the Neutral's capital. If no leader is available, the Neutral has 3 CPs instead.

This seems good.

Wellington finds himself in Dublin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 30, 2009, 04:15:25 PM
The Danes decided to "pass" by drawing a card with their home card play.

The French, meanwhile, were very busy.  Davout's troops poured into Naples to cement the foundation of the Kingdom of Naples (earning a CU, a card and a resource for the Empire) while also seizing the fields of Ratisbon and reinforcing Napoleon's army in preparation for a descent on...someone.

Britain's up.  Note that after Britain's play, France now has pre-emption capability (only 1 reserve, 5 real cards in hand) unless they also play their reserve.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on April 30, 2009, 11:37:02 PM
I play 4 Ops.

First attacks the French in Cork, get a win but no overrun.

2/4 Flag Cork
4/4: Build a unit in Cork
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on April 30, 2009, 11:57:42 PM
France will make use of their pre-empt...to build an even larger card buffer.

QuoteFrance: France: Play Strategy card as Event

#71: 6 / Spithead & the Nore

Message from France:
Draw a random card from the British hand (if available) and one from the Draw Pile. Not playable by Britain.

Britain owes a card.  Austria's up, regardless.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 01, 2009, 12:03:22 AM
Jesus.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 01, 2009, 09:01:55 PM
Quote from: Berkut on May 01, 2009, 12:03:22 AM
Jesus.

If it is turning Berkut to God then this must be going bad for him....
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 01, 2009, 09:11:33 PM
I'd say it's going bad for everyone but Prussia and Russia, at the moment.  We'll see what I can do about those two, though...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 01, 2009, 09:30:29 PM
Quote from: Habbaku on May 01, 2009, 09:11:33 PM
I'd say it's going bad for everyone but Prussia and Russia, at the moment.  We'll see what I can do about those two, though...

Yeah, being outnumbered AND surrounded does suck a bit...
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 02, 2009, 08:41:31 AM
I played a 3 cp card to bring Spain to the next level (had a +1 from before).
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 02, 2009, 09:44:18 AM
Russia gets a resource.

QuoteRussia: Die roll request

Request: 6-sided die x 1

2


Message from Russia:
Holy Mother Russia. 3 or less for a resource.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 03, 2009, 09:04:31 PM
Sorry, guys, I got sucked into my school's "family service weekend" and spent the last two (rainy) days building a house for Habitats for Humanities.

I have't had time to keep up with the game, but guess that it is my turn.

Will do tomorrow when I get back from school.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 04, 2009, 12:56:36 AM
Sounds like a good, Prussian, cause, grumbler. Kudos.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 06:39:56 AM
 :bleeding: The rain and subsequent flooding have knocked out the telephone substation that provides me my DSL service, and I am offline at home. If not back by tonight, I will cede my position back to Seedy.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 05, 2009, 07:19:27 AM
Quote from: grumbler on May 05, 2009, 06:39:56 AM
:bleeding: The rain and subsequent flooding have knocked out the telephone substation that provides me my DSL service, and I am offline at home. If not back by tonight, I will cede my position back to Seedy.

Yeah....I don't think that is going to work.

Apparently, the rain and flooding in his brain has knocked out his ability to actually play wargames completely. We will wait until you get things sorted out grumbler.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 05, 2009, 04:01:05 PM
 ^_^
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 05, 2009, 05:00:58 PM
In principle I'd refuse Jaron and FB replacing grumbler.

But I'd prefer it if he just played his card and took Paris.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 06:36:20 PM
Took my move.  Added two to peace die roll with Prussia, and unsuccessfully tried to end Serb uprising with Turkey.

Sweden is up, and would greatly enhance the chances of Paris falling if they joined Stedinck and co to Blucher.  I don't have the strength to take Paris without him.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 06:47:40 PM
Spain's final card play unless they become controlled :

QuoteFrance: Spain: Play random Strategy card

#25: 5 / Panic!

Message from France:
Spain's random play.

2 CUs to Madrid, +1 CP marker to Madrid.  No file for that--Berkut can handle it when he does the Swedes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 05, 2009, 07:07:29 PM
Sweden drew a card. Over to Denmark.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 07:25:03 PM
The Danes built another CU in their capital and bought maneuvers with their other CP.  The 2nd patrol succeeded in finding the grand Russo-Swedish fleet.

I went ahead and rolled for evasion because I forgot that naval battles also incur a penalty but Berkut assures me that Viking would've attempted an evasion.

The evasion fails, so the Danes get +1 die for a total of 5 vs. the grand fleet's 5.  The naval battle resulted in a glorious victory for the Danes, though they only managed to smash their fellow Scandis rather than any Russians (assuming that Russia takes the hit on the Swedes).  The Russian fleet is driven into Kalmar, where it becomes blockaded.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 07:30:47 PM
France, meanwhile, uses its resource to draw a card...

And gets something eminently useful :

QuoteFrance: France: Play Strategy card as Event

#54: 5 / Fouche

Message from France:
France draws a random card from any nation. Discard out of game if used as an Event after Napoleon Abdicates or Turn 3 - whichever occurs first.

As event. Targeting Prussia.

Grumbler owes me a card.  File coming soon--off to the British.  Keep in mind that I have pre-empt.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 08:05:42 PM
Prussia hopes France enjoys the card so much that she chokes on it.   :cool:
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 08:07:00 PM
BTW, any time Napoleon wants to abdicate, france lets to let me know.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 08:09:25 PM
Take Paris and I'll consider it.   :P
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 08:18:16 PM
Quote from: Habbaku on May 05, 2009, 08:09:25 PM
Take Paris and I'll consider it.   :P
The way I read the rules, that will be too late.

Whatever, though. If you do decide that way, your course is clear.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 05, 2009, 08:24:59 PM
Quote from: Habbaku on May 05, 2009, 07:25:03 PM
I went ahead and rolled for evasion because I forgot that naval battles also incur a penalty but Berkut assures me that Viking would've attempted an evasion.

