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General Category => Off the Record => Gaming HQ => Topic started by: Maladict on July 02, 2012, 09:08:48 AM

Title: Paradox making a Cold War game
Post by: Maladict on July 02, 2012, 09:08:48 AM
just announced.
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 09:10:40 AM
Super.  Can't wait to see the 2,300 events created for Sweden that IMPACTS TEH ENTIRE WURLD
Title: Re: Paradox making a Cold War game
Post by: Tamas on July 02, 2012, 09:10:52 AM
its a HoI3 mod :zzzz:
Title: Re: Paradox making a Cold War game
Post by: Maladict on July 02, 2012, 09:11:49 AM
Quote from: Tamas on July 02, 2012, 09:10:52 AM
its a HoI3 mod :zzzz:

In that case: map sucks.
Title: Re: Paradox making a Cold War game
Post by: garbon on July 02, 2012, 09:30:30 AM
This'll be interesting just to say how it pans out.  Presumably a Cold War game would wanna be quite a bit different from Arsenal of Democracy.
Title: Re: Paradox making a Cold War game
Post by: garbon on July 02, 2012, 09:33:27 AM
Quote from: CountDeMoney on July 02, 2012, 09:10:40 AM
Super.  Can't wait to see the 2,300 events created for Sweden that IMPACTS TEH ENTIRE WURLD

It's part of P'dox's licensing program so that seems unlikely.
Title: Re: Paradox making a Cold War game
Post by: Ideologue on July 02, 2012, 09:35:37 AM
Hurm.

Presumably they will accurately depict the beneficial effects of an American first strike on the Soviet Union in the 1945-1956 period.
Title: Re: Paradox making a Cold War game
Post by: Tamas on July 02, 2012, 09:40:46 AM
well I hate to burst the bubble too soon but if its based on hoi3 you either have ww3 at the second day or you fall asleep in boredom unless they totally overhaul everything but warfare.
Title: Re: Paradox making a Cold War game
Post by: garbon on July 02, 2012, 09:43:36 AM
Quote from: Tamas on July 02, 2012, 09:40:46 AM
well I hate to burst the bubble too soon but if its based on hoi3 you either have ww3 at the second day or you fall asleep in boredom unless they totally overhaul everything but warfare.

Quote from: JohanIts a completely new game that uses some code from hoi though, like ck2 uses some code from eu3.
Title: Re: Paradox making a Cold War game
Post by: Syt on July 02, 2012, 09:47:07 AM
My general reaction is "meh". I would like a meaningful Cold War game, but I don't think Paradox can pull it off. Balance of Power and Shadow President were the best entries into the field, and SP was rather average itself.
Title: Re: Paradox making a Cold War game
Post by: sbr on July 02, 2012, 09:48:49 AM
I will be following but I don't expect much either.
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 10:01:48 AM
Quote from: Syt on July 02, 2012, 09:47:07 AM
My general reaction is "meh". I would like a meaningful Cold War game, but I don't think Paradox can pull it off. Balance of Power and Shadow President were the best entries into the field, and SP was rather average itself.

And even Balance of Power's AI was incredibly predictable, and the escalation model was easy to manipulate.

I don't see how a Cold War game based on any kind of Paradox's pseudo-RTS engines could work at all.
Title: Re: Paradox making a Cold War game
Post by: Faeelin on July 02, 2012, 10:16:30 AM
Rather see what that Clausewitz-based Napoleon game will be.
Title: Re: Paradox making a Cold War game
Post by: Syt on July 02, 2012, 10:16:30 AM
Quote from: CountDeMoney on July 02, 2012, 10:01:48 AM
Quote from: Syt on July 02, 2012, 09:47:07 AM
My general reaction is "meh". I would like a meaningful Cold War game, but I don't think Paradox can pull it off. Balance of Power and Shadow President were the best entries into the field, and SP was rather average itself.

And even Balance of Power's AI was incredibly predictable, and the escalation model was easy to manipulate.

Tru dat.

Then there's Supreme Ruler: Cold War, but its performance issues kept me away (sluggishly slow), and gameplay wise it doesn't seem to be an epiphany, either.

The idea of having a CW game where you can play any nation (e.g. Egypt, or Israel, or India or the likes) has potential, but I don't see any company tackling this successfully and delivering a fun product.
Title: Re: Paradox making a Cold War game
Post by: Ed Anger on July 02, 2012, 10:26:27 AM
I'd love to have a new Reforger '88, Gray Seas and Gray Skies or Geopolitique 1990.


I miss SSI.  :(
Title: Re: Paradox making a Cold War game
Post by: Tamas on July 02, 2012, 10:29:21 AM
Quote from: Syt on July 02, 2012, 09:47:07 AM
My general reaction is "meh". I would like a meaningful Cold War game, but I don't think Paradox can pull it off. Balance of Power and Shadow President were the best entries into the field, and SP was rather average itself.

this
Title: Re: Paradox making a Cold War game
Post by: Faeelin on July 02, 2012, 10:35:48 AM
Can you even have a game where the Soviets win the Cold War? How could that even be plausible?
Title: Re: Paradox making a Cold War game
Post by: Josquius on July 02, 2012, 10:39:55 AM
It'll have to take huge steps away from the conquer those provinces map based games of paradox.
Title: Re: Paradox making a Cold War game
Post by: Habbaku on July 02, 2012, 10:48:06 AM
http://www.youtube.com/watch?v=w6pCjrLKibE
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 10:56:35 AM
Quote from: Syt on July 02, 2012, 10:16:30 AM
The idea of having a CW game where you can play any nation (e.g. Egypt, or Israel, or India or the likes) has potential, but I don't see any company tackling this successfully and delivering a fun product.

