So while waiting for the next VQ game to begin, I'm kinda interested in HIS, since I just got it and I am starved for gaming. :P Would anyone be interested in a PBEM with ACTS/Cyberboard? I can set up the game in ACTS, the rest should be pretty familiar to people here.
+1
I'll play, not that it seems this game is going to get off the ground - Martinus, have you moved on to VQ now?
I might be able to get a couple more people interested if this Languish one is otherwise stalled...
I'm interested but have never played the game or used ACTS/Cyberboard.
I do promise I will read the rulebook at least as well as Drakken though.
To help me remember:
Ottomans: Viking
Habsburgs: Tamas
England: Maximus
France: ulmont
Papacy: sbr
Protestants: Solmyr
Quote from: sbr on June 12, 2012, 08:57:36 PM
I do promise I will read the rulebook at least as well as Drakken though.
Beware, you'll be reminded every single time that you didn't, even when it's some gonzo rule you should have read about or have perfectly understood on first read.
Quote from: Drakken on June 12, 2012, 09:03:44 PM
Quote from: sbr on June 12, 2012, 08:57:36 PM
I do promise I will read the rulebook at least as well as Drakken though.
Beware, you'll be reminded every single time that you didn't, even when it's some gonzo rule you should have read about or have perfectly understood on first read.
:yeah:
Quote from: Drakken on June 12, 2012, 09:03:44 PM
Quote from: sbr on June 12, 2012, 08:57:36 PM
I do promise I will read the rulebook at least as well as Drakken though.
Beware, you'll be reminded every single time that you didn't, even when it's some gonzo rule you should have read about or have perfectly understood on first read.
Being mocked for not understanding a rule is the best way to learn. It's the Habbakian Method of teaching.
There's a certificate and everything.
I'm interested. I haven't played it before but I understand it's similar to TNW.
Right, so we have:
Solmyr
Viking
ulmont
sbr
Maximus
Just need one more! Also, people should feel free to post their faction preferences, which I'll try to take into account when rolling/distributing them. I'm fine with playing anything, myself.
Quote from: sbr on June 12, 2012, 08:57:36 PM
I do promise I will read the rulebook at least as well as Drakken though.
I'm pretty sure that's the minimum requirement.
I am game!
Since I am the least noobish of this bunch I think (Viking have you played it?), I guess I should volunteer to head the least noob-friendly faction, which might be one of the religions or Habsburg perhaps. Let's hear Habbaku's input on that.
Tamas, Viking won one of our Languish games as Prots and I've won the last two games I've played with Habs and Berkut, but you should totally be the Haps or Prots.
No power preference here, Sol.
Quote from: ulmont on June 13, 2012, 07:12:39 AM
Tamas, Viking won one of our Languish games as Prots and I've won the last two games I've played with Habs and Berkut, but you should totally be the Haps or Prots.
No power preference here, Sol.
didn't notice you here, ulmont :lol:
And yeah, now I remember Viking.
Phew, that's a relief. I have no power preference AT ALL, I just thought we had newbies here and felt obliged to volunteer.
Maximus, sbr and myself are newbies, I think.
So should the pros take Habs, Papacy, and Prots?
Also, I know Tamas and ulmont on ACTS, could the rest of you PM me your info (create an account on ACTS if you don't have one). Remember to use the email address you check daily. :P
Vital links:
http://acts.warhorsesim.com/
http://cyberboard.brainiac.com/
http://www.gmtgames.com/living_rules/HIS-Rules-2010.pdf
http://home.comcast.net/~ebeach/HISCardManifest.xls
I don't have any clue. Is there a n00b friendly faction?
Quote from: Solmyr on June 13, 2012, 07:24:16 AM
Maximus, sbr and myself are newbies, I think.
So should the pros take Habs, Papacy, and Prots?
While we're all amateurs, at least unless Tamas has found a way to make card-farming pay, I'd think Haps / Prots / France. The Papacy is relatively forgiving (take Florence, charge England 2 cards for a divorce, build St. Peter's and debate whenever the Prots leave an exposed weakling), and if England / France / Ottomans are too passive the Haps will run away with the game.
Quote from: sbr on June 13, 2012, 08:17:48 AM
I don't have any clue. Is there a n00b friendly faction?
The Ottomans, England, and the Papacy are all relatively straightforward.
The Ottomans build up an army, pirate in the Mediterranean, and take over Hungary.
England takes over Edinburgh, explores, and makes babies.
The Papacy I discussed above.
Also, take a look at:
http://home.comcast.net/~ebeach/tips.htm (general tips) and
http://home.comcast.net/~ebeach/HISAdviceByPower.doc (first time player strategy by power).
you guys are really ought to stop calling the haPsburgs. They are haBsburgs.
Also, the rules can be found here without logging in:
http://www.gmtgames.com/living_rules/HIS-Rules-2010.pdf
I'll try England I guess.
ACTS username is Maximus
There's also a file detailing some special considerations for playing certain cards in ACTS: http://home.comcast.net/~ebeach/HIS_ACTS_Custom_Module.rtf
I can play the Ottomans if sbr is okay with the Pope.
I've played england and prots too often and I don't want to play the pope. I really want to play the ottomans, so my preference lists is
Ottomans
France
Habsburgs
England
Prots
Pope
isn't it traditional that we roll for powers and trade if we want?
Quote from: Solmyr on June 13, 2012, 09:26:36 AM
There's also a file detailing some special considerations for playing certain cards in ACTS: http://home.comcast.net/~ebeach/HIS_ACTS_Custom_Module.rtf
Let me summarize the considerations:
DON'T FUCKING TOUCH THE HENRY'S HEIR STATUS UNLESS YOU KNOW WHAT YOU'RE DOING!
Everything else is pretty easily fixable.
Quote from: Viking on June 13, 2012, 10:41:58 AM
I've played england and prots too often and I don't want to play the pope. I really want to play the ottomans, so my preference lists is
Ottomans
France
Habsburgs
England
Prots
Pope
isn't it traditional that we roll for powers and trade if we want?
It's traditional, but not required, especially if we wanted to ensure newcomers didn't get Ha
psburgs (:moon:) or Protestants.
My preference:
Papacy
France
England
Ottomans
Hapsburgs
Protestants
I'll take whatever is left.
Okay, I rolled it up and did some executive fiddling, with the following results:
Ottomans: Viking
Habsburgs: Tamas
England: sbr
France: ulmont
Papacy: Maximus
Protestants: Solmyr
Does this look ok or is anyone really unhappy? I'll bite the bullet and be the Protties, just want to play. Remember to help poor Luther in any way you can. :P Maximus and sbr can swap too if they want.
I've set up the game in ACTS, will add sbr when he tells me his ACTS name. I'll swap people around if there is need.
Game journal is here: http://acts.warhorsesim.com/dynamic/journal.asp?id=48141
I called England so unless sbr contests I'd like to switch.
That should be fine, I think. sbr can swap with ulmont if he prefers France to the Pope, or even with me or Tamas.
:pope: is fine with me.
I will set up acts and pm details when i get home, about 4 hours.
I don't even know turn order, but It will probably be at least 24 hours before I can make a competent turn.
It should be fine - I can make any necessary Papal rolls to oppose my 95 theses, and you should only need to choose a card for the Council of Worms (I suggest the people involved secretly tell the card they want to play to Viking before everyone reveals them). After that there will be a bit of negotiation and the Papal impulse is second to last, so you'll have some time to consider things.
Impulse order is listed in both ACTS and on the diplomacy chart for convenience sake.
Order is :
Ottomans
Habsburgs
England
France
Papacy
Protestants
I'll receive the bribes of worms even though the theological strife of infidels troubles the faithful not. Yay, even the hellbound heathens of Europe know an honest broker when they see one in the person of the Calif.
BTW, before any of that we need to draw cards (iirc it is done by editing game turn info) before any wormy bribes can be made to the electors and archbishops. This also needs to be done before I can go and rape and murder Tamas' defenseless ancestors.
Yeah, bar any last-minute faction changes, as soon as sbr sends me his info, I will begin the game in ACTS, send out the CB files to everyone, make the 95 theses rolls, and deal cards.
Alright I PM'ed my ACTS username (sbr) to Sol and sent him my email address. Will he need anything else to get us started?
CB and rules downloaded.
Quote from: ulmont on June 13, 2012, 07:12:39 AM
Tamas, Viking won one of our Languish games as Prots and I've won the last two games I've played with Habs and Berkut, but you should totally be the Haps or Prots.
No power preference here, Sol.
Wasn't that the one I won by getting the league of schmalkalden and it's 12 VP for the protestants at a time when everybody was being paranoid about jaron's habsburgs?
Quote from: Viking on June 13, 2012, 06:46:25 PM
Wasn't that the one I won by getting the league of schmalkalden and it's 12 VP for the protestants at a time when everybody was being paranoid about jaron's habsburgs?
Yeah, that was the one. Lessons learned and all that.
Quote from: ulmont on June 13, 2012, 06:47:08 PM
Quote from: Viking on June 13, 2012, 06:46:25 PM
Wasn't that the one I won by getting the league of schmalkalden and it's 12 VP for the protestants at a time when everybody was being paranoid about jaron's habsburgs?
Yeah, that was the one. Lessons learned and all that.
With my local group I once won as england when I got the protestants to preach in england rather than france on the grounds that english armies didn't count as catholic for his chances. In this game one really needs to sit down and calculate how each player can reach 25 VP or somebody will do what I did. Once Copernicus and Servetus are in the deck you have to do the math to 22 VP instead.
Sent the initial CB files to everyone. I'll go ahead and make the rolls for 95 theses.
Hold on, are the player assignments final? so we can start the game in ACTS and I can, well, chose my 95 Thesis card?
You don't choose a card for 95 theses, you choose one for Diet of Worms. :P
I believe the assignments are final unless ulmont absolutely hates France. It was second on his list though.
Luther nails some papers to a church door. Wittenberg, Brandenburg, Magdeburg, Erfurt, and Lubeck convert, but Leipzig stays loyal to the bloodsuckers of Rome.
Dealing cards now (remember that you also have your home card, ACTS doesn't show it directly). England can begin sekrit talks with France and Habsburgs. Otherwise negotiation is public in the first turn. The Lutherans only want to have peace and love, sing Kumbayah, and smoke pot.
I will send the CB file when I get home from work.
Before we get going: you generated the CB files using the 1.1 version of the gamebox. There is a 2.0 now.
We should switch to that.
Ah, ok, didn't notice that. I'll generate and send them again, along with my religion flips, when I get home in about 5 hours. Unless someone wants to do it before then.
Public negotiations.
The Sultan wants France to give him a card and promises to play the special card which the ottomans can play as an event which gives France a whole bunch of mercs in exchange when and where France wants it to be played.
Actually, Luther has just realized that he can whisper in the right ear to have an non-ruler army leader (Alva, Ibrahim, Montmorency, or Brandon) exiled for the turn or possibly even beheaded. Luther will solicit offers from major powers to have such whispers going into the ears they want.
QuoteThreat to Power: Target one minor army leader (Charles Brandon, Duke of Alva, Montmorency, or Ibrahim Pasha) who is not currently captured. Roll a die. On a "1", "2" or "3", remove from play for the rest of the current turn. On a "4", "5" of "6", remove from play for the rest of the game. Returning leaders are placed in their capital if possible. If not, place them in a friendly home key.
Also a reminder that if you got the Schmalkaldic League card this turn, it should be played as operations in ACTS.
And don't touch the End Turn button either. :P
R you going to redo the files under the version 2 gamebox Solmyr?
Quote from: Tamas on June 14, 2012, 03:44:11 AM
R you going to redo the files under the version 2 gamebox Solmyr?
I used gbx 2 to open the file and it opened fine.
Yeah but it will still be obsolete
Quote from: Solmyr on June 14, 2012, 03:18:15 AM
I'll generate and send them again, along with my religion flips, when I get home in about 5 hours. Unless someone wants to do it before then.
:contract:
Ah. Sry.
Quote from: Viking on June 14, 2012, 03:28:25 AM
The Sultan wants France to give him a card and promises to play the special card which the ottomans can play as an event which gives France a whole bunch of mercs in exchange when and where France wants it to be played.
I'll take that. I can't remember, is that one "any space you control" as response? If so, hang on for just a second, I know where it should go.
I can either do a card draw next turn, or hang on to Akinji Raiders until you want it played.
Sent out the v2.0 game files. Make sure you use those ones.
Also sent out my initial Protestant moves to everyone. For the new people, here's how to use it:
1.Open your game file.
2.Click "Load recorded move file" (or select from File menu).
3.Select the move file I sent and open it.
4.Click "Accept current move playback" (or select from Playback menu). Do NOT truncate the playback and click OK.
5.Save the game file.
You can also view it move by move by selecting the playback from the Game Project window and pressing F3. Or you can play it move by move directly after step 3 above, if you want to review the moves before saving them.
Subsequent people can use Reply All to the mail I sent to email their moves when needed. Increment the number by 1 each time. You can save your moves by clicking "Send recording to file" after you've done them all. If you want to cancel all your moves and start from the initial state, click "Discard current recording".
Quote from: ulmont on June 14, 2012, 08:51:07 AM
I'll take that. I can't remember, is that one "any space you control" as response? If so, hang on for just a second, I know where it should go.
Swiss Mercenaries is played as a response, yes. Mercs are placed together with one of your existing stacks.
I have: given my 95 thesis card to Viking
It's Diet of Worms, not 95 theses. :P I have mine ready too, will wait a bit to see if there are any more public negotiations. Max should let us know when he's done talking with France and Habsburgs. sbr should also decide which card he wants to play for Worms.
ah right, I keep forgeting. :lol:
Quote from: Tamas on June 14, 2012, 09:12:03 AM
I have: given my 95 thesis card to Viking
You kind of jumped the gun a bit. What if you make a deal with England that involves giving England a card draw?
So what are the differences, rule wise, between HiS and Virgin Queen?
HIS has more complex religious conversion, less complex New World and diplomacy with minor powers, no marriages and no espionage.
Quote from: Solmyr on June 14, 2012, 12:17:04 PM
HIS has more complex religious conversion, less complex New World and diplomacy with minor powers, no marriages and no espionage.
HIS also has no patronage of scientists / artists.
Quote from: ulmont on June 14, 2012, 08:51:07 AM
Quote from: Viking on June 14, 2012, 03:28:25 AM
The Sultan wants France to give him a card and promises to play the special card which the ottomans can play as an event which gives France a whole bunch of mercs in exchange when and where France wants it to be played.
I'll take that. I can't remember, is that one "any space you control" as response? If so, hang on for just a second, I know where it should go.
I can either do a card draw next turn, or hang on to Akinji Raiders until you want it played.
It's a card for any space you have units. Can be played just before a battle. So marching Francis with max army to a battle and then, supprise, lots of smelly swiss show up for the battle on your side.
It seems keeping cards in hand is the best option for both of us. I suggest no card exchange.
<keeps eyes on ulmont checking to see if he develops a facial tick on the eve of a battle>
Quote from: Tamas on June 14, 2012, 09:12:03 AM
I have: given my 95 thesis card to Viking
Sigh, you don't have to give me the card, you just have to tell me what it is...
waiting for the cards from chucky habsburg and pope john medici.
Quote from: Viking on June 14, 2012, 02:08:45 PM
Quote from: Tamas on June 14, 2012, 09:12:03 AM
I have: given my 95 thesis card to Viking
Sigh, you don't have to give me the card, you just have to tell me what it is...
waiting for the cards from chucky habsburg and pope john medici.
Actually, that is a pretty typical means of doing the 95 Theses. Each person gives the Otts a card, then the Otts play each of them for Ops when resolving. Gets the card out of the hand in the same step you tell the Otts what you are using.
Quote from: Viking on June 14, 2012, 02:08:45 PM
Quote from: Tamas on June 14, 2012, 09:12:03 AM
I have: given my 95 thesis card to Viking
Sigh, you don't have to give me the card, you just have to tell me what it is...
waiting for the cards from chucky habsburg and pope john medici.
Chuckles = Tamas. I am Marty Luther. :P Gave you my Worms card now.
Quote from: Solmyr on June 14, 2012, 03:10:50 PM
Quote from: Viking on June 14, 2012, 02:08:45 PM
Quote from: Tamas on June 14, 2012, 09:12:03 AM
I have: given my 95 thesis card to Viking
Sigh, you don't have to give me the card, you just have to tell me what it is...
waiting for the cards from chucky habsburg and pope john medici.
Chuckles = Tamas. I am Marty Luther. :P Gave you my Worms card now.
Meh All you infidels look alike.
Quote from: Solmyr on June 14, 2012, 09:05:17 AM
Sent out the v2.0 game files. Make sure you use those ones.
Also sent out my initial Protestant moves to everyone. For the new people, here's how to use it:
1.Open your game file.
2.Click "Load recorded move file" (or select from File menu).
3.Select the move file I sent and open it.
4.Click "Accept current move playback" (or select from Playback menu). Do NOT truncate the playback and click OK.
5.Save the game file.
You can also view it move by move by selecting the playback from the Game Project window and pressing F3. Or you can play it move by move directly after step 3 above, if you want to review the moves before saving them.
Subsequent people can use Reply All to the mail I sent to email their moves when needed. Increment the number by 1 each time. You can save your moves by clicking "Send recording to file" after you've done them all. If you want to cancel all your moves and start from the initial state, click "Discard current recording".
Apparently I am doing something wrong here.
I received 3 files in the last 17 hours.
17 hours ago: HIS-Languish-2012-Papacy.gam
9.5 hours ago: HIS-Languish-2.0-Papacy.gam
14 minutes later: HIS-Languish-2.0-001.gmv
I have downloaded and unzipped Cyberboard and registered on ACTS.
Could someone assume I have the mental capabilities of a 10 year old and tell me what I need to do next to play the game? I can't seem to open any of those files with CB.
The first one is the wrong version, ignore it.
The second one is the game file, double-click it and if it asks what program to use, navigate to CBPlay.exe in your cyberboard installation.
The third one is Sol's recorded move file. With the game open in cyberboard go File>Load recorded move file and select it.
You then have the option of stepping through the moves he made, or you can just skip to the end. Either way, accept the moves and save. This will update your game file so when you open it next it will be up to date.
Each time one of us makes a change to cyberboard we send out a recorded move file to keep everyone up to date.
Quote from: Maximus on June 14, 2012, 06:45:48 PM
The first one is the wrong version, ignore it.
The second one is the game file, double-click it and if it asks what program to use, navigate to CBPlay.exe in your cyberboard installation.
The third one is Sol's recorded move file. With the game open in cyberboard go File>Load recorded move file and select it.
You then have the option of stepping through the moves he made, or you can just skip to the end. Either way, accept the moves and save. This will update your game file so when you open it next it will be up to date.
Each time one of us makes a change to cyberboard we send out a recorded move file to keep everyone up to date.
When I try to open the file with CB. No matter where the file is, or how I try to open it.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fp2ZAY.png&hash=441023e7b01ea7043ba70861597b4a8d7c95318f)
oh yes, you also need the gamebox. You can get it at
http://home.comcast.net/~ebeach/HIS2-0Gamebox.zip (http://home.comcast.net/~ebeach/HIS2-0Gamebox.zip)
At this point you just need the one file your error message mentions. Put it in the same folder as the game file.
Ok that worked.
Now how about ACTS, how does that work? I don't see anything other than out game and the game journal.
Sorry, I assumed these would be a little simpler and easier to figure out.
ACTS is just a card drawing and die rolling mechanism. You have your hand of cards on the left. The journal and scoreboard in the centre and the die roller and other actions you can take on the right.
Christ, its harder to figure out the tools you need than it is to play the damn game.
Should I be able to see my Home Cards in my hand now?
How do I play a card for the Diet:
Play as Operation
Play as Event
Play as Special Event
?
EDIT: Wait, I give it to the Ottomans?
Quote from: sbr on June 14, 2012, 07:43:18 PM
Christ, its harder to figure out the tools you need than it is to play the damn game.
Should I be able to see my Home Cards in my hand now?
How do I play a card for the Diet:
Play as Operation
Play as Event
Play as Special Event
?
EDIT: Wait, I give it to the Ottomans?
1) Your Home card will never be shown in your hand on ACTS; it's tracked in the "Home Cards Played" variable. You can see it in your hand on CB if you need to figure out what it does.
2) You give it to the Ottomans (click on the card, then look below for "give to another player"), who will later discard it (or play it as ops; same point).
Quote from: ulmont on June 14, 2012, 07:57:24 PM
1) Your Home card will never be shown in your hand on ACTS; it's tracked in the "Home Cards Played" variable. You can see it in your hand on CB if you need to figure out what it does.
Where on CB would I find them?
Quote from: sbr on June 14, 2012, 08:13:14 PM
Quote from: ulmont on June 14, 2012, 07:57:24 PM
1) Your Home card will never be shown in your hand on ACTS; it's tracked in the "Home Cards Played" variable. You can see it in your hand on CB if you need to figure out what it does.
Where on CB would I find them?
In the "5 - Papal Hand - Papacy" tray in the right hand side.
Alternately, here are your 2 home cards:
Quote from: Papal BullExcommunicate a Protestant reformer. You may also call a Theological Debate in the same language zone as the excommunication. OR If grounds for excommunication exist (see 21.5), excommunicate the ruler of England, France, or Hapsburgs. Place Unrest markers on up to 2 of that power's unoccupied home spaces under Catholic religious influence.
