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Star Trek Online: The Continuing Languish Mission

Started by Barrister, January 28, 2010, 10:22:37 PM

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Alcibiades

I don't think I've even seen a deep space encounter.
Wait...  What would you know about masculinity, you fucking faggot?  - Overly Autistic Neil


OTOH, if you think that a Jew actually IS poisoning the wells you should call the cops. IMHO.   - The Brain

Barrister

Quote from: Alcibiades on February 10, 2010, 06:23:12 PM
I don't think I've even seen a deep space encounter.

When you're in sector space, and you see one of those red swirly things?

Or on the sector space map, and you see red dots?

Those are DSEs.
Posts here are my own private opinions.  I do not speak for my employer.

Alcibiades

Wait...  What would you know about masculinity, you fucking faggot?  - Overly Autistic Neil


OTOH, if you think that a Jew actually IS poisoning the wells you should call the cops. IMHO.   - The Brain

Barrister

Posts here are my own private opinions.  I do not speak for my employer.

Fate

#454
The biggest thing I'd ask for are Fleet Actions for max level players so you can go grind for decent blue loot at least. I believe the latest one in the game so far is at level 20ish... (crystalline entity).

katmai

Quote from: Fate on February 10, 2010, 06:37:47 PM
The biggest thing I'd ask for are Fleet Encounters for max level players so you can go grind for decent blue loot at least. I believe the latest one in the game so far is at level 20ish... (crystalline entity).
Again correct but...

QuoteThe Hive Mind Is Everywhere

The Borg are invading! Just in time for many of you to reach the rank of Admiral, we've got three new high-level Episodes centered around the classic Alpha Quadrant menace, the Borg. Here's what you can expect:

    * Collateral Damage - Help save civilians caught in a battle between the Borg and Undine.
    * Recovery - In this follow-up to Collateral Damage, Rescue colonists infected by the Borg virus and fight Undine determined to destroy them!
    * State of Q - Q transports you back in time to do him a special favor.
    * More to come!

In addition to our compelling scripted content, you'll be able to check out a brand new, Borg-themed Deep Space Encounter. Can you and your friends hold off the coming invasion? It won't be long until you're called upon by Starfleet to save the galaxy!


that is due this week according to devs and then

Raid Episodes Coming Your Way

If you're looking for a challenge, look no further than our upcoming Raid Episodes, which combine bold storytelling with our toughest five-man missions yet. These are just a few of the Raid Episodes we'll be rolling out over the coming weeks, beginning a week after launch  of the borg content . Raid Episodes are available to both Federation and Klingon players.

    * Infected - Investigate a federation station that Starfleet has lost contact with.
    * The Cure - A planet has been completely taken over by the Borg. Fight them for control of the planet.
    * Khitomer Accord - Travel back in time and uncover and participate in the events that led to the release of old Borg you encountered in the Tutorial Episode.
    * Into the Hive - Track down a missing Starfleet captain and come face to face with the new Borg Quee
Fat, drunk and stupid is no way to go through life, son

Fate

Ah cool! Must have missed that on the STO forum.

katmai

And apparently a planned content patch at the 45days after release mark.
Fat, drunk and stupid is no way to go through life, son

katmai

Fat, drunk and stupid is no way to go through life, son

Syt

Quote from: katmai on February 10, 2010, 09:14:16 PM
New patch from 3-5am PST.

Of course. Because I have a day off.   <_<

Patch notes:
QuoteThe Borg Return

Level 43+ Federation players now have access to missions versus the Borg. Talk to Admiral Quinn and use the transwarp conduit in the Risa to rendezvous at the Fleet Staging area to begin.

These missions include:
- 3 new Borg related episodes
- Repeatable Star Cluster mission against Borg threats
- Deep Space encounters with Patrolling Borg fleets
- A Daily Star Cluster mission which grants Marks of Exploration for use at an exclusive store in the Staging Fleet to gear up for upcoming Raidisode content.

In addition, level 43+ Klingon players now have access to repeatable Borg related Klingon Defense missions.

Level 43+ players of both factions also gain access to Daily PVP missions which grant Marks of Honor which can be redeemed for exclusive top end gear at stores on K7/Ganalda respectively.

This update sets the stage for additional Borg conflicts which will be released in coming weeks.