No kidding.  BOY I CANT WAIT TO WORK ON GUATEMALAN AGRICULTURAL POLICY DURING THE CUBAN MISSILE CRISIS SCENARIO
WTF UNITED FRUIT EVENT???
Title: Re: Paradox making a Cold War game
Post by: Ed Anger on July 02, 2012, 10:59:15 AM
The Americans give your people Gonorrhea
They conduct medical tests in your country

Health -10
Population -10000
Title: Re: Paradox making a Cold War game
Post by: Ideologue on July 02, 2012, 11:00:42 AM
Quote from: Syt on July 02, 2012, 09:47:07 AM
My general reaction is "meh". I would like a meaningful Cold War game, but I don't think Paradox can pull it off. Balance of Power and Shadow President were the best entries into the field, and SP was rather average itself.

Wasn't Shadow President the game where you just nuked everybody?  At least that's how I played.
Title: Re: Paradox making a Cold War game
Post by: Ideologue on July 02, 2012, 11:01:57 AM
Quote from: Faeelin on July 02, 2012, 10:35:48 AM
Can you even have a game where the Soviets win the Cold War? How could that even be plausible?

I guess if your country doesn't collapse in 1991, it's a win?
Title: Re: Paradox making a Cold War game
Post by: The Brain on July 02, 2012, 11:02:36 AM
Quote from: Faeelin on July 02, 2012, 10:35:48 AM
Can you even have a game where the Soviets win the Cold War? How could that even be plausible?

Hippies Take Command.
Title: Re: Paradox making a Cold War game
Post by: Syt on July 02, 2012, 11:35:52 AM
Quote from: Faeelin on July 02, 2012, 10:35:48 AM
Can you even have a game where the Soviets win the Cold War? How could that even be plausible?

QuoteSoviet Union suffers worst wheat harvest in 55 years... Labor and food riots in Poland. Soviet troops invade... Cuba and Nicaragua reach troop strength goals of 500,000. El Salvador and Honduras fall... Greens Party gains control of West German Parliament. Demands withdrawal of nuclear weapons from European soil... Mexico plunged into revolution... NATO dissolves. United States stands alone.
Title: Re: Paradox making a Cold War game
Post by: Ed Anger on July 02, 2012, 11:38:38 AM
WOLVERINE!
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 11:58:17 AM
Quote from: Syt on July 02, 2012, 11:35:52 AM
Quote from: Faeelin on July 02, 2012, 10:35:48 AM
Can you even have a game where the Soviets win the Cold War? How could that even be plausible?

QuoteSoviet Union suffers worst wheat harvest in 55 years... Labor and food riots in Poland. Soviet troops invade... Cuba and Nicaragua reach troop strength goals of 500,000. El Salvador and Honduras fall... Greens Party gains control of West German Parliament. Demands withdrawal of nuclear weapons from European soil... Mexico plunged into revolution... NATO dissolves. United States stands alone.

And no checking overdraft fees.
Title: Re: Paradox making a Cold War game
Post by: Barrister on July 02, 2012, 02:06:50 PM
I would adore an even half-good Cold War game.  I guess Paradox is better placed than most to make it happen, but even then I am sceptical about using their engine to do it.
Title: Re: Paradox making a Cold War game
Post by: Syt on July 02, 2012, 02:11:49 PM
Well, looking at P'dox catalogue the game should probably be more along the lines of Victoria - internal politics, research, spheres of influence, a world market (oil embargo, consumer products or lack thereof come to mind), a focus on prestige, the expeditions mechanic that could be adapted to the space race . . .
Title: Re: Paradox making a Cold War game
Post by: The Brain on July 02, 2012, 02:15:38 PM
Do you have to play as Byzantium?
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 02:21:46 PM
Quote from: Barrister on July 02, 2012, 02:06:50 PM
I would adore an even half-good Cold War game. 

Meh, the best part about Cold War games is when they get Hot.
Title: Re: Paradox making a Cold War game
Post by: Barrister on July 02, 2012, 02:23:34 PM
Quote from: CountDeMoney on July 02, 2012, 02:21:46 PM
Quote from: Barrister on July 02, 2012, 02:06:50 PM
I would adore an even half-good Cold War game. 

Meh, the best part about Cold War games is when they get Hot.

I dunno - a NATO/WP game would also be a lot of fun, but it sounds to me like a completely different game.
Title: Re: Paradox making a Cold War game
Post by: The Brain on July 02, 2012, 02:29:09 PM
Hot Cold War games and movies were fun in the 80s. Now they're just masturbation.
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 02, 2012, 02:40:50 PM
Quote from: The Brain on July 02, 2012, 02:29:09 PM
Hot Cold War games and movies were fun in the 80s. Now they're just masturbation.

Yes, I did in fact masturbate about Jennifer Grey and Lea Thompson having a lesbian affair in Spetnaz camo fucking each other with strap-on RPG warheads in 1985.  Who the hell didn't.
Title: Re: Paradox making a Cold War game
Post by: Solmyr on July 02, 2012, 03:15:22 PM
Quote from: The Brain on July 02, 2012, 02:15:38 PM
Do you have to play as Byzantium?