Use this to excommunicate a reformer and then call a debate against one of the wimpier debaters left over (see Tyndale in England). Alternately, if France doesn't back off from Italy in turn 1, excommunicate his sorry ass.
Quote from: Leipzig DebateCall a Theological Debate. You can either specify your own debater or specify that one Protestant debater is not available during any round of this debate.
Use this to send Eck into England against a committed Tyndale (the only debater in England at various points).
Thanks ulmont. Diet card sent to the Turk.
Played the cards as operations
Protestants 5 + 4 dice
Papists 3 + 2 dice
blaze away boyos.
BTW, my spring is going to be Suleiman, Ibrahim, 1C and 7I to Nezh, since I go first.
Protestant bonus is 4. I think it is a good use of the card since he cannot use the event to benefit himself for a few turns.
Quote from: page 27 of rulebook3. Roll Protestant Dice: The Protestant player adds 4 to the CP
value of his card. This total represents the number of dice he now
rolls. Each roll of a "5" or a "6" is considered to be a hit.
Quote from: Viking on June 14, 2012, 10:36:52 PM
blaze away boyos.
There is literally no reason not to resolve this yourself.
Quote from: Habbaku on June 14, 2012, 10:41:46 PM
Quote from: Viking on June 14, 2012, 10:36:52 PM
blaze away boyos.
There is literally no reason not to resolve this yourself.
Some people are sensitive about rolling their own dice. Plus whoever wins will need to pick areas.
or if the result is zero.. then I can just spring deploy myself immediately... I will roll, 9 dice vs 5
Quote from: Viking on June 14, 2012, 10:40:53 PM
Protestant bonus is 4. I think it is a good use of the card since he cannot use the event to benefit himself for a few turns.
Treachery is worth 2 cards or event plays from practically anyone else, since it allows all kinds of bullshit. France taking Calais, Genoa, or Venice; England taking Rouen or Antwerp without fucking around with boats; Ottomans taking Venice, etc. etc...
I have no problem with someone else rolling for me. Whoever rolls for the Protestants can also roll for me.
3 protestant hist vs 2 catholic ones.
This is why Leipzig and Nuremberg can be so valuable in the 95 thesis, get those two and every hit from worms is an electorate.
I suppose Kassel is the best choice, thats what I'd suggest anyways. No need for a mov file for this, just tell me and I'll include it in my spring.
Quote from: ulmont on June 14, 2012, 10:45:30 PM
Quote from: Viking on June 14, 2012, 10:40:53 PM
Protestant bonus is 4. I think it is a good use of the card since he cannot use the event to benefit himself for a few turns.
Treachery is worth 2 cards or event plays from practically anyone else, since it allows all kinds of bullshit. France taking Calais, Genoa, or Venice; England taking Rouen or Antwerp without fucking around with boats; Ottomans taking Venice, etc. etc...
All those things are really really cool, but none of them includes the phrase "Protestants taking.." in them. Besides this might have been his only 5 card, which he can pick back up again with Here I Stand and then possibly trade it's play for two cards next turn or something similar.
I can pick it up again with my home card, yes. I might even do so, if the Pope doesn't overrun me with debates. :contract: Of course, we heartily encourage Rome to concentrate on the affairs of Italy and defending against the Turk, and to leave Germany alone. If someone feels they might be interested in Treachery being played for them, I am open to offers.
Anyway, flip Kassel for the Worms result (I was hoping for at least one more flip :angry: ).
People who are not negotiating anymore can probably post their spring deployment. Max, are you still talking?
EDIT: Actually flip Kassel instead of Leipzig.
Let's give it a few more hours. Time zones and all.
Sure. :)
And for the record, I don't mind other people rolling my dice in ACTS. It's not like they are being physically rolled anywhere.
Actually, IIRC, officially only the English can negotiate in secret at the start, with France and/or HaBsburgs.
All other negotiations are supposed to happen like it wasnt a diplo phase, in the open.
Yeah. That's why I asked if Max was still negotiating.
I sent out my spring to keep the speed up, and tbh it will remain the same unless Max gives Tamas more than one card.
No spring for the poop.
My Spring is: both leaders and 4 regulars from Madrid to Navarre, but I might change this if England announces something interesting diplomatically.
If someone has some time today could I get a basic tutorial on how to take ny turn on cb-how to place units, move units, create a file, anything else I might need so when I get home I can play the game and not slam my face against the software.
Again I know NOTHING.
Thanks :)
SD:
Montmorency, 3 regulars + 0 mercs from Paris to St. Dizier.
Quote from: sbr on June 15, 2012, 08:15:07 AM
If someone has some time today could I get a basic tutorial on how to take ny turn on cb-how to place units, move units, create a file, anything else I might need so when I get home I can play the game and not slam my face against the software.
Again I know NOTHING.
Thanks :)
basically you play the last mov file and that gives you the start position (remember to click on the accept playback button, it's up there just look). Then you click on the counters, hold down the mouse key and move units about, new units and unit breakdowns can be found in the trays (click on the dropdown menu on the top of the counter trays, it's there just look). Once you are finished with your moves and organisation you just click on the save recording button (again, its there, just look) and then save that file and send it to all of us, all while making sure that the file numbering (the 001 or 002 we have put at the ends of our mov files) is in correct sequence.
Looks like Metz is conceded to France.
Quote from: Solmyr on June 15, 2012, 09:04:50 AM
Looks like Metz is conceded to France.
Also it looks like France is conceding Bordeaux to Habsburgs.
Remember though that you cannot flag unfortified spaces across passes since there is no LOC to the capital. So to flag across the Pyrenees you need a ship in Bay of Biscay or Gulf of Lyon.
The most important thing to remember about using CB is that no matter how hard it seems, it isn't. Once you get used to it, it will be second nature, so don't get frustrated.
Negotiations are concluded.
Spring deployment:
Brandon and 3 regulars to Berwick
Quote from: Maximus on June 15, 2012, 10:47:31 AM
Negotiations are concluded.
Spring deployment:
Brandon and 3 regulars to Berwick
Wasn't there an announcement that needed to go along with this?
Do I give you your card now? I figured that would be done in the action phase but you're probably right.
England gives a card to France.
Cards are given during the negotiations phase, since that immediately changes game state. Same with peace, alliances, wars, giving mercenaries, etc. On the other hand, playing a card on someone's behalf is done during the action phase, in your impulse, and is essentially non-enforceable.
Anyway, just need Papal spring deployment if any, then impulses can begin.
I had already announced there would he no spring deployment for the pope.
Okay, Viking is up to play then. Can you also incorporate everyone's SD into your file?
I can't really Spring Deploy closer to Metz now can I? :P
I AM open to concedeing it if the French can come up with a reasonable offer on why we shouldn't fight for it.
Quote from: Tamas on June 15, 2012, 01:31:25 PM
I can't really Spring Deploy closer to Metz now can I? :P
Last I checked, Besancon was Habsburg territory.
Quote from: Tamas on June 15, 2012, 01:31:25 PM
I can't really Spring Deploy closer to Metz now can I? :P
:facepalm:
:P
Anyway, as France is now rich (omg 5 cards), my offer to play Threat to Power on, say, Duke of Alva, is still open. Especially if you have some event that helps the Protestants.
Quote from: Solmyr on June 15, 2012, 01:51:20 PM
Anyway, as France is now rich (omg 5 cards), my offer to play Threat to Power on, say, Duke of Alva, is still open. Especially if you have some event that helps the Protestants.
I can offer a card draw and 2 mercs next turn for TTP against Alva now.
Quote from: Habbaku on June 15, 2012, 01:47:37 PM
Quote from: Tamas on June 15, 2012, 01:31:25 PM
I can't really Spring Deploy closer to Metz now can I? :P
Last I checked, Besancon was Habsburg territory.
meh, I didn't feel like leaving vienna alone. didn't feel right.
That doesn't make any sense.
ok, I forgot I had two capitals. There :P
:frusty:
I can't get mercs until Schmalkaldic League is played and my Rebel Base is established (i.e. earliest turn 3 diplo phase). I can accept a card draw next turn and 2 mercs as soon as I can receive them, though. If that is ok, I will play TTP on Alva this turn barring unforeseen Papal-induced disaster.
Quote from: Solmyr on June 15, 2012, 02:01:59 PM
I can't get mercs until Schmalkaldic League is played and my Rebel Base is established (i.e. earliest turn 3 diplo phase). I can accept a card draw next turn and 2 mercs as soon as I can receive them, though. If that is ok, I will play TTP on Alva this turn barring unforeseen Papal-induced disaster.
Yeah, that's fine.
:rolleyes:
That's a fairly decent trade for the Protestants, though I'd bilk him for 3 mercenaries. Alva is a sub-optimal target for the French, though. If in his position, I'd want Brandon nuked.
Indeed. The only conflicting business I can hav with France is Metz and I ain't that enthusiastic about it.
Quote from: Habbaku on June 15, 2012, 02:18:03 PM
If in his position, I'd want Brandon nuked.
I suspect nuking Brandon might cause England to start reevaluating our relationship immediately.
Quote from: Tamas on June 15, 2012, 02:21:42 PM
Indeed. The only conflicting business I can hav with France is Metz and I ain't that enthusiastic about it.
I dunno, you deployed right to the French border as far away from Metz as you could get, so you're definitely enthusiastic about something.
I am confused about the wording in the rules. I can't copy/paste on my phone but can when i get home if needed.
18.3 and 18.4 (8) talk about determining the result of a reformation attempt, I am curious about the part that talks about breaking ties.
The power that makes the attempt wins ties in the target language zone(s), the other power wins ties elsewhere. What is the target language zone in this context?
Quote from: sbr on June 15, 2012, 02:30:51 PM
The power that makes the attempt wins ties in the target language zone(s), the other power wins ties elsewhere. What is the target language zone in this context?
The language zone being targeted. At the start of each set of Publish Treatise, Burn Books or Bible/New Testament series of conversion attempts, you must target a language zone--either French, German, English, Italian or Spanish. Anything outside of those zones is always considered a "lose-ties" proposition (such as Prague and the like).
Some debaters (such as Caraffa) and cards allow you to target all zones simultaneously, though.
Target language zone is German, English, French, etc - they are the variously colored areas on the map. Which one it is depends on the exact play - translations and some events target a specific zone, publishing a treatise/burning books targets the zone of the player's choice, some events can also target all zones at once. So if I target the German zone, it means all spaces within the brown area on the map.
And debates can also target German, English, or French zone, which restricts the Protestants to using their debaters only from that zone (Papacy can use any available debaters).
Also sbr, note that Papacy does not win ties even if it makes the attempt, until you get Paul III or Julius III as your ruler.
Suleiman gathers the Horde. Tamas is up.
Quote from: Solmyr on June 15, 2012, 02:44:32 PM
Suleiman gathers the Horde. Tamas is up.
http://www.youtube.com/watch?v=-bzWSJG93P8
In my majestic grace, I am offering the French to leave them alone in whatever they want to do this turn, in exchange of receiving a card draw from them the next one. Seeking confirmation before making my move.
Quote from: Tamas on June 15, 2012, 03:00:42 PM
In my majestic grace, I am offering the French to leave them alone in whatever they want to do this turn, in exchange of receiving a card draw from them the next one. Seeking confirmation before making my move.
Interpreting that as "feel free to take Metz and make peace," I accept.
On another point:
Mr. Pope, I am not sure what happened, but we seem to be in a state of war! This is very distressing, and we should make peace as quickly as possible! Please don't excommunicate me!
Love, Francis.
It is rightly interpreted as such, yes.
So it's a deal. Feel free to switch your leader-killing to Brandon as a result :P
:ph34r:
#88: 3 / Peasants' War
Message from Hapsburgs:
Place Unrest markers on up to 5 unoccupied German-speaking spaces. Remove from deck if played as event.
place unrest markers on Kassel, Erfurt, Magdeburg, and Lubeck, ie. all the unoccupied protestant spaces
I am sorry Solmyr :P Was too good to pass up.
Il Papa, you are welcome. File is coming.
Sol, go ahead and retarget for Brandon.
1 - I suggest the protestant remember that during the game the habsburg will invade him at some point and alva will be materially involved in that either leading the invasion or freeing chuckie up to do it himself.
2 - I propose that now that the fleet loc requirement has been reminded to me that the army in navarre is a paper tiger against the garrison at Bordeuax.
:bleeding: Wow, Luther just got assraped. I think I'm gonna need those 3 cps, ulmont. :P
3 - the Ottomans are in no position to act as a neutral advisors.
:P
Quote from: Solmyr on June 15, 2012, 03:15:14 PM
:bleeding: Wow, Luther just got assraped.
by a bunch of angry peasants!
Quote from: Tamas on June 15, 2012, 03:16:07 PM
3 - the Ottomans are in no position to act as a neutral advisors.
:P
4 - the Habsburgs are in no position to pretend to be anything other than arch enemies of both protestants and musselmans.
Seriously, taking out Alva does limit your teleportation home card ability. If you have two enemies and two generals you cannot teleport. If you have two enemies and three generals you can.
On the other hand, there is one single pattern in the Languish HIS games in the past: if England is left alone, it wins. Sooo, hit it.
btw, this is why you should have send hank to the tweed with brandon and the army.
Quote from: Tamas on June 15, 2012, 03:23:25 PM
On the other hand, there is one single pattern in the Languish HIS games in the past: if England is left alone, it wins. Sooo, hit it.
On the
other hand, France is pretty obviously preparing to fight England. :P
I'll have to see what the Pope does before I decide either way. Luckily this unrest isn't quite as disatrous to me at this stage as it would be later, since I cannot be attacked yet.
Max is up, btw.
Quote from: Viking on June 15, 2012, 03:25:16 PM
btw, this is why you should have send hank to the tweed with brandon and the army.
Shit, wait, Henry didn't go up to Scotland?
Sol, back to Alva.
:lol:
http://www.youtube.com/watch?v=r5P7QkHCfaI&feature=related
at 4:23 luther stands here - the cardinal in the film is aleander and the effeminate guy on the throne is chucky. (yes this is a lutheran propaganda piece and despite my atheism I still side with the lutheran here)
even "A Mighty Fortress" has emotional tug on me
http://www.youtube.com/watch?feature=endscreen&NR=1&v=wiRpUtVByxU
Quote from: ulmont on June 15, 2012, 03:40:45 PM
Quote from: Viking on June 15, 2012, 03:25:16 PM
btw, this is why you should have send hank to the tweed with brandon and the army.
Shit, wait, Henry didn't go up to Scotland?
Sol, back to Alva.
No shit
Quote from: Maximus on June 15, 2012, 10:47:31 AM
Negotiations are concluded.
Spring deployment:
Brandon and 3 regulars to Berwick
at times like this I'm not sure if Max is crazy like a fox or clever like one.
Quote from: Viking on June 15, 2012, 03:46:37 PM
http://www.youtube.com/watch?v=r5P7QkHCfaI&feature=related
at 4:23 luther stands here - the cardinal in the film is aleander and the effeminate guy on the throne is chucky. (yes this is a lutheran propaganda piece and despite my atheism I still side with the lutheran here)
I prefer Chuck as portrayed here: http://www.youtube.com/watch?v=ge_Brc7-JqU
He kinda looks like Antonio Banderas.
Quote from: Solmyr on June 15, 2012, 03:57:01 PM
Quote from: Viking on June 15, 2012, 03:46:37 PM
http://www.youtube.com/watch?v=r5P7QkHCfaI&feature=related
at 4:23 luther stands here - the cardinal in the film is aleander and the effeminate guy on the throne is chucky. (yes this is a lutheran propaganda piece and despite my atheism I still side with the lutheran here)
I prefer Chuck as portrayed here: http://www.youtube.com/watch?v=ge_Brc7-JqU
He kinda looks like Antonio Banderas.
if Antonio Banderas had a prostetic chin and prostetic nose....
England declares war on Scotland, builds, and maneuvers.
France intervenes and then pulls the troops out. I just realized I forgot to adjust the VP, but I'll get it next round.
Ah, the Scottish gambit.
Quote from: Solmyr on June 15, 2012, 05:07:15 PM
Ah, the Scottish gambit.
Is this the force england to spend cards to take the scottish army or have border raider get played and and invade while putting the scottish fleet permanently in the french arsenal?
Quote from: Habbaku on June 15, 2012, 02:35:34 PM
Quote from: sbr on June 15, 2012, 02:30:51 PM
The power that makes the attempt wins ties in the target language zone(s), the other power wins ties elsewhere. What is the target language zone in this context?
The language zone being targeted. At the start of each set of Publish Treatise, Burn Books or Bible/New Testament series of conversion attempts, you must target a language zone--either French, German, English, Italian or Spanish. Anything outside of those zones is always considered a "lose-ties" proposition (such as Prague and the like).
Some debaters (such as Caraffa) and cards allow you to target all zones simultaneously, though.
Why would anyone attempt an action in a different language zone than the one they targeted?
Do I need to download all of the move files sent today or just the latest one?
Quote from: sbr on June 15, 2012, 06:15:14 PM
Quote from: Habbaku on June 15, 2012, 02:35:34 PM
Quote from: sbr on June 15, 2012, 02:30:51 PM
The power that makes the attempt wins ties in the target language zone(s), the other power wins ties elsewhere. What is the target language zone in this context?
The language zone being targeted. At the start of each set of Publish Treatise, Burn Books or Bible/New Testament series of conversion attempts, you must target a language zone--either French, German, English, Italian or Spanish. Anything outside of those zones is always considered a "lose-ties" proposition (such as Prague and the like).
Some debaters (such as Caraffa) and cards allow you to target all zones simultaneously, though.
Why would anyone attempt an action in a different language zone than the one they targeted?
Do I need to download all of the move files sent today or just the latest one?
the latest one will get you up to date, but it is good practice to play them one by one, so you can see what happened. You might want to target another language zone if you for example already converted the last area in your language zone with your first attempt of two.
Quote from: Viking on June 15, 2012, 06:11:15 PM
Quote from: Solmyr on June 15, 2012, 05:07:15 PM
Ah, the Scottish gambit.
Is this the force england to spend cards to take the scottish army or have border raider get played and and invade while putting the scottish fleet permanently in the french arsenal?
I'm pretty sure the Scots are getting wintered in Paris.
Quote from: Solmyr on June 15, 2012, 06:38:14 PM
I'm pretty sure the Scots are getting wintered in Paris.
Yeah, if I'd been interested in fighting that war Swiss mercs would have come out pretty much immediately into Edinburgh.
On the other hand, if the English and Hapsburgs really aren't interested in prosecuting their wars, Italy starts to look a lot more interesting.
So what the hell do I have in Ravenna, just one regular? And one regular in Rome?
I thought I had seen first impulses by the Pope where they bought 2 mercs in Ravenna and then moved a reg and 3 mercs.
Looks like you thought wrong.
Played Papal Bull
Raised 2 mercs in Ravenna
moved 1+2 to Modena
Control Modena
Hopefully I did everything right.
Quote from: Habbaku on June 15, 2012, 07:54:33 PM
Looks like you thought wrong.
Apparently. I was reading the last (I think) game you all played here and Berkut, as the Pope first turn:
no SD
In his first impulse, first turn raised 2 mercs then moved 1+3 to Modena.
http://languish.org/forums/index.php/topic,419.msg19320.html#msg19320
Has something changed in the setup since then?
Quote from: sbr on June 15, 2012, 08:10:44 PM
Quote from: Habbaku on June 15, 2012, 07:54:33 PM
Looks like you thought wrong.
Apparently. I was reading the last (I think) game you all played here and Berkut, as the Pope first turn:
no SD
In his first impulse, first turn raised 2 mercs then moved 1+3 to Modena.
http://languish.org/forums/index.php/topic,419.msg19320.html#msg19320
Has something changed in the setup since then?
Nope, Berkut still either cheated or made a typo. You did your move correctly and legally. Berkut seems to have made 5 cp of action with a 4 cp card.
Quote from: Viking on June 15, 2012, 08:20:02 PM
Quote from: sbr on June 15, 2012, 08:10:44 PM
Quote from: Habbaku on June 15, 2012, 07:54:33 PM
Looks like you thought wrong.
Apparently. I was reading the last (I think) game you all played here and Berkut, as the Pope first turn:
no SD
In his first impulse, first turn raised 2 mercs then moved 1+3 to Modena.
http://languish.org/forums/index.php/topic,419.msg19320.html#msg19320
Has something changed in the setup since then?
Nope, Berkut still either cheated or made a typo.
OK. I had read that then when I click on the counter in Ravenna and Rome I saw a regular and a merc in each. It took me a while to realize that I was seeing both sides of one counter.
This CB may get easy to use and understand eventually but it is kicking my ass at the moment.
Quote from: ulmont on June 14, 2012, 10:45:30 PM
Quote from: Viking on June 14, 2012, 10:40:53 PM
Protestant bonus is 4. I think it is a good use of the card since he cannot use the event to benefit himself for a few turns.
Treachery is worth 2 cards or event plays from practically anyone else, since it allows all kinds of bullshit. France taking Calais, Genoa, or Venice; England taking Rouen or Antwerp without fucking around with boats; Ottomans taking Venice, etc. etc...
