http://forum.paradoxplaza.com/forum/showthread.php?t=423301
QuoteFor the Glory is a game in the Europa Universalis series, based on EU2 and the famous user modification AGCEEP.
Take up the reigns of your country, guide domestic and foreign policy, navigate thousands of historical events, engage in various struggles and lead your country to prosperity – all in the name of glory!
For the Glory offers full historical immersion, with a completely new in-depth
experience with over 10000 historically accurate events.
Take charge of the mighty Habsburg Empire, the aggressive Swedish state, or the seafaring Portuguese. Build up your empire through trade, diplomacy,
colonialism and war. Interact with real historical events and persons to determine what path your nation will take. Nothing is written in stone, and while a wise leader may choose to follow the path of history, you may also take advantage of opportunities for
change.
Features
• You can play as over 180 countries, on a map covering the entire world, in the
era spanning 1419-1819
• Experience unparalleled historical immersion with over 10000 historical events.
• Unparalleled mod-ability: unlimited timeframe and up to 1000 counties.
• Improved and modernised interface.
• Adapt your playing style to the personality of your nation's various historical
monarchs.
Quotefully reworked database for almost unlimited moddability (extended number of countries, unlimited number of religions, cultures, terrains, goods, technologies, ...) and free timeframe from 0 to...
reworked interface including playable political mapmode, support of all resolutions incliding wide screens, and many more...
reworked script engine with extended commands and conditions
reworked and integrated support of mods
reworked other games mechanisms
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg20.imageshack.us%2Fimg20%2F7152%2Ffileo.jpg&hash=696ce3709416fdea7378bb4b07b046e00b4f8052)
This is also something that I'll have to have. Actually, all the three new games sounds good.
Also, this intrigued me. :P
QuoteWhen the game will be published, there will be another suprise but Garbon is the one to ask for.
:face:
Congrats, looking forward to it.
Quotewith a completely new in-depth experience with over 10000 historically accurate events.
9,800 of which only involves Sweden.
Quote from: CountDeMoney on August 19, 2009, 06:01:22 AM
Quotewith a completely new in-depth experience with over 10000 historically accurate events.
9,800 of which only involves Sweden.
Why don't you move to this nice village
http://en.wikipedia.org/wiki/Stale (http://en.wikipedia.org/wiki/Stale)
because I believe your joke is already living there.
Hmm, never tried EU2. Maybe this could be the incentive to try it out.
Quote from: BVN on August 19, 2009, 06:58:29 AM
Hmm, never tried EU2. Maybe this could be the incentive to try it out.
Who the fuck are you?
Quote from: Tamas on August 19, 2009, 07:06:17 AM
Quote from: BVN on August 19, 2009, 06:58:29 AM
Hmm, never tried EU2. Maybe this could be the incentive to try it out.
Who the fuck are you?
Sigh. You're late to the party. I answered that already a dozen times...
I'll wait to see more. I'm not especially interested in buying it for modding tools or extra events, but if there's enough substantial changes, and it's well-priced, I may pick it up, partly for EU2 nostalgia value.
Quote from: CountDeMoney on August 19, 2009, 06:01:22 AM
Quotewith a completely new in-depth experience with over 10000 historically accurate events.
9,800 of which only involves Sweden.
Darling, what leads you to think that we care about Sweden?
@Bob - As I see it hasn't been mentioned anywhere, I won't mention the price, but it is pretty reasonable.
the reworking on the engine is interesting.
will there be a demo?
So...a new AGC that you have to buy?
A moddable EU2 sounds tempting though- EU2 where you can have fantasy maps would be the best thing ever. Hope they don't charge full game price.
AGC. <_<
As I said, the price will be reasonable. Or at least I think so.
Only 1,000 counties? Sounds like the map's going to be pretty small.
Quote from: Habbaku on August 19, 2009, 11:44:52 AM
Only 1,000 counties? Sounds like the map's going to be pretty small.
Yeah that would be a typo on p'dox fault. This isn't CK, there are no counties. :D
Why are they basing this on the EU2 engine when they have a new one out?
G.
Quote from: Grallon on August 19, 2009, 11:51:34 AM
Why are they basing this on the EU2 engine when they have a new one out?
They allowed some fans/independent programmers access to the EU2 source code to see what they could do. They have kept EU3 to themselves though.
Quote from: Grallon on August 19, 2009, 11:51:34 AM
Why are they basing this on the EU2 engine when they have a new one out?
G.
Because p'dox released its sourcecode for teams of people who wanted to modify it. They were allowing people to do so for all the other games that were released on the old engine, but I don't recall what happened there. I think they decided not to release the CK code as they've still a beta release out there. Ulmont did you ever here from p'dox?
Quote from: Barrister on August 19, 2009, 11:55:08 AM
...
They allowed some fans/independent programmers access to the EU2 source code to see what they could do. They have kept EU3 to themselves though.
Hmmm.... perhaps they'll do something like that with the Magna Mundi crew...? They were already given a sub-forum of their own.
G.
Here's a long thread that potential changes/wishlist sort of items were discussed. Of course the team was quiet on what had actually changed as we were covered by our NDA.
http://forum.paradoxplaza.com/forum/showthread.php?t=352140
Quote from: garbon on August 19, 2009, 11:57:39 AM
I think they decided not to release the CK code as they've still a beta release out there. Ulmont did you ever here from p'dox?
My latest inquiry, on April 21, was responded to with "We're currently swamped in applications and can't handle more. Please contact us again in August if you still want to do a license."
I guess it's about time to resend the proposal.
Considerding they have decided to NOT make CK2 for a while (crap) then yes, you guys should really get to fixing Johan's code of CK1.
Quote from: ulmont on August 19, 2009, 12:22:22 PM
My latest inquiry, on April 21, was responded to with "We're currently swamped in applications and can't handle more. Please contact us again in August if you still want to do a license."
I guess it's about time to resend the proposal.
Yeah can't hurt to try and get in touch again.
RE: CK. Isn't Johan on record as saying he had a horrible time developing CK1 and doesn't fancy doing that again?
When is this EU2 thingy due out anyway?
'Grats, Garbo, on getting published. :hug:
Quote from: Tyr on August 19, 2009, 01:36:09 PM
RE: CK. Isn't Johan on record as saying he had a horrible time developing CK1 and doesn't fancy doing that again?
When is this EU2 thingy due out anyway?