It's formable by Greece.
Title: Re: Paradox making a Cold War game
Post by: Scipio on July 02, 2012, 03:39:27 PM
Quote from: CountDeMoney on July 02, 2012, 09:10:40 AM
Super.  Can't wait to see the 2,300 events created for Sweden that IMPACTS TEH ENTIRE WURLD
Milton Friedman receives Nobel Prize for Economics, and is seated next to Swedish Finance Minister, who remarks, "In Sweden, we have no poverty."  Friedman replies:

Choice One:  "That's interesting, because in America among Swedes, we have no poverty either." +10 Ridicule, +10 Economic production
Choice Two:  "I have reconsidered my stance on socialism, and now realize that it is an unadulterated good." +1 Swedish Miracle, Sweden Instant Win
Title: Re: Paradox making a Cold War game
Post by: Ideologue on July 02, 2012, 06:13:48 PM
Milton Friedman is my favorite socialist economist.
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on July 02, 2012, 07:23:18 PM
SSI could handle this.

Sounds like it'd be cooler to have a multiplayer online Twilight Struggle game.
Title: Re: Paradox making a Cold War game
Post by: The Brain on July 03, 2012, 12:07:06 AM
Quote from: Scipio on July 02, 2012, 03:39:27 PM
Quote from: CountDeMoney on July 02, 2012, 09:10:40 AM
Super.  Can't wait to see the 2,300 events created for Sweden that IMPACTS TEH ENTIRE WURLD
Milton Friedman receives Nobel Prize for Economics,

A what now?
Title: Re: Paradox making a Cold War game
Post by: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.
Title: Re: Paradox making a Cold War game
Post by: garbon on July 03, 2012, 07:27:13 AM
Quote from: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.
yes he currently was haunting the magma Munro forum.
Title: Re: Paradox making a Cold War game
Post by: DGuller on July 03, 2012, 07:34:22 AM
Quote from: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.
:lol: He can call his AAR "Fusion Bombs for Fiji".
Title: Re: Paradox making a Cold War game
Post by: Josephus on July 03, 2012, 08:34:26 AM
I might be tempted. Graphics will probably suck though.
Title: Re: Paradox making a Cold War game
Post by: Josephus on July 03, 2012, 06:40:31 PM
How come nobody's talked about March of the Eagles, Pdox's other game in development?...or have we? :huh:
Title: Re: Paradox making a Cold War game
Post by: Razgovory on July 03, 2012, 07:41:47 PM
Why would eagles have to march?  They have wings.
Title: Re: Paradox making a Cold War game
Post by: dps on July 03, 2012, 07:45:48 PM
Meh.  I guess that the last Paradox game I bought was Rome, and it's going to remain the last Paradox game I bought.
Title: Re: Paradox making a Cold War game
Post by: Habbaku on July 03, 2012, 07:46:30 PM
Quote from: Josephus on July 03, 2012, 06:40:31 PM
How come nobody's talked about March of the Eagles, Pdox's other game in development?...or have we? :huh:

We have a little bit.  I am looking forward to it, but am still (rightly) skeptical about it despite the success of CK 2.
Title: Re: Paradox making a Cold War game
Post by: Tonitrus on July 04, 2012, 12:27:26 AM
Quote from: CountDeMoney on July 02, 2012, 02:40:50 PM
Quote from: The Brain on July 02, 2012, 02:29:09 PM
Hot Cold War games and movies were fun in the 80s. Now they're just masturbation.

Yes, I did in fact masturbate about Jennifer Grey and Lea Thompson having a lesbian affair in Spetnaz camo fucking each other with strap-on RPG warheads in 1985.  Who the hell didn't.

Admit it, Powers Boothe was in that fantasy somewhere too...  :P
Title: Re: Paradox making a Cold War game
Post by: Ideologue on July 04, 2012, 12:33:41 AM
Quote from: Josephus on July 03, 2012, 06:40:31 PM
How come nobody's talked about March of the Eagles, Pdox's other game in development?...or have we? :huh:

Rome 2: The Shittening, or EU4: Still Can't Simulate the Napoleonic Era?
Title: Re: Paradox making a Cold War game
Post by: Habbaku on July 04, 2012, 12:42:24 AM
Quote from: Ideologue on July 04, 2012, 12:33:41 AM
Quote from: Josephus on July 03, 2012, 06:40:31 PM
How come nobody's talked about March of the Eagles, Pdox's other game in development?...or have we? :huh:

Rome 2: The Shittening, or EU4: Still Can't Simulate the Napoleonic Era?

It's an isolated Napoleonic-era-only game.  They can't fuck it up that badly, right?

...

Please?
Title: Re: Paradox making a Cold War game
Post by: jimmy olsen on July 04, 2012, 01:17:13 AM
Quote from: Syt on July 02, 2012, 11:35:52 AM


QuoteSoviet Union suffers worst wheat harvest in 55 years... Labor and food riots in Poland. Soviet troops invade... Cuba and Nicaragua reach troop strength goals of 500,000. El Salvador and Honduras fall... Greens Party gains control of West German Parliament. Demands withdrawal of nuclear weapons from European soil... Mexico plunged into revolution... NATO dissolves. United States stands alone.
:lol: Nice reference, but if the Soviets were forced to invade Poland then they're not exactly doing well either. ;)
Title: Re: Paradox making a Cold War game
Post by: jimmy olsen on July 04, 2012, 01:21:13 AM
Quote from: dps on July 03, 2012, 07:45:48 PM
Meh.  I guess that the last Paradox game I bought was Rome, and it's going to remain the last Paradox game I bought.
:huh: They've released their two best games ever since then, EU3* and CK2.