Eh, no. I built a fleet and sailed it out to fight the Danes, not evade them. Berkut, explain yourself  :berkut:
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 05, 2009, 08:26:24 PM
But lets continue anyway. It was for Berkut's benefit that I sent the fleet out to begin with.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 08:29:27 PM
Quote from: Viking on May 05, 2009, 08:26:24 PM
But lets continue anyway. It was for Berkut's benefit that I sent the fleet out to begin with.

If you disagree with the evasion, then I am more than happy to re-roll my dice on the battle (IE, 4 instead of 5).
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 05, 2009, 08:36:15 PM
Quote from: Habbaku on May 05, 2009, 08:29:27 PM
Quote from: Viking on May 05, 2009, 08:26:24 PM
But lets continue anyway. It was for Berkut's benefit that I sent the fleet out to begin with.

If you disagree with the evasion, then I am more than happy to re-roll my dice on the battle (IE, 4 instead of 5).

I've been looking for the fight and I have the dice advantage plus I don't really need the fleets for anything else. So re-roll plz.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 08:37:24 PM
QuoteFrance: Die roll request

Request: 6-sided die x 4

6
6
2
5

Message from France:
Danish naval roll, no evasion this time.

:P  One Russki down in addition to the Swedes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 05, 2009, 08:43:51 PM
Quote from: Habbaku on May 05, 2009, 08:37:24 PM
QuoteFrance: Die roll request

Request: 6-sided die x 4

6
6
2
5

Message from France:
Danish naval roll, no evasion this time.

:P  One Russki down in addition to the Swedes.

Fair enough.  But I'm pretty sure that 6 out of 10 times 5 dice beat 4 :(

Edit: it should be pretty obvious right now that I didn't actually look at the russian idce before calling for a re-roll. Lets move on.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 05, 2009, 08:45:26 PM
Quote from: Habbaku on May 05, 2009, 08:29:27 PM
Quote from: Viking on May 05, 2009, 08:26:24 PM
But lets continue anyway. It was for Berkut's benefit that I sent the fleet out to begin with.

If you disagree with the evasion, then I am more than happy to re-roll my dice on the battle (IE, 4 instead of 5)
I think that I would object to this, since you admitted that you would have rolled one die less at the Battle of Picardi but decided not to because your rolls were so good.

You cannot always reset the dice.  Just play as if the rules were as assumed when the play is made.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 08:48:32 PM
Quote from: grumbler on May 05, 2009, 08:45:26 PM
I think that I would object to this, since you admitted that you would have rolled one die less at the Battle of Picardi but decided not to because your rolls were so good.

You cannot always reset the dice.  Just play as if the rules were as assumed when the play is made.

When did I do anything of the sort?  My rolls at Picardy were crap (2 kills/9 dice).  I even offered to re-roll them at the time it happened and you declined.  There was no situation where I would've rolled fewer dice during that battle either--an evasion grants the attacker extra dice if it fails; it does not take away from the defender's.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 09:12:09 PM
That being said, if grumbler takes issue with the re-roll, I am fine truncating it and keeping the old results.  Berkut's input would be nice, but we should go ahead and establish a consensus for this situation if it creeps again.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 05, 2009, 09:28:01 PM
Meh, I said to evade simply because there was no reason to fight - the point of the fleet being there was to stop the Danes from getting up to any shenanigans - which it does as long as it is not defeated. Why get into a fight you might lose?

Anyway...it is Vikings decision since he was the Grand Admiral. But we typically much too impatient to wait around for answers. IMO, if the roles were reversed, I might grumble about the choice my ally made, but I would let it stand.

As far as re-rolling dice, I dunno. Habs gave him the choice, he took it, he lost. Shrug.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 05, 2009, 11:27:44 PM
Wellington got bored chasing the Irish around, so he went and took Brest instead.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 05, 2009, 11:39:02 PM
France will pre-empt to crown a new Swedish (French) king.  Naturally, the Swedes elect one of the most loyal of all of Napoleon's marshals!

QuoteFrance: France: Play Strategy card as Event

#52: 5 / Crown Prince Bernadotte

Message from France:
Replace Gustavus with a Swedish Unit and Bernadotte or place them in Stockholm if Gustavus is not in play. Sweden is Unaligned. A Neutral playing this card on Turn 3 or later must play it as an event.

Pre-empt to nuke Sweden.

No implementation until Sweden comes around is best since someone may have Age of Metternich.

Austria's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 06, 2009, 01:58:01 AM
I moved Spain to Pact using my Reserve and a second card.

Russia is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 06, 2009, 02:50:32 AM
Does my Baltic fleet regroup?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 03:01:40 AM
Quote from: Viking on May 06, 2009, 02:50:32 AM
Does my Baltic fleet regroup?

No, it stays put but no longer gets the shore defense guns if I were to attack the port.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 03:03:02 AM
Actually, I'm going to preempt again.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 03:05:21 AM
QuoteFrance: France: Play Strategy card as Operations

#17: 4 / The Weather Gauge

Message from France:
Preempting Russia to play this for CPs:

1/4 - Davout and 6 CUs to Rome.
2/4 - Flag Abruzzi.
3/4 - Davout and co. to Tuscany.
4/4 - Same to Genoa.

File coming shortly.  Russia's up.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 06, 2009, 06:44:21 AM
Quote from: Habbaku on May 05, 2009, 08:48:32 PM
When did I do anything of the sort?  My rolls at Picardy were crap (2 kills/9 dice).  I even offered to re-roll them at the time it happened and you declined.  There was no situation where I would've rolled fewer dice during that battle either--an evasion grants the attacker extra dice if it fails; it does not take away from the defender's.
I withdraw my comment.  The past is the past.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 06, 2009, 07:31:01 AM
The past is the past, and Habbaku did roll the correct number of dice, hence did not re-roll them second time around. He done good.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 06, 2009, 07:46:08 AM
Quote from: Delirium on May 06, 2009, 01:58:01 AM
I moved Spain to Pact using my Reserve and a second card.

Russia is up.