I thought the story is well-known: a bunch of Russian fucktards pulled a magnificent bluff on Paradox acting as if they were developing CK. When they discovered this, Johan had to blitzkrieg the joke of a code the Russians crawled together and turn it into a game in record time, which he did. I know I know, CK 1.0 was not exactly spectacular, but too bad you were not in the beta to see from where it reached that point.
Quote from: grumbler on August 19, 2009, 01:37:31 PM
'Grats, Garbo, on getting published. :hug:
Yes, congrats. :)
Now jump ship asap to ulmont's CK team and help him out. :P
Quote from: Tamas on August 19, 2009, 01:41:07 PM
Quote from: grumbler on August 19, 2009, 01:37:31 PM
'Grats, Garbo, on getting published. :hug:
Yes, congrats. :)
Now jump ship asap to ulmont's CK team and help him out. :P
:D
Thanks, guys. Kinda crazy really.
From one of the Paradox threads on it :
QuoteI am literally shitting myself with anticipation.
:lol:
Quote from: Habbaku on August 19, 2009, 01:47:28 PM
From one of the Paradox threads on it :
QuoteI am literally shitting myself with anticipation.
:lol:
I understand now while P'dox likes its fanbois. It's like a nice, pleasurable wave of support (:blush:)...although the cynic in me still thinks "Really, now? :yeahright:" :lol:
Quote from: Tyr on August 19, 2009, 01:36:09 PM
When is this EU2 thingy due out anyway?
Before end of Q4.
The big question is: Are there hypothetical Byzantine events? :P
Quote from: barkdreg on August 19, 2009, 06:40:17 AM
Quote from: CountDeMoney on August 19, 2009, 06:01:22 AM
Quotewith a completely new in-depth experience with over 10000 historically accurate events.
9,800 of which only involves Sweden.
Why don't you move to this nice village
http://en.wikipedia.org/wiki/Stale (http://en.wikipedia.org/wiki/Stale)
because I believe your joke is already living there.
Eat me, Nordic fanboi. Paradox can suck my ass like a prison inmate.
Quote from: CountDeMoney on August 19, 2009, 05:37:04 PM
Eat me, Nordic fanboi. Paradox can suck my ass like a prison inmate.
Okay, but in this instance, we aren't really talking about p'dox; we're talking about me, your dear Garbon.
Quote from: garbon on August 19, 2009, 05:57:14 PM
Quote from: CountDeMoney on August 19, 2009, 05:37:04 PM
Eat me, Nordic fanboi. Paradox can suck my ass like a prison inmate.
Okay, but in this instance, we aren't really talking about p'dox; we're talking about me, your dear Garbon.
You get a pass. Scanditards do not.
If I was a scandinavian I might have been insulted.
Barkdreg is a Belgian. Of Wallonian stock, I'm fairly certain. :goodboy:
What is this....taint I smell?
Is it a Paradox affiliated product?
PASS.
Quote from: Jaron on August 19, 2009, 06:19:17 PM
Barkdreg is a Belgian. Of Wallonian stock, I'm fairly certain. :goodboy:
Walloonistan. Big deal. Frenchy-Kraut zebras. Another anti-semitic Eurotribe.
Quote from: garbon on August 19, 2009, 05:57:14 PM
Okay, but in this instance, we aren't really talking about p'dox; we're talking about me, your dear lovable furry old Garbon.
And we were so scared!
Quote from: garbon on August 19, 2009, 11:57:39 AM
I think they decided not to release the CK code as they've still a beta release out there. Ulmont did you ever here from p'dox?
Any word on whether we're ever going to get the promised final (official) patch?
How much money are you making on this garbo?
Quote from: Caliga on August 19, 2009, 09:55:13 PM
How much money are you making on this garbo?
I can tell you this much, I'll still be putting up with my schizo boss at my day job. :lol:
@dps - Having never applied for a CK effort, I've no idea (and even then, I don't know if they are saying anything). I hope so. :)
Isn't the agceep free?
What's the difference with this thing? (honest question)
I assume the major feature will be the map that the AGC-EEP crew have delayed for two (?) years. I suppose this provides a better explanation of why it was delayed so long when suitable alternatives such as MyMap and Mad King James' original maps were available for modding in 2006. Frankly all EU2 really needed, beyond AI, was an increase in provinces. I'm not sure if the game will hold quite the same appeal in 2009.
Quote from: Fate on August 19, 2009, 10:46:50 PM
I assume the major feature will be the map that they've taken two(?) years to release.
False. That will still be made available for free. It'd be quite of rude of me to take so much time and then say, "oh, y'all gotsta pay for that" no? ;)
@Zoupa - Yes the AGCEEP is free and is just being tossed into FTG as a bonus (sort of like when the AGC and some other mods were tossed in a eu2 bundle, back in the day). I can't say much as p'dox has us on a developer diary sort of scheme, but it basically boils down to a lot of code re-works to provide different features and bugfixes. Tooling around under the hood.
I will say that I am eager for the game, but the title is a bit silly.
Perhaps it sounds better in French?
Por la Gloire? (my best French in action)
Still sounds silly.
They should have named it:
For the Win!
A Paradox product or "how we're still milking our cash cow from 8 years ago"
Quote from: Habbaku on August 19, 2009, 11:16:00 PM
Por la Gloire? (my best French in action)
Still sounds silly.
If the forum were up, you could ask on there about the name. I don't remember why our lead chose it. :blush:
Is it a new map???
GRR..
I hate Paradox, but I have to support my #1 negro. :(
Shouts out to San Fran. :P
Quote from: Jaron on August 19, 2009, 11:17:44 PM
They should have named it:
For the Win!
A Paradox product or "how we're still milking our cash cow from 8 years ago"
What are you talking about, boo? I wasn't making no monies 8 years ago.
Quote from: Jaron on August 19, 2009, 11:25:23 PM
I hate Paradox, but I have to support my #1 negro. :(
Shouts out to San Fran. :P
:hug:
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
The map bro. I'll gladly fork up 40$ or whatever it is for a well supported version of MyMap with the current library of AGCEEP events.
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
Well, my EU2 disks are corrupted and playing EU1 a few months ago mainly made me jones for EU2 so I could see paying 20.
Quote from: Fate on August 20, 2009, 12:26:00 AM
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
The map bro. I'll gladly fork up 40$ or whatever it is for a well supported version of MyMap with the current library of AGCEEP events.
Why not play EU3 instead though, if it'sgoing to retail at 40$?
Quote from: Peter Wiggin on August 20, 2009, 12:40:32 AM
Well, my EU2 disks are corrupted and playing EU1 a few months ago mainly made me jones for EU2 so I could see paying 20.
