So IRC/AWE has pretty much imploded completely as far as I can tell, and for some reason going to Curse and engaging in near constant skirmishing doesn't really appeal to me all that much.
So I am going to do some mining/industry stuff for a while. Got Khif training for T2 and ship construction, bought me an Orca on Bhender, and I am going to do some mining and building, just for giggles. At least I will when I get back from vacation.
If anyone would like to get in on some nice mining bonuses (Bhender has Mining Director III going on IV, orca with bonus modules and such), drop me a line ingame, and we can maybe set something up.
Of course, it is entirely possible that after dropping 1B into setting this up, I will find it incredibly boring and ragequit. So be forewarned.
You going to start your own corp?
Quote from: Berkut on August 12, 2009, 11:00:32 AM
So IRC/AWE has pretty much imploded completely as far as I can tell,
I almost feel bad about that. Almost.
Start a Corp give it some WWII armaments makers name and I am in!
Quote from: MadBurgerMaker on August 12, 2009, 04:04:35 PM
You going to start your own corp?
I don't know, to be honest. Would anyone be interested if I did?
I think Seedy would just immediately wardec it.
Quote from: Berkut on August 12, 2009, 10:43:55 PM
I think Seedy would just immediately wardec it.
That's an awful thing to say about a friend. Even if it was true.
Happiness is 85,000m3 of Kernite per trip.
Wow, there is a lot more training I realized Bhender will need to do to really maximize his use of an Orca.
Mining Director V and Cybernetics V. Warfare Link Specialist IV.
Well if you want some help on some mini mining ops, I still have that mining/production/mission running alt. I still haven't moved it over to it's own account, so the skills are pretty basic (retriever for mining, etc), but I will be soon enough. It's been in an NPC corp since creation.
I don't really need any help, more offering to let people come and mine with an Orca in support, if they want.
I am thinking about creating a little mining/production corp. Call it Languid Technologies LTD..
Have an alt I can mine with you with...in about two weeks he'll be in a hulk.
I'll be finished to train to fly a Hulk in about a week or so, and my current corp's activitieshave basically grown to a halt now that we moved out of 0.1.
Might be interested.
Quote from: Berkut on August 13, 2009, 01:27:02 PM
I don't really need any help, more offering to let people come and mine with an Orca in support, if they want.
I am thinking about creating a little mining/production corp. Call it Languid Technologies LTD..
Good deal. Where are you thinking about operating from? I'll have to start moving the alts (there's a second one which will be used as a dual boxing hauler once I send the first to the other account), which....well considering it requires undocking, means considerable planning will be needed. :P
Guys make sure to organize here so I can read an AAR of CdM jumping in and blowing the Orca to pieces. :D
Quote from: Tamas on August 14, 2009, 03:23:36 AM
Guys make sure to organize here so I can read an AAR of CdM jumping in and blowing the Orca to pieces. :D
He might be able to suicide a Hulk, but not an Orca. My fit has 170k effective HP. Concord would destroy him long before he had any chance of beating it down.
MbM, right now I am basing out from near Gensela/Miah/Yarebap. Yarebap has an 18 belt 0.5 system.
Quote from: Berkut on August 14, 2009, 03:46:33 PM
He might be able to suicide a Hulk, but not an Orca. My fit has 170k effective HP. Concord would destroy him long before he had any chance of beating it down.
All anyone has to do is be in fleet with you and CONCORD won't get involved. So be careful with that.
Edit(ing):
QuoteMbM, right now I am basing out from near Gensela/Miah/Yarebap. Yarebap has an 18 belt 0.5 system.
Okay cool only 12 jumps out. Those systems get pretty busy?
Moderately busy, but not terribly so that I have seen so far.
If it gets too busy. I mine out of the Rokofur system. It is a 0.6 system with a good size belt. It also has the advantage of being next to a 0.3 system and a couple jumps from a 0.1, so offers a wide variety (plus Ombar).
Oh yeah. Triumvirate lost a titan yesterday. Apparently, it was the first time he'd used the thing. Heh.
http://killboard.goonfleet.com/km/398187
Quote from: MadBurgerMaker on August 15, 2009, 05:05:46 PM
Oh yeah. Triumvirate lost a titan yesterday. Apparently, it was the first time he'd used the thing. Heh.
http://killboard.goonfleet.com/km/398187
And 5 more were probably completed in the time it took for the thing to die.
Quote from: Cecil on August 15, 2009, 06:19:46 PM
And 5 more were probably completed in the time it took for the thing to die.
:unsure:
Quote from: MadBurgerMaker on August 15, 2009, 06:34:47 PM
Quote from: Cecil on August 15, 2009, 06:19:46 PM
And 5 more were probably completed in the time it took for the thing to die.
:unsure:
Titan proliferation is a plague in EvE mkay. <_<
Quote from: Cecil on August 15, 2009, 06:37:35 PM
Titan proliferation is a plague in EvE mkay. <_<
There's only about 200 of the things, with a big chunk of those being in AAA, <whatever Kenny is called>, GoonSwarm/RA/TCF, NC, and Pandemic Legion. The problem isn't the number of hulls, it's the stupid Doomsday device attached to those hulls. If they were superdreads or something like MS are kinda shitty supercarriers, they wouldn't be too bad at all.
Edit: I still can't figure out what they were thinking when they came up with the doomsday device. "I know! Let's have a 250km smartbomb that does 65,000 damage, so anything below a tanked battleship and maybe a supertanked Drake or something will be annihilated with the push of a button!" What's even more ridiculous is when they first came up with it, they thought it'd be okay to be able to detonate the DD
through a cyno.
It's amazing to me that there wasn't
someone there who thought that might be a bad idea in an MMO where hundreds of people can be fighting, blahblahblah, at the same time. Or if there was, that their concerns weren't considered important enough to.....not do it.
As far as I understand from the beginning it was considered unlikely the the player community would ever enough resources and organize themselves to a point where more than a handful would ever be built. Clearly they underestimated the effort people tend to put into this thing. And the whole AFK moonming thing really boosted the resources to bring capital ship building into high gear. Now all I think they could do to reign this silliness in is create a high upkeep for titans and maybe other capitals. Say a billion a day for the first titan, 2 billion daily for the second titan etc. As long as there is no upkeep the alliances will continue building them at a vastly higher pace than they are being shot down.
Never even seen one in action, but there's too many Titans in the game, and yes, the DD shit is a bit over the top.
Before you start putting limits on the number of capital ships in the game, for whatever reason, you're going to have to change how sovereignty works. If you start taking out capitals without taking out POS warfare, you've just totally fucked everyone who has to go and shoot at a POS (dreads), or everyone who has to go repair a POS (carriers). Also, are you talking about things like Rorquals as well? Those are cap ships too.
As far as titans go, why are they ruining the game for you? What's the silliness that needs to be reigned in? What would be so bad about them if they were to turn them into a superdread that can really only hit POS and caps (even more so than the current regular dreads when they're sieged)? Is it the jump bridge thing (it's pretty awesome getting thrown into the middle of a battle like that)? Or just because they're big?
I've run around in all sorts of cap ship fights, including ones involving both friendly and hostile titans (bug the fuck out as soon as the titan appears, then come back after they press their button), and the only thing that irritates me about them is the DD. Otherwise, it's pretty cool IMO, watching huge capital fleets kick the crap out of each other while the support fleets do the same trying to gain an advantage, so they can then help their caps maybe kill a titan.
Hey Berkut, any need for any timecodes soon? Daddy wants ISK. Training up for jump freighters soon.
Apocrypha 1.5 is being released on the 20th. This is the one with the different sized rigs in it. :mmm:
What all will that entail?
Quote from: Alcibiades on August 17, 2009, 10:23:22 AM
What all will that entail?
http://www.eveonline.com/news.asp?a=single&nid=3295&tid=1
Some new missions and LP stuff, the different sized rigs (small, med, large), things like that.
Also possibly included: CCP breaking something, so set a long skill. ;)
And in "What the hell?" news:
QuoteIn a surprise GDC Europe announcement, CCP CEO Hilmar Petursson has debuted Dust 514, a strategic first-person console MMO that connects in to the existing EVE Online universe, allowing ground battles for planets to be fought by console teams.
http://www.gamasutra.com/php-bin/news_index.php?story=24886
:D This should go well.
Quote from: Some guy on GF.comI can't wait for CCP to totally misjudge the balance of this and have every alliance in the game lose the majority of their territorial holdings to the 14 year old halo crowd in one weekend.
Another article with screenshots: http://www.pcworld.com/article/170363/gdc_new_ccp_dust_514_console_mmo_to_feed_eve_online.html/
Anyone know what "Dust 514" means??
I have created Languid Technologies Ltd., ticker is BERK.
27M ISK for an office though - is anyone interested in joining?
27 million? Damn that seems like a lot. But yeah, I'll start moving the alt over there this weekend probably, and I guess I'll apply then.
Quote from: Berkut on August 18, 2009, 04:37:34 PM
27M ISK for an office though - is anyone interested in joining?
You don't need an office, just an HQ, so don't bother renting one. Waste of money for a small corp.
Quote from: CountDeMoney on August 18, 2009, 06:46:10 PM
Quote from: Berkut on August 18, 2009, 04:37:34 PM
27M ISK for an office though - is anyone interested in joining?
You don't need an office, just an HQ, so don't bother renting one. Waste of money for a small corp.
Agreed. All the office gives you is a set of shared set of hangars.
How does someone apply to the corp if there isn't an office then?
Quote from: Berkut on August 18, 2009, 09:48:34 PM
How does someone apply to the corp if there isn't an office then?
They apply at your headquarters.
OK, HQ is at Yarebap VII, Moon 18.
:D :ccp: Downtime is supposedly ending at 1945GMT, which is pretty soon here. Of course, the original time was 1230GMT, so.......
Edit: It works for the moment. Pods seem to have a new model. :huh:
So my corp disbanded, no big deal I guess, but I managed to pull a seedy.
Sitting on 750 mill worth of pos stuff in high sec, and a 150 mill in ships. :yeah:
Quote from: Alcibiades on September 01, 2009, 04:04:13 PM
Sitting on 750 mill worth of pos stuff in high sec,
We need to talk.
http://pc.ign.com/articles/102/1021847p1.html
QuoteAlong with that, they are rebalancing the power of ships, making adjustments so that no one type of ship will be heavily favored. It's always been thought that the outcome of a battle was more or less settled with the presence of a Titan capital ship, the largest ship in the game, as its doomsday weapon could potentially wipe out an entire fleet. However, in the expansion this weapon is being changed from an area-effect to a single-target one.
:cool:
I renewed my subscription today.
Its been so long that it took me a while to figure out what I was doing again - actually still in the process of doing that.
But it is fun.
One thing I cant remember is what is the next step after a frigate for a miner?
If you want to mine, go for a Retriever, imo. And get your drone skills up.
Quote from: Berkut on September 07, 2009, 08:21:07 PM
If you want to mine, go for a Retriever, imo. And get your drone skills up.
Thanks Berkut
The interface seems better since I last played and I really like the skill queing.
The queing is amazing.
Hm. Section XIII has left TCF. AFAIK, they were the major PVP corp in that alliance.
They joined Pandemic Legion.
You titan haters should be happy. RA and XDeath just iced one belonging to Black Nova Corp (one of the former BoB/Kenzoku corps).
http://killboard.legionofdeath.info/index.php?op=kill&id=385512
Look at all the stuff that dropped. Somebody just made a bunch of isk from that.
The 0.0 changes sounds excellent in the dominion expansion. I also like some of the more unconfirmed rumours going around. That moongoo is going to be taken out of the hands of the big alliances, that you get to upgrade your space so more can live there and that alliances cannot hold huge swathes of space they can afkdefend. Add to that titans getting kicked down, defending space being harder and POS bashing going away it sounds excellent. A dev also said that space will cost money to pay for upkeep with upkeep getting exponentially higher the more space you hold almost makes me wanting to go to 0.0, if I restart playing that is.
Hopefully that rumor (?) about "taking the moongoo out of the hands of big alliances" is just that, since...how would they do that without just getting rid of moon mining? The only difference between an R64 run by a big alliance and an R64 run by a small corp is.....well there really isn't one that I know of.....I guess the smaller corp will have fewer logistics type guys so maybe they get burned out faster? Then again, the big corp will have more moons for the logistics guys to take care off, so that probably evens out the burnout/ragequit rate. The small corp dudes probably get a bigger share, but the big alliance guys have more to skim from. Hm.
But yeah, only having to shoot staging, mining, bridge, etc, POS instead of hundreds of sov holding POS is excellent (unless they fuck it up).
Edit: Shell alliances appear to be the way to get around the whole cost of living thing with the limited info so far.
Even if they fuck it up, any change is better than what exists now.
Quote from: Berkut on September 10, 2009, 02:20:12 PM
Even if they fuck it up, any change is better than what exists now.
Well if they fuck it up badly enough, they'll have to roll it back, and it'll be even longer until this shit is changed properly. :P
e: goddammit, I still need to get off my ass and join your corp Berk. All I've been doing for the last <#> months is changing skills (in an Atlas station no less) and giving CCP money.
Yeah my alt's ready for whenever, hes stationed in yarebap mining the systems...pretty good spot to be honest.
Just apply whenever.
Its not all that exciting though, at the moment.
Quote from: MadBurgerMaker on September 10, 2009, 02:06:00 PM
Hopefully that rumor (?) about "taking the moongoo out of the hands of big alliances" is just that, since...how would they do that without just getting rid of moon mining? The only difference between an R64 run by a big alliance and an R64 run by a small corp is.....well there really isn't one that I know of.....I guess the smaller corp will have fewer logistics type guys so maybe they get burned out faster? Then again, the big corp will have more moons for the logistics guys to take care off, so that probably evens out the burnout/ragequit rate. The small corp dudes probably get a bigger share, but the big alliance guys have more to skim from. Hm.
But yeah, only having to shoot staging, mining, bridge, etc, POS instead of hundreds of sov holding POS is excellent (unless they fuck it up).
Edit: Shell alliances appear to be the way to get around the whole cost of living thing with the limited info so far.
