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General Category => Off the Record => Gaming HQ => Topic started by: Tamas on September 15, 2009, 03:33:24 AM

Title: Fallen Earth MMO
Post by: Tamas on September 15, 2009, 03:33:24 AM
This is due out in a week, take a look for yourself, looks very promising. Post-apocalyptic, with stuff like XP for crafting!
http://www.fallenearth.com (http://www.fallenearth.com)

Any word on it?
Title: Re: Fallen Earth MMO
Post by: Jaron on September 15, 2009, 03:43:56 AM
This looks really cool. :o

I'll need to see a review or something before I chip in tho!
Title: Re: Fallen Earth MMO
Post by: Razgovory on September 15, 2009, 12:47:15 PM
It's not some eastern European production is it?
Title: Re: Fallen Earth MMO
Post by: Tamas on September 15, 2009, 01:29:13 PM
There is only a single server, and it is in the United States. :rolleyes: BTW it seems they are going the EVE way with a single well-populate server, and player-driven economy.

Really people, look around on the webpage, this looks to be very interesting.

I would tell you my first impressions if I weren't waiting on some ultra-so servers to download the 4 gigs.

Oh btw if you purchase, download the open beta client from fileplanet because that means 200 megs of patches for retail rather than a 4 gigs patching process by the launcher which is SLOW
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 15, 2009, 01:29:17 PM
Is anyone going to try it and report back?
Title: Re: Fallen Earth MMO
Post by: The Brain on September 15, 2009, 01:34:23 PM
The map sucks. Also I tried to start the 1936 scenario but crashed.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 15, 2009, 01:45:37 PM
This could be good.

Crafting looks interesting and it looks like they are trying for the right feel for the game.

But as usual it all comes down to how well it actually works.
Title: Re: Fallen Earth MMO
Post by: Alcibiades on September 15, 2009, 01:46:00 PM
Quote from: The Brain on September 15, 2009, 01:34:23 PM
The map sucks. Also I tried to start the 1936 scenario but crashed.

:D
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 15, 2009, 04:41:34 PM
QuoteThe game uses FPS combat

I hate FPS games.  It is supposed to be some kind of melding of FPS and RPG mechanics, whatever that means.  I will have to wait to see how this actually works.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 15, 2009, 04:45:48 PM
Lets wait for Tamas to report, then wait for someone more reputable reports back. Tamas did recommend Vanguard. <_<
Title: Re: Fallen Earth MMO
Post by: Habbaku on September 15, 2009, 04:47:24 PM
Quote from: Jaron on September 15, 2009, 04:45:48 PM
Lets wait for Tamas to report, then wait for someone more reputable reports back. Tamas did recommend Vanguard. <_<

:lol: The "can't-piss-without-a-group" game?  I think I'll steer well clear of this one.
Title: Re: Fallen Earth MMO
Post by: Barrister on September 15, 2009, 09:43:12 PM
Quote from: Habbaku on September 15, 2009, 04:47:24 PM
Quote from: Jaron on September 15, 2009, 04:45:48 PM
Lets wait for Tamas to report, then wait for someone more reputable reports back. Tamas did recommend Vanguard. <_<

:lol: The "can't-piss-without-a-group" game?  I think I'll steer well clear of this one.

You may want to wait for a review from someone other than Jaron.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 15, 2009, 10:28:00 PM
Quote from: Barrister on September 15, 2009, 09:43:12 PM
Quote from: Habbaku on September 15, 2009, 04:47:24 PM
Quote from: Jaron on September 15, 2009, 04:45:48 PM
Lets wait for Tamas to report, then wait for someone more reputable reports back. Tamas did recommend Vanguard. <_<

:lol: The "can't-piss-without-a-group" game?  I think I'll steer well clear of this one.

You may want to wait for a review from someone other than Jaron.

:huh: What is that supposed to mean? And where did I offer to review this game? I'm too tight financially to be buying games period.

All I said was Tamas' past recommendations have not been good, and Habbu should wait for some reviews to be released or for someone else to try it out.

Always trying to undermine me, you treacherous scoundrel. :(
Title: Re: Fallen Earth MMO
Post by: Barrister on September 15, 2009, 10:37:37 PM
Quote from: Jaron on September 15, 2009, 10:28:00 PM
Quote from: Barrister on September 15, 2009, 09:43:12 PM
Quote from: Habbaku on September 15, 2009, 04:47:24 PM
Quote from: Jaron on September 15, 2009, 04:45:48 PM
Lets wait for Tamas to report, then wait for someone more reputable reports back. Tamas did recommend Vanguard. <_<

:lol: The "can't-piss-without-a-group" game?  I think I'll steer well clear of this one.

You may want to wait for a review from someone other than Jaron.

:huh: What is that supposed to mean? And where did I offer to review this game? I'm too tight financially to be buying games period.

All I said was Tamas' past recommendations have not been good, and Habbu should wait for some reviews to be released or for someone else to try it out.

Always trying to undermine me, you treacherous scoundrel. :(

Well yeah, I was trying to point out that you hadn't played it yourself, so I wasn't sure exactly why Habs was writing it off.

Plus, you know, the undermining you part.  Sorry bout that.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 16, 2009, 12:54:41 AM
Habs, Jaron talked about Vanguard as an example of my recommendation going wrong, and did not compare Fallen Earth to Vanguard.

As for Jaron's original point, he was all over that game like a flaming homo.
Title: Re: Fallen Earth MMO
Post by: Razgovory on September 16, 2009, 01:09:00 AM
Quote from: Tamas on September 16, 2009, 12:54:41 AM
Habs, Jaron talked about Vanguard as an example of my recommendation going wrong, and did not compare Fallen Earth to Vanguard.

As for Jaron's original point, he was all over that game like a flaming homo.

Maybe I'll make the jump.  Of Course if it sucks Tamas will be labeled the cheap eastern European version of Tim.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 16, 2009, 01:28:48 AM
Some things to bear in mind:

Even though its a FPS/RPG hybrid, don't expect good graphics. Good graphics + MMO usually don't mix well.

Don't expect realism. I've seen shots of people unloading an entire pistol into an enemy's head and have them keep going. It is like Fallout in that regard, and more of an RPG element.

However, it looks very promising, its done on a small scale unlike WoW and could be fun. If I had money, I'd buy it today and give you a review. :P

Reviews are somewhat mixed so far. The people who are complaining are complaining mostly about the graphics.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 16, 2009, 01:41:21 AM
Quote from: Razgovory on September 16, 2009, 01:09:00 AM
Quote from: Tamas on September 16, 2009, 12:54:41 AM
Habs, Jaron talked about Vanguard as an example of my recommendation going wrong, and did not compare Fallen Earth to Vanguard.