I think I am going to go and win this debate by appealing to an authority you cannot possibly deny.
Quote from: ulmont on April 17, 2009, 07:20:17 AM
Del, I played Treachery as my Diet card earlier in the turn.
:D
Quote from: sbr on June 15, 2012, 08:08:01 PM
Played Papal Bull
Raised 2 mercs in Ravenna
moved 1+2 to Modena
Control Modena
Hopefully I did everything right.
You did, but unless you plan on taking Florence the very first turn, the move to Modena is a waste of time. You can control Siena with your starting forces and SD there on turn 2, saving you a CP.
Quote
1/3: remove unrest in Kassel
2-3/3: publish treatise in Germany, commit Bucer (+1 dice within 2 spaces of Strasbourg)
Wow, my preachers suck. No conversions.
Viking up.
http://boardgamegeek.com/filepage/62444/playing-here-i-stand-using-cyberboard-and-acts
explanation for sbr for how to play the game with cb and acts
http://boardgamegeek.com/filepage/52759/his-probability-tables
probability tables for reformation attempts, so you know which of 4-2 and 2-1 gives you a better chance of success.
1/1 - Suleiman et.al. move from Nezh to Belgrade. Then runs out of cp and starts the siege.
Quote from: Solmyr on June 16, 2012, 04:43:14 AM
Quote
1/3: remove unrest in Kassel
2-3/3: publish treatise in Germany, commit Bucer (+1 dice within 2 spaces of Strasbourg)
Wow, my preachers suck. No conversions.
Viking up.
How did you remove unrest from Kassel? Don't you need units next to the space?
Playing my home card as ops (not that it matters if it's an event or not)
1/5: place control marker on Liege
5/5: build two squadrons in Gibraltar
QuoteA power may spend 1 CP on the Control Unfortified Space action
to remove unrest from a space if at least one of these conditions
is met:
a. land units controlled by the active power occupy the space,
b. the unrest is in a Protestant home space, and this is the Protestant
power removing unrest before the Schmalkaldic League
Mandatory Event has occurred, or
c. land units controlled by the active power are adjacent to the
space and land units of an enemy power are not adjacent.
[For the purposes of this condition, two spaces connected
by a pass should not be considered adjacent.]
I.e. Protestants can remove unrest from their home spaces just by paying 1 cp, until the League fires. That's why I said it isn't as disatrous for me now as it would have been later - it slows my Reformation somewhat (which is not necessarily an entirely bad thing) but I don't have to worry about moving units at this stage.
England puts Edinburgh under siege and moves some fleets around.
France sends an explorer, builds a couple of mercs and puts Metz under siege.
Play Auld Alliance as Ops
1/3 Merc in Ravenna
2/3 Move 1M to Modena
3/3 1Cp to St Pete
Shouldn't there be a battle going on in Belgrade?
Quote from: Maximus on June 16, 2012, 11:18:48 AM
Shouldn't there be a battle going on in Belgrade?
Inactive minors always retreat to their forts when they have 4 or less unit in the space
Ah, ok.
Quote from: Maximus on June 16, 2012, 11:18:48 AM
Shouldn't there be a battle going on in Belgrade?
There will be one in budapest, where the hungarians with 5 will stand and fight outside their walls (chuckle)
My rolls suck.
Quote from: Viking on June 16, 2012, 11:55:12 AM
Quote from: Maximus on June 16, 2012, 11:18:48 AM
Shouldn't there be a battle going on in Belgrade?
There will be one in budapest, where the hungarians with 5 will stand and fight outside their walls (chuckle)
I've lost that battle in games before...
Quote from: Solmyr on June 16, 2012, 05:34:41 PM
My rolls suck.
Win some, lose some.
My rolls rule.. or are sufficiently good to achieve their objectives.
sent a second file where I add the cavalry to Istanbul.
yes my hand so far has been
1 CP - Cabot
2 CP - Wartburg
and presumably
1 CP - Swiss Mercs
So if I were to hypothetically attack Florence, there is no DoW right?
I just move my hypothetical units onto Florence and resolve the battle?
If I win the hypothetical battle I still need to spend 1CP to take control, right?
You move your units onto florence. Because Florence has less than five units they will retreat to the walls of their fortified space. Then you can assault for one cp. if you win you'll have Florence.
but remember, you can only assault next turn, since you can only assault forts and towns you were already besieging at the start of your turn
Quote from: ulmont on June 16, 2012, 05:53:00 PM
Quote from: Viking on June 16, 2012, 11:55:12 AM
Quote from: Maximus on June 16, 2012, 11:18:48 AM
Shouldn't there be a battle going on in Belgrade?
There will be one in budapest, where the hungarians with 5 will stand and fight outside their walls (chuckle)
I've lost that battle in games before...
Don't need to win the battle, just need to kill two.
Quote from: Viking on June 16, 2012, 06:30:16 PM
Don't need to win the battle, just need to kill two.
Uh, no. Losing the battle and killing two is the worst possible result, because it means that Buda will become Hapsburg.
Quote from: ulmont on June 16, 2012, 06:38:59 PM
Quote from: Viking on June 16, 2012, 06:30:16 PM
Don't need to win the battle, just need to kill two.
Uh, no. Losing the battle and killing two is the worst possible result, because it means that Buda will become Hapsburg.
oh, yeah, you are right.. I need a unit in the area to get budapest
Quote from: ulmont on June 16, 2012, 05:53:00 PM
Win some, lose some.
I'm still expecting a card draw. :P
Quote from: Viking on June 16, 2012, 06:22:12 PM
but remember, you can only assault next turn, since you can only assault forts and towns you were already besieging at the start of your turn
By turn you mean impulse, correct?
Viking will you be sending a file?
He did.
ah
#102: 3 / Spring Preparations
Message from Hapsburgs:
2/3: build a colony
3/3: naval move: 1 squadron from Barcelona to Gulf of Lyon. 1 squadron from Seville to Atlantic Ocean.
Unless somebody does something nasty, or of interest to me (most notably play of Barbary Pirates), I will be passing out the turn.
BTW, I label my emails with a suffix of the kind "Ottoman T1 - Imp3" so that y'all know that the .mov file in the mail is the third impulse of turn 1. It get's confusing when people keep the "Ottoman T1 - Imp3" when they use reply all in the mail title when they send their own turn. I do this labeling for YOUR convenience. If it has no meaning for you I'll stop.
I'm also passing out the turn.
I don't think it's too important to put labels in the subject line, as the files are numbered anyway.
English take Edinburgh, reinforce Calais.
So yea, that was 3 2-point cards one of which was useful. I gave that one to Ulmont.
Quote from: Maximus on June 17, 2012, 11:43:02 AM
English take Edinburgh, reinforce Calais.
So yea, that was 3 2-point cards one of which was useful. I gave that one to Ulmont.
If the average rating for cards is 3.0 then I expect 3 fours and 1 five for my next hand.
Quote from: Viking on June 17, 2012, 11:52:38 AM
Quote from: Maximus on June 17, 2012, 11:43:02 AM
English take Edinburgh, reinforce Calais.
So yea, that was 3 2-point cards one of which was useful. I gave that one to Ulmont.
If the average rating for cards is 3.0 then I expect 3 fours and 1 five for my next hand.
More like 2.7.
The French successfully assault Metz.
Quote from: ulmont on June 17, 2012, 11:58:05 AM
Quote from: Viking on June 17, 2012, 11:52:38 AM
Quote from: Maximus on June 17, 2012, 11:43:02 AM
English take Edinburgh, reinforce Calais.
So yea, that was 3 2-point cards one of which was useful. I gave that one to Ulmont.
If the average rating for cards is 3.0 then I expect 3 fours and 1 five for my next hand.
More like 2.7.
The French successfully assault Metz.
ok, 3 fours and 1 three then
2 / Revolt of the Communeros
Message from Papacy:
1/2 Move 1+3 from Modena to siege Florence
2/2 +1Cp to St Pete
My email client changed yesterday, hopefully I got the file attached properly.
Removed unrest in Erfurt. Since Viking and Tamas said they are passing and England has no cards, it's over to ulmont.
Raised a couple of squadrons in Rouen; back to SBR.
Played Leipzeg Debate
1/3 Assaulted Florence. Failed, lost 1 merc.
2/3 Built 1 merc in Ravenna
3/3 Move 1 merc to Modena
Off to Sol
And I am out of cards so carry on without me. :(
Why would you move troops to Modena if you have no remaining cards? He's just going to have to move right back to Ravenna in the winter phase.
The CP is better used to build up St. Peter's or to raise more troops.
Quote from: Habbaku on June 17, 2012, 02:06:25 PM
Why would you move troops to Modena if you have no remaining cards? He's just going to have to move right back to Ravenna in the winter phase.
The CP is better used to build up St. Peter's or to raise more troops.
Oh yeah. You all mind if I redo that?
I don't mind. My last play will be the home card to retrieve Wartburg from the discards and hold it. No file sent. Pass the rest, over to ulmont to play his last impulse(s).
I want to nice the merc back to ravenna and move st Pete one space. I am out for a bit now though.
Ulmont can adjust that in his file. Everyone should post their winter phase too.
Winter-Everyone in Florence to ravenna.
My Winter will be : Charles and 4 regulars from Navarre to Valadoid. Squadron in Gulf of Lyon to Cartagena, squadron in the Atlantic Ocean to Gibraltar
Viking, can I get you to drop the Swiss mercs in Milan pre winter?
Corrected sbr's move. French winter:
Winter:
Scottish squadron to Glasgow from Irish Sea.
Scottish units to Paris from Glasgow.
Montmorency, 1 regular to Paris from Metz.
If Viking plays Swiss mercs for my benefit in Milan, also pull 2 mercs to Paris from Milan.
Winter:
Brandon +2 from Edinburgh to London
1 regular from Bristol to London
Squadrons from channel to Calais
Squadron from North Sea to London
Quote from: sbr on June 17, 2012, 02:53:05 PM
Winter-Everyone in Florence to ravenna.
You can't spring deploy from Ravenna, so...why there?
Because I forgot the SD rules and that was the closest fortified city.
If it's not too much trouble could I change that too? 1+2 from Modena to Rome, not Ravenna.
I promise I don't make the same mistake twice, and since we are almost through one turn I should have most everything covered.
I'm sure that change will be no problem.
Quote from: ulmont on June 17, 2012, 03:26:02 PM
Viking, can I get you to drop the Swiss mercs in Milan pre winter?
Yes.. I've already said I'd play it when and where you wanted. I can't play it as an event since I have passed, I think I've made it pretty clear in public that I'd play it when you wanted before a battle (the best time to use it). So, e.g. if you assault metz I will play the card.
Edit: Checked the rules, I can play it at any time, not just before a battle I'll play it at the end of your last impulse, since I assume you will be last and place 4 mercs in Milan.
noooooo!!!!!!!! I resued 21 and 22 for my mercs and winter... ignore them... I'll resend in correct order.
eh, oh, wait.. sorry.. I thought I had ignored the mails.. they just arrived as I finished..
Edit 2: Drat..
Sigh...
will fix in spring.... lets just keep using the 24 file
Belgrade 4I
Istanbul 8I 2C 1F
Salonika 1I 1F
Athens 1I 1F
before free unit and spring deploy.
Tamas, can you roll your exploration and conquest (in CB if you drag a counter from the Explorer or Conquistador trays, it will give you a random one, so you can do it that way), and roll your New World riches so we can adjust the hand size correctly before ending the turn.
Ok, sent a file with my winter and the entire New World.
Mayas are fucked, and the North American rivers are explored.
Habsburg colony fails to produce anything, and the Maya riches lack a galleon.
I think we are ready to deal turn 2 cards, anything anyone think is missing? Other than applying winter to the CB file (remember that everyone also gets a regular in their capital(s)).
I think we are fine.
PRESS IT
I advanced the turn...
Will send the file with winter moves and other updates in a couple of hours. Negotiations can: begin.
I am reachable on Facebook for fastest negotiations. Protestants expect a card draw from France and are interested in talking to whoever might have the Schmalkaldic League card.
Sent out the file with turn 1 winter from the rest and turn 2 additions. Current board also includes Ottoman SD (Viking jumped the gun there a bit as SD takes place after negotiations).
Btw, a couple of SB counter-moving tips for sbr and others:
If you want to select a stack of units quickly, you can drag-select an area where they are, and then in the counter list you see on the left side Ctrl-click those counters you need. Press Ins to deselect everything else. Or alternately, Ctrl-click the counters you don't need, and press Del to deselect just those.
Also, Ctrl-F brings all currently selected units to front and Ctrl-B moves them to the back. Can be useful to drag your selection on the map more easily.
I'm a bit confused about mandatory events. As I understand it, it doesn't matter who holds them, they must be played as event, correct?
Yes, at some point during the turn. You can choose exactly when, but you cannot pass if you have mandatory events in your hand.
Quote from: Maximus on June 18, 2012, 10:07:06 AM
I'm a bit confused about mandatory events. As I understand it, it doesn't matter who holds them, they must be played as event, correct?
Remember, they also serve as 2 CP worth of ops for the side playing the card.
Quote from: Solmyr on June 18, 2012, 09:18:59 AM
Sent out the file with turn 1 winter from the rest and turn 2 additions. Current board also includes Ottoman SD (Viking jumped the gun there a bit as SD takes place after negotiations).
It's not like I'm not going to invade hungary and its not like any diplomatizing is going to do anything other than have people wait while they wait for me to SD.
Who knows, maybe Suleiman suddenly embraces peace and love. After all he follows the Religion of Peace. :P
Quote from: Solmyr on June 18, 2012, 10:19:11 AM
Who knows, maybe Suleiman suddenly embraces peace and love. After all he follows the Religion of Peace. :P
Well, peace be upon the hapsburgs and the pope.
Is there anybody still diplomatizing?
I believe I'm done.
Quote from: Viking on June 18, 2012, 03:40:45 PM
Is there anybody still diplomatizing?
I just sent a response to the one person who contacted me and I don't think I have anything to talk about with anyone else.
Quote from: Viking on June 18, 2012, 03:40:45 PM
Is there anybody still diplomatizing?
Please, for the love of both God and Man, when you're done, just announce and the rest of us will catch up. The "I'm done, are you, are you, are you?" phase is one* of the worst parts of HiS.
*The worst part, of course, is the inevitable kvetching about how Player X is going to lose the game for Player Y if they don't do exactly what Player Z says. Usually starts in turn 4.
Quote from: ulmont on June 18, 2012, 05:47:36 PM
Quote from: Viking on June 18, 2012, 03:40:45 PM
Is there anybody still diplomatizing?
Please, for the love of both God and Man, when you're done, just announce and the rest of us will catch up. The "I'm done, are you, are you, are you?" phase is one* of the worst parts of HiS.
*The worst part, of course, is the inevitable kvetching about how Player X is going to lose the game for Player Y if they don't do exactly what Player Z says. Usually starts in turn 4.
Tamas being difficult?
Nah just hit this spot in three games at more or less the same time and Blech.
I'm done.
I am done.
Start posting your announcements then.
Protestants have nothing to announce other than acceptance of stuff thrown our way.
Usually it pays to keep the playing order with announcements.
But I guess the Ottomans can't possibly announce something that will affect my announcement.
Habsburg offers white peace to France, and accepts the card draw which France will surely offer.
Quote from: Tamas on June 19, 2012, 01:26:06 AM
But I guess the Ottomans can't possibly announce something that will affect my announcement.
whoops... I have nothing to announce but my genius.
England and France will have a white peace and France will get a card.
France announces:
1) Accept offer of peace in exchange for a card draw with Hapsburgs (France to provide card draw);
2) Accept offer of peace card draw with England (England to provide card draw);
3) Offer peace to the Papacy (white peace, nothing exchanged); and
4) Offer card draw to Protestants (France to provide card draw).
The Pope has nothing else to announce except confirming the white peace with France, I assume. So people can post their SD (Viking already did his).
Card (Sasdfasdfasfasdfaldkic League) given to Hapsburgs;
Awaiting card draw from England before giving card draw to Prots.
Quote from: Solmyr on June 19, 2012, 12:48:53 PM
The Pope has nothing else to announce except confirming the white peace with France, I assume. So people can post their SD (Viking already did his).
Pretty sure DoWs come before SDs. I'll go ahead and say that France will not be DoWing anybody immediately after making peace with everybody.
MOTHERFUCKER
Well, he has treachery. Expect him to use it.
Quote from: Maximus on June 19, 2012, 01:02:49 PM
Well, he has treachery. Expect him to use it.
1) Not at war with anyone, thanks; and
2) Had to give a card to the Prots.
Just about the worst possible card draws (from everyone) for me. :bleeding:
When you get one decent card per turn you do what you have to do.
You give them to your nearest opponent.
soooo.. all of europe is at peace except Ottomans and Hungarians?
lets see those spring deployments.
Let's see any more DoWs first...
Confirm white peace with France.
No dows from the Pope.
No SD until I get home to avoid another stupid mistake.
no dows..
no DoWs
My SD: everyone in Madrid go to Cartagena
No SD here.
No DoW
No SD
Considering the Prots can't DoW or SD yet, I think Viking's up for first impulse; we can catch the Papal SD up later.
Quote from: Tamas on June 19, 2012, 02:35:20 PM
no DoWs
My SD: everyone in Madrid go to Cartagena
There isn't anybody in Madrid.
Quote from: Tamas on June 19, 2012, 02:35:20 PM
no DoWs
My SD: everyone in Madrid go to Cartagena
Boy, Revolt of the Communeros would be fun right about now.
Quote from: Viking on June 19, 2012, 02:53:00 PM
Quote from: Tamas on June 19, 2012, 02:35:20 PM
no DoWs
My SD: everyone in Madrid go to Cartagena
There isn't anybody in Madrid.
So no one goes to Cartagena. Duh.
Habsburgs are rather obviously poised to attack Greece with that SD.
Quote from: Habbaku on June 19, 2012, 02:55:24 PM
Quote from: Viking on June 19, 2012, 02:53:00 PM
Quote from: Tamas on June 19, 2012, 02:35:20 PM
no DoWs
My SD: everyone in Madrid go to Cartagena
There isn't anybody in Madrid.
So no one goes to Cartagena. Duh.
You can't spring deploy from madrid anyways, you can from
VALLADOLID though.
I presume that means Chucky, Alva and 5I spring deploy to Cartagena.
QuoteOttoman: Play Card as Operations
#68: 5 / Andrea Doria
Message from Ottoman:
1/5 - Suleiman and Ibrahim with 10I 2C move to Szgedin
2/5 - Suleiman and Ibrahim with 9I and 2C move to Budapest for a battle.
Well, Tamas, I am not playing any cards in this 13 dice vs 6 dice battle.
I'm pretty sure Tamas has nothing to do with it since Hungary is still unaligned, so you can just resolve it now. I suggest you save one cavalry though. Just because, you know.
I'm giving him the chance to play foul weather... before giving away the rest of my plans for the turn, I am playing a 5 CP card you know.
no cards. carry on.
BTW, I am going offline very very soon and will stay so for an entire day.
Quote from: Tamas on June 19, 2012, 03:25:26 PM
no cards. carry on.
BTW, I am going offline very very soon and will stay so for an entire day.
I'll try to be quick then..
don't leave yet
So, Viking, you're not flagging Szegedin before the battle? If you don't do that and manage to lose the battle against the Hungarians (not impossible in the least), your entire formation will be destroyed.
Quote from: Habbaku on June 19, 2012, 03:29:52 PM
So, Viking, you're not flagging Szegedin before the battle? If you don't do that and manage to lose the battle against the Hungarians (not impossible in the least), your entire formation will be destroyed.
Too late...
and, oh, shit, I was playing with the retreat rules from Sword of Rome where you suffer attrition when retreating through non-controlled spaces. :blush:
It's good to have Jannisaries on hand.
Ottomans take 1C as casualty.
#110: 4 / War with Persia
Message from Hapsburgs:
Ottoman player must remove 5 land units from the map and place them (along with any leaders desired) on this Foreign War card. Persians start with 3 land units. If Ottoman strength drops below 5 land units, all new Ottoman land unit builds must be placed on card until total of 5 is restored
Please do all the map stuff, see you on Thursday!
BTW one last thing. I can't remember if HIS has any such card, but if somebody could give me a breather by having the Ottomans skip their next impulse, I would honor it by offering a card draw next turn.
What are you doing in vienna, running, fighting, playing combat cards?
Viking, as much fun as letting you cheat would be, I can't let you get away with illegal moves while I'm watching this game.
Szegedin isn't flagged by you when the Hungarians surrender--it is flagged by the Habsburgs. You cannot flag Pressburg because you do not have an LOC to the space.
I'm glad I ran all the way to Vienna fighting all the way first turn, rather than wait for that card. Oh, well, at least it is out of the game now.
Quote from: Habbaku on June 19, 2012, 03:44:47 PM
Viking, as much fun as letting you cheat would be, I can't let you get away with illegal moves while I'm watching this game.
Szegedin isn't flagged by you when the Hungarians surrender--it is flagged by the Habsburgs. You cannot flag Pressburg because you do not have a LOC to the space.
I'm not making an illegal move
I left 1I in szgedin
QuoteMessage from Ottoman:
1/5 - Suleiman and Ibrahim with 10I 2C move to Szgedin
2/5 - Suleiman and Ibrahim with 9I and 2C move to Budapest for a battle.