Well from what I´ve heard the ores normally only gained from moons will also be avaliable from normal mining. Assuming this is not complete bull it wont remove moonmining but it will remove the stranglehold 3-4 big alliances have on the entire tech 2 market since the ores is where the big money is. Also I´ve never really liked the concept behind the moons since it funnels the majority of the income into the corps instead of the individuals in a corp. Corps and alliances should gain the majority of their income from taxes in their territory not from an activity that is essentially afk. Though I realize that uptil now that concept hasnt really been possible. Well anyway I´ll be happy when members in 0.0 alliances/corps actually lives there instead of running lvl fours in empire high sec.
Quote from: Cecil on September 10, 2009, 04:05:07 PM
Well from what I´ve heard the ores normally only gained from moons will also be avaliable from normal mining. Assuming this is not complete bull it wont remove moonmining but it will remove the stranglehold 3-4 big alliances have on the entire tech 2 market since the ores is where the big money is.
Why would crashing moon mineral prices be a good thing? Large alliances aren't the only groups who have POSes at these moons, and they don't all exist in 0.0. There's more than just the R64's that huge battles are fought over.
QuoteAlso I´ve never really liked the concept behind the moons since it funnels the majority of the income into the corps instead of the individuals in a corp.
That depends on the alliance of course, but things like reimbursement programs which seem to generally depend relatively heavily on moon mineral income aren't particularly rare that I know of. GoonSwarm also does things like subsidize a member's first capital ship, and reimburse capital losses after that so the member doesn't necessarily have to rat (or rat as much, because ratting sucks ass and is boring and dangerous), etc, to get back into the ship if they happen to lose one on an operation. They've been doing this for a while, but expanded it when they started getting more income from the Devle/Querious moons. They also use some of it to drop new stations that people can use, etc. If those aren't some benefits for alliance members that come directly from moon income, I don't know what is.
Of course, a whole shitload of that money also goes to fueling and maintaing POSes all over the goddamn place so that alliance members have a place to live, at least in the case of the large alliances and their R64s and huge swaths of shitty, nearly worthless territory (this is why they have so much...it takes a lot of non Delve and non Drone Region space to support a larger alliance).
QuoteCorps and alliances should gain the majority of their income from taxes in their territory not from an activity that is essentially afk. Though I realize that uptil now that concept hasnt really been possible. Well anyway I´ll be happy when members in 0.0 alliances/corps actually lives there instead of running lvl fours in empire high sec.
Moon mining is most definitely not an afk activity. They have to run those POSes, after all. They have to ship the shit somewhere to actually use or sell it, etc. And yeah, an alliance funding itself entirely through taxes isn't possible right now that I know of, or at least not without totally breaking their member bank accounts, I guess.
And yeah, the empire mission running thing fucking blows, but the risk vs. reward deal in 0.0 sucks so bad that it's easier, faster, safer, and more profitable to just run missions with an NPC corp alt in a .5 or whatever system than it is to.......rat......in 0.0, ducking into a station or cloaking up at a safespot when a red or neut enters local. No one is going to be able to gank your ratting ship with just a Pilgrim in highsec.
I really want to see what goes on with these improvements though. Also, I kinda wonder what's going to happen with CSAA's.
Crashing moonmineral prices is good because the alliances controlling get too fucking rich. When alliances dont even care if they loose a couple of titans and hundreds of dreads and carriers over a weekend because they can replace them in the time it takes for the clonescreen to load for the people who just got podded balance is out of whack badly. Yes I´m overstating it but I remember reading about a PL op a bit back when they lost 2 complete fleets of dreads in a single night and the major problem of that was that their other ships was not in range so they could get back in the fight quickly enough it means that losses doesnt matter one iota anymore. PvPtards often claim that Eve is a cold hard place or similar shit. Start living by that rule then instead of just forcing on miners in their hulks or other carebears. Losses should matter otherwise TF2 is that way.
Besides with a stangnant amount of moongoo and an increasing subscriber base well....supply and demand and CCP have stated that they arent happy with that.
And I know moonmining isnt free but it has a profitmargin of selling cocaine in RL and thats just not good. Its just been a required game mechanic since 0.0 is too damn poor outside moons. And yes it takes some efforts but compared to mining its negliable. Its not like this game is the same as 4 years ago. Transporting stuff is hardly that much of an effort now. There is a reason why soo many complain over that space has gotten so small. You can get from one end to the other pretty quick these days.
And with those words I´m off to some sun and nice food. See ya´ll in a week.
Quote from: Cecil on September 10, 2009, 10:04:25 PMCrashing moonmineral prices is good because the alliances controlling get too fucking rich. When alliances dont even care if they loose a couple of titans and hundreds of dreads and carriers over a weekend because they can replace them in the time it takes for the clonescreen to load for the people who just got podded balance is out of whack badly. Yes I´m overstating it but I remember reading about a PL op a bit back when they lost 2 complete fleets of dreads in a single night and the major problem of that was that their other ships was not in range so they could get back in the fight quickly enough it means that losses doesnt matter one iota anymore. PvPtards often claim that Eve is a cold hard place or similar shit. Start living by that rule then instead of just forcing on miners in their hulks or other carebears. Losses should matter otherwise TF2 is that way.
Besides with a stangnant amount of moongoo and an increasing subscriber base well....supply and demand and CCP have stated that they arent happy with that.
PL tends to keep several cap fleets ready to go at all times in different areas. It's not that it doesn't hurt, it's that they're ready for the losses and have backups available. Someone still has to spend <#> days or weeks building new ships for someone else to purchase. Losing a whole capfleet doesn't happen all that often, but there's absolutely nothing wrong with being prepared for when it does. They just won't have one of those reserve fleets until the new ships are purchased and built.
The only people I know of who have lost a bunch of titans was BoB/Kenzoku, and you should ask the people Molle took the replacements from if it hurt or not. We only lost Deadtear's, and he was a dick to people, and hardly used the thing (the first in GS), so he was the only one who really missed it. He still doesn't have another one, actually.
In the case of GoonSwarm, the alliance doesn't necessarily keep backup fleets, but the people in the alliance who build and sell the ships (and receive the subsidy payments from the alliance), tend to keep at least some sort of stock, so when people lose them, like yesterday we lost some, they can either use their personal funds+insurance to buy one immediately (except the really rich fuckers who have a bunch of personal caps), and get the reimbursement later, or if they can't afford it they wait for the reimbursement payment (+insurance+personal funds) to get a new one and hope there are still some in stock.
I do know for a fact that even though GS has always liked to throw around cap fleets
because it's fun, we/they/CapSwarm weren't always in a position to really be able to afford massive losses, because we didn't really have enough money, on the alliance, corp, and individual scale. Yeah, even when we owned...what...five? six? seven? regions? Delve is at least as good as all of those
combined, both for the alliance (more moons), and for members (Blood Raiders are "Easy" rats). Those regions are split now between several of the "big" alliances (XIX, RA, Atlas, AAA, Rol are the ones I can think of off the top of my head..there's a static complex in RoL space though...the whole reason that part of the war started, actually) that are supposedly super loaded. PL only
splits Fountain with Sons of Tangra.
And that brings me another thing....why the hell should alliances be
punished for making things better for their members? I'm really not following the reasoning behind this. An individual in an NPC corp or shitty small alliance, who doesn't have a bunch of money is hurt more when he loses his ship than a guy who is in an alliance that has taken, possibly with second guys time and help, some R64's, with which they make things better and more fun for their members by providing reimbursements for ships lost in battles for the alliance or subsidies for new ships that will help the alliance in the future. So what?
Hopefully CCP won't do anything retarded that makes people have even less fun and play even less.
"Sorry guys...you weren't having to rat and mine for enough hours after you lost your ships, so we went ahead and fixed that because some highsec people were pissed about that. No, it doesn't matter that you have to go to highsec to efficiently make your money in the first place."
That's ridiculous. Moon income is one of the ways the alliances that don't have an aluminum tycoon make the game fun for their members. It's a perk that comes with being a member of one of those big powerful alliances. If they get rid of that, there absolutely has to be something to replace it to make things worthwhile. Otherwise, what's the point?
Everyone can just be in shitty little alliances that can't afford to do anything except small gang PvP. I'll tell you...that sounds awesome compared to having the option of joining a bigass powerbloc and losing your Revelation in a badass balls out hotdrop on a hostile fleet defending a CSAA that is coming out of reinforced in 15 minutes. Twice. And then you can get drunk and go fight HAC gangs with T1 cruisers and frigates.
QuoteAnd I know moonmining isnt free but it has a profitmargin of selling cocaine in RL and thats just not good. Its just been a required game mechanic since 0.0 is too damn poor outside moons. And yes it takes some efforts but compared to mining its negliable.
Compared to mining, running a reaction chain takes negligible effort? What? What on earth are you doing when you're mining? All I do (or did ha) for logistics is set the things up, which was stupid and sucked by the way, but I know for a fact the guys who were running the POSes were around and busy a lot more than your average miner. And there's simply nothing to compare to actually having to defend the things (when they're reinforced, they're not mining, just burning fuel).
And no, not all moon mining is profitable just on it's own.
QuoteIts not like this game is the same as 4 years ago. Transporting stuff is hardly that much of an effort now. There is a reason why soo many complain over that space has gotten so small. You can get from one end to the other pretty quick these days.
Better hope no one is sitting on those cyno beacons when you're moving your billions of "moongoo" in that 5 billion isk jump freighter or 1.5 billion isk Rorqual (carriers have been nerfed so they're no longer "logistics" ships). The other option is to send a cyno alt to light cynos for you, for a mere $15/250m isk a month, or to pay some guy to do it for you. Or if you decide to take a regular freighter LOL good luck if you don't have titan bridges and an escort fleet.
SERIOUS BUSINESS CECIL!
QuoteAnd with those words I´m off to some sun and nice food. See ya´ll in a week.
:cheers: Have fun mang.
Meh, anything that breaks up the power of the super-giant alliances and their pets is a good thing. The NAP fest that is 0.0 politics is boring, and the insane amounts of cash that alliances like GS/PL/AAA and such can amass is bad for competition.
0.0 politics should not be dominated by a few mega-alliances.
Moon income may be "fun" for the members of the mega alliances, but it isn't fun for anyone else.
Quote
Everyone can just be in shitty little alliances that can't afford to do anything except small gang PvP.
Well, there might be some happy middle ground between what we have now and that, I think.
Quote from: Berkut on September 11, 2009, 08:15:27 AM
Meh, anything that breaks up the power of the super-giant alliances and their pets is a good thing. The NAP fest that is 0.0 politics is boring, and the insane amounts of cash that alliances like GS/PL/AAA and such can amass is bad for competition.
The problem here seems to be a lack of understanding about what actually goes on. For example, Pandemic Legion's "pets" Sons of Tangra are neutral to GoonSwarm and routinely go through ganking us (and vice versa), or at least they were up until very recently. Pandemic Legion themselves are currently blue to GoonSwarm once again, although that changes fairly regularly as everyone knows (although it might not for a while now just out of pure convenience). KIA and ZAF are apparently just sort of hanging out, although they're also not a couple of "super giant alliances," nor are they anyone's pets. Rebellion (former RA guys) also live in Querious. Not pets, just friends who were living in NPC 0.0 who accepted the offer of a free constellation in Querious. They do whatever they want over there. It involves a lot of asskicking while speaking Russian.
The owners of Providence, CVA and those little alliances in there, are AFAIK RP types who have one of those NRDS policies, while they're...well...red to everyone around them. They don't come into Delve or Querious much that I know of, but IIRC, they run little gangs through Catch and fight AAA, who does the same to them.
AAA and Red Overlord are both hostile offshoots of Red Alliance who are currently working together, with ROL obviously being a much newer group. AAA used to be allied with RA/GS/TCF and were fighting against the "Stainwagon," but when ROL split off because of that static plex, they went in with them, allied with all those Stainwagon alliances, and immediately began an invasion of GS space with Band of Brothers.
Atlas, after being thrown out of Geminate, moved into Stain and after some nastiness and fighting, ended up becoming allies of AAA. They've become fairly powerful as far as I can tell, but they've tried the "pet" game, and those ended up getting iced pretty quickly. Minor Threat, was formerly hostile, but after those Atlas pets were killed, they pulled an IRC and switched sides. Now they're at least light blue to GS, and I assume RA and XIX, since they're still there. I don't know who the fuck "The Initiative." is. A period alliance. Who cares.
Red Alliance and XIX you know (XIX also came from RA). Friends, etc. Solar (another former RA group) is also friendly with those two and with us, but doesn't actively help, since they're at war with at least some of the Northern entities, not including TCF, I don't think. The same Northern guys who tend to be friendly, or in the case of Razor and TCF, really friendly with GoonSwarm.
What's this bullshit about a napfest? There aren't any massive invasions currently going on, but it's hardly a land of sunshine and lollipops and peace and that garbage. There are alliances inside these so called napfests that are fighting other napfest members, while blue to some members of the other, supposedly hostile napfest.
Quote0.0 politics should not be dominated by a few mega-alliances.
Why not, and what makes you think making things even more dependent on sheer numbers would "help"? GoonSwarm, for example, will always have member funded battleship and capital fleets, there will just be some people who are much more.....well...they just don't necessarily want to lose those ships because it represents a lot more shitty work time now to replace it. Since GoonSwarm tends to be more "suicidal" than most other alliances, that attitude would probably be even more prevalent int he other alliances. That's not a good thing, by the way. Leads to even more stupid, shitty blue ball situations than we get now (a lot).
QuoteMoon income may be "fun" for the members of the mega alliances, but it isn't fun for anyone else.
What is it taking away from "everyone else"? Why does "everyone else" get to have the same benefits of being a large, successful alliance without actually being large or successful or even an alliance?
Quote
Well, there might be some happy middle ground between what we have now and that, I think.
What do we have now that's so bad? In 0.0, we have alliances of all sizes all over the map actively fighting against each other all the goddamn time. You can go from 5,000 member GoonSwarm on one end all the way down to...say....450 member Stain Empire. And yes...SE can fuck things up all on their own. XIX, massive superpower, only has something like 650 members (probably 50 of which are alts of XDeath :P).
