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Darkest Hour?

Started by Faeelin, April 07, 2011, 08:13:28 AM

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Berkut

Quote from: Razgovory on April 14, 2011, 11:22:41 AM
How long did it take to train a new division in WWII?  Say, a typical Infantry division.

That would really depend.

The Soviets raised them, trained them, and lost them in a loss less time than that...
"If you think this has a happy ending, then you haven't been paying attention."

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Habbaku

Quote from: grumbler on April 14, 2011, 10:34:53 AM
Quote from: Habbaku on April 13, 2011, 02:53:34 PM
One thing that will take some getting used to, but that I think I like over vanilla HOI 2, is that divisions take a lower amount of IC to build but take considerably longer to actually finish.  It takes nearly a year to build a new infantry division, so you have to plan for the long-term rather than just spamming divisions.
Are there cheapo brands of infantry divisions you can raise in a hurry?  it sure doesn't take a year to create the troops or equipment and few German soldiers in late WW2, for instance, spent a year between conscription and action.

Yes, there are cheap and quick to build militia and garrison divisions.  Militia, unlike vanilla HOI, aren't even terrible, just not worth it if you have the time to build regulars.  There are also techs that decrease the build time.

Typing on a Blackberry is annoying.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Ape

Quote from: Razgovory on April 14, 2011, 11:22:41 AM
How long did it take to train a new division in WWII?  Say, a typical Infantry division.

Basic training takes about 4-6 weeks depending. But if you only send out troops with BT they'll be awfully green. If you're raising a division from scratch, i.e training all specialists and such it would take at least a year, but if you're able to siphon off specialists and officers from other formations, I'd say after four months of training you'll have a division that can at least hold a defensive position.

grumbler

Quote from: Habbaku on April 14, 2011, 01:57:08 PM
Yes, there are cheap and quick to build militia and garrison divisions.  Militia, unlike vanilla HOI, aren't even terrible, just not worth it if you have the time to build regulars.  There are also techs that decrease the build time.
Then that sounds about right.  Getting a 'real" infantry division might well have taken all or most of a year, given the need to train at so many different levels.  The German "Old men and Boys" Volksgrenadier divisions certainly were not at that level of skill... but then, neither were their opponents.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

Faeelin

Quote from: grumbler on April 15, 2011, 11:29:10 AM
Quote from: Habbaku on April 14, 2011, 01:57:08 PM
Yes, there are cheap and quick to build militia and garrison divisions.  Militia, unlike vanilla HOI, aren't even terrible, just not worth it if you have the time to build regulars.  There are also techs that decrease the build time.
Then that sounds about right.  Getting a 'real" infantry division might well have taken all or most of a year, given the need to train at so many different levels.  The German "Old men and Boys" Volksgrenadier divisions certainly were not at that level of skill... but then, neither were their opponents.

?? Was the American military that bad or were the Volkssturm units only deployed to the Eastern Front?

Razgovory

Volkstrum and Volksgrenadiers were different formations.
I've given it serious thought. I must scorn the ways of my family, and seek a Japanese woman to yield me my progeny. He shall live in the lands of the east, and be well tutored in his sacred trust to weave the best traditions of Japan and the Sacred South together, until such time as he (or, indeed his house, which will periodically require infusion of both Southern and Japanese bloodlines of note) can deliver to the South it's independence, either in this world or in space.  -Lettow April of 2011

Raz is right. -MadImmortalMan March of 2017

Spooky

#36
Quote from: Habbaku on April 14, 2011, 01:57:08 PM
Quote from: grumbler on April 14, 2011, 10:34:53 AM
Quote from: Habbaku on April 13, 2011, 02:53:34 PM
One thing that will take some getting used to, but that I think I like over vanilla HOI 2, is that divisions take a lower amount of IC to build but take considerably longer to actually finish.  It takes nearly a year to build a new infantry division, so you have to plan for the long-term rather than just spamming divisions.
Are there cheapo brands of infantry divisions you can raise in a hurry?  it sure doesn't take a year to create the troops or equipment and few German soldiers in late WW2, for instance, spent a year between conscription and action.

Yes, there are cheap and quick to build militia and garrison divisions.  Militia, unlike vanilla HOI, aren't even terrible, just not worth it if you have the time to build regulars.  There are also techs that decrease the build time.

Typing on a Blackberry is annoying.

Owning a Blackberry is annoying. Its like being stuck in 2005, forever.  How do you like the Jonas Brothers, see Rome yet?


How is the map in Darkest Hour? HOI2 has some serious edges in gameplay over HOI3(Notably, research teams), but the map is dramatically inferior. The small number of provinces make getting "rolled" all too easy, especially when combined with what appears to be a year long time to replace infantry.  HOI3's dramatic increase in the number of provinces made advanced tactics, vast fronts where one could be gaining and losing at the same time, and actual strategic maneuvers viable.

I would want something reminiscent of that.


grumbler

Quote from: Faeelin on April 15, 2011, 05:42:55 PM
?? Was the American military that bad or were the Volkssturm units only deployed to the Eastern Front?
The Volksturm were even worse.  They may, indeed, have been deployed only against the Soviets.  Not sure they were ever organized in divisions, though.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

HisMajestyBOB

How is DH with deterministic events?
A lot of the HoI2 mods, as well as Iron Cross, suffer from events that basically force you down one path. E.g. in IC, if you don't follow an event path when starting Barbarossa, you get penalties. You can't just declare war using the diplomatic option.
Three lovely Prada points for HoI2 help

Faeelin

For $10, I bought it. The WW1 scneario is a bit flawed, but I think it's worth it for that alone; just not sure why the Brest Litovsk events are so buggy.


Lettow77

 A small quibble, but revolters that have ministers in WW2 lack them in WW1.

Most specifically, of course, this applies to the Confederacy. A shame, as a breakaway Confederacy is more plausible in 1914 than 1941.
It can't be helped...We'll have to use 'that'

Faeelin

Quote from: Lettow77 on April 17, 2011, 10:29:03 AM
A small quibble, but revolters that have ministers in WW2 lack them in WW1.

Most specifically, of course, this applies to the Confederacy. A shame, as a breakaway Confederacy is more plausible in 1914 than 1941.

Indeed.



I look forward to making a series of events for the black uprising as they burn your fields while General Pershing breaks the Confederate war machine by occupying Alabama.


Lettow77

 On that note, I really thought the South's IC was overstated. 122, really? Far be it from me to doubt it, but I was surprised it had the industrial capacity of a world power.
It can't be helped...We'll have to use 'that'

Faeelin

Quote from: Lettow77 on April 17, 2011, 01:50:45 PM
On that note, I really thought the South's IC was overstated. 122, really? Far be it from me to doubt it, but I was surprised it had the industrial capacity of a world power.

The war did destroy the southern capital system, and Birmingham did face a handicap in industrializing with the way the American steel industry was structured, thanks to Pittsburgh.

The bigger handicaps to southern industrialization would have been a lack of education and protective tariffs, IMO. Though I'm not sure the former would remain a problem if the south had won.