As for Jaron's original point, he was all over that game like a flaming homo.

Maybe I'll make the jump.  Of Course if it sucks Tamas will be labeled the cheap eastern European version of Tim.

I am not recommending it yet. :P I can't play it until I get home from work
Title: Re: Fallen Earth MMO
Post by: Tamas on September 16, 2009, 04:12:49 AM
A PvP video. BTW there is supposed to be some kind of town-capture thingie in PvP zones.

http://www.youtube.com/watch?v=Oe6DeWD4Lfs (http://www.youtube.com/watch?v=Oe6DeWD4Lfs)
Title: Re: Fallen Earth MMO
Post by: Tamas on September 17, 2009, 02:30:13 AM
okay so my ISP decided to fuck things up during my fallen earth night so i could not play much, but still:

-the setting is so refreshing. Sure, I still harvest from nodes, but those being cactuses and piles of junk is a breath of fresh air. Or seeing PCs run around in bike helmets, and with various weaponry from a plank to a sniper rifle. In general, the atmosphere is very good

-Jaron was pissed off to learn that there is no crafting animation and you can do whatever while your stuff gets done, altough it is much slower if you dont stay in an applicable workshop. I think this is excellent because it will mean I can start the construction of my motorbike and log off for the night

-in general, the game looks to be very similar to pre-fuckup SWG
Title: Re: Fallen Earth MMO
Post by: Jaron on September 17, 2009, 03:22:18 AM
No, I thought it was lame that you could set your guy to keep auto crafting stuff while you do things like fighting. It feels silly to begin crafting, go clear out a cave or something and come out with 50 shirts magically created.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 17, 2009, 03:39:42 AM
Sure but it is also a good compromise: it looks a  bit silly but not only it means people with a real life on the side can also get good at crafting, but also the entire game feels less of a grind due to two aspects (questing and crafting) running in parallel.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 17, 2009, 07:36:14 AM
Oh and lets not forget that when it takes 10 minutes to sew a t-shirt, I am glad I dont have to stand still, Jaron-style.

Eventually, I want to craft one of these:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.blogcdn.com%2Fwww.massively.com%2Fmedia%2F2008%2F07%2Finterceptor_425.jpg&hash=2e99895eac1da6ac1d70b36fc67af76ad8726304)
Title: Re: Fallen Earth MMO
Post by: Tamas on September 17, 2009, 10:34:38 AM
Watching the sunrise:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F4641%2Fimage004mf.th.jpg&hash=79aaf0f2f4898080cc391709b56fc1edc4166a5e) (http://img7.imageshack.us/i/image004mf.jpg/)


What you can't see, is my new 3D glasses I found while salvaging near the junkyard of that town, called Midway. Beside looking stupid, they give you a minor defense against psych attacks.
Title: Re: Fallen Earth MMO
Post by: Caliga on September 17, 2009, 11:52:49 AM
Interesting.  Let's see how this game progresses.  Earlier I had decided to play EVE Online once the inevitable WoW fatigue got overwhelming, but I adore the post-apocalyptic genre.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 17, 2009, 12:16:34 PM
I would like to be raving all around in this thread, the only reason I refrain myself is that my enthusiasm may be due to the unusal (and -by me- well liked) setting.

Still: the map is so huge I don't even try to figure out the "strategic" zoomed-out maps yet. Good music. The FPS combat is something you get used to really fast if you play FPS games, even just occasionaly. The crafting is complex and very important to the world, especially if it is true that quests do not give better items than crafting. And due to the mechanic Jaron hates, you can go about making decent equipment for yourself while also doing other stuff, unlike other MMOs I have tried. (sure, you would still have to scavenge heavily while on the move and buy recipes, but the point stands).

Some people call this the lovechild of SWG and EVE, altough I would not go that far until seeing the PvP content. Until the RvR element really kicks in (and judged by what I have read, some additional benefits to town captures should be given), the game can't claim to have the free-form nature of EVE. Altough it is still much more sandboxy than WoW.

There are the usual quests in the noob areas, but they feel much less of a grind due to the new setting.

There were like 5 horses all the time in front of the Midway bank because people left them there while they took care of their stuff inside.

It appears there are multiple fighting styles to specialize/combine: meele, pistol, rifle, and support stuff with mutations. People have yet to discover the über build, so lets hope that there is indeed none (I read some meele PVPer who said how he can be in big trouble if spotted by riflemen at a distance, but sneaking works against PCs as well so he often manages to sneak upon them and destroy them, as the only firearms with no sever penalties in meele are pistols, which in turn have bad accuracy and fast use of ammunition).

So again: right now I think the game is awesome, but I am clearly excited because of the setting.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 17, 2009, 12:28:27 PM
 <_<
Title: Re: Fallen Earth MMO
Post by: Drakken on September 18, 2009, 01:00:06 AM
I would soooooooo try this one, if the requirements didn't require a modern behemoth.  :cry:
Title: Re: Fallen Earth MMO
Post by: Tamas on September 18, 2009, 01:46:46 AM
I have created 3 alts, one for each main training areas. You see, after -or skipping- the tutorial story you get to choose 3 categories: combat, crafting, support, then you select among 3 or 4 towns within that category to "teleport" to, thus deciding what kind of training you can most easily get.
My crafter guy did mostly crafting missions and received mostly recipe books in exchange, for example, and my combat guy has been taking up "kill them" quests (skill raise by using them so the more shooting, the more expertise in it). BTW, the FPS combat is influenced by skill so just because you get the enemy in your rectangle, you are not guaranteed to hit, or to hit well.

My crafter alt is my favourite so far altough I barely touched the other two. Soon I will be at the point where I have to venture out of Midway and find some less central sources of materials.

I have created a combat alt with the plans of making him a rifleman, but this will go on the backburner as I have managed to find a town where it is hard to solo: there is a cloning facility whose AI went nuts and spawning out crazy zombied humanoids ad infinitum. Their caves are tough at level 2.

And I have just created my support alt, at the Clinton FARM which is not a farm but some kind of past science station and still tries to educate people while some local cultists are poisoning stuff through the mines below the station. I plan to make him a healer/combat support guy. If there ever will be a languish crowd playing this, I'll probably stick to this one.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 18, 2009, 09:28:46 AM
Oh and the l33t looterz have not arrived yet and hopefully they will stay away. One of the things where this is apparent is that about 2/3rd of the PCs have decent names with either a first name - last name setup or a nickname not from the "L3goolas" kind so they blend in with the NPCs rather nicely.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 18, 2009, 09:29:45 AM
*sprays the thread down and begins to scrub*

I'll let you folks know when I'm done scraping Tamas' premature ejaculate off these reviews.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 18, 2009, 09:30:55 AM
Quote from: Jaron on September 18, 2009, 09:29:45 AM
*sprays the thread down and begins to scrub*

I'll let you folks know when I'm done scraping Tamas' premature ejaculate off these reviews.