* Was EU3 before or after Rome? Certainly a few of its better expansions were.
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 04, 2012, 01:29:22 AM
Quote from: Tonitrus on July 04, 2012, 12:27:26 AM
Quote from: CountDeMoney on July 02, 2012, 02:40:50 PM
Quote from: The Brain on July 02, 2012, 02:29:09 PM
Hot Cold War games and movies were fun in the 80s. Now they're just masturbation.

Yes, I did in fact masturbate about Jennifer Grey and Lea Thompson having a lesbian affair in Spetnaz camo fucking each other with strap-on RPG warheads in 1985.  Who the hell didn't.

Admit it, Powers Boothe was in that fantasy somewhere too...  :P

Of course; you wouldnt think I'd be Swayze, did ya?
Title: Re: Paradox making a Cold War game
Post by: katmai on July 04, 2012, 01:41:35 AM
I pegged you as Ponyboy.
Title: Re: Paradox making a Cold War game
Post by: Crazy_Ivan80 on July 04, 2012, 02:23:00 AM
Quote from: jimmy olsen on July 04, 2012, 01:21:13 AM
Quote from: dps on July 03, 2012, 07:45:48 PM
Meh.  I guess that the last Paradox game I bought was Rome, and it's going to remain the last Paradox game I bought.
:huh: They've released their two best games ever since then, EU3* and CK2.

* Was EU3 before or after Rome? Certainly a few of its better expansions were.

before. EU3  was the first game with the Clausewitz engine.
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 04, 2012, 10:02:12 AM
Quote from: katmai on July 04, 2012, 01:41:35 AM
I pegged you as Ponyboy.

Is there anything C Thomas Howell can't do? :wub:

Red Dawn AND Gettysburg? Soul Man AND The Hitcher? AND E.T.? :wub:
Title: Re: Paradox making a Cold War game
Post by: Josephus on July 04, 2012, 01:29:41 PM
It is funny. Wasn't that long ago I used to read every post in every thread on p'dox's forums on its game. I remember anxiously awaiting HOI and EU2. Now, I'm falling way behind. Just saw they had a game out I never heard of...Sengoku.
Title: Re: Paradox making a Cold War game
Post by: The Brain on July 04, 2012, 01:38:17 PM
Quote from: Josephus on July 04, 2012, 01:29:41 PM
It is funny. Wasn't that long ago I used to read every post in every thread on p'dox's forums on its game. I remember anxiously awaiting HOI and EU2. Now, I'm falling way behind. Just saw they had a game out I never heard of...Sengoku.

It's quite horrlollible.
Title: Re: Paradox making a Cold War game
Post by: dps on July 04, 2012, 03:26:49 PM
Quote from: Crazy_Ivan80 on July 04, 2012, 02:23:00 AM
Quote from: jimmy olsen on July 04, 2012, 01:21:13 AM
Quote from: dps on July 03, 2012, 07:45:48 PM
Meh.  I guess that the last Paradox game I bought was Rome, and it's going to remain the last Paradox game I bought.
:huh: They've released their two best games ever since then, EU3* and CK2.

* Was EU3 before or after Rome? Certainly a few of its better expansions were.

before. EU3  was the first game with the Clausewitz engine.

Yeah.  EU3 was released in 2006.  Rome was either in very late 2007 or early 2008
Title: Re: Paradox making a Cold War game
Post by: Viking on July 04, 2012, 04:22:44 PM
Quote from: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.

I demand he do it with Monaco.
Title: Re: Paradox making a Cold War game
Post by: Drakken on July 04, 2012, 05:04:08 PM
Quote from: The Brain on July 04, 2012, 01:38:17 PM
It's quite horrlollible.

Sengoku is okey, and definitely realistic as far as Feudal Japan is concerned. there is Just not a lot of meat around it.
Title: Re: Paradox making a Cold War game
Post by: DGuller on July 04, 2012, 05:21:11 PM
Quote from: Viking on July 04, 2012, 04:22:44 PM
Quote from: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.

I demand he do it with Monaco.
Monaco may not be that hard to play, I imagine its income/province ratio would make it quite a research powerhouse.
Title: Re: Paradox making a Cold War game
Post by: Viking on July 04, 2012, 06:57:07 PM
Quote from: DGuller on July 04, 2012, 05:21:11 PM
Quote from: Viking on July 04, 2012, 04:22:44 PM
Quote from: Fireblade on July 03, 2012, 06:25:34 AM
Is Peter Ebbesen still around? I want him to do a WC as Fiji.