There aren't any alliances with numbers like GS...well...anywhere else, but are you telling me that there aren't any 1-200 member corporations in Empire that can get together to form an alliance? Can they not move to 0.0 and get into that whole part of the game? Of course they can, but it isn't easy, nor should it be. If they're failures, they turn out to be like Tri. If they're successful, hey...they'd be like GoonSwarm, who came from Syndicate.
The new Sov system should "loosen things up" a bit, and that's totally cool, but there's no reason to just go and cripple the current space holding alliances because.....well....it seems just because...
Not everybody's in Goon, so go fuck yourself and your defense of the 1%.
Quote from: CountDeMoney on September 11, 2009, 05:49:00 PM
Not everybody's in Goon, so go fuck yourself and your defense of the 1%.
:lol: Sounds like you still need a sponsor, bitter former member of the
1%more than 1%.
Edit: :nelson
:Actively fighting each other" my ass. They are doing their little roaming gang thing, and everyone is terrified of pissing off GS and their 8 zillion little friends who are also terrified of NOT being buds.
Even the "reds" are BS reds. They are just red enough to have some pseudo pew-pew, but nobody is going to challenge the status quo. You cannot compete with the super alliances, that has been proven time and again. Those with massive R64 income win, and everyone else loses.But I think CCP knows this, and change is coming.
Quote from: Berkut on September 11, 2009, 08:09:03 PM
:Actively fighting each other" my ass. They are doing their little roaming gang thing, and everyone is terrified of pissing off GS and their 8 zillion little friends who are also terrified of NOT being buds.
You understand that there have been some holds put on invasions because of the upcoming Sov changes, yes? The Atlas pets were smashed, then everything kinda calmed down.
QuoteEven the "reds" are BS reds. They are just red enough to have some pseudo pew-pew, but nobody is going to challenge the status quo. You cannot compete with the super alliances, that has been proven time and again. Those with massive R64 income win, and everyone else loses.But I think CCP knows this, and change is coming.
Yes indeed. The war with AAA and Atlas is just bullshit and we're not actually fighting. Razor and Solar don't actively hate each other. Just because there aren't currently any invasions going on (see above), doesn't mean there isn't fighting. RA just killed a BNC titan yesterday. We lost ~10 cap ships yesterday in a clusterfuck against HACs and battleships (in
Detorid, not Delve). E: As a matter of fact, judging by the killboard, there is a large-ish battle going on in Detorid right now (looks like AAA/Atlas/The Initiative/DICE. vs. GS/MM/Minor Threat/ZAF...Controlled Chaos is apparently being shot by both sides. E2: They got reset during the fight :lol:).
https://killboard.goonfleet.com/system/3-LJW3/1-1 First 5 pages of kills (as of right now) in that system are from the last couple of hours.
You know almost as little about what's going on as your former alliance leader. Almost. That guy doesn't have a single clue. You at least know that GS and Razor and XIX are allies.
Here we go:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fccp.vo.llnwd.net%2Fo2%2Fmarketing%2FDevBlog%2Fsp1fc.png&hash=2f24ee76c1e4b2177621c1e1290446b23aa5a308)
I kinda like it so far, or at least this part of it. Some screenshots are showing the sov disrupting doohickies require 24 hours to online, so in addition to the 12 hours of being online to make the system go neutral, that means 36 hours total, which is what was needed to take care of the whole timezone issue (so an alliance based in a certain primetime wouldn't just be totally fucked by, say, a 12 hour timer).
The control unit thing appears to also take 24 hours to online, then an additional 24 to claim sov.
A screenshot:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi30.tinypic.com%2F14t0why.jpg&hash=c5ad1fe5cff6318fd8cdc6ff9f3c0e53153de819)
They're saying it's all subject to change, of course (look at the volumes...).
Edit: Oh there was a blog on the cap changes. Titans getting a targeted capkilling (2m damage) superweapon + bonuses to dread type guns (like a sieged dread, only without the siege), motherships getting fighterbombers, losing the triage thing, etc. Both are getting a bigtime HP boost.
So far, the Moros is being changed so it only gets that monstrous drone damage bonus when it's sieged. Nidhoggur/Hel/Minmatar carrier bonus is being changed....somehow...I forget. Whatever...it's supposedly on Sisi today.
Edit2: And when I say bigtime, I mean:
QuoteNyx
Shield increased from 225,000 to 562,500
Armor increased from 262,500 to 1,050,000
Hull increased from 300,000 to 600,000
QuoteErebus
Shield increased from 275,000 to 687,500
Armor increased from 325,000 to 1,300,000
Hull increased from 400,000 to 800,000
Oh. They're also not going to be called "motherships" anymore. They're "supercarriers" now. Heh.
Edit3: Holy shit. Screenshots are up of one of our titan pilots on Sisi soloing looks like 5 or 6 dreads and a carrier or two with an Avatar. The wrecks are just piled up. :blink:
Is this game worth getting if I can only put in two or three hours per working week? (weekends will vary)
I'm really intrigued by it.
Quote from: Warspite on September 17, 2009, 07:56:58 AM
Is this game worth getting if I can only put in two or three hours per working week? (weekends will vary)
No; it requires a certain constant level of heavy commitment for the first year or so, or you'll get fahdized really quickly.
Yeah, kinda what Seedy said, although I wonder if you could use the faction warfare stuff to get some good pvp and such whenever you want. I don't really know how that would affect your ability to make isk in empire though. Might just be that you have to be even more paranoid than you normally would in empire while you're doing your thing.
It could be something to look in to though. Mine or run missions or something during the week, jump in a FW gang and go wreck shit on the weekend.
Yeah due to how the game works, and especially due to the skill learning system, you need some very heavy commitment, which is really a shame because as far as freeform online alternate realities go, EVE is by far the best and most interesting.
Quote from: CountDeMoney on September 17, 2009, 07:00:54 PM
Quote from: Warspite on September 17, 2009, 07:56:58 AM
Is this game worth getting if I can only put in two or three hours per working week? (weekends will vary)
No; it requires a certain constant level of heavy commitment for the first year or so, or you'll get fahdized really quickly.
I could use a WoW break. Need another foot soldier? :goodboy:
Bugger. Back to X3 and its crippled sound :(
Quote from: Jaron on September 18, 2009, 02:25:04 AM
Quote from: CountDeMoney on September 17, 2009, 07:00:54 PM
Quote from: Warspite on September 17, 2009, 07:56:58 AM
Is this game worth getting if I can only put in two or three hours per working week? (weekends will vary)
No; it requires a certain constant level of heavy commitment for the first year or so, or you'll get fahdized really quickly.
I could use a WoW break. Need another foot soldier? :goodboy:
Fuck off, douchebag.
^_^
Quote from: Warspite on September 18, 2009, 05:18:38 AM
Bugger. Back to X3 and its crippled sound :(
What's wrong with it? Been thinking about getting it.
So this evening I discovered that you can live a REALLY long time using a TD-tracking script 1600mm plate Arbitrator vs a Megathron. Then his 40 man gang shows up and you die. :P
Arbitrators are pretty cool though. Threw another one together, went to FAT, and soaked up the damage of 9(? I think) warrior IIs until the carrier controlling them ran out of cap for it's disruptor and neuts and shit. Warped off at 22% armor, talked shit, renamed the ship to "TANKED A CARRIER." It's pretty much an Amarr Vexor with an EWAR bonus instead of the gun damage bonus.
Quote from: Alcibiades on September 18, 2009, 03:00:51 PM
Quote from: Warspite on September 18, 2009, 05:18:38 AM
Bugger. Back to X3 and its crippled sound :(
What's wrong with it? Been thinking about getting it.
For some reason speech and music are buggered up on my rig with X3. Apparently it's a Vista problem, but there's no fix. It really ruins the immersion.
I'm calling you out seedy.
I have an Amarr control tower and accessories in my possession, seedy considering a joint venture. Need to know details or I'm just going to sell it, seems prices are going up oddly enough.
Quote from: Alcibiades on September 21, 2009, 11:28:59 PM
I have an Amarr control tower and accessories in my possession, seedy considering a joint venture. Need to know details or I'm just going to sell it, seems prices are going up oddly enough.
Ah I see. Well shit...if you can get a bunch for it now, why not sell it all before the sov changes and the inevitable nerfs to moon mining go through? Is it a large tower or what?
I'd assume since there's a medium variant, and a small variant that this is the large. 400 million isk either way... And I also have a few assembly arrays as well.
Yeah if it just says "control tower," it's the large version.
Yeah, I'm going to put it on the market if Seedy doesn't answer this thread (his idea) by today. <_<
Quote from: Alcibiades on September 23, 2009, 02:50:35 PM
Yeah, I'm going to put it on the market if Seedy doesn't answer this thread (his idea) by today. <_<
Quit being snooty, dammit. There's a lot we have to find out--
Would it go into low sec? That depends on standings.
Would it go into 0.0? Then we'd have to worry about it being Dread bait.
This is your idea, you have to have a Plan(™), I'm just along for the ride. Are you sure it can even be profitable?
Quote from: Alcibiades on September 23, 2009, 08:11:18 PM
This is your idea, you have to have a Plan(™), I'm just along for the ride. Are you sure it can even be profitable?
If we put it in Wormhole space, hell yes. Not a hardcore system, but a nice newbish one, oh hell yes.
http://www.youtube.com/watch?v=VgvM7av1o1Q
:lol:
Quote from: Habbaku on October 09, 2009, 01:08:23 AM
http://www.youtube.com/watch?v=VgvM7av1o1Q
:lol:
:XD:
Saw it yesterday.... :facepalm:
Wouldn´t mind to take a few beers with the CCP gang...they seem to be a funny bunch.
I was thinking of getting back into this, what corps are languishites in?
Quote from: chipwich on October 15, 2009, 07:33:56 PM
I was thinking of getting back into this, what corps are languishites in?
Berkut is in Languid Technologies (edit: His own corp btw), Ivan is in The Industrial Consortium, CdM is in Dynaverse Corporation, I'm in GoonFleet, vM's corp is called Goldcoast Heavy Industries, Besuchov is Phantasmal Collective, you are a member of Caldari Provisions ( ;)), Jukaga is in The Scope, Iorm is in the Sebeistor Tribe, Grey Fox is in The Scope, and I don't remember either of Alci's names for some reason. Hm.
Anyway: :ph34r:
Jeeze we only talk all the time, Vonlutt. <_<
Quote from: Alcibiades on October 15, 2009, 11:54:50 PM
Jeeze we only talk all the time, Vonlutt. <_<
:lol: I know, which is why I was thinking it was strange that I didn't have the slightest clue just then. You and Seedy are the people I see the most on there. Spotted Ivan the other day for the first time in a while, and see Besuchov every once in a while. Berk not so much anymore.
Quote from: Alcibiades on October 15, 2009, 11:54:50 PM
Jeeze we only talk all the time, Vonlutt. <_<
You still have all that POS stuff?
I am probably going to let both accounts expire when they come up. Rather tired of MMOs of all kinds, I think.
Quote from: Berkut on October 16, 2009, 08:55:50 AM
I am probably going to let both accounts expire when they come up. Rather tired of MMOs of all kinds, I think.
Let's talk about that.
Yeah, I have all of the pos stuff except for the smalls, sold them.
I heard they changed autopilot, did they change that thing where they tripled travel time by having your ship come out of warp far from the gate?
Quote from: chipwich on October 16, 2009, 07:02:59 PM
I heard they changed autopilot, did they change that thing where they tripled travel time by having your ship come out of warp far from the gate?
You can warp to 0 on objects manually, but autopilot will still warp to 15km on gates.
When did Goonswarm lose their eastern empire? and how?
Quote from: chipwich on October 19, 2009, 04:03:52 AM
When did Goonswarm lose their eastern empire? and how?
Disbanded BoB, dropped everything and "moved" to Delve/Querious/PB (the entire alliance relocated to NPC Delve and started spamming+killing hundreds of towers, BoB/Kenzoku/IT Alliance moved
all their assets to a single NPC station when things really started going crazy, and got camped in for....a month or so while everything was taken and/or blown up). It's been kind of a while now. I guess 6 or 8 months maybe? I don't know.
Edit: http://www.youtube.com/watch?v=Nvwk4QncSG4
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=990381
What are fleet battles like now that POS rules have changed?
Quote from: chipwich on October 19, 2009, 10:20:28 AM
What are fleet battles like now that POS rules have changed?
The sovereignty changes aren't happening until December (winter expansion). POSes will still exist, they just won't be used to claim space anymore. That's being left to...well...apparently just different types of POS. ;) You won't need nearly so many though.
They've made some progress with lag though, so fleet battles tend to be a little better when it comes to that (when they don't just compensate for the lower lag levels with normal sized fleet battles by just bringing more people, that is).
Oh there's a skill queue now too (since the last expansion).
And I'm back in. What was the name of our channel again?
Get something to write with - its really hard to remember:
Languish
Hey do you guys who run missions mine the deadspace rocks after you've cleared everything out? Seems like it might be a pain in the ass, but there appear to be a bunch of asteroids all over the place in these L3's.
Quote from: MadBurgerMaker on October 22, 2009, 12:32:36 AM
Hey do you guys who run missions mine the deadspace rocks after you've cleared everything out? Seems like it might be a pain in the ass, but there appear to be a bunch of asteroids all over the place in these L3's.
certain missions are a goldmine if you mine them out. Slave Trader part 2 (iirc) is one of those with some decent amount of veld, scord and omber. And even better: you can make the belt respawn if you're willing to ditch the bonus money, thus keeping the mission alive until it nearly expires (which is when you turn it in)
Quote from: Crazy_Ivan80 on October 22, 2009, 11:31:20 AM
certain missions are a goldmine if you mine them out. Slave Trader part 2 (iirc) is one of those with some decent amount of veld, scord and omber. And even better: you can make the belt respawn if you're willing to ditch the bonus money, thus keeping the mission alive until it nearly expires (which is when you turn it in)
How do you make it respawn? Just hang out there in the "complex" and they'll pop back up, or do you have to do something specific?
I mined some omber (~28k out of 50k in the roid) from whichever mission I was doing when I posted that, but Ill be damned if mining isn't boring as hell when you're jetcanning it in deadspace. At least with normal non alt mining, you have the trips to and from the station, so you're actually doing
something. With this, you're essentially just sitting there while your strip miners cycle, and every couple of minutes you drag an icon from one window to another.
