http://np.ironhelmet.com/ (http://np.ironhelmet.com/)
Looks like your run-of-the-mill browser-based space empire game. The game itself is in fact very simple; ships are built automatically, only 4 technologies to research, log on once a day for a few minutes. Because the game is so simple, it puts a big emphasis on the art of diplomacy and knowing when and how to backstab everyone. All diplomacy is done through in-game messaging. The trick is there is no actual "Non-Aggression Pact" button or "Alliance" button (unless it's enabled before game). It's all a matter of faith whether your ally keeps his word or not. And of course he's not.
This article (http://www.gamesetwatch.com/2010/02/column_battle_klaxon_the_i.php) gives a good idea of the gameplay, and Rock Paper Shotgun has a game diary up for those interested (http://www.rockpapershotgun.com/2010/03/11/pride-and-falls-neptune-pride-diary-part-2/).
The game is actually free to play, but if you want a private game between friends at least one person has to pay $20, free for everyone else. If there's interest here I can set up a Languish game since I've paid up already.
-----
Languish Hegemony I
Players:
Me
Berkut
Habs
ulmont
Jaron
BB
Grey Fox
Toni
szmik
La Croix
Fireblade
Agelastus
Languish Hegemony II:
Me
Tamas
Grumbler
Hans
Kleves
katmai
szmik
Jaron
Berkut
FireBlade
DP
That does sound interesting. I like space empire games, especially ones that focus on MP.
QuoteIt's called Neptune's Pride, and it's a free web browser strategy game from some developers who used to work at Irrational Games. Neptune's Pride is a game of two things:
#1: Intergalactic War
#2: Being a jerk
This sounds so very right for languish...
Quote from: Berkut on March 11, 2010, 11:38:40 AM
QuoteIt's called Neptune's Pride, and it's a free web browser strategy game from some developers who used to work at Irrational Games. Neptune's Pride is a game of two things:
#1: Intergalactic War
#2: Being a jerk
This sounds so very right for languish...
Languish was my first thought when I read the article. :D
It is a very good article. We must certainly play.
I can build a custom Languish-only game with between 3-12 players. Obviously the more the merrier.
Is it iPhone-friendly?
Looks interesting, count me in.
Count me in also. :)
I'm game.
You know Habs is in - I will sign up for him right now.
Probably his brother as well.
If you wait until next Wednesday, I am in too :P
Ok:
Me
Berkut
Habs
Habs' Bro (?)
Threviel (?)
ulmont
Jaron
Grumbles
Tamas (Wed)
I'll need to know definitively who's in so I can set up a game, because if someone opts out at the last minute or someone pipes in to play, I think I'll have to create a whole new game which means I'll have to spend 50 more "Galactic Bucks" or whatever the hell they call them. Essentially that's five dollars. $20 got me 200 Galactic Bucks, so I don't want to waste my money making two games if we're only playing one.
I don't mind waiting till next Wednesday to make a game, if no one else has any objection to waiting for Tamas. Also, we can start a game today or tomorrow and then start another one next Wednesday (I think we can play more than one game concurrently). What say the masses?
OOh! It's not blocked by my work filter!
Count me in.
I can wait. I am at Cold Wars this weekend anyway.
Intruiging but I'm too nice
Quote from: Tyr on March 11, 2010, 01:47:29 PM
Intruiging but I'm too nice
We need nice people in a game like this though!
I firmly believe that you can win at strategy games by being honest. :goodboy:
:shifty:
I'm in.
Hopefully this will work better then the last web based game we tried.
Quote from: Berkut on March 11, 2010, 01:59:09 PM
Quote from: Tyr on March 11, 2010, 01:47:29 PM
Intruiging but I'm too nice
We need nice people in a game like this though!
Indeed. Games like this require a nice person splattered here or there.
I'm definitely in on this....
Though I'll be in Japan for a few weeks at the end of this month. <_<
Quote from: grumbler on March 11, 2010, 01:37:40 PM
I can wait. I am at Cold Wars this weekend anyway.
The Cold War is OVER, old man. Get over it. :P
count me in please
sounds neat. i'm in, if there's room :)
I'm in. :)
I count 12 plus two probables and one definite next Wednesday. As long as no one flakes out at the last minute I can start one game now and another next week for Tamas. 12 players is the max.
So, I'll make a 12 player game now and whoever fills those slots first gets to play. I'll make another next week so we can all backstab Tamas too.
Once I get 12 Yeas I'll make the game. :cool:
"Yea"
Yea
Yea!
You should ask others what they think about playing with Jaron.
Yea.
Quote from: Barrister on March 11, 2010, 07:32:30 PM
You should ask others what they think about playing with Jaron.
Yea.
Why? :huh:
Quote from: Barrister on March 11, 2010, 07:32:30 PM
You should ask others what they think about playing with Jaron.
Yea.
If someone has a problem with Jaron being in the game, they can wait till next week and we can make that a "No Jarons" game. Everyone is happy.
Anyway, I think I may cap next week's game at 8 players. 12 seems much more hectic to me and may take longer than most our attention spans.
Yea
Jaron is just a whiny bitch in games. It shouldn't affect that one too much.
Yea!
Yea.
Yea
8/12 so far.
Sent PMs with Game URL and Password. And it looks like I can delete the game and get refunded my credits. :)
Guess we already know who will emo-rage-quit :x
Quote from: ulmont on March 11, 2010, 10:44:56 PM
Guess we already know who will emo-rage-quit :x
Beeb after I beat the fuck out of him. :showoff:
Watch out for Tamas in the second game though, if there's one thing a gypsy can do well it's cheat.
Who is Ilion? :unsure:
Dunno. Jaron or ulmont maybe?
Just to clarfiy: Respond with "Yea" in the thread and I'll send the Game URL and password to you. If you don't get in this game I promise you a spot next week. :hug:
Quote from: Fireblade on March 11, 2010, 11:41:45 PM
Quote from: ulmont on March 11, 2010, 10:44:56 PM
Guess we already know who will emo-rage-quit :x
Beeb after I beat the fuck out of him. :showoff:
Watch out for Tamas in the second game though, if there's one thing a gypsy can do well it's cheat.
You don't know me very well then - my style is more to neglect a game until the others emo-rage-kick me. :P
Yea.
Nay, sounds fun but I don't really have time.
yea!
Looking for two more players. Once everyone joins the game it will auto-start.
And who is Mittens? :huh:
:whistle:
yea
Just need one more and we can start. :)
Well, if no one else is going to join, I can delete the game and remake one with 11 players instead of 12. I'll wait a few more hours before I do that though in case one more person wants to join.
If I do recreate the game setup, I'll post the new game URL here. Password will be the same.
Well, if you'll have me, yea.
I've never played this type of game before, so I doubt I'll last long, but one thing I certainly have plenty of at the moment is time... :bowler:
Quote from: Agelastus on March 12, 2010, 06:19:27 PM
Well, if you'll have me, yea.
I've never played this type of game before, so I doubt I'll last long, but one thing I certainly have plenty of at the moment is time... :bowler:
Check your PM.
Game started. :secret: :secret:
So how are we handling diplomacy? Will we use in the in game mail system, forum PMs, both? Please don't get dramatic with things already sirs.
Quote from: Jaron on March 12, 2010, 07:13:33 PM
So how are we handling diplomacy? Will we use in the in game mail system, forum PMs, both? Please don't get dramatic with things already sirs.
I don't mind. I'll go with what more experienced players decide.
Figures Habbaku would get one of the best starting positions. :yuk:
and Berkut! :P
In-game messaging works fine. Plus there's the global chat window.
I'm amused that Berkut's the only one to use a different nick "in-game". :)
Quote from: Jaron on March 12, 2010, 07:46:57 PM
and Berkut! :P
Are you kidding? My initial position is terrible. Few of my allotted stars are near me, and most are right next to someone else.
Ah, yes. The ritual complaining about how one is too poor to pose a threat begins.
The Despotate of Barrister wishes only peace with all of its intergalactic neighbors. We seek only the peaceful co-existence of our species.
Unless you cross us.
Still trying to figure out the basic mechanics of the game. Hopefully I can figure them out before I am squished like a bug.
Battletech fans will enjoy that one of my planets is named Ras Alhague.
Having stars with 2 or 4 resources is ... fun. :pinch:
Quote from: szmik on March 13, 2010, 04:54:46 AM
Having stars with 2 or 4 resources is ... fun. :pinch:
And if you believe that, I have this nice bit of real estate in Florida... :P
As all the galaxy knows, the Imperium of Agelastus is interested in nothing but peaceful co-operation with all powers. Let us exploit and develop the galaxy together. The Imperium welcomes all as equals and partners.
Interesting. Just from the opening builds certain patterns are emerging. :hmm:
Quote from: Habbaku on March 13, 2010, 02:20:36 AM
Battletech fans will enjoy that one of my planets is named Ras Alhague.
I have a fondness for Pern, so I am particularly pleased to see that Rukbat is one of the stars close to me.
Fear my dragons! :menace:
Edit: Although perhaps the sandworms of Arrakis, for whoever occupies that star, will be worse... :unsure:
I just want to interrupt this thread to say that Neptune's Pride would be an excellent name for a joint ASW exercise.
Quote from: CountDeMoney on March 13, 2010, 08:13:41 AM
I just want to interrupt this thread to say that Neptune's Pride would be an excellent name for a joint ASW exercise.
Or for a gay scuba shop.
Count me in the next game.
I am mildly concerned it seems a few folks might not be investing their money, that is to say: neglecting their fiefs. It could possibly cause power balance issues in some parts of the galaxy? "Fortunately" my little corner seems quite active.
I found a bug which cost me about a day of travel. :face:
I must admit that Habbaku's slow expansion puzzles me, given the number of fleets he has built.
What's the bug you have found, szmik? I hadn't noticed your expansion being particularly slow.
OK, now I have got a bug, a fairly annoying one. I have a fleet sitting in orbit of Asterion, but it still cannot see the system resources or claim the star for the Imperium.
Edit: Ah, it cleared. I had cancelled my fleet's onward movement, and when I set a new waypoint the star appeared.
Quote from: Agelastus on March 14, 2010, 06:50:56 AM
OK, now I have got a bug, a fairly annoying one. I have a fleet sitting in orbit of Asterion, but it still cannot see the system resources or claim the star for the Imperium.
That's it. My fleet moved on and had to send another to claim it.
If you guys can post map updates and so on, that'd be brilliant :)
Quote from: Berkut on March 13, 2010, 12:21:25 AM
Quote from: Jaron on March 12, 2010, 07:46:57 PM
and Berkut! :P
Are you kidding? My initial position is terrible. Few of my allotted stars are near me, and most are right next to someone else.
Quit your bitching, I'm in the very middle of the galaxy and my natural ally is behind two other players. :face:
I don't mind posting up the map, I'll just need to figure out which options to turn off and then edit it to leave out my state secrets. :ph34r:
And Berkut: Stop getting all up in my area, bitch. :mad:
This is a zoomed-out view of the game map and not the minimap. The minimap is actually too big for the view pane so I'd have to chop together two images; it also shows the wealth of individual stars in my empire, so no, I'm not posting that. The red border around my empire is the scanning range produced by my planets. Fleets have no scanning range. Scanning ranges are open information in-game so everyone knows how far the others can see. Any classified information that was integrated in the original has been scrubbed, so there is no spillage on an unclassified network.
:secret:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg707.imageshack.us%2Fimg707%2F1049%2Flanguishhegemonyday3.jpg&hash=41a48497fd3e8067bf17ec900c1d03006b20b8e3)
Maroon (Upper Left) = Berkut
Pink = LaCroix
Green = ulmont
Blue = Fireblade
Yellow = Tonitrus
White = Agelastus
Brown = szmik
Teal = greyfox
Red = Funk
Orange = BB
Violet = Jaron
Dark Green (Bottom Right) = Habbaku
Each empire started with 6 planets.
Quote from: Fireblade on March 14, 2010, 01:52:33 PM
Quote from: Berkut on March 13, 2010, 12:21:25 AM
Quote from: Jaron on March 12, 2010, 07:46:57 PM
and Berkut! :P
Are you kidding? My initial position is terrible. Few of my allotted stars are near me, and most are right next to someone else.
Quit your bitching, I'm in the very middle of the galaxy and my natural ally is behind two other players. :face:
That's why he's your natural ally. :D
I absolutely must protest the fact that rather than peacefully settle the stars "west" of his empire, BB decided to settle systems within my nominal territories.
Habbaku's certainly exploded into action over the last few hours.
Too many colors, can't figure out who is who
The Imperial Palace, planet of Errai
Emperor Fireblade stared at the galactic map. The situation was perilous; his empire was surrounded on six sides by potentially hostile enemies. His fleet was top-notch, and the many billions of slaves provided a sound economic base. Against any one of his enemies, the Emperor was sure he would prevail. However, a two-front war would be dangerous indeed.
SLAVE GIRLS! the Emperor bellowed. Instantly, ten green-skinned, bare-breasted women from the lustful world of Dubhe entered his throne room. After ordering them to do an erotic dance, the Emperor then called for his Grand Vizier, Marcinho. Aside from his eunuchs, the Grand Vizier was the only one the Emperor trusted around his slave girls. After all, Marcinho came from a strange race which has only one (male) sex, and reproduces by placing each others feet in their mouth.
"Marcinho, do you see what I see?" Emperor Fireblade began. "The perfidious Mittens has annexed a system within my natural sphere of influence! And I will not stand to see MY LANDS annexed by that cocksucker! Send our finest fleet, the Imperial White Knights of Neo-Memphis to that system!"
With a flourish, Marcinho bowed. "Yes, my Emperor, it shall be done."
700 light-years away...
A hooded messenger, dressed in all white, ripped out the paper delivering the White Knight's orders. Walking briskly to his commander, the Grand Dragon, he handed the orders to him without a word.
Soon, the fleet jumped into hyperspace, towards the unredeemed planet of Sargas......
Goddamn it, that bloody claiming bug has popped up again. It's affecting the same fleet too, so I wonder if for some reason its' that rather than the star. :hmm:
The Jaronesian Empire decries the spread of violence by the misguided despot Fireblade and calls for a return to peaceful relations throughout the galaxy!
FB is about to declare Jihad over a 6 value planet.
Perhaps his Royal Berkutness will realize his peoples blood is more valuable than a 6 value planet and withdraw his forces to avoid bloodshed? The people of Jaronesia would hope that his reputation for wisdom, integrity and peace would once again be validated in the eyes of the galactic community.
Quote from: Berkut on March 14, 2010, 09:10:24 PM
FB is about to declare Jihad over a 6 value planet.
My forces shall not advance any further, unless we are provoked. However, Sargas is within the natural borders of the Merchant Syndicate, and I will not accept any empire having bases within striking range of my economic heartland.
However, I offer a compromise. If you agree to a voluntary withdrawal, I will send 25 trillion credits in economic aid to your pitiful kingdom and deign to sign a non-aggression pact and accept your current borders..
And FYI, it's a Racial Holy War (RaHoWa), not a jihad. :osama:
Quote from: Fireblade on March 14, 2010, 09:18:04 PM
Quote from: Berkut on March 14, 2010, 09:10:24 PM
FB is about to declare Jihad over a 6 value planet.
My forces shall not advance any further, unless we are provoked. However, Sargas is within the natural borders of the Merchant Syndicate, and I will not accept any empire having bases within striking range of my economic heartland.
However, I offer a compromise. If you agree to a voluntary withdrawal, I will send 25 trillion credits in economic aid to your pitiful kingdom and deign to sign a non-aggression pact and accept your current borders..
Make it 26 quatloos, and you have a deal.
Quote from: Berkut on March 14, 2010, 10:00:16 PM
Quote from: Fireblade on March 14, 2010, 09:18:04 PM
Quote from: Berkut on March 14, 2010, 09:10:24 PM
FB is about to declare Jihad over a 6 value planet.