:lol: I am sorry it is not my fault that your MMO of choice caters for the pre-teens.
Title: Re: Fallen Earth MMO
Post by: MadImmortalMan on September 18, 2009, 01:31:34 PM
Looks like a Fallout wannabe Everquest clone. I could be great, but I'm out of the habit of getting my hopes up for upcoming MMOs. They all seem to be clones of each other.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 19, 2009, 05:33:26 AM
My new and probably final crafter, standing on the wreck of a Cessna, overlooking the town of Embry Crossroads which is sort of a regional capital. If you study my crafting project on the upper right corner you see that soon I will have my first horse trained. Which will come very handy as I am running out of space to store all the stuff I mine, gather and scavenge.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F9618%2Fimage005gc.th.jpg&hash=b3c28bfe658cad3c8e49ac4e5cb2fe05c6d9df48) (http://img4.imageshack.us/i/image005gc.jpg/)

BTW some towns have these Events which are like the public quests of Warhammer. Embry has the Monster Hunt: you can give away some needed stuff to feed the monster at some NPC's then when the various bars gets filled that way, the monster is released, and whoever kills it gets rewards.

Just to say something negative: every 4 or 5 hours I get a ctd which seems to leave some trash in the memory as I need to reboot to be able to playing without frequently crashing again.


Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 19, 2009, 11:05:48 AM
How are you guys playing this?  Is there some kind of open demo before launch?
Title: Re: Fallen Earth MMO
Post by: Grey Fox on September 19, 2009, 11:29:12 AM
Quote from: crazy canuck on September 19, 2009, 11:05:48 AM
How are you guys playing this?  Is there some kind of open demo before launch?

Test server is already open.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 19, 2009, 11:45:28 AM
Quote from: crazy canuck on September 19, 2009, 11:05:48 AM
How are you guys playing this?  Is there some kind of open demo before launch?

I have bought it and got early access  :Embarrass:


What I would like to point out among all my positive posts is that despite having the best crafting system yet, with a skill system I also very much like, and with a very good setting, it is still just an MMO. By mid-levels I should reach the faction warfare PvP content, and I think the longevity of the game will depend on that.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 19, 2009, 12:48:34 PM
Keep reporting in.

I might just try this one out.
Title: Re: Fallen Earth MMO
Post by: Caliga on September 19, 2009, 12:50:27 PM
IIRC it either just launched or is launching next week.
Title: Re: Fallen Earth MMO
Post by: Grey Fox on September 19, 2009, 12:54:42 PM
Tuesday
Title: Re: Fallen Earth MMO
Post by: Tamas on September 20, 2009, 05:57:26 AM
This is a review post from the game's forums, sums up my thoughts nicely:

QuoteI just got into early access last night. I had a serious flashback to launch day of Star Wars Galaxies.

First off they are both complex detailed games. It takes some time to get even the basics down. If you think WoW is complicated then you better stay away from this game lol. Dont get frustrated, pretty soon things will start to come naturally for you.

the graphics are quite similiar to SWG. the terrain reminds me of Lok. and it fits well with the setting. I know many have complained about the graphics but it really isnt bad at all. the details on weapons like the rifle sling over my back looks pretty good. the town buildings all have this rustic fallout kinda appearance which fits in well with the game. yeah it would be nice if the details were better but I will trade good gameplay over graphics anyday

the character creation is pretty similiar to SWG. The only difference was you cant make a fat or thin character. However tattoos on the arms, piercings, etc more than allow for a diverse appearance.

there is a new player channel Im using thats giving me flashbacks to launch day in SWG. So many questions and plenty of responses. there is a volunteer group of players who will answer your questions. Its quite nice. The community in SWG is what made that game so great and its working the same for Fallen Earth. If you like a good mature community then check this game out.

The tutorial was one major difference between FE and SWG. SWG didnt have one and FE does. Its done pretty well, felt very Fallout 3 like. The first voiceover that said the word shi- made me laugh and reminded me that hey this isnt your kiddie WoW game (thank god)

sound is pretty good and works with the setting. SWG may have had the edge because cmon its star wars and who doesnt get chills when the theme song played when you were hunting giant dune kimos on Lok.

combat - let me say this, I hate FPS games. Yet this one is pretty decent. Im actually enjoying it. I can zoom back into 3rd person thankfully and its not too difficult to keep my cursor over the target. My only problem is when an enemy kites because its hard to keep aiming and moving and clicking specials. I only have one special attack so far and honestly I dont use it much. I just run up and bash the mobs with my 2x4 or my knife and its done.

crafting - ive barely scratched the surface of this massive part of the game. I picked up a few schematics that let me collect some copper ore but i havent run across ore yet. There are tons of things to collect and its hard to know what its used for. at this point im overwhelmed and just selling anything i get so i can buy more schematics. I can only say this, crafting is about as close to SWG here than Ive found anywhere else. There is some serious depth here. If you like crafting then this is the game for you.

quests - its not like wow, there arent 5000000 quest givers in a given area. there are just enough to give you some direction and some cash. you otherwise can just go grind if you want. I like that we have options here.

Ive barely scratched the surface of Fallen Earth and its left me wanting more. Such depth, immersion, and complexity is hard to find these days. it helped wash the bad taste out of my mouth from the $50 i wasted on champions online.

My best memories of SWG was just like this. A bunch of players tossed into a wide open world of mystery. We are all lost and struggling to find our way. Its pretty dam fun.

Kudos to the devs here. I know its early and there is much work to be done but this was a wonderful start to the game


Regarding the crafting and quests parts: If you want to be a crafter, do start in one of the crafter towns, and do not buy skill books. The various starter towns are in 3 different category (combat, support, crafting) and the quests in them are built up to give you a headstart in their respective fields. In the crafter towns, if you follow through the quest chains you will be given a lot of skill books to make/harvest various stuff.
Of course, there is nothing stopping you from going the combat way and buying yourself crafting skill books, however for any decent gear there are considerable skill requirements and those skill grow by using them just like any other, so judging by my limited experiences, if you want to grow good in combat asap, I would just make sure to be able to craft ammo, and leave it at that.
Title: Re: Fallen Earth MMO
Post by: Tonitrus on September 20, 2009, 07:42:06 AM
Quote from: Tamas on September 18, 2009, 09:28:46 AM
Oh and the l33t looterz have not arrived yet and hopefully they will stay away. One of the things where this is apparent is that about 2/3rd of the PCs have decent names with either a first name - last name setup or a nickname not from the "L3goolas" kind so they blend in with the NPCs rather nicely.