I have no moral qualms torrenting games I already paid for.
Quote from: Zoupa on August 20, 2009, 01:57:41 AM
Quote from: Fate on August 20, 2009, 12:26:00 AM
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
The map bro. I'll gladly fork up 40$ or whatever it is for a well supported version of MyMap with the current library of AGCEEP events.
Why not play EU3 instead though, if it'sgoing to retail at 40$?
I like being straight jacketed through hisorical events. I find the EU2 map, especially when modded like in Mymap, to be more asthetically pleasing than anything EU3 has been able to produce.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimages31.fotosik.pl%2F106%2F7575dc3af8718f1emed.jpg&hash=9f32437692757e2f4292db0fb4be3e2319f4e551)
versus...
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Feuroheritage.net%2Fteutonicmap2.jpg&hash=964ab8d192a20710cd03c66e0e802736d1c49cba)
Legos versus realism, imo...
True, mymap looks better.
I'm not blasting the project, but it stinks of one last cash grab for all us eu2 fanbois. It's the main reason we're all here in the first place.
I'll probably get it anyways, but as I said, not for more than 10 bucks.
WTF?
http://www.youtube.com/watch?v=4g59m8LPm3U&feature=channel_page
Quote from: garbon on August 21, 2009, 09:44:21 AM
WTF?
http://www.youtube.com/watch?v=4g59m8LPm3U&feature=channel_page
So people who misunderstand things now use YouTube to channel their lack of knowledge. Interesting.
Quote from: Fate on August 20, 2009, 03:41:39 AM
I find the EU2 map, especially when modded like in Mymap, to be more asthetically pleasing than anything EU3 has been able to produce.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimages31.fotosik.pl%2F106%2F7575dc3af8718f1emed.jpg&hash=9f32437692757e2f4292db0fb4be3e2319f4e551)
versus...
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Feuroheritage.net%2Fteutonicmap2.jpg&hash=964ab8d192a20710cd03c66e0e802736d1c49cba)
Legos versus realism, imo...
It's not fair to compare modders work with vanilla.
This would be more like it:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.gamershell.com%2Fstatic%2Fscreenshots%2F3905%2F60257_full.jpg&hash=e04e72a2adc8c56df1829d18f9a5a2cfa12d156e)
Except in this case we are talking about a Mod being released by Paradox.
A release that will make garbon independently wealthy.
Quote from: Fate on August 20, 2009, 03:41:39 AM
I like being straight jacketed through hisorical events. I find the EU2 map, especially when modded like in Mymap, to be more asthetically pleasing than anything EU3 has been able to produce.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Feuroheritage.net%2Fteutonicmap2.jpg&hash=964ab8d192a20710cd03c66e0e802736d1c49cba)
Legos versus realism, imo...
How about:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi7.tinypic.com%2F7xe9s7p.jpg&hash=5e6a45e2eb7e1cd58aed8bd97a82e2e30907a741)
I really like that Hand-Drawn Mapmod for EU3, it is actually what made me buy the game.
Quote from: garbon on August 21, 2009, 09:44:21 AM
WTF?
http://www.youtube.com/watch?v=4g59m8LPm3U&feature=channel_page
That doesn't sound like Swedish!
:lol:
Quote from: Pishtaco on August 21, 2009, 12:26:52 PM
Quote from: Fate on August 20, 2009, 03:41:39 AM
I like being straight jacketed through hisorical events. I find the EU2 map, especially when modded like in Mymap, to be more asthetically pleasing than anything EU3 has been able to produce.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Feuroheritage.net%2Fteutonicmap2.jpg&hash=964ab8d192a20710cd03c66e0e802736d1c49cba)
Legos versus realism, imo...
How about:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi7.tinypic.com%2F7xe9s7p.jpg&hash=5e6a45e2eb7e1cd58aed8bd97a82e2e30907a741)
I rarely play on a terrain mode. I find the political map mode to be the most informative and immersive. Regardless, in both EU3 screenshots, the map looks like it's made of legos. Look at MyMap - it actually resembles what we think Europe looks like in real maps. It's crisp. In EU3 we get horribly large triangles to approximate borders. It looks silly and speaks poorly on Paradox, especially given what EU3's predecessor engine is capable of.
HOI3 seems to have finally gotten the equation right. It's still uses the same EU3 triangle system, yet they're sufficiently small that at a normal zoom level it looks and feels like a real map!
So, I take it this will be a stand alone game, right...since my EU2 disc has long been lost.
Quote from: Josephus on August 22, 2009, 05:04:09 PM
So, I take it this will be a stand alone game, right...since my EU2 disc has long been lost.
Yeah, I read somewhere that they'll ship it as complete.
Quote from: Valmy on August 21, 2009, 11:54:21 AM
Except in this case we are talking about a Mod being released by Paradox.
A release that will make garbon independently wealthy.
we should reward his initiative.
Quote from: garbon on August 19, 2009, 10:56:07 PM
Perhaps it sounds better in French?
Actually, yes, it sounds better in French.
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
From what Yodamaster told me, the game will be between 10-20% better on release.
At the same time the game comes out, there will be a better map available for download, and then they will start working on adapting the AGCEEP for this new map, wich will be available at a later time for free.
From what I get, converting the actual AGC for the new map is simple, but they probably want to expand the scenario to use the full map and all the new possibilities.
The major aspect of the game is the possibility for future mods. If you're excited about this, buy the game. If you're not, don't buy it just yet.
I think I'll buy it anyway. It's only 20$ IIRC.
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
I'll buy it just to support my good friend garbon.
Besides I am freaking tired of starting a nice game of EU3 only for that transcontinental blob of death known as the Ming to show up in 1490, having conquered Asia, and ruining it every time. Freaking Ming. I hate the Ming. They do that every single game.
At least in EU2 the Ming stayed in China, I should probably go back to it.
Quote from: Valmy on August 21, 2009, 11:54:21 AM
Except in this case we are talking about a Mod being released by Paradox.
A release that will make garbon independently wealthy.
Lets stop that! Or else he'll overdose on hair dye.
Quote from: Razgovory on August 25, 2009, 09:34:44 AM
Lets stop that! Or else he'll overdose on hair dye.
The pharmaceutical industry is too conservative for hair dye. :weep:
perhaps success will spoil Rock Hunter? once you become a FTG thousandaire, you can afford to quit your powerpoint job and have hair any colour you want.