My forces shall not advance any further, unless we are provoked. However, Sargas is within the natural borders of the Merchant Syndicate, and I will not accept any empire having bases within striking range of my economic heartland.
However, I offer a compromise. If you agree to a voluntary withdrawal, I will send 25 trillion credits in economic aid to your pitiful kingdom and deign to sign a non-aggression pact and accept your current borders..
Make it 26 quatloos, and you have a deal.
PEACE IN OUR TIME!
Quote from: Agelastus on March 14, 2010, 05:40:37 PM
Habbaku's certainly exploded into action over the last few hours.
Ships take a bit of time to move from star to star...
ulmont, please to be removing your ships from the area of azaleh and environs. I would hate for some mis-understanding to result in unpleasantness.
I would have it known that should Berkut be invaded by any power, we would immediately file a statement of protest with the appropriate embassy and severely limit diplomatic relations until the termination of such hostilities. With so many open, unclaimed systems do we really need to be brawling like peasants?
Quote from: Berkut on March 14, 2010, 11:08:50 PM
ulmont, please to be removing your ships from the area of azaleh and environs. I would hate for some mis-understanding to result in unpleasantness.
The Grand Federation of Ulmontia will not be dictated to by a bunch of jumped-up flatheads!
Interesting that at the same time ulmont start moving into my space, FB has managed to show that he is a liar and is already moving beyond Sargas.
For shame ulmont - making common cause with the scum on Languish!
...THIS JUST IN...
...SARGAS INCIDENT SPARKS GALACTIC CRISIS...
:o :o :o
My citizens can't even find Sargas on a map.
Fireblade. Tonitrians demand atonement. For the fallen at Arided.
The Agelastan Imperium deplores the recent outbreak of fighting to the Galactic North-East of our domains, and hopes that peace will prevail. The Imperium feels certain that any border issues can be resolved to the satisfaction of all with a little mutual goodwill.
Quote from: Tonitrus on March 15, 2010, 01:02:34 PM
Fireblade. Tonitrians demand atonement. For the fallen at Arided.
I atone. I didn't know you had ships en route to that system, and I could not reach them in time to recall them. :Embarrass:
And Gay Fox you little French faggot, stop seizing my fiefs. :mad:
The Eternal Empire of Jaronesia issues the Despotate of Barristae a warning to halt the flow of illegal narcotics into our system or there will be severe repercussions to our mutual relations. Although our empire is generous and open armed to those wishing to leave your domains for a better life within ours, we will not tolerate the flow of harmful substances that poison the bodies and minds of our people.
Consider this your first, last and only warning.
Quote from: Jaron on March 15, 2010, 05:56:18 PM
The Eternal Empire of Jaronesia issues the Despotate of Barristae a warning to halt the flow of illegal narcotics into our system or there will be severe repercussions to our mutual relations. Although our empire is generous and open armed to those wishing to leave your domains for a better life within ours, we will not tolerate the flow of harmful substances that poison the bodies and minds of our people.
Consider this your first, last and only warning.
:rolleyes:
I've forgotten to log in since Saturday. We refute your claims, oh "Eternal Emperor".
The Depostate interferes with no outside states, and will tolerate no interference in our own affairs. Our position on narcotics is well known in the galaxy, and your accusation rings hollow.
I wish no conflict with you, oh "Eternal Emperor". You do not have an enemy in the Despotate unless you wish to find one there.
We have dispatched a fleet of 95 ships to our mutual border for routine military exercises and to assist law enforcement in that sector in patrolling our vast unsettled border areas. There is no need for alarm.
Quote from: Fireblade on March 15, 2010, 04:46:34 PM
Quote from: Tonitrus on March 15, 2010, 01:02:34 PM
Fireblade. Tonitrians demand atonement. For the fallen at Arided.
I atone. I didn't know you had ships en route to that system, and I could not reach them in time to recall them. :Embarrass:
And Gay Fox you little French faggot, stop seizing my fiefs. :mad:
Get the Hell out.
Quote from: Grey Fox on March 15, 2010, 06:30:51 PM
Quote from: Fireblade on March 15, 2010, 04:46:34 PM
Quote from: Tonitrus on March 15, 2010, 01:02:34 PM
Fireblade. Tonitrians demand atonement. For the fallen at Arided.
I atone. I didn't know you had ships en route to that system, and I could not reach them in time to recall them. :Embarrass:
And Gay Fox you little French faggot, stop seizing my fiefs. :mad:
Get the Hell out.
I'm going to whip the shit out of you boy
The Imperial Throne Room
Grand Vizier Marcinho comes rushing into the throne room. "My Emperor! I bring news from the front! In the north, our forces continue to advance upon the evil Berkutians. They have amassed their fleet in the al-Nair system. A total of 42 ships have mounted a desperate defense against the White Knights, which are even now sacking and burning the planet of Sasin and selling their inhabitants into slavery. I am pleased to report that because of their pitch black skin, they are well-suited to picking cotton..!"
Emperor Fireblade grins. "Excellent Marcinho. And what of the Southern front?"
Marcinho smiles even wider. "My liege, our forces have won a resounding victory in the Ruchba system. Even now, 5 of their best ships are nothing more than bits of rubble floating around. We only lost 3 of our more obsolete ships in that engagement. The other two ships are en route to pillage other systems held by the perfidious Gay Foxes."
Emperor Fireblade looks astonished. For a two-front war, this was going very well. "Is there no bad news to report at all?"
Marcinho's big meaty toes curl inward, a sign of embarrassment for the Space Polacky race. "Well, the Berkutians are launching a minor assault with 3 ships toward Maia. However, it is a worthless planet, which we are using as a slave colony. Our Third Fleet is en route, but they may not reach it in time. But rest assured, the scum will be trampled beneath our feet once they do arrive.."
Marcinho then spreads out a map showing the shituation.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F7015%2Fneptunemap1.jpg&hash=4c8332f10440d73a39af3588f9bb3c29bcea5b03) (http://img6.imageshack.us/i/neptunemap1.jpg/)
Yellow flags: Systems I've captured
Yellow arrows: Fireblade's offensives
Green arrow: Berkut's laughable "offensive"
Red flags: Unredeemed systems
Red arrow: I don't know what the fuck Gay Fox thinks he's doing. Moving ships around aimlessly, looks like!
Emperor Fireblade then laughs. Never give a Polack a crayon.
:showoff:
Oh "Eternal Emperor" your moves towards every single unoccupied system in my direction has been noted.
Military exercises and token fleets to discourage any further expansion by your minions, good Despot. We can remain friends so long as you respect our current borders.
Funny, our "Current" borders are different from our borders from 1 day ago.
It has been noted.
Our Eternal Empire does not occupy, it liberates. The peoples of those systems requested our protection and begged the Imperial chancellory for the opportunity, nay, the PRIVILEGE of swearing loyalty to the Empire.
By whose law was I to deny them this?
We are unaware of any claims you had to the system and note large swathes of unclaimed territory around the Despotate that would better be tended to over provoking arguments with a far more powerful neighbor.
Even a dove will peck at the hand of an aggressor, my blessed cousin. Be wary of this fact.
Your Aggression has been noted.
That is all.
What aggression? Have I claimed any systems from you? Have I any major military forces near you?
Your overreaction is noted for sure, but as to aggression? Methinks the Despot is suffering from wild delusions. .
Stop calling me Gay Fox, for the love of fuck.
Star System: Unknown
Date: ??.??.???? ??.??.?? UTC
Location: Imperium GHQ
The briefing room was quiet as the daily conference between the Imperator and his Chiefs of Staff moved on to the location of known enemy forces. They had already discussed the location and readiness of the various battlegroups of the Imperium's fleet.
The officer tasked with this part of the briefing continued.
"Since our last meeting, we have detected two additional Ulmontine battlegroups, the 'Vindemiatrix's Jewel' and the 'Asellus 1', moving from their core systems into the areas of the Scheddi cluster under their control. The two battlegroups total an additional 26 vessels, and appear to be on a mission to reinforce the garrisons of Grafias and La Superba respectively. This would appear to be the anticipated reinforcement to match our own recent increase of the garrisons on our side of the border.
"However, the Ulmontines are still maintaining carrier battlegroups at all three of their stars in the Scheddi cluster. Should these incoming battlegroups remain in the cluster instead of just dropping off their reinforcements, this would give the Ulmontines the capability to strike at all five stars in the cluster simultaneously from close range. It would be easy for them to achieve surprise. The General Staff views this possibility with alarm."
The Imperator shifted restlessly in his command chair. "I too view this possibility with alarm, but let us not accuse our neighbours of hostile intent without good reason. What of our own core systems should the Ulmontines attempt a deep penetration?"
Another Admiral spoke, quickly and decisively. "The Core's defences are more than capable of resisting a raid by any combination of the battlegroups on our border. The Ulmontines would be mad to try it, despite their technological prowess."
The Imperator smiled. "Just so. The Imperium is well protected. We shall watch and wait. If, as I am sure will happen, the two new Ulmontine Battlegroups drop off reinforcements and then depart, we shall have no need for concern." His lips tightened as he said the next words, clearly reluctant to contemplate the possibility. "If they remain in the cluster...we may have to consider the possibility that that border has gone from neutral to hostile and take appropriate...measures.
"Until next time gentlemen. I bid you good day."
The officers snapped to attention as the Imperator swept out of the conference room.
An open missive to the Agelastine Imperium:
Your multiple violations of the previously agreed demarcation zones between our territories have not gone unnoticed. While we are prepared to overlook the Alkalurops system in order to defuse the situation, we request and require that you evacuate the Deneb system, or we will regrettably consider you to have begun a war that only our other neighbors can win.
6th Imperial Lackey Berkut examined the scribbled map on the rough paper gloomily. 14th Royal Peasant Smith was pointing out the hopelessness of the situation with something approaching, but certainly not reaching, abject despondency. Such expressions of hope were simply not acceptable, even with the situation as patently hopeless as this clearly was becoming.
"As expected, our position is simply not tenable. With massive forces crushing out outward holdings at will, we really cannot expect to hold out for much longer, your patheticness. We are losing every battle, and only inflicting trivial losses to the enemy. Our admittedly pointless offensive at Azaleh has already been made irrelevant, and we have lost two prime stars to the Ulmotians, and 2 more to the Firebladian Overlords. Our fleeets are smaller, slower, and cannot match their potent offensive weapons".
Berkut sighed, and removed one oven mitt to rub his aching forehead with a clear note of despair. There was nothing for it - this war was as doomed as he had known it would be from the start.
"It makes no matter, Smith. The result is pre-ordained, as we both know. All we can do is make our pointless gestures of defiance and wait for the inevitable end. Send in Smith, there are orders to write. Pointless orders, to be sure, but we might as well send them anyway. Probably won't be any ships left to get them by the time we write them."
:lol:
If there's a spot open, I want in next game.
I wish this game would go faster. Urg.
Quote from: Grey Fox on March 16, 2010, 11:16:24 AM
I wish this game would go faster. Urg.
Then those with no life would kill us.
Since the latest disasters, 6th Imperial Lackey berkut had demoted himself to 7th Imperial Lackey. Such gross incompetence as has been shown throughout this war could hardly be countenanced.
However, since there wasn't anyone in the 8th through 26th rankings either, nor the 1st through 6th the point was somewhat moot - just another example of how doomed their nation was, led by incompetence and ignorance.
As he gently weeped into his mittens, Smith, the 45th Royal Illiterate approached. More bad news, of course.
"Sir, the situation is getting worse. There has been even more assaults from the unstoppable hordes of Fireblat, and they continue to destroy our ships at an incredible rate! At Algorab, they slammed into our pathetic defenses with 5 ships of a design we cannot even really quantify, much less understand. And at Maia, our entire defensive force was destroyed without any survivors. Maia has fallen, and Algorab only barely held on - we think their ships might have cloaked or something, since they appear to have dissappeared there."
"Cloaking technology you say? Outstanding. Typical of our fate. Continue feeding our domed ships into the grinder. Wake me if something really bad happens..."
Berkut knew there was no point in even begging for mercy, or surrendering. Who would ever give mercy to such a useless and pathetic race? Fighting on until inevitable extermination was clearly the only choice - and really, isn't that just?
Star System: Unknown
Date: ??.??.???? ??.??.?? UTC
Location: Imperium GHQ
The emergency briefing began when the Imperator arrived, the officers present not allowing the least sign of discomfort at his tardiness to show.
"Well", he said, "what is the problem, Admiral? I was enjoying a good game of Europa Universalis 226 when your emergency code came through."
The Admiral in question coughed, looking worried. Then he coughed again, significantly, at a junior commander holding a file. The commander blinked, took a deep breath, and began his report.
"My Imperator, I regret to inform you that the Ulmontines are adamant regarding our withdrawal from Deneb, despite the past agreements we have had with them regarding acceptable expansion. They have informed that they will go to war unless we withdraw immediately." The officer paled slightly. "It is the...consensus...of the Intelligence Department that they are not bluffing."
The Imperator seemed taken aback at this. "Not bluffing, you say? I find that hard to believe given the reports we have received of the expanding conflict to the Galactic North-East."
The commander swallowed, then answered. "No, my Imperator, we do not believe they are bluffing. Although one of the carrier battlegroups has dropped off its reinforcements at La Superba, the other is currently lingering at Grafias despite the reservations we have expressed in private to the Ulmontine ambassador."
Another officer spoke up. "Deneb is a most valuable possession, my Imperator, we should not give it up for nothing."
The Imperator waved for silence. He sat in quiet contemplation for some minutes.
Finally, he made his decision. "We will not be giving it up for nothing, Admiral, we shall be giving it up for peace. Send the signal to the Albion battlegroup to withdraw to Alkalurops." He turned to the commander from Intelligence. "However, please extend to the Ulmontine Ambassador our continued concern at the presence of the extra battlegroup at Grafias. As we discussed in our regular briefing, the maintenance of the peace relies on both sides limiting their striking capability at the frontier."
The attending officers relaxed as the decision was made.
"Now", the Imperator said, "I must get back to my game. Sweden were taking over the world, and they must be stopped!"
Although I can, I have decided it would not be wise for me to play this game from work.
I half expect to see numerous Jaronite fleets in my systems when I log in tonight.
Quote from: Agelastus on March 16, 2010, 03:09:33 PM"We will not be giving it up for nothing, Admiral, we shall be giving it up for peace. Send the signal to the Albion battlegroup to withdraw to Alkalurops." He turned to the commander from Intelligence. "However, please extend to the Ulmontine Ambassador our continued concern at the presence of the extra battlegroup at Grafias. As we discussed in our regular briefing, the maintenance of the peace relies on both sides limiting their striking capability at the frontier."
"Emperor?"
"Yes, Prince Ul'qar?"
"We intercepted the foregoing from Agelastine sources earlier today. We find its contents...interesting."
"And what does the Intelligence Vizier say?"
"He says...permission to speak freely?"
"Granted."
"He says 'I'm sure the lizard-fuckers are lying bastards, but we'll know more in 20 hours when their main fleet hits Albireo.'"
"Very well. Stay alert, but we may back down from the previous Red Alert status to the more normal C&C."
"Yes, Emperor."
Hey, what's happened to LaCroix? His Empire's just been put under AI control. :hmm:
After three or four days of not logging in the empire gets put under AI control. He can still log back in and take over I think.
Quote from: Kleves on March 16, 2010, 10:41:31 AM
:lol:
If there's a spot open, I want in next game.
I'm expecting to start another game either tomorrow or Thursday. I'll mark you in. Anyone else who wants in just say so. I can take up to 12 players.
i'll kick your collective butt
Quote from: FunkMonk on March 16, 2010, 05:54:00 PM
Quote from: Kleves on March 16, 2010, 10:41:31 AM
:lol:
If there's a spot open, I want in next game.
I'm expecting to start another game either tomorrow or Thursday. I'll mark you in. Anyone else who wants in just say so. I can take up to 12 players.
If there's space for a player from the existing game, I'd like in, please.