Alas, they are like the Borg. 

They will eventually come.

Resistance is futile.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 20, 2009, 08:32:55 AM
Ok, gonna get some offline rest while my guy crafts 2 green jackets for a quest, prepares black dye for his own black-red jacket, and creates the skill book to learn more advanced pants from. (pens are expensive goddamit)  ^_^
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 20, 2009, 08:54:18 AM
Got this from steam but that didnt give me access to the early start.  I guess I had to pre-order earlier to get that.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 20, 2009, 09:01:32 AM
Quote from: crazy canuck on September 20, 2009, 08:54:18 AM
Got this from steam but that didnt give me access to the early start.  I guess I had to pre-order earlier to get that.
you cant even acess the patch-test server?

Too bad I did not know you were coming, just recently sold some slighty-above-starter-stuff weapons and armor. Will reserve my tier 1 crafted jacket and pants for your character. :) Won't make a big difference but could save your skin in some close encounters.
Title: Re: Fallen Earth MMO
Post by: Strix on September 20, 2009, 09:08:29 AM
Quote from: Tonitrus on September 20, 2009, 07:42:06 AM
Quote from: Tamas on September 18, 2009, 09:28:46 AM
Oh and the l33t looterz have not arrived yet and hopefully they will stay away. One of the things where this is apparent is that about 2/3rd of the PCs have decent names with either a first name - last name setup or a nickname not from the "L3goolas" kind so they blend in with the NPCs rather nicely.

Alas, they are like the Borg. 

They will eventually come.

Resistance is futile.

If you build it they will come. It is inevitable. Why you haven't seen them yet is quite obvious but perhaps you haven't played a lot of MMO type games. In any game "l33t looterz" types need a well thought out written play guide in order to play a game. They lack the innovation and intelligence to create their own characters and play the game. They need cookie cutter templates and a step by step description on how to play in order to succeed.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 20, 2009, 09:56:34 AM
Quote from: Tamas on September 20, 2009, 09:01:32 AM
Will reserve my tier 1 crafted jacket and pants for your character.

I appreciate it!
Title: Re: Fallen Earth MMO
Post by: Tamas on September 20, 2009, 02:07:08 PM
I was wrong, that Embry-place is not the regional capital, Oilville is, which is a neat little town built around some kind of oil well/refinery.

CC, are you sure you can't enter with the Steam copy? Right now these two major noob-towns are choke full of people, causing quite a lag for me, actually. This is the first time I encounter lag so this has to mean a major influx of new players.

Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 20, 2009, 05:26:22 PM
the message I get from steam is that the game is currently unavailable.
Title: Re: Fallen Earth MMO
Post by: Crazy_Ivan80 on September 21, 2009, 12:24:39 AM
I might try it out someday, but what with eve and lotro as well as single-player games taking up pc-time...
well, we'll see.
I'm guessing they're going with a communal server for everyone?
Title: Re: Fallen Earth MMO
Post by: Tamas on September 21, 2009, 03:50:17 AM
Quote
Quote
Originally Posted by jbertoglio 
Good news, PVP is working out just as I expected with only modest ganking and counter ganking. The distances involved mean that either people hang outside the zone and group to oust the evil doers or just move on. This bores the evildoers who are left to shoot each other. .

You might have spoken too soon there Jbert..it *could* just be the right crew hasn't arrived on the scene yet..

As for the other, in some cases the "evil doers" are glad to see the rest move on. That leaves them free to call in the rest of the non-PVP troops to serve as "miners" and "haulers" (sound familiar?) back to storage areas for the clan's crafters.

It's not a matter of boredom when you are busy watching the clan vaults fill, and your clan's crafters practically wetting themselves and promising vehicles, guns and other items to everyone both present and not present. It's actually quite humorous.

It's especially nice to see a combat crew go in, run out all of the opposition, then hold a area to the extent that NON PVPers feel safe enough to go in and eagerly scavenge so much they have to make multiple trips back and forth to the bank.

The teamwork and comaraderie that go hand in hand with that scenario is quite amazing, I must say

:)

It would be awesome if an EVEish economy/warfare could develop, altough for that I think they will have to introduce permanent (non-repairable) equipment weardown.

Title: Re: Fallen Earth MMO
Post by: Tamas on September 21, 2009, 03:55:38 AM
http://www.youtube.com/watch?v=cLl1D_ygBd4 (http://www.youtube.com/watch?v=cLl1D_ygBd4)

http://www.youtube.com/watch?v=45mpnz3SgfA (http://www.youtube.com/watch?v=45mpnz3SgfA)
Title: Re: Fallen Earth MMO
Post by: Seen on September 21, 2009, 05:27:48 AM
I hope you're getting payed for this promo campaign because im getting more and more tempted.

But I know ill get bored within the month so ill constrain myself till the "play 30 days for free"

Or at least try to do that  :lol:
Title: Re: Fallen Earth MMO
Post by: Tamas on September 21, 2009, 05:46:52 AM
I am doing the promo campaign mostly because I am bored as hell on a training course :P

Plus also to have people I actually know playing the game, because unless I'll get into the pvp thing either by fighting or supplying the fighters with equipment, I know I'll get bored with it like in case of any other MMO I have played.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 21, 2009, 06:04:04 AM
CC:

QuoteInstead of double-clicking and launching the game via the Steam client.
Go to this path on your hard drive: X:/Program Files/Steam/steamapps/common/fallen earth/FEUpdater.exe

Create a shortcut of the updater and paste it onto your desktop. Run the updater and tah dah. You can play.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 21, 2009, 10:43:28 AM
Thanks,

I will see if I can get on tonight.
Title: Re: Fallen Earth MMO
Post by: Crazy_Ivan80 on September 21, 2009, 02:05:39 PM
Soit, I'll check this out (it's great to earn money :p), I can take it with even and lotro (though I'll need to manage my time to play them all).
The crafting intrigued me (as it did with eve), won't make it in today though, nor tomorrow. Wednesday at the earliest.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 21, 2009, 02:13:33 PM
Well the servers should be just back up after a several hours long final patching session, which tried to raise performance and it will be interesting to see if they managed to, because if not, they might be up to a bumpy launch when all those newbs invade the starter region tomorrow.
Title: Re: Fallen Earth MMO
Post by: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.
Title: Re: Fallen Earth MMO
Post by: Barrister on September 21, 2009, 03:07:08 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

What happened there?
Title: Re: Fallen Earth MMO
Post by: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
Title: Re: Fallen Earth MMO
Post by: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 21, 2009, 07:22:48 PM
thanks Tamas, I am in.  Helias is my name.  Crafting is my game.
Title: Re: Fallen Earth MMO
Post by: Drakken on September 21, 2009, 08:33:24 PM
Quote from: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.