And from section 22.5 of the rules
QuoteAll Hungarian home spaces with Ottoman land units in them come
under Ottoman control (including keys currently under siege).
So I flag szgedin when hungary surrenders due to me having a 1Inf counter in the area.
Fair point! Carry on.
I suspect Tamas will change his play when he gets whipped in Vienna, though. ;)
Quote from: Tamas on June 19, 2012, 03:41:50 PM
BTW one last thing. I can't remember if HIS has any such card, but if somebody could give me a breather by having the Ottomans skip their next impulse, I would honor it by offering a card draw next turn.
Halley's Comet doesn't appear until turn 3.
OK in my hurry to help you out people by moving, I didnt realize you had ops to spend.
So I might cancel my cardplay, of course.
I have 5 regulars? lets add 4 mercs as well. roll the battle plz
does tamas even know I reached vienna?
I'm attacking with Suleiman, Ibrahim 9I and 1C 12 dice versus his 7. I'm giving him a chance to play a combat card. I'm not, but I can play jannisaries after I see the result of the battle.
Viking read back :P
I have taken the field battle, played my merc-giving event so I have 9 units against your guys. if I lose, I retreat back to the fort, and PROBABLY keep my cardplay (war in persia as event). Same if I win.
Well, better you play them there than just before your assault on Algiers.
I have Suleiman, 9I and 1C for 2+9+1 dice = 12
You have Ferdinand defending, 5I and 4M for 1+1+5+4 = 11
fuck...
I'll roll for both
The risk of blitzing Vienna on turn 2 instead of pacing yourself for a turn 3 push...
5 Ottoman hits vs 7 Hapsburg Hits.
To quote Col. Kurtz - "the horror" - am doing the math on the chance of getting 3 or more hits with the janissaries card. brb.
not even close.
Hapsburgs remain with Ferdiand and 4I in Vienna, Suleiman et. al. retreat to pressburg with 2I and 1C.
well, thats the end of that invasion... sigh...
I take it Tamas you are still playing that evil little card?
Quote from: Tamas on June 19, 2012, 03:54:57 PM
Viking read back :P
I have taken the field battle, played my merc-giving event so I have 9 units against your guys. if I lose, I retreat back to the fort, and PROBABLY keep my cardplay (war in persia as event). Same if I win.
if you just fucked off Tamas after all capping the word "PROBABLY" you are an asshat.
Quote from: Habbaku on June 19, 2012, 03:56:48 PM
The risk of blitzing Vienna on turn 2 instead of pacing yourself for a turn 3 push...
Yeah, that turned out badly... But only because the dice were evil.
I think it's safe to assume that, with the Ottoman army thrashed and anemic, Tamas will keep his play. You don't exactly have many troops to spare to send off, after all.
Quote from: Habbaku on June 19, 2012, 04:13:57 PM
I think it's safe to assume that, with the Ottoman army thrashed and anemic, Tamas will keep his play. You don't exactly have many troops to spare to send off, after all.
I know that; you know that but...
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fcdn.memegenerator.net%2Finstances%2F400x%2F22256222.jpg&hash=d14153fde37a7c7feb1ec6e48db1e4d56211dd6a)
fuckit, he's gone...
Ulmont, do you mind helping a turk out and doing what we agreed last turn?
So did he play it or not?
Quote from: Maximus on June 19, 2012, 06:58:04 PM
So did he play it or not?
I'm saying yes and moving on. If he didn't want to play it tough. He made it 99% clear that he was going to play it. The annoying bit is that he did this by focusing on the 1% rather than the 99%.
morning! yes, I play War in Persia as event.
Very well, pirates come out, I build some ships
Off to Ulmont. It seems Viking didn't use the latest corrections from Sol, so I tried to include those. Everyone check that it is now correct.
Cabot sets sail for France.
Papal SD: 1R+3Merc from Rome to Modena
Play Home Card 4/Papal Bull as Ops
1/4 Move 1R+3Merc from Modena to Siege Florence
2,3,4/4 Move St Pete marker 3 spaces. That finishes first phase. +1VP
Viking, you are crazy. :P Still, Tamas has way too many cards, so here you go.
Quote3 / Akinji Raiders
Playable as event if Ottoman is at war with a power and Ottoman cavalry is within 2 spaces of a space controlled by that same target power. Any intervening space must be controlled by Ottoman. Ottoman draws a card at random from the target power and keeps it in his hand
If you happen to draw the League, I might have a further request, so let it be known. No file from me.
Quote from: Solmyr on June 20, 2012, 12:25:35 AM
Viking, you are crazy. :P Still, Tamas has way too many cards, so here you go.
Quote3 / Akinji Raiders
Playable as event if Ottoman is at war with a power and Ottoman cavalry is within 2 spaces of a space controlled by that same target power. Any intervening space must be controlled by Ottoman. Ottoman draws a card at random from the target power and keeps it in his hand
If you happen to draw the League, I might have a further request, so let it be known. No file from me.
I know what that request is. If I draw the league I'll get back to you on the details. TBH is you are going to be prevented from winning Chuckie is going to have to take and hold a few of those electorates. I'm in favor of Chuckie doing that given my problems on land. But we'll have to wait and see which card I draw.
Well, I can totally wait out this turn without making any more conversions. So it actually wouldn't affect your situation regardless of when the League is played. If it's gotten out of the way early I'll convert some, if it's delayed then I'll sit on my cards and let other people take the punches.
I'm just waiting on the card. I know Tamas has some work thing in London so I'm not bitching.
Quote from: Viking on June 20, 2012, 01:24:25 PM
I know Tamas has some work thing in London
It's actually part of Tamas's plan to escape Hungary before the police come for him in the night.
Quote from: ulmont on June 20, 2012, 01:56:34 PM
Quote from: Viking on June 20, 2012, 01:24:25 PM
I know Tamas has some work thing in London
It's actually part of Tamas's plan to escape Hungary before the police come for him in the night.
:yes:
his Hungarian politics thread is closely monitored :secret:
I gave the card. I cant even remember which one it was
Ottoman impulse then.
hey. I dont see the War in Persia card on the board. Nor do I see Ottoman troops removed to it.
There are some Ottoman counters over in Anatolia, I thought those were it.
Dragging a card out of the deck in CB is a bit annoying since it gives you a random one. Although you could move the entire deck to the discards and then drag from there.
what solmyr said
Quote from: Tamas on June 21, 2012, 03:13:05 AM
hey. I dont see the War in Persia card on the board. Nor do I see Ottoman troops removed to it.
I will almost certainly not be prosecuting that war.
Er, Viking, you cannot move your fleets like that. They move 1 zone per CP (although all fleets can move for 1 CP).
:frusty:
2 areas per cp is from Napoleonic Wars.. all these fucking cdg run into one...
Suleiman moves back to pressburg then... sigh...
Also when you move your corsairs from Algiers to Barbary Coast, Tamas can intercept them from Gibraltar (IIRC his fleet is there, don't have the map in front of me now).
Yes, but, interception failed.
Hapsburgs: Play Card as Event
#92: 3 / Revolt in Egypt
Message from Hapsburgs:
Ottoman player must remove 3 land units from the map and place them (along with any leaders desired) on this Foreign War card. Egyptians start with 2 land units. If Ottoman strength drops below 3 land units, all new Ottoman land unit builds must be placed on card until total of 3 is restored
Uh-oh! :P
I am sending a file with the two foreign war cards. Viking must select 3 units out of his 6.
WTF, srsly?
I mean, what are the odds?
I suggest you prosecute those foreign wars. :P
yeah, I lol-ed when I saw my hand.
Quote from: Solmyr on June 21, 2012, 06:41:02 AM
I suggest you prosecute those foreign wars. :P
No shit... Prosecute foreign wars and build up reserve of 8 cavalry.
Tamas has had a monster hand so far this turn wars in persia and egypt, landsknechts and trace italienne. A fort in cartagena or messina would have been really really annoying for me.
Getting 8 dudes killed before he played the first card almost certainly didn't help either.
Make your unit selection Viking, plz, so you won't get to make it if Solmyr finds an other way to screw with my righteous and very important culling of your way overpowered armies. :P
The sooner you play the League, the sooner I stop screwing with you and start screwing with the Pope. :P
its not triggererring until you have 12 spaces, so how about helping the player who doesn't need help (Ottomans) and start converting stuff?
The Stack in Pressburg goes to Egypt. Suleiman, Ibrahim, 2I 1C.
Well that settles it, invasion of austria is over. It's up to somebody else to smite the hapsburgs. Not having an army sort of puts a dampener on my hopes and aspirations in that regard.
The Ottomans may not need help (they might at this point) but you need some reining in. :P
I suggest you aspire for Mainz, Nuremberg, Augsburg, Trier and Koln. That puts you up to 11 and gets all the electorates.
Quote from: Viking on June 21, 2012, 06:58:16 AM
The Stack in Pressburg goes to Egypt. Suleiman, Ibrahim, 2I 1C.
Well that settles it, invasion of austria is over. It's up to somebody else to smite the hapsburgs. Not having an army sort of puts a dampener on my hopes and aspirations in that regard.
You still have your Janissaries you know.
Well before everyone starts crying for the Turks, let me point out that
a) he still holds a lot of ground and I have no army
b) we have equality in fleet size, and while I have a single unbuilt squadron, half of his fleet is yet to be constructed.
in other words, I still have work to do restore balance in the world.
Quote from: Viking on June 21, 2012, 07:00:24 AM
I suggest you aspire for Mainz, Nuremberg, Augsburg, Trier and Koln. That puts you up to 11 and gets all the electorates.
That's what I'm trying to do, but I'm in a serious danger of going over 12 given my current options.
Quote from: Solmyr on June 21, 2012, 07:01:12 AM
Quote from: Viking on June 21, 2012, 06:58:16 AM
The Stack in Pressburg goes to Egypt. Suleiman, Ibrahim, 2I 1C.
Well that settles it, invasion of austria is over. It's up to somebody else to smite the hapsburgs. Not having an army sort of puts a dampener on my hopes and aspirations in that regard.
You still have your Janissaries you know.
Janissaries don't spawn in Pressburg, the space must be dark green or a foreign wars card for them to spawn.
Henry asks for divorce. I understand that he only gets it in negotiations next turn or by playing this card again, is that correct?
Correct.
France builds a chateaux.
Play Home Card Leipzig Debate to call debate. Eck will be Papal debater.
Debate will be in English language zone. Only Protestant debater is Tyndal.
Eck wins debate 3-0.
Kassal and Erfurt will be flipped to Catholic.
Tyndal burned at stake.
________________________________________________
I added France's VP in the file but I couldn't figure out how to move Tyndal's counter from the Religous Struggle card to my Power Card. If the next person could do that and then tell me how to next time, please.
Might be nice to give me a chance to cancel a hostile event, given that people know I have Wartburg in my hand from last turn.
Quote from: Solmyr on June 21, 2012, 06:08:17 PM
Might be nice to give me a chance to cancel a hostile event, given that people know I have Wartburg in my hand from last turn.
Oh yeah. :blush: The double negative in the card description confused me.
Should be easy enough to fix.
So now it will look like I'm canceling because I know I lost. Up to you if I can.
Quote from: Solmyr on June 21, 2012, 06:12:24 PM
So now it will look like I'm canceling because I know I lost.
I screwed up and that roll didn't count. Even if you don't play the Wartburg I will reroll the entire thing.
Quote from: Solmyr on June 21, 2012, 06:08:17 PM
Might be nice to give me a chance to cancel a hostile event, given that people know I have Wartburg in my hand from last turn.
It doesn't look like you are cancelling because you lost. Though, iirc the Wartburg cancells events as they are played, before he picks region. Is it an obivous play? Yes, actually. Every pope tries to burn Tyndale with Eck.
I'll cancel it then, as this is a fairly standard Papal play and I was saving Wartburg for something like that.
Quote from: Solmyr on June 21, 2012, 06:20:36 PM
I'll cancel it then, as this is a fairly standard Papal play and I was saving Wartburg for something like that.
Then do your turn so I can do mine.
All good, sorry about that. I don't know if you saw my edit before but I got confused by the double negative in the card description.
Oran becomes a pirate haven. Nothing personal Tamas, I made a deal to play that card. :pirate
So I will just delete the file I made. That means the next person needs to add France's VP again.
The file I just sent contains all the necessary adjustments, Viking only needs to add a second corsair to Oran which I forgot.
playing jon zapolya. I'll adjust Sol's file.
Quote3 / John Zapolya
If the Buda space is not under siege, add 4 regulars of the power that controls Buda to that space. If Hungary still controls Buda, add Hungarian regulars to that space (up to the limit of the counter mix).
Once thing we haven't been including is the +2 VP I got for defeating Hungary. I'll add the second corsair.
don't I also need to add a second VP for chateuax?
Edit: Checked the journal and he only played chateaux this turn, not last.
Quote from: Viking on June 21, 2012, 06:41:18 PM
Edit: Checked the journal and he only played chateaux this turn, not last.
Sadly, I needed the 5 CP to get Metz. A questionable play, I admit.
Solmyr I hope you are getting a monster event from Ottomans because this whole turn you were busy playing as the second Ottoman player. :P
And quite successful you were at it, since now, combined with the treacherous Hungarian pretender Zapolya, the Ottoman collapse has not only been averted, but you also helped him quickly build up his fleet.
Oh well, looks like I will have to count on those electorate VPs instead :P
Spend 4 CP on building new military units. These units may be built in any space you control that is not under siege. The spaces need not be home spaces like usual.
2 mercs to Tunis
1 merc to Augsburg
1 merc to Mainz
QuotePrior to the Schmalkaldic League
Other powers are also under these restrictions:
• They may not declare war on the Protestant.
• Their units may not move or retreat into an electorate.
To me, that sounds like non-Protestant units cannot be in an electorate, period. This thread seems to confirm this: http://boardgamegeek.com/thread/738207/protestants-the-electorate-display-and-winter
Quote from: Solmyr on June 22, 2012, 05:10:46 AM
QuotePrior to the Schmalkaldic League
Other powers are also under these restrictions:
• They may not declare war on the Protestant.
• Their units may not move or retreat into an electorate.
To me, that sounds like non-Protestant units cannot be in an electorate, period. This thread seems to confirm this: http://boardgamegeek.com/thread/738207/protestants-the-electorate-display-and-winter
That link doesn't confirm anything.
But this does:
http://talk.consimworld.com/
[email protected]@.1dd00596/10030
:(
I need to redo my move then. I might end up playing an other card, this changes my whole play. I'll be back soon with my correct move.
Nuremberg, Kassel and Brunswick have pretty much the same effect.
From Tamas' link.
QuoteEd Beach - Dec 21, 2009 1:34 pm (#9896 Total: 12075)
Virgin Queen now on preorder at gmtgames.com
No that is not permissible. Try as you all might, there is NO WAY the Hapsburgs can get units into the electorates prior to the SL event.
I think that pretty much settles it.
change the mercenary placement as such:
1 to Tunis
1 to Nuremberg
1 to Kassel
1 to Munster
plz England do this when doing your CB file. Thanks
P.S just don't forget to apply the replay I sent out, it has a lot of control-marker fixes :)
Quote from: Viking on June 22, 2012, 06:24:42 AM
I think that pretty much settles it.
yes, that is why I quoted it.
:rolleyes:
Seriously Tamas, your hand this turn....
Revolt in Egypt
Revolt in Persia
Trace Italienne (can be used to make piracy more costly if placed in messina or cartagena)
Landsknechts (4 free mercs on eve of battle)
Foreign Recruits (4 free mercs wherever you need them)
I don't want to see or hear you complain about getting crappy cards for the rest of the game.
Well, Solmyr gave you the fort card :P so it is now yours.
:P
Hey, don't blame me for that one! It was supposed to be played by France and I had to agree to play it when I got a card draw. :P
Pirate Haven was my deal, though. Way too cheap, I might add. But then I warned that I'm a noob. :P
I got the fort card in exchange for playing Swiss Mercs for France. The Frogs and Krauts seems to have made some sort of deal. I don't know what ulmont gave solmyr, but I credit him for keeping his word.
Quote from: Solmyr on June 22, 2012, 06:46:21 AM
Hey, don't blame me for that one! It was supposed to be played by France and I had to agree to play it when I got a card draw. :P
Pirate Haven was my deal, though. Way too cheap, I might add. But then I warned that I'm a noob. :P
How was it cheap?
An English explorer sets off for the new world with a load of blankets.
France, not content with Cabot, commissions an additional exploration expedition.
Quote from: Viking on June 22, 2012, 06:56:40 AM
Quote from: Solmyr on June 22, 2012, 06:46:21 AM
Hey, don't blame me for that one! It was supposed to be played by France and I had to agree to play it when I got a card draw. :P
Pirate Haven was my deal, though. Way too cheap, I might add. But then I warned that I'm a noob. :P
How was it cheap?
Because it gave you 8 cp worth of stuff without you having to lift a finger.
Quote from: Solmyr on June 22, 2012, 04:54:38 PM
Quote from: Viking on June 22, 2012, 06:56:40 AM
Quote from: Solmyr on June 22, 2012, 06:46:21 AM
Hey, don't blame me for that one! It was supposed to be played by France and I had to agree to play it when I got a card draw. :P
Pirate Haven was my deal, though. Way too cheap, I might add. But then I warned that I'm a noob. :P
How was it cheap?
Because it gave you 8 cp worth of stuff without you having to lift a finger.
4 cp :contract: but the real value is that now taking Algiers is not enough to get rid of pirates.
A regular (2cp), 2 corsairs (2 cp), control of a space (1 cp), and a fortress (only obtainable with a 3 cp card otherwise). ;)
Quote from: Solmyr on June 22, 2012, 05:16:16 PM
A regular (2cp), 2 corsairs (2 cp), control of a space (1 cp), and a fortress (only obtainable with a 3 cp card otherwise). ;)
It's not a fortress, it's a pirate haven counter. :contract: And that card gives you 1 regular as well, so you are counting him twice.
Quote from: Viking on June 22, 2012, 05:11:32 PM
Quote from: Solmyr on June 22, 2012, 04:54:38 PM
Quote from: Viking on June 22, 2012, 06:56:40 AM
Quote from: Solmyr on June 22, 2012, 06:46:21 AM
Hey, don't blame me for that one! It was supposed to be played by France and I had to agree to play it when I got a card draw. :P
Pirate Haven was my deal, though. Way too cheap, I might add. But then I warned that I'm a noob. :P
How was it cheap?
Because it gave you 8 cp worth of stuff without you having to lift a finger.
4 cp :contract: but the real value is that now taking Algiers is not enough to get rid of pirates.
Taking Algiers is never enough to get rid of pirates anyway. You may always build corsairs in any Ottoman home port after Barbary Pirates has been played.
Quote from: Viking on June 22, 2012, 05:24:03 PM
It's not a fortress, it's a pirate haven counter.
:huh: "It's not a regular, it's a 1 CU counter!"
Pirate haven = fortified.
QuoteOnce converted into Ottoman pirate havens, these three spaces are considered to be Ottoman home spaces (with a fortress present) for all purposes. The only exception is that the Ottoman may only construct one type of unit (corsairs) in these spaces.
sweet...
I think my problem here is that I've played the game often enough to think that I don't need to re-read the rules.
Is there a reason my VPs didn't go all the way back to 18 (where they started) after the canceled debate?
I think I mistakenly gave you 14 religious struggle VP instead of 13, so yes you should be at 18 not 19.
OK CB is kicking my ass again.
I cannot figure out how to:
Remove the Independent unit counter from Florence
Remove the Marker for my 3rd Key on my Power Card
Find the square control markers to mark Florence for myself.
Help? :Embarrass:
I did move my St Pete Marker and my VP marker to their proper spots.
1.Drag it into Military Units - Independent tray.
2.Drag the square marker from the power card into a temporary tray (such as Control Makers - Papacy) and then drag it from there onto the game map. The square counters are specifically limited in number so you always drag them between your power card and the map to mark control of keys.
I'll do these in my next file in a sec.
It's Ottoman impulse.
Quote from: Solmyr on June 22, 2012, 06:28:44 PM
1.Drag it into Military Units - Independent tray.
2.Drag the square marker from the power card into a temporary tray (such as Control Makers - Papacy) and then drag it from there onto the game map. The square counters are specifically limited in number so you always drag them between your power card and the map to mark control of keys.
I'll do these in my next file in a sec.
So easy, yet so hard to figure out. :( Thanks.
Sbr actually has one more cp to spend; he doesn't have to spend a cp to flag Florence.
I'll put a Merc in Rome.
Quote from: Solmyr on June 22, 2012, 06:28:44 PM
1.Drag it into Military Units - Independent tray.
2.Drag the square marker from the power card into a temporary tray (such as Control Makers - Papacy) and then drag it from there onto the game map. The square counters are specifically limited in number so you always drag them between your power card and the map to mark control of keys.
I'll do these in my next file in a sec.
or just open the the map and power card windows parallel to each other and drag the counter.
Played home card to place dudes on foreign wars cards.