Me too, this is a lot of fun.
I would play another, even though this one is going horribly wrong.
You are totally whipping on Fireblade
Fireblade likes to get whipped, or so i've heard.
Quote from: Jaron on March 16, 2010, 08:27:45 PM
You are totally whipping on Fireblade
Sadly Fireblade continues to smash my ships and kill my poor crews. We cannot stand before his racially superior intelligence and warfighting savvy. Just a couple hours ago we lost another 4 ships to one of his crushing attacks.
Quote from: FunkMonk on March 16, 2010, 05:54:00 PM
Quote from: Kleves on March 16, 2010, 10:41:31 AM
:lol:
If there's a spot open, I want in next game.
I'm expecting to start another game either tomorrow or Thursday. I'll mark you in. Anyone else who wants in just say so. I can take up to 12 players.
I'm in. Hopefully I'm on the edge of the map next time, not stuck in between.. well, everyone. :D
Quote from: Fireblade on March 16, 2010, 10:01:10 PM
I'm in. Hopefully I'm on the edge of the map next time, not stuck in between.. well, everyone. :D
Your positioning has very little to do with why you're losing.
Quote from: FunkMonk on March 16, 2010, 05:54:00 PM
I'm expecting to start another game either tomorrow or Thursday. I'll mark you in. Anyone else who wants in just say so. I can take up to 12 players.
I'll play. I started a public game a few days ago and it's pretty fun, but it'd be a more fun with if they weren't just random internet people who don't talk
Quote from: Habbaku on March 16, 2010, 10:02:42 PM
Quote from: Fireblade on March 16, 2010, 10:01:10 PM
I'm in. Hopefully I'm on the edge of the map next time, not stuck in between.. well, everyone. :D
Your positioning has very little to do with why you're losing.
Kinda easy to get involved in a two-front war in my neighborhood. ;)
Fleet speed is a killer advantage too.
Quote from: Fireblade on March 16, 2010, 10:05:27 PM
Quote from: Habbaku on March 16, 2010, 10:02:42 PM
Quote from: Fireblade on March 16, 2010, 10:01:10 PM
I'm in. Hopefully I'm on the edge of the map next time, not stuck in between.. well, everyone. :D
Your positioning has very little to do with why you're losing.
Kinda easy to get involved in a two-front war in my neighborhood. ;)
Especially when you attack.
Hows that working out for you? I have to admit it is kind of fun watching...slowly watching...as your fleet approaches, and you know they are all going to die horribly, and I know you know, and there isn't anything you can do about it...
Quote from: Berkut on March 16, 2010, 10:27:03 PM
Quote from: Fireblade on March 16, 2010, 10:05:27 PM
Quote from: Habbaku on March 16, 2010, 10:02:42 PM
Quote from: Fireblade on March 16, 2010, 10:01:10 PM
I'm in. Hopefully I'm on the edge of the map next time, not stuck in between.. well, everyone. :D
Your positioning has very little to do with why you're losing.
Kinda easy to get involved in a two-front war in my neighborhood. ;)
Especially when you attack.
Hows that working out for you? I have to admit it is kind of fun watching...slowly watching...as your fleet approaches, and you know they are all going to die horribly, and I know you know, and there isn't anything you can do about it...
:P This game was pretty much an inevitable loss for me anyway. I knew the second I started playing I was going to get the Poland-Lithuania treatment. I figured I might as well go out in a blaze of glory.
Sic Transit Gloria Firebladae? :(
I don't know FB, in my other game the strongest player, who was on the edge of galaxy and had only 2 neighbours, lost 2/3 of his fleet and is under partitioning now. And I'm there stuck in the middle and under tech trade embargo from all others. :P
oh, wait, you're playing there too. :)
I didn't realize you could trade, glad you posted that :lol:
I'm curious about this game. How long does it take daily to play it properly?
You only get paid once a day, and can spend that in a matter of seconds. You just need to give your fleet orders (and they take several hours to move) so you only need to check it maybe once a day, twice if you're at war. There is no real sudden action.
Give me a couple of hours to get some sleep and I will register and stuff.
I decided to try a game. Its going meh.
I started in the bottom left so thought good times, I won't be surrounded on all sides.
I expanded the quickest early on but as soon as I came into contact with my northern neighbour he attacked me. I destroyed two of his fleets and now he's sitting there glowering, my eastern neighbour is attacking me now though. And it seems the guy to the north of my northern neighbour is attacking him (my neighbour moved all his ships to my border).
What is annoying though is that I very much doubt I can ever win. I thought I was in a good spot with my neighbours having to watch themselves being in the middle but two of the guys to the middle right never logged in, they've recently been AId. Over in the east is some guy just expanding and building himself up freely. Whilst I'm stuck in petty squabbles in the west he is free to build and then kill whoever comes out on top over here.
Damn non-loginers.
I'm not sure I would play this game with people I don't know.
Quote from: Tyr on March 17, 2010, 06:29:04 AM
Damn non-loginers.
Agreed.
LaCroix's disappearance is a real boon to Berkut and to a lesser extent Tonitrus.
I'd like to join next game too if there's place. I guess newcomers have priority.
How do I join a new languish game?
This game is interesting because I still don't have a great sense of what is the optimal strategy. I took a few nearby planets - but should I go on the offensive? Build up my sysstems? Build up my military?
Well...
That was slightly annoying, perhaps even a tad unpleasant. :bowler:
Star System: Unknown
Date: ??.??.???? ??.??.?? UTC
Location: Imperium GHQ
The conference room was becoming a familiar sight for the Imperium's admirals. But today it was different. Today, they were at war.
"Well, Admiral," the Imperator said, "please update me on the situation."
"Yes, Imperator. Within the last hour, the Szmikian fleet we have been tracking since it penetrated our frontier reached its' target, the Dnoces system. The enemy force consisted of the carrier 'Alrakis 1' and 70 ships. The Dnoces system was defended by the system defence fleet and the Formidable battle group. Unfortunately, the Bulwark and Retribution battlegroups entered the system a short time after the Szmikian forces had emerged from their own jump-corridor. This failure to arrive prior to the Szmikians proved costly.
"Fighting bravely, our forces were able to destroy the majority of the Szmikian vessels, but we lost the Formidable and all of our defending ships. Moreover, the remaining ships were able to launch a planetary bombardment before either the Bulwark or the Resolution battlegroups could interfere. The damage to our economic facilities was severe. Our battlegroups were able to destroy the remaining enemy vessels and retain possession of the system, but we have been somewhat inconvenienced by this foolhardy attack by our eastern neighbour."
"I see. I trust plans are in hand to deal with the Szmikians?"
"They are in motion, my lord, but will take some time to initiate. Given the loss by the Szmikians of nearly a third of their fleet, the foreign affairs bureau has suggested that they may be willing to offer reparations for their unwarranted aggression in return for a return to neutrality on our frontier."
"Hmmm..." The Imperator sat and thought for some minutes. "If they come up with a suitable offer, I will not look askance at it. But it had best be swift, for I lack patience and would see the Szmikian systems burn in recompense for this atrocity."
The Imperator motioned for his officers to leave the room. When they had all left, he activated the holographic starfield at the centre of the table and contemplated it. A single tear ran down his cheek in memory of his slaughtered citizens at Dnoces.
Quote from: Tamas on March 17, 2010, 01:57:26 PM
How do I join a new languish game?
I'll make another game soon and send you the pass.
Quote from: Agelastus on March 17, 2010, 07:28:24 AM
Quote from: Tyr on March 17, 2010, 06:29:04 AM
Damn non-loginers.
Agreed.
LaCroix's disappearance is a real boon to Berkut and to a lesser extent Tonitrus.
Except for all the ships sitting on his systems. ;)
Quote from: Tonitrus on March 17, 2010, 07:24:05 PM
Quote from: Agelastus on March 17, 2010, 07:28:24 AM
Quote from: Tyr on March 17, 2010, 06:29:04 AM
Damn non-loginers.
Agreed.
LaCroix's disappearance is a real boon to Berkut and to a lesser extent Tonitrus.
Except for all the ships sitting on his systems. ;)
That's why I emphasised Berkut over you. He has a lot more free systems to expand into on his side of LaCroix than you do on yours.
Quote from: Agelastus on March 17, 2010, 07:26:53 PM
Quote from: Tonitrus on March 17, 2010, 07:24:05 PM
Quote from: Agelastus on March 17, 2010, 07:28:24 AM
Quote from: Tyr on March 17, 2010, 06:29:04 AM
Damn non-loginers.
Agreed.
LaCroix's disappearance is a real boon to Berkut and to a lesser extent Tonitrus.
Except for all the ships sitting on his systems. ;)
That's why I emphasised Berkut over you. He has a lot more free systems to expand into on his side of LaCroix than you do on yours.
Though he will provide a nice "buffer zone" there...unless the AI goes nuts and attacks.
Et tu, Tonitrus?
THEN FALL FIREBLADE. :(
Szmikerian Merchant Republic doesn't take responsibility for actions of rebelling general who tried to found his own kingdom in Agalestean space destroying Fleet of the Republic in the process.
We appreciate your help in killing him, but our loss is far greater.
Should the Agelastan Imperium take this disavowal of the Szmikerian Merchant Republic's own general as a refusal to meet our just requests for compensation for the unwarranted and destructive incursion into our territory?
The Eternal Empire of Jaronesia requests aid in repelling an invasion by Habbukian monks!
This game eats too much time.
Too much thinking of 'i need to be online at 5 to build research, send off my fleets, etc...'
Never played WoW, eh Tyr?
Szmik you fucking traitor. <_<
Quote from: Agelastus on March 17, 2010, 08:51:01 PM
Should the Agelastan Imperium take this disavowal of the Szmikerian Merchant Republic's own general as a refusal to meet our just requests for compensation for the unwarranted and destructive incursion into our territory?
I guess it is rhetorical question considering Agalestan fleet incursion.
Quote from: Fireblade on March 18, 2010, 08:13:49 AM
Szmik you fucking traitor. <_<
Republican fleet just secures interests of its merchants from Firebladian enemies as Fireblade Empire is unable to do it on its own.
Quote from: szmik on March 18, 2010, 10:58:27 AM
Quote from: Agelastus on March 17, 2010, 08:51:01 PM
Should the Agelastan Imperium take this disavowal of the Szmikerian Merchant Republic's own general as a refusal to meet our just requests for compensation for the unwarranted and destructive incursion into our territory?
I guess it is rhetorical question considering Agalestan fleet incursion.
I gave you well over twelve hours to respond, didn't I? You can have no complaints given you started this. :P
Quote from: Agelastus on March 18, 2010, 11:02:28 AM
Quote from: szmik on March 18, 2010, 10:58:27 AM
Quote from: Agelastus on March 17, 2010, 08:51:01 PM
Should the Agelastan Imperium take this disavowal of the Szmikerian Merchant Republic's own general as a refusal to meet our just requests for compensation for the unwarranted and destructive incursion into our territory?
I guess it is rhetorical question considering Agalestan fleet incursion.
I gave you well over twelve hours to respond, didn't I? You can have no complaints given you started this. :P
Well, I must sleep and work, just so you know ;)
Quote from: Fireblade on March 17, 2010, 08:00:34 PM
Et tu, Tonitrus?
THEN FALL FIREBLADE. :(
Alrai will serve as atonement for the fallen of Arided. The Tonitrian Hive thanks you for your generosity. You need not fear further invasion.
Quote from: Adolf Hitler, 1938
You need not fear further invasion.
:P
Quote from: szmik on March 18, 2010, 11:07:46 AM
Quote from: Agelastus on March 18, 2010, 11:02:28 AM
Quote from: szmik on March 18, 2010, 10:58:27 AM
Quote from: Agelastus on March 17, 2010, 08:51:01 PM
Should the Agelastan Imperium take this disavowal of the Szmikerian Merchant Republic's own general as a refusal to meet our just requests for compensation for the unwarranted and destructive incursion into our territory?
I guess it is rhetorical question considering Agalestan fleet incursion.
I gave you well over twelve hours to respond, didn't I? You can have no complaints given you started this. :P
Well, I must sleep and work, just so you know ;)
Since you disavowed your admiral AFTER I'd messaged you in-game requesting reparations, and then waited 15 hours after clarification was requested, I repeat you can have no complaints. :)
Quote from: Grey Fox on March 18, 2010, 08:08:02 AM
Never played WoW, eh Tyr?
Oh yeah, its not the worst. I used to play Planetarion, Hyperiums and the like.
But the first post advertised it as a one day log in thing
Uh, it is log in once a day. Around payday would be best. :hmm:
Quote from: Jaron on March 18, 2010, 03:51:16 PM
Uh, it is log in once a day. Around payday would be best. :hmm:
Which would have meant me logging in to find Dnoces lost, probably irretrievably. Yesterday was quite frantic at times.
In my experience, that is more likely that you weren't paying attention. Unless you have an enemy star practically overlapping yours, it simply is not possible for them to get a fleet there so quickly you don't even see it coming. And if such a star IS that close, you should either have a fleet there or be keeping a close watch on your environs. Laziness is not an excuse in this game.
Quote from: Jaron on March 18, 2010, 04:50:47 PM
In my experience, that is more likely that you weren't paying attention. Unless you have an enemy star practically overlapping yours, it simply is not possible for them to get a fleet there so quickly you don't even see it coming. And if such a star IS that close, you should either have a fleet there or be keeping a close watch on your environs. Laziness is not an excuse in this game.
Don't be a dick - up until a few hours ago, my scan range was the lowest in the game, as you should be aware if you were paying attention. And of course it was garrisoned - Szmik calculated that 70 ships would beat the garrison given my obvious concern with Ulmont (as he could have deduced from our respective posts), but didn't allow sufficient margin for the possibility I could shuffle in additional forces quickly enough. He risked a third of his fleet of the time on the gambit, anyway. Szmik launched his ships blind, and got bloody lucky. He caught me shuffling forces because of the tension with Ulmont, but if he'd launched 30 minutes later, he wouldn't even have held Dnoces for the 20 minutes he did. On the other hand, if I'd ignored the game, I wouldn't have been able to shuffle the forces and make the bargains I did that let me win.
Besides, the two relevant stars are almost exactly 0.75 light years apart. As soon as one side or the other gains the first speed tech, surprise is possible if you only log in once every 24 hours as you suggest.
hmm, how does advancing speed tech work for fleets already on the move?
I notice they stay with the same eta but I press clear all they reset to being on the same path with the same eta as far but a lower one in brackets for total.
Will this bug and make them move nowhere or what?
So anyone emoragequit yet?
Quote from: Tyr on March 19, 2010, 11:08:25 AM
hmm, how does advancing speed tech work for fleets already on the move?
I notice they stay with the same eta but I press clear all they reset to being on the same path with the same eta as far but a lower one in brackets for total.
Will this bug and make them move nowhere or what?
It speeds the fleets up by the proportion of the remaining journey time. I had to log all the way out to let the game completely reload for the data to show properly though. Even then, when you send ships out on new routes the data given to you doesn't always add up.
Map update!
More drama!
I'll be sending the invites to the second Languish game tonight most likely.
You better flip-I-can or else!
I'd definitely be in for another game...but best not until I get back from leave in April.
Thw power went out last night on our whole street beffore I logged in to enter my moves. <_<
Ok, sent the game info to the ten of you that evinced an interest in another Languish game.
YOu going to try out the new alliance system in the new game?
One thing i don't like in this game- scanning and secrecy and fleet/facility locations and all that is important....
Yet how much the various players have is freely available information
Quote from: Agelastus on March 19, 2010, 11:23:25 AM
Quote from: Tyr on March 19, 2010, 11:08:25 AM
hmm, how does advancing speed tech work for fleets already on the move?
I notice they stay with the same eta but I press clear all they reset to being on the same path with the same eta as far but a lower one in brackets for total.
Will this bug and make them move nowhere or what?