Quote from: MadBurgerMaker on October 22, 2009, 12:09:11 PM
Quote from: Crazy_Ivan80 on October 22, 2009, 11:31:20 AM
certain missions are a goldmine if you mine them out. Slave Trader part 2 (iirc) is one of those with some decent amount of veld, scord and omber. And even better: you can make the belt respawn if you're willing to ditch the bonus money, thus keeping the mission alive until it nearly expires (which is when you turn it in)
How do you make it respawn? Just hang out there in the "complex" and they'll pop back up, or do you have to do something specific?
I mined some omber (~28k out of 50k in the roid) from whichever mission I was doing when I posted that, but Ill be damned if mining isn't boring as hell when you're jetcanning it in deadspace. At least with normal non alt mining, you have the trips to and from the station, so you're actually doing something. With this, you're essentially just sitting there while your strip miners cycle, and every couple of minutes you drag an icon from one window to another.
you just don't complete the mission (make sure there's no "objectives complete" text in the mission journal) and after DT the belt (and enemies) respawn. So you get the roids, the bounties and loot :p
Quote from: Crazy_Ivan80 on October 22, 2009, 12:15:14 PM
you just don't complete the mission (make sure there's no "objectives complete" text in the mission journal) and after DT the belt (and enemies) respawn. So you get the roids, the bounties and loot :p
Oh nice! I wish I'd known that on this last one. The bounties were way higher than the reward and bonus combined, but they never even came remotely close to breaking the tank on the Drake I'm using for this.
There was one mission that I came across though that had a Minmatar battleship (the "flagship") that needed to be destroyed, and neither of us could break the tank of the other. His recharge was too high for my heavy missiles and drones, and I was too close and ABing continuously around him, so his cruise missiles weren't hitting for much, and his arty wasn't hitting at all (it was a kiting battleship, very annoying until you catch him and get the transversal up). In a case like that, where you simply can't "beat" a mission, what do you do, for future reference? If you quit, like I did, you take a big standings hit. Do you just let it expire?
Quote from: MadBurgerMaker on October 22, 2009, 12:19:31 PM
Quote from: Crazy_Ivan80 on October 22, 2009, 12:15:14 PM
you just don't complete the mission (make sure there's no "objectives complete" text in the mission journal) and after DT the belt (and enemies) respawn. So you get the roids, the bounties and loot :p
Oh nice! I wish I'd known that on this last one. The bounties were way higher than the reward and bonus combined, but they never even came remotely close to breaking the tank on the Drake I'm using for this.
There was one mission that I came across though that had a Minmatar battleship (the "flagship") that needed to be destroyed, and neither of us could break the tank of the other. His recharge was too high for my heavy missiles and drones, and I was too close and ABing continuously around him, so his cruise missiles weren't hitting for much, and his arty wasn't hitting at all (it was a kiting battleship, very annoying until you catch him and get the transversal up). In a case like that, where you simply can't "beat" a mission, what do you do, for future reference? If you quit, like I did, you take a big standings hit. Do you just let it expire?
if possible I try to get some corp help, but that's not always around. Letting it expire is probably the second best solution as I think the standings hit is a bit lower on that.
Quote from: Crazy_Ivan80 on October 22, 2009, 01:23:09 PM
if possible I try to get some corp help, but that's not always around. Letting it expire is probably the second best solution as I think the standings hit is a bit lower on that.
Yeah, that one was actually one of my very first L3's, and my quitting it caused the agent to become unavailable to me. <_< Had to go buzzsaw through a few L2's real quick (in a damn Drake) to get that level of agent back, so quitting a mission like that is something I won't be doing again.
Quote from: MadBurgerMaker on October 22, 2009, 02:53:25 PM
Quote from: Crazy_Ivan80 on October 22, 2009, 01:23:09 PM
if possible I try to get some corp help, but that's not always around. Letting it expire is probably the second best solution as I think the standings hit is a bit lower on that.
Yeah, that one was actually one of my very first L3's, and my quitting it caused the agent to become unavailable to me. <_< Had to go buzzsaw through a few L2's real quick (in a damn Drake) to get that level of agent back, so quitting a mission like that is something I won't be doing again.
you were probably hovering just around the treshhold for that agent.
Sov:
QuoteThis blog will provide an overview and details on two parts of the new sovereignty system in Dominion. The upgrade system which unlocks resources or the ability to anchor strategic structures and the upkeep system which is the fortnightly bill your corporation will need to pay for each solar system you are managing on behalf of your alliance.
The Upkeep System
The Upkeep system is the fortnightly (14 days) sovereignty bill each corporation will receive for every solar system they are managing and replaces the role of starbase fuel costs in our new sovereignty system. The base cost is currently 20 million ISK a day and mirrors the approximate current daily operational fuel cost of five starbases fuel cost. On top of this base fee is an additional fee for the infrastructure hub and any strategic upgrade (the upgrades which allow you to anchor the current or future sovereignty limited structures).
This boils down to the table below when projecting your future bills:
Current Summary Upkeep Costs per Solar System
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fccp.vo.llnwd.net%2Fo2%2Fcommunity%2Fdevblog%2F2009%2FsovStructureTable.jpg&hash=0300bae00b1e826956511dd9b864337546b3ba8f)
These values including the names are very much open to further changes!
When is upkeep paid?
You must pay your first bill whilst the Territorial Claim Unit structure is being brought online. If the first bill is not paid during this period, the Territorial Claim Unit will not come online. You will then need to pay for each solar system every 14 days after that which will be listed as the 'sovereignty bill' for each solar system in your corporation wallet.
What happens if we do not pay our sovereignty bills on time?
Your Territorial Claim Unit structure and Infrastructure Hub will go offline and therefore all your upgrades as you will effectively have lost sovereignty. It should be noted that assembly array jobs will pause, not cancel, if the starbase or capital ship assembly array goes offline now and any sovereignty dependant structures will similarly go offline like cynosural jammers and the like.
A note on the automatic payment of bills improvement!
Many of you are aware of this addition on Singularity but to draw attention to this enhancement to the rest of you since it is appropriate we mention it whilst talking about bills. It will be possible with Dominion to have your regular rental bills of various sorts (office rental, alliance maintenance, sovereignty bills, war bills etc) automatically paid if you choose. This is setup in your corporation wallet > Bills tab. There you will see two new tabs: Automatically Paid and Automatic Pay Settings. In the latter tab, you can select which bills you would like to be automatically paid and for all bills which wallet division you would like it paid from.
Any current or future bills which you have setup to be automatically paid will then appear in the Automatically Paid tab as opposed to the regular Payable tab you are used to. In there you can see which are queued for payment and opt to manually pay them anyway if you desire.
The new system will try to pay the bill two days before the due date and then every four hours after this point. A notification mail will be sent to the accountants in the corp that you do not have the funds available to make payment with each failed payment attempt so that you have a chance to transfer money between divisions for example in time.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fccp.vo.llnwd.net%2Fo2%2Fcommunity%2Fdevblog%2F2009%2FcorpWalletAutoPay.jpg&hash=26ae0fce28391f63dde6e01dfa823ca6bd6764ad)
Figure 1: Screenshot of the new corporation wallet tabs for autopayment
Upgrading your space!
If you have an infrastructure hub online in your solar system, you have the potential to install new infrastructure upgrades for that system. The upgrade interface is accessed through the context menu of the infrastructure hub when in range. There you will see a window detailing all the possible upgrades there are - the ones you have unlocked and can install if you so choose, the upgrades you have already installed and the upgrades you have not unlocked yet.
Installing the upgrades is easy, if it is unlocked, you can install it by being a station manager and dropping the upgrade from your cargo onto the upgrade in the menu as directed. You will get a classic "are you sure" confirmation and then it will be installed. If the upgrade is online, then it is providing the appropriate effects. If the installed upgrade is offline for whatever reason then it will have a red offline indicator.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fccp.vo.llnwd.net%2Fo2%2Fcommunity%2Fdevblog%2F2009%2FIHInterface.jpg&hash=e9af907b199b5fc42608061f0374f4ca84b984e4)
Figure 2: Screenshot of the Infrastructure Hub Management window showing where you can monitor and install upgrades to your solar system
Three flavours of upgrades!
There are three types of upgrade linked to the index which forms the biggest part of their pre-requisites to unlock them:
- Strategic - allow the anchoring and onlining of the current and any future sovereignty dependant structures like jump bridges and cyno jammers
- Military - allow your systems to have additional anomalies and other exploration dungeons within your space such as encounters and complexes and wormholes
- Industry - allow your systems to have additional hidden asteroid belts and mini-profession sites
The three development indices!
You can see in the sovereignty dashboard and infrastructure hub that the three indices all have five levels. The pre-requisites to installing any upgrade require that you have some level in one of these indices much like how the skill system works.
Sovereignty Index
The sovereignty index is one you should all be familiar with which is identical to the current sovereignty level system you have now and is based on days you have held sovereignty for according to the following scheme
Lvl 1 = sov held for 7 days
Lvl 2 = sov held for 21 days
Lvl 3 = sov held for 35 days
Lvl 4 = sov held for 65 days
Lvl 5 = sov held for 100 days
The levels at which each strategic upgrade is unlocked is the same as the current sovereignty level limited structures.
Activity Indexes
The industry and military indices are activity based, where the level you reach and the rate you reach it at are based upon maintaining a certain activity level within your solar system. It does not matter who performs the activities in your space though we do show in the sovereignty dashboard who the top contributors are. These index levels are required for the Military and Industrial upgrades so if you are looking to increase the resource levels within your solar system then you need to be performing the related activity to begin with.
If your activity rate decreases or stops then the activity indices may decay to the point where some of your upgrades may go offline as you no longer meet the prerequisite activity level. In that case you will find fewer resources in your space but if you are consequently not utilising the existing resources anyway due to whatever reason, this may not be a bad thing.
Industrial Index
The industrial index is based upon two activities taking place within your solar system. These are mining and mini-professions are based around the volume of ore mined and the successful use of hacking or archaeology modules within your space.
Military Index
The military index is based upon killing NPCs, a favourite past time of many of you and you get more points, the bigger the NPC is. Simple and straightforward!
The Benefits of Resource Upgrades
Note the names for the upgrades are not final!
Pirate Magnets - add two additional guaranteed anomalies per level to your solar system
Ore Prospecting Array - adds one additional guaranteed hidden asteroid site per level to your solar system
Entrapment - increase the chance significantly of a DED complex being located in the depths of your solar system
Survey Networks - increase the chance significantly of mini-profession sites being located within your solar system
Quantum Flux Generator - increase the chance significantly of a wormhole being discovered within your solar system to w-space.
The Costs of Resource Upgrades
Resource upgrades cost a relatively small amount of ISK (we are looking at a range of 50-500 million ISK) to purchase and require a certain existing appropriate activity level. The last and important cost is the effort to utilise the resource once it is unlocked and that is up to you to match the resource levels to your required solar system activity levels and how concentrated you want your space to be.
In Closing
With Dominion, you will have the power to improve your space as you choose and gain increasing power over these choices. In the future we are looking to add more upgrades as new content is developed and to create even more options and paths to upgrade your system along.
As with anything in development, the final figures may change before release to Tranquillity. Your feedback and questions are welcome as always.
Ave - Chronotis
http://www.eveonline.com/devblog.asp?a=blog&bid=711
:bleeding:
LOL, you can "purchase" anomalies and asteroid belts?
EVE has jumped the shark.
So whats with the bleeding eyes? The usual suspects in zero sec just took in the goonads hard? I fail to see a downside.
Quote from: CountDeMoney on November 07, 2009, 10:40:11 AM
LOL, you can "purchase" anomalies and asteroid belts?
EVE has jumped the shark.
I wonder if they've noticed that anomalies are utterly worthless compared to your average belt rats, or if they're just going to leave them as is, meaning ratting will simply continue as is. Well...ratting or the standard L4 mission running alt thing that goes on right now.
Moving around after the jump bridges mostly go away is going to suck too. I can't wait for what used to be an 8 jump trip to be 15 or 20 after the expansion. Atlas, with all that really shitty Angel space, is going to get fucked by that.
It's also interesting that the prices for holding space, if they don't change them, will be pretty damn expensive for small alliances that don't have a bunch of moons or something. Someone in the thread on the Eve forums noted that it would take something like 5.8 billion isk every 28 days to control 3 outposts in a single constellation (and it'll have to be a small alliance, since a single solar system can only support one to MAYBE four ratters at a time). Some CVA dude is talking about 35 billion isk a month for them just for the station systems to have jammers, bridges, and the hub thing. Another guy in a 50 person alliance is talking about how they make 200 million isk from taxes in a good month, while a single outpost would be in the billions per month. :lol: Cecil doesn't see any downsides though.
People like Cecil, who like this change because they think it'll hurt the big alliances for some reason don't seem to think about these sorts of things. Yeah, Atlas will have to either pay out the ass for bridges, or their members will have to do a lot of really boring gate travel, but who the hell is going to move into that space and be able to afford any sort of upgrades, etc, when Atlas says "fuck it" and vacates Tenerifis or something?
Quote from: MadBurgerMaker on November 07, 2009, 06:15:00 PM
People like Cecil, who like this change because they think it'll hurt the big alliances for some reason don't seem to think about these sorts of things. Yeah, Atlas will have to either pay out the ass for bridges, or their members will have to do a lot of really boring gate travel, but who the hell is going to move into that space and be able to afford any sort of upgrades, etc, when Atlas says "fuck it" and vacates Tenerifis or something?
You're a goondouche, so there.
Quote from: CountDeMoney on November 07, 2009, 06:24:37 PMYou're a goondouche, so there.
Keep reapplying. They might let you back in eventually. :P
Edit: Or just wait till we all say "fuck it" like Atlas, and just come hang out in whatever NPC 0.0 space we live in. It'll be great.
Actually, I've been burned out on EVE for the last couple weeks.