#75: 3 / Erasmus
Message from Hapsburgs:
1/3: Ferdinand and 4 regulars from Vienna to Pressburg
will roll interception, but if it fails:
2/3: take control of Pressburg
3/3: Ferdinand and 4 regulars to Vienna
intercept roll failed so I am done. Please, the next player exchange the Pressburg control marker to a Habsburg one. Thank you.
Quote15.3 Breaking a Siege
A siege is broken immediately if the besieging stack no longer contains
more land units than are in the fortification (cavalry units are
included in these counts). This may occur if part of the besieging
force leaves the space as part of a Move action, a successful interception,
or a successful avoid battle attempt. It may also occur if the
besieging stack takes severe losses during an assault or battle against
a relief force, or due to an Event card play. When the siege is broken,
the stack must retreat to any adjacent space that meets the following
restrictions. This retreat does not cost any CP. If no such
legal space exists, all units in that stack are eliminated; any army
leaders present are captured.
Restrictions:
• Units may not retreat into a space in unrest or a space containing
enemy units.
• Units may not retreat into a sea zone.
• Units may not retreat into an independent space or a space controlled
by another power unless that power is an ally of the retreating
power.
and, can whoever flags pressburg retreat the hapsburgs there as well?
Viking can you send a file numbered 043 that includes the 41 and 42 sent?
Quote from: Viking on June 23, 2012, 04:26:03 AM
Quote15.3 Breaking a Siege
A siege is broken immediately if the besieging stack no longer contains
more land units than are in the fortification (cavalry units are
included in these counts). This may occur if part of the besieging
force leaves the space as part of a Move action, a successful interception,
or a successful avoid battle attempt. It may also occur if the
besieging stack takes severe losses during an assault or battle against
a relief force, or due to an Event card play. When the siege is broken,
the stack must retreat to any adjacent space that meets the following
restrictions. This retreat does not cost any CP. If no such
legal space exists, all units in that stack are eliminated; any army
leaders present are captured.
Restrictions:
• Units may not retreat into a space in unrest or a space containing
enemy units.
• Units may not retreat into a sea zone.
• Units may not retreat into an independent space or a space controlled
by another power unless that power is an ally of the retreating
power.
and, can whoever flags pressburg retreat the hapsburgs there as well?
what is this about then?
Quote from: Solmyr on June 23, 2012, 04:53:54 AM
Viking can you send a file numbered 043 that includes the 41 and 42 sent?
didn't I?
I'm fucking this up aren't I?
I think I sent a 41 then my mail provider gave me the papal and protty 41 and 42 so I sent out a 43 with those included.
Did people not get the 43?
Quote from: Tamas on June 23, 2012, 05:22:53 AM
Quote from: Viking on June 23, 2012, 04:26:03 AM
Quote15.3 Breaking a Siege
A siege is broken immediately if the besieging stack no longer contains
more land units than are in the fortification (cavalry units are
included in these counts). This may occur if part of the besieging
force leaves the space as part of a Move action, a successful interception,
or a successful avoid battle attempt. It may also occur if the
besieging stack takes severe losses during an assault or battle against
a relief force, or due to an Event card play. When the siege is broken,
the stack must retreat to any adjacent space that meets the following
restrictions. This retreat does not cost any CP. If no such
legal space exists, all units in that stack are eliminated; any army
leaders present are captured.
Restrictions:
• Units may not retreat into a space in unrest or a space containing
enemy units.
• Units may not retreat into a sea zone.
• Units may not retreat into an independent space or a space controlled
by another power unless that power is an ally of the retreating
power.
and, can whoever flags pressburg retreat the hapsburgs there as well?
what is this about then?
You have 4 Regulars besieging Buda, I have 4 Regulars inside Buda. You do not have more land units than there are in the fortification. So the siege is broken.
Edit: oh whoops.. I sort of presumed that you were besieging buda.. I'm fucking up again. You said Vienna, I read Buda. Mea Culpa.
I went back to Vienna dude after flagging Pressburg
Quote from: Tamas on June 23, 2012, 07:12:14 AM
I went back to Vienna dude after flagging Pressburg
I was expecting something ... more... AGRESSIVE from you ...
I was expecting something more like
Foreign recruits 4 mercs in vienna
Home Card 2 regular plus 1 mercs in vienna
Erasmus Move Chucky 5R + 5M to Buda flagging pressburg in the process
I was a bit disappointed.
Quote from: Viking on June 23, 2012, 06:02:47 AM
Quote from: Solmyr on June 23, 2012, 04:53:54 AM
Viking can you send a file numbered 043 that includes the 41 and 42 sent?
didn't I?
I'm fucking this up aren't I?
I think I sent a 41 then my mail provider gave me the papal and protty 41 and 42 so I sent out a 43 with those included.
Did people not get the 43?
I got an email but there was no attachment in it.
Me too.
England will pass
France builds a merc in Paris, and will pass the rest of the turn out. I sent a file that, as best I can tell, is correct, starting with the Prot correction file and running through France's move. SBR's up.
I'm gonna fix my shit when my turn comes around... sigh...
Quote from: Viking on June 23, 2012, 09:42:59 AM
I'm gonna fix my shit when my turn comes around... sigh...
It should be fixed in the 43 I sent out.
Quote from: Viking on June 23, 2012, 08:08:19 AM
Quote from: Tamas on June 23, 2012, 07:12:14 AM
I went back to Vienna dude after flagging Pressburg
I was expecting something ... more... AGRESSIVE from you ...
I was expecting something more like
Foreign recruits 4 mercs in vienna
Home Card 2 regular plus 1 mercs in vienna
Erasmus Move Chucky 5R + 5M to Buda flagging pressburg in the process
I was a bit disappointed.
I would have done that against Belgrade. Alas, you drew Zapolya
Papacy: Play Card as Event
#10: 2 / Clement VII
Message from Papacy:
2/2 Build Naval Squadron in Ravenna
Sent file based off of ulmont's 043 file.
Protestants make Habsburgs mercs demand pay. Not sending a file as Tamas may use a card to keep them.
Quote from: Solmyr on June 23, 2012, 10:37:04 AM
Protestants make Habsburgs mercs demand pay. Not sending a file as Tamas may use a card to keep them.
screw you :P
I dropped Schalmalkadic leauge to keep them.
Yeah. Bite me.
The Dice don't like me.... meh...
Playing my Home Card for OPS:
4/5: Conquest
5/5: since I can't do a damn thing with it, I take control of Geneva
Unless Solmyr doesn't stop spending the turn screwing me over, I will be passing it out.
Max, if you're passing out the turn, now would be a great time to say so, since Tamas and I are as well...
I'll be playing my last card.. (too many foreign wars) It's a really cool one, but ultimately not worth losing my army for another turn. Who is passing?
Quote from: Tamas on June 23, 2012, 12:39:43 PM
Quote from: Solmyr on June 23, 2012, 10:37:04 AM
Protestants make Habsburgs mercs demand pay. Not sending a file as Tamas may use a card to keep them.
screw you :P
I dropped Schalmalkadic leauge to keep them.
Yeah. Bite me.
Dude, you cannot use mandatory events for this. It says so specifically. If you want to keep your mercs you'll either have to use your home card or the other one you have left. And you'll need to play the League this turn.
tamas isn't passing then, but are the pope and protestant passing?
I'm not passing since I still have to play my home card at least.
I will not be passing.
waiting on tamas to fix his mercenary mess.
TBH, regardless of what anybody else is going to do I will be dealing with my foreign wars with my last card.
the Leauge is NOT a mandatory event yet. Why? Because it CANNOT be played as an event due to prerequisites
Quote from: Tamas on June 23, 2012, 04:47:20 PM
the Leauge is NOT a mandatory event yet. Why? Because it CANNOT be played as an event due to prerequisites
It's still a mandatory event, Tamas, just one that can't fire yet. You couldn't hold it until next turn, either.
What ulmont said. It still has to be played, but does nothing except give you 2 cp.
So why is it bad that I discarded it for 2cp?
Because you cannot discard mandatory events to keep the mercs.
Quote from: Tamas on June 23, 2012, 05:42:12 PM
So why is it bad that I discarded it for 2cp?
Just imagine you discarding the card just before the event goes "live" to prevent it from happening? The rule is to prevent gamey play like that.
I'm sorry, but it's gonna be your mercs or the über card you have on hand.
I'm inclined to just do my turn since nothing anybody else can or might want to do will affect my choice. Right now the remaining bits are
Tamas re-discard
Pope Turn
Protestant Turn (he has to see cards before he knows if he is going to pick them up/Presumably Tamas has printing press on hand)
Ottoman Turn (foreign wars need resolution and if I have any leftover cp I'll build some cavalry or corsairs)
Hapsburg Turn (spending his measly 2 cp exploration/colony/build ship/build army/hire merc)
I'm just gonna play my turn (out of sequence) and then wait until we get new cards....
Seriously, WTF missed with everythign in persia? Failure of leadership.
I'll do my winter when everybody else has played their cards.
I pass out my turn.
That's what you get for going out of turn.
I suspect the Prots are the only one going to play any more this turn, after Tamas unfucks his play, but if Max and Sbr could confirm (Sbr, you have a new pope now - which should be drawn from the deck and placed on the power card in ACTS - and as a result, you can save a card).
Quote from: ulmont on June 23, 2012, 07:05:57 PM
I suspect the Prots are the only one going to play any more this turn, after Tamas unfucks his play, but if Max and Sbr could confirm (Sbr, you have a new pope now - which should be drawn from the deck and placed on the power card in ACTS - and as a result, you can save a card).
I have one more card and I will play it this turn.
And I did put Clement's card out on CB. I assume that is what you meant, and not ACTS.
Quote from: sbr on June 23, 2012, 06:44:13 PM
That's what you get for going out of turn.
I was just trying to save us all time :cry:
Sbr, yeah, I meant cb. Just didn't see it in my file, not that I had bothered updating.
I am still not getting why I cannot play that card for 2CPs. Because that what this discard entails. I am not preventing ANYTHING by discarding it. It is not different than playing it as OPS when the Protestants have, say, 11 spaces.
So I am not changing my play unless somebody proves that it is okay to get rid of it for 2cps, but it is not okay to get rid of it for 2cps.
Quote from: Tamas on June 24, 2012, 03:04:44 AM
I am still not getting why I cannot play that card for 2CPs. Because that what this discard entails. I am not preventing ANYTHING by discarding it. It is not different than playing it as OPS when the Protestants have, say, 11 spaces.
So I am not changing my play unless somebody proves that it is okay to get rid of it for 2cps, but it is not okay to get rid of it for 2cps.
Proof? Here it is in the card's text.
Quote87 2 / Mercenaries Demand Pay
Target power loses all mercenaries unless they discard a card immediately. (Home cards may be used; mandatory events may not). Value of card determines number of mercenaries kept (target power chooses which are kept): 1 CP = 2 units; 2 CP = 4 units; 3 CP = 6 units; 4 CP = 10 units; 5 or 6 CP = all units retained.
GODDAMIT!
:P
Ok, Unpaid Mercenaries are discarded to keep my mercs (heh).
Schalmalkadic Leauge played to send an explorer, please next one to make a move indicate it on the map.
Fun turn, I spent it ruining the Ottomans, but before I could capitalize on it, the Protestant spent his turn ruining mine.
A totally wasted turn for everyone except France and the Papacy.
Well you started it. :P
Anyhow, England is up unless Max is passing (Ulmont said he'll pass I believe), then the Pope and me. After my play it'll be winter.
You can post your winter moves here if you don't think it will be affected by anyone's play.
My Winter: Cartagena stack goes back to Valladoid. Due to the closest fort rule, one German merc go to Antwerp, the other 2 to Prague (no, I don't want them in Vienna).
Ottoman Winter: Return all fleets to coron.
No French winter.
England doesn't seem to be in need of any Winter. I feel I can do the New World stuff
Except, Viking sent my replay back I think.
Sorry, I was out of town overnight and my phone went on the fritz.
I'll pass out the turn, no winter.
Ok, I can do Viking's last stuff.
So, I am doing that, winters, new world, and ending the turn.
Why didn't you roll for which explorers and conquistadors to use?
Quote from: ulmont on June 24, 2012, 11:38:42 AM
Why didn't you roll for which explorers and conquistadors to use?
Solmyr told me at turn 1 to use the random generator feature of the CB box. not cheat-free I grant you that, but I think we trust each other here well enough. You can see that I managed to draw my worst conquistador, too :D Did land me the Aztecs.
Turn ended, cards dealt. Go diplomacy!
As long as we all are going put of order I will play my 1 CP card on St petes here in a few minutes.
Oh I guess not. Wtf I said I was going to play ny last card.
Quote from: sbr on June 24, 2012, 11:55:14 AM
Oh I guess not. Wtf I said I was going to play ny last card.
our bad, sorry. Just go ahead and play it now as it was turn 2
Quote from: Tamas on June 24, 2012, 11:59:31 AM
Quote from: sbr on June 24, 2012, 11:55:14 AM
Oh I guess not. Wtf I said I was going to play ny last card.
our bad, sorry. Just go ahead and play it now as it was turn 2
It doesn't really matter so I won't bother.
It is one thing to skip someone with a card in their hand who has not said they are passing. It is another to skip someone who specifically said they are NOT going to pass.
I said I was going to play too. Especially as my home card was still unplayed. Tamas, learn to read. :P
Everyone was pressing for winter including you. :huh:
well YOU must spend your HC then. I thought you just forgot to mark it played in ACTS :P
goddamn. I was too anxious to move on.
Quote from: Solmyr on June 24, 2012, 05:07:14 AM
Anyhow, England is up unless Max is passing (Ulmont said he'll pass I believe), then the Pope and me. After my play it'll be winter.
You can post your winter moves here if you don't think it will be affected by anyone's play.
Was pretty clear I think.
:(
I am sorry.
make your HC move from last turn please, ASAP :P
So what's the scoop?
Also I don't see a move file 047? Viking's failure in the foreign wars was 46 and Tamas' end of turn was 48. Was there one in between I missed?
46 was my file. Viking sent it out twice, hence my naming of 48 48
Solmyr, I took your saved card into account, dont draw a 6th
47 was missed, yeah.
I sent out a 49.
How are we with wars btw? We never bothered updating that correctly in CB.
The Turko-Austrian war is the only one?
I suck at Cyberboard.
Edit: and the cavalry at Nezh goes to Istanbul (I forgot that one.. see sentence above)
Quote from: Tamas on June 24, 2012, 12:50:03 PM
How are we with wars btw? We never bothered updating that correctly in CB.
The Turko-Austrian war is the only one?
There's also Franco-English war over Scotland, though I suspect it won't last.
French / English war is over - see this post
http://languish.org/forums/index.php/topic,7767.msg433206.html#msg433206
And subsequent acceptance by England.
Are we in negotiations then?
Quote from: Maximus on June 24, 2012, 04:27:34 PM
Are we in negotiations then?
Not sure. Some people are in such a hurry to get somewhere that they are not only skipping players' turns but they are skipping entire phases of the game.
You gotta be kidding me... not enough that Solmyr will again be busy helping the Ottomans instead of, IDK, having more than 4 protestant spaces, he gets his payment via cheating.
:P
I gave the card back for now. :P
1 - I thought I was finished with diplomatization (apparently I wasn't - I am demanding tribute from the pope as we speak)
2 - As I understand it cards are given in impulse order and I go first. So I didn't see any real issue with it.
The card was given for services rendered (Pirate Haven) - not for future services.
QuoteWhen this time limit is reached (or discussions have ended), each power (in Impulse Order) declares any agreements it has made that will result in a change in the game state. Announcements can be made as individual items, or as a group of agreements that need to be ratified together. All powers involved in an agreement that follow later in Impulse Order must confirm all the contents of this declaration when it is their turn in the Impulse Order. If they do not confirm the full deal, NONE of the items in the agreement take effect. If the agreement is confirmed by all parties, the players immediately change the game state by updating diplomatic status, marking and moving loaned naval squadrons, returning army leaders, changing political control of spaces, drawing random cards, and exchanging mercenaries.
In other words, all agreements must be confirmed before they are enacted. And, in theory, if you were giving a card draw to someone else, they would receive it before me since I am the last to confirm agreements. Not to mention the fact that you are offering a card draw may influence the diplomacy of other people.
I believe I'm done with negotiations.
And I am as well.
Me too
Same here.
Quote from: Viking on June 25, 2012, 11:10:31 AM
apparently I wasn't - I am demanding tribute from the pope as we speak
:huh:
either way
:moon:
sbr, a classic Papal mistake is to give too cheap a divorce. Don't do it. :P
Or, considering England is untouched by anyone, think before giving them free 5 VP at all. :P
I'm done as well.
if everyone is done but ulmont, he must be done as well out of statistical necessity :D
Viking, start the declaration process.
If 5 Players are Done the the 6th player is done as well. We can move on to announcements.
Ottomans announce the following agreements.
Hapsburgs - agree to pay tribute and give one card draw, ottomans stoop to accept their offer of white peace.
Protestants - we greet our fellow believers in the book and send luther a gilded koran as well as one card draw in the hopes that he translates the Koran and Hadith rather than the old and new testaments.
Habsburg announcement:
In acceptance of the Ottoman white peace offer, I give them a card draw.
as sol said. Deals are concluded in the order they are confirmed, so the first thing that happens diplomatically is that you send me 1 card - which can be sent on to the protestants.
Quote from: Viking on June 26, 2012, 04:51:54 AM
as sol said. Deals are concluded in the order they are confirmed, so the first thing that happens diplomatically is that you send me 1 card - which can be sent on to the protestants.
meh.
BTW, I forgot to give the plus one regulars for winter for people, so whoever will be sending a file next time, should take care of that.
I can do the next file, also need to add Bullinger to Protestant debaters and uncommit Luther.
Quote from: Tamas on June 26, 2012, 04:48:40 AM
Habsburg announcement:
In acceptance of the Ottoman white peace offer, I give them a card draw.
You've essentially obliterated the Ottomans, yet you're paying them for peace?
Quote from: Habbaku on June 26, 2012, 09:18:34 AM
Quote from: Tamas on June 26, 2012, 04:48:40 AM
Habsburg announcement:
In acceptance of the Ottoman white peace offer, I give them a card draw.
You've essentially obliterated the Ottomans, yet you're paying them for peace?
I ALMOST obliterated them. But Protestants spent last turn delaying me and removing my cards, and Viking beefed up the Buda garrison before I could move in and kick his ass.
:whistle:
Quote from: Solmyr on June 26, 2012, 09:29:52 AM
:whistle:
Enjoy your 4 protestant spaces and 20VP Papacy :P
Hey, I'm just making you all realize that the Papists are dangerous. :P
Quote from: Habbaku on June 26, 2012, 09:18:34 AM
Quote from: Tamas on June 26, 2012, 04:48:40 AM
Habsburg announcement:
In acceptance of the Ottoman white peace offer, I give them a card draw.
You've essentially obliterated the Ottomans, yet you're paying them for peace?
The question in discussion wasn't who should pay for the peace the discussion was how much Tamas should pay for peace. Apparently Tamas realized that spending all his cards maintaining a status quo with the turk wasn't exactly promising when he watched english and french colonisation/conquest/exploration attempts.
Quote from: Viking on June 26, 2012, 10:09:22 AM
The question in discussion wasn't who should pay for the peace the discussion was how much Tamas should pay for peace. Apparently Tamas realized that spending all his cards maintaining a status quo with the turk wasn't exactly promising when he watched english and french colonisation/conquest/exploration attempts.
That's funny. He's sent at least 3 times as many attempts is I have, and succeeded on most of them.
No announcements.
No announcements.
I assume the Pope has no announcements either as nobody announced anything concerning him (unless he's granting the English divorce for nothing). Protestants accept the Turkish card.
I've sent a file (number 50) with addition of winter regulars and a few fixes for war markers. People should be able to post their SD, if any. Europe is at peace, though. :)
Nope nothing from me.
No SD from me.
I am declaring war on Genoa unless Ottomans want to do a declaration of war which might concern me.
:o
Quote from: Tamas on June 26, 2012, 12:24:08 PM
I am declaring war on Genoa unless Ottomans want to do a declaration of war which might concern me.
I'm not declaring war on anybody I need to declare war on to attack. So no DOW's from the sublime Porte.
I considered a Papal DOW, but Protestant tribute was lacking.
My spring deployment is 3 regulars to belgrade.
I'm still waiting on that English DoW.
Quote from: ulmont on June 26, 2012, 03:39:53 PM
I'm still waiting on that English DoW.
Apart from me england gets free dows on anybody he is legally allowed to dow for the moment. If england does choose to dow me I'm doing precisely the same thing I'm doing already.
Quote from: Viking on June 26, 2012, 03:42:26 PM
Apart from me england gets free dows on anybody he is legally allowed to dow for the moment.
Not quite true, actually.
No DoW
DoW Genoa.
SD:
Francis, Montmorency, 4r+3s+4m from Paris to Grenoble.
You people skipped my SD :P
Everyone from Valladoid (two leaders and 6 units) to Barcelona
Hapsburgs and Valois both declare war on genoa?
Was this done independently or is this some ruse agreed by the two sides to get into war at the least cp cost?
Quote from: ulmont on June 26, 2012, 03:44:46 PM
Quote from: Viking on June 26, 2012, 03:42:26 PM
Apart from me england gets free dows on anybody he is legally allowed to dow for the moment.