Quote from: saskganesh on August 25, 2009, 12:18:45 PM
perhaps success will spoil Rock Hunter? once you become a FTG thousandaire, you can afford to quit your powerpoint job and have hair any colour you want.
ouch :lol:
Quote from: viper37 on August 25, 2009, 08:14:54 AM
Quote from: Zoupa on August 20, 2009, 12:14:14 AM
It seems a bit silly to release an expansion pack that consists mostly of free stuff, a full 8 years post release, and with a whole new iteration of the game already out :huh:
I don't see how this could be successful, unless it's around 10 bucks, max.
From what Yodamaster told me, the game will be between 10-20% better on release.
At the same time the game comes out, there will be a better map available for download, and then they will start working on adapting the AGCEEP for this new map, wich will be available at a later time for free.
From what I get, converting the actual AGC for the new map is simple, but they probably want to expand the scenario to use the full map and all the new possibilities.
The major aspect of the game is the possibility for future mods. If you're excited about this, buy the game. If you're not, don't buy it just yet.
I think I'll buy it anyway. It's only 20$ IIRC.
J'ai pas bien compris. Je pensais que la majorite des events du agceep serait deja incorpore dans ftg... Par ce que sinon, je vois encore moins l'attrait :huh: Ou bien c'est plutot une nouvelle engine?
Zoupa:
T'as tout les détails ici:
http://forum.paradoxplaza.com/forum/showthread.php?t=423309 (http://forum.paradoxplaza.com/forum/showthread.php?t=423309)
et ici:
http://levdf.frenchboard.com/eu1-2-3-rome-f3/for-the-glory-t1329.htm
For the Glory, c'est EU2 1.09 + AGCEEP + bugs corrigés + un jeu plus facilement moddable.
J'avais posé la question à Yodamaster, en excluant la moddabilité, de quel % son jeu était meilleur que EU2 + 1.09 + AGCEEP et il m'a répondu "entre 10 et 20%" meilleur.
Le gros attrait, c'est la possibilité de modifier à peu près tout par mod, parce qu'il n'y a plus grand chose de "harcoded" dans le moteur du jeu.
Entre autre, à la sortie du jeu, il y aura une nouvelle carte améliorée disponible gratuitement en téléchargement.
Cependant, qui dit nouvelle carte dit ré-écrire tout les scénarios pour que ça fonctionne avec la nouvelle carte et que ça utilise.
La première étape, c'est ce qu'ils feront peu de temps après la sortie du jeu. Prendre avantage de la nouvelle carte, ça viendra un peu plus tard.
Il y aura bientôt des "developper's diary" par Yodamaster entre autres, on pourra en savoir un peu plus à ce moment.
Pour le moment, à la sortie de FTG, c'est surtout un pari pour l'avenir.
Extension du domaine de la lutte.
Mon aéroglisseur est plein d'anguilles.
Ceci n'est pas une pipe.
Je suis une clé.
vou parlé angles?
Speaking of Paradox games, did anyone like EU Rome? Saw a copy at the store and was tempted to pick it up.
Quote from: Peter Wiggin on August 27, 2009, 01:43:39 AM
Speaking of Paradox games, did anyone like EU Rome? Saw a copy at the store and was tempted to pick it up.
Occasionally I have a good time with it then get bored with it for months. Right now I had a good game going but some kind of bug makes the "Barbarian" state form which makes all following barbarian incursions to capture a province, breaking the game.
I just don't understand these 'new maps' for paradox games...If you can do that then why not make a totally new map?
Had I a ounce of skill at such things I'd love to make a fantasy map on which to play the game. It'd go some way towards restoring the initial awsomeness of exploration and colonisation.
Quote from: Tyr on August 27, 2009, 04:51:48 AM
I just don't understand these 'new maps' for paradox games...If you can do that then why not make a totally new map?
Had I a ounce of skill at such things I'd love to make a fantasy map on which to play the game. It'd go some way towards restoring the initial awsomeness of exploration and colonisation.
Nothing is stopping you from creating one and using it with FTG.
However, you need to write your own scenario or change all the existing ones, because the province # will change.
For The Glory needs beta testers.
http://forum.paradoxplaza.com/forum/showthread.php?t=427587
It won't stay open for long, so decide today! ;)
I might sign up, but my only experience would be vast amount of time spent with the singleplayer EU2, no prior betatesting. Also, how many hours a week are they expecting?
I should know, but I don't. :weep:
So hey Garbon, what did you do on this project?
Quote from: Jacob on September 03, 2009, 01:20:17 PM
So hey Garbon, what did you do on this project?
Mainly scenario research/design (yay for my library at home! :lol:). I would be on map design but we decided that we didn't have the manpower to get that properly implemented, in time. And then small odds and ends. I think my credits are "Scenarios" and "Advisor" or something like that.
I'm not giving Paradox any time for their welfare projects.
Quote from: Liep on September 03, 2009, 11:51:34 AM
I might sign up, but my only experience would be vast amount of time spent with the singleplayer EU2, no prior betatesting. Also, how many hours a week are they expecting?
They said that if you put 40hrs or more of work per week, you'll get a personalized poster from Garbon :P
Seriously, I think the average expected is around 10-15hrs a week. Some people will put more, some will sign and never re-appear.
Imho, prior experience with Eu2 will be sufficient. What they want is people playing the game in their own way so that bugs they never found will appear before release so they can fix it (say, no one ever played an Indian minor, but now you start a game and realize there's a text error in a event of 1701, for example).
I'd say sign and do your best. If you can't put at least 10hrs in a 7 days week, don't bother though.
Quote from: viper37 on September 03, 2009, 03:02:45 PM
I'd say sign and do your best. If you can't put at least 10hrs in a 7 days week, don't bother though.
10 hours is too much, it might suck. :P Seriously though, I remembered that I don't really have all that much patience.
Quote from: garbon on September 03, 2009, 02:01:42 PMMainly scenario research/design (yay for my library at home! :lol:). I would be on map design but we decided that we didn't have the manpower to get that properly implemented, in time. And then small odds and ends. I think my credits are "Scenarios" and "Advisor" or something like that.
Cool. And you're actually making money off it too? That's pretty sweet.
Quote from: Jacob on September 03, 2009, 07:04:51 PM
Cool. And you're actually making money off it too? That's pretty sweet.
I wonder what the profit will be in $/hour, but yeah it's a nice move by Paradox, I can't imagine they'll make much on it.
Quote from: viper37 on August 27, 2009, 08:19:06 AM
Quote from: Tyr on August 27, 2009, 04:51:48 AM
I just don't understand these 'new maps' for paradox games...If you can do that then why not make a totally new map?
