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AGEOD's WW1

Started by Tamas, May 15, 2009, 10:31:20 AM

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Razgovory

Is West still South.  I hurt my neck looking at that map.
I've given it serious thought. I must scorn the ways of my family, and seek a Japanese woman to yield me my progeny. He shall live in the lands of the east, and be well tutored in his sacred trust to weave the best traditions of Japan and the Sacred South together, until such time as he (or, indeed his house, which will periodically require infusion of both Southern and Japanese bloodlines of note) can deliver to the South it's independence, either in this world or in space.  -Lettow April of 2011

Raz is right. -MadImmortalMan March of 2017

HisMajestyBOB

Quote from: Razgovory on April 23, 2010, 11:46:07 PM
Is West still South.  I hurt my neck looking at that map.

No, now it's East.
Three lovely Prada points for HoI2 help

Cecil

Quote from: Razgovory on April 23, 2010, 11:46:07 PM
Is West still South.  I hurt my neck looking at that map.

:lol:

Everytime I looked at the pre gold map I was in danger of sliding off my chair and hitting the floor.

Tamas

Quote from: Habbaku on April 23, 2010, 09:39:17 PM
Wake me up when it has PBEM.

Nah. as much as I would love it, PBEM couldn't work, barely works with Cyberboard as well. On average about 6 e-mail exchanges per battle when you have at least 7-8 battles a turn in 1914, and you did not even count the various interception and reaction chances.

Berkut

Wait, it doesn't do PBEM???

Never mind then. Damn.
"If you think this has a happy ending, then you haven't been paying attention."

select * from users where clue > 0
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Berkut

Anyone up for a game of PoG?
"If you think this has a happy ending, then you haven't been paying attention."

select * from users where clue > 0
0 rows returned

Tamas

Quote from: Berkut on April 24, 2010, 08:57:01 AM
Wait, it doesn't do PBEM???

Never mind then. Damn.

It does have TCP/IP MP though...

Tamas

Speaking of which, altough CB is also pretty slow with this game, due to the fact that you can release ownership and give instructions and shit, it is not entirely hopeless for PBEM, unlike the computer version.

So I raise the question to Habs and Berk: WANNA PBEM THE BOARDGAME?!

Berkut

I dunno, you performance in our TK game was not encouraging.
"If you think this has a happy ending, then you haven't been paying attention."

select * from users where clue > 0
0 rows returned

The Brain

What was the reasoning behind making the map fucked up at first? Did they think no one would notice?
Women want me. Men want to be with me.

Tamas

Quote from: The Brain on April 25, 2010, 04:57:08 AM
What was the reasoning behind making the map fucked up at first? Did they think no one would notice?

It wasn't fucked up, it was rotated :P The reasoning was that with this normal aligning there is more "dead space" the engine must display and shit without it being actually used for anything.

The Brain

Quote from: Tamas on April 25, 2010, 05:16:42 AM
Quote from: The Brain on April 25, 2010, 04:57:08 AM
What was the reasoning behind making the map fucked up at first? Did they think no one would notice?

It wasn't fucked up, it was rotated :P The reasoning was that with this normal aligning there is more "dead space" the engine must display and shit without it being actually used for anything.

So basic game design FIAL. At least they realized their mistake.
Women want me. Men want to be with me.

grumbler

Quote from: The Brain on April 25, 2010, 05:28:48 AM
Quote from: Tamas on April 25, 2010, 05:16:42 AM
Quote from: The Brain on April 25, 2010, 04:57:08 AM
What was the reasoning behind making the map fucked up at first? Did they think no one would notice?

It wasn't fucked up, it was rotated :P The reasoning was that with this normal aligning there is more "dead space" the engine must display and shit without it being actually used for anything.

So basic game design FIAL. At least they realized their mistake.
The design of the game was fine.  The design of the customers was FIAL.  :lol:
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

Lucidor

Quote from: grumbler on April 25, 2010, 07:10:01 PM
Quote from: The Brain on April 25, 2010, 05:28:48 AM
Quote from: Tamas on April 25, 2010, 05:16:42 AM
Quote from: The Brain on April 25, 2010, 04:57:08 AM
What was the reasoning behind making the map fucked up at first? Did they think no one would notice?

It wasn't fucked up, it was rotated :P The reasoning was that with this normal aligning there is more "dead space" the engine must display and shit without it being actually used for anything.

So basic game design FIAL. At least they realized their mistake.
The design of the game was fine.  The design of the customers was FIAL.  :lol:
That's what you get for being against Intelligent Design (TM).

The Brain

Quote from: grumbler on April 25, 2010, 07:10:01 PM
Quote from: The Brain on April 25, 2010, 05:28:48 AM
Quote from: Tamas on April 25, 2010, 05:16:42 AM
Quote from: The Brain on April 25, 2010, 04:57:08 AM
What was the reasoning behind making the map fucked up at first? Did they think no one would notice?

It wasn't fucked up, it was rotated :P The reasoning was that with this normal aligning there is more "dead space" the engine must display and shit without it being actually used for anything.

So basic game design FIAL. At least they realized their mistake.
The design of the game was fine.  The design of the customers was FIAL.  :lol:

I find your lack of customer focus disturbing.
Women want me. Men want to be with me.