Not quite true, actually.
he gets free dows on spain, france and scotland. But you are right, he could have declared war on genoa or the papacy.
once the papal sd is done I can start my turn.
Quote from: Viking on June 26, 2012, 04:37:00 PM
once the papal sd is done I can start my turn.
Dude, you can start your turn pre-papal SD and you know it.
Quote from: Viking on June 26, 2012, 04:27:17 PM
Hapsburgs and Valois both declare war on genoa?
Was this done independently or is this some ruse agreed by the two sides to get into war at the least cp cost?
I'm guessing Ulmont has Foul Weather.
Quote from: Viking on June 26, 2012, 04:37:00 PM
once the papal sd is done I can start my turn.
Once again I already said I had no SD. Does anyone read this thread?
Quote from: sbr on June 26, 2012, 11:48:00 AM
No SD from me.
Quote from: Habbaku on June 26, 2012, 05:06:34 PM
Quote from: Viking on June 26, 2012, 04:27:17 PM
Hapsburgs and Valois both declare war on genoa?
Was this done independently or is this some ruse agreed by the two sides to get into war at the least cp cost?
I'm guessing Ulmont has Foul Weather.
I'm not sure Tamas is willing to spend the CPs to siege first impulse and/or I have faith in his ability to botch the first assault.
You can't besiege a space that's not under siege by an ally or someone you're at war with. Are you allied to him?
Oh, motherfucker. Guys, can I back that up?
Tamas can't land in genoa, there are fleets there. He has to land in nice. So, he can get to genoa if he expends a 5 cp card.
1/5 move fleets including cartagena to GoL
3/5 move army from barca via GoL to nice
5/5 move army across pass from nice to genoa putting genoa under siege.
he isn't allied to the pope, so the much easier method of teleporting to naples, building two mercs and marching with 2R2M to genoa is easy peasy.
Ulmont has it much easier, he only needs 3 cp to get to genoa and can use cards to build a fleet in marseille (2cp) and sail both fleets to GoL (1cp) to be able to siege it (1cp) in the next turn.
QuoteThe active power must have placed the space under siege during
a previous impulse.
that is the wording in the rules. If the hapsburgs put the place under siege you cannot assault it. You can only assault if you put the place under siege yourself.
Eh, fuck it, we'll see if Tamas wants to blow 5 CP to siege Genoa now or not.
Quote from: ulmont on June 26, 2012, 06:36:47 PM
Oh, motherfucker. Guys, can I back that up?
I'm conflicted.
I don't like knowledge of the rules to be a factor in the outcome of the game. So, if you thought that you could assault tamas' already started siege then I'm inclined to agree to taking that back.
But then again, since you both declared war on genoa you almost certainly were open to the possibility that tamas, moving first, would not only get there first but assault first. So, in total I'm inclined to oppose you taking that back. Roxelana only works for Ottomans iirc.
OK then... moving on...
I play Janissaries to place 4 Regulars on my foreign war card. 8 dudes couldn't win that war, lets see if 12 dudes can.
Tamas, do you have any 5 cp cards to blow to get to genoa first?
(I didn't include french or spanish spring deployments I'm operating under the assumption that Tamas and ulmont know this better than me). I don't really like touching other peoples' counters.
Quote from: Viking on June 26, 2012, 07:02:57 PM
(I didn't include french or spanish spring deployments I'm operating under the assumption that Tamas and ulmont know this better than me). I don't really like touching other peoples' counters.
Part of the pain of playing the Ottomans is to have to implement all the diplomatic shit and spring deployments.
Quote from: ulmont on June 26, 2012, 07:03:49 PM
Quote from: Viking on June 26, 2012, 07:02:57 PM
(I didn't include french or spanish spring deployments I'm operating under the assumption that Tamas and ulmont know this better than me). I don't really like touching other peoples' counters.
Part of the pain of playing the Ottomans is to have to implement all the diplomatic shit and spring deployments.
Bummer, too late, I'll do that next turn, I'm sure Tamas will do it this one.
Quote from: Viking on June 26, 2012, 06:56:39 PM
OK then... moving on...
I play Janissaries to place 4 Regulars on my foreign war card. 8 dudes couldn't win that war, lets see if 12 dudes can.
It's a bit late now because you're so committed, but...why so eager to win the war? Why not just write off the 5 troops on the war and let it go forever? You're spending more troops and more CPs to finish it off and 'win' it, but that just means the possibility is there for it to happen again at a later date (since it goes right back into the deck when the war is over).
initially I desperately needed to get them back since I was reduced to 3 regulars on the regular map. (one in belgrade and two in algiers). My plan for winning the war quickly and getting my army back to the front was to re-enforce with jannisaries and win the battles. Statistically I would have been fine. But then again statistically I should have won the battle of vienna.
I'll be building up a 5 Cav reserve quickly to make sure that I can shrug off any foreign war card. Right now I have 24 regulars and 2 cav on the map. I'm not suffering from the sunk cost fallacy. I needed the guys back quickly, but my dice rolling was so atrocious that they were stuck there forever, fortunately Tamas is about as decisively viscious as a care bare on valium.
Quote from: Viking on June 26, 2012, 07:49:34 PM
fortunately Tamas is about as decisively viscious as a care bare on valium.
Sad, but true. He'd rather pick on NPCs than go after the Ottomans when they're weak.
He'll reap the whirlwind on that matter when the Turks encamp in Vienna, I've no doubt.
Quote from: Viking on June 26, 2012, 04:31:02 PM
Quote from: ulmont on June 26, 2012, 03:44:46 PM
Quote from: Viking on June 26, 2012, 03:42:26 PM
Apart from me england gets free dows on anybody he is legally allowed to dow for the moment.
Not quite true, actually.
he gets free dows on spain, france and scotland. But you are right, he could have declared war on genoa or the papacy.
I suspect he'll be using his home card to marry Margaery Tyrell.
Quote from: Habbaku on June 26, 2012, 08:14:05 PM
Quote from: Viking on June 26, 2012, 07:49:34 PM
fortunately Tamas is about as decisively viscious as a care bare on valium.
Sad, but true. He'd rather pick on NPCs than go after the Ottomans when they're weak.
He'll reap the whirlwind on that matter when the Turks encamp in Vienna, I've no doubt.
Well, forgive me for not taking my less than 50% chance of taking a fully garrisoned Buda in a single impulse, after I spent half of my turn dodging he Protestant and losing cards to him left and right. Funnily enough he still hasn't converted shit, but made sure I must look for his home turf for VPs. :P
This wasn't the original plan, but France felt like throwing a card away on a DoW, so I am playing my HC as OPS:
1/5: naval move, squadron in Naples to Tyrrhenian Sea, squadron in Cartagena to Gulf of Lyon, 3 squadrons in Gibraltar to Barbary Coast
3/5: Charles, Duke of Alva, 5 regulars naval transport to Nice
5/5: Charles, Duke of Alva, and 5 regulars move to besiege Genoa
Quote from: Viking on June 26, 2012, 06:41:44 PM
Tamas can't land in genoa, there are fleets there. He has to land in nice. So, he can get to genoa if he expends a 5 cp card.
1/5 move fleets including cartagena to GoL
3/5 move army from barca via GoL to nice
5/5 move army across pass from nice to genoa putting genoa under siege.
he isn't allied to the pope, so the much easier method of teleporting to naples, building two mercs and marching with 2R2M to genoa is easy peasy.
Ulmont has it much easier, he only needs 3 cp to get to genoa and can use cards to build a fleet in marseille (2cp) and sail both fleets to GoL (1cp) to be able to siege it (1cp) in the next turn.
You basically told Tamas what to do... I have some doubts if he'd made it on his own :secret:
veeery funny :rolleyes:
Quote from: szmik on June 27, 2012, 01:56:36 AM
You basically told Tamas what to do... I have some doubts if he'd made it on his own :secret:
Never underestimate the power of the diplomacy of the Sublime Porte.
A healthy son is born to Henry.
Do the VPs get added now or when he inherits?
Now.
Quote from: Tamas on June 27, 2012, 04:45:11 PM
Quote from: Maximus on June 27, 2012, 04:09:13 PM
A healthy son is born to Henry.
:o
Yup. And Antwerp looks eminently sackable, too.
On another note, France builds another chateau. Over to sbr.
Play Home Card Leipzig Debate to call debate. Debate is in English and the Pope will use Eck. Only available opponent is Tyndale.
Pope wins 3-2. I will convert Kassal and Erfurt.
Quote from: sbr on June 27, 2012, 05:50:06 PM
Play Home Card Leipzig Debate to call debate. Debate is in English and the Pope will use Eck. Only available opponent is Tyndale.
Pope wins 3-2. I will convert Kassal and Erfurt.
A 3-2 win only lets you convert one space (unless Aleander and his bonus were in play, which they weren't) so pick one of those 2.
Also, as an FYI, you probably should have sent a random opponent first to commit Tyndale, then sent in Eck to try and burn him.
Weird, I wonder why I had the idea that the winner always just flipped 2 spaces. Even my aborted debate last turn, which I won 3-0, I only tried to flip 2 spaces before Sol mentioned his Wartburg.
EDIT: Sol can have Erfurt back.
Quote from: sbr on June 27, 2012, 08:42:43 PM
Weird, I wonder why I had the idea that the winner always just flipped 2 spaces.
Dunno.
Quote from: 11.5, part 7One side has more hits: The difference in the hit total is the number of spaces that the winning side may flip to their religious influence. All spaces flipped must be in the language zone in which the debate was held if possible. Once all spaces in the chosen language zone are flipped to the winning denomination, additional hits are then used to flip spaces in any other language zone. Spaces flipped to Protestant influence must be eligible for a Reformation attempt as specified in Step 1 of the Reformation Procedure. Spaces flipped to Catholic influence must be eligible for a Counter Reformation attempt as specified in Step 1 of the Counter Reformation Procedure. The result of the debate may be modified if Aleander or Campeggio was the final Papal debater, as specified by their debater bonus text, assuming they were not committed prior to this round of the debate.
Quote from: ulmont on June 27, 2012, 08:47:36 PM
Quote from: sbr on June 27, 2012, 08:42:43 PM
Weird, I wonder why I had the idea that the winner always just flipped 2 spaces.
Dunno.
Yeah, I went back and re-read that rule after I saw your message I just have no idea why I thought it was 2 spaces no matter what.
Nice try, szmik, but good job rereading the rules and deleting your post. :P
Quote from: ulmont on June 27, 2012, 09:04:09 PM
Nice try, szmik, but good job rereading the rules and deleting your post. :P
damn, it was on for like 5s :hmm:
:hmm:
:hmm:
:D
Quote#78: 3 / Frederick the Wise
Convert the two German-speaking and Catholic spaces nearest to Wittenberg to Protestant religious influence. Protestant player choose between equidistant spaces. Protestant may then pick up Wartburg and add it to his hand if that card is in the discard pile.
Message from Protestant:
Converting Leipzig and Nuremberg. Grabbing Wartburg from the discards.
Over to Ottomans. If someone is going to play a nasty event on me, give me a chance to decide whether to Wartburg it. :P
Resolved foreign war, 12 regulars return to istanbul. On to Tamas
#87: 2 / Mercenaries Demand Pay
Message from Hapsburgs:
take control of Nice and Pavia
Solmyr, Viking, and me, we all forgot to indicate the fresh Protestant conversions. Which is a shame, as they are the first since turn 1.
I sent a file with my conversions and other fixes. :huh:
On another note Tamas, you cannot control those spaces, because Genoese enemy units are also adjacent to them. Not to mention Nice is across a pass.
Or, to be more precise:
You cannot control Nice because your units are across a pass, and thus not considered adjacent. You could move a unit into Nice to then control it, as you have LOC to it while your ship is in Gulf of Lyon.
You cannot control Pavia because a) enemy Genoese units are also adjacent to it, and b) you have no LOC to it because you do not control Genoa. Until you take Genoa, you cannot control it even if you move a unit there, due to b).
In other words, if your assault force drops to same or less as the Genoese, it will be completely destroyed. :P
Viking's file didn't have those. I'll correct it.
And you are right about my move, so I'll be naval-moving my regulars from Barcelona to Nice from those 2 CPs.
File is coming.
I was wrong about Viking's file, I am sending now my correct one.
he has loc now, why not just assault?
Quote from: Viking on June 28, 2012, 03:49:56 AM
he has loc now, why not just assault?
because in case of freakish un-luck, I wont kill any defenders while they score 3 hits and my stack with my leaders go buh-bye
so you are waiting for ulmont to play his combat cards as ops?
Quote from: Viking on June 28, 2012, 04:06:59 AM
so you are waiting for ulmont to play his combat cards as ops?
no. I am waiting to create a flagged adjacent space I can retreat to if he decides to waste any more cards on this.
But I don't think he wants to. I gave him Metz for basically free, he is in no need of Genoa.
England sends an explorer and builds
France sends an explorer.
Unsanitary camp on the turk stack in Istanbul.
Quote from: sbr on June 28, 2012, 10:32:37 AM
Unsanitary camp on the turk stack in Istanbul.
:wub:
I assume Viking will drop 2 regulars and 2 cavalry. Will incorporate that in my file.
Quote5 / Printing Press
The attacker rolls 1 extra die during Reformation attempts for the rest of the turn. Place Printing Press Active marker on the Turn Track. Protestant player makes 3 Reformation attempts targeting all language zones immediately
Sadly, the dice still hate me and only Augsburg converts.
Ulmont, you can play that card we agreed on, now.
Quote from: Solmyr on June 28, 2012, 02:30:26 PM
Ulmont, you can play that card we agreed on, now.
'k.
Quote from: sbr on June 28, 2012, 10:32:37 AM
Unsanitary camp on the turk stack in Istanbul.
How does that old saying go, oh, yes, never trust an Italian with the water supply.
Go Viking!
Ottoman: Play Card as Operations
#96: 3 / Sale of Moluccas
Message from Ottoman:
1/3 move boats 1 fleet to agean rest to ionian and barbary coast
3/3 suleiman, ibrahim and 5 regulars to malta
Isn't Malta owned by Habsburgs? How are you moving there?
Quote from: Solmyr on June 29, 2012, 07:51:15 AM
Isn't Malta owned by Habsburgs? How are you moving there?
The Sultan had a dream of the future and woke screaming we must destroy the kniggots hospitalier on malta!
The vizir, thinking that it was a strange thing to say since the kniggots are on rhodes, prepared and executed an invasion of rhodes.
#79: 3 / Fuggers
Message from Hapsburgs:
Draw 2 cards from deck. You draw 1 less card next turn. Place a "-1 Card" marker on the appropriate power card until next turn as a reminder
no file
England sends a colony.
France triggers the Marburg Colloquy:
Quote5 / Marburg Colloquy
If either Luther or Melanchthon is uncommitted AND either Zwingli or Oekolampadius is uncommitted, Protestant player commits 1 debater from each pair. The Protestant player then makes a number of Reformation attempts equal to the total of their debate value targeting all language zones. Remove from deck if played as event.
So Solmyr is up to implement that, and then Sbr is up to play.
Melanchthon and Zwingli get together in Marburg, have a rave party. Everything converts except the important space.
File sent with all the markers added and Marburg implemented.
Stop bothering with Mainz, you have tried 3 times and it hasn't worked. It never will.
Quote from: sbr on June 29, 2012, 11:07:09 AM
Stop bothering with Mainz, you have tried 3 times and it hasn't worked. It never will.
:blurgh:
By the way sbr, if you are going to do more debates, remember that I can potentially insert Luther and/or Bullinger into them, so give me some time to decide on that. ;)
Quote from: Solmyr on June 29, 2012, 11:11:58 AM
By the way sbr, if you are going to do more debates, remember that I can potentially insert Luther and/or Bullinger into them, so give me some time to decide on that. ;)
Sbr, don't worry about it. Solmyr can only insert Luther into Germany...so don't debate in Germany. And Solmyr will always insert Bullinger into the second round of a debate, so just assume it and move on.
Quote from: ulmont on June 29, 2012, 11:25:13 AM
Quote from: Solmyr on June 29, 2012, 11:11:58 AM
By the way sbr, if you are going to do more debates, remember that I can potentially insert Luther and/or Bullinger into them, so give me some time to decide on that. ;)
Sbr, don't worry about it. Solmyr can only insert Luther into Germany...so don't debate in Germany. And Solmyr will always insert Bullinger into the second round of a debate, so just assume it and move on.
Can Bullinger go into the second round in any language?
Yes.
Also Schmalkaldic League played. I sent a file with all the moves, I am pretty sure I got it right.
You might want to pack a lunch before watching it, I am sure it wasn't the most efficient counter moving in history.
I'll do the necessary fixes. :) Zurich stays independent since it's not a Protestant home space. And you didn't need to put Prot control markers on everything since it's already the default on the map itself.
Quote from: Habbaku on June 29, 2012, 11:37:05 AM
Yes.
How do you magically insert information into the rules and on markers on my PC? Every time I ask a question and get an answer from you I go back and look again and it is right there. :ph34r:
Quote from: sbr on June 29, 2012, 11:39:37 AM
Quote from: Habbaku on June 29, 2012, 11:37:05 AM
Yes.
How do you magically insert information into the rules and on markers on my PC? Every time I ask a question and get an answer from you I go back and look again and it is right there. :ph34r:
That's how he annoys us.
Well, the Habsburg hordes are about to roll over me. I just hope our neighbors realize why that will be a bad thing for them. :P
Quote from: Solmyr on June 29, 2012, 11:54:30 AM
Well, the Habsburg hordes are about to roll over me. I just hope our neighbors realize why that will be a bad thing for them. :P
What Habsburg hordes? :huh:
You have hordes compared to me. :P
I'm willing to discuss things next turn though.
Quote from: Solmyr on June 29, 2012, 12:17:11 PM
You have hordes compared to me. :P
I'm willing to discuss things next turn though.
as am I. But you can take your turn, RIGHT NOW.
:P
I did, converting a bunch of more stuff. It's Viking's turn.
I told you not to bother with Mainz.
They will see the light sooner or later.
Quote from: Tamas on June 29, 2012, 01:18:27 PM
Quote from: Solmyr on June 29, 2012, 12:17:11 PM
You have hordes compared to me. :P
I'm willing to discuss things next turn though.
as am I. But you can take your turn, RIGHT NOW.
:P
Tamas willing to peace while playing Ha
psburgs? :hmm:
Unheard of... price must be heavy.
I'd make peace with him, too. Great way to gain cards.
Quote from: Habbaku on June 29, 2012, 03:39:56 PM
I'd make peace with him, too. Great way to gain cards.
How long you think it will take until Tamas remembers he can't actually peace out with the Protestants?
Shouldn't be hard for one with no troops and one who doesn't want to fight anyone to draw up the plans for an extended sitzkrieg
Assholes :lol:
I assaulted Rhodes successfully and built some cav and corsairs. Tamas next.
Genoa is conquered at the cost of 2 Habsburg regulars.
Built stuff.
Built stuff.
Played Venetian Alliance. I put hexagonal markers on the Fortresses of Corfu and Candia, was that right?
Yes, and also on Zara. And a square marker on Venice of course.
Quote from: Solmyr on June 30, 2012, 12:20:31 PM
Yes, and also on Zara. And a square marker on Venice of course.
Right. I got Zara and Venice I just wasn't 100% sure about the forts.
Also that got me my 4th card, can someone update that in ACTS before the next turn please.
Did you send a wrong file? It doesn't agree with the board after the French move.
Quote from: Solmyr on June 30, 2012, 12:23:45 PM
Did you send a wrong file? It doesn't agree with the board after the French move.
No but now that I think for a minute I did screw up a minor bit (I think). After I did everything I save the move file and saved my game then closed it. Then I remembered that I hadn't updated the VPs so I went back and when I saved the move a second time I overwrote the old move file. :Embarrass:
Okay, I'll fix your markers in my file.
The electorates have seen the light. Off to Viking.
uhm, rules sez that from Schalmalkalalaladic League, converting an electorate under Habsburg control doesnt net you the regulars from it, only if you achieve political control when converting, for which I'd assume you have to, like, besiege it.
Oh okay, sorry about that. Next person can move those troops back then.
Ottoman fleets assemble. Over to Tamas..
#93: 3 / Revolt in Ireland
Message from Hapsburgs:
2/3: send an explorer
3/3: control Pavia
Built more stuff
ulmont is passing out the turn.
I played Papal Bull and dumped all 4 CP into St Pete's.
Off to the heretics.
Built stuff. Over to Viking.
I'm passing out the turn unless somebody does anything nasty to me.
playing Cabot as event, placing Habsburg Cabot.
No file.
Like Viking, I will be passing out the turn unless someone does a nastiness.
Passing out the turn as well
I will pass out the turn also.
Okay, I started doing some end of turn admin stuff and Tamas still needs to change his last play, because he already sent an explorer this turn and Cabot is thus not allowed (one explorer per turn, Cabot counts against this).
The file I sent contains the new regulars in each capital for the winter, so don't add those again. Otherwise people are free to post their winter moves.
Quote from: Solmyr on July 02, 2012, 03:06:23 PM
Okay, I started doing some end of turn admin stuff and Tamas still needs to change his last play, because he already sent an explorer this turn and Cabot is thus not allowed (one explorer per turn, Cabot counts against this).
The file I sent contains the new regulars in each capital for the winter, so don't add those again. Otherwise people are free to post their winter moves.