Probably gonna wait to finish Battlecruisers V. Once I get into my Astarte, I have a feeling I'll be motivated again. :menace:
Quote from: CountDeMoney on November 07, 2009, 06:34:19 PM
Actually, I've been burned out on EVE for the last couple weeks.
Probably gonna wait to finish Battlecruisers V. Once I get into my Astarte, I have a feeling I'll be motivated again. :menace:
Dude I've been goofing around in Empire in a Thorax on one of my alts. Blaster gankboats are hilariously fun (when you don't get kited and smoked by a Zealot or something).
I am just finishing up Command Ships IV. I filled out my Core Elite Certs, all of them.
So....yeah. Maybe I will train Mining Director V. Or something.
Quote from: Berkut on November 07, 2009, 06:53:50 PM
I am just finishing up Command Ships IV. I filled out my Core Elite Certs, all of them.
So....yeah. Maybe I will train Mining Director V. Or something.
Dreadnought V? That one takes a while, doesn't it?
Just finished my Exhumers V. IV is enough for a Hulk, but I went for that extra 3% yield.
With the money I make, I am thinking of buying myself a new Brutix.
Quote from: MadBurgerMaker on November 07, 2009, 06:48:53 PM
Quote from: CountDeMoney on November 07, 2009, 06:34:19 PM
Actually, I've been burned out on EVE for the last couple weeks.
Probably gonna wait to finish Battlecruisers V. Once I get into my Astarte, I have a feeling I'll be motivated again. :menace:
Dude I've been goofing around in Empire in a Thorax on one of my alts. Blaster gankboats are hilariously fun (when you don't get kited and smoked by a Zealot or something).
Yeah, 1600mm Gankathraxs are scads of fun.
Anybody else going to get back into this game when Dominion comes out on Tuesday?
Quote from: CountDeMoney on November 26, 2009, 05:41:30 AM
Anybody else going to get back into this game when Dominion comes out on Tuesday?
I'm perfectly fine with continuing to just change skills and run the occasional scam while they frantically release patches to fix broken shit for the next couple of months. You going to start flying around again?
Quote from: MadBurgerMaker on November 26, 2009, 06:11:21 AM
Quote from: CountDeMoney on November 26, 2009, 05:41:30 AM
Anybody else going to get back into this game when Dominion comes out on Tuesday?
I'm perfectly fine with continuing to just change skills and run the occasional scam while they frantically release patches to fix broken shit for the next couple of months. You going to start flying around again?
I've been hitting a lot of 19 and 21 day training stuff, as I begin to ramp up for Rorqual and getting my ass into Command ships and eventually Dreads.
Right now, I'm going through my FPS phase. :Embarrass:
Quote from: CountDeMoney on November 26, 2009, 09:25:54 AM
I've been hitting a lot of 19 and 21 day training stuff, as I begin to ramp up for Rorqual and getting my ass into Command ships and eventually Dreads.
Yeah same here. Good for killing some time. Only 19 days 21 hours until I'm in a very basic (jump, siege, shoot) Revelation now. :ph34r:
Something like three months until corp spec though. :P
QuoteRight now, I'm going through my FPS phase. :Embarrass:
FPS phases are fun.
I'm in long trains too.... Can't really find anything to motivate myself to play right now so...
Quote from: Alcibiades on November 27, 2009, 12:16:54 PM
I'm in long trains too.... Can't really find anything to motivate myself to play right now so...
Me too.
My time is currently spread between EVE and POTBS, mostly POTBS. And when I go to EVE, it is to mine my usual quota of ore (which takes around 10-12 hours total and can net 50-60 mil ISK).
Is now a good time to break into the game? :w00t:
Bhender can now fly a variety of ships he cannot afford! And will soon be able to even fly a nicely fitted carrier, which he cannot afford, so he could then send out fighters which he cannot afford!
I actually went and got all my CORE certs done, all the way to the elite level. That makes me hard CORE.
Should I try the EVE free trial or will it fuck up my system?
Quote from: The Brain on November 27, 2009, 03:09:15 PM
Should I try the EVE free trial or will it fuck up my system?
Wait until after the patch, and we'll let you know (or won't because our boot.ini files were deleted).
Quote from: MadBurgerMaker on November 28, 2009, 01:51:21 AM
Quote from: The Brain on November 27, 2009, 03:09:15 PM
Should I try the EVE free trial or will it fuck up my system?
Wait until after the patch, and we'll let you know (or won't because our boot.ini files were deleted).
I guess if that happens again they really will throw a guy off a building. ;)
I have created a space person and played through the basic tutorial. :blush:
Quote from: The Brain on November 28, 2009, 05:22:39 AM
I have created a space person and played through the basic tutorial. :blush:
If you haven't quit already, join the Languish chat channel and...well...okay no one is ever in there, but hey...
Quote from: CecilI guess if that happens again they really will throw a guy off a building. ;)
:D
Don't forget to set a long skill for the expansion if you haven't already.
Quote from: MadBurgerMaker on December 01, 2009, 12:01:48 AM
Don't forget to set a long skill for the expansion if you haven't already.
Caldari BS V. 2 days and 2 hours left.
Anyho server is up.
Quote from: Cecil on December 01, 2009, 03:07:07 PM
Quote from: MadBurgerMaker on December 01, 2009, 12:01:48 AM
Don't forget to set a long skill for the expansion if you haven't already.
Caldari BS V. 2 days and 2 hours left.
10 hours for Amarr BS V for me :cheers:
How's it looking so far? No computers on fire or anything? I'm just now downloading the damn thing.
(advanced spaceship command V :P 17 days until I drop <#>hundred million isk on cap skillbooks ugh)
Tactical Logistics Reconfiguration : Median selling price in view: 22,500,000.00 ISK
Logistics : Median selling price in view: 25,200,200.85 ISK
Advanced Spaceship Command : Median selling price in view: 45,000,000.00 ISK
Fighters : Median selling price in view: 45,000,000.00 ISK
Capital ships : Median selling price in view: 360,000,000.00 ISK :bleeding:
Amarr Carrier : Median selling price in view: 450,000,000.00 ISK :bleeding: :bleeding: :bleeding: :bleeding: :bleeding:
My buy list for the next week. :weep:
Quote from: Alcibiades on December 02, 2009, 09:17:33 AM
My buy list for the next week. :weep:
:weep: Our wallets are fucked.
Cap Ships: 360m
Amarr Dreadnought: 90m
Capital Energy Turret: 13.5m
Tactical Weapon Reconfiguration: 22.5m
Jump Fuel Conservation: 18m
Capital Repair Systems: 15.75m
Jump Drive Calibration: 27m
Then the damn Revelation itself is something stupid like 1.5b. :frusty: Your carrier is going to be a bunch of isk too (and don't forget the fighters that people are going to mercilessly smartbomb :P).
Heh. Dominion 1.01 is being applied tomorrow during an extended DT.
Patch Notes:
http://www.eveonline.com/updates/patchnotes.asp?patchlogID=196
QuoteRussian localized clients can now access starbase Strontium bays and the help screen as normal.
:D
So what's the deal with getting to the planets? How do I do that shit?
Quote from: CountDeMoney on December 06, 2009, 11:29:33 AM
So what's the deal with getting to the planets? How do I do that shit?
:unsure: What do you mean?
Edit: Oh took a trip to the eve gate, or whatever it's called, on Friday. On the way there, we came across some strange ring/halo type thing and a monolith. Heh. The monolith description was "It's full of stars!"
Dominion 1.02 comes out tomorrow.
http://www.eveonline.com/updates/patchnotes.asp?patchlogID=198
QuoteFIXES
Critical
* Sovereignty Blockade Units have been seeded on the markets. Attacking and taking enemy space is now back in fashion.
Sovereignty
* If an alliance had gained sovereignty level in a system just prior to the Dominion expansion the backdated sovereignty claimed date may not be correct. This has been fixed for all systems affected.
* Active cynosural field numbers in the sovereignty dashboard have been corrected to reflect true numbers in all cases.
* You can now preview sovereignty structures from the show info window.
Combat
* An issue with the global criminal flag aggression timer not updating when the criminal is spotted by NPCs or sentry guns has been fixed. The timers will now properly update.
Modules
* Capital Remote Repairers are now once again affected by remote armor repair skill cap bonuses.
Character Creation and New Player Experience
* The new exploration and advanced warfare tutorials were handing out a standings penalty if you declined the missions. They no longer do that.
* The exploration tutorial scanning sites would sometimes show as 100% when not actually warpable. This will no longer happen.
Agents & Missions
* Factional Warfare missions now give correct standings penalties if you decline more than one mission every four hours.
* In rare cases it was possible that an agent would give out two missions to the exact same location to two pilots. This will no longer happen.
* Quitting an epic story arc mission will now update the journal window as it should.
* Taxed mission rewards will now show the tax entry in the wallet journal after the actual reward, not before.
Market & Contracts
* The base price of the Medium Shield Bot I blueprint has been changed.
Fleet Finder
* Fleet finder advertisements will now also take Alliance standing restrictions into account.
* The location broadcast in the fleet window can now be used by other members of the fleet to set a destination.
* Pilots joining a fleet will now be able to see if loot logging is enabled. It was showing as disabled no matter what.
* The new fleet finder would not allow you to join a fleet if you had auto reject turned on. This will work now.
* Fleet loot logging entries will now correctly sort by date after midnight has come and gone.
* Loot logging events will from now on only be sent to fleet members in the same solar system.
Graphics
* White boxes on the fitting screen when using a specific ATI graphics cards have been removed.
User Interface
* Updates to the Color by Standings filter on the starmap to make it more user friendly.
* Setting destination to a destination broadcast in a fleet will set your autopilot to the correct system, not the location of the broadcaster.
EVE Voice, Mail, Browser & Chat
* If a bookmark file was corrupted prior to the Dominion expansion it could cause the new browser to not load. The corrupt file will now be ignored.
* When replying to a mail the focus will default to the mail body, not the recipient.
* EVE mails sent to your corporation, your alliance or mailing lists will no longer get the inbox label assigned automatically.
* An error is now generated if you try to create an illegal mailing list name.
CONCORD and Kill Mails
* Killmails will now be correctly sent for sovereignty structures.
Mac
* A problem causing the Mac client to become corrupt if the game crashes have been corrected.
* Playing order of the jukebox on the Mac client has been corrected.
Miscellaneous
* Asteroid belt and jumpgate ambient sounds have returned.
* It was possible to warp to a fleet member while docked in station. Docking bay walls have been reinforced to remove this option.
* When pressing several function keys at the same time it would only activate one module. It should now register all keystrokes.
* The Jukebox playlist would fail to load if the shortcut used to launch EVE was not configured correctly. This has been fixed.
* The reporting of ISK spammers option has been removed for trial accounts.
* When clicking "Show Solar System in Map Browser" the map will now show you the selected solar system and not the one you are currently in.
* Numerous additions and fixes to our GM tools.
EXPLOIT FIXES
* Several exploits have been fixed making the world a better place for all.
Less fucking with sovereignty, more fixing anomalies and ships.
Quote from: CountDeMoney on December 07, 2009, 06:08:34 PM
Less fucking with sovereignty, more fixing anomalies and ships.
Hey are the anomalies de/respawning properly where you're living?
Quote from: MadBurgerMaker on December 07, 2009, 07:23:04 PM
Quote from: CountDeMoney on December 07, 2009, 06:08:34 PM
Less fucking with sovereignty, more fixing anomalies and ships.
Hey are the anomalies de/respawning properly where you're living?
Nope. Used to be once a day. Now, they're gone. Period. The patch must've fucked up the algorythms.
Then again, between overwriting .ini files or losing anomalies, I'd rather lose the anomalies.
Quote from: CountDeMoney on December 07, 2009, 08:02:18 PM
Nope. Used to be once a day. Now, they're gone. Period. The patch must've fucked up the algorythms.
Yeah, the ratters in Delve/Querious are saying the nearly the same thing. They're still finding an occasional one, but they're saying after they run them, the empty anomaly just sits there without despawning until downtime (which means there couldn't be any new spawns even if that was working correctly). :rolleyes:
QuoteThen again, between overwriting .ini files or losing anomalies, I'd rather lose the anomalies.
True.
I've set another round of 21 day training cycles. Maybe they'll figure something out by then.
Sounds like an exciting game.
Anyone need some ISK? I am in the market for a few GTCs, willing to pay ~500m each for 2 60 day GTCs.
Quote from: Berkut on December 09, 2009, 08:15:03 PM
Anyone need some ISK? I am in the market for a few GTCs, willing to pay ~500m each for 2 60 day GTCs.
I can probably hook you up again. I need to buy shit that has to be blown up.
Quote from: CountDeMoney on December 10, 2009, 07:06:23 AM
Quote from: Berkut on December 09, 2009, 08:15:03 PM
Anyone need some ISK? I am in the market for a few GTCs, willing to pay ~500m each for 2 60 day GTCs.
I can probably hook you up again. I need to buy shit that has to be blown up.
I actually want to get 3 - 2 for Khif Kroker, and 1 for Bhender.
Quote from: Berkut on December 10, 2009, 08:53:08 AM
Quote from: CountDeMoney on December 10, 2009, 07:06:23 AM
Quote from: Berkut on December 09, 2009, 08:15:03 PM
Anyone need some ISK? I am in the market for a few GTCs, willing to pay ~500m each for 2 60 day GTCs.
I can probably hook you up again. I need to buy shit that has to be blown up.
I actually want to get 3 - 2 for Khif Kroker, and 1 for Bhender.
Did you want to knock them out all at once?
Sure - send them.
If you only want to do 2, send them both to Khif.
So SBU's aren't invulnerable when they're supposed to be/say they are in the game. Oops. For now, it seems the GM's are relying on people just following their instructions not to shoot the things.
Edit: http://upload.snelhest.org/images/0912112009.12.11.13.39.29.jpg
It seems it worked properly initially, then after DT they became vulnerable.
New Avatar doomsday: http://www.youtube.com/watch?v=TY519N7Cb1E
The target: http://killboard.goonfleet.com/km/434371
Cyno in, zap a carrier, start to warp out, screech allahu ackbar in local. It's kinda like doing drivebys in a nanoBC or HAC (I guess. I'm too much of a tightwad with my isk to use HACs), except....with a titan...and...it's a capital ship getting one shotted instead of a frigate or something.