The game is great, but the launch was a nightmare. :bleeding:
Title: Re: Fallen Earth MMO
Post by: MadImmortalMan on September 21, 2009, 09:49:50 PM
Hmm. Looks interesting. Why does it take five or six shots to kill anything with his .357 revolvers? He must be shooting rubber bullets or something.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 22, 2009, 02:12:01 AM
Quote from: crazy canuck on September 21, 2009, 07:22:48 PM
thanks Tamas, I am in.  Helias is my name.  Crafting is my game.

Excellent! Make sure to follow the trail of quests giving you receipe books, because as a first-timer it is quite hard to oversee the various sub-sections of crafting.

I will send you the stuff I promised today, altough you will soon be able to craft/salvage those.

Oh and quests: the lamest thing in the game is that quests give you APs (Advancement Pointrs or somesuch). You see, while you level, you gradually gain APs (IIRC, 'bout 10 or 20 per level, given in 5 or 10 parts gradually as you gather XP for everything you do, yeah even harvesting can give you a few XPs). That is the only source of APs. And questing. So if you want to max out your guy, you have to do all the quests which give APs. :(
Title: Re: Fallen Earth MMO
Post by: garbon on September 22, 2009, 02:22:43 AM
Quote from: Tamas on September 20, 2009, 05:57:26 AM
This is a review post from the game's forums, sums up my thoughts nicely:

QuoteThe first voiceover that said the word shi- made me laugh and reminded me that hey this isnt your kiddie WoW game (thank god)

This was a pretty stupid thought, Tamas. :P
Title: Re: Fallen Earth MMO
Post by: Tamas on September 22, 2009, 02:40:23 AM
Quote from: garbon on September 22, 2009, 02:22:43 AM
Quote from: Tamas on September 20, 2009, 05:57:26 AM
This is a review post from the game's forums, sums up my thoughts nicely:

QuoteThe first voiceover that said the word shi- made me laugh and reminded me that hey this isnt your kiddie WoW game (thank god)

This was a pretty stupid thought, Tamas. :P

Possibly but it wasn't mine :P
Title: Re: Fallen Earth MMO
Post by: Strix on September 22, 2009, 07:57:55 AM
Quote from: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.

Yes, I liked WWII Online up until I started getting knifed to death inside my Panzer.
Title: Re: Fallen Earth MMO
Post by: Seen on September 22, 2009, 08:37:22 AM
Quote from: Strix on September 22, 2009, 07:57:55 AM
Quote from: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.

Yes, I liked WWII Online up until I started getting knifed to death inside my Panzer.
Dont know if they fixed that by now. :lol: But the new patch makes the game look a bit more 2006. Might get me back playing it  :)

And now ill stop promoting thread hijacking  :P
Title: Re: Fallen Earth MMO
Post by: Drakken on September 22, 2009, 09:24:22 AM
Quote from: Seen on September 22, 2009, 08:37:22 AM
Quote from: Strix on September 22, 2009, 07:57:55 AM
Quote from: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.

Yes, I liked WWII Online up until I started getting knifed to death inside my Panzer.
Dont know if they fixed that by now. :lol: But the new patch makes the game look a bit more 2006. Might get me back playing it  :)

And now ill stop promoting thread hijacking  :P

I loved blowing the shit out of panzers with my French 37mm AT-gun or in a Stuart. I had reached the rank of Major in the French army. :menace:

However, you can replay a fictitious battle of France as much as you can, I hope someday they'll open another front, otherwise it gets silly. I'd love WWIIOnline set during Operation Barbarossa. :wub:

Now, back to the MMO that requires at least a  dual core to even try it.  :P
Title: Re: Fallen Earth MMO
Post by: Tamas on September 22, 2009, 10:25:27 AM
Life in 2009 requires a dual core. :P

My ISP has decided to do some upgrades, causing constant and ranom 10 second outages in the service, for the entire week, so don't expect me much, if at all, online in FE this week <_<
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 22, 2009, 11:00:31 AM
I was able to spend a little over an hour.

The interface for combat is taking a little getting used to but it is starting to grow on me.  I really like how they have done the crafting.  Obviously I am just scratching the service but it has an  Eve like feel about it.

I spent most of my time scavaging and leveling my gathering abilities my harvesting resource nodes around the starting area.  I have started to accumulate the starting crafting skills and I will probably get more into the crafting tonight.

I dont fully understand how character progression works yet but what I see I like.  At this early stage it seems to be along the lines of you are what you do.  So the more I scavenge, harvest nodes and craft, the better I get at those particular activities.

I also like the fact that I can craft on the run so I dont have wait staring at my screen for a few minutes waiting for my crafting jobs to run.

This could be a lot of fun.
Title: Re: Fallen Earth MMO
Post by: Grey Fox on September 22, 2009, 11:04:57 AM
I find this game interesting but the lack of Free trial & up coming internet less home means I'm going to wait.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 23, 2009, 10:55:35 AM
I think I made a mistake using my APs to boost my intelligence and Perception.  I see everyone saying you should spend any APs for a while.

Ran around doing the some more beginning quests last night and gathering more mats for crafting.  Tonight I will start paying more attention to starting my crafting and figuring out the game a bit more.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 23, 2009, 12:37:25 PM
Quote from: crazy canuck on September 23, 2009, 10:55:35 AM
I think I made a mistake using my APs to boost my intelligence and Perception.  I see everyone saying you should spend any APs for a while.

Ran around doing the some more beginning quests last night and gathering more mats for crafting.  Tonight I will start paying more attention to starting my crafting and figuring out the game a bit more.

Well I dunno... If you wanna craft, what else would you spend it on?
Title: Re: Fallen Earth MMO
Post by: Tamas on September 23, 2009, 02:15:40 PM
OH FFS! Today and yesterday, when I had a window of a couple of hours to play, they patch. COME ON!
Title: Re: Fallen Earth MMO
Post by: Berkut on September 23, 2009, 02:30:18 PM
Quote from: Strix on September 22, 2009, 07:57:55 AM
Quote from: Seen on September 21, 2009, 04:57:49 PM
Quote from: Drakken on September 21, 2009, 03:23:05 PM
Quote from: Grey Fox on September 21, 2009, 02:56:12 PM
You can always find solace into the fact that FE's launch will be about a 1000 time more smooth then Aion's.

Or WWIIOnline, which is about the worst you can get. :bleeding:
I dont know about the launch, but I did enjoy the game for a while.