It speeds the fleets up by the proportion of the remaining journey time. I had to log all the way out to let the game completely reload for the data to show properly though. Even then, when you send ships out on new routes the data given to you doesn't always add up.
Aha, ta, logging out worked
Quote from: Berkut on March 20, 2010, 12:22:20 AM
YOu going to try out the new alliance system in the new game?
I didn't set that option. Certainly something to try next go around.
:hmm:
The current situation between myself and Ulmont is starting to remind me of France in 1914.
The situation with me and Habbaku reminds me of France 1940. :hmm:
Quote from: Jaron on March 20, 2010, 03:00:39 PM
The situation with me and Habbaku reminds me of France 1940. :hmm:
You have my sympathy.
Incidentally, is there a reason you never siezed Arich? It's standing out like a sore thumb as the only unclaimed star on the map.
I'd also say that Berkut's siezure of LaCroix's old territory may have tipped the balance decisively. 11 science is quite a disturbing sight.
I never claimed it because after Habbaku attacked me I immediately turned all my fleets back to my core systems for defense. The man is ruthless. He is my Napoleon and I've no Wellington to defend me. :weep:
:console:
What you really need are some Prussians, not Wellington.
Just as I need some Russians or Brits. :(
Quote from: Seen on March 19, 2010, 12:12:30 PM
Map update!
More drama!
This. :contract:
Where's the fun in humiliating your opponent without all of languish watching? :menace:
Nothing really going on. The Berkutians continue to wistlessly flail against their inevitable fate.
Quote from: Berkut on March 21, 2010, 09:57:51 AM
Nothing really going on. The Berkutians continue to wistlessly flail against their inevitable fate.
That is conquering the galaxy with fastest tech, best eco and fleet building capacity. :P
Quote from: Berkut on March 21, 2010, 09:57:51 AM
Nothing really going on. The Berkutians continue to wistlessly flail against their inevitable fate.
:P
Quote from: Berkut on March 21, 2010, 09:57:51 AM
Nothing really going on. The Berkutians continue to wistlessly flail against their inevitable fate.
In order to live up to my rep, can I ask a question?
I've heard of "wistfully", I've heard of "listlessly", I've heard of "witlessly", but does "wistlessly" even exist?
Anyway, I hope my final armageddon with Ulmont will be suitably bloody for you. Although I'd watch his industry score after it...
He meant witlessly
Quote from: Agelastus on March 21, 2010, 03:46:32 PM
I've heard of "wistfully", I've heard of "listlessly", I've heard of "witlessly", but does "wistlessly" even exist?
In space, no one can hear you wist.
Such a shame I'm going away this weekend, I'm on course to win my game- absorbing 1 1/2 random attackers really boosted my industry and research
Quote from: grumbler on March 21, 2010, 03:55:47 PM
Quote from: Agelastus on March 21, 2010, 03:46:32 PM
I've heard of "wistfully", I've heard of "listlessly", I've heard of "witlessly", but does "wistlessly" even exist?
In space, no one can hear you wist.
or mince.
Quote from: Ed Anger on March 21, 2010, 04:14:52 PM
Quote from: grumbler on March 21, 2010, 03:55:47 PM
Quote from: Agelastus on March 21, 2010, 03:46:32 PM
I've heard of "wistfully", I've heard of "listlessly", I've heard of "witlessly", but does "wistlessly" even exist?
In space, no one can hear you wist.
or mince.
:huh:
But never mind. The regular online dictionaries don't have it, and google keeps offering "did I mean?" but wordnik does have it.
Interesting.
I'd have to describe the word as being an archaism, and I am impressed with Berkut's vocabulary that he used it here.
10/11 so far in the new game, listed:
FunkMonk
Kleves
Katmandu
Mittens
Jaron
Scythian Trade Alliance
Fireblade
DisturbedPervert
Ughian
grumbler
Who hasn't joined yet?
Quote from: FunkMonk on March 21, 2010, 05:29:10 PM
10/11 so far in the new game, listed:
FunkMonk
Kleves
Katmandu
Mittens
Jaron
Scythian Trade Alliance
Fireblade
DisturbedPervert
Ughian
grumbler
Who hasn't joined yet?
No idea. Nobody sent
me an invite after all, and after I was one of the first to say they wouldn't mind being let in on the second game if there was space for players from the first... :glare:
Quote from: Agelastus on March 21, 2010, 05:57:29 PM
Quote from: FunkMonk on March 21, 2010, 05:29:10 PM
10/11 so far in the new game, listed:
FunkMonk
Kleves
Katmandu
Mittens
Jaron
Scythian Trade Alliance
Fireblade
DisturbedPervert
Ughian
grumbler
Who hasn't joined yet?
No idea. Nobody sent me an invite after all, and after I was one of the first to say they wouldn't mind being let in on the second game if there was space for players from the first... :glare:
Sorry, must have overlooked it. :blush:
I'll go ahead and push it to you, seeing as how the other invite has been out over a day already with no response.
Quote from: FunkMonk on March 21, 2010, 06:34:02 PM
Sorry, must have overlooked it. :blush:
I'll go ahead and push it to you, seeing as how the other invite has been out over a day already with no response.
Don't worry about it. I wouldn't have even brought it up if you hadn't posted about a missing player; I thought you might have meant to include me and simply forgot to send the details. ;)
The game should be running now, I think. :)
My fleets are headed straight for you, Jaron
:hmm:
Hey, Funkmonk, did you start us with a lower jump range to keep us peaceful for longer? I swore after my tech lagging last game that I would not research range early, and now look what I am having to research first! :lol:
lol I'm stuck between Grumbler and Katmai.
I propose an alliance between myself, Jaron, and Katmai to be called "The Galactic Federation of Neo-Aztlan". VIVA LA RAZA!
I also plan on forcing Tamas to sign the treaty of New Trianon and force him to give up 70% of his systems and half his economy. :showoff:
Quote from: Agelastus on March 21, 2010, 07:07:43 PM
:hmm:
Hey, Funkmonk, did you start us with a lower jump range to keep us peaceful for longer? I swore after my tech lagging last game that I would not research range early, and now look what I am having to research first! :lol:
Yeah, I left the fleet range level as the default and increased home system distance to 2 light years. I think the original game's settings turned it into a giant clusterfuck way too early in the game. :D
Hopefully no one drops this time so someone doesn't so easily outpace the rest of us.
Who are the name changers?
Quote from: Fireblade on March 21, 2010, 07:11:30 PM
lol I'm stuck between Grumbler and Katmai.
At least you don't have to research range first, lest your expansion come to a dead stop after your ships reach their first star... :glare:
Actually, I'd say your position is better than last game. You don't have quite as many hostile powers on your doorstep.
Quote from: FunkMonk on March 21, 2010, 07:15:33 PM
Yeah, I left the fleet range level as the default and increased home system distance to 2 light years. I think the original game's settings turned it into a giant clusterfuck way too early in the game. :D
I agree, and I'm not just saying that due to the fact I have reverted to "make them pay in blood" mode in the other game! :D
Quote from: FunkMonk on March 21, 2010, 07:15:33 PM
Hopefully no one drops this time so someone doesn't so easily outpace the rest of us.
That would be a pain. Although kudos to Berkut, he reacted quickest to the opportunity.
Quote from: Agelastus on March 21, 2010, 07:18:47 PM
Quote from: Fireblade on March 21, 2010, 07:11:30 PM
lol I'm stuck between Grumbler and Katmai.
At least you don't have to research range first, lest your expansion come to a dead stop after your ships reach their first star... :glare:
Actually, I'd say your position is better than last game. You don't have quite as many hostile powers on your doorstep.
Grumbler is a reasonable man, Katmai is my paisano, and Tamas is, well, Tamas. :)
Quote from: Agelastus on March 21, 2010, 07:18:47 PM
Quote from: Fireblade on March 21, 2010, 07:11:30 PM
lol I'm stuck between Grumbler and Katmai.
At least you don't have to research range first, lest your expansion come to a dead stop after your ships reach their first star... :glare:
Actually, I'd say your position is better than last game. You don't have quite as many hostile powers on your doorstep.
Fleet Range looks to be much more important in this game than the other, by the looks of the map, so researching it this early might be a good idea.
But you're right, you did get shafted. :lol: At least no one can mess with your planets in the early game.
The Jaronesian Republic is accepting all diplomatic envoys at its capital, Alphecca.
Quote from: FunkMonk on March 21, 2010, 07:27:22 PM
Quote from: Agelastus on March 21, 2010, 07:18:47 PM
Quote from: Fireblade on March 21, 2010, 07:11:30 PM
lol I'm stuck between Grumbler and Katmai.
At least you don't have to research range first, lest your expansion come to a dead stop after your ships reach their first star... :glare:
Actually, I'd say your position is better than last game. You don't have quite as many hostile powers on your doorstep.
Fleet Range looks to be much more important in this game than the other, by the looks of the map, so researching it this early might be a good idea.
But you're right, you did get shafted. :lol: At least no one can mess with your planets in the early game.
Yes, that is a luxury I
really intend to enjoy (Szmik. :glare:)
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Yeah, I left the fleet range level as the default and increased home system distance to 2 light years. I think the original game's settings turned it into a giant clusterfuck way too early in the game. :D
I agree, and I'm not just saying that due to the fact I have reverted to "make them pay in blood" mode in the other game! :D
Always a viable strategy in any game. :P
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Hopefully no one drops this time so someone doesn't so easily outpace the rest of us.
That would be a pain. Although kudos to Berkut, he reacted quickest to the opportunity.
Yeah, he did very well. He took a crappy starting area where he was already hemmed in on all sides by his neighbors and became galactic hegemon. Of course, LaCroix's drop really sorta fell in his lap. :D
Unless a grand coalition forms to oppose him he's going to win easily.
Quote from: Jaron on March 21, 2010, 07:28:48 PM
The Jaronesian Republic is accepting all diplomatic envoys at its capital, Alphecca.
The Empire becomes the Republic this time around? ;)
Quote from: DisturbedPervert on March 21, 2010, 07:16:42 PM
Who are the name changers?
Ughian is szmik I think. Scythian Trade Alliance is Tamas maybe?
Quote from: Fireblade on March 21, 2010, 07:11:30 PM
lol I'm stuck between Grumbler and Katmai.
I propose an alliance between myself, Jaron, and Katmai to be called "The Galactic Federation of Neo-Aztlan". VIVA LA RAZA!
Hopefully this game goes much better for you than the last. :lol:
Quote from: FunkMonk on March 21, 2010, 07:38:11 PM
Quote from: DisturbedPervert on March 21, 2010, 07:16:42 PM
Who are the name changers?
Ughian is szmik I think. Scythian Trade Alliance is Tamas maybe?
Oh crap. That is not good news for me... :mad:
Quote from: FunkMonk on March 21, 2010, 07:36:24 PM
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Yeah, I left the fleet range level as the default and increased home system distance to 2 light years. I think the original game's settings turned it into a giant clusterfuck way too early in the game. :D
I agree, and I'm not just saying that due to the fact I have reverted to "make them pay in blood" mode in the other game! :D
Always a viable strategy in any game. :P
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Hopefully no one drops this time so someone doesn't so easily outpace the rest of us.
That would be a pain. Although kudos to Berkut, he reacted quickest to the opportunity.
Yeah, he did very well. He took a crappy starting area where he was already hemmed in on all sides by his neighbors and became galactic hegemon. Of course, LaCroix's drop really sorta fell in his lap. :D
Unless a grand coalition forms to oppose him he's going to win easily.
Hah, I tried to start one up, but his other neighbors seem to be either too busy, or have already sold out. :P
Quote from: Tonitrus on March 21, 2010, 09:09:48 PM
Quote from: FunkMonk on March 21, 2010, 07:36:24 PM
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Yeah, I left the fleet range level as the default and increased home system distance to 2 light years. I think the original game's settings turned it into a giant clusterfuck way too early in the game. :D
I agree, and I'm not just saying that due to the fact I have reverted to "make them pay in blood" mode in the other game! :D
Always a viable strategy in any game. :P
QuoteQuote from: FunkMonk on March 21, 2010, 07:15:33 PM
Hopefully no one drops this time so someone doesn't so easily outpace the rest of us.
That would be a pain. Although kudos to Berkut, he reacted quickest to the opportunity.
Yeah, he did very well. He took a crappy starting area where he was already hemmed in on all sides by his neighbors and became galactic hegemon. Of course, LaCroix's drop really sorta fell in his lap. :D
Unless a grand coalition forms to oppose him he's going to win easily.
Hah, I tried to start one up, but his other neighbors seem to be either too busy, or have already sold out. :P
:ph34r:
Quote from: Fireblade on March 21, 2010, 09:15:47 PM
:ph34r:
That Berkut had not already smashed you, I figured as much. And since ulmont didn't give a quick reply, was going to backstab you anyway. :D
It's all good, he'll just finish you off once I am gone, and being on the verge of the 140-ish systems he needs to win.
Quote from: Tonitrus on March 21, 2010, 09:09:48 PM
Hah, I tried to start one up, but his other neighbors seem to be either too busy, or have already sold out. :P
That is odd, when I asked you to stay out of my space in return for a couple systems, you were rather quick to agree.In fact, I was kind of surprised, to be honest, that you were so quick to agree to what was obviously not a viable long term border.
LH1 is far from over, you guys.
Funkmonk has more ships than I do, and if he succeeds in taking out Habs, will win the game, I think.
Indeed. Funk is quite heavily invested into invading my planets and has more than likely left himself open on his borders. Might I suggest that some others start hitting him to dissuade him from such a large power grab?
You're one to talk! My people still call you "The butcher of Atik"
Quote from: Berkut on March 22, 2010, 12:04:35 AM
Quote from: Tonitrus on March 21, 2010, 09:09:48 PM
Hah, I tried to start one up, but his other neighbors seem to be either too busy, or have already sold out. :P
That is odd, when I asked you to stay out of my space in return for a couple systems, you were rather quick to agree.In fact, I was kind of surprised, to be honest, that you were so quick to agree to what was obviously not a viable long term border.
It was just a stalling tactic to buy some time...I knew I couldn't hold up against you at that time (or at all, really, considering the tech gap)...I never figured it would last either.
The empire of Jaronesia, Eternal and Magnificent, offers the rogue state of Habbukistan peace on the following terms:
Return to pre-war borders
100 peso indemnity
an additional 200 to be paid over the next two turns
In addition, we will recognize you as godfather for young imperial prince Jaronas.
:cry:
I now understand what Hitler was feeling in that overly used and famous scene from Downfall. :yuk:
Quote from: Tonitrus on March 21, 2010, 09:09:48 PM
Quote from: FunkMonk on March 21, 2010, 07:36:24 PM
Unless a grand coalition forms to oppose him he's going to win easily.
Hah, I tried to start one up, but his other neighbors seem to be either too busy, or have already sold out. :P
Ulmont... :glare:
Yeah, well...the point of the game is to conquer the other players...not much fun if we all just sit around in peace with white doves up our asses. :P
Quote from: Tonitrus on March 22, 2010, 05:14:27 AM
Yeah, well...the point of the game is to conquer the other players...not much fun if we all just sit around in peace with white doves up our asses. :P
:lol:
True. And I won't say that I didn't make mistakes in my first game either. It would have been nice if a general war had taken a couple of days longer to break out though.
By the way, how's the war with Berkut going? :P
Quote from: Agelastus on March 21, 2010, 07:48:11 PM
Quote from: FunkMonk on March 21, 2010, 07:38:11 PM
Quote from: DisturbedPervert on March 21, 2010, 07:16:42 PM
Who are the name changers?
Ughian is szmik I think. Scythian Trade Alliance is Tamas maybe?
Oh crap. That is not good news for me... :mad:
:nelson:
we can always change things around :hug:
Quote from: Agelastus on March 22, 2010, 04:01:32 PM
By the way, how's the war with Berkut going? :P
Not well. He takes back every star we even look funny at. He will be in my home system in a couple days, I am afraid.
