Clockwork Empires, from the makers of Dungeons of Dredmor

Started by Syt, August 28, 2012, 04:51:41 AM

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Syt



    http://www.gaslampgames.com/2012/08/27/clockwork-empires-the-press-release/

    QuoteAugust 27th, 2012 – Gaslamp Games, Inc., independent game developers and makers of the critically acclaimed Dungeons of Dredmor, are pleased to announce their new title, Clockwork Empires, for the Windows, OS X, and Linux platforms.

    The Clockwork Empire is expanding! Brave people, seeking glory and wealth, are setting forth for uncharted lands in search of fame and fortune. This is a new age of Science – fearless naturalists, clever tinkerers, and brilliant inventors hold sway over the imagination of the common folk, wielding voltaic energies and constructing chromed brass clockwork engines. It is an age of The Arts – poets lie expiring on every street corner, crying for Reform and more laudanum, while the Empire Times spews forth from the great presses of the Capitol, filled with stories of inspiring hubris and adventure from The Colonies. It is an age of Trade – the many arms of the Imperial Chartered Antipodean Trading Company lurch across the oceans like the limbs of a commodity-crazed octopus, dredging untapped markets for wealth and glory. It is an age of Politics – scheming agents of the Empire skulk through the slums and grottoes of the colonies, dodging anarchist schemes and cultists' rituals, and fulfilling secretive missions on behalf of Her Majesty the Queen. Meanwhile, in the Capitol, favours are curried in the Houses of Parliament and the Panopticon between the artistocratic Lords and the rising classes of Industrial Barons.

    Fly the Union Cog over all three identified corners of the world!

    But not all is well in the Empire. Strangers gather under lampposts and in bars, telling stories of Those That Live Beyond The Stars, operating in invisible geometries from another dimension. The Queen, some whisper, has been locked away at the behest of her own Prime Minister... but to what end? The Church of the Holy Cog prays for the salvation of the Empire, yet everybody fears the indescribable colors that trace lines through the darkest woods and beyond the reassuring glow of the gas-lamps. The fortunes of the Clockwork Empire are watched, silently, by unseen eye-clusters and malevolent entities trying to breach the walls of reality into this world.

    Take on the role of a Junior Bureaucrat (Colonial Grade), sent forth to seek fame, promotions, and natural resources to feed the ever-hungry maw of industry and commerce. Build mighty colonies, fill them with magnificent factories and tortured machinery, and harness the power of steam and energies brought forth by determined, unregulated men and women of Science!

    Glory is yours to seize; the world is yours to do with as you please. For fame and fortune, for Science, and for the Queen and the glory of the Clockwork Empires!

    But wait, there's more!

    Herein, the good folk of Gaslamp Games present a small selection of their "penny dreadful" game development features, demonstrating wonders never-before seen in plebian entertainment:


    - Dynamic, city-building, citizen-simulating action. Every imperial subject has a purpose and agenda of their own, and their interactions are rich, exciting, and often lethal!
    - New "procedural extrusion" technology lets you design your colony the way you want! Buildings are procedurally generated and extruded directly from the aether to your specifications!
    - Tame the uncharted continents by land, sea, and air! Set forth in mighty Zeppelins to do battle with Sky Pirates, or take to the seas in search of fortune and probably sea serpents!
    - Create magnificent acts of plumbing, link together mighty gears, and build ominous Megaprojects!
    - Tangle with the machinations of malevolent entities! Scry the legacy of the Invisible Geometers, fumigate the baleful moon-fungus of the Selenian Polyps, and cleanse the scuttling creepiness and poor personal and moral hygiene of your everyday, average cultist.
    - Losing is still fun! When your colony fails miserably, earn medals, promotions, and titles as befits a true politician and scion of the Empire!
    - Multi-player mode, with up to 4 players, lets you co-operate with your closest friends to build a glorious city... or fight a horrifying economic battle to total annihilation!
    - Round-Robin mode lets you share your Clockwork Empires with friends! Take turns running a colony directly into the ground then argue for fun-filled hours about whose fault it was! (Like Monopoly but with more exploding Zeppelins!)
    - Rendered in glorious GaslampVision! Thrill as the colours are brought to life by Gaslamp's team of caffeine-addled artists labouring under the technical specifications of our elite programmers* to bring you a game that is rendered in Each of the Three Dimensions! New multi-core technology by Actual University Students lets you use every last ounce of power in your computer to run a thrilling and vivid simulation! (* We'll see about that, Nicholas. Soon. – David)
    - Featuring the new Dynamic Soundtrack Orchestra – the Soundtrack that Adjusts to Your Gameplay! (Mr. M. Steele, conductor)
    - No always-online DRM requirement, unlike certain other games we don't want to mention. You know who you are and your mothers are very disappointed.
    - Comes complete with the Gaslamp Games Quality of Excellence that you know and love, and if you don't like something you can mod it yourself in the best tradition of Empire Craftsmanship!


    For more information, Gaslamp Games invites you to subscribe to their Awful Circular, available at www.gaslampgames.com on the Inter-Net Tubes.  For more exciting information about the latest Gaslamp Games endeavor, visit PC Gamer!

    Cog Save the Queen! Huzzah and all that.

    Oh my! :lol:[/list]
    I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
    —Stephen Jay Gould

    Proud owner of 42 Zoupa Points.

    CountDeMoney


    Syt

    If it's anywhere near as fun and accessible as Dungeons of Dredmore, I'll be happy. :)
    I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
    —Stephen Jay Gould

    Proud owner of 42 Zoupa Points.

    CountDeMoney


    sbr

    Quote from: Syt on August 28, 2012, 06:28:14 AM
    If it's anywhere near as fun and accessible as Dungeons of Dredmore, I'll be happy. :)

    :yes: Dungeons of Dredmore is a great game.  I will buy this just to support Gaslight.

    Syt

    Quote from: CountDeMoney on August 28, 2012, 06:30:44 AM
    Space: 1889 did it better.

    Did it have Lovecraftian horrors as hinted at by the press blurb?
    I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
    —Stephen Jay Gould

    Proud owner of 42 Zoupa Points.

    CountDeMoney

    Quote from: Syt on August 28, 2012, 07:58:26 AM
    Quote from: CountDeMoney on August 28, 2012, 06:30:44 AM
    Space: 1889 did it better.

    Did it have Lovecraftian horrors as hinted at by the press blurb?

    Fuck Lovecraft.  It had red tunics, pith helmets and hordes of Martians.

    Ed Anger

    Quote from: CountDeMoney on August 28, 2012, 08:11:43 AM
    Quote from: Syt on August 28, 2012, 07:58:26 AM
    Quote from: CountDeMoney on August 28, 2012, 06:30:44 AM
    Space: 1889 did it better.

    Did it have Lovecraftian horrors as hinted at by the press blurb?

    Fuck Lovecraft.  It had red tunics, pith helmets and hordes of Martians.

    :yes:
    Stay Alive...Let the Man Drive

    Syt

    I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
    —Stephen Jay Gould

    Proud owner of 42 Zoupa Points.

    Syt

    I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
    —Stephen Jay Gould

    Proud owner of 42 Zoupa Points.

    Ed Anger

    Stay Alive...Let the Man Drive

    Grey Fox

    Colonel Caliga is Awesome.


    Barrister

    Posts here are my own private opinions.  I do not speak for my employer.

    Maximus

    Sounds promising, but I'm dubious of their claim to be like Dwarf Fortress, but accessible. Dwarf Fortress isn't that inaccessible and I doubt any game developed for profit will have the depth of Dwarf Fortress.