Yes, I liked WWII Online up until I started getting knifed to death inside my Panzer.

I take it your crew didn't like you very much?
Title: Re: Fallen Earth MMO
Post by: Crazy_Ivan80 on September 23, 2009, 03:11:03 PM
well, I'm in. fiddling with the settings still to get this running somewhat smoothly.
Inarr Beck's the name (yes I'm unoriginal)
Title: Re: Fallen Earth MMO
Post by: Tamas on September 23, 2009, 03:19:48 PM
My main is Dan Dansky
Title: Re: Fallen Earth MMO
Post by: Tamas on September 23, 2009, 04:10:10 PM
Oh and I have found it incredibly useful to map the 6 weapon slots to the numpad. So 7 and 9 are the back slots, 4 and 6 the belt, and 1 and 3 are waist slots.
Title: Re: Fallen Earth MMO
Post by: Razgovory on September 24, 2009, 07:48:10 PM
Meh I need another Gig of Ram.
Title: Re: Fallen Earth MMO
Post by: Barrister on September 24, 2009, 09:04:56 PM
Quote from: Razgovory on September 24, 2009, 07:48:10 PM
Meh I need another Gig of Ram.

10GB works very well. :)
Title: Re: Fallen Earth MMO
Post by: Jaron on September 25, 2009, 07:09:14 AM
Quote from: Barrister on September 24, 2009, 09:04:56 PM
Quote from: Razgovory on September 24, 2009, 07:48:10 PM
Meh I need another Gig of Ram.

10GB works very well. :)

:yes:
Title: Re: Fallen Earth MMO
Post by: Tamas on September 25, 2009, 07:13:35 AM
QuoteThe ATLAS is pleased to provide 4 exclusive screenshots and a short video of the entrance to S4.

The style of the game may quite well change in S4 (though we don't expect the mechanics to).

S4 is bound to open up a new flair of the game. Currently, s1, 2 and 3 are basically the Mississippi of the Canyon. The boondocks and rural areas and quite simply, the people who were shut out from being 'saved' by Globaltech. S4 will open up a whole new world... the world closed off and sealed up by Globaltech to prevent the virus from infecting them.

The ATLAS is betting these people came from S4 and beyond.


Quote
Outsiders

Occasionally, Riders have run into people in containment suits. These folks are always carrying high-tech gear, driving vehicles, and asking a lot of questions. They're most commonly found around large towns and abandoned high-tech facilities. They never talk about who they are or where they're from; instead they just ask questions about life in the Province. They tend to shoot first and poke the corpses for answers later. 
Title: Re: Fallen Earth MMO
Post by: Lndhand on September 25, 2009, 12:28:05 PM
How are you guys liking the game so far?  I am considering dropping the 50 bucks to snag it. 
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 25, 2009, 12:34:37 PM
I havent played it near enough to give any kind of recommendation.  I have played about 2 hrs total so far.

Tamas, thanks for sending that stuff!!
Title: Re: Fallen Earth MMO
Post by: Jaron on September 25, 2009, 01:41:24 PM
Quote from: Tamas on September 25, 2009, 07:13:35 AM
QuoteThe ATLAS is pleased to provide 4 exclusive screenshots and a short video of the entrance to S4.

The style of the game may quite well change in S4 (though we don't expect the mechanics to).

S4 is bound to open up a new flair of the game. Currently, s1, 2 and 3 are basically the Mississippi of the Canyon. The boondocks and rural areas and quite simply, the people who were shut out from being 'saved' by Globaltech. S4 will open up a whole new world... the world closed off and sealed up by Globaltech to prevent the virus from infecting them.

The ATLAS is betting these people came from S4 and beyond.


Quote
Outsiders

Occasionally, Riders have run into people in containment suits. These folks are always carrying high-tech gear, driving vehicles, and asking a lot of questions. They’re most commonly found around large towns and abandoned high-tech facilities. They never talk about who they are or where they’re from; instead they just ask questions about life in the Province. They tend to shoot first and poke the corpses for answers later. 

Sounds very Brotherhood of Steel-ish. :P
Title: Re: Fallen Earth MMO
Post by: Tamas on September 26, 2009, 01:55:05 PM
They need to do something with oversea network speed. :( During peak times like right now, I get lag, which due to the FPS nature would destroy any hopes of PVPing.
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 03:45:09 AM
Quote from: Tamas on September 17, 2009, 07:36:14 AM
Oh and lets not forget that when it takes 10 minutes to sew a t-shirt, I am glad I dont have to stand still, Jaron-style.
Then it's retarded.

What's the point of making a "realistic" design decision (10 minutes to sew a t-shirt) only then to realize that it makes the game totally unplayable and "augment" it with a totally non-realistic corollary ("I'm gonna clear a cave while my t-shirts sew themselves").

Why not make creating items take little to no time in the first place?
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 03:47:13 AM
Quote from: Tamas on September 17, 2009, 12:16:34 PM
The FPS combat
Right, you lost me there. Can't play FPS games for more than 10 minutes without getting a horrible nausea and vertigo.
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 03:48:57 AM
Quote from: Tamas on September 18, 2009, 09:30:55 AM
Quote from: Jaron on September 18, 2009, 09:29:45 AM
*sprays the thread down and begins to scrub*

I'll let you folks know when I'm done scraping Tamas' premature ejaculate off these reviews.


:lol: I am sorry it is not my fault that your MMO of choice caters for the pre-teens.

Are you talking about WoW? You must be joking. WoW is the MMO with the biggest number of players who are over 30.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 27, 2009, 04:24:17 AM
Quote from: Martinus on September 27, 2009, 03:48:57 AM
Quote from: Tamas on September 18, 2009, 09:30:55 AM
Quote from: Jaron on September 18, 2009, 09:29:45 AM
*sprays the thread down and begins to scrub*

I'll let you folks know when I'm done scraping Tamas' premature ejaculate off these reviews.


:lol: I am sorry it is not my fault that your MMO of choice caters for the pre-teens.

Are you talking about WoW? You must be joking. WoW is the MMO with the biggest number of players who are over 30.

Yeah in your group-therapy gay guild maybe. :P

Dude when I have several wow-addicts (including Jaron) bitching about the unbearably low standards on general chat in the game, and the extremely low level of challenge it takes to get über gear nowadays, lemme believe them and say WoW is crap.

Crafting in this game is the best I have seen, if you would try it, you would know. But if can't deal with FPS aiming than yeah don't try it.
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 05:17:38 AM
I love how you seem to be equating a game's complexity and difficulty/challenge with an appeal for adults. In fact, it is usually the opposite - you are talking about a game that does not appeal to adults as such, but to late teens/early 20 single guys with too much time on their hands, who get all excited if they hear the word "shit" in a computer game, or who consider it an example of jolly good fun if they have to spend 20 minutes playing a complex minigame to sew together a t-shirt.