I was a little confused by this - what cards did you use to do that?
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 06, 2009, 07:48:09 AM
A three cp card, and then a 2 cp card. Remember that I discarded my real Reserve to draw two new cards, the last of which was supposed to be my new "reserve". All per Habs's instructions, I don't have a clue.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 06, 2009, 08:24:21 AM
Ahh, you only need 1 more space - I thought you needed 2. I did not know you could add the values together like that though. Good to know for the future.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 06, 2009, 08:59:44 AM
Well, I assumed it was okay, since that is what Habs was doing to keep Spain on his track earlier. :)
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 06, 2009, 11:12:17 AM
Quote from: Delirium on May 06, 2009, 08:59:44 AM
Well, I assumed it was okay, since that is what Habs was doing to keep Spain on his track earlier. :)

No, not exactly.

Habs had to move Spain two spaces, so he played 2 cards, 1 for each space. I am not sure if you can use a + card to combine ops in the manner you did or not. I think it is still two distinct plays.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 06, 2009, 11:35:49 AM
Well, then I'm lost, although Habs did move Spain to my control, so he seemed to think it was okay.  :goodboy:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 06, 2009, 12:00:27 PM
I suspect he wasn't paying any attention. I am sure he will chime in when he gets here though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 12:11:32 PM
Quote from: Berkut on May 06, 2009, 12:00:27 PM
I suspect he wasn't paying any attention. I am sure he will chime in when he gets here though.

Go back and look what cards I played to keep Spain.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 12:18:07 PM
Now that I have a moment, I'll just explain it.

Basically, using the "+" capability like that is the only way I could've preserved Spain's Pact at the time--as any other play would have to come in sequence or, as the rules say, "as if it were taking an Impulse."

Del's play is fine.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 06, 2009, 12:22:07 PM
Viking's up, anyway.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 06, 2009, 12:25:17 PM
OK, I *think* you are right - the + play allows you to play a card *within* the Impulse, so I guess you can aggregate the CPs like that.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 06, 2009, 11:06:07 PM
Consolidated Army in Milan. Davoudt can come and get me.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 07, 2009, 05:09:20 PM
Prussia passes.

Turkey foments revots in Salzburg and Naples (you are welcome, guys)
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 07, 2009, 05:30:01 PM
Prussia cannot pass as they still have a non-Reserve card in their hand.

You could expend a Resource (drawing a card) as a form of pass if you wish, though.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 07, 2009, 06:24:11 PM
Quote from: Habbaku on May 07, 2009, 05:30:01 PM
Prussia cannot pass as they still have a non-Reserve card in their hand.
Not according to ACTS, I don't.  I'd be glad to have another card, though, if you have better info than ACTS.  Ya wanna give me back the card I sent to you for the Fouche card play?  I'd be glad to play that instead of passing.  :cool:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 07, 2009, 06:27:40 PM
Apparently the Turks have the abdication card, then?  Good to know.

Sweden's not up as they are neutral per my earlier play--and need to be set as much on ACTS by Berkut.  Spain is actually up to play, since Del controls them.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 08, 2009, 02:10:07 AM
I'd like to play the Spanish Reserve. In my way of thinking, success is automatic, since there are no Enemy Forces in Iberia. On the other hand Spain is not at war so may not be allowed to use the card that way, I couldn't find this in the rules. Awaiting opinions.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 11:13:01 AM
I believe you're correct.  Since Spain is not at war, they have no enemies (conveniently, enemy is not defined in the rules  :rolleyes: ) so the play is automatically successful.

The card says nothing about being at war being a requirement to play it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 08, 2009, 11:31:05 AM
You going to play a card for the Swedes?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 11:44:45 AM
No, I was thinking that even though I control the next nation after Sweden (Denmark) that I'd wait for someone else to play the neutrals.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 08, 2009, 11:49:31 AM
Quote from: Habbaku on May 08, 2009, 11:44:45 AM
No, I was thinking that even though I control the next nation after Sweden (Denmark) that I'd wait for someone else to play the neutrals.

No reason to be a smart ass. I was just asking.

Ok, so there is a reason. But it isn't a good reason. Or rather, it is as good a reason as ever on Languish, which to be honest, really isn't all that good.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 11:54:42 AM
:unsure:  Being privy to that reason would be good to know, since as soon as Del's Spanish play is finished I'm going to zip through the Swedish/Danish/French plays.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 08, 2009, 12:17:17 PM
Quote from: Habbaku on May 08, 2009, 11:54:42 AM
:unsure:  Being privy to that reason would be good to know, since as soon as Del's Spanish play is finished I'm going to zip through the Swedish/Danish/French plays.

It's Languish, and any chance to be a smart ass is pretty much required.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 12:18:31 PM
I think I misinterpreted your validating that I had a reason to be a smartass as saying that you had a reason for asking if I'd play the Swedish card.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 08, 2009, 02:52:18 PM
I don't know what the hell you're talking about.

Played the Spanish reserve to draw two cards, played a 2 cp card to recruit a cu in Barcelona.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 08, 2009, 02:53:43 PM
Quote from: grumbler on May 07, 2009, 05:09:20 PM
Turkey foments revots in Salzburg and Naples (you are welcome, guys)

Forgot to thank the Sultan for this.  :hug:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 03:02:49 PM
France preempts Denmark to play Papal Bull, targeting Naples :

QuotePlace a Unit and Flag (even if already flagged by an ally) in one friendly or unoccupied Duchy in or adjacent to Rome. OR Spend 5 CPs on the Diplomatic Track to influence any nation(s) other than Ottoman Turks but never during the first round of 1805.

Meanwhile, the Danes have something of their own...

QuoteFrance: Denmark: Play Strategy card as Event

#69: 6 / Dos de Mayo

Message from France:
Move Spanish Consul two boxes on Diplomatic Track. May break Pact status. A Neutral Proxy will play this event only to break a Spanish Pact. Not playable in 1905.

As event. Spanish Pact broken.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 03:10:44 PM
Del needs to switch Spain back to neutrality on ACTS.

France uses up their last resource to draw an extra card, then plays to flag Munich and raise a CU with Napoleon.