I demand he do it with Monaco.
Monaco may not be that hard to play, I imagine its income/province ratio would make it quite a research powerhouse.

sure, but, how to annex nuclear france? Maybe he should load prince ranier's bodyguards onto princes grace's yacht and invade malta as a first move?
Title: Re: Paradox making a Cold War game
Post by: Tonitrus on July 04, 2012, 11:07:21 PM
Quote from: jimmy olsen on July 04, 2012, 01:17:13 AM
Quote from: Syt on July 02, 2012, 11:35:52 AM


QuoteSoviet Union suffers worst wheat harvest in 55 years... Labor and food riots in Poland. Soviet troops invade... Cuba and Nicaragua reach troop strength goals of 500,000. El Salvador and Honduras fall... Greens Party gains control of West German Parliament. Demands withdrawal of nuclear weapons from European soil... Mexico plunged into revolution... NATO dissolves. United States stands alone.
:lol: Nice reference, but if the Soviets were forced to invade Poland then they're not exactly doing well either. ;)

They managed to invade North America, take Alaska, and roll up the Great Plains to Cheyenne, with a breadth from the Rockies to the Mississipi.  Not too shabby a start.

Not to mention D.C. and Omaha got nuked (with no apparent retaliatory strike).

Though, CdM might approve of China getting fried....but who in the early 80's thought the PRC was all that big a deal?  :P
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on July 04, 2012, 11:23:11 PM
Quote from: Tonitrus on July 04, 2012, 11:07:21 PM
Though, CdM might approve of China getting fried....but who in the early 80's thought the PRC was all that big a deal?  :P

Ain't liked those fuckers since '50.
Title: Re: Paradox making a Cold War game
Post by: garbon on July 05, 2012, 10:45:25 AM
Quote from: Drakken on July 04, 2012, 05:04:08 PM
Quote from: The Brain on July 04, 2012, 01:38:17 PM
It's quite horrlollible.

Sengoku is okey, and definitely realistic as far as Feudal Japan is concerned. there is Just not a lot of meat around it.

Very dull.
Title: Re: Paradox making a Cold War game
Post by: szmik on July 05, 2012, 12:47:01 PM
Quote from: garbon on July 05, 2012, 10:45:25 AM
Quote from: Drakken on July 04, 2012, 05:04:08 PM
Quote from: The Brain on July 04, 2012, 01:38:17 PM
It's quite horrlollible.

Sengoku is okey, and definitely realistic as far as Feudal Japan is concerned. there is Just not a lot of meat around it.

Very dull.
:yes:

no world conquest with Xhosa :(
Title: Re: Paradox making a Cold War game
Post by: Syt on August 10, 2012, 03:08:00 PM
http://forum.paradoxplaza.com/forum/showthread.php?624662-Wild-and-agressive-red-bears-VS-beautiful-and-peacefull-blue-falcons-Stereotypes!-(

QuoteThere are a lot of things that we cannot predict about EvW.
But there is one thing that I am afraid of, probably, most of all: stereotypes.

Sure, there are only stupid agressive red bears in Russia, drinking Vodka, playing Balalaika and going to conquer all the Holy Peacefull Western world. Of course!
Guys, I know that play on stereotypes is a profitable marketing strategy (and the majority of your consumers are, of course, people from USA and Western Europe), but - hey - the ethic is still there. That doesn't mean you can simply draw any image of SU you want. Because, when you are distorting it (the actual reality of SU) that means You are rewriting the History in eyes of consumers. A lot of people will reinforce their stereotypes after playing this game and seeing agressive red bears. I'm saying it as a sociologist.

Just look at the picture (Devs avatars):
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fforum.paradoxplaza.com%2Fforum%2Fcustomavatars%2Favatar52456_1.gif&hash=0470dc34720eaaeafc328dba18ef2056b7d516e8)

Bear:
1. Red color is usually perceived as a color of aggression;
2. The amount of red color on the picture is much more then the amount of blue color - which also means an aggressive position of the bear, a threat to a blue eagle;
3. Unlike the eagle with its star, white and yellow colors, the bear is absolutely red - which means totally pure aggression.
2. Fangs of the bear are bared - which is also a symbol of aggression.
3. The whole SU is represented by the bear - that symbolizes its rigidities, clumsiness, stupidity. One can see a big red head with smaall eyes (in relation to head's size) that symbolizes that he acts roughly, inaccurately.

And lets now look at the eagle:
1. First of all, its a bird - an animal which is flexible, light and can fly. And ability to fly means freedom.
2. Than, as a bird, it looks much less agressive.
3. It's also much more detailed - more different colors and figures (especially, star), more flexible lines, that means that this is the "main character" (and it is threatened by a big aggressive thing).
4. It's also smaller on the picture - which also means that a smaller bird is threatened by bigger bear and takes the defensive position against him.
5. As eagle, it has very good vision and so it can act very accurately. And these accuracy and flexibility mean technological advance of the US.

So I suppose, you see the idea.

An idea which is hurtful for people of my country.
We never perceived ourselves as a bears. This is a foreign stereotypical label.
And all the time after WWII we percieved ourselves as the most peacefull nation.
So was the state policy - it was defensive. Defensive against the numerically overwhelming enemy.
We also had a perfect science and education. Though it was limited by the government, it was still brilliant.
And the country wasn't as rigid as it's may seem after looking on this picture.

So, please, be polite and unprejudiced with both sides. Don't reproduce stereotypes and myths since they are not true.
I hope, this is only a picture and not a symbol of PI's politics in EvW game. And the game won't be so stereotypical as this picture...

I'm writing all these things here and in related threads in hope to struggle with stereotypes that are still presented here. And I'm very afraid of these stereotypes being moved into the game.