Most MMO-playing adults - people with jobs, housewives etc. - do not really care for this stuff. I bet most kids are "better" MMO players than adults, because they have hours to waste.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 27, 2009, 05:47:12 AM
The connection between juveline players and low difficulty is this instant gratification crap that's happening all around the gaming world except for the niche sub-markets. It's not just WoW purples being handed out like candy and then people going around like they just achieved something in their life, or the fuckin' achievments in each and every game (like Tropico 3: "OMG you built an airport how über you are!!!!! here is an achievment for it") or your auto-aim kills in console FPSes.

And lets face it: WoW is a champion of that. It was full of whiny kids during my prime time in it and that was before the first expansion.

But of course this kiddie crowd is unavoidable. In this game, pre-release the newb player channel was busy, but civil and with meaningful questions most of the time.
After the general release it got full of l33ts swearing at each other, and asking questions like "I am in town X exactly where can I buy Very Basic Product Y" I don't know maybe SPEND 2 MINUTES TO CHECK OUT THE VARIOUS VENDORS THESE ARE YOUR FIRST MOMENTS IN THE GAME!
Title: Re: Fallen Earth MMO
Post by: Jaron on September 27, 2009, 05:49:25 AM
Actually, I would say it isn't juvenile but casual v. hard core mmo players.

The changes to WoW for example aren't because a majority of the players are teenagers and want easy stuff. It was because the majority of their player base couldn't devote 5 nights a week to raiding and so a large portion of the stuff their artists and game designers were creating were being used by a minority of the players.

So, they changed the game to make raiding more accessible. Had nothing to do with age groups and everything to do with playing time.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 27, 2009, 05:51:31 AM
Quote from: Jaron on September 27, 2009, 05:49:25 AM
Actually, I would say it isn't juvenile but casual v. hard core mmo players.

The changes to WoW for example aren't because a majority of the players are teenagers and want easy stuff. It was because the majority of their player base couldn't devote 5 nights a week to raiding and so a large portion of the stuff their artists and game designers were creating were being used by a minority of the players.

So, they changed the game to make raiding more accessible. Had nothing to do with age groups and everything to do with playing time.

Yeah but whats the point? If everyone can get to the top with little effort, whats the point? Insta-gratification, that's what.
Title: Re: Fallen Earth MMO
Post by: Jaron on September 27, 2009, 05:57:43 AM
It was a shift in the way objectives were measured.

Old WoW was about dungeon progression. It was quite linear like this:

Heroics->Dungeon 1->Dungeon 2->Dungeon 3->Dungeon 4

The gear progressed with the dungeons so unless you had a guild willing to carry you, you generally couldn't level to max level and hop into a guild working on dungeon 3.

Now WoW works like this:

Heroics = emblem farming (for gear)

It allows you to rather quickly gear up a new character to the minimum they'd need to be competitive in the latest released dungeon.

What measure of success there is measured now by what bosses you can kill and what achievements you can earn. In WoW at least, it used to be about what dungeons your guild could clear and your gear, now its more about achievements and special mounts. It isn't really insta gratification as 90%+ of the guilds in the world have yet to clear the hardest modes of the latest raid (Ulduar), but most guilds can clear the easiest mode of the dungeon.

Most people like it, some hate it, and those are mostly the hard core raiders of old who long for the days they were one of very few people walking around in the latest level of gear and such.

Boo hoo.
Title: Re: Fallen Earth MMO
Post by: Eddie Teach on September 27, 2009, 06:13:08 AM
Quote from: Tamas on September 27, 2009, 05:51:31 AM
Yeah but whats the point? If everyone can get to the top with little effort, whats the point? Insta-gratification, that's what.

Dude, it's still an mmo. Just because you don't have to treat it like a full time job doesn't make it "insta-gratification."
Title: Re: Fallen Earth MMO
Post by: The Brain on September 27, 2009, 06:14:44 AM
Quote from: Martinus on September 27, 2009, 03:47:13 AM
Quote from: Tamas on September 17, 2009, 12:16:34 PM
The FPS combat
Right, you lost me there. Can't play FPS games for more than 10 minutes without getting a horrible nausea and vertigo.

Like me and thinking about Eastern Europe.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 27, 2009, 06:15:56 AM
QuoteThe gear progressed with the dungeons so unless you had a guild willing to carry you, you generally couldn't level to max level and hop into a guild working on dungeon 3.

Now WoW works like this:

Heroics = emblem farming (for gear)

It allows you to rather quickly gear up a new character to the minimum they'd need to be competitive in the latest released dungeon.

That is also something I don't like: why should I feel like I am in a race to max level?

But anyways, lets keep the WoW stuff to WoW threads. Every friggin' MMO thread here turns into a WoW-fan circle jerk in a matter of a few pages. Cut it.
Title: Re: Fallen Earth MMO
Post by: Eddie Teach on September 27, 2009, 06:27:03 AM
Quote from: The Brain on September 27, 2009, 06:14:44 AM
Like me and thinking about Eastern Europe.

You have a weak constitution. :console:
Title: Re: Fallen Earth MMO
Post by: Jaron on September 27, 2009, 07:00:28 AM
Quote from: Tamas on September 27, 2009, 06:15:56 AM
QuoteThe gear progressed with the dungeons so unless you had a guild willing to carry you, you generally couldn't level to max level and hop into a guild working on dungeon 3.

Now WoW works like this:

Heroics = emblem farming (for gear)

It allows you to rather quickly gear up a new character to the minimum they'd need to be competitive in the latest released dungeon.

That is also something I don't like: why should I feel like I am in a race to max level?

But anyways, lets keep the WoW stuff to WoW threads. Every friggin' MMO thread here turns into a WoW-fan circle jerk in a matter of a few pages. Cut it.

I believe you are the one who keeps bringing up WoW.
Title: Re: Fallen Earth MMO
Post by: Eddie Teach on September 27, 2009, 07:05:23 AM
Which he simultaneously blasts for being too hard and too easy.  :lol:
Title: Re: Fallen Earth MMO
Post by: The Brain on September 27, 2009, 08:24:56 AM
Quote from: Peter Wiggin on September 27, 2009, 07:05:23 AM
Which he simultaneously blasts for being too hard and too easy.  :lol:

:huh: I'm too hard and too easy.
Title: Re: Fallen Earth MMO
Post by: Eddie Teach on September 27, 2009, 09:01:08 AM
How do you feel about moving to Poland?
Title: Re: Fallen Earth MMO
Post by: The Brain on September 27, 2009, 09:14:15 AM
Quote from: Peter Wiggin on September 27, 2009, 09:01:08 AM
How do you feel about moving to Poland?