Had I a ounce of skill at such things I'd love to make a fantasy map on which to play the game. It'd go some way towards restoring the initial awsomeness of exploration and colonisation.
Nothing is stopping you from creating one and using it with FTG.
However, you need to write your own scenario or change all the existing ones, because the province # will change.
Except I cant' figure out how. The process seems pretty complicated.
Oh the press release from Friday (doesn't really say much that hasn't already been said, excepting our studio name):
Quote
The ultimate evolution of an acclaimed classic arrives this November!
NEW YORK – September 4, 2009 – Following the recent announcement at Gamescom in Cologne, Paradox Interactive are excited and proud to provide further details on the release of a very special Europa Universalis game entitled For The Glory, set to release on PC in November 2009.
Developed by Crystal Empire Games, the newly formed Studio which includes some of the key members behind the renowned Europa Universalis II user mod AGCEEP ('Alternative Grand Campaign' / 'Event Exchange Project') which pushed EUII to its technical and graphical limits, For The Glory builds upon this in-depth and unprecedented knowledge of the game by expanding the boundaries and adding a huge amount of original content, to produce the ultimate evolution of an acclaimed classic.
Taking up the reigns of one of over 180 countries, For The Glory offers full historical immersion with a completely new in-depth experience, including the ability to interact with over 10,000 historically accurate events to determine what path your nation will take. Guide domestic and foreign policy, engage in numerous struggles, and attempt to lead your country to a prosperous future. But will you choose to follow the path of history, or take advantage of opportunities for change? Nothing is written in stone!
The first installment in an ongoing series of developer diaries can be found at:
http://forum.paradoxplaza.com/forum/...d.php?t=427184
KEY FEATURES
• Play as one of over 190 countries on a map covering the entire world in the era spanning 1419-1819
• Experience unparalleled historical immersion with over 10,000 historical events
• Unprecedented levels of mod-ability – unlimited timeframe and up to 1,000 counties
• Improved and modernized interface
• Adapt your playing style to the personality of your nation's various historical monarchs.
• The AGCEEP mod comes bundled with For The Glory
And then a few screens here: http://pc.gamezone.com/gamesell/p39113.htm
Also, apparently this is the pre-release that outlets picked up. We're on IGN. :)
How stable is it in MP? And is it fully compatible with windows 7 64 bit?
Quote from: Tyr on September 04, 2009, 01:58:30 PM
Except I cant' figure out how. The process seems pretty complicated.
ask Garbon how he did it :)
Can we refer to garbon as 'Crystal Emperor' from now on?
I would like to beta this, but ten hours a week is a little excessive, since I just started mock trial and may (or may not <_< ) be teaching stupid adults how to read soon.
Quote from: Valmy on September 25, 2009, 11:30:32 AM
Can we refer to garbon as 'Crystal Emperor' from now on?
As long as you don't call me a crystal queen. <_<
At any rate, I might be banned from Paradox in the next few hours, as I've started a thread titled "HoI3: crap?" in the relevant game's forum.
Quote from: Ideologue on September 25, 2009, 03:54:26 PM
At any rate, I might be banned from Paradox in the next few hours, as I've started a thread titled "HoI3: crap?" in the relevant game's forum.
You're gone.
Quote from: Ideologue on September 25, 2009, 12:58:10 PM
I would like to beta this, but ten hours a week is a little excessive, since I just started mock trial and may (or may not <_< ) be teaching stupid adults how to read soon.
It's a mock trial. How much work do you need to do on that? :rolleyes:
Quote from: Barrister on September 27, 2009, 07:01:55 PM
Quote from: Ideologue on September 25, 2009, 12:58:10 PM
I would like to beta this, but ten hours a week is a little excessive, since I just started mock trial and may (or may not <_< ) be teaching stupid adults how to read soon.
It's a mock trial. How much work do you need to do on that? :rolleyes:
:( Give Ide some credit.
Quote from: Tamas on August 19, 2009, 07:06:17 AM
Quote from: BVN on August 19, 2009, 06:58:29 AM
Hmm, never tried EU2. Maybe this could be the incentive to try it out.
Who the fuck are you?
Didn't figure you for a fan of Walking With Dinosaurs, Tamas.
Map sucks?
Quote from: Barrister on September 27, 2009, 07:01:55 PM
Quote from: Ideologue on September 25, 2009, 12:58:10 PM
I would like to beta this, but ten hours a week is a little excessive, since I just started mock trial and may (or may not <_< ) be teaching stupid adults how to read soon.
It's a mock trial. How much work do you need to do on that? :rolleyes:
Probably about eight hours a week once it ramps up for the competition, in addition to the forty or so I spend at school or studying. :blurgh: It's not that I really would not have time for it, but that I would not want to spend the remaining free time I have chasing bugs and uselessly complaining about design decisions made months ago for EU2 II.
Quote from: Neil on September 29, 2009, 07:40:11 PM
Map sucks?
This is retro, a time before maps could suck.
@Ide - Betas have reported that MP games are pretty stable. Apparently updating the code to something modern has helped!
Quote from: garbon on September 29, 2009, 10:21:07 PM
Quote from: Neil on September 29, 2009, 07:40:11 PM
Map sucks?
This is retro, a time before maps could suck.
@Ide - Betas have reported that MP games are pretty stable. Apparently updating the code to something modern has helped!
Sweet.
Quote from: Queequeg on September 29, 2009, 04:29:17 PM
Quote from: Tamas on August 19, 2009, 07:06:17 AM
Quote from: BVN on August 19, 2009, 06:58:29 AM
Hmm, never tried EU2. Maybe this could be the incentive to try it out.
Who the fuck are you?
Didn't figure you for a fan of Walking With Dinosaurs, Tamas.
:rolleyes: that game is so not about that.
This looks pretty good, I may get it. I haven't played EU2 in a long time, and haven't yet played EU3, and this looks to be a good revision or version of EU2, much enhanced. :)
Where is t'beta sign up thingy?
I've been thinking of reinstalling EU2 anyway....
I notice it is now available for pre-order on GG. Has anyone ordered it yet?
Also: what's with the super-powered rebels? :huh:
Quote from: Pitiful Pathos on November 06, 2009, 04:02:44 AM
Also: what's with the super-powered rebels? :huh:
Say what? Rebels are the same except that they can now perform assaults and disappear at the end of the month if in a province without revoltrisk and they have insufficient numbers to siege.
I thought rebels' tech level was automatically set to that of the highest military tech country in the world.