Now on to Release Notes

General

    * The pre-order bonus Borg Bridge Officers should now display their traits. They were always there, but they were not visible.
    * You no longer receive an error message when clicking the "Call for Help" button after dying when you are not on a team.
    * Added the ability to filter the types of PVP Queues displayed when looking up what Queus are available.
    * Updated instructions given during game play on how to assign Bridge Officers
    * Closing the mail window no longer prevent you from interacting with objects and contacts until you walk away from the mailbox.
    * We've improved framerate when viewing the Skills window and reduced the lag when decreasing the rank of a skill.
    * The Character Rename button should now work properly


Missions

    * Borg missions are now available to Fed players when they arrive in the Borg Sector
    * New Daily missions are available for level 43+ players that offer Marks as rewards which can be used in special stores in the Staging Fleet, K7 and Ganalda. To to your remote contacts for details.
    * Added repeatable Star Cluster and Deepspace hunting missions versus the Borg for both Fed and Klingon players
    * Updated the Klingon Player introductory mission progression to help get players to Ganalda
    * Federation PvP missions have been added
    * Updated Miral Paris' following/combat AI on Regulus IV ground to be more robust;
    * Fixed some bugs in the Klingon daily PVP missions - players with ground objectives (kill X captains on ground) might not have seen this complete if they were in an indoor PvP map
    * Fixed some text bugs with the Klingon daily PvP missions
    * Fixed the number of Klingon PvP missions required at each rank to be 3 per rank
    * Made all repeatable Star Cluster missions have a 30 minute cooldown from start of mission instead of from turn in.
    * Made all repeatable Deep Space Encounter missions have a 30 minute cooldown from start of mission.


Powers and Skills

    * The ability to skill up captaining the Negh'Var is now available in Klingon skill trees.
    * Some space weapons tooltips were reporting 5% chance, when the chance was actually 2.5%.
    * Disruptor damage resistance proc now works correctly
    * Tri-cobalt mines dropped correctly now
    * Mines only slot in aft weapon slots as design intended
    * The primary explosion from abandon ship no longer affects friendly targets. The resulting delayed warp core breach will still affect friendly targets.
    * Field Logistics is now correctly listed as an Admiral skill
    * The Engineering ability Aceton Field had a bug that caused it to appear as a ground power on Bridge Officers even though it's a space power.


UI

    * Added a missin icon for the Anesthesine gas applied power.
    * Corrected a bad description on one of the Tribbles.
    * Corrected a bad display name on the Pre-order Automated Defense Turret.
    * Added the missing icon for Vulcan "Logical" trait.
    * Updated message text when renaming characters to be clearer
    * Added a Crew button to the inventory window that opens your status assignment window
    * Updated the the Cancel and OK buttons
    * Rearranged elements of the Ship customization window to match the layout of the character customization window.
    * Updated the headshot displayed for a saved costume
    * Added proper indentation to objectives displayed in the mission journal.
    * Spending skillpoints on your captain, then attempting to spend skillpoints on a bridge officer without first hitting accept will no longer trigger an error message to be displayed.
    * Upon deleting a Klingon character, if the next character in character selection was a FED, the UI no longer remains in the red-Klingon scheme.
    * Updated the power tray sensitivity so that you must drag an element completely off the tray in order to remove an item. This prevents losing an item when trying to move it to another slot and dropping it accidentally.
    * Add lots of additional information to the character selection screen.
    * Purchase and Cancel buttons are now always available when customizing a costume.


Visual and Sound FX

    * Hooked up correct beam up fx for some critter groups
    * Fixed Plasma sniper rifles so that the laser sight no longer comes out of the player's foot
    * Adjusted shields on Borg ships that were sticking out strangely
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

katmai

And before beeb asks

QuoteToday, 01:09 AM      
dstahl
Star Trek Online Team

Quote
Originally Posted by DestroShadow
i would just like to say wth guys no tos skirt fix yet
The fix is being tested internally and is expected to go out in the next update.
Fat, drunk and stupid is no way to go through life, son

Grey Fox

For Alci :

QuoteMade all repeatable Deep Space Encounter missions have a 30 minute cooldown from start of mission.

This might explain your problem, there's a fucking cooldown!
Colonel Caliga is Awesome.

katmai

Quote from: Grey Fox on February 11, 2010, 06:53:02 AM
For Alci :

QuoteMade all repeatable Deep Space Encounter missions have a 30 minute cooldown from start of mission.

This might explain your problem, there's a fucking cooldown!

:huh:

That hasn't gone into effect, it's patching now.
Fat, drunk and stupid is no way to go through life, son

Grey Fox

Oh. I'm assuming that it had a 30min counter from turn in.
Colonel Caliga is Awesome.

Fate

#464
Excellent news on the lvl 43+ Borg missions. Although I was hoping that they'd implement the planned respec option. So many wasted points...  :cry:

It looks like this patch will slow down higher end leveling just a bit. Exploration missions were a modest component of power leveling when you ran out of episode/patrols missions.