Here some links to prove my statements:
http://www.guardian.co.uk/world/2002...russia.comment
http://www.zihniozdil.info/empire_evil.pdf
http://www.thirdworldtraveler.com/He...st_Herman.html
http://www.lewrockwell.com/gregory/gregory21.html
http://www.huppi.com/kangaroo/CIAtimeline.html
They are very, very important.
To balance the sight at the Cold War.

This is not just a "history thread", but a thread for the Truth, for the History not to be slandered.
The game itself will worth a little if it is going to be as stereotypical as the picture above.
Sorry for the rhetoric, but I just can't look calmly, when there is a risk of the history (and especially, the history of my country and my people) to be slandered.
Title: Re: Paradox making a Cold War game
Post by: Tamas on August 10, 2012, 03:20:12 PM
QuoteSo was the state policy - it was defensive. Defensive against the numerically overwhelming enemy.
We also had a perfect science and education. Though it was limited by the government, it was still brilliant.
And the country wasn't as rigid as it's may seem after looking on this picture.


not sure what to say here.
Title: Re: Paradox making a Cold War game
Post by: The Brain on August 10, 2012, 03:51:37 PM
Fucking filth. Nuke Russia.
Title: Re: Paradox making a Cold War game
Post by: FunkMonk on August 10, 2012, 04:37:06 PM
America is a blue falcon :lol:
Title: Re: Paradox making a Cold War game
Post by: Razgovory on August 10, 2012, 05:32:12 PM
It's difficult to pick up parody on the Pdox boards.  You get all sorts of loons.
Title: Re: Paradox making a Cold War game
Post by: Ed Anger on August 10, 2012, 05:36:44 PM
Quote from: FunkMonk on August 10, 2012, 04:37:06 PM
America is a blue falcon :lol:

Who was Dynomutt?
Title: Re: Paradox making a Cold War game
Post by: CountDeMoney on August 10, 2012, 08:18:02 PM
Quote from: Razgovory on August 10, 2012, 05:32:12 PM
It's difficult to pick up parody on the Pdox boards.  You get all sorts of loons.

I would love to create a snoop account there, but I'd hate to go through all that trouble just to get banned within the first dozen or so posts.
Title: Re: Paradox making a Cold War game
Post by: Razgovory on August 10, 2012, 08:22:26 PM
Quote from: CountDeMoney on August 10, 2012, 08:18:02 PM
Quote from: Razgovory on August 10, 2012, 05:32:12 PM
It's difficult to pick up parody on the Pdox boards.  You get all sorts of loons.

I would love to create a snoop account there, but I'd hate to go through all that trouble just to get banned within the first dozen or so posts.

I read some of the rest of thread.  Some Russian kid was going on about how the Soviet Union didn't actually invade Poland in 1939.  They just sorta picked up some territory that the Poles left.  Like finding loose change in your couch.
Title: Re: Paradox making a Cold War game
Post by: garbon on August 10, 2012, 09:45:50 PM
Quote from: Razgovory on August 10, 2012, 08:22:26 PM
I read some of the rest of thread.  Some Russian kid was going on about how the Soviet Union didn't actually invade Poland in 1939.  They just sorta picked up some territory that the Poles left.  Like finding loose change in your couch.

But worth even less!
Title: Re: Paradox making a Cold War game
Post by: Syt on August 10, 2012, 10:42:14 PM
Quote from: FunkMonk on August 10, 2012, 04:37:06 PM
America is a blue falcon :lol:

Yeah, that was funny. When I read that post I was waiting for a smilie at the end showing the post was  tongue in cheek ... only it was not. :wacko:
Title: Re: Paradox making a Cold War game
Post by: Razgovory on August 11, 2012, 01:01:28 AM
I understand why you Euros don't like to consider Russia part of Europe.
Title: Re: Paradox making a Cold War game
Post by: 11B4V on August 11, 2012, 01:43:34 AM
Quote from: Razgovory on August 11, 2012, 01:01:28 AM
I understand why you Euros don't like to consider Russia part of Europe.

Slavs?  :blink: :shifty:
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on August 14, 2012, 11:49:15 AM
Quote from: Ed Anger on August 10, 2012, 05:36:44 PM
Quote from: FunkMonk on August 10, 2012, 04:37:06 PM
America is a blue falcon :lol:

Who was Dynomutt?
Bib.
Title: Re: Paradox making a Cold War game
Post by: Sheilbh on September 29, 2012, 04:48:28 AM
Why are people in Paradox taking that guy's complaint seriously rather than laughing? :mellow:
Title: Re: Paradox making a Cold War game
Post by: Faeelin on September 29, 2012, 08:20:48 AM
Hrm, have there been any dev diaries for this? I wonder if it's getting stalled and that's why EU4 is being touted so heavily.
Title: Re: Paradox making a Cold War game
Post by: Razgovory on September 29, 2012, 03:49:06 PM
Quote from: Sheilbh on September 29, 2012, 04:48:28 AM
Why are people in Paradox taking that guy's complaint seriously rather than laughing? :mellow:

Cause you have to be polite on that forum are else they will ban you?
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on September 30, 2012, 11:46:21 AM
Quote from: Razgovory on September 29, 2012, 03:49:06 PM
Quote from: Sheilbh on September 29, 2012, 04:48:28 AM
Why are people in Paradox taking that guy's complaint seriously rather than laughing? :mellow:

Cause you have to be polite on that forum are else they will ban you?
Also, a lot of them are morons.
Title: Re: Paradox making a Cold War game
Post by: dps on September 30, 2012, 09:41:59 PM
Quote from: FunkMonk on August 10, 2012, 04:37:06 PM
America is a blue falcon :lol:

Better than being a Fairmont.  Or an Edsel.
Title: Re: Paradox making a Cold War game
Post by: PRC on October 09, 2012, 11:24:07 AM


http://www.paradoxplaza.com/games/east-vs-west-a-hearts-of-iron-game#about_game-tab

Quote

East vs. West: A Hearts of Iron Game

The arms race intensifies as East and West fights for global dominance. The threat of World War III can mean the end of the world as we know it. You must guide your nation through diplomacy, politics and military actions and face the test of the times by any means at your disposal.