Quote from: Berkut on March 22, 2010, 04:31:25 PM
Quote from: Agelastus on March 22, 2010, 04:01:32 PM
By the way, how's the war with Berkut going? :P
Not well. He takes back every star we even look funny at. He will be in my home system in a couple days, I am afraid.
So far, it's like chasing truck-sized flies with a mostly ineffective swatter. :P
FFS, noob stuck between Fireblade, Jaron, Funkmonk and Berkut, i r fooked.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg222.imageshack.us%2Fimg222%2F5909%2Fgnnnewsrobotmoo1.png&hash=42e6b5dbf332c1267e659aa7f84b3d643514a3d9)
"Tonitrian swarms are buzzing with excitement, as the countdown to the Long Sleep begins only a week from now. Tonitrians, like the old Earth Cicada, hibernate in deep space for thousands of years before once again emerging to form their nests. And like generations past, the peace-loving Tonitrians again face attempted extermination from a brutal, prejudiced species. Hive engineers are busy at work preparing their warships for limited automated functions, while the drones get ready to drift invisibly into the boundlessness of deep space.
Meanwhile, Hive diplomats have inked an agreement with the Funkmonkians...designating them as the inheritor of their soon-to-be vacant star systems...even as the valiant Hive defenders attempt to hold off the Berkutian menace long enough for the citizen drones to escape to safety. "
Message transmitted from Universe 1
The Agelastan Imperium will fight on to the last ship and the last star! We shall never surrender, and as we die our blood stained lips will cry vengeance to the heavens, and pray that the accursed Ulmontine and Szmikians are soon made to know suffering by the greater Galactic powers to the East!! There will be a reckoning for your crimes!!!
----------------
Message transmitted from Universe 2
We of the Agelastan Commonwealth look forward to sharing the stars peacefully with our neighbours. May we all prosper together.
Quote from: Agelastus on March 22, 2010, 08:25:49 PM
pray that the accursed Ulmontine and Szmikians are soon made to know suffering by the greater Galactic powers to the East!! There will be a reckoning for your crimes!!!
Yup. Coming about as soon as Berkut gets bored, I think.
Quote from: Tonitrus on March 22, 2010, 08:13:23 PM
Meanwhile, Hive diplomats have inked an agreement with the Funkmonkians...designating them as the inheritor of their soon-to-be vacant star systems...even as the valiant Hive defenders attempt to hold off the Berkutian menace long enough for the citizen drones to escape to safety. [/i]"
Are you throwing the game to Funk?
Quote from: Berkut on March 22, 2010, 10:48:56 PM
Quote from: Tonitrus on March 22, 2010, 08:13:23 PM
Meanwhile, Hive diplomats have inked an agreement with the Funkmonkians...designating them as the inheritor of their soon-to-be vacant star systems...even as the valiant Hive defenders attempt to hold off the Berkutian menace long enough for the citizen drones to escape to safety. [/i]"
Are you throwing the game to Funk?
I hate it when people do shit like that. "Player X is successful! Let's punish him by doing totally unrealistic things like surrendering to Y!"
How, and in what way, is that unrealistic? To me that's a fundamental element of games of this stripe, which is why I don't play them that much.
Quote from: grumbler on March 23, 2010, 06:27:52 AM
Quote from: Berkut on March 22, 2010, 10:48:56 PM
Quote from: Tonitrus on March 22, 2010, 08:13:23 PM
Meanwhile, Hive diplomats have inked an agreement with the Funkmonkians...designating them as the inheritor of their soon-to-be vacant star systems...even as the valiant Hive defenders attempt to hold off the Berkutian menace long enough for the citizen drones to escape to safety. [/i]"
Are you throwing the game to Funk?
I hate it when people do shit like that. "Player X is successful! Let's punish him by doing totally unrealistic things like surrendering to Y!"
Yes, at least I'm fighting to the last ship.
On the other hand, given the frantic buildup of my core systems to prolong the fight, there's going to be some really juicy prizes for Ulmont and/or Szmik to pick up, so Berkut may want to turn some of his attention west before it is too late... :whistle:
Quote from: frunk on March 23, 2010, 06:42:08 AM
How, and in what way, is that unrealistic? To me that's a fundamental element of games of this stripe, which is why I don't play them that much.
I don't care if it is "unrealistic", it is un-fun. Ruining the game out of spite is lame, even for the person who ends up winning.
I suppose that quitting and throwing the game to someone else might be a fundmanental aspect of MP games - but it is hardly inevitable. People do not have to get all emo and act in this manner. I play in MP games all the time were people do not do this, in fact.
Funny that neither Jaron or Fireblade, the two supposed problem children of Languish MP, have not chosen to act in this manner, and they both got bent over by multiple attackers.
The sad part is that Tonitrus is going to ragequit, and he is actually doing rather well - other than the two stars close to my space, he has turned back my invasion rather nicely.
Of course, at no point has he actually approached me about making any kind of deal...
Wait for Toni to answer before jumping to conclusion.
It depends quite a lot on conditions. In games like this if a player perceives themselves in a hopeless position they'll throw to an ally rather than let a bitter foe win. This seems perfectly reasonable to me. I can't judge directly how hopeless Tonitrus's position is, but it sounds like the game is reaching the end quickly. From what I read he won't win regardless of what he does, I'd expect players playing kingmaker at that point.
Quote from: frunk on March 23, 2010, 08:29:37 AM
It depends quite a lot on conditions. In games like this if a player perceives themselves in a hopeless position they'll throw to an ally rather than let a bitter foe win.
No, in games like this *some* people will throw the game rather than play with integrity and a sense of sportsmanship. Don't pretend like this is something everyone does, or something that must happen, or even something that people should expect to happen.
While this may seem "perfectly reasonable" to you, I don't understand how anyone could find ruining the game "perfectly reasonable" although I suppose people have differing definitions of what they find reasonable. Unlike you, I would not find it at all perfectly reasonable for someone to throw me a win though, not matter what the conditions were. If for no other reason than this: Winning in that manner is a lot less fun than losing, IMO, and at the end of the day, the game is about having fun. Like I said though, people have differing standards for what is important to them.
But like GF says, we should wait to see what Tonitrus has to say before jumping to conclusions. Although since I can see that part of the map, it sure looks like he is just abandoning his stars to be taken by you.
Quote from: Berkut on March 23, 2010, 08:55:25 AM
No, in games like this *some* people will throw the game rather than play with integrity and a sense of sportsmanship. Don't pretend like this is something everyone does, or something that must happen, or even something that people should expect to happen.
I dunno; I thought the problem of people who cannot win picking an ultimate winner was inherent in the "Diplomacy" genre of games?
Quote from: ulmont on March 23, 2010, 08:59:27 AM
Quote from: Berkut on March 23, 2010, 08:55:25 AM
No, in games like this *some* people will throw the game rather than play with integrity and a sense of sportsmanship. Don't pretend like this is something everyone does, or something that must happen, or even something that people should expect to happen.
I dunno; I thought the problem of people who cannot win picking an ultimate winner was inherent in the "Diplomacy" genre of games?
To some degree, sure. But abandoning the basic structure of the game to simply spite someone is not at all inherent.
This is like someone in HiS saying "I am losing, so in the diplo phase I am going to cede all my keys to the Hapsburgs! Oh look, they auto-win! Thanks for the game!"
That is perfectly legal, of course, and completely within the rules.
It isn't, IMO, ethical play however, and I would never play a game with someone who did something like that again. Beyond the fact that is lame, it simply ruins the game, and makes it not fun, and why play with someone who you know will just throw the game if things don't go their way? That isn't any fun.
frunk != funkmonk
Yeah, uh, I'm not even involved in the game, hence my comment that I don't usually play this type of game. All I have to go on is what is posted here.
Not rage-quitting, or any spite. In one week, I'm going out of country for nearly a month (didn't quite realize the time-scale of the game), so I will be out of it anyway.
Funkmonk has pretty much the one, honest-broker towards me in the game so far, so I gave him some concessions. He offered me a significant tech jump-start(in his own interest, I am sure), and I basically gave up some mostly un-developed border systems to fight the more pressing threat (granted, Tegmen was a pretty good system, didn't honestly expect him to grab that one so quickly...I am a little irked at that :P ).
It will hardly be "throwing the game" to one player, as more than likely Berkut will gobble up far more of me than Funk will be able to reach...and I intend to hold my "core" worlds as best I can until I leave....but with Berkut's tech advantage, it's pretty well futile. After I am out of country, the AI will get it's shot.
OK, fair enough. Nothing wrong with that at all, as long as there was some kind of deal involved.
The attack on you has shown how much the game favors the defense - it is surprising how hard it is to really apply a large tech and number advantage decisively if the defender is willing to just sit back and defend.
Yes, I've taken six planets from Toni because he gave them to me. And all of a sudden I'm the bad guy?
Berkut, after it became obvious LaCroix quit the game, you quickly gobbled up all his planets, including the planets he would have otherwised colonized, essentially handing over to you an entire player's worth of stars for free. Yet I'm ruining the game?
Berkut, you outstrip everyone (including me) in economic and industrial production by quite a large margin, and soon you will overtake me in fleet size because I'm fighting Habbaku (who is mounting a very skilled and difficult defense). You managed to convince ulmont and Fireblade to stop fighting you, leaving you free to gobble up Tonitrus in a one-front war which he could not possibly win. Keep in mind Toni has me on his southern border; it's only a (small) amount of time before you're knocking on my doorstep.
I'm just trying to be realistic here. I don't want you to win so easily damnit. :P
I just see a big scary maroon blob lurch toward me and I'm grasping at straws here. :lol:
I'll post a map up soon. Galaxy has changed much since the last screenshot.
Well, to be honest, I was going after laCroix planets whether he quit or not.
And my objection, such as it was, was based solely on the idea of one player simply giving planets away to another because he thought he had lost. If you guys made some kind of deal, I have no problem with that. Desperate times and all that. This does happen in MP games, and I think it is a crappy thing to do, no matter what position I happen to be in at the moment.
It is pretty crappy to bail out of games as well, and I wouldn't be inclined to playing another MP game with lacroix either for that reason, even if I did benefit from it.
And Toni is putting up a pretty spirited defense himself - I've only managed to really take 2 decent planets from him, and they were both very exposed and not defensible by him. Otherwise I've just managed to be a nuisance snatching low value planets he has not defended. It is kind of fun to just snatch a planet, then split when the counter-invasion fleet appears to land on some other crappy planet.
Quote from: FunkMonk on March 23, 2010, 11:41:32 AM
Yes, I've taken six planets from Toni because he gave them to me. And all of a sudden I'm the bad guy?
That's three times as many planets as I have managed to take from him. I suspect he, at least, has failed at evaluating who the "bad guy" is :P
Quote from: frunk on March 23, 2010, 06:42:08 AM
How, and in what way, is that unrealistic? To me that's a fundamental element of games of this stripe, which is why I don't play them that much.
It is unrealistic because this isn't how the organization you are supposed to be simulating would operate.
Quote from: FunkMonk on March 23, 2010, 11:41:32 AM
Yes, I've taken six planets from Toni because he gave them to me. And all of a sudden I'm the bad guy?
Not you, no. Toni giving away planets out of spite would have made
him the bad guy.
Except having a single person control massive star spanning empires down to economic, technological and military growth for 10s and 100s of years is unrealistic anyway. I'd expect what they choose to do with that power would be quite unrealistic compared to an actual multi-generational multi-person organization.
Quote from: Berkut on March 23, 2010, 11:40:30 AM
OK, fair enough. Nothing wrong with that at all, as long as there was some kind of deal involved.
The attack on you has shown how much the game favors the defense - it is surprising how hard it is to really apply a large tech and number advantage decisively if the defender is willing to just sit back and defend.
Ulmont and Szmik have developed an understanding of that, I feel...
It won't last much longer though. I think I'll hold my core for another 48 hours, but no longer than that, I think. I'd say they've finally massed the numbers and tech advantage to launch a decisive thrust. :(
In fact, I'm expecting to be the first player knocked completely out of the game (LaCroix doesn't really count), which I find to be very beneficial for my ego... :)
Quote from: frunk on March 23, 2010, 12:20:26 PM
Except having a single person control massive star spanning empires down to economic, technological and military growth for 10s and 100s of years is unrealistic anyway. I'd expect what they choose to do with that power would be quite unrealistic compared to an actual multi-generational multi-person organization.
Having interstellar travel is "unrealistic." That doesn't mean that, within the game's conventions, there are not "realistic" elements that are completely negated by one player allowing another to take him over out of spite for a third player.
Fuck grumbler, can you post in any thread without making it a debate?
Quote from: grumbler on March 23, 2010, 12:17:34 PM
Quote from: FunkMonk on March 23, 2010, 11:41:32 AM
Yes, I've taken six planets from Toni because he gave them to me. And all of a sudden I'm the bad guy?
Not you, no. Toni giving away planets out of spite would have made him the bad guy.
Realized that a minute after posting. :blush:
Quote from: Berkut on March 23, 2010, 12:01:48 PM
Quote from: FunkMonk on March 23, 2010, 11:41:32 AM
Yes, I've taken six planets from Toni because he gave them to me. And all of a sudden I'm the bad guy?
That's three times as many planets as I have managed to take from him. I suspect he, at least, has failed at evaluating who the "bad guy" is :P
We must both be evil. :menace: :ph34r:
Quote from: grumbler on March 23, 2010, 06:11:37 PM
Quote from: frunk on March 23, 2010, 12:20:26 PM
Except having a single person control massive star spanning empires down to economic, technological and military growth for 10s and 100s of years is unrealistic anyway. I'd expect what they choose to do with that power would be quite unrealistic compared to an actual multi-generational multi-person organization.
Having interstellar travel is "unrealistic." That doesn't mean that, within the game's conventions, there are not "realistic" elements that are completely negated by one player allowing another to take him over out of spite for a third player.
To which I would add that the overall scenario of the game is very much a "total war" scenario rather than a "limited war" scenario (such as EUIII.) When you sign on to play the game you know you are not going to get a second chance, so you should bite the bullet and play it out.
By the way, has anyone else noticed that we are not getting our income on an exactly 24 hour basis in the game?
This is a list of the timestamps for the automatically generated e-mails we receive when the production phase comes around.
Game started - 23:42
Production 2 - 0:04
Production 3 - 0:13
Production 4 - 0:23
Production 5 - 0:34
Production 6 - 0:46
Production 7 - 0:58
Production 8 - 1:09
Production 9 - 1:17
Production 10 - 1:26
And, of course, production 11 will no doubt be 9 or 10 minutes later than the last time above. I'm almost glad I am being knocked out of the game. I already stay up late/early enough as it is! :D
Quote from: Agelastus on March 23, 2010, 06:41:05 PM
By the way, has anyone else noticed that we are not getting our income on an exactly 24 hour basis in the game?
Yeah, I noticed it was drifting later and later.
EDIT: Not real impressed with the game, tbh, as it seems to drift straight into that usual "who-has-the-best-backstab-timing" sort of thing.
Quote from: ulmont on March 23, 2010, 06:46:19 PM
Quote from: Agelastus on March 23, 2010, 06:41:05 PM
By the way, has anyone else noticed that we are not getting our income on an exactly 24 hour basis in the game?
Yeah, I noticed it was drifting later and later.
EDIT: Not real impressed with the game, tbh, as it seems to drift straight into that usual "who-has-the-best-backstab-timing" sort of thing.
Apart from all the other things that need further development, I think they need to cut back on the amount of information a player automatically receives about his rivals.
Quote from: Berkut on March 23, 2010, 12:00:07 PM
And Toni is putting up a pretty spirited defense himself - I've only managed to really take 2 decent planets from him, and they were both very exposed and not defensible by him. Otherwise I've just managed to be a nuisance snatching low value planets he has not defended. It is kind of fun to just snatch a planet, then split when the counter-invasion fleet appears to land on some other crappy planet.