Seedy, if you want to trade ISK for some GTC's now is the time. If not, that is fine too - just let me know so I can start shopping for them.
Quote from: Berkut on December 14, 2009, 12:53:17 PM
Seedy, if you want to trade ISK for some GTC's now is the time. If not, that is fine too - just let me know so I can start shopping for them.
Lost my intranets on Saturday, Verizon didn't get their shit together until today. I'll take care of 2 of them for you tonight if you want. Let me know.
Works for me - send them both to Khif Kroker.
Quote from: Berkut on December 15, 2009, 02:56:09 PM
Works for me - send them both to Khif Kroker.
Check Khif's inbox.
Done, thanks.
NWS http://drop.io/spacechat# NWS
:D :nerd:
Oh don't forget to claim your goofy little Zephyr probing shuttle. There's a "Redeem Items" icon next to the "Enter Game" button on the character selection screen. One per account, so make sure you pick the right character/location, and the offer does expire (in January, so no rush).
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fccp.vo.llnwd.net%2Fo2%2Fcommunity%2Fdevblog%2F2009%2FExplorationShip_02_t.jpg&hash=d5b5c47784bfd3816480f02213c068e1eb81b593)
This reminds me: I still have one of those Apotheosis shuttles if anyone lost theirs and wants to buy a shiny new, never assembled one. It's in NPC space and everything, so not a scam at all. Really.
So they sent me an email to come back and try out the new stuff, should i even bother?
Quote from: MadBurgerMaker on December 18, 2009, 05:27:43 AM
Oh don't forget to claim your goofy little Zephyr probing shuttle. There's a "Redeem Items" icon next to the "Enter Game" button on the character selection screen. One per account, so make sure you pick the right character/location, and the offer does expire (in January, so no rush).
Thanks, I wouldn't have known it was there otherwise. :Cheers:
Quote from: katmai on December 18, 2009, 10:41:46 AM
So they sent me an email to come back and try out the new stuff, should i even bother?
No, not right now.
QuoteThanks, I wouldn't have known it was there otherwise. :Cheers:
:cheers:
Hulkageddon:
http://www.youtube.com/watch?v=rqtuYChOdq4
Awesome. :lol:
Quote from: Alcibiades on January 09, 2010, 01:10:31 AM
Hulkageddon:
http://www.youtube.com/watch?v=rqtuYChOdq4
Awesome. :lol:
Classic.
I've been baiting with my Hulk, keeping Cyc close by, but no takers yet.
Here's the KB for Hulkageddon.
http://hulkageddon2.griefwatch.net/
Last check, 648 kills.
Quote from: CountDeMoney on January 09, 2010, 09:25:40 AM
Here's the KB for Hulkageddon.
http://hulkageddon2.griefwatch.net/
Last check, 648 kills.
Beautiful.
Hulks are up to nearly 200 million ISK since Dominion came out. That is a lot of virtual cash up in smoke.
I've never lost a Hulk to a player before though.
I'm staying docked up for sure.
http://hulkageddon2.griefwatch.net/?p=details&kill=1009
21 billion isk loss. :face:
Probably more than that.. :wacko:
Any of you guys fly Minmatar T2 frigates and cruisers? I know about the Vagabond being all cool and everything, but what about the other ships? I've wasted killed enough time that I can fly the things now, along with all the usual Amarr ships, but have no idea which ones are any good. :P I can fit them properly and all that, no need for weird named gun setups or anything, if there are some sorts of definitive setups.
I think I'm going to do the Gallente ones next. Seedy seems to like them, and Ishtars appear to be cool. Heavy drones and such.
Quote from: Alcibiades on January 10, 2010, 01:09:25 AM
http://hulkageddon2.griefwatch.net/?p=details&kill=1009
21 billion isk loss. :face:
Probably more than that.. :wacko:
An Orca in .3 is like a drunken cougar in a mini-skirt. Just BEGGING to be fucked.
Quote from: MadBurgerMaker on January 10, 2010, 03:04:11 AM
I think I'm going to do the Gallente ones next. Seedy seems to like them, and Ishtars appear to be cool. Heavy drones and such.
The Gallente T2 cruisers come in two flavors: Ishtar drone/rail boats for standoff spooging, or Deimos blaster/armor tanks for up close and personal buttfucking.
Quote from: CountDeMoney on January 10, 2010, 06:09:20 AM
The Gallente T2 cruisers come in two flavors: Ishtar drone/rail boats for standoff spooging, or Deimos blaster/armor tanks for up close and personal buttfucking.
Indeed. I'm not particularly interested in the Deimos though. Not really necessary for me.
Edit: Well none of them are necessary. Just that I can't fly a heavy drone shitting cruiser. I can fly a DPS "gun" cruiser though. Not that I play the game or anything. Got back into "Eve sucks just train skills" mode again, although I did undock and buzz around a week before Christmas. :P
Edit2: And for gods sake why is it 18 goddamn degrees outside? Fuck this Im going back to bed.
Destroyed and lost
208 Capsule
1036 Exhumer
5 Industrial Command Ship
276 Mining Barge
Tally of Hulkageddon as of Midnight Monday night / Tuesday morning. :mellow:
Man, what douchebags.
Griefing: It's whats for dinner.
So, I'll be done with Amarr Cruiser V here in a little more than a week.... And I noticed that the hulls for t3 cruisers aren't prohibitively expensive any more. What are your guys' thoughts on the T3 cruisers now?
I'd tell you, but since you can't be bothered to join Languish channel, I can't be bothered to tell you.
:lol: So has anyone experienced a capital battle after 1.1 was released? There seems to have been a strange side effect to the mass increases CCP introduced. Now, if dreads are moving when they go into siege (say, if they get bumped), they now essentially keep moving forever in whatever direction they start, and with the 10x mass increase, if they hit...oh...a titan, for example, they'll send it flying off.
I assume this also happens with the triage module on carriers.
Sounds really funny :D
Some crazy sort of bug apparently just happened in the last hour or so:
QuoteLegion of death, ROL, Solar Fleet, WI, Shadow of Death, Ultima Rati0, Goonswarm, AAA citizens have all lost sov between 4:07 evetime and 4:15 evetime.
:lmfao: :ccp:
Free for all!! Come get some!
Really though, from what I can tell,
all sov wasn't necessarily lost, only sov in certain systems with certain things (I think GS still has sov in something like 100 systems, for example, including a bunch of station systems..IIRC we had 42 or so stations, and 130 or so total systems, and ended up losing sov in 30, not all of which were stations).
(You might not want to do any serious business for the next few hours in case they just roll everything back though, but hey maybe they won't, which would be kind of awesome, but then also kind of awkward)
Edit: It might have something to do with the executor corps being the sov holders (GoonFleet for GS, XDeath Squadron, etc), combined with some other things. GS and XDeath are the most affected. WI I think lost everything they had left, but they were already evacuating, IIRC. Most of the others only lost a few systems at the most. Hilarity is ensuing.
The only way this could be better is if it was just a matter of everyone forgetting to pay the sov bill or something. Not likely, but one can dream. Losing everything due to incompetence is more entertaining than losing it to some silly bug from CCP. Of course, either way, I might actually have to clone over there and move a couple of ships to lowsec. How irritating.
Edit2: Now getting this notification:
Quote!!Unable to read notification
From: GoonFleet
Sent: 2010.01.26 09:25
Couldn't read notification 296275071 because of bad format, check logs for detail
I'm also getting the various "this thing is under attack!" type notifications that I shouldn't be getting at all. This game is so broken.
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
Quote from: Berkut on January 26, 2010, 09:36:41 AM
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
Ebay, I guess.
Sucks
Quote from: MadBurgerMaker on January 26, 2010, 12:36:06 PM
Quote from: Berkut on January 26, 2010, 09:36:41 AM
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
Ebay, I guess.
Nah, I don't think they allow it on ebay.
Quote from: Berkut on January 26, 2010, 01:58:24 PM
Nah, I don't think they allow it on ebay.
Oh. :hmm: I have no idea, really. You hear about it happening all the time, but...
Maybe if the character sale isn't really possible, sell them all for isk, then sell that for real money?
Quote from: Berkut on January 26, 2010, 01:58:24 PM
Quote from: MadBurgerMaker on January 26, 2010, 12:36:06 PM
Quote from: Berkut on January 26, 2010, 09:36:41 AM
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
Ebay, I guess.
Nah, I don't think they allow it on ebay.
There are a few characters there now.
Yeah, it looks like you do the "Buy this paper clip, and I will throw in a free Eve character!" thing.
Have to watch a few, see how they end as far as price is concerned.
How did you sell your WoW character Berk?
Craigslist.
So why not try it again there?
I did - not a single response. Maybe people don't really look there? Dunno.
Ah, I see.
Maybe there's not as much demand for EvE accounts? I can see someone with more money than brains wanting to buy into WoW, but your average EvE player is going to be fairly sophisticated gamer I think...
Quote from: Berkut on January 26, 2010, 09:36:41 AM
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
How much we talking here?
Quote from: CountDeMoney on January 26, 2010, 06:28:23 PM
Quote from: Berkut on January 26, 2010, 09:36:41 AM
I think I am going to sell my EVE accounts. Anyone know where and how to do that - selling for RL money, that is, not in game.
How much we talking here?
I am not really sure - that is part of the problem. I am going to watch a few ebays for a couple days, see what the going rate is.
Quote from: iBeeb
Maybe there's not as much demand for EvE accounts? I can see someone with more money than brains wanting to buy into WoW, but your average EvE player is going to be fairly sophisticated gamer I think...
Actually, with the nature of skill training in EvE, an "old" account has a lot of value - after all, there is nothing you can do to get an account with 42 million training points on it yourself, since skils train at a (sort of) fixed rate.
When it comes to WoW, you are paying for convenience - you can always just grind out a level 80 if you want to. My EvE account cannot be equalled by a new player, ever.
Yeah it can, 3 years from now. :p
How many sp does your main have, any way?
And your alt for that matter.
Quote from: Alcibiades on January 26, 2010, 07:18:14 PM
Yeah it can, 3 years from now. :p
How many sp does your main have, any way?
And your alt for that matter.
No it can't because three years from now this account will have 3 more years of skill training.
Main has 42m, alt has 22m.
Well when someone loses interest...or forgets to update a clone... :ph34r:
From what I know of people selling them (from kind of a while back), those could both get you a pretty good amount of cash (hundreds each..high-mid hundreds for the 42m dude).
Well, I finished up Mining Director V and Cybernetics V, so now I can use the Minig Foreman Mindlink, which makes Bhender pretty much a "perfect" mining leader. Because mining is just that fun, you know!
Next up is Surgical Strike V, at which point I will be pretty much done with Gunnery skills. The only other Gunnery support skill not at V is Trajectory Analysis, and that isn't worth the train, as far as I can tell.
What is going on with GS and their SOV? Is them losing all that SOV meaningful, or will they just re-establish it again?
Quote from: Berkut on January 27, 2010, 10:18:45 AM
Well, I finished up Mining Director V and Cybernetics V, so now I can use the Minig Foreman Mindlink, which makes Bhender pretty much a "perfect" mining leader. Because mining is just that fun, you know!
Next up is Surgical Strike V, at which point I will be pretty much done with Gunnery skills. The only other Gunnery support skill not at V is Trajectory Analysis, and that isn't worth the train, as far as I can tell.
What is going on with GS and their SOV? Is them losing all that SOV meaningful, or will they just re-establish it again?
AFAIK IT, AAA and Stainwagon pretty much jumped all over them and with PL being emo and NC having their own problems chances to stage a comeback was considered to be zero and as such GS are evacing their stuff and seems to be running out of Delve/Querious.
Wow. That is pretty huge then. I think.
I am down in a very small 0.0 Corp in Systematic Chaos. I am kind of embarrassed to admit I don't even really know where we fit into the meta-alliances, other than that we fight Goons.
Quote from: Berkut on January 27, 2010, 10:18:45 AM
What is going on with GS and their SOV? Is them losing all that SOV meaningful, or will they just re-establish it again?
No, we're dropping the remaining ~35 stations and ~115 total systems and leaving. Seriously.
Edit: It's not as weird as it sounds, really. Even without having to fight TZ wars all over the region for months and months like what would happen if we stayed, we were apparently going broke since we hadn't thrown any shitty renter alliances into Querious to cover the enormous costs, and didn't have any of the Tech moons that are the profitable ones. Aside from Rebellion out there, who weren't renters AFAIK, but some dudes who ran their own stuff, Querious had been virtually empty, except for the occasional ratters, neutral farmer types, and when AAA and SYS-K made one of their invasion attempts that did nothing but keep their members up all night for a week. The directors were apparently also too stupid to drop sov in the unimportant systems to save money (of course, at least one seems to have been too retarded to check a box in a menu somewhere too, so....).
Quote from: MadBurgerMaker on January 27, 2010, 10:46:19 AM
Quote from: Berkut on January 27, 2010, 10:18:45 AM
What is going on with GS and their SOV? Is them losing all that SOV meaningful, or will they just re-establish it again?
No, we're dropping the remaining ~35 stations and ~115 total systems and leaving. Seriously.
Edit: It's not as weird as it sounds, really. Even without having to fight TZ wars all over the region for months and months like what would happen if we stayed, we were apparently going broke since we hadn't thrown any shitty renter alliances into Querious to cover the enormous costs, and didn't have any of the Tech moons that are the profitable ones. Aside from Rebellion out there, who weren't renters AFAIK, but some dudes who ran their own stuff, Querious had been virtually empty, except for the occasional ratters, neutral farmer types, and when AAA and SYS-K made one of their invasion attempts that did nothing but keep their members up all night for a week.
Wait...Sys-K! That is us! I am totally kicking your ass! Woot!
Maybe I should actually login...
Quote from: Berkut on January 27, 2010, 11:05:14 AM
Wait...Sys-K! That is us! I am totally kicking your ass! Woot!
Maybe I should actually login...
