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WWII games

Started by Caliga, January 01, 2010, 09:10:32 PM

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Caliga

Nope.  This is WWII, not the Gulf War.
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grumbler

Quote from: Caliga on January 18, 2010, 09:37:22 AM
Nope.  This is WWII the Navy, not the Gulf War Air Force.
:anchorsaweigh:
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

Caliga

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Caliga

#78
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:
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Razgovory

Quote from: HisMajestyBOB on January 18, 2010, 07:32:22 AM
Quote from: Caliga on January 16, 2010, 12:27:03 PM
I decided to switch from RFB to TMO (Trigger Maru Overhaul) with the Run Silent Run Deep campaign mod addon, because the damage model in RFB is too annoying--after I finished my recon mission I headed south toward Java to rebase and ran into a lone Japanese merchantman transiting from the Sulu Sea to the Sea of Celebes.  That fucker survived two direct torpedo hits (neither of which were duds) and well over 50 deck gun hits including at least a dozen waterline impacts.  My estimate is that the ship weighs like 2,000 tons.  :rolleyes: :ultra:

As soon as a booted up the new mods and started a new career out of Pearl, I was greeted by a Navy band on the dock playing "Anchors Aweigh" and a bunch of sexy nurses waving goodbye. :cool:

I then proceeded to sail out of my berth and fired four torpedoes into a Clemson class destroyer, to test the damage model of these mods.  The destroyer: broke in half. :smoke:

Did you get a medal? :lol:

Bet he got his name in the paper at least.  That would push L. Ron. Hubbard back to the second craziest naval commander in the Navy.
I've given it serious thought. I must scorn the ways of my family, and seek a Japanese woman to yield me my progeny. He shall live in the lands of the east, and be well tutored in his sacred trust to weave the best traditions of Japan and the Sacred South together, until such time as he (or, indeed his house, which will periodically require infusion of both Southern and Japanese bloodlines of note) can deliver to the South it's independence, either in this world or in space.  -Lettow April of 2011

Raz is right. -MadImmortalMan March of 2017

Tamas

Quote from: Caliga on January 23, 2010, 07:58:38 PM
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:

Never let fahdiz play this game.

Admiral Yi

Quote from: Caliga on January 23, 2010, 07:58:38 PM
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:
Nips love dying for the emperor.  You did him a favor.

The Brain

Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.
Women want me. Men want to be with me.

Caliga

 :lol:

Seriously tho, if we'd been really far out to sea I would have machine gunned them all as an act of mercy.  :)
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CountDeMoney

Quote from: The Brain on January 24, 2010, 07:18:37 AM
Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.

Awesome.

grumbler

Quote from: The Brain on January 24, 2010, 07:18:37 AM
Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.
Or the Tokyo Prefecture Bureau of Building Inspectors.  Somebody had to have died for them.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

derspiess

#86
Quote from: Caliga on January 08, 2010, 08:29:18 AM
Having played it a bit more now, I can confirm that Hell's Highway is fucking awesome... I like it much better than COD: World at War, which I thought kicked ass.

It has this neat feature where, when you get a really cool kill, it does an 'instant replay' and shows it to you in slow mo.  I have an assault team which includes a guy with a bazooka and I ordered them to fire on a German MG nest, and in the slow motion replay one of the guy's heads fractured along a neat-looking diagonal fault line.  Later when I fought up to the nest itself I found both him and the other piece of his head like 10 yards away.  :menace:

Yup, I really like the way that game handles tactics, as well.

Apparently the next in the series will be set in the Battle of the Bulge (which makes sense).
"If you can play a guitar and harmonica at the same time, like Bob Dylan or Neil Young, you're a genius. But make that extra bit of effort and strap some cymbals to your knees, suddenly people want to get the hell away from you."  --Rich Hall

Caliga

:smoke:

Started a new career last night in SH4 with the Fall of the Rising Sun v1.3 mod.  For the hell of it I decided to start with the Asiatic Fleet, and my first patrol assignment was the Celebes Sea.

After like two weeks of sighting nothing but Philippine trawlers, I heard a radio report that the Jap fleets were moving toward Mindanao, so I ditched my patrol area and headed for Davao Gulf.  Sure enough, I stumbled onto a small Japanese invasion convoy, consisting of the IJN Kuma (light cruiser), four destroyers, and two small troop ships (so a raider force?)

Anyway, at just under 3000 yards I fired all four of my bow torpedoes at the Kuma and then did a 180 and fired all four stern torpedoes at one of the troop ships, and took off running.  Sure enough I heard a BOOM! and saw that the first torpedo had apparently hit the Kuma directly in her fuel tanks, because she exploded, throwing a giant burning oil slick, and went down by the stern within a few minutes after a second torpedo impact.  Better still, one of the other torpedoes in the spread aimed at the Kuma instead broke one of the destroyers in half and it went straight down as well. :showoff:

Unfortunately I missed with my stern salvo (unless one of those torps got the destroyer), but I ran at flank speed @ a depth of 220 from the escorts, who only seemed to do a single round of depth charging before returning to the troop ships.  So I swung right around, got back within range and to periscope depth, and fired another bow salvo--two torps at one troop ship, and two at the other.  I heard two impacts and the sound of one of the troop ships breaking up, but apparently missed the second ship (I didn't watch this time via periscope, as I took off at flank again as soon as I fired this time).

The next day Manila fell to the Japanese.  My efforts did not save the Philippines.  :(

Anyway, no more Pearl Harbor basing if I can avoid it. :smoke:
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grumbler

Quote from: Caliga on January 30, 2010, 10:26:11 AM
Sure enough I heard a BOOM! and saw that the first torpedo had apparently hit the Kuma directly in her fuel tanks, because she exploded, throwing a giant burning oil slick, and went down by the stern within a few minutes after a second torpedo impact. 
Black oil isn't explosive, so this wouldn't have been a hit in the fuel tanks.  You must have hit a magazine.  Two torpedoes on one of those itsy bitsy cruisers is a bit much, though. Still, given the crap US torpedoes of the period (which I assume is being modeled) getting two explosive hits from four shots isn't bad.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

Caliga

#89
Yeah, grumbles, I think that particular cruiser class only displaces 5,100 tons, so the issue was less me thinking I needed multiple hits and more not trusting my torpedo reckoning and the reliability of my torps. :ph34r:

Last night I came across a captured large Dutch freighter in the South China Sea and was preparing to do an end run, on the surface in perfect weather (the ocean was as smooth as glass, not a cloud in the sky) when the bastard opened fire on me at like 9,000 yards... guess I underestimated how far I'd be visible in such conditions.  Anyway, I decided to be insanely aggressive and charged at the freighter on the surface at flank speed and engaged in a protracted gun battle with her.  She scored two shell hits on me (they seemed to have two guns in the 3-5" range) and a couple bursts of AA fire before I sunk her with about 15 hits from my 3" gun (the final hit caused a massive explosion).

Even though this was a merchantman, it was armed and resisted heavily so I considered the Japanese aboard to be enemy combatants and machine-gunned their life rafts.  :menace:  The cool thing is that I got credit for sinking additional 'merchant ships' by doing that, even though my tonnage count did not increase.  I'm thinking that might be a bug with this mod (FOTRS 1.3).
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