R you sure about this, because France had both cabot and an explorer last turn I believe. Cabot had no result so not much changed, but still.
but you are probably right, so lets build a merc in antwerp from that one point
20.2 says cabot does not count against the limit of 1
And I will move everything to Rome for winter.
Quote from: sbr on July 02, 2012, 03:51:29 PM
20.2 says cabot does not count against the limit of 1
ah. so my Cabot play stands then.
Ah sorry, thought I read somewhere it counted against the limit. Then people should post their winter and someone can roll for the explorers (including Cabot, who isn't on the map in CB).
ok people tell me your Winters and I'll make the file, together with new world stuff
my winter:
Charles, Alba, 1 regular from Genoa to Valladoid
2 regulars from Nice to Valladoid
squadron from Gulf of Lyon to Genoa
squadron from Tyrrhenian Sea to Naples
3 squadrons from Barbary Coast to Gibraltar
No winter moving for me.
Quote from: sbr on July 02, 2012, 03:52:35 PM
And I will move everything to Rome for winter.
not leaving a single unit in florence?
Winter
All fleets to coron
Army at rhodes and cav at nezh go to istanbul with all units and leaders.
Monty / Francis stack back to paris
ok, I will go with the assumption that Max will leave the 3 regulars in Calais and move back the 4 mercs to London but he will be free to change it, obviously. Rolling new world. I am switching to roling for explorers and not CB-drawing them
No new discoveries for the regular Habsburg and France explorers, but the weakest of the bunch, the English one, can either discover Amazon River, or go for the pacifist strait and circumnagivation.
While we wait for Max, I'll rol Cabot as well.
heh, I rolled a modified 10 for Cabot as well. It is England's turn to choose though,
It's pretty crappy trying to fish out the explorer you want from the tray in CB, I dunno why you cannot use it directly.
Quote from: Solmyr on July 03, 2012, 07:39:44 AM
It's pretty crappy trying to fish out the explorer you want from the tray in CB, I dunno why you cannot use it directly.
well ACTS is the guaranteed cheat-free way.
Everyone can see that you only drag out one explorer in CB, you cannot see them in advance, and it's a random draw, not much possibility for cheating there.
Quote from: Solmyr on July 03, 2012, 07:47:53 AM
Everyone can see that you only drag out one explorer in CB, you cannot see them in advance, and it's a random draw, not much possibility for cheating there.
yes. And I wouldnt accuse anyone on Languish with cheating.
But it IS pretty easy in CB, hence it is customary to move random stuff to ACTS. Why is it easy? Because someone draws something they dont like, they can just cancel the recording and start over, without anyone ever knowing.
I'll take the Amazon
Quote from: Maximus on July 03, 2012, 08:44:32 AM
I'll take the Amazon
ok, Cabot goes for the Paicif then and gets eaten by cannibals
why do we have Zapolya in the discard pile? It was played as an event last turn and thus should be out of the deck for good
Quote from: Tamas on July 03, 2012, 09:02:52 AM
why do we have Zapolya in the discard pile? It was played as an event last turn and thus should be out of the deck for good
"Discard" is really the wrong word for that pile on ACTS. Note that Zapolya is also in the "Removed Cards" pile.
Yeah, all removed cards also show up in the discards in ACTS. You just have to check both.
I am going to end the turn in ACTS shortly, so scream fast if you have any problems with that
Make sure you check the hand size. :P
It should be 6/10/5/5/5/6 if I'm not mistaken.
Quote from: Solmyr on July 03, 2012, 09:10:20 AM
It should be 6/10/5/5/5/6 if I'm not mistaken.
almost, I get -1 for fuggers
cards have been dealt. I declare diplomacy phase to be open
Heh, I wonder how I managed to calculate 17 vp for myself. It's actually 12 (6 for Prot spaces, 6 for electorates).
Quote from: Solmyr on July 03, 2012, 09:16:21 AM
Heh, I wonder how I managed to calculate 17 vp for myself. It's actually 12 (6 for Prot spaces, 6 for electorates).
oh
Well 13 now with Calvin and Cranmer popping up. :P
any more diplomacy?
I think I am done.
BTW, I'm done.
Nothing here.
I'm done.
Done here
:ph34r:
Let's announce then.
No deals ,but just in case, I accept any cards anybody wants to give me.
Habsburg offers an allaince to the Pope.
Also I accept any mercenaries anyone would feel like giving to me.
England offers the Habsburgs 4 mercs.
:ph34r:
No announcements.
The Pope accepts the Habsburgian alliance offer. The Pope also offers the HRE 2 mercs.
No announcements here. Time for war declarations.
I declare war on the hapsburgs, piracy is just soo much easier when I can sink his fleets at sea before rolling piracy hits.
Remember to discard a card to pay for DOW costs. ;)
No dows
No DoWs
Dow haps
I'm a lover, not a fighter.
No Dow
Quote from: sbr on July 05, 2012, 08:20:22 PM
I'm a lover, not a fighter.
...except against the Florentines.
Quote from: sbr on July 05, 2012, 08:22:44 PM
Quote from: Habbaku on July 05, 2012, 08:22:18 PM
Quote from: sbr on July 05, 2012, 08:20:22 PM
I'm a lover, not a fighter.
...except against the Florentines.
They had it coming. :homestar:
"Among other evils which being unarmed brings you, it causes you to be despised."
yeah... they never should have let that guy write his book.. the damn pope read it....
The Florentines felt threatened. The Pope put them under God's wing. :pope:
Quote from: sbr on July 05, 2012, 08:29:32 PM
The Florentines felt threatened. The Pope put them under God's wing. :pope:
Of course they felt threatened, they had you as a neighbor.
meh, I forgot that the received mercs must go to capitals.
Alright then, the 4 ex-English mercs go to Vienna. the two ex-Papal mercs go to Valladoid.
Ottoman SD is next.
Aren't we waiting on protestant dows as well?
but, still..
Sul, Ibr, 11Reg, 1 Cav to Buda
leaving the free 1 Reg in Istanbul.
I don't think the Protestants are in any shape to have a second war.
#102: 3 / Spring Preparations
Message from Hapsburgs:
Not playable by Protestant or any power that doesn't control their capital. Play during Spring Deployment Phase. Add 1 regular to capital (add 1 to each if Hapsburg). Formation moving during spring deployment may cross passes, move more than 5 units by sea, and cross sea zones where other powers have fleets
1 regular to Valladoid, 1 regular to Vienna
Habsburg SD: Charles, Alva, 5 regulars, 2 mercs from Valladoid to Genoa
Henry, Brandon and 5 regs from London to Calais.
File coming
5r+5m+3s+leaders to Grenoble.
Papal SD?
Nope no Papal SD.
Ottomans try and fail to pirate the ionian.
Viking ulmont gave the winter regulars to everyone already
Ottoman interception fails, and the Spanish navy converges in the Gulf of Lyon
The sheep are calling. Scots return to the highlands.
1-2 Raise 2 mercs;
3-4 Francis, Montmorency, 5r+7m to Turin (intercept possible);
5 Francis, Montmorency, 5r+7m to Genoa (avoid battle possible).
Tamas can fight in Turin, fight in Genoa, or run away from Genoa.
Habsburg armies lose 6-2, what a fucking disaster of epic proportions.
Tamas chose to fight in Genoa, and lost a battle 6-2. French lose 2 mercs, Hapsburgs lose 2 mercs and 4 regulars. The 3 remaining regulars and the leaders:
"2 Habsburg regulars retreat inside Genoa. 1 regular and both leaders to Florence"
Played fuggers to draw 2 cards. No file.
Quote from: Tamas on July 06, 2012, 01:52:54 PM
Habsburg armies lose 6-2, what a fucking disaster of epic proportions.
At least we know you don't have any combat cards.
I know Tamas is losing, but who's winning? France, now?
Quote from: Habbaku on July 06, 2012, 03:43:07 PM
I know Tamas is losing, but who's winning? France, now?
Tamas is still winning. One point ahead of Max, ulmont and sbr, I'm three points behind and solmyr is way out of it.
Montmorency gets the head chop.
Sent the file, hopefully correct as there was a numbering mixup.
Quote from: Solmyr on July 06, 2012, 04:04:59 PM
Montmorency gets the head chop.
Because nothing says "sane Protestant player" like "playing event cards for the Hapsburgs."
:whistle:
Quote from: Viking on July 06, 2012, 03:59:22 PM
Quote from: Habbaku on July 06, 2012, 03:43:07 PM
I know Tamas is losing, but who's winning? France, now?
Tamas is still winning. One point ahead of Max, ulmont and sbr, I'm three points behind and solmyr is way out of it.
:lol: It's cute that you think the Habsburgs being 1 VP ahead means they're winning.
Quote from: ulmont on July 06, 2012, 04:11:42 PM
Quote from: Solmyr on July 06, 2012, 04:04:59 PM
Montmorency gets the head chop.
Because nothing says "sane Protestant player" like "playing event cards for the Hapsburgs."
Woof. I hope the English/Habsburgs paid a good price for that. Monty getting the axe is srs biznes.
QuoteOttoman: Play Card as Operations
#52: 4 / Michelangelo
Message from Ottoman:
1/4 Fleet to North African Coast
2/4 Uberstack Suleiman, Ibrahim 15Reg,1Cav move to pressburg
3/4 Mark Pressburg
4/4 Attack Ferdinand in Vienna
Am certain he will not intercept (since he can only do that with 6 dudes). He can try to evade a with separate formations.
OK, Tamas, what are you going to do, fight or make multiple evasion attempts by parts of your army.
He can hide with 4, evade with 6+leader and evade with 1 if he wants to try, or he can stand and fight. Remember my cavalry makes evading harder. I believe he will stand and fight, but I need some sort of confirmation.
Quote from: Habbaku on July 06, 2012, 04:14:37 PM
Quote from: Viking on July 06, 2012, 03:59:22 PM
Quote from: Habbaku on July 06, 2012, 03:43:07 PM
I know Tamas is losing, but who's winning? France, now?
Tamas is still winning. One point ahead of Max, ulmont and sbr, I'm three points behind and solmyr is way out of it.
:lol: It's cute that you think the Habsburgs being 1 VP ahead means they're winning.
If there is one thing that I have learned in boardgames where point accumulation matters is to point at the person I actually think is winning. If the other players see it they see it, if they don't they don't. Me telling them is just going to piss them off.
I need 9 piracy or a tamasite surrender after losing vienna and 6 piracy to win. England needs 1 vp and full conversion. France needs to find 3 vp somewhere and be allowed to chateux out the game. Tamas is a conquest + circumnav + 1 key away from winning while both solmyr and sbr are far away point wise and opportunity wise.
Tamas is the only player that can win this turn, so he is the leader. Me, ulmont and Max all need a few more points before we can try turtling to victory. So, yes, Tamas is leading, Max in second, me and ulmont in joint third and the religious nuts in joint 5th. But, as I said, me telling people this doesn't do me any good.
winning this turn? lulz.
I take the battle Viking, roll it please
can you play a response card as a battle card in your own impulse?
QuoteOttoman: Message
The Battle is
Suleiman, Ibrahim 15 Regulars and 1 Cav against
Ferdinand 7 Regulars and 2 Mercs.
2 + 15 + 1 = 18 ottoman dice
vs.
1 + 1 + 7 + 2 = 11 hapsburg dice
yes, I can play response cards in my own impulse.
Quote
Response Cards
Cards with the name of the card in blue and the word “Response”
printed on them are Response cards. Response cards are playable as
an event in the Action Phase during any player’s impulse (including
your own). Play of a Response card interrupts a player’s impulse, a
battle, or an Event card play. Players should allow a reasonable
amount of time for play of a Response card by another player after
each action, event, naval combat, or assault. Response cards can
also be played for CPs during a player’s impulse if a player does not
wish to use the card’s special ability to interrupt another player.
Quote1 / Landsknechts
RESPONSE If played by Hapsburgs, place 4 new Hapsburg mercenaries. If played by Ottomans, they eliminate 2 mercenaries anywhere on map. If played by any other power, place 2 new mercenaries. Mercenaries are placed in any combination of spaces already containing friendly land units (even just before a field battle or assault), but not in a stack under siege. May also be used as an event card to add mercenaries in a player's own impulse
QuoteOttoman: Die roll request
Request: 6-sided die x 18
2
6
4
5
3
6
1
5
6
5
2
6
4
1
6
5
5
6
Message from Ottoman:
18 Ottoman Attack Dice, hitting on 5 and 6
11 ottoman hits
QuoteOttoman: Die roll request
Request: 6-sided die x 11
5
5
1
6
2
3
3
5
3
3
1
Message from Ottoman:
Hapsburg battle dice, 11 dice hit on 5 and 6
4 Hapsburg hits.
Hapsburgs are wiped out, ferdinand is given lavish rooms at the Topkapi Palace and Vienna is laid under siege by the 12 remaining Ottoman Regulars with their leaders.
no fucking way.
I manage to face both of you over-confident warmongers with near-equal force, and both of you have insane luck against me. screw this.
also:
#38: 2 / Halley's Comet
Message from Hapsburgs:
I play this right after the battle, making the Ottomans skip their next impulse
A total of 15 Hapsburg Regulars and Mercs killed so far this turn. I suspect that Chucky and Alba are in danger of joining Ferdinand in captivity as well.
Quote from: Tamas on July 06, 2012, 05:03:43 PM
no fucking way.
I manage to face both of you over-confident warmongers with near-equal force, and both of you have insane luck against me. screw this.
I refer you to the battle dice from the last time I was at vienna.
Hapsburgs: Play Card as Event
#110: 4 / War with Persia
Message from Hapsburgs:
And the play in my impulse
Ottoman player must remove 5 land units from the map and place them (along with any leaders desired) on this Foreign War card. Persians start with 3 land units. If Ottoman strength drops below 5 land units, all new Ottoman land unit builds must be placed on card until total of 5 is restored.
Quote from: Viking on July 06, 2012, 05:06:54 PM
Quote from: Tamas on July 06, 2012, 05:03:43 PM
no fucking way.
I manage to face both of you over-confident warmongers with near-equal force, and both of you have insane luck against me. screw this.
I refer you to the battle dice from the last time I was at vienna.
you made an all-or-nothing dash and got served. I have build up a decent defense backed with some events as you can see. and got screwed.
:P
Quote from: Viking on July 06, 2012, 05:04:38 PM
A total of 15 Hapsburg Regulars and Mercs killed so far this turn. I suspect that Chucky and Alba are in danger of joining Ferdinand in captivity as well.
Chucky and Alba are depressingly safe.
Quote from: 13.1A formation may only move into a space controlled by another power if either:
à the active power is at war with the power controlling the destination space, or
à the active power is allied with the power controlling the destination space.
4 guys in belgrade and 1 from the army go to the persian war card.
I can't believe Tamas lost an 11 vs. 18 battle! Oh, cruel fate!
Quote from: Habbaku on July 06, 2012, 05:13:59 PM
I can't believe Tamas lost an 11 vs. 18 battle! Oh, cruel fate!
Dice rolling was good, he went from having 33 dudes on map to having just 18. Plus he'll probably lose both genoa and vienna.
Quote from: Habbaku on July 06, 2012, 05:13:59 PM
I can't believe Tamas lost an 11 vs. 18 battle! Oh, cruel fate!
he scored 10 hits with 18 dice dude :P
Quote from: Tamas on July 06, 2012, 05:25:26 PM
Quote from: Habbaku on July 06, 2012, 05:13:59 PM
I can't believe Tamas lost an 11 vs. 18 battle! Oh, cruel fate!
he scored 10 hits with 18 dice dude :P
You hit 7 times with 11 dice in the first battle of vienna :contract:
The Hungarians rise up
This would have been such a wonderful combo play if I still had an army around :(
Say, can I build habsburg mercs in hungarian spaces?
No, only Hungarian regulars.
Quote from: Maximus on July 06, 2012, 05:39:44 PM
The Hungarians rise up
So far, that's 2 English and 1 Protestant event plays in favor of the Hapsburgs. Oy.
Quote from: Maximus on July 06, 2012, 05:39:44 PM
The Hungarians rise up
dammit, I thought that only worked on city states.. but I can't remember the entire deck... sigh...
My suggestion to solmyr and max, never ever ever let Tamas get his hands on those home movies you made with the neighbor's dog.
Also, pretty sure the Hapsburg VP count was fucked and counting each electorate as 2 VP (which it is for Protestants) rather than 1 VP (which it is for Hapsburgs). Xref Sections 23.2, Base and Special (Hapsburgs, Electorates).
...or Tamas has a million off-map Maya / Aztec VP. :bleeding:
My VP count is correct.
Now let's cry me a river about it. I have no army left. Like, literally.
Treachery on Genoa proves rewarding, netting the French the city at the cost of 2 mercs.
...Sol, now would be a perfect time to assault an electorate or two (each worth 2 VP and potential card draws for you!).
I know that. ;)
I'm a bit curious; what did Tamas offer you two to do his bidding?
I will play Leipzig debate and call a debate in Germany. I will use Eck.
Oeko is the Prot debator.
You alright with that Sol?
I'll insert Luther with home card.
Quote from: Solmyr on July 06, 2012, 06:12:38 PM
I'll insert Luther with home card.
Okey Dokey. Debate roll coming up.
Luther wins 3-0. You wanna change your spaces and include it in your file Sol?
Did luther just disgrace Eck?
edit: no, he needed one more hit..
:yeah:
Flip Strasburg, Innsbruck, and Linz.
No disgrace sadly, needed 4 for that.
I can do those in my file sbr.
wouldn't you want graz instead of strassburg? strassburg is much easier to convert.
edit: graz, linz and vienna
no catholic hapsburgs to convert it back there right now..
BTW, my turn is spent staring at Halley's Comet.
Don't think it's really a big deal atm. Plus I wanted Strasburg to make moving into France easier without spending more time on Germany.
Anyway, it's off to Tamas since Ottoman impulse is skipped.
#89: 3 / Pirate Haven
Message from Hapsburgs:
1/3: control Szeged(in)
3/3: place two mercs to Trieste
Home card play:
DoW France
1/5 Naval move: squadron from London to North Sea
2/5 Naval move: all squadrons to Channel, France may intercept
3/5 Henry, Brandon, 8 regulars from Calais to Boulogne, France may intercept.
4/5 Control Boulogne
5/5 H + B + 8 to Rouen
Will wait for intercepts or responses
Response:
2 / Foul Weather
RESPONSE Play during another power's impulse just after they have announced they are spending CP to move, assault, initiate piracy, conduct a naval move, or start a naval transport. 1 CP is lost. For the rest of the impulse, no land unit of that power may move more than 1 space; assault, piracy, naval moves, and naval transport are prohibited. All effects last only during this power's impulse. May not be used to stop Treachery! event.
4 CP for England to spend, etc. etc.
2/4 2 mercs in Calais
3/4 Henry + Brandon +6r +2m to Boulogne
4/4 Control Boulogne
French squadrons attempt to sail out and ambush the lone English squadron in Portsmouth, but tangle up their sails and collide into one another.
Play Papal Bull to excommunicate Luther the Leader.
:yeah: frogs should stay on land where they belong
Quote from: sbr on July 07, 2012, 09:52:15 AM
Play Papal Bull to excommunicate Luther the Leader.
Are you going to debate in Germany?
Quote from: Solmyr on July 07, 2012, 09:55:47 AM
Quote from: sbr on July 07, 2012, 09:52:15 AM
Play Papal Bull to excommunicate Luther the Leader.
Are you going to debate in Germany?
I was waiting to see if you would play a response.
Wait no I wasn't, you don't debate after excomm'ing a ruler, just a reformer.
You cannot excom Luther the ruler. You can excom him as a reformer, which has limited use as he is already committed and debated this turn, but you can then debate in Germany. Which I am fine with.
Quote from: Solmyr on July 07, 2012, 10:01:45 AM
You cannot excom Luther the ruler. You can excom him as a reformer, which has limited use as he is already committed and debated this turn, but you can then debate in Germany. Which I am fine with.
Why not?
Because Papal Bull can only either excommunicate a reformer, or excommunicate the ruler of Habsburgs, England, or France if grounds exist. It's on the card text. :)
Quote from: sbr on July 07, 2012, 10:02:25 AM
Quote from: Solmyr on July 07, 2012, 10:01:45 AM
You cannot excom Luther the ruler. You can excom him as a reformer, which has limited use as he is already committed and debated this turn, but you can then debate in Germany. Which I am fine with.
Why not?
Because the Papal Bull card doesn't let you.
QuoteExcommunicate a Protestant reformer. You may also call a Theological Debate in the same language zone as the excommunication. OR If grounds for excommunication exist (see 21.5), excommunicate the ruler of England, France, or Hapsburgs. Place Unrest markers on up to 2 of that power's unoccupied home spaces under Catholic religious influence.
Key text highlighted.
Quote from: Solmyr on July 07, 2012, 10:03:50 AM
Because Papal Bull can only either excommunicate a reformer, or excommunicate the ruler of Habsburgs, England, or France if grounds exist. It's on the card text. :)
Oh, that. Nevermind give me a minute.
Instead I will use Papal Bull as ops and call a debate in English.
Quote from: sbr on July 07, 2012, 10:16:04 AM
Instead I will use Papal Bull as ops and call a debate in English.