No, that was a mistake via a translation of french to english. :lol:
That's a relief. :)
Now, does GG allow purchases and downloads from the glorious Maoist republic?
I never thought I'd play EU2 again, even though I never really got into EU3.
I was really enjoying it, until it crashed.
(vanilla) map sucks, though.
I'm DLing it now. :)
how long until they release the sexytime map? (for agceep)
Thats a very silent release or should I have been subscribed to the Paradox newsletter?
And isnt your income tied to this Garbon, shouldnt you be promoting? :D
Silent in what way?
In that I browse paradox fora daily and missed it :P And even when I googled 'for the glory' it wasnt in the hits. I had to go ALL the way to gamersgate ;)
And as long as you're online you could maybe answer the question I just asked in the mp part of FtG fora:
"But since you're trying out MP, is a rehost needed when someone drops? I read it has support for over 32 people. As you and me know in old eu2 that would be impossible so was wondering how FtG got around this problem."
It's the second hit on American google and then several hits after that. And its been a hit for quite sometime if you put quotes around it. I even got an promotional e-mail from Susana about it, although I'm not quite sure why.
I don't really know a lot about that. I'm not involved greatly on the PR side (well I suppose I generated most of the screen shots for the gaming sites) nor has mp ever been my focus. That said, the one thing I do know, which I posted a little earlier was that updating the code (which is why it doesn't work on Win '98) kicked some kinks out and helped mp become more stable without hamachi.
Dutch google of it (http://www.google.nl/search?hl=nl&source=hp&q=for+the+glory&btnG=Google+zoeken&meta=&aq=f&oq=)
Hmm ill patiently wait for a mod to ban..euh...answer my question in the FtG part than :rolleyes: Thanks for the info.
Quote from: garbon on November 11, 2009, 02:13:33 PM
I even got an promotional e-mail from Susana about it, although I'm not quite sure why.
I got that email too. I haven't been over there in years I don't think. Think I might pick this up when I have a bit of cash again.
Quote from: Seen on November 11, 2009, 02:46:28 PM
Dutch google of it (http://www.google.nl/search?hl=nl&source=hp&q=for+the+glory&btnG=Google+zoeken&meta=&aq=f&oq=)
I see it listed when I click that link....
Quote from: Seen on November 11, 2009, 02:46:28 PM
Hmm ill patiently wait for a mod to ban..euh...answer my question in the FtG part than
Hey, I'm a mod there!
Quote from: garbon on November 11, 2009, 05:58:00 PM
Quote from: Seen on November 11, 2009, 02:46:28 PM
Dutch google of it (http://www.google.nl/search?hl=nl&source=hp&q=for+the+glory&btnG=Google+zoeken&meta=&aq=f&oq=)
I see it listed when I click that link....
Quote from: Seen on November 11, 2009, 02:46:28 PM
Hmm ill patiently wait for a mod to ban..euh...answer my question in the FtG part than
Hey, I'm a mod there!
If its not in the first 3 hits it doesnt exist! :blush:
Than answer! :P
Well, I bought this primarily for reviving my EU2 online experience and the potential for future mods.
The new features are fine. I like the new sprites, and moving units around on the political map is useful. It has succeeded in reviving my interest and reminding me what a good game EU2 was. I am intrigued by the possibility of future mods as well.
But the game is still quite buggy. Windowed mode doesn't work at all for me, and CtD's seem something of a fixture.
Windowed mode only runs in 16 bit color. It's a limitation of the engine.
I see. With that change, windowed works fine now. :)
So...is it true they didn't include the EU2 soundtrack? :mad:
We couldn't.
Yes.
Good. I've had to delete that falalalan song too many times, often after finding out the hard way it was still there. :bleeding:
Quote from: garbon on November 14, 2009, 03:18:11 PM
Yes.
But you can put the Whip song and Falalalan back there if you want to, right?
Can you run it natively on 1680 x 1050 resolution?
Quote from: garbon on November 14, 2009, 09:27:14 AM
We couldn't.
Where did you get the music, I see it is all by Waldtoft. It isn't original for FTG is it?
Hrmm. You guys didn't use one of the newer maps?
I just transferred the EU2 soundtrack in and use that. It isn't the same without the old tunes.
Quote from: Pitiful Pathos on November 15, 2009, 09:39:16 AM
I just transferred the EU2 soundtrack in and use that. It isn't the same without the old tunes.
Agreed. I was tinkering about buying it, but I'm not so sure now. The soundtrack was an important part of EU2.
Quote from: Lucidor on November 14, 2009, 06:00:38 PM
But you can put the Whip song and Falalalan back there if you want to, right?
One can on one's own. We can't as the rights owner to Falalalan told us that they will never license any songs to another p'dox product.
Quote from: garbon on November 15, 2009, 11:05:17 PM
Quote from: Lucidor on November 14, 2009, 06:00:38 PM
But you can put the Whip song and Falalalan back there if you want to, right?
One can on one's own. We can't as the rights owner to Falalalan told us that they will never license any songs to another p'dox product.
There a good reason for that that you know of, Garbon? Seems to me that, if anything, it helped "popularize" that song.
What kind of reason do you think a company might have to make such a statement?
Quote from: garbon on November 16, 2009, 09:20:03 AM
What kind of reason do you think a company might have to make such a statement?
They're run by assholes without business sense?
They don't like selling things?
Paradox scammed them, somehow?
They like being contrarian?
They secretly hate Falalan and don't want anyone to listen to it, ever?
Investigating the demo and... there doesn't seem to much different from normal EU2, just small improvements.
I am reminded though how sillly EU2 was- Celtic culture for all 'Celtic countries'- :lol:, including the Scottish lowlands.
Really makes me wonder why they didn't change to the pop system for EU3.
Quote from: Tyr on November 18, 2009, 06:01:26 AM
Investigating the demo and... there doesn't seem to much different from normal EU2, just small improvements.
I think basically every member of the team stems from a modding background, so we've always been in a batch of improvements sort of mentality. The plan is to continue refine and rework game mechanics and release our outputs as patches. We aren't planning to charge for our patches as it isn't as though any of us are in it for money (I mean think of how many years we've been modding for free, for personal enjoyment). And as our game is only available as a digital download, we don't have that issue of players buying a game that they can never update as they don't have access to the internet.
I suppose you could say that we're following along as a souped up version of the old p'dox before expansions started becoming available.
Quote from: HisMajestyBOB on November 18, 2009, 03:24:20 AM
They're run by assholes without business sense?
They don't like selling things?
Paradox scammed them, somehow?