Off to Britain.  Note that I still have preemption.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 08, 2009, 03:28:24 PM
hill and his 4 troops go to ireland and let the irish beat up on them some, and Wellington dithers in France.

This is not looking good.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 08, 2009, 03:29:18 PM
I only whacked 1 British CU in that battle, but you took off 2.

Austria's up--please replace the unit lost when you do your turn.  I will not preempt you or Russia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 08, 2009, 04:23:58 PM
Jesus Christ you have the right cards.

I'm ordered to bed. I play a 4 cp card (my last) to bring back troops from regroup, don't have time to do a file.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 09, 2009, 01:28:30 AM
I must have mixed up the cards. My last card is Royal Largess, I play it to let Britain draw a card instead of bringing back troops. And I set Spain to neutral.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 10, 2009, 11:36:51 AM
:zzz:
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 10, 2009, 11:52:20 AM
Lots of cards left in that French hand... It seems to have rendered us unactive this turn.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 10, 2009, 05:26:10 PM
Prussia is up.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 08:00:42 AM
Quote from: Berkut on May 10, 2009, 05:26:10 PM
Prussia is up.
Roger that.  Will do my turn when i get home from school.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 05:49:02 PM
Prussia passed, Turkey ended Serb Revolt.

Spain is up
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 05:50:49 PM
BTW, almost everyone sent their last email turns as "Prussia actions" so I missed them all as actual things getting done, rather than comments!  :lol:

If we can keep up with the game here a bit, I won't be sitting around when it is my turn, I will be looking for the play files.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 06:03:23 PM
Spain converts a unit into CPs so it can build a squadron in Valencia.

France then preempts Sweden to play a 3 CP card, building 1 CU in Ratisbon (with Napoleon), then moving the little general and 8 CUs to Thuringia.

Yorck and 4 CUs made the interception against him, so grumbler has the option to intercept there.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 06:18:38 PM
Quote from: Habbaku on May 11, 2009, 06:03:23 PM
Yorck and 4 CUs made the interception against him, so grumbler has the option to intercept there.
I'll pass! :lol:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 06:19:06 PM
 :P  I feel honor-bound to offer.

Sweden's random-play coming up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 06:23:14 PM
Sweden plays a 2 CP card to build 1 CU in Stockholm.

Denmark is out of cards, so France is up.

Napoleon and 8 CUs flag Thuringia, move on to Anhalt, flag it and then move on to attack Berlin.

Yorck made his interception to Berlin, so grumbler has the option there again.

Hypothetically, the battle is 14 dice vs. 10 with no cards.  France has 3 CPs remaining and a potential + play.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 06:52:51 PM
Quote from: Habbaku on May 11, 2009, 06:23:14 PM
Sweden plays a 2 CP card to build 1 CU in Stockholm.

Denmark is out of cards, so France is up.

Napoleon and 8 CUs flag Thuringia, move on to Anhalt, flag it and then move on to attack Berlin.

Yorck made his interception to Berlin, so grumbler has the option there again.

Hypothetically, the battle is 14 dice vs. 10 with no cards.  France has 3 CPs remaining and a potential + play.
I will intercept in Berlin.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 06:59:39 PM
Quite the battle.  50% hit rate for both sides--fortunately, I have the bigger battalions.

Prussians take 3 disrupts, 4 kills.  France takes 3 disrupts, 2 kills.  Not quite a rout, but enough for a win.

Need to know where Yorck and the remaining 4 CUs are retreating to.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 07:19:51 PM
Quote from: Habbaku on May 11, 2009, 06:59:39 PM
Need to know where Yorck and the remaining 4 CUs are retreating to.
Breslau.

Nice shootin' Tex!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 07:30:09 PM
Scratch that, actually.  Napoleon can't move any further since he didn't get an overrun.

Time to think what I want to do with those 2 CPs!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 07:42:53 PM
I'll save them for now and, instead, use my + play to make Friedrich Wilhelm cry uncle :

QuoteFrance: France: Play Strategy card as Event

#92: 6 / Capitulation

Message from France:
A nation of your choice whose Capital is controlled surrenders immedately. Determine Duchies to be ceded with the normal Ceding die roll. Apply all Conquest consequences. Loss of both Capitals is required for Russian surrender. If no Capital or more than one nation's Capital is Enemy-controlled, a Neutral Proxy will not play this event.

Using for my + play. 2 CPs remaining. Targeting Prussia.

QuoteFrance: Die roll request

Request: 6-sided die x 1

2

Message from France:
Rolling for the number of ceded duchies.

Napoleon withdraws from Berlin (which is given back to Prussia), heading to Posen.

Only two duchies ceded to French control.  I choose Breslau (forcing Yorck and pals to Regroup).  Grumbler picks another duchy for me.  Nassau, Brussels and Picardy are evacuated as well (all troops head to Regroup).

After that business, my final CPs are used :
Quote
5/6 - Napoleon and 6 CUs to Thorn.
6/6 - Same to Masuria.

Which brings us to Berkut's turn.  My preempt status is gone, now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 11, 2009, 07:52:07 PM
I am speechless.

Hey Russia. You have a problem.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 11, 2009, 08:10:05 PM
Hill finally crushes the last of the Irish Rebels.

Wellington attacks the French garrison in Bordeaux, routing it, and taking control of Limoges and Toulon

Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 08:12:56 PM
Quote from: Berkut on May 11, 2009, 08:10:05 PM
Hill finally crushes the last of the Irish Rebels.

They're just going to rebel again in 100 years.  I don't know why you bother.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 11, 2009, 09:02:11 PM
France can have Masuria.

Luckily, the peace die roll is +2 this turn, so maybe we can end this thing.  I would enjoy seeing Russia get Rickrolled, but can live with the knowledge that it would have happened.

Well-played Habs.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 11, 2009, 09:04:51 PM
Quote from: grumbler on May 11, 2009, 09:02:11 PM
Well-played Habs.

I have to disagree--my play was anything but.  Letting Austria through the gates of Milan really screwed me over and despite the fact that I knew you had Capitulation last turn, I didn't protect Spain well enough to avoid it.