:lol: If you do, be careful in fleets over....say...300 if you're going to be fighting a similarly sized group of us (or IT/Renters in the future). The lag has gotten a whole lot worse since Dominion, and nodes seem to take a shit a lot sooner than they did in Apocrypha. I think some of those guys in Geminate, Wildly Inappropriate, Triumvirate, and probably a bunch of allies on both sides, were saying some system over there took a dump and everyone was stuck there unable to do anything for a couple days (don't log in, it will make you want to sell those characters even more).
Shit, I was getting a bunch of lag yesterday with only 40 people in local. :bleeding:
New patch incoming tomorrow. Hopefully it'll improve the lag somewhat.
Quote from: Drakken on January 27, 2010, 03:22:44 PM
New patch incoming tomorrow. Hopefully it'll improve the lag somewhat.
:lol:
Holy shit. I didn't even accumulate enough stuff in Delve to come close to filling the cargo hold of a Zealot. :pinch: There's still 140m3 remaining. I need to stop living like a space hobo or something.
Why you so poor? :( Thought you said you ratted out there or something.
Where you guys moving to btw?
Quote from: Alcibiades on January 27, 2010, 06:56:33 PM
Why you so poor? :( Thought you said you ratted out there or something.
I'm not poor, I'm in the billions, I just don't seem to have anything, aside from what is stuck to the various ships I have sitting around (only one aside from this Zealot worth anything is a Crusader, otherwise it's just random frigates and destroyers all over the place...oh and that stupid Apotheosis from a while back is still in NPC Delve from the first invasion) and the occasional loot from pvp.
I only tried ratting out here once, and remembered why I just timecard or scam my spacebux. :P I don't have the patience for it anymore or something. I used to occasionally rat in Tenerifis though.
QuoteWhere you guys moving to btw?
Some NPC space first, then I don't know. Throw a dart at the map. vOv
Billions, last I talked to you were <100 million isk.
Teach me your ways. :sleep:
Quote from: Alcibiades on January 27, 2010, 07:21:50 PM
Billions, last I talked to you were <100 million isk.
Teach me your ways. :sleep:
Scamming just involves trolling the recruitment channel for rich morons. Offer to help them move their carrier or something to wherever you live, keep it, sell it, then depending on how cruel you are, petition the death threats you get sent and get them banned (pretty harsh). There's other stuff, like "selling" alliances/corps a region or constellation or something.
Or just sell a timecard for whatever it's going for on the Eve forums. GS has an internal type place where we buy and sell from each other, usually for a little more isk than the regular forums.
Edit: You can also just join corps and take everything that isn't nailed down, but you might want to do that with an alt.
Edit2: If you're doing a smash and grab on a corp, you can give them extra shit before they notice everything is gone by inviting miners and ratters and mission runners and such to your fleet and ganking them at will without CONCORD interference. Some of those modules mission runners stick on their ships are worth quite a bit.
You're one of THOSE people! :yuk:
Quote from: Alcibiades on January 27, 2010, 07:54:01 PM
You're one of THOSE people! :yuk:
Hey, I'm still living off that billion I ripped off from that one corp I was in. Selling Berut GTCs was just beer money.
Quote from: Berkut on January 27, 2010, 09:21:37 PM
He is Goonswarm. Duh.
Why rat and mine when people will just give me isk? "Honor" in a video game where the devs actually encourage scamming and stealing is for total suckers.
Quote from: MadBurgerMaker on January 27, 2010, 09:31:36 PM
Quote from: Berkut on January 27, 2010, 09:21:37 PM
He is Goonswarm. Duh.
Why rat and mine when people will just give me isk? "Honor" in a video game where the devs actually encourage scamming and stealing is for total suckers.
Why are you just repeating what I just said? Goonswarm, duh.
Quote from: Berkut on January 28, 2010, 12:13:09 AM
Why are you just repeating what I just said? Goonswarm, duh.
Speaking of us not having ehonor, you Sys.k guys need to liven up your vent. It was pretty boring tonight. :mad:
Quote from: MadBurgerMaker on January 28, 2010, 12:20:18 AM
Quote from: Berkut on January 28, 2010, 12:13:09 AM
Why are you just repeating what I just said? Goonswarm, duh.
Speaking of us not having ehonor, you Sys.k guys need to liven up your vent. It was pretty boring tonight. :mad:
:yawn:
Quote from: Berkut on January 28, 2010, 12:26:34 AM
:yawn:
Pretty much exactly right.
To be fair though, there was at least
some talking going on about Titan BPOs and such until we started trolling them with their live stream in local, then they mostly stopped talking, tried to switch channels (OP3), etc. Then a bunch of dudes logged in and aaa'd and got banned and went back to shitting up local as usual.
Edit: Oh you fly Amarr, Berk. You want this Crusader? I'll contract it over to you for...eh...16m, if you're interested. Otherwise, I'm just going to toss it up on the market and leave a clone here. It would actually require logging in though, so I understand if you don't want it. ;)
Edit2: And I'm actually thinking of doing the same thing with the Zealot, because :effort:. Clone/pod jumping somewhere and just buying a ship is easier than flying there. Let me know if you're interested.
Where are we talking about?
I would probably be interested in the Zealot, if it is a good price. Your buddies blew up my last one!
Quote from: Berkut on January 28, 2010, 12:56:41 AM
Where are we talking about?
I would probably be interested in the Zealot, if it is a good price. Your buddies blew up my last one!
Eh...lowest Jita -10%. What is that...115m or so? Somewhere around there. It's in NOL, and would be all packaged up and such, shiny and new. Make sure you can dock there first, of course.
It's in 319 now, and it's fully fitted (LSE beam). e<#>: I'm just going to keep it, I think, and see how I can get it blown up.It's in Orvolle now. Already used to nuke "ratters" spawns and such. Not for sale anymore. :sleep:
Oh:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg192.imageshack.us%2Fimg192%2F9361%2Fgoonswarm.jpg&hash=3fe7fd839d795be0be6ea566375c0cae9ab90767)
:lol:
:lmfao: I'm in a Groon gang, Goonswarm has disbanded (karttoon lost it hahahaha), fuck goons, Goonwaffe will rise again. CIVIL WAR!! YEEESSSSSS
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg268.imageshack.us%2Fimg268%2F9829%2Fgfdrgnvale1922449.gif&hash=85fa85e4b30f7c1b055bf56b6da512cbde3c967a)
Wow didn't see that happen, any way we could get a full summary of all the events, if it's not too much trouble?
Yeah, Goonswarm falling apart is pretty surprising.
On the other hand, aybe what was surprising is that they lasted as long as they did?
COnsidering that all this started as an elaborate joke, it kinda is. Also, defeating BoB had always been their purposes with BoB gone(it's gone right?) it was only a matter of time.
No they just came back and were sparring with the Goons again, so no. And how was it a joke, they didn't have the funds in the right wallet for the sov bills.
I meant when Goons started playing EVE, not the recent loss of sov.
Maybe a 'joke' 7 years ago, but I'm sure a lot of them didn't consider it so that much time later :p
I'm still surprised that it lasted 7 years, none the less.
Internet spaceships is seriously business, really.
Quote from: Alcibiades on February 03, 2010, 08:54:19 AM
Wow didn't see that happen, any way we could get a full summary of all the events, if it's not too much trouble?
There pretty much was a full summary there. Karttoon came back from his honeymoon, disbanded the alliance (not GoonFleet), Groon and a bunch of GF started setting up gatecamps to kill BTLS, GoonWaffe (a leftover from when there were only so many people allowed in a single corp) was "upgraded" again and a bunch of people are joining. I don't think anyone is joining GoonPlatoon.
Disbanding the alliance and reforming under a new name (Band of Brothers) actually won a poll last week. Some guy also came within two days of predicting this whole thing exactly right all the way back when Haargoth disbanded BoB.
Anyway, the only dude who can really get rid of the major goon corporation is Solo Drakban, who runs the forums/all the other out of game stuff. Even then, Groon is still kicking, among others. Well...CCP could shut down the game, or make it unbearably bad, I guess.
Edit: <_< I forgot to drop roles. Bleh.
Quote from: Berkut on February 03, 2010, 09:02:51 AM
Yeah, Goonswarm falling apart is pretty surprising.
On the other hand, aybe what was surprising is that they lasted as long as they did?
Don't buy into the hype. Just more Goon Psyops.
Quote from: CountDeMoney on February 03, 2010, 06:23:05 PM
Don't buy into the hype. Just more Goon Psyops.
Yeah, the CEO didn't really get trolled into a spectacular ragequit. :D
Hey, you might finally be able to get back in for at least a little while though. Until they run SA account checks and such and throw you out again.
Edit: Initial reports from Syndicate are.....promising:
Quotehaha a group of 8 navy comets (police ships with sirens and shit) told me to pull over in local and typed out siren noises while killing me
:XD:
Quote from: MadBurgerMaker on February 03, 2010, 10:41:59 PM
Quotehaha a group of 8 navy comets (police ships with sirens and shit) told me to pull over in local and typed out siren noises while killing me
:XD:
OK, that's just total awesomeness right there.
So there seems to be at least some small profit to be made by trading those NPC seeded goods (consumer products, industrial goods, etc), but not really enough compared to the amount of time required. I guess might be different with an Orca or something (a freighter seems like pretty massive overkill considering the amounts of stuff in the various buy orders), but....eh...~300,000 isk in about 20 minutes? Might as well just run an easy L3 mission instead, unless I'm missing something.
QuoteOK, that's just total awesomeness right there.
Hell yeah. I need to get one of those things. I think it was Rens 911 that used to use those all the time.
Edit: Oh heh Battlestars is finally getting reset (as is LOVEU). GoonFleet is now a member of the Band of Brothers alliance, the Waffe has almost 900 members already, and the new alliance will supposedly be created tonight.
Edit2: New alliance name: SOLODRAKBANSOLODRAKBANSO
Ticker: [LODRA]
SOLODRAKBAN<etc> is now at war with Band of Brothers. :lol:
As a side note, I think I may have overgunned this Rupture too much. I'm not sure about 720mm arty's tracking.
Quote from: MadBurgerMaker on February 05, 2010, 12:25:26 AM
Hell yeah. I need to get one of those things. I think it was Rens 911 that used to use those all the time.
I had one once. It was the
SS 1 Adam 12.
Not really sure what you guys are talking about. :(
Quote from: Alcibiades on February 05, 2010, 09:30:27 AM
Not really sure what you guys are talking about. :(
The
GallenteFederation Navy Comet:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Frift.chromebits.net%2Fwp-content%2Fuploads%2F2009%2F09%2F256px-GallenteNavyComet.jpg&hash=98720b85b10c53a6410af75787bfe1ef2b1f3629)
It's a faction frigate, so it's relatively expensive and probably kicks ass (some don't). They used to say GFPD on them too, but I guess that was taken off in one of the graphics updates.
Edit: The name is different.
I know what the Comet is :p
I just don't know what you guys were talking about in regards to it, RP'ers, or concord or what? lol
Quote from: Alcibiades on February 05, 2010, 07:02:23 PM
I know what the Comet is :p
I just don't know what you guys were talking about in regards to it, RP'ers, or concord or what? lol
:unsure: I don't know what you're asking.
Edit: I posted what some Waffe/Fleet guy said happened to him about six up, if that's what you mean.
Heh...I was interested in the whole corp interface thing, so I started one with Resth. My first action as CEO of Criterion Heavy Industries is to declare war on Languid Technologies! :homestar:
Actually, my first action was to rent an office because for some reason it was only 19,000 isk. Poking around in the standings section now. When you're first starting out, do you have to do something special to restrict access to the master wallet, or is that already set up with roles and such?
Quote from: MadBurgerMaker on February 06, 2010, 03:38:08 AM
When you're first starting out, do you have to do something special to restrict access to the master wallet, or is that already set up with roles and such?
No, you have to set all that shit up.
Quote from: CountDeMoney on February 06, 2010, 01:25:44 PM
No, you have to set all that shit up.
So it's the one designated as the "active wallet" that is open to everyone? Is that where taxes go as well? I apparently don't have to pay taxes to my own corp, so I wasn't able to check that out. I suppose I could just throw another alt in there.
I can see how it's so easy to go in and just take everything from some corps.
Edit: I did give myself all the shares though, immediately after renting that office.
So now we've apparently befriended a brand new corp founded around Reddit. By "brand new," I mean about a week old, and they have something like 500 members (supposedly, I haven't looked).
They also got a nice wardec (and we returned the favor, of course) from what are supposedly Twilight vampire RPers. :blink:
I still haven't really been in the mood to play, so I've been knocking out some monster training queues, like Large Blaster Specialization and shit. So when I am ready to play again, I'll be. like, uberleet.
Quote from: CountDeMoney on February 19, 2010, 06:17:53 AM
I still haven't really been in the mood to play, so I've been knocking out some monster training queues, like Large Blaster Specialization and shit. So when I am ready to play again, I'll be. like, uberleet.
Nice. I'll have some better alts than before for next time we go fucking around in Empire. They can all use MWDs now, for example. That was a dumb oversight on my part. :rolleyes:
Quote from: MadBurgerMaker on February 19, 2010, 06:46:42 AM
They can all use MWDs now, for example. That was a dumb oversight on my part. :rolleyes:
:lol: Noob.
Quote from: CountDeMoney on February 19, 2010, 06:49:24 AM
:lol: Noob.
*slowboats toward the target, clicking the scram frantically*
Really though, the only thing that alt was originally for was for running around picking up skillbooks. The fact that it essentially came with the option to use T2 smalls was just a bonus. It flies a relatively nice (for a same account alt) Thorax now though.
Yeah not playing a whole lot, mostly just AFK mining with my main while i do homework. Getting a shit ton of minerals though, pyerite is upwards of 7.50 in my area, making fucking bank off of scordite. Sell orders are scooped up within 6 hours. Brought me in 200,000,000 in the past week or so. :cool:
Main above 23 mill SP now, finishing up Rapid Firing V today. Next up Energy Management V, Shield Management V, and Surgical Strike V followed by the armor comps to V. :wacko:
Hey if you ever wondered how much fuel and sov and shit costs, we now have a spreadsheet:
http://spreadsheets.google.com/pub?key=tGQb07SD6APX1YU6mMjsZlg&gid=5
The "static" tab has all sorts of stuff on it. You can also see how CCP managed to screw up the "moon nerf" by making Technetium, an R32 that is concentrated in only certain locations, more valuable than R64's that are spread all over the galaxy (but fewer in overall number, of course). :lol:
I, for one, am intrigued by the notion that small towers are only around ~70-80million isk per month. Anyone who's run a POS (vM has, Berkut might have), is this accurate, or are they factoring in something that they've already got covered, etc? The Gallente number is way too small, looks like a typo, considering the number below for one that is in a system with friendly sov.