They like being contrarian?
They secretly hate Falalan and don't want anyone to listen to it, ever?
The sensible answer.
Quote from: Josephus on November 15, 2009, 11:19:08 PM
Quote from: garbon on November 15, 2009, 11:05:17 PM
Quote from: Lucidor on November 14, 2009, 06:00:38 PM
But you can put the Whip song and Falalalan back there if you want to, right?
One can on one's own. We can't as the rights owner to Falalalan told us that they will never license any songs to another p'dox product.
There a good reason for that that you know of, Garbon? Seems to me that, if anything, it helped "popularize" that song.
Yes. In the same way John McCain popularized Sarah Palin. :D
Hey, I really like that song. I mean, for real.
Well, now that I've downloaded and played it a bit...
I don't get why they didn't use a new map. Also, di Paradox ask you guys to release it with an underpowered Spain? They never conquer the New World :(
Quote from: Faeelin on December 05, 2009, 09:24:14 AM
Well, now that I've downloaded and played it a bit...
I don't get why they didn't use a new map. Also, di Paradox ask you guys to release it with an underpowered Spain? They never conquer the New World :(
They never did in any EU version.
Still no map? I don't see a reason to buy this until it's baseline.
They got my letter asking them not to support shitty Paradox anymore. :yeah:
Sigh. With AGCEEP the game is absolutely spectacular. It's a pity they didn't bother to use a new map, because the map which does not have AGCEEP is also spectacular.
Even if it decided that Silesian, Rhenish, Westphalian, Bavarian, and Plattsdeutsch are all as differen from each other as the Han and Irish.
Spectacular is in the eye of the beholder.
Quote from: garbon on December 06, 2009, 11:18:10 AM
Spectacular is in the eye of the beholder.
Okay, your product sucks and you fail at life?
Quote from: Faeelin on December 06, 2009, 11:39:42 AM
Okay, your product sucks and you fail at life?
Don't know what that's about. :D
Anyway, I try to use those new maps and I can't. I cringe.
Patch 1.1 - I love Birger
Added Glory interface
Quote from: garbon on December 18, 2009, 09:07:13 AM
Patch 1.1 - I love Birger
Added Glory interface
Looks really good!
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg690.imageshack.us%2Fimg690%2F6254%2Finterface2.png&hash=15197368ba17392479dde15a5bd29f2e72dc2222)
HOTT
Now get us a new map. :contract:
Quote from: Maladict on December 18, 2009, 11:23:05 AM
HOTT
Now get us a new map. :contract:
Eh, even that one is sooo much better than the EUIII map. I'd forgotten just how good it looked in comparison.
You know, the screenies of the map shots on the box for the original EU were a very large part of what got me to by the game (I had never heard of it when I saw it on store shelves). I'm fairly sure that screenshots of the EUIII map wouldn't have convinced me to buy it, even out of the bargain bin, if I'd never heard of the series.
Fine, 50% off at steam dropped the price to what I found reasonable. :P
Quote from: Seen on December 23, 2009, 10:55:43 AM
Fine, 50% off at steam dropped the price to what I found reasonable. :P
Why are all digital dowloads such a hassle? I don't want any third party crap just a simple .iso-file, is that so wrong? :cry:
Quote from: Vricklund on December 23, 2009, 07:09:04 PM
Quote from: Seen on December 23, 2009, 10:55:43 AM
Fine, 50% off at steam dropped the price to what I found reasonable. :P
Why are all digital dowloads such a hassle? I don't want any third party crap just a simple .iso-file, is that so wrong? :cry:
Someone with your kind of ancient internet experience finds digital dl a hassle? :O
Actually for smaller games i like it, just for big ones i still prefer iso/dvds
Fuck the Fall of the City of Victory Event for Vijayanagar. I forgot it existed, and it's fucking bullshit anyway. 30% RR. :rolleyes:
Yeah, I always disliked the heavy handed RR approach taken by the AGCEEP. Ming China is especially frustrating with all of the long duration high RR events in certain provinces that you can't do anything about (besides gutting the event file!)...
Quote from: Fate on January 10, 2010, 04:07:58 PM
Yeah, I always disliked the heavy handed RR approach taken by the AGCEEP. Ming China is especially frustrating with all of the long duration high RR events in certain provinces that you can't do anything about (besides gutting the event file!)...
That was the situation in China in vanilla, too.
Well, not just in China when you're talkning about events railroading the game. The insane and persistant high revolt risk in China was quite unusual--Japan had it bad, too, but not that bad.
Complaints about the overly deterministic events in EUII are apparantly largely what lead Paradox to the "situational" event structure in EUIII, which most people seem to think went too far in the other direction, at least before the expansions.
Quote from: dps on January 11, 2010, 01:15:20 PM
Complaints about the overly deterministic events in EUII are apparantly largely what lead Paradox to the "situational" event structure in EUIII, which most people seem to think went too far in the other direction, at least before the expansions.
Yeah. I personally wanted them to convert all the EUII events (at least the non-flavor ones) to situational ones, but we didn't get as much of that.
Quote from: Fate on January 10, 2010, 04:07:58 PM
Yeah, I always disliked the heavy handed RR approach taken by the AGCEEP. Ming China is especially frustrating with all of the long duration high RR events in certain provinces that you can't do anything about (besides gutting the event file!)...
Playing as Burgundy, I wound up becoming France, then still getting hammered with the RR for my refusal to cede my territories, as Burgundy, to Austria
and the RR France gets for failing to partition Burgundy!
Now I wouldn't really mind this except apparently a +10% RR is applied directly to the Dutch provinces. This is in 1500, been ongoing for about twenty years. Of course, because the FTG team's retooling of EU2 only went so far as to give me a new map mode to see this wonderful RR, they never fixed one of the potentially gamekilling quasi-bugs that event coders often fell afoul of, the eternity RR will last if a province-based revolt risk command is used without a second command reducing RR later.
Also, there's some guy on the AGCEEP team who does not know how to use the word "whom," and hilariously overcorrects from "who" even when it's the subject of a clause.
The AGCEEP has always been a work in progress. :huh: It would actually be helpful if you pointed out that you can get stuck with permanent revoltrisk if you change from Burgundy to France, with a mention of the events involved.
On the second bit, point it out as well, although I'm not sure what is so hilarious about event text that was likely written by a non-native speaker.
I just thought it was funny. Sue me.
I'm not 100% sure there was an issue with the coding. I think there was, but I just manually fired the Burgundian event that reduces the provincial RR. I believe its deathdate had passed.