You might want to consider using Papal Bull to excommunicate Cranmer and then call a debate in England.
Quote from: ulmont on July 07, 2012, 10:17:12 AM
Quote from: sbr on July 07, 2012, 10:16:04 AM
Instead I will use Papal Bull as ops and call a debate in English.
You might want to consider using Papal Bull to excommunicate Cranmer and then call a debate in England.
:blush: Yeah I'll do that.
Quote from: sbr on July 07, 2012, 10:18:24 AM
Quote from: ulmont on July 07, 2012, 10:17:12 AM
Quote from: sbr on July 07, 2012, 10:16:04 AM
Instead I will use Papal Bull as ops and call a debate in English.
You might want to consider using Papal Bull to excommunicate Cranmer and then call a debate in England.
:blush: Yeah I'll do that.
It's not a clear-cut choice. If you just call a debate, you can make sure you go against Tyndale committed. If you excom Cranmer, you won't be able to excom him next turn, but you might get Latimer uncommitted and all that...
I'll Wartburg the Bull if it's used as event to excom Cranmer.
Quote from: Solmyr on July 07, 2012, 10:20:32 AM
I'll Wartburg the Bull if it's used as event to excom Cranmer.
Of done deal then, that is what I am doing.
Philip of Hesse handily takes Mainz. Meanwhile, the Reformation kicks off in central England.
Quote from: ulmont on July 07, 2012, 10:19:20 AM
Quote from: sbr on July 07, 2012, 10:18:24 AM
Quote from: ulmont on July 07, 2012, 10:17:12 AM
Quote from: sbr on July 07, 2012, 10:16:04 AM
Instead I will use Papal Bull as ops and call a debate in English.
You might want to consider using Papal Bull to excommunicate Cranmer and then call a debate in England.
:blush: Yeah I'll do that.
It's not a clear-cut choice. If you just call a debate, you can make sure you go against Tyndale committed. If you excom Cranmer, you won't be able to excom him next turn, but you might get Latimer uncommitted and all that...
Why would I have been sure to go against Tyndale committed if I just called a debate?
Quote from: sbr on July 07, 2012, 10:37:33 AM
Why would I have been sure to go against Tyndale committed if I just called a debate?
Tyndale was the only committed debater in the English zone.
Quote3. Choosing the Defender: The power initiating the debate has two options when choosing who to target with a theological attack. They may either:
• choose a random enemy debater from the pool of committed enemy debaters (of the proper language zone if the target is the Protestant), OR
• choose a random enemy debater from the pool of uncommitted enemy debaters (again of the proper language zone if the target is the Protestant).
So you could have picked "versus committed" and guaranteed Tyndale as an opponent.
Oh right, I was looking at an older file.
Prottys take Mainz but don't report it here.... so.. it's my turn now.
QuotePlaying Home Card for OPs
1/5 Ibrahim and 4 Reg to Graz (will roll for interception)
QuoteInterception Failed - continuing turn
2/5 Ibrahim and 3 Reg to Mohacs (leaving 1 reg in Graz)
4/5 Tag Mohacs and Graz
5/5 Sulemain and 7 Regs assault defenseless vienna
QuoteOttoman: Message
Vienna falls to ottomans taking 1 casualty.
Now to deal with scumbag Gyppos.
While it doesn't matter, you rolled 3 too few dice for the assault. An attacker gets 1 die per non-cavalry land unit if the key is defenseless.
QuoteIf against a fortified space with no defending units:
• 1 die for each land unit in the assaulting formation (cavalry units are ignored)
• 1 die for each Battle Rating point from the highest-rated leader in the assaulting force
If against a fortified space with 1 or more defending units:
• 1 die for every 2 land units in the assaulting formation (cavalry units are ignored), round fractions up
• 1 die for each Battle Rating point from the highest-rated leader in the assaulting force
I realize that after rolling and I also realized that it didn't matter (except that that last roll could have been a miss, but I don't get to benefit from making mistakes).. so I didn't worry too much.
#63: 4 / Dissolution of the Monasteries
Message from Hapsburgs:
English player draws 2 cards from deck. Protestant player then makes 3 Reformation attempts targeting the English language zone. Remove from deck if played as event.
no file, obviously
:hmm:
Quote from: sbr on July 07, 2012, 03:08:00 PM
:hmm:
What I want to know is if Tamas used this card twice to get both english and protestant support.
Personally, I am still mourning the missed opportunity of this turn.
Frankly, even with a minor (reasonable) victory in those two battles, both Ottos and France would have been walking into a potentially war-turning trap, with the English intervention and the card-combo on Ottos.
It would have been: wonderful.
Quote from: Tamas on July 07, 2012, 03:24:15 PM
Personally, I am still mourning the missed opportunity of this turn.
Frankly, even with a minor (reasonable) victory in those two battles, both Ottos and France would have been walking into a potentially war-turning trap, with the English intervention and the card-combo on Ottos.
It would have been: wonderful.
Your starting to sound like Skeletor.
:lol:
Quote from: Tamas on July 07, 2012, 03:24:15 PM
Personally, I am still mourning the missed opportunity of this turn.
Me too. The English could have had Antwerp and the Protestants two more electorates by now.
Quote from: ulmont on July 07, 2012, 03:51:10 PM
Quote from: Tamas on July 07, 2012, 03:24:15 PM
Personally, I am still mourning the missed opportunity of this turn.
Me too. The English could have had Antwerp and the Protestants two more electorates by now.
And I could still have had buda.
Quote from: Viking on July 07, 2012, 03:58:48 PM
Quote from: ulmont on July 07, 2012, 03:51:10 PM
Quote from: Tamas on July 07, 2012, 03:24:15 PM
Personally, I am still mourning the missed opportunity of this turn.
Me too. The English could have had Antwerp and the Protestants two more electorates by now.
And I could still have had buda.
Although, it may all work out for the best for the English. 2 more converted spaces, Rouen and Paris and they win...
Meh, only the pope has more cards than max.
The English Reformation rages on.
English fleet catches French in the channel. Waiting for Ulmont to play any combat cards.
French fleet is wiped out at the cost of 2 English squadrons. Henry besieges Paris. Mercs are built in Calais. Off to Ulmont
Pass.
Quote8. Take Casualties: Each side eliminates 1 naval squadron for every
2 hits scored by the opposing side. If hits against the Ottoman
power remain after applying hits to naval squadrons, each remaining
hit eliminates 1 corsair. Odd hits remaining against the losing
side eliminate 1 extra naval squadron; odd hits remaining against
the winner are ignored. If both sides are eliminated, the side that
rolled more dice retains 1 unit. If both sides are eliminated and the
two sides rolled the same number of dice, the defender retains 1
unit.
4 hits vs 2 hits kills 2 and 1 fleets respectively.
My bad. Sent a fix.
The Pope should consider some serious Counter-Reformation in England.
Well, the pope does have half a dozen cards and even his 1 factor debaters get 4 dice against 3 the english languages best tapped debaters.
Debate in English. Cajetan v. Coverdale. Cajetan wins 3-1 and converts York and Shrewsbury.
gonnna pre-empt solmyr here and I'll be passing this impulse.
Philip moves to Trier and Frogs start translating their New Testament. Viking passed so over to Tamas.
thanks for the intermission, Viking! Must settle my debt.
#44: 2 / Affair of the Placards
Message from Hapsburgs:
If Cop is uncommitted, Protestant player makes 4 Reformation attempts targeting the French language zone. Commit Cop
Not much from Placards, only Besancon. Max is up.
Paris falls and Henry besieges Rouen
Still passing, but hoping for a Viking response card on that assault.
Quote from: ulmont on July 08, 2012, 01:33:54 PM
Still passing, but hoping for a Viking response card on that assault.
No bribe from paris, no response card. I'm relying on the pope to keep the game going. England has three cards left, It's not like I'm gonna prevent him from taking paris and rouen eventually.
Cajetan was committed last impulse, can I use his bonus this impulse?
Nevermind
Quote from: sbr on July 08, 2012, 02:02:51 PM
Cajetan was committed last impulse, can I use his bonus this impulse?
No, using his bonus commits him.
@Tamas - I didn't give you any respite, It will take you more and better cards to take vienna than it will be for me to take buda. I can wait until you run out of the cards you need to take vienna. If you fill Buda with regulars I'll just take it next turn, taking Buda doesn't give me more cards.
Book Burning party in England failed.
No file.
Henrician English units don't count as protestant, but the dice are the same since Cranmer does count.
Philip takes Trier. Over to Viking, Tamas, or someone.
I pass again, and will continue passing until Tamas can pass or Tamas does anything with regards to me.
playing my home card as event.
Teleport Charles to Antwerp
4/5: two Hungarian regulars to Buda
5/5: control St. Quentin.
Quote#100: 2 / Shipbuilding
Message from England:
1/2 2r from Paris to Rouen
2/2 Assault Rouen
Will wait for responses or combat cards
QuoteOttoman: Play Card as Operations
#32: 2 / Gout
Message from Ottoman:
dagnabbit... Francis beats the Sultan at chicken. Henry has gout.
Ulmont is passing, so SBR is up.
No luck on another desperate book burning in England.
Luther is up.
The French embrace the Reformation. :frog: Viking is next.
QuoteOttoman: Die roll request
Request: 6-sided die x 3
5
2
2
Message from Ottoman:
Piracy roll African Coast 2 for neither 1 port nor 1 corsair and 1 for Barbarossa 3 total.
1 Piracy hit, Tamas can't choose ships and I presume he will not pick VP (he likes his cards and whatnot) - but if he chooses card he can change it during his own turn.
We shall entrust our fate into the hands of His Holiness. :pope: Though so far Italians have proved rather inept at burning English books.
That's not good.
I give you a VP Viking, I owe you that from a previous deal if you remember.
#11: 2 / Defender of the Faith
Message from Hapsburgs:
ONCE ONLY MANDATORY EVENT Papal player makes 3 Counter Reformation attempts targeting all language zones. If played by England, English player draws 1 extra card after the Counter Reformation attempts
I send an explorer
GO POPE GO!
no file
I would just like to note that committing Contarini would give an extra die in both London and Norwich. Start with Bristol or Lincoln as they can give another die for London if converted.
Holy shit I got one. Bristol flips.
I was so excited I forgot to add Tamas' explorer.
Quote from: Tamas on July 09, 2012, 02:40:34 PM
I give you a VP Viking, I owe you that from a previous deal if you remember.
It was not a mandatory deal, you always had the option to decline to honor our deal - us being arch enemies in a death struggle and all that.
Actually, I'm interested in the social nature of back-stabbing. In my local gaming group they have completely stopped playing diplomacy on the grounds that it just gets people so angry and hostile when they get backstabbed.
Eventually the whole thing decended into eurofaggitgames-ery so I stopped going once I had recruited the players I needed for WiF.
Rouen falls, and assuming I got the religious stuff right eventually Bristol and Shrewsbury return to the protestant fold
Quote from: Maximus on July 09, 2012, 04:05:02 PM
Rouen falls, and assuming I got the religious stuff right eventually Bristol and Shrewsbury return to the protestant fold
You can't commit Cranmer-as-debater without the Protestant player's agreement, which I'm guessing is not going to be forthcoming. You do get the bonuses for Cranmer-as-reformer being close to your target spaces in either event.
BTW, Sol - if SBR had been able to excom Cranmer, then Max would not have been able to take any reformation attempts in England, so good job there.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.grudge-match.com%2FImages%2Fkosh.jpg&hash=dd18203dfb3f5205ddef3e2b783ca16d673c35b7)
And So The Blame Game Begins
well, as rule of principle, in a game like this one, I keep my deals unless breaking them nets me the whole game. Against experienced diplomacy-ers like you guys, I might engage in lawyering to bend an agreement against it's intended spirit, but that's rarely necessary.
It is more necessary in Diplomacy-like games like Game of Thrones I guess, but even there I wouldn't break an agreement unless it yields huge profit.
edit: this was in reply to Viking of course
Quote from: Viking on July 09, 2012, 04:10:35 PM
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.grudge-match.com%2FImages%2Fkosh.jpg&hash=dd18203dfb3f5205ddef3e2b783ca16d673c35b7)
And So The Blame Game Begins
:lol:
I blame France.
For the first impulse or so, I was VERY worried that Max was about to backstab me and march on Antwerp - France was such an easy, obvious, empty target for him, that I couldn't believe he didn't have a better deal with France.
As it turns out no, he didn't, France just didn't think England would use the edge of about 4 badly guarded keys :P
Quote from: ulmont on July 09, 2012, 04:08:09 PM
You can't commit Cranmer-as-debater without the Protestant player's agreement, which I'm guessing is not going to be forthcoming. You do get the bonuses for Cranmer-as-reformer being close to your target spaces in either event.
So I need to reroll those again. That makes it a lot less sure thing.
Quote from: Tamas on July 09, 2012, 04:13:20 PM
As it turns out no, he didn't, France just didn't think England would use the edge of about 4 badly guarded keys :P
I just hadn't done the math to see that Max could win this turn, was the problem. :blush:
Papists hang on in Shrewsbury, next player can fix that and the VPs. I have a fucking migraine
Quote from: ulmont on July 09, 2012, 04:20:24 PM
I just hadn't done the math to see that Max could win this turn, was the problem. :blush:
To be fair I had a really good hand this turn especially with the monaseries
Quote from: Maximus on July 09, 2012, 04:21:48 PM
Quote from: ulmont on July 09, 2012, 04:20:24 PM
I just hadn't done the math to see that Max could win this turn, was the problem. :blush:
To be fair I had a really good hand this turn especially with the monaseries
I blame Tamas and ACTS.
OK England at 25 points with one card left winning ties and the pope with three cards left losing ties.
Conversion chances for Pope
Target | Probability |
Lincoln | 14% |
Norwich | 14% |
London | 3% |
Bristol | 8% |
Portsmouth | 5% |
Plymouth | 14% |
Losing ties is really a bitch.... winning ties would have added about 45% to each of those rolls.
Thos eprobabilities aren't independent though
So is ulmont still passing?
I will be passing until doing so would end the phase
Actually that doesn't make much sense, ignore it
Not having a conversion card, yes, passing at least until max hits one card.
Quote from: Maximus on July 09, 2012, 04:39:39 PM
Thos eprobabilities aren't independent though
Eh?
These are the chances of success given the present setup. What do you mean by "independent"?
+1 to St. Pete's. Not that that help anyone.
And I am at work tonight so no file.
Quote from: Viking on July 09, 2012, 06:07:55 PM
Quote from: Maximus on July 09, 2012, 04:39:39 PM
Thos eprobabilities aren't independent though
Eh?
These are the chances of success given the present setup. What do you mean by "independent"?
http://en.wikipedia.org/wiki/Independence_(probability_theory) (http://en.wikipedia.org/wiki/Independence_(probability_theory))
Those probabilities are correct for the first attempt, but each success changes the probabilities of the rest.
Quote from: Maximus on July 09, 2012, 06:56:18 PM
Quote from: Viking on July 09, 2012, 06:07:55 PM
Quote from: Maximus on July 09, 2012, 04:39:39 PM
Thos eprobabilities aren't independent though
Eh?
These are the chances of success given the present setup. What do you mean by "independent"?
http://en.wikipedia.org/wiki/Independence_(probability_theory) (http://en.wikipedia.org/wiki/Independence_(probability_theory))
Those probabilities are correct for the first attempt, but each success changes the probabilities of the rest.
Well, yes, these were initial odds. Success at bristol or london can increase other odds. I did the math for secondary attempts, but all the odds I got for secondary attempts were poorer than the best initial chances. But, given the miserable odds of hitting when he loses ties, I don't expect him to have any hope of getting one or more hit.
Well if someone would just give me a new pope.
Quote from: Viking on July 09, 2012, 07:31:56 PM
Well, yes, these were initial odds. Success at bristol or london can increase other odds. I did the math for secondary attempts, but all the odds I got for secondary attempts were poorer than the best initial chances. But, given the miserable odds of hitting when he loses ties, I don't expect him to have any hope of getting one or more hit.
Yea it doesn't look very good for him.
So is Tamas up?
Quote from: Maximus on July 09, 2012, 09:15:37 PM
Quote from: Viking on July 09, 2012, 07:31:56 PM
Well, yes, these were initial odds. Success at bristol or london can increase other odds. I did the math for secondary attempts, but all the odds I got for secondary attempts were poorer than the best initial chances. But, given the miserable odds of hitting when he loses ties, I don't expect him to have any hope of getting one or more hit.
Yea it doesn't look very good for him.
So is Tamas up?
He needs net 1 hit to keep you from winning. He has three cards you have one. It's pretty pathetic when it comes down to last chances to stop your from winning. If you end this turn with 24.5 points you are sooooo getting screwed next turn.
I blame Tamas for sticking to his deal (presumably) and playing Monasteries. :P
I pass out the turn.
So England with one card is up, then France with one card.
pass
pass
sigh, can we get this over with?
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
Quote from: sbr on July 10, 2012, 12:35:38 PM
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
You need one more.
Quote from: Viking on July 10, 2012, 12:39:09 PM
Quote from: sbr on July 10, 2012, 12:35:38 PM
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
You need one more.
One more what?
Quote from: sbr on July 10, 2012, 12:42:50 PM
Quote from: Viking on July 10, 2012, 12:39:09 PM
Quote from: sbr on July 10, 2012, 12:35:38 PM
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
You need one more.
One more what?
English catholic area.
Quote from: Viking on July 10, 2012, 12:44:47 PM
Quote from: sbr on July 10, 2012, 12:42:50 PM
Quote from: Viking on July 10, 2012, 12:39:09 PM
Quote from: sbr on July 10, 2012, 12:35:38 PM
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
You need one more.
One more what?
English catholic area.
Indeed. I can't imagine how that is going to happen though.
Quote from: sbr on July 10, 2012, 12:45:58 PM
Quote from: Viking on July 10, 2012, 12:44:47 PM
Quote from: sbr on July 10, 2012, 12:42:50 PM
Quote from: Viking on July 10, 2012, 12:39:09 PM
Quote from: sbr on July 10, 2012, 12:35:38 PM
Another +1 to St Pete's.
I fixed Shrewsbury but that still leaves England with 25 VPs by my count.
You still passing Tamas?
You need one more.
One more what?
English catholic area.
Indeed. I can't imagine how that is going to happen though.
Play a 2 cp card and roll dem bones. If you don't have a 2 cp card then the game is over now.
I don't have a 2 CP card.
GG, congrats on the victory Max.
so why was sbr st. petering?
Quote from: Tamas on July 10, 2012, 01:19:38 PM
so why was sbr st. petering?
dunno, maybe he thought that you or ulmont had a card to prevent Max from winning? Servetus and Copernicus are not in the deck yet, so no way of preventing max from winning .
Well, I blame you and France :P
Quote from: Tamas on July 10, 2012, 01:26:09 PM
Well, I blame you and France :P
I'm not the guy who gave england lots and lots of cards, conversion attempts and fought a war with the guy england took his keys from.
Quote from: Viking on July 10, 2012, 01:33:12 PM
Quote from: Tamas on July 10, 2012, 01:26:09 PM
Well, I blame you and France :P
I'm not the guy who gave england lots and lots of cards, conversion attempts and fought a war with the guy england took his keys from.
How funny, I didn't wage war against France either. He attacked me and I haven't spent a single CP opposing him.
I made a fair deal with England to save myself. It was you and France who totally misjudged the situation.
but of course, congrats to Max! well done.
Quote from: Tamas on July 10, 2012, 01:19:38 PM
so why was sbr st. petering?
There wasn't much else he could do with a 1 CP card.
Anyhow, second place for a newb with the hardest faction and a really slow start isn't bad. Though the Habsburg collapse helped there. Sorry about Monty, Ulmont - I made a deal with Tamas to play that card in exchange for his event and him leaving me in peace.
Quote from: Solmyr on July 10, 2012, 02:01:14 PM
Quote from: Tamas on July 10, 2012, 01:19:38 PM
so why was sbr st. petering?
There wasn't much else he could do with a 1 CP card.
Pretty much. I wasn't sure what the etiquette was as far as letting people know I had nothing left in my hand so I just continued on hoping someone else might be able to do something.
I'm going to pretend this game never happened.
I'd be willing to go again. It seemed like a really short game
I'm in if there's a spot :)
I would play again also.
Turn 3 English victory?
:lmfao:
Quote from: Habbaku on July 10, 2012, 04:52:02 PM
Turn 3 English victory?
:lmfao:
healthy kid, and France moving all of it's army to Italy without securing an alliance with the English :P
I am up for an other game as well
Ah, according to the ACTS log, it's actually turn 4, not turn 3. Viking's comment about Copernicus and Servetus threw me off. Turn 4 ends aren't nearly as hilarious and are actually somewhat common.
If there idea is to play again I'll join as well. I feel cheated of the full experience.
I'll play again - and could bring another if we need one.
it seems all except Solmyr have explicitely asked to join again. I'll start a new thread and roll for random countries with solmyr getting that last slot if he wants. If not we'll get a non-Jaron Languishite to join or ulmont's friend.
Quote from: Viking on July 10, 2012, 10:05:02 PM
If not we'll get a non-Jaron Languishite to join or ulmont's friend.
Szmik, one presumes, since he asked first and all that.