This turn was practically handed to me due to the cards drawn--never mind the lucky conquest against Austria which bought me the time necessary.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 12, 2009, 01:45:05 AM
As far as I'm concerned the game died with the Spanish steam-rolling Charles in Western France.  :cry:
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 12, 2009, 05:42:59 AM
Quote from: Berkut on May 11, 2009, 07:52:07 PM
I am speechless.

Hey Russia. You have a problem.

No shit sherlock
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 07:45:08 AM
Well, he only has 2 cards. And with all the hige cards he's been dropping this turn, surely they are a couple 1 or 2 pointers.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 12, 2009, 08:08:23 AM
Quote from: Berkut on May 12, 2009, 07:45:08 AM
Well, he only has 2 cards. And with all the hige cards he's been dropping this turn, surely they are a couple 1 or 2 pointers.

My brain is doing the math on how many cards he needs to take both moscow and st petersburg
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 09:41:07 AM
There is only 1 way to find out. Play a card, see what happens.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 12, 2009, 11:42:42 AM
Is it my turn?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 12, 2009, 11:53:01 AM
Yes.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 11:56:00 AM
Quote from: Viking on May 12, 2009, 11:42:42 AM
Is it my turn?

:bleeding:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 12, 2009, 12:14:24 PM
Bleeding eyes... Does that mean it's my turn?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 12, 2009, 12:26:19 PM
It is now, unless berkut pre-empts
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 12:27:12 PM
No preempt.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 12, 2009, 12:39:47 PM
Actually, I was just joking.  It's grumbler's turn, not mine.  Both Turkey and Prussia have cards left.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 12:43:57 PM
Prussia/Turkey is up for their last cards.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 12, 2009, 01:11:46 PM
Will do this when I get home tonight.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 12, 2009, 06:37:36 PM
Prussia raises the Landwehr in Koenigsburg, Turks play scarce supply.

France loses 3 units in Paris and 4 in Genoa; Russia loses 10 in Milan (but needs them at home anyway).
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 12, 2009, 07:13:55 PM
Spain/Sweden/Denmark are cardless.

Britain has a preempt opportunity.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 08:55:27 PM
No preempt.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 12, 2009, 09:14:57 PM
France plays a 2 CP card.

1 CP used to send Napoleon into a rather unsuccessful siege against Grodno.

The second CP sent Lannes and 4 CUs to Zurich where Kutusov and his remaining army passed their interception.  Off to Viking to decide whether he wants to take the fight or not.  The battle would currently be 8 vs. 13 in Russia's favor.

Sending a file out to show the situation, just in case.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 12, 2009, 10:27:09 PM
Man, I sure hope he would. You don't get those odds against the French very often.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 02:13:56 AM
Quote from: Habbaku on May 12, 2009, 09:14:57 PM
France plays a 2 CP card.

1 CP used to send Napoleon into a rather unsuccessful siege against Grodno.

The second CP sent Lannes and 4 CUs to Zurich where Kutusov and his remaining army passed their interception.  Off to Viking to decide whether he wants to take the fight or not.  The battle would currently be 8 vs. 13 in Russia's favor.

Sending a file out to show the situation, just in case.

I  Might as well fight. I'll roll the dice.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 02:18:04 AM
QuoteRussia: Message

Battle of Zurich
France loses 4 CU Russia loses nothing!.

When my turn comes around again I'll be seriously considering chucking a resource for a card.

And I'd like to point out that I'm closer to paris than napoleon is to moscow, plus nappy needs to take st petersburg as well. This would be the second time Lannes loses his entire army to Russians, it seems to have become a bit of a habit.

Plus I'd keep the minimum amount of leaders with Kutuzov in the alps. I'd leave a CU in the alps rather than a leader so swap konstantin with a CU.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 09:26:44 AM
Just keep an eye on Davout - your interception left a path east for him. Which was still the right move, IMO, but just be aware of it.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 09:48:28 AM
Quote from: Berkut on May 13, 2009, 09:26:44 AM
Just keep an eye on Davout - your interception left a path east for him. Which was still the right move, IMO, but just be aware of it.

My plan is to have nappy miss the remaining assaults on grodno.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 09:49:59 AM
Quote from: Viking on May 13, 2009, 09:48:28 AM
Quote from: Berkut on May 13, 2009, 09:26:44 AM
Just keep an eye on Davout - your interception left a path east for him. Which was still the right move, IMO, but just be aware of it.

My plan is to have nappy miss the remaining assaults on grodno.

:lmfao:

I've heard of worse plans.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 09:53:52 AM
Quote from: Berkut on May 13, 2009, 09:49:59 AM
Quote from: Viking on May 13, 2009, 09:48:28 AM
Quote from: Berkut on May 13, 2009, 09:26:44 AM
Just keep an eye on Davout - your interception left a path east for him. Which was still the right move, IMO, but just be aware of it.

My plan is to have nappy miss the remaining assaults on grodno.

:lmfao:

I've heard of worse plans.

Maybe I should tell you about my 13 assaults on Gibraltar in WiF.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 09:55:00 AM
You don't have to say anything after stating that you assaulted Gibraltar.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 10:13:58 AM
Quote from: Berkut on May 13, 2009, 09:55:00 AM
You don't have to say anything after stating that you assaulted Gibraltar.

The defenders were face down out of supply with full shore bombardment from the Regia Marina and full air support from the Luftwaffe I had a 3.8/1 +3 assault. Had either the fractional odds shift to 4/1 worked or the combat dice roll at 3/1 been 3 or more on the 1d10 combat die worked I'd have taken it on the first attack. 96% chance of success :( 
Title: Re: Languish Napoleonic Wars Thread
Post by: Syt on May 13, 2009, 10:29:05 AM
Quote from: Viking on May 13, 2009, 09:53:52 AM
Quote from: Berkut on May 13, 2009, 09:49:59 AM
Quote from: Viking on May 13, 2009, 09:48:28 AM
Quote from: Berkut on May 13, 2009, 09:26:44 AM
Just keep an eye on Davout - your interception left a path east for him. Which was still the right move, IMO, but just be aware of it.

