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The NEW New Boardgames Thread

Started by CountDeMoney, April 21, 2011, 09:14:01 PM

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frunk

I've played it once.  The theme and graphic design is great.  The endgame/victory conditions felt wonky.  I know this is a hallmark of Wehrle's designs but I had trouble mapping in game strategy into getting the game to end they way you want.  In particular "group happiness" (I forget what it was called) seemed very difficult with even one player resisting it.  We were all new to the game so it's possible we had one or more rules wrong though.


bogh

I am a massive Wehrle fanboy, but the theme of Molly House just does not really interest me. Wouldn't mind trying it and be proven wrong, but it's just less exciting than his other stuff on the face of it.

Habbaku

I had the same experience as Bogh. I'd say mildly positive opinion of it at the moment, with a willingness to try it again.

One of the positives is definitely the theme. There is a good pull towards throwing loud and extravagant parties to score big, but that comes at a much higher risk of discovery and being indicted, which can be immensely punishing. Instead, it seems like a better overall strategy to play more carefully and keep the community safe until near the end where you can go for larger/higher scoring parties to push for the community objective.

The problem with that, of course, is the incentive for defectors playing to their own advantage--completely the point of the mechanism, of course. Cylons are everywhere.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Oexmelin

My student group is getting the hang of it - mirroring Habbakku's experience. That being said, that group, which includes LGBTQ people, often decides to play cooperatively without playing competitively too much or too aggressively. It gains a lot through roleplay, a bit like Obsession.
Que le grand cric me croque !

Syt

My copy of "I, Napoleon" is still on backorder.

But.

I've just picked up a boxed copy of "Legion of Honor" for EUR 10.

^_^



(Was looking for new copies, but they only seem to come in ziplock these days, and cost a lot more than a tenner.)
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

Syt

Verified that contents of box is complete. And 75% of counters haven't even been punched, so probably nobody ever played this copy. Maybe a case of "we bought this for you, thought you might like it" that went unappreciated. :D Looking forward to some playing this weekend. :)
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

Darth Wagtaros

Eighteen months into Gloomhaven.  
PDH!

Habbaku

Okay, but how many sessions is that?  :P
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Darth Wagtaros

Yeah, no idea but we play once or twice a month.  So not too many.
PDH!

The Brain

IIRC we finished it in three years.
Women want me. Men want to be with me.

celedhring

My first Gloomhaven campaign got interrupted by COVID so I've never finished it. Afterward we moved to Jaws of the Lion (which we finished) and then Frosthaven, which we've been playing for a bit under 3 years. We play once a month so we're nowhere close to it being finished.

Then I've been playing a Gloomhaven campaign online that's surprisingly going at a rather brisk pace. We've done 18 scenarios in 12 months.


Habbaku

Quote from: The Brain on July 07, 2025, 01:20:02 PMIIRC we finished it in three years.

Damn. How many sessions would you say that was? Just curious, as I'm coming in close to wrapping up a Kingdom Death: Monster campaign with my group and it will probably close right around the 2 year mark (at approximately 1 game per 3 weeks).
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

The Brain

Quote from: Habbaku on July 08, 2025, 09:04:55 AM
Quote from: The Brain on July 07, 2025, 01:20:02 PMIIRC we finished it in three years.

Damn. How many sessions would you say that was? Just curious, as I'm coming in close to wrapping up a Kingdom Death: Monster campaign with my group and it will probably close right around the 2 year mark (at approximately 1 game per 3 weeks).

I don't remember how many scenarios we played (I think we finished a scenario each session). We started out playing IRL but when Covid hit we moved to digital, which helped speed things along...
Women want me. Men want to be with me.

Darth Wagtaros

How does one ply a Gloomhaven game online?
PDH!

The Brain

Quote from: Darth Wagtaros on July 08, 2025, 04:15:24 PMHow does one ply a Gloomhaven game online?

IIRC we used Tabletop Simulator. It worked very well.
Women want me. Men want to be with me.