Description

The RTS/war-game East vs. West: A Hearts of Iron Game takes place during the dangerous Cold War era between 1946-1991. This Cold War experience is crafted jointly by BL-Logic in collaboration with Paradox Development Studio. East vs. West: A Hearts of Iron Game, based on the Clausewitz engine allows you to relive the diplomatic, economical and military tension of the Cold War in this grand strategy game.

Features

Choose your game style: Lead any nation in the Post-World War II Era and expand your nations influence while the tension rises
   
Keep a watchful eye on the world: Experience a rich 3D topographic map that allows deep strategic decisions
   
Take control by all means: Use Diplomacy, Politics, Economy and Espionage to influence the policies of other nations or just outsmart the others in the new economical system.
   
Spy on your opponents: Use of your superspies from a collection of Spy Cards
   
Get support from United Nations: If all else fails bring your issues in front of the UN General Assembly and hope for a resolution to pass
   
Feel the pressure when the Doomsday clock rises: Do you push another issue to get more prestige, or will you back down to prevent an escalation to WWIII?
   
Take part of the arms race: Fight globally for Ideological Domination and challenge the dynamic military AI. Wage war, secure resources and make sure to control your military production to prepared for the worst possible outcome – a global nuclear war.
   
Explore a flexible technology system - Research new technologies to give your nation technological superiority and nuclear supremacy. Take part in the exiting space race or try to develop your own nuclear defense systems.
   
Control the land, air, sea and beyond: Explore the Strategic warfare system to crush your enemies if the situation arises or use guerillas to do the job for you. Freely customize your ships for your own personal strategies in the brand new naval editor.
   
Relive history or change it: Experience historical accuracy that offers unparalleled level of freedom of choice and a large re-playability value
   
Multiplayer: Battle against your friends in multiplayer for up to 32 players and don't miss the chance to nuke your friends into oblivion
   
Customize your game: Mod in detail to create your own ultimate Cold War game Read more: www.paradoxplaza.com



Title: Re: Paradox making a Cold War game
Post by: Crazy_Ivan80 on October 09, 2012, 02:48:32 PM
ending in 1991 is silly. there's no reason why the cold war would be over in the myriad of alternate worlds that game creates.
Oh well.
Title: Re: Paradox making a Cold War game
Post by: garbon on October 09, 2012, 02:54:52 PM
Quote from: Crazy_Ivan80 on October 09, 2012, 02:48:32 PM
ending in 1991 is silly. there's no reason why the cold war would be over in the myriad of alternate worlds that game creates.
Oh well.

At the same time though, it prevents them from having to deal with the myriad of changes that stem from the rise of the internet.
Title: Re: Paradox making a Cold War game
Post by: crazy canuck on October 09, 2012, 03:26:27 PM
Quote from: Crazy_Ivan80 on October 09, 2012, 02:48:32 PM
ending in 1991 is silly. there's no reason why the cold war would be over in the myriad of alternate worlds that game creates.
Oh well.

And yet the Wall came down in 89 - they are going over by two years... :P
Title: Re: Paradox making a Cold War game
Post by: sbr on October 09, 2012, 03:37:33 PM
Depending on how they model the prestige, economy and global tension that could be interesting in MP.
Title: Re: Paradox making a Cold War game
Post by: Faeelin on October 09, 2012, 03:41:18 PM
Quote from: garbon on October 09, 2012, 02:54:52 PM
At the same time though, it prevents them from having to deal with the myriad of changes that stem from the rise of the internet.


What changes?
Title: Re: Paradox making a Cold War game
Post by: garbon on October 09, 2012, 05:20:25 PM
Quote from: Faeelin on October 09, 2012, 03:41:18 PM
Quote from: garbon on October 09, 2012, 02:54:52 PM
At the same time though, it prevents them from having to deal with the myriad of changes that stem from the rise of the internet.


What changes?

:huh:

Are you suggesting that warfare now is conducted in the same way it was in the 70s, 80s?
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on October 10, 2012, 06:36:59 AM
Quote from: garbon on October 09, 2012, 05:20:25 PM
Quote from: Faeelin on October 09, 2012, 03:41:18 PM
Quote from: garbon on October 09, 2012, 02:54:52 PM
At the same time though, it prevents them from having to deal with the myriad of changes that stem from the rise of the internet.


What changes?

:huh:

Are you suggesting that warfare now is conducted in the same way it was in the 70s, 80s?
To say nothing of economics; espionage; the very FABRIC of society.
Title: Re: Paradox making a Cold War game
Post by: Faeelin on October 10, 2012, 08:50:06 AM
Quote from: garbon on October 09, 2012, 05:20:25 PM
Are you suggesting that warfare now is conducted in the same way it was in the 70s, 80s?