Just don't say we don't cate to the people. :)
Quote from: garbon on January 24, 2010, 11:20:56 PM
Just don't say we don't cate to the people. :)
Don't be a cater.
Quote from: garbon on January 24, 2010, 11:20:56 PM
Just don't say we don't cate to the people. :)
No, I know, I'm not really mad or anything. It's actually a very good product, for what it is--a professionally packaged, slickly done, fully-patched and AGCEEPed EU2. I'm certainly enjoying it more than I did HoI3.
Just saying that if there ever was a project to really modify the engine, high up on the list, I think, would be to define time limits for provincial revolts.
60% off on For the Glory over at Gamersgate.
http://www.gamersgate.com/DD-FTG/for-the-glory-a-europa-universalis-game
Quote from: Vricklund on February 04, 2010, 03:39:23 AM
60% off on For the Glory over at Gamersgate.
http://www.gamersgate.com/DD-FTG/for-the-glory-a-europa-universalis-game
Are things going so badly in the "we're not EU2 because our name is different" universe? :nelson:
Sorry for the thread resurrection, but I found out something kind of cool. The tolerance sliders are moddable. Maybe everyone always knew this, but it's news to me. :P
I was basically just posting to get some feedback on whether giving Muslims a universal Christian slider, versus Catholic/Orthodox/Reformed sliders is historically founded. It seems like it would be, and it seems mostly fair (the Pope doesn't get two Muslims sliders, for example, and my understanding of the Ottomans is that they didn't give a crap what specific kind of Christian you were).
I made the Hindu and Sikh sliders visible too, although that may be going too far. (Although it certainly makes sense for the Mughals.)
What'd be really neat is if going innovative meant extra tolerance, but that's in the engine itself and unreachable by conventional means afaik.
Quote from: Ideologue on March 09, 2011, 03:44:59 AM
I made the Hindu and Sikh sliders visible too, although that may be going too far. (Although it certainly makes sense for the Mughals.)
You could also set up an eastern Islamic religion (still labeled Sunni) for Indian & SouthEast Asian nations that would give them tolerance sliders specific to their areas. It had been discussed but simply wasn't fully implemented for FTG.
Wouldn't that would prevent world Islamic empires like the Ottomans from integrating "false" Sunni provinces in Uttar Pradesh, and the Mughals from integrating "true" Sunni provinces in Afghanistan? I suppose this may be good or bad thing depending on how you look at it. I guess I prefer the AGCEEP-inspired notion that a Mughal Empire whose wholesale tolerance of dhimmis outlasts Akbar should probably just be converted to Hinduism, rather than penalize a colonially adventurous Ottoman, Mamluk, or Yemeni.
Anyway, I'll just say that playing as the Golden Horde yesterday, with hands in both pots, it was a lot more fun not to have to deal with Catholics, Orthodox, and Protestants separately.
Is the lack of limitations on cultures and religions unique to FtG? If so, grats, because it's so much easier to deal with, modwise. In fooling around with the Caucasus for example, all I needed to do was just plug in Avar, instead of having to search for some two-bit unused culture tag. :) And it's really cool to have Sikhism (even if Shinto is unnecessary).
Quote from: Ideologue on March 09, 2011, 03:07:49 PM
Wouldn't that would prevent world Islamic empires like the Ottomans from integrating "false" Sunni provinces in Uttar Pradesh, and the Mughals from integrating "true" Sunni provinces in Afghanistan? I suppose this may be good or bad thing depending on how you look at it. I guess I prefer the AGCEEP-inspired notion that a Mughal Empire whose wholesale tolerance of dhimmis outlasts Akbar should probably just be converted to Hinduism, rather than penalize a colonially adventurous Ottoman, Mamluk, or Yemeni.
Nah, the plan was to treat the second one like how Counterreform is treated. Same subgroup and have all "Eastern Sunni" nations have a provincereligion of "real" Sunni. There wouldn't be any province religion penalties. (Actually I believe I set up Shinto in the same way so that Japan could be Confucian or Shinto and not suffer province religion penalties.)
Quote from: Ideologue on March 09, 2011, 03:07:49 PMIs the lack of limitations on cultures and religions unique to FtG? If so, grats, because it's so much easier to deal with, modwise. In fooling around with the Caucasus for example, all I needed to do was just plug in Avar, instead of having to search for some two-bit unused culture tag. :) And it's really cool to have Sikhism (even if Shinto is unnecessary).
Yes. One of the making it easier to mod aspects.
Quote from: garbon on March 09, 2011, 06:39:53 PM
Quote from: Ideologue on March 09, 2011, 03:07:49 PM
Wouldn't that would prevent world Islamic empires like the Ottomans from integrating "false" Sunni provinces in Uttar Pradesh, and the Mughals from integrating "true" Sunni provinces in Afghanistan? I suppose this may be good or bad thing depending on how you look at it. I guess I prefer the AGCEEP-inspired notion that a Mughal Empire whose wholesale tolerance of dhimmis outlasts Akbar should probably just be converted to Hinduism, rather than penalize a colonially adventurous Ottoman, Mamluk, or Yemeni.
Nah, the plan was to treat the second one like how Counterreform is treated. Same subgroup and have all "Eastern Sunni" nations have a provincereligion of "real" Sunni. There wouldn't be any province religion penalties.
Hm, not a bad idea.
Quote(Actually I believe I set up Shinto in the same way so that Japan could be Confucian or Shinto and not suffer province religion penalties.)
:hmm: I'd never noticed this.
Quote from: Ideologue on March 09, 2011, 03:07:49 PMIs the lack of limitations on cultures and religions unique to FtG? If so, grats, because it's so much easier to deal with, modwise. In fooling around with the Caucasus for example, all I needed to do was just plug in Avar, instead of having to search for some two-bit unused culture tag. :) And it's really cool to have Sikhism (even if Shinto is unnecessary).
Yes. One of the making it easier to mod aspects.
[/quote]
Well, that's pretty awesome.
Quote from: Ideologue on March 09, 2011, 10:43:21 PM
Hm, not a bad idea.
The text even made it into the localisation folder:
RELIGION_EASTERN_SUNNI;Sunni;x
RELIGION_AFRICAN_SUNNI;Sunni;x
But then in keeping in tradition with p'dox release was left unimplemented. :D
Quote from: Ideologue on March 09, 2011, 10:43:21 PM:hmm: I'd never noticed this.
Actually I looked and Shinto was made a province religion but the same notion applies. If two religions are in the same subgroup, no penalties.
Don't shout.