My plan is to have nappy miss the remaining assaults on grodno.

:lmfao:

I've heard of worse plans.

Maybe I should tell you about my 13 assaults on Gibraltar in WiF.

I remember that in HoI1 the AI loved to stack dozens and dozens of units there. :lol:
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 12:31:11 PM
Britain: Britain: Play Strategy card as Operations#10: 4 / Palace Intrigue

Message from Britain:
3/4: Wellington and friends to Antwerp
4/4: Weelington and friends to Brussels


Viking is up if he wants to play that reserve. I gave the French something else to do besides ravage Russia. Your welcome.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 12:44:50 PM
The convoy limit is 5--you have to leave either 1 CU behind or the secondary leader.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 12:51:14 PM
That actually works out ok - lets leave Moore behind.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 04:01:12 PM
That puts Viking up for potentially popping his resource.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 04:43:49 PM
Pop a resource

Play Exiles for a leader and CU and another card

Play a 4 CP card for 3 CU in Moscow and moving Kutuzov to Milan.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 04:45:14 PM
You can't play two cards in a row like that.  Your resource card-draw counts as your + play and whatever you wish to do after that is the "regular" play.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 04:53:17 PM
Quote from: Habbaku on May 13, 2009, 04:45:14 PM
You can't play two cards in a row like that.  Your resource card-draw counts as your + play and whatever you wish to do after that is the "regular" play.

Undoing as we speak...
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 13, 2009, 05:06:50 PM
My cunning plan for defending Grodno seems to be working fine.  :hug: :berkut:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 05:06:50 PM
I played a 6 CP card (Russia Mobilizes) for...CPs.

Davout and 6 CUs moved to take Milan and Venice, Kutusov failing his interception this time around.

Elsewhere, Soult moves north with 6 CUs, into Picardy, where Wellington's forces succeeded in interception.

To Berkut to decide if he wants to intercept or not.  I have 2 CPs left.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 08:35:12 PM
No interception
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 10:07:44 PM
1 CP used to have Soult attack Wellington, then.

1 CP remaining.  To Berkut to decide to evade or not.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 10:24:23 PM
Nope, we will fight.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 10:34:37 PM
Per ACTS, Wellington and pals are wiped out at the cost of 3 CUs to Soult's forces.

Belgium is pseudo-free.

Last CU used to send Murat and 1 CU to Orleans to prevent Moore from getting up to any tricks.  Moore may intercept if he wishes.

File coming shortly.  British are up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 10:39:42 PM
Not so fast!
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 10:48:54 PM
Yeah, yeah.  You're up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 11:00:36 PM
Britain: Britain: Play Strategy card as Operations

#79: 4 / Leader Wounded

Message from Britain:
1/4: Flag Belgium
3/4: 1 CU with Wellington
4/4: Moore to Toulouse
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 13, 2009, 11:00:53 PM
Errh, I mean Brussels.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 11:01:55 PM
Quote from: Berkut on May 13, 2009, 11:00:53 PM
Errh, I mean Brussels.

How is Moore getting all the way to Brussels!?   :smarty:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 13, 2009, 11:05:18 PM
Russia's up.  Viking, keep in mind that you may spend your last resource this impulse--if you don't, you won't get the chance to do so again.

Soult should have 4 CUs left, by the way.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 01:39:05 AM
Quote from: Habbaku on May 13, 2009, 11:05:18 PM
Russia's up.  Viking, keep in mind that you may spend your last resource this impulse--if you don't, you won't get the chance to do so again.

Soult should have 4 CUs left, by the way.

I still have a card :contract:
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 01:52:40 AM
 :huh:  And?
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 01:54:12 AM
Quote from: Habbaku on May 14, 2009, 01:52:40 AM
:huh:  And?

I play my card this impulse and the resource next?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 01:55:30 AM
No, because you won't get the chance to do so.  As always, rules quoting works...

QuoteAfter Denmark plays or passes, the Movement Track has completed
a Round and the Impulse marker returns to the French
space. Advance the Round marker one space to the right on the
Key Control Track. This sequence continues until only one Nation
has unplayed card(s) remaining. The Turn will end after that
Nation takes its Impulse.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 01:58:46 AM
Quote from: Habbaku on May 14, 2009, 01:55:30 AM
No, because you won't get the chance to do so.  As always, rules quoting works...

QuoteAfter Denmark plays or passes, the Movement Track has completed
a Round and the Impulse marker returns to the French
space. Advance the Round marker one space to the right on the
Key Control Track. This sequence continues until only one Nation
has unplayed card(s) remaining. The Turn will end after that
Nation takes its Impulse.

Apparently quoting rules does work.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 09:33:59 AM
I flagged Munich and then dashed to Nassau and made it there alive. All of Russia prays for good Wellingtonian interception dice rolls and bad Napoleonic assault dice rolls.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 09:36:12 AM
Wellington landing in Belgium forced Jeromey to respond, since if he did not, Napoleoncould be cut off from reinforcements.

I don't know if it was really worth it though - hard to judge just how dangerous Napoleon was and is - I know I won this game once when the Austrians and Russians let Napoleon loose in Russia.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 09:42:33 AM
Quote from: Berkut on May 14, 2009, 09:36:12 AM
Wellington landing in Belgium forced Jeromey to respond, since if he did not, Napoleoncould be cut off from reinforcements.

I don't know if it was really worth it though - hard to judge just how dangerous Napoleon was and is - I know I won this game once when the Austrians and Russians let Napoleon loose in Russia.

Well, we get Austria back in the coming turn. We'll see what happens.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:08:36 PM
Grodno continues to hold out.  :bleeding:

Davout moved to Tyrol and recaptured Munich.

Soult with 4 CUs is going to try to drive Wellington out again.  Berkut may evade.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 14, 2009, 12:18:20 PM
Quote from: Viking on May 14, 2009, 09:42:33 AMWell, we get Austria back in the coming turn. We'll see what happens.

I'll bite someone.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:26:55 PM
Wellington successfully scrams to Antwerp.