A spirited defense, perhaps, but I see the hammer about to fall. :D
Game #2: The Shituation
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg94.imageshack.us%2Fimg94%2F813%2Fmap2qgu.jpg&hash=5e7fe168e0722d7c212d0f9e696f67ae2f7f83a9) (http://img94.imageshack.us/i/map2qgu.jpg/)
Okay, here's the legend. I can't zoom out all the way, and my mouse is broken so I have to use that pad on my laptop ( :yuk: ). So more the map got cut off. But at least it shows the most important parts.
Dark Red = Fireblade
Cyan = Katmai
Orange = Jaron (Partly off-map)
Red = FunkMonk
Yellow = Kleves
Blue = Berkut
Purple = Tamas (south of me)
Bright Green = DisturbedPervert (partly off-map)
Dark Green = Szmik
Brown = Agelastus
Pink = Grumbler (west of me)
Quote from: grumbler on March 23, 2010, 06:11:37 PM
Having interstellar travel is "unrealistic." That doesn't mean that, within the game's conventions, there are not "realistic" elements that are completely negated by one player allowing another to take him over out of spite for a third player.
What "realistic" elements are negated by one player allowing another to take him over?
Well, Ulmont's lost over 350 ships in the last day, but he's worn me down. :(
Quote from: Agelastus on March 24, 2010, 05:40:21 AM
Well, Ulmont's lost over 350 ships in the last day, but he's worn me down. :(
Yay, Passchendaele.
Quote from: frunk on March 24, 2010, 12:33:11 AM
What "realistic" elements are negated by one player allowing another to take him over?
I withdraw my contention.
I don't like the lack of randomness in battles. It wouldst appear that knowing the number of attackers and defenders gives a static mathematical result.
I dislike the "I must bring 21 ships minimum to win".
Quote from: Jaron on March 24, 2010, 12:56:40 PM
I don't like the lack of randomness in battles. It wouldst appear that knowing the number of attackers and defenders gives a static mathematical result.
I dislike the "I must bring 21 ships minimum to win".
Then bring much more without maths :)
It isn't the point, szmik. My point is I wish they introduced a bit of random numbers to their calculations to vary the results.
It would be like playing PoG without die rolls. Just assuming each attack is a 6. :yuk:
Quote from: Jaron on March 24, 2010, 01:09:20 PM
It isn't the point, szmik. My point is I wish they introduced a bit of random numbers to their calculations to vary the results.
It would be like playing PoG without die rolls. Just assuming each attack is a 6. :yuk:
I got your point. It would need just slight change in engine, for example introducing
to hit percentages which would rise with technology. Quite simple I guess, but probably more CPU demanding.
Knowing that the combat system is deterministic, I have to wonder at the attacks some people launch...
You know my WS, so why would you ever send less than my WS at a star defended by 1 ship?
I think this game would be more interesting if everyone involved was actually participating.
Funk, is it possible to have a smaller game, perhaps, with people who are inclined to be active?
Quote from: Habbaku on March 24, 2010, 04:41:19 PM
I think this game would be more interesting if everyone involved was actually participating.
Funk, is it possible to have a smaller game, perhaps, with people who are inclined to be active?
I have enough "credits" left to make one more game. I don't mind using them to make another free game for you guys.
Quote from: Habbaku on March 24, 2010, 04:41:19 PM
I think this game would be more interesting if everyone involved was actually participating.
Funk, is it possible to have a smaller game, perhaps, with people who are inclined to be active?
Who's not participating? I thought only LaCroix had dropped out from all the players of the two games?
Quote from: ulmont on March 24, 2010, 08:47:26 AM
Quote from: Agelastus on March 24, 2010, 05:40:21 AM
Well, Ulmont's lost over 350 ships in the last day, but he's worn me down. :(
Yay, Passchendaele.
Well, I said I had a "western front" feel to our position, didn't I? :)
Well, it also appears I have misjudged my staying power. I'll be wiped out in 12 more hours, rather than the 24 left from my estimate of yesterday. :(
In game 2 I missed doing moves yesterday but will be active today after eu mp
Game 1 Map:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg121.imageshack.us%2Fimg121%2F9642%2Flanguishhegemonyday13.jpg&hash=9558404a201049095aae94071f5099252757dcfb) (http://img121.imageshack.us/i/languishhegemonyday13.jpg/)
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg709.imageshack.us%2Fimg709%2F385%2Fstarsday13.jpg&hash=af00d9f149bd23933d48f987d94470c436330ca7) (http://img709.imageshack.us/i/starsday13.jpg/)
"Mittens" is Berkut. :lol:
Ah. This is amusing. It appears that the Ulmontine-Szmikian war will break out at Alrami, since they both have large fleets heading for my poor little star. :D
Quote from: Agelastus on March 24, 2010, 08:29:14 PM
Ah. This is amusing. It appears that the Ulmontine-Szmikian war will break out at Alrami, since they both have large fleets heading for my poor little star. :D
Easy enough to avoid; szmik only has to push another waypoint.
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Quote from: Agelastus on March 24, 2010, 08:29:14 PM
Ah. This is amusing. It appears that the Ulmontine-Szmikian war will break out at Alrami, since they both have large fleets heading for my poor little star. :D
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
Quote from: Agelastus on March 24, 2010, 08:41:51 PM
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
I have no clue. There's little I can do to affect the situation either way. Obviously I'm pretty fucked now, of course, bordering Berkut and szmik.
Quote from: ulmont on March 24, 2010, 08:43:55 PM
Quote from: Agelastus on March 24, 2010, 08:41:51 PM
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
I have no clue. There's little I can do to affect the situation either way. Obviously I'm pretty fucked now, of course, bordering Berkut and szmik.
Well,
I wasn't the one who refused to make a deal, was I? :P
Quote from: Agelastus on March 24, 2010, 09:18:19 PM
Quote from: ulmont on March 24, 2010, 08:43:55 PM
Quote from: Agelastus on March 24, 2010, 08:41:51 PM
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
I have no clue. There's little I can do to affect the situation either way. Obviously I'm pretty fucked now, of course, bordering Berkut and szmik.
Well, I wasn't the one who refused to make a deal, was I? :P
After looking at your deal, it became obvious that I would border Berkut and szmik
and have a perpetual dagger at my back.
Quote from: Agelastus on March 24, 2010, 08:41:51 PM
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Quote from: Agelastus on March 24, 2010, 08:29:14 PM
Ah. This is amusing. It appears that the Ulmontine-Szmikian war will break out at Alrami, since they both have large fleets heading for my poor little star. :D
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
I did it at the last possible moment. I was unavailable for quite a while due to rl problem. :(
Quote from: ulmont on March 24, 2010, 09:20:03 PM
Quote from: Agelastus on March 24, 2010, 09:18:19 PM
Quote from: ulmont on March 24, 2010, 08:43:55 PM
Quote from: Agelastus on March 24, 2010, 08:41:51 PM
Quote from: ulmont on March 24, 2010, 08:39:12 PM
Easy enough to avoid; szmik only has to push another waypoint.
And you think he will do that?
I have no clue. There's little I can do to affect the situation either way. Obviously I'm pretty fucked now, of course, bordering Berkut and szmik.
Well, I wasn't the one who refused to make a deal, was I? :P
After looking at your deal, it became obvious that I would border Berkut and szmik and have a perpetual dagger at my back.
So you'd rather border a strengthened known backstabber, than retain a useful economic vassal committed to support you against said backstabber? Interesting strategy...
Is there a way to delete your account on this somewhere or do I have to just wait for myself to AI out? (And does the AI do anything...seems not)
Well, after a final massed fight at Birdun, the Imperium is no more. :cry:
Long live the Commonwealth in the alternate universe!
Quote from: Agelastus on March 26, 2010, 06:02:53 AM
Well, after a final massed fight at Birdun, the Imperium is no more. :cry:
Long live the Commonwealth in the alternate universe!
:nelson:
After a long and brutal defensive war, the Imperial might of Jaronesia has prevailed and crushed Habbakus fleet in a glorious battle at Hamal.
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.startrekdesktopwallpaper.com%2Fwallpapers%2F106_Battle_of_Wolf359_Borg_Invasion_free_StarTrek_computer_desktopwallpaper_s.jpg&hash=a741a8c5b0af48ced8cbf790f7c24c50be214977)
Habbakus last major fleet desperately tries to take down a Jaronesian Class A light escort ship.
:lol: I still hold Hamal.
It will serve as a tomb for your entire race!! I will rain fire down from the skies!
Does someone here need to take a remedial course in maths? :lol:
In other news, in universe 2, the Agelastan Commonwealth has moved to liberate the sentient beings that currently live in torment under the capricious and dictatorial rule of Ughian. Hail the Commonwealth!
How can a game like this have a "game turn" and a "time left"? :hmm:
QuoteClient Version: neptune_01
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Game Name: Languish Hegemony II
Game Turn: 932 of 2016
Time Left: 7d 12h 40m
Tick Rate: 600
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An error has occured on the server. An admin has been contacted and
we are working to fix the problem. Apologies for the interruption.
We hope to have things back to normal as soon as posible.
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Congratulations Berkut and Agalestus. Excellent timing with this speed trade.... I'm so screwed it's even pointless to continue. :nelson:
This is real death blow.
I would like to apologize for the ass-raping ulmont is about to receive. Collateral damage of my effort to bleed others.
Quote from: szmik on March 28, 2010, 04:25:26 PM
Congratulations Berkut and Agalestus. Excellent timing with this speed trade.... I'm so screwed it's even pointless to continue. :nelson:
This is real death blow.
What did I do? I take full credit.
Quote from: Berkut on March 28, 2010, 09:56:11 PM
I would like to apologize for the ass-raping ulmont is about to receive. Collateral damage of my effort to bleed others.
:cry: :frusty: :bleeding:
Eh. It's a Diplomacy-style game and all that.
Quote from: ulmont on March 28, 2010, 11:12:11 PM
Quote from: Berkut on March 28, 2010, 09:56:11 PM
I would like to apologize for the ass-raping ulmont is about to receive. Collateral damage of my effort to bleed others.
:cry: :frusty: :bleeding:
Eh. It's a Diplomacy-style game and all that.
The spirits of my slain people will know peace once their slaughter has been avenged. :P
Quote from: Berkut on March 28, 2010, 09:56:26 PM
Quote from: szmik on March 28, 2010, 04:25:26 PM
Congratulations Berkut and Agalestus. Excellent timing with this speed trade.... I'm so screwed it's even pointless to continue. :nelson:
This is real death blow.
What did I do? I take full credit.
Your agreement with Agalestus had to mislead me.... lucky bastard got the speed upgrade at the last possible moment. :cry:
The game is far from casual... you need to log frequently to avoid nasty surprises. :cool:
Mittens has started his inevitable conquest of my worlds. There is nothing I can do but slow him down.
Quote from: Grey Fox on March 29, 2010, 11:07:24 AM
Mittens has started his inevitable conquest of my worlds. There is nothing I can do but slow him down.
Of course there are things you can do.
Judging by the way he doesn't respond to in-game messages, I doubt there's anything he can do.
I just didn't have anything to say.
traitorus flip-i-can and a country bumpkin have doomed me to a quick death.
The most Christian Republic of Jaronesia offers you her protection in return for an oath of fealty and obedience.
Quote from: Jaron on March 30, 2010, 12:37:29 AM
The most Christian Republic of Jaronesia offers you her protection in return for an oath of fealty and obedience.
I'd swear it, but too little, too late I'm afraid.
Quote from: FunkMonk on March 24, 2010, 06:44:08 PM
"Mittens" is Berkut. :lol:
:lol:
Wasn't Berkut kicking his feet and screaming about how you and LaCroix were trying to cheat him or something?
Hillarious.
Quote from: Neil on March 30, 2010, 06:22:54 AM
Quote from: FunkMonk on March 24, 2010, 06:44:08 PM
"Mittens" is Berkut. :lol:
:lol:
Wasn't Berkut kicking his feet and screaming about how you and LaCroix were trying to cheat him or something?
Hillarious.
I see you didn't get the joke at the time, then.
Quote from: katmai on March 30, 2010, 12:35:46 AM
traitorus flip-i-can and a country bumpkin have doomed me to a quick death.
You conquered two of my colonies. I put up with the first one because it was a 2 resource junkyard, but the second invasion was too much. :bowler:
Quote from: katmai on March 30, 2010, 12:35:46 AM
traitorus flip-i-can and a country bumpkin have doomed me to a quick death.
:huh: You are only eliminating myself and Berkut with those descriptions. Sounds like a suicide to me.
Ya wanna communicate, ya gotta be more clear.
Berkut has (almost) conquered the galaxy:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg225.imageshack.us%2Fimg225%2F6363%2Flanguishhegemony.jpg&hash=e96fe6d5d35ca397b935cd4c36796467b2aac220) (http://img225.imageshack.us/i/languishhegemony.jpg/)
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg185.imageshack.us%2Fimg185%2F2531%2Fstarsrn.jpg&hash=b71770c8874d75fa7d2f8f6e4b78ed1ac1c4dd2a) (http://img185.imageshack.us/i/starsrn.jpg/)
Quote from: grumbler on March 30, 2010, 11:58:11 AM
Ya wanna communicate, ya gotta be more clear.
Meh, you have just ignored my offer. :P I guess it was worth it. But I wonder if it was because of post or poster. :sleep:
A lot of fighting today - me and szmik have lost something like a combined 800 ships or so.
I have some bad news.
I have received a report that King Barrister is gravely ill and unable to rule his small realm.
The Empire of Jaronesia has decided to rule as regent over these stars until the king recovers or an heir is appointed.
Anyone with a problem with this solution to a very serious problem can discuss it with my fleet "Jaron's Hammer"
If you want to see our insignia, check Habbakus forehead. I think we left it in at least a couple places.
The Berkutian alliance fully supports Jaronesia protecting the stars of Le Barrister from the agression of Funkymonk.
Regarding Berkutian advances I have just 1 thing to say. Coalition against him = epic fail :moon: .. or ass rape... or whatever. :frusty: :grr:
Why would anyone form a coalition against me, of all people?
Besides, I just lost a fight against you, so its not like my advances are working.
Quote from: Berkut on March 30, 2010, 03:08:51 PM
Why would anyone form a coalition against me, of all people?
Besides, I just lost a fight against you, so its not like my advances are working.
This 500 ship armada going after my capital is nothing. :rolleyes:
I have no 500 ship fleet.
Quote from: Berkut on March 30, 2010, 03:13:31 PM
I have no 500 ship fleet.
But an excellent PR/propaganda department for sure. :D
Quote from: szmik on March 30, 2010, 03:11:32 PM
Quote from: Berkut on March 30, 2010, 03:08:51 PM
Why would anyone form a coalition against me, of all people?
Besides, I just lost a fight against you, so its not like my advances are working.
This 500 ship armada going after my capital is nothing. :rolleyes:
This pleases me. I would hear more.
Quote from: Agelastus on March 30, 2010, 03:23:39 PM
This pleases me. I would hear more.
On the side note I've just finished 2 free games. Both on 2nd place. :showoff:
Surely the languish games are much different and more difficult.
Quote from: szmik on March 30, 2010, 03:28:55 PM
Quote from: Agelastus on March 30, 2010, 03:23:39 PM
This pleases me. I would hear more.
On the side note I've just finished 2 free games. Both on 2nd place. :showoff:
Congratulations.
Quite genuinely, congratulations. :)
Quote from: szmik on March 30, 2010, 03:28:55 PM
Surely the languish games are much different and more difficult.
Probably. There are a lot of experienced online gamers around here. I live in fear in all games I play with this "backstabbing at the worst possible moment" bunch.
Quote from: szmik on March 30, 2010, 12:36:59 PM
Meh, you have just ignored my offer. :P I guess it was worth it. But I wonder if it was because of post or poster. :sleep:
In Universe 2?