Oh and look how much that Agil office costs us. :XD:
Yeah that does look weird. And what's so special about Agil?
Quote from: Alcibiades on March 05, 2010, 12:25:18 AM
Yeah that does look weird. And what's so special about Agil?
I assume Agil is full or something, and has been that way for a little while. Pretty sure that causes the office prices to go up.
Oh hey I bought an Orca for one of the alts and will actually be able to fly it in 15 days if anyone wants to mine some shit (~25 days until I can stuff the boosters on it. Leadership V required heh..just a big hauler until then) in a couple weeks. Apparently, it has a 50k ore hold, 30k base cargo hold (expandable, of course), and 40k corp hangar to go along with something like an 80km tractor beam range for pulling in jetcans. I figured I'd check it out.
EFT is saying the damn thing aligns in 51 seconds. Ugh. 150,000 ehp though. So...you know...2 seconds when a suicide crew shows up.
Oh Seedy, if you want to use it as a mobile ganking base, and just absolutely require rigged ships, it has a 400km3 ship maintenance bay. Won't hold a battleship, but a Thorax is ~115km3 and a Brutix (and Myrm) is 270. Or you can stuff a big pile of 55km3 glass cannon destroyers in there, I guess. :P
The only thing I can look at right now:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg63.imageshack.us%2Fimg63%2F3981%2Flolorca.jpg&hash=994a37fbc58b2ade4cf971fef91cf1e70718c76f)
Welp.
lol, welp is right.
I use my Orca as a big moving van down by the river, stashing all my shit in there when I move from corp to corp like a homeless vet.
And yeah, if you're going more than 8 systems with the fucker, pack a lunch. It's like driving a glacier.
Quote from: CountDeMoney on March 05, 2010, 05:49:25 AM
And yeah, if you're going more than 8 systems with the fucker, pack a lunch. It's like driving a glacier.
:XD: I just can't wait.
Man I was looking at implants that increase agility. For ~200,000,000 isk, I can shave it down to 49 seconds to align. Awesome deal!
If it's any consolation, freighters are worse. And heaven help you if you bump a gate coming out of warp.
Quote from: CountDeMoney on March 05, 2010, 06:01:49 AM
If it's any consolation, freighters are worse. And heaven help you if you bump a gate coming out of warp.
What's stupid is that was the whole reason I went with the Orca instead of the freighter, despite the freighter actually taking less time to train for. "LOL the Orca must be way faster! Because freighters are super slow! LOL" :mellow:
Unlike Orcas, you can actually make courier money with freighters. There are lots of contracts out there for safe jumps by miningtards that have more ore to move than they know what to do with.
Quote from: CountDeMoney on March 05, 2010, 06:35:25 AM
Unlike Orcas, you can actually make courier money with freighters. There are lots of contracts out there for safe jumps by miningtards that have more ore to move than they know what to do with.
I did kind of give that a cursory glance, but it didn't really look like it was worth any sort of time (700k for 10 jumps, etc). Probably missed a bunch of contracts in my halfassed glances.
What I
was looking at was attempting to keep GoonWaffe fed with fresh ships to get blown up, but that seems to require a jump freighter (or on a lower scale a Rorq), and those are just disgustingly expensive. Holy shit.
Quote from: MadBurgerMaker on March 05, 2010, 06:41:45 AM
What I was looking at was attempting to keep GoonWaffe fed with fresh ships to get blown up, but that seems to require a jump freighter (or on a lower scale a Rorq), and those are just disgustingly expensive. Holy shit.
No joke. But, they are certainly worth their weight in gold. You'll be everybody's bestest friend with a jump freighter.
I'd get one, but I'm not interesting in selling my car for the extra cash to buy all the GTCs necessary to sell in order to get one.
Quote from: CountDeMoney on March 05, 2010, 06:45:28 AM
No joke. But, they are certainly worth their weight in gold. You'll be everybody's bestest friend with a jump freighter.
I'd get one, but I'm not interesting in selling my car for the extra cash to buy all the GTCs necessary to sell in order to get one.
:lol: Seriously, just think about what else you could do with 4-5 billion isk.
I'm up to 3.6 billion isk, pyerite is gold right now. :ph34r:
And tards by abaddons for 17 million over normal asking price in my corner. :cool:
What should I do with it? :p
Quote from: Alcibiades on March 05, 2010, 09:15:39 AM
I'm up to 3.6 billion isk, pyerite is gold right now. :ph34r:
And tards by abaddons for 17 million over normal asking price in my corner. :cool:
What should I do with it? :p
Suicide a dread into something.
Edit: Dude...suicide a dread into whatshisnames mining dread.
What the hell is that guy's name? He has the veldspar tattoo and like 30 alts.
Both my accounts are suspended.
Although I have a prod alt ready for sale on one of them.
Quote from: MadBurgerMaker on March 05, 2010, 10:45:31 AM
Quote from: Alcibiades on March 05, 2010, 09:15:39 AM
I'm up to 3.6 billion isk, pyerite is gold right now. :ph34r:
And tards by abaddons for 17 million over normal asking price in my corner. :cool:
What should I do with it? :p
Suicide a dread into something.
Edit: Dude...suicide a dread into whatshisnames mining dread.
What the hell is that guy's name? He has the veldspar tattoo and like 30 alts.
cribba or scribba or somethig like that....??
Quote from: Crazy_Ivan80 on March 05, 2010, 04:55:42 PM
cribba or scribba or somethig like that....??
Yes! Chribba! Thanks Ivan.
Hell Alci, if you're going to do something like that, you could probably get a whole fleet of volunteers together.
Well i might have a slight tiny itty bitty little problem of getting a dread into highsec... but other than that sure! :huh:
Any way, it's just Chribba.
Quote from: Alcibiades on March 06, 2010, 01:05:06 PM
Well i might have a slight tiny itty bitty little problem of getting a dread into highsec... but other than that sure! :huh:
:huh: Did they cave like bitches move it back to highsec? Because if not, it's in lowsec now.
Hopefully it still is, since that's your only issue with blowing it up. You're going to lose the dread though, which is why it's a suicide, because his alts and whoever else will defend him.
99% sure it's back in Amarr.
Its always been in Amarr. As long as you dont use any offensive modules on them or use them in any PvP manner the few remaining capitals are permited to remain in high sec.
Quote from: Cecil on March 07, 2010, 03:39:05 AM
Its always been in Amarr. As long as you dont use any offensive modules on them or use them in any PvP manner the few remaining capitals are permited to remain in high sec.
They moved the highsec capitals out of there at one point, including Chribba's. I'm positive about that. There was a dorky thread to get it returned, and I guess CCP caved and put it back. I never really followed up on it, but Alcis got it covered.
Edit: Oh yeah there it is:
Quotereetings everyone,
About those capital ships in high sec...
First, I'd like to apologize for this whole debacle. The simple truth is that our policies on capitals in high sec were not all that clear internally as well as officially. In hindsight, we should have given the matter more thought and discussion before acting, a valuable lesson to learn and we'll remember it in the future. The general idea was that no capitals should be allowed in high sec and then we had some vague un-official guidelines on ships built before changes and whatnot. Those rules were never really actually set in stone and hence the situation we face now.
This is an excellent opportunity to change all that. We have therefore decided to set the following rules for capitals in high sec:
1. Capital ships may under no circumstances be used for aggression.
2. If at war, or with war declaration pending, you may not take your capital ship out of station.
3. You may not use your capital ship's attributes to gain any sort of advantage over other players while in high security space.
4. Breach any of the above and receive 2 weeks ban and off to low sec with your capital.
Along with those brand new actual rules, we will move Chribba's Veldnaught back to Amarr, and will also move any other capital ship, by request, that was built in high sec before these changes were introduced. Anyone who had a viable high sec capital moved and wants it back should petition and we will take care of it as soon as possible.
With actual official rules on capitals in high sec, we should be able to make things work without further issues. We will be diligent about enforcing the new rules and anyone found in breach of them will have the offending capital ship moved out of high sec without advance notice, reversal or reimbursement. A two-week ban will also be imposed on the owner.
Thank you for your feedback, patience and understanding.
:rolleyes: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=856260&page=30#888
That's what happens when you allow Euros to run MMORPGS. It's like a digital United Nations, only softer.
I dunno...every time I log on to play, I wind up logging off. Just no drive to play. Am I: EVEd out?
put the long skills on :(
....and gimme your freighter kthx
Quote from: Alcibiades on March 07, 2010, 01:41:33 PM
put the long skills on :(
....and gimme your freighter kthx
I am. Thinking about getting him to cap pilot status, then selling them both.
And no, you can't have it. :P
Biiiiiiitch <_<
Quote from: MadBurgerMaker on March 05, 2010, 12:05:41 AMI, for one, am intrigued by the notion that small towers are only around ~70-80million isk per month. Anyone who's run a POS (vM has, Berkut might have), is this accurate, or are they factoring in something that they've already got covered, etc? The Gallente number is way too small, looks like a typo, considering the number below for one that is in a system with friendly sov.
Based on my POS spreadsheet, Caldari towers in highsec cost the following:
Small - 73k per hour (50m per month)
Medium - 133k per hour (90m per month)
Large - 254k per hour (171m per month)
My market rates for fuel are old, though, and don't account for needing to keep strontium stocked.
Who are you again? :P
Edit: Vm I assume? Haven't heard from you in game in a long time
Quote from: Alcibiades on March 07, 2010, 10:48:28 PM
Who are you again? :P
Edit: Vm I assume? Haven't heard from you in game in a long time
Yes, and I haven't done anything substantial in months. I'm starting to get the bug again, though.
Nice, anything in mind? Need a partner in crime let me know, looking for something to do to maintain my interest...
Quote from: Baron von Schtinkenbutt on March 07, 2010, 10:47:21 PM
Based on my POS spreadsheet, Caldari towers in highsec cost the following:
Small - 73k per hour (50m per month)
Medium - 133k per hour (90m per month)
Large - 254k per hour (171m per month)
My market rates for fuel are old, though, and don't account for needing to keep strontium stocked.
What did you use your POS(es?) for anyway? Was it worth it, whatever it was?
I've asked you this before, I think.
Quote from: MadBurgerMaker on March 08, 2010, 09:18:16 AM
What did you use your POS(es?) for anyway? Was it worth it, whatever it was?
I've asked you this before, I think.
I was going to use a small tower to run a couple labs for myself, but I got distracted from the game enough after I sunk the tower that it ended up not making me anything. I still have the tower there, though, and if I feel like it I'll sink the lab again and give it another go.
Any links to read to get into this game more smoothly?
A friend of mine is really interested and is pushing me. We are trying the 14 day trial now. I want to love it, but its a bit overwhelming.
Quote from: Seen on March 09, 2010, 05:03:46 PM
Any links to read to get into this game more smoothly?
A friend of mine is really interested and is pushing me. We are trying the 14 day trial now. I want to love it, but its a bit overwhelming.
http://www.eve-wiki.net/index.php?title=Main_Page
http://eve.wikia.com/wiki/EvE_Wiki
Couple of wikis there. The main forums are kinda crappy, but there's a bunch of good info on there in various threads (use http://www.eve-search.com/ to search them) and such. A lot of it is going to just get easier with experience, really.
You can join and hang out in the Languish channel too, and ask whatever questions you want, assuming someone is in there of course. There are help channels in game (Rookie Help is one IIRC), and your default corp chat channel is good for questions too. There's also this thread, of course.
Battleclinic.com is alright for giving you some fitting ideas for various ships.
Evemon and Eve Fitting Tool are two utilities you're going to need if you keep going in the game.
Quote from: Seen on March 09, 2010, 05:03:46 PM
Any links to read to get into this game more smoothly?
A friend of mine is really interested and is pushing me. We are trying the 14 day trial now. I want to love it, but its a bit overwhelming.
Let me know if you guys decide to do it and I can send you two 21 day trials via email. :)
I tried to get a friend of mine to do the trial, sent him some seed money and walked him through it a bit.
It hurt his head. I WANNA POWERLEVEL UP TO BATTLESHIP
Quote from: CountDeMoney on March 10, 2010, 06:45:47 AM
I tried to get a friend of mine to do the trial, sent him some seed money and walked him through it a bit.
It hurt his head. I WANNA POWERLEVEL UP TO BATTLESHIP
That was Alci at one point...now look at him.
I slowed down, didn't understand the game fully when I was that likkle.... I don't think anybody really does.
Quote from: Alcibiades on March 10, 2010, 09:46:54 AM
I slowed down, didn't understand the game fully when I was that likkle.... I don't think anybody really does.
Nope, your right.
Quote from: Alcibiades on March 10, 2010, 06:31:49 AM
Quote from: Seen on March 09, 2010, 05:03:46 PM
Any links to read to get into this game more smoothly?
A friend of mine is really interested and is pushing me. We are trying the 14 day trial now. I want to love it, but its a bit overwhelming.
Let me know if you guys decide to do it and I can send you two 21 day trials via email. :)
Well we are trying the 14 day atm, 11 days left :)
And thanks MBM, reading up :nerd:
Okay I'm in the process of seeing just how deep a safespot I can make (attempting to see if I can make a SS that isn't capable of being probed out). I'm currently at more than 50 AU away from anything, and am waiting for the game to fix itself (this seems to fuck it up...I just warped ~15 AU away from my bookmark and towards the system backwards) so I can slingshot myself out there again. :lol:
Edit: Hm. That's strange. In two more attempts I haven't been able to go more than 100 AU away from one of the gates. I wonder if I ran into the edge of the system, or something weird like that. The gate is kind of off by itself (from this spot, I'm 130+ away from everything else). :hmm: Then again, I have bookmarks to other spots made by someone else that are ~200AU away from everything. Maybe it depends on the system.