4/5 CPs - Flag Brussels.
5/5 - Soult and 4 CUs to Antwerp.

Wellington may evade again--he will take attrition for doing so, though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 12:29:03 PM
Wellington successfully evades to Picardy, and takes no attrition.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:30:48 PM
Quote from: Habbaku on May 14, 2009, 12:08:36 PM
Grodno continues to hold out.  :bleeding:

Davout moved to Tyrol and recaptured Munich.

Soult with 4 CUs is going to try to drive Wellington out again.  Berkut may evade.

Is Austria in the Imperial Camp?

Cause you can only place adjacent when in a friendly duchy

QuoteAn Active Army in a Friendly Duchy may Flag/unflag an
Adjacent unfortifed Duchy,

Definition of friendly

QuoteFriendly (Duchy): A Duchy Controlled by you (or an Ally) not occupied
by enemy Formations.


Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:31:42 PM
Quote from: Viking on May 14, 2009, 12:30:48 PM
Is Austria in the Imperial Camp?

No.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:34:57 PM
Quote from: Habbaku on May 14, 2009, 12:31:42 PM
Quote from: Viking on May 14, 2009, 12:30:48 PM
Is Austria in the Imperial Camp?

No.

Then Tyrol is not friendly. Right?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:37:21 PM
You know, I really don't get it.  You don't question all the other moves during this turn that's through territory that's not mine, but you question it now?

Anyway...

Quote15.23 FRIENDLY TERRITORY: All Duchies of the Subject
Neutral are now friendly to the conqueror and his current Camp
as long as the conquered nation remains a Subject Neutral.
The
conqueror and his current Camp do not require permission of the
Subject Neutral to enter any Duchy (including those containing
a Subject Neutral Formation) other than its Capital and may
Deploy through those Duchies as if they were their own. The
Subject Neutral retains Control of such Duchies.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:39:12 PM
Quote from: Habbaku on May 14, 2009, 12:37:21 PM
You know, I really don't get it.  You don't question all the other moves during this turn that's through territory that's not mine, but you question it now?

Anyway...

I was asking about the right to place the flag, not the ability to move through.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:40:54 PM
Fair enough.  Objection retracted.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:44:31 PM
Quote from: Habbaku on May 14, 2009, 12:40:54 PM
Fair enough.  Objection retracted.

I'm just trying to play the game right.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:50:02 PM
As I understand it both Prussia and Austria can join our camp, I can't find any limitation for Prussia. 
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:51:25 PM
Austria may, but Prussia may not since they were conquered in this turn and the interphase won't come until the game is effectively over.  Prussia may, however, join the Imperial camp or stay neutral :

Quote15.24 GRACE PERIOD: The conqueror and its Allies may not
declare war on the Subject Neutral before the Interphase of the
following Turn or vice versa. This prohibition is absolute and
could void potential Camp changes (see 8.8). However, the
Subject Neutral can ally with its conqueror before the end of
the Grace Period.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 12:51:51 PM
Prussia cannot join our camp, they are Subject Neutral for a turn (the last turn, in fact).

Assuming there is a last turn.

Wellington did not suffer attrition in Picardy, and flags it.

Right now Britain and Russia are tied at +2 VPs, so Russia wins if the game ends now.

There is a +2 to the peace die roll, as well, IIRC.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 12:54:50 PM
Nassau suffers no attrition and is flagged by Russia.

Napoleon's army suffers 1 loss in Grodno.

Britain's up to declare whether they wish to ditch a card to appease the gods of war.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 12:58:41 PM
OK, how many cards are going to have to be ditched here? And Prussia and Austria cannot ditch, right?
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 12:58:58 PM
I will certainly ditch regardless - I don't think we can avoid a roll anyway.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 12:59:35 PM
I'm throwing a card to win; naturally.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 01:02:50 PM
Quote from: Berkut on May 14, 2009, 12:51:51 PM
Prussia cannot join our camp, they are Subject Neutral for a turn (the last turn, in fact).

Assuming there is a last turn.

Wellington did not suffer attrition in Picardy, and flags it.

Right now Britain and Russia are tied at +2 VPs, so Russia wins if the game ends now.

There is a +2 to the peace die roll, as well, IIRC.

I've got +3, 1 for a resource, Nassau and Zurich respectively.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 01:04:49 PM
And France will also ditch a card to attempt to prevent the Russian win.  That puts Russia up to a 5-6 win.  Someone feel free to do the honors...
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 01:05:11 PM
OK, so if we all drop a card, that leave the game ending on a 5-6, with a Russian win.

Roll coming up.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 01:05:47 PM
Damn.

Well-played, Viking.  Good game.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 01:05:51 PM
Britain: Die roll request

Request: 6-sided die x 1

5


Message from Britain:
Peace Roll.

Congrats viking. Well played.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 01:06:04 PM
QuoteBritain: Die roll request

Request: 6-sided die x 1

5


Message from Britain:
Peace Roll.

Victory!
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 01:11:50 PM
Overall, I have to say I was very impressed by the play of the lot of you, considering most of you were somewhat new to the game. Very well done, and one of the better Nappy Wars games I have ever played in. Thanks.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 01:12:33 PM
We ready to start again?
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 14, 2009, 02:46:56 PM
It's over? Dang. Congratulations to Viking, playing wholeheartedly to defend Austria and the coalition and defeat France in the long term paid off, good to see. And no stabbing.


Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 14, 2009, 02:50:26 PM
Quote from: Berkut on May 14, 2009, 01:12:33 PM
We ready to start again?

For some reason Nappy Wars doesn't quite do it for me. I'd like to wait a while before the next game, I have to plenty of other stuff I want to try.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 14, 2009, 02:54:40 PM
Quote from: Delirium on May 14, 2009, 02:50:26 PM
Quote from: Berkut on May 14, 2009, 01:12:33 PM
We ready to start again?

For some reason Nappy Wars doesn't quite do it for me.