I ignored your offer because I already had a better offer, and knew that you would soon be busy with other foes. I didn't want to accept the offer, but didn't want to lie. Simply not responding to you seemed better than refusing, because it would leave you uncertain as to whether you should continue pressing your so-far-successful offensive against me - ie unclear as to whether to treat my silence as a consideration of the deal offered, or a rejection of it.
It wasn't anything personal, that is for sure.
Funkmonk has invaded me. I swear upon mine empire I WILL defeat him and push his corrupt regime back to the hells from whence he spawned. I need money, I need technology, and I need allies. Who will help me?
I would like to thank everyone who made this victory possible.
La Croix, for not playing.
Ulmont, for not stabbing.
Funkmonk, for actually agreeing to that truce after I took out Tonitrus. WTF were you thinking there???
What about me
Quote from: Jaron on April 03, 2010, 02:22:17 PM
What about me
Your taco platters were: delicious.
Quote from: Jaron on April 03, 2010, 02:22:17 PM
What about me
You died.
Just like me. :cry:
Congratulations, Berkut. Well played.
Quote from: Agelastus on April 03, 2010, 02:25:17 PM
Congratulations, Berkut. Well played.
I'd say others played poorly, excluding you :rolleyes: ...or they were just too tired of the game to fight Berkut.
I single handedly crushed Habbaku
Quote from: szmik on April 03, 2010, 02:28:29 PM
Quote from: Agelastus on April 03, 2010, 02:25:17 PM
Congratulations, Berkut. Well played.
I'd say others played poorly, excluding you :rolleyes: ...or they were just too tired of the game to fight Berkut.
You are delusional.
Assuming, that is, that the "rolleyes" means you think I am arrogant enough to think that I played well in a game I was crushed in.
And as for Funkmonk, with a truce with Berkut he was guaranteed second place. Since the top three get something and the rest get "nada", I guess that makes sense rather than taking the risk of fighting the clear leader.
I know in my game I certainly got bored and left it, wouldn't blame people here for doing the same
I thought about stabbing you Berkie but I was just having too much fun killing Habbaku and Jaron. By the time I finished them off though you swallowed up most of szmik and Grey Fox so I just resigned myself to second place.
This wouldnt have happened if Habbaku had taken my suggestion of focusing on you instead of his suicidal invasion of my empire.
Quote from: Jaron on April 03, 2010, 03:34:08 PM
This wouldnt have happened if Habbaku had taken my suggestion of focusing on you instead of his suicidal invasion of my empire.
The two of you uniting to attack me was what I was most afraid of.
Was Furud not the most sexy planet you've ever seen?
Quote from: Jaron on April 03, 2010, 03:42:32 PM
Was Furud not the most sexy planet you've ever seen?
23 industry is very tasty. :lol:
But was it you who started a war with Habbaku or the other way around? I remember a green planet turning blue and figured that you attacked him first.
Quote from: FunkMonk on April 03, 2010, 03:47:21 PM
23 industry is very tasty. :lol:
HomeHive 1 I see...I knew I didn't like Jaronians.
Quote from: Agelastus on April 03, 2010, 02:42:20 PM
Quote from: szmik on April 03, 2010, 02:28:29 PM
Quote from: Agelastus on April 03, 2010, 02:25:17 PM
Congratulations, Berkut. Well played.
I'd say others played poorly, excluding you :rolleyes: ...or they were just too tired of the game to fight Berkut.
You are delusional.
Assuming, that is, that the "rolleyes" means you think I am arrogant enough to think that I played well in a game I was crushed in.
Wrong assumption. Rolling eyes were at those who didn't put up any fight.
QuoteAnd as for Funkmonk, with a truce with Berkut he was guaranteed second place. Since the top three get something and the rest get "nada", I guess that makes sense rather than taking the risk of fighting the clear leader.
Was it really worth to give him win on the plate? :hmm: Meh
Congratulations to Berkut for efficient diplomacy.
Quote from: szmik on April 03, 2010, 04:49:09 PM
Wrong assumption. Rolling eyes were at those who didn't put up any fight.
Sorry. :hug:
I can't understand people who "ragequit" a game. You have to take the "downs" with the "ups", and given the number of players in online games of this type, statistically you are likely to have more "downs" than "ups".
What I don't like is that LaCroix, who barely stayed a day, gets exactly the same result of "completed game" that I do. :( :mad:
Quote from: szmik on April 03, 2010, 04:49:09 PM
Was it really worth to give him win on the plate? :hmm: Meh
Congratulations to Berkut for efficient diplomacy.
I am by nature a cautious dictator. Starting a war with Berkut while I still had Jaron and Habbaku loose at the other end of my empire didn't strike me as prudent. I figured that Berkut would have his hands full with you and GF, and potentially ulmont. I miscalculated. :P
Thanks to Beeb and LaCroix for signing up and not playing. You morons are invited to the next Languish Diplomacy game. :)
Also I blame Fireblades wreckless warmongering :angry:
Quote from: FunkMonk on April 03, 2010, 05:21:27 PM
Quote from: szmik on April 03, 2010, 04:49:09 PM
Was it really worth to give him win on the plate? :hmm: Meh
Congratulations to Berkut for efficient diplomacy.
I am by nature a cautious dictator. Starting a war with Berkut while I still had Jaron and Habbaku loose at the other end of my empire didn't strike me as prudent. I figured that Berkut would have his hands full with you and GF, and potentially ulmont. I miscalculated. :P
The only concern I had at that point was you coming after me. I would have actually given up a bunch to secure a truce with you, and was very pleased you agreed to one on terms that I could be somewhat certain were hard to break without notice.
I knew ulmont would not stab me just because I've played a lot of games with him, and had a pretty good idea he would not go back on his word. However, I really thought you were going to especially once szmik wisely went defensive and I was forced to just start burning down his planets with attritional warfare. I lost a HUGE number of ships (like in the neighborhood of 2000 or more) taking down the stars I needed from him for the win, and I figured once you had about a 800 or so numbers advantage you would strike.
Quote from: Berkut on April 03, 2010, 06:57:09 PM
The only concern I had at that point was you coming after me. I would have actually given up a bunch to secure a truce with you, and was very pleased you agreed to one on terms that I could be somewhat certain were hard to break without notice.
I knew ulmont would not stab me just because I've played a lot of games with him, and had a pretty good idea he would not go back on his word. However, I really thought you were going to especially once szmik wisely went defensive and I was forced to just start burning down his planets with attritional warfare. I lost a HUGE number of ships (like in the neighborhood of 2000 or more) taking down the stars I needed from him for the win, and I figured once you had about a 800 or so numbers advantage you would strike.
I could have lengthened the game indefinitely had I attacked you after I destroyed Jaron's fleet. I must admit there came a point where fatigue set in on my part. I spent the majority of the game trying to finish off Habbaku (who I considered the greatest threat to my position early on) and then Jaron. When you moved in on the planets I took from Toni I figured you would do either one of two things: 1) Halt at the old natural border or 2) Roll into my colonies. That you chose 1 relieved a good bit of pressure off me because I was certain Jaron would attack me if you had invaded further. That you didn't enabled me to secure my flank. Unfortunately for me, that was too late.
Hey, anyone know if Funkmonk is OK? He's just been put under AI admin in Universe 2, and he's one of the last people I would expect to let that happen. :huh:
And now Fireblade's gone under AI admin as well. :hmm:
I don't know about Funkmonk, but Fireblade is bored of the game (aka he is no longer winning)
I log in, spend my money and move ships around but the participation level of the game seems low. I think the game is not as active diplomatically as I'd like.
I'd thought Fireblade was inactive since before Tamas got invaded
Quote from: DisturbedPervert on April 07, 2010, 10:22:05 PM
I'd thought Fireblade was inactive since before Tamas got invaded
I was invaded?
Quote from: Jaron on April 07, 2010, 10:08:13 PM
I don't know about Funkmonk, but Fireblade is bored of the game (aka he is no longer winning)
I log in, spend my money and move ships around but the participation level of the game seems low. I think the game is not as active diplomatically as I'd like.
That's because somehow you, Fireblade and Funkmonk all managed to achieve a position where you all had parity with each other and none of you dared attack another of your little group for fear the third player would savage you. Or at least that's what it looks like from the opposite end of the galaxy!
Quote from: Agelastus on April 08, 2010, 05:22:28 AM
Quote from: Jaron on April 07, 2010, 10:08:13 PM
I don't know about Funkmonk, but Fireblade is bored of the game (aka he is no longer winning)
I log in, spend my money and move ships around but the participation level of the game seems low. I think the game is not as active diplomatically as I'd like.
That's because somehow you, Fireblade and Funkmonk all managed to achieve a position where you all had parity with each other and none of you dared attack another of your little group for fear the third player would savage you. Or at least that's what it looks like from the opposite end of the galaxy!
It looks like general boredom from this end of the galaxy.
Quote from: Tamas on April 08, 2010, 06:19:58 AM
Quote from: Agelastus on April 08, 2010, 05:22:28 AM
Quote from: Jaron on April 07, 2010, 10:08:13 PM
I don't know about Funkmonk, but Fireblade is bored of the game (aka he is no longer winning)
I log in, spend my money and move ships around but the participation level of the game seems low. I think the game is not as active diplomatically as I'd like.
That's because somehow you, Fireblade and Funkmonk all managed to achieve a position where you all had parity with each other and none of you dared attack another of your little group for fear the third player would savage you. Or at least that's what it looks like from the opposite end of the galaxy!
It looks like general boredom from this end of the galaxy.
I'm not bored... :)
I'm on par in terms of size with Funk and Fireblade but if you look at my info you'll see I'm much much poorer than everyone else. My entire empire is a giant ghetto.
I am getting my ass kicked by Kleves. I trump all of you for sob stories.
Quote from: Berkut on April 08, 2010, 12:56:48 PM
I am getting my ass kicked by Kleves. I trump all of you for sob stories.
We won't fall for your "The sky is falling, don't worry about me" gambit again. <_<
Quote from: Jaron on April 08, 2010, 01:58:52 PM
Quote from: Berkut on April 08, 2010, 12:56:48 PM
I am getting my ass kicked by Kleves. I trump all of you for sob stories.
We won't fall for your "The sky is falling, don't worry about me" gambit again. <_<
You fell for it once? :huh:
I couldn't see what was going on and FB was going on and on about how he was whipping Berkut and he was the Napoleon of space so I thought Berkut was going down. I was mopping up Habbaku.
Quote from: Jaron on April 08, 2010, 02:06:24 PM
I couldn't see what was going on and FB was going on and on about how he was whipping Berkut
:lmfao:
That is pretty funny. I wonder if he really thought that was the case?
Quote from: Jaron on April 08, 2010, 02:06:24 PM
I couldn't see what was going on and FB was going on and on about how he was whipping Berkut and he was the Napoleon of space so I thought Berkut was going down. I was mopping up Habbaku.
:hmm:
Of course, Napoleon lost, so calling oneself the "Napoleon of Space" could be a choice bit of irony... :D
There is cheering on many worlds as the DisturbedPervertians celebrate their liberation from the tyranny of their former ruler, happy as they are to be under the beneficient rule of the Agelastan Commonwealth. Now they can join the Ughianites and the races of the defunct Scythian Trade Alliance in basking in the light of true civilisation...
I really wish there was the ability to raze industry and science buildings in this game :lol:
Quote from: DisturbedPervert on April 08, 2010, 03:17:53 PM
I really wish there was the ability to raze industry and science buildings in this game :lol:
Well, if you want the game to go on
forever, I suggest you suggest that to the programmers... :)
Quote from: Jaron on April 08, 2010, 12:10:33 PM
I'm on par in terms of size with Funk and Fireblade but if you look at my info you'll see I'm much much poorer than everyone else. My entire empire is a giant ghetto.
You were. :menace:
Things have cranked up quite a bit at my work so I'm not logging on nearly as much as I was for the first game. This is likely to continue for another week at least.
QuoteExcerpt from the Encyclopaedia Galactica, 56th edition.
Defending a hyperspace corridor exit node is "like seeing hell, only hotter", according to one famous Berkutian admiral; the only thing worse than defending a node is attacking through a node, according to the military manuals of every known FTL capable power. When fighting in a node one cannot dodge, and with the spinal layout adopted by modern weapons systems to maximise their power, a hit is always fatal.
Current jump systems tear open a corridor through space, ripping an entrance and exit hole into realspace via a dimension where the speed of light can be effectively exceeded compared to the limit of realspace. But ships can be detected in a corridor. And since the exit hole is created at the same time as the entry hole, system defence forces can always assume the perfect position to intercept attackers.
In fact, given the vulnerability of a system's infrastructure to kinetic interdiction, the standard tactic when a system defence is to be mounted is to actually enter the exit node itself. Although it is a truism of space travel that any particular corridor can only be traversed in one direction (although there are no limitations on the number of corridors between a particular pair of stars – each corridor "repels" the other, causing the corridors to dimensionally shift "off centre", which is the reason that intercepting a ship in a hyperspace corridor at any point except the exit node is impossible) the node itself causes sufficient local distortion that suitably equipped ships can venture a little way into the corridor "against the current".
At this point, technology becomes all important. The effective, rather than actual, "width" of a corridor is determined by the number of ships that can be datalinked to act as a single entity; they align their drive fields to act as if they were a single, much larger, vessel. Co-ordination must be perfect; the enormous level of data transfer this requires between the ships in a battlegroup fundamentally limits the number of ships that can be linked in this fashion. This is why system defenders always have a small advantage over an attacker. The "backwash" of the exit node creates a clear space, completely free of interstellar radiation and all the other sources of background "noise", both natural and unnatural, that interfere with communications in space. Basically, a battlegroup entering an exit node to defend a star system is able to increase its datalink capacity sufficiently to include one extra ship in the link over its standard capability had it been attacking a system (attacking ships are not able to take advantage of this due to distortions generated in the direction of transit by the corridor itself.)
The other major problem for an attacker comes from the total detectability of ships in a hyperspace corridor once they enter scanner range. Ships in a corridor cannot turn back or otherwise exit the corridor. For them, it is a do or die proposition (escape pods are too small to survive in an exit node – when two fleets meet in battle at an exit node, one side or the other will suffer 100% casualties.)
With the limitations of scan technology, and the tendency of stars to "cluster", it is quite often possible for a defender to move sufficient reinforcements in to a threatened system to defeat the attacker. To counter this, the Admiralties of the known powers have come up with two basic strategies, which can be roughly described thus –
(a) The HAMMER: Sufficient ships are mustered and despatched as a single strike force to overwhelm any possible defences that can be assembled from systems within jump range of the target. This tactic's main drawback is the length of time it takes to prepare, which can lead to the preparations being detected by the potential target.
(b) The SWARM: Multiple smaller fleets are sent to wear down the enemy's defences, attacking in sequence. This tactic has the advantage that it can be launched from multiple stars at once, making it a tactic that is both faster to execute once the decision for war has been made and more likely to achieve surprise.
Of course, in both cases the intelligence appreciation must be accurate. If it is not, disaster may ensue whatever tactic is followed.
An illustrative example of this comes from the recent conflict between the Agelastans and the DisturbedPervertians. In particular, the fighting for Kleeia and Alwaid must be studied. Kleeia was an industrial and scientific hub on the edge of the STA cluster (this cluster having recently been overrun by Agelastan and Berkutian forces.) Alwaid was an unindustrialised world whose main importance was that it lay on the most direct jump corridor route between the Ughianitic and STA Clusters. Taking the star would not block the Agelastans lines of communication given the relative levels of technology of the two combatants, but it would provide an invaluable forward base for conducting further offensives into more critical parts of Agelastan space.
The DisturbedPervertians enjoyed a numerical advantage over the Agelastans. However, this advantage would be short-lived given the greater Agelastan industrial capacity (although this was balanced in part by the forces the Agelastans had to deploy on their other borders, whereas the DisturbedPervertians were free to concentrate against the Agelastans.) Moreover, the DisturbedPervertians were significantly behind the Agelastans scientifically; it was no doubt consideration of this that made them lay claim to Kleeia and its scientific research capacity. The DisturbedPervertian strike on Kleeia, and their subsequent refusal to cede it back to the Agelastans, caused the outbreak of the war.