:)
Title: Re: Fallen Earth MMO
Post by: Grey Fox on September 27, 2009, 09:47:49 AM
Quote from: Tamas on September 27, 2009, 06:15:56 AM
That is also something I don't like: why should I feel like I am in a race to max level?

Because you are. Maybe FE is the exception, but we've been waiting for one for a long time now.*

*Eve Online doesn't count.
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 10:52:07 AM
Quote from: Tamas on September 27, 2009, 05:51:31 AM
Quote from: Jaron on September 27, 2009, 05:49:25 AM
Actually, I would say it isn't juvenile but casual v. hard core mmo players.

The changes to WoW for example aren't because a majority of the players are teenagers and want easy stuff. It was because the majority of their player base couldn't devote 5 nights a week to raiding and so a large portion of the stuff their artists and game designers were creating were being used by a minority of the players.

So, they changed the game to make raiding more accessible. Had nothing to do with age groups and everything to do with playing time.

Yeah but whats the point? If everyone can get to the top with little effort, whats the point? Insta-gratification, that's what.

It isn't about instant gratification. It is about the fact that if you make a game so that someone needs to devote 3 months of raiding 5 days a week to reach the end game content, then someone who raids 1-2 nights a week must devote a year to do so - and this is something most people who have normal lives are not prepared to do. So if you make it so that the casuals can reach the end game content after about 1 month of playing, it means that the "hardcores" can do so within a week or so.

WoW is so successful because Blizzard realized that they should not be addressing the game to the "typical gamer" (tm) but to people who play casually - because there are more of them, they usually have more money and they are more loyal to a game than hyperactive late teen/young adult males with no stable jobs but a lot of free time.
Title: Re: Fallen Earth MMO
Post by: Tamas on September 27, 2009, 12:28:59 PM
Fair enough. My point of servers populated with assholes stand though. :P
Title: Re: Fallen Earth MMO
Post by: Martinus on September 27, 2009, 01:10:14 PM
Quote from: Tamas on September 27, 2009, 12:28:59 PM
Fair enough. My point of servers populated with assholes stand though. :P

Again, WoW made sure that the ability of assholes to ruin the fun for others is very limited. You have pretty much consensual world PvP, no real consequences for being killed in PvP other than some time lost (no looting or xp loss or gear status loss), you have no avatar collision, you have emblems from raids so people do not need to use DKP systems, etc. Most of these ideas have been decried at one point in time or another by the "hardcore" crowd as unrealistic, "dumbing down", "too easy" and whatnot. But it works because WoW is not a game for the hardcores.

Trying playing EVE (or the old UO) and you will see what assholes are capable of.
Title: Re: Fallen Earth MMO
Post by: Strix on September 27, 2009, 01:43:24 PM
Quote from: Martinus on September 27, 2009, 01:10:14 PM
Trying playing EVE (or the old UO) and you will see what assholes are capable of.

Case in point. I ruled in the old UO!!
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 27, 2009, 06:27:04 PM
Quote from: Tamas on September 26, 2009, 01:55:05 PM
They need to do something with oversea network speed. :( During peak times like right now, I get lag, which due to the FPS nature would destroy any hopes of PVPing.

I am getting bad lag in the crowded areas as well.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 27, 2009, 06:31:06 PM
Quote from: Grey Fox on September 27, 2009, 09:47:49 AM

*Eve Online doesn't count.

The more I play this the more I am reminded of eve. 
Title: Re: Fallen Earth MMO
Post by: crazy canuck on September 28, 2009, 10:42:44 AM
Hopefully they fixed the lag problems after taking the server down last night.
Title: Re: Fallen Earth MMO
Post by: Seen on December 11, 2009, 12:57:48 PM
So escapist is offering 15 day trials so im going to see this game, finally!

Silence in this thread suggests im wasting bandwidth dling though  :P
Title: Re: Fallen Earth MMO
Post by: crazy canuck on December 11, 2009, 01:00:14 PM
I liked it.  Just dont have time to play it.
Title: Re: Fallen Earth MMO
Post by: Seen on December 11, 2009, 01:34:33 PM
Any tips to get to know the game quickly?
Title: Re: Fallen Earth MMO
Post by: crazy canuck on December 11, 2009, 01:42:39 PM
Its similar to Eve in feel.  You have to decide whether you will be a crafter, fighter or support person and based on that decision you will make your character and you will be assigned a particular starting area.

I only played the crafter for any length of time so I cant really  tell you anything about the other areas or styles of play.  The crafting system is very well developed (again similar to Eve).  The early quests pretty much teach you what you need to learn about the game.  One thing that is not immediately obvious is that there is a bank in the starting area and so dont be shy about doing a lot of gathering.  When your pack gets full just dump it in the bank for when you want to do some crafting.
Title: Re: Fallen Earth MMO
Post by: Drakken on February 03, 2010, 09:25:58 PM
Just got my new bomb of a computer, and with the current draught in good PC games I wanted to try this one.

Now that it's been out for months, is it any good or was the type exagerated in typical Tamas-form?  :P
Title: Re: Fallen Earth MMO
Post by: Tamas on February 04, 2010, 02:47:03 AM
I decided it was too laggy for me for the FPS type combat. You live much closer to the server so you may very well not have this problem.
Title: Re: Fallen Earth MMO
Post by: crazy canuck on February 04, 2010, 12:16:54 PM
Quote from: Drakken on February 03, 2010, 09:25:58 PM
Just got my new bomb of a computer, and with the current draught in good PC games I wanted to try this one.

Now that it's been out for months, is it any good or was the type exagerated in typical Tamas-form?  :P

Its not even close to the quality of STO
Title: Re: Fallen Earth MMO
Post by: Drakken on February 04, 2010, 12:31:36 PM
Quote from: crazy canuck on February 04, 2010, 12:16:54 PM
Quote from: Drakken on February 03, 2010, 09:25:58 PM
Just got my new bomb of a computer, and with the current draught in good PC games I wanted to try this one.

Now that it's been out for months, is it any good or was the type exagerated in typical Tamas-form?  :P

Its not even close to the quality of STO

Siberian Theater of Operation? :unsure:

I'm not touching anything remotely Star Trek, especially a game that ressembles POTBS in space. ST world just didn't sweep me off my feet.

I guess I'll have to stay with EVE.  :(

Thanks!
Title: Re: Fallen Earth MMO
Post by: Grey Fox on February 04, 2010, 12:36:20 PM
Try Champions Online or WoW or Warhammer or Global Agenda or [...]