Shush, we've already decided you are playing France.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 14, 2009, 03:38:43 PM
Good job, Viking. :cheers:

I am also going to pass on another round of the game.  This game just doesn't do it for me.  It didn't feel the slightest bit "Napoleonic."  I think it was the turn structure.  It works fine as a game, just not as a game of the Napoleonic Wars for the grog in me.

I appreciate the chance to play, though, and appreciate the patience and help of all when I was learning the game.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 07:29:49 PM
Quote from: Delirium on May 14, 2009, 02:46:56 PM
It's over? Dang. Congratulations to Viking, playing wholeheartedly to defend Austria and the coalition and defeat France in the long term paid off, good to see. And no stabbing.

It's just that the french attitude of knocking out the "minor" coalition members rather than trying to kill off the russian army in europe (which I almost acomplished myself) meant that I was allways between +2 and +4 on the victory rolls. Unless Habs was willing to try to destroy my army in the alps I was going to win eventually no matter what.  Plus, being a good coalition member meant that nobody could sabotage my advancement to victory. France leaving me alone helped as well.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 14, 2009, 07:32:00 PM
I'm up for another game, given the standard conditions, no Jaron, no Fireblade and no CdM.
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 14, 2009, 10:48:49 PM
Quote from: grumbler on May 14, 2009, 03:38:43 PM
It didn't feel the slightest bit "Napoleonic."  I think it was the turn structure.  It works fine as a game, just not as a game of the Napoleonic Wars for the grog in me.

A wide and very valid complaint, which is the same reason I don't play Empires in Arms.  This game has the merit of playing much faster and being a fun "game" even if the wars it's ostensibly trying to represent have nothing to do with the game itself.
Title: Re: Languish Napoleonic Wars Thread
Post by: Viking on May 15, 2009, 03:48:35 AM
Quote from: Habbaku on May 14, 2009, 10:48:49 PM
Quote from: grumbler on May 14, 2009, 03:38:43 PM
It didn't feel the slightest bit "Napoleonic."  I think it was the turn structure.  It works fine as a game, just not as a game of the Napoleonic Wars for the grog in me.

A wide and very valid complaint, which is the same reason I don't play Empires in Arms.  This game has the merit of playing much faster and being a fun "game" even if the wars it's ostensibly trying to represent have nothing to do with the game itself.

Elaborate.
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 15, 2009, 08:27:50 AM
I think that what Habbaku is referring to is the feeling that this is just a game with some interesting mechanics, it just happens to portray the Napoleonic Wars. Much like most Euro games that start with a game mechanic, then randomize which historical period should provide the setting for the game mechanic.

This game has the event cards which do give some historical flavour though.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 15, 2009, 08:37:38 AM
Quote from: grumbler on May 14, 2009, 03:38:43 PM
Good job, Viking. :cheers:

I am also going to pass on another round of the game.  This game just doesn't do it for me.  It didn't feel the slightest bit "Napoleonic."  I think it was the turn structure.  It works fine as a game, just not as a game of the Napoleonic Wars for the grog in me.

I appreciate the chance to play, though, and appreciate the patience and help of all when I was learning the game.

Hmm, I can certainly understand the complaint, but I wonder what would make a game more "Napoleonic", at least at this level? It does lack a certain amount of what I would imagine Napoleonic operational level concerns, but then, the turns are 2 years each. Which is pretty long, and hence very abstract.

I have always thought of Nappy Wars as the start of a great designers CV - and it shows. The rules are, believe it or not, much better than they used to be, and yet are still sometimes almost indecipherable and obtuse.

I wish he would make a true Napoleonic Wars II, a complete re-write from the ground up, with it becoming a sequel to Here I Stand, instead of the other way around.
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on May 15, 2009, 08:45:28 AM
Quote from: Berkut on May 15, 2009, 08:37:38 AM
I wish he would make a true Napoleonic Wars II, a complete re-write from the ground up, with it becoming a sequel to Here I Stand, instead of the other way around.

The sequel is Virgin Queen, picking right up where Here I Stand leaves off.
http://www.boardgamegeek.com/boardgame/41066
Title: Re: Languish Napoleonic Wars Thread
Post by: Delirium on May 15, 2009, 08:51:37 AM
Yep, we've been drooling about that for quite some time now.
Title: Re: Languish Napoleonic Wars Thread
Post by: Berkut on May 15, 2009, 09:40:20 AM
Yes, I know, and that looks very interesting, but that isn't really my point.

I am thinking about attending Ed's seminar at WBC on Virgin Queen actually.

I wonder if the success of Here I Stand is in part because it is a conflict that is not as generally well known as the Napoleonic Wars, and hence the players are a lot more tolerant of its raping of history?
Title: Re: Languish Napoleonic Wars Thread
Post by: Habbaku on May 15, 2009, 11:29:07 AM
Quote from: Berkut on May 15, 2009, 08:37:38 AM
I have always thought of Nappy Wars as the start of a great designers CV - and it shows. The rules are, believe it or not, much better than they used to be, and yet are still sometimes almost indecipherable and obtuse.

I don't know that I put McLaughlin under the heading of "great designer."  What designs of his do you think are so great?
Title: Re: Languish Napoleonic Wars Thread
Post by: ulmont on May 15, 2009, 11:59:58 AM
Quote from: Viking on May 14, 2009, 07:32:00 PM
I'm up for another game

I would be interested in giving this a shot.  It seems like there was one other person who was interested from the old board thread,  but can't remember who it was now.
Title: Re: Languish Napoleonic Wars Thread
Post by: grumbler on May 15, 2009, 01:55:32 PM
Quote from: Berkut on May 15, 2009, 08:37:38 AM
Hmm, I can certainly understand the complaint, but I wonder what would make a game more "Napoleonic", at least at this level? It does lack a certain amount of what I would imagine Napoleonic operational level concerns, but then, the turns are 2 years each. Which is pretty long, and hence very abstract.
Pretty much any game which involved decision-making something like that which a real person of the period would make.  Pitt probably never said "do i want Wellington to move from Lisbon to Madrid, or Hill to move from London to Southampton?"  The whole CP mechanic mitigates against any kind of Napoleonic feel at this level.