The Agelastans, as shown by their invasions of both the Ughianitic and STA clusters, preferred the HAMMER approach to warfare. As the fighting at Kleeia and, especially, Alwaid was to show the DisturbedPervertians preferred the SWARM strategy. The result of these preferences in the opening days of the war can be seen as follows.
1st Kleeia demonstrated that even if ships were present in numbers smaller than a battlegroup, they could use their spare datalink capacity to control deployed mines. The initial Agelastan force that had conquered the system withdrew before the DisturbedPervertians could arrive, leaving behind a single vessel to inflict attritional losses on the enemy. For the loss of this single vessel, the Agelastans destroyed eleven DisturbedPervertian vessels. The Agelastan counterstroke, launched by ships that had been mostly "upcluster" from Kleeia when the crisis with the DisturbedPervertians broke out, recaptured the system at 2nd Kleeia. The Agelastans destroyed 90 ships for the loss of 81 of their own, demonstrating the importance of technology over mere numbers in achieving victory. 3rd Kleeia demonstrated the problem of detection; reinforcements from Sceptrum reached Kleeia before the reinforcement fleet the DisturbedPervertians had sent from Aldhafera could arrive. This battle cost the DisturbedPervertians 30 ships. The Agelastans lost 16.
The campaign at Alwaid demonstrated the DisturbedPervertians preference for the SWARM strategy even more clearly. Four successive fleets (of 174, 39, 54 and 96 vessels respectively) struck this apparently worthless star in the opening days of the war. Unfortunately for the attackers, their scanners could not see far enough into Agelastan space; the Agelastans were able to continually reinforce Alwaid at critical moments due to their superior technology and dominant industry. The DisturbedPervertians failed to take the system on any of their four attempts.
The first days of the war were almost catastrophic for the DisturbedPervertians. They had inflicted heavy losses on the Agelastans, destroying 333 ships. However, to do this they had expended 494 vessels, including six of the mighty supercarriers that force open the hyperspace corridors themselves. They had, in fact, squandered their numerical superiority over the Agelastans for no appreciable gain. Given the relative levels of industry of the two powers, the Agelastan losses could be replaced in roughly 1/3 the time that it would take to replace the DisturbedPervertian losses. And the technology gap was still there, and was only likely to get worse rather than better.
A little something I worked on early one morning as I waited for that production cycle's income (and I do mean "early one morning.)
Final score of the war with DisturbedPervert, offensive phase, 17 engagements -
Agelastan losses - 580 ships
DisturbedPervertian losses - 731 ships, 9 supercarriers.
This game is really depressing when you think about it. It's like Passchendaele played out on a galactic scale.
Quoteit was no doubt consideration of this that made them lay claim to Kleeia and its scientific research capacity.
No, not really. At that point I still thought that Fireblade would join the war and invade from the East, but I never heard from him again and his ships never moved.
Quote from: DisturbedPervert on April 08, 2010, 07:34:54 PM
Quoteit was no doubt consideration of this that made them lay claim to Kleeia and its scientific research capacity.
No, not really. At that point I still thought that Fireblade would join the war and invade from the East, but I never heard from him again and his ships never moved.
That's what I was afraid of, with your alliance hints. When Kleves moved on Berkut and Fireblade just stayed still I assumed that Kleves was your ace rather than Fireblade. Obviously, I was wrong.
On the other hand, with the apparent Jaron-Fireblade-Funkmonk balancing act going on to the east, Fireblade may have decided that he was unlikely to succeed given he had to assume that Grumbler would pitch in on my side after what he had seen happen with Ughian and Tamas.
And besides, this was an "in universe" article; presumably all the diplomatic correspondence was destroyed with the fall of your capital! ;)
Incidentally, DP, Fireblade did attack Berkut while you and I were fighting, but not in any major force for some reason.
Kleves has double my economy, double my science, ~a 4:1 advantage in ships, and is losing stars to me faster than he is taking mine. He used to have double my starts as well, but now only has a small advantage in number of stars. 2? Something like that.
It might be the greatest epic fail in understanding game mechanics ever.
Would that be the mechanic of: have someone else give you advanced technology for the entire game? That is, of course, the only reason that the degenerate Mittonian race has survived thus far.
It helps having Big Daddy Agelastus on your side
Quote from: DisturbedPervert on April 10, 2010, 11:17:27 AM
It helps having Big Daddy Agelastus on your side
Don't call me Shirley! :mad:
Quote from: Kleves on April 10, 2010, 10:20:51 AM
Would that be the mechanic of: have someone else give you advanced technology for the entire game?
It might also be the mechanic of: second largest player in the game going afk
Quote from: Kleves on April 10, 2010, 10:20:51 AM
Would that be the mechanic of: have someone else give you advanced technology for the entire game? That is, of course, the only reason that the degenerate Mittonian race has survived thus far.
Don't blame me if you fail at diplomacy, in addition to not understanding how the combat mechanics work!
Quote from: Berkut on April 10, 2010, 12:19:27 PM
Quote from: Kleves on April 10, 2010, 10:20:51 AM
Would that be the mechanic of: have someone else give you advanced technology for the entire game? That is, of course, the only reason that the degenerate Mittonian race has survived thus far.
Don't blame me if you fail at diplomacy, in addition to not understanding how the combat mechanics work!
There was no failure in diplomacy on his part, people in the game stopped playing.
I'd like to play another after Agelastus wins this one, but not with people that are gonna stop taking part
Quote from: DisturbedPervert on April 10, 2010, 02:34:31 PM
There was no failure in diplomacy on his part, people in the game stopped playing.
I'd like to play another after Agelastus wins this one, but not with people that are gonna stop taking part
Says the man who's defence of his homeland was so passive that I took some serious risks in my advance! :) Moreover, there was a contingency plan in the works if Fireblade had attacked... :ph34r:
I'll probably skip the chance of another game, though; Funkmonk kind of fibbed when he said one only had to log in once or twice a day. There have been periods where I've been checking the game every 10 minutes, and letting it interrupt my sleep because of when the payment period was in the game, my time.
Quote from: Agelastus on April 10, 2010, 02:50:18 PM
Says the man who's defence of his homeland was so passive that I took some serious risks in my advance! :)
:rolleyes:
You know that's not true. There came a point where I could no longer resist militarily. Other than to save up as many resources and tech as I could and send them to someone else.
The players that quit all stopped when they were still powers.
And I would have liked to see your contingency plan, would have been a more interesting game
I don't really get why people quit so easily.
Kleves has had me beat since the game practically started, and I think I am having more fun being annoying as I can be to him while slowly losing than I did mopping up everyone in Languish I.
And certainly Languish I would have been a very different game if the people I crushed had made it their mission to make my life miserable, instead of just stopping once I attacked them. Hell, Grey Fox could have really screwed me up.
Quote from: DisturbedPervert on April 10, 2010, 03:07:27 PM
Quote from: Agelastus on April 10, 2010, 02:50:18 PM
Says the man who's defence of his homeland was so passive that I took some serious risks in my advance! :)
:rolleyes:
You know that's not true. There came a point where I could no longer resist militarily. Other than to save up as many resources and tech as I could and send them to someone else.
The players that quit all stopped when they were still powers.
:rolleyes: my foot. It's actually true.
On at least three occasions I sent a fleet out that you could have converged on and destroyed if you'd concentrated defensively or been willing to build a couple more carriers.
As another example, let us consider the ships you left to die at Kleeia. I even told you they would die, with the mathematics for all possible outcomes. You had three options. Leave a ship behind to bleed me and retreat to concentrate your forces, jump beyond my own fleet knowing you were in range of Tamas' old core systems (hence they would be likely to be valuable and well developed) having seen where the ships had come from that I was using to retake Kleeia, or stand fast and die, losing a carrier to no good purpose. Remind me, which option did you pick?
You could have added at least 48 hours to my conquest of your territory, at a bare minimum. That wouldn't have helped Fireblade since he jumped ship, but Kleves would have thanked you...given the juggernaught that's heading his way...
Quote from: DisturbedPervert on April 10, 2010, 03:09:30 PM
And I would have liked to see your contingency plan, would have been a more interesting game
Well, part (a) involved the location of the major fleet concentration that was not deployed against you (that Fireblade could not see, but that was in strike range of our mutual border) and Grumbler. Part (b)...well, that's a secret... ;)
There is one thing I have noticed this game. Most players seem to use their carriers fairly inefficiently. Mine are continually in motion, save for the occasional nodal frontier force, shuttling up reinforcements (it was one of those regular reinforcing fleets that caught you at 3rd Alwaid, for example - it had started off at Arneb in the far west of my Empire and had picked up ships at half a dozen stars on the way.) But on all sides I've seen players not building enough carriers, or leaving them sitting pointlessly in frontier systems, or generally, just leaving them stationary. I find it strange.
Agelastus, you're taking this way too seriously. I know it bothers you but chill out, I fought you as well as I could, and you are not responsible for people leaving.
And even if I made bad decisions, I never left the game
Quote from: DisturbedPervert on April 10, 2010, 04:20:11 PM
Agelastus, you're taking this way too seriously. I know it bothers you but chill out, I fought you as well as I could, and you are not responsible for people leaving.
I always take my online games seriously. :P
That's why I do not play very often; I am a very bad loser, which is why I go down taking as many of the bastards with me when I do. I was 100% serious in my post about how much longer you could have held me up.
And Kleves really should be cursing right around now... :)
Quote from: DisturbedPervert on April 10, 2010, 04:23:05 PM
And even if I made bad decisions, I never left the game
I know. :hug:
And it is appreciated, believe me.
Quote from: Agelastus on April 10, 2010, 02:50:18 PM
I'll probably skip the chance of another game, though; Funkmonk kind of fibbed when he said one only had to log in once or twice a day. There have been periods where I've been checking the game every 10 minutes, and letting it interrupt my sleep because of when the payment period was in the game, my time.
Yeah. In Game 1 I was logging in at least four or five times a day when I was fighting Habbaku. I didn't realize how fast events would occur after developing high enough levels of Fleet Speed, Range, and Scanners.
Quote from: Agelastus on April 10, 2010, 04:29:25 PM
And Kleves really should be cursing right around now... :)
Is there any point to continuing? Is anyone besides you, Berkut, and I even playing?
Quote from: Kleves on April 10, 2010, 04:39:31 PM
Quote from: Agelastus on April 10, 2010, 04:29:25 PM
And Kleves really should be cursing right around now... :)
Is there any point to continuing? Is anyone besides you, Berkut, and I even playing?
Jaron is. I would imagine that if he hadn't gone to that wedding he'd be deep into Fireblade's space by now, so I'll forgive him his inactivity the last couple of days. Not that it would have helped your position, since I could still have decided to turn south given where the natural "stop-lines" are in that region of the map.
And Funkmonk's still logging in. He's got more ships than anybody but the worst weapons tech, and that's hamstinging him, I think. He certainly can't attack Jaron, and may be reluctant to finish off Fireblade given the way Fireblade's rump is shielding him from me.
I'd watch your own rear, if I were you... :menace:
Reports from the front lines indicate that Klevesian forces have suffered two devastating defeats at Tarazet and Menkib. Thus do we Agelastans show our dedication and loyalty to our friends!
The Klevian Reich is disintigrating under the inevitable counter-strike of Berkutian forces, just as we predicted back when they initially betrayed us with their attack.
Throughout this fight, we have endeavored to end the war of aggression, and warned Heir Reichsmarshal Kleves that his war of agression would end in the destruction of his nation under the weight of allied counter-attacks, but he refused to listen.
I would be interested in a game with some rather different conditions.
1. Start weapons tech off at a relatively high level (say 6 or 7), then make the cost to increase it VERY expensive.
2. Is there anyway to make the stars "cluster" more?
3. If you could cluster the stars more, gimp scanning range so it is hard to get enough scanning to see the next cluster over. Add a little unknown to sending off that fleet...
Other suggestions?
RNG
Damn it, someone wake up and help me fight off Agelastus.
Send me tech or something.
If we ever play this again we need a house rule of no attacking AIs or something. It just upsets the game too much. An even better rule would be not to commit to the game if you aren't going to play. :glare:
Quote from: Jaron on April 14, 2010, 02:26:19 PM
Damn it, someone wake up and help me fight off Agelastus.
Send me tech or something.
If we ever play this again we need a house rule of no attacking AIs or something. It just upsets the game too much. An even better rule would be not to commit to the game if you aren't going to play. :glare:
I've only attacked one AI player deliberately (STA-Tamas flipped to AI control as my ships were already en-route.) Besides, what if it ends up with the AI player sitting square between 2 players going for a win? It could happen if it came down to a three way fight and then one player disappeared.
And anyway, you can relax Jaron. I have no intention of destroying Jaronesia. I only need 5 of your stars after all.
I'm going to make you kill a million Jaronesians for each star.
Quote from: Jaron on April 14, 2010, 02:26:19 PM
Damn it, someone wake up and help me fight off Agelastus.
My fleets are on their way!!!
Quote from: Jaron on April 14, 2010, 02:43:54 PM
I'm going to make you kill a million Jaronesians for each star.
Unfortunately, since I have 4 times your industry and twice your weapons capacity, this threat fazes me a lot less than you might think.
Our mighty forces will send you running back to your own stars like the weak little girl you are. My flagship, the Jaronesian destroyer, "grumbler's wrath" will spearhead your demise!
Quote from: Jaron on April 14, 2010, 02:26:19 PM
Send me tech or something.
I'll send you speed tech in exchange for 300 gold
Quote from: Jaron on April 14, 2010, 02:56:57 PM
Our mighty forces will send you running back to your own stars like the weak little girl you are. My flagship, the Jaronesian destroyer, "grumbler's wrath" will spearhead your demise!
Well, that's scarier...but not a lot... :P
And with the fall of Jaron's capital, victory!!!
I would like to thank Berkut and Grumbler, without whom my victory would not have been possible. I would also like to thank Tyche, the goddess of luck, for her efforts on my behalf.
Results:
(1) Agelastus
(2) Berkut
(3) Grumbler
I think this game has potential, but the speed of play makes it unsuitable as a web game for people who don't have constant access to a computer. One doesn't need to act all that often, but one must check in frequently so surprises are less common. I lost most of my initial carriers because I didn't check in often enough to evacuate them from systems I was going to lose.
Tech transfer also seems too easy. It might make for a better game to ban it.
Quote from: grumbler on April 15, 2010, 06:30:01 AM
I think this game has potential, but the speed of play makes it unsuitable as a web game for people who don't have constant access to a computer. One doesn't need to act all that often, but one must check in frequently so surprises are less common. I lost most of my initial carriers because I didn't check in often enough to evacuate them from systems I was going to lose.
Tech transfer also seems too easy. It might make for a better game to ban it.
Yes, as I said earlier, there have been periods I've been checking the game every 10 or 20 minutes (for example, during the opening phases of the war with DisturbedPervert from this game.) That's too often for a web game of this type, in my opinion.
I'm not sure I agree with you about tech transfer. Perhaps it should be made more costly, but establishing a viable long term tech sharing alliance is a key part of the diplomacy aspect of this game. As this game has proven.
[quoteI'm not sure I agree with you about tech transfer. Perhaps it should be made more costly, but establishing a viable long term tech sharing alliance is a key part of the diplomacy aspect of this game. As this game has proven. [/quote]
I agree that it is the basis for diplomacy. My point is that it should not be. It gives alliances too much significance/weight, especially early in the game.
Banning it isn't the only possible solution, but would be better than a failed attempt to "balance" tech transfer.
And it seems no-one got my "Shirley" reference from a few pages back... :(
So: there's a sequel to this game now.
Anybody up for it?
http://triton.ironhelmet.com/#landing
more tumble-weed.
If I could get the page to load properly I'd let you know...