I actually don't know. It looks different, but how much of that is just who the US is fighting? A battle with the Chinese over Taiwan seems like it'd still be familiar to people in 1992...
Title: Re: Paradox making a Cold War game
Post by: Syt on October 10, 2012, 09:10:24 AM
http://forum.paradoxplaza.com/forum/showthread.php?637928-Possibility-of-a-Neo-Nazi-Germany

QuoteAfter all the game has full of plausibility, so is this one on the list?
Title: Re: Paradox making a Cold War game
Post by: DGuller on October 10, 2012, 09:36:21 AM
Just wait until Balkan posters complain that the game engine artificially limits the scope of ethnic cleansing after the break-up of Yugoslavia.
Title: Re: Paradox making a Cold War game
Post by: Syt on October 13, 2012, 12:15:37 AM
http://forum.paradoxplaza.com/forum/showthread.php?638813-Germanys-east-terretories

Quote from: xRitterKREUZxI really really hope there will be not as we call it in germany "Gutmenschentum" in this game. That means:
- tell the story about the glorious heroic and friendly allies bringing the bad bad germany the great great democratie and freedom
- the bad bad german state in the war and the allies always following the rules and doing no crimes at all

Maybe it sounds realy strange for you but this is exacly that what the goverment tells us all the time. I hope you will be objectively at all.

Greetings

:bleeding:
Title: Re: Paradox making a Cold War game
Post by: Fireblade on October 13, 2012, 09:27:42 AM
I, for one, look forward to fighting WW3 to the last German. In every game I play.

Also I will make a point to saturate Yugoslavia with nukes.
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on October 13, 2012, 07:43:06 PM
Daaaaaamn. Syt got Served  in that thread. 
Title: Re: Paradox making a Cold War game
Post by: Neil on October 13, 2012, 08:01:34 PM
Quote from: Darth Wagtaros on October 13, 2012, 07:43:06 PM
Daaaaaamn. Syt got Served  in that thread.
I'm sure that's what they guy who was complaining about Germany's first world problems was thinking.  Because 16% poverty is really bad, especially when the difference between 'middle class' and 'poor' is that the poor person only buys a new cell phone every couple of years rather than every year.
Title: Re: Paradox making a Cold War game
Post by: Syt on October 14, 2012, 12:08:28 AM
Quote from: Neil on October 13, 2012, 08:01:34 PM
Quote from: Darth Wagtaros on October 13, 2012, 07:43:06 PM
Daaaaaamn. Syt got Served  in that thread.
I'm sure that's what they guy who was complaining about Germany's first world problems was thinking.  Because 16% poverty is really bad, especially when the difference between 'middle class' and 'poor' is that the poor person only buys a new cell phone every couple of years rather than every year.

Exactly. Having lived a number of my childhood years well below the poverty line I can attest that if you manage your priorities you can make do rather nicely. We had no car, never went on vacation, but we always had clothes to wear (yes, no brand name clothes, but so what?), the utilities bills paid and something to eat on the table. Luxury was having a C64 (when most friends had already moved to Commodore Amiga) and buying a new book every other month.

So unless you spend your welfare money on cell phones, brand name clothes, a trip to Ibiza or some other follies, you'll have a good life. And that's why the "OMG TEH POORZ!!!" screaming ticks me off. Sure there's some bad cases, but overall you will neither be starving nor worry how to pay the monthly bills or to pay the doctor if you are able to manage yourself. That a lot of people are unable to do that - totally different story.
Title: Re: Paradox making a Cold War game
Post by: garbon on March 06, 2014, 02:36:05 PM
Game cancelled! Which is rough turn from early this year them saying it was going to be open beta this month.

http://forum.paradoxplaza.com/forum/showthread.php?760477-A-joint-statement-from-BL-Logic-and-Paradox-Interactive!

QuoteToday it's our sad duty to inform you that it has been decided to cancel the game "East vs West". We at Paradox have the utmost respect for BL Logic and this is not a decision that has been taken lightly—quite the contrary—but ultimately we are a publisher and our actions and decisions must reflect that.

As the project has been severly delayed we dont think that open beta / early acccess could, within our desired timeline, meet the set criteria.

It has been a journey of ups and downs since we started the development of East Vs West back in May 2011. We wish each other nothing but the best with future endeavors.

We also would like to thank the developers for their hard work and their tremendous effort, as well as the fans for their long term commitment and their never ending support.

Yours sincerely
Fredrik Wester, Lennart Berg, Gellert Keresztes
Title: Re: Paradox making a Cold War game
Post by: crazy canuck on March 06, 2014, 03:23:24 PM
At least they have learned when its time to cut bait - unlike what happened with the Russian developer that had the first crack at CK1
Title: Re: Paradox making a Cold War game
Post by: Solmyr on March 06, 2014, 03:38:24 PM
They should soon have material for a new game that takes place in 2014. :P
Title: Re: Paradox making a Cold War game
Post by: Maladict on March 06, 2014, 04:06:38 PM
And, unsurprisingly, a former dev is trying to hijack the project.  :lol:

We should pay Pdox to axe games, it's more fun watching that than playing them.
Title: Re: Paradox making a Cold War game
Post by: Maladict on March 06, 2014, 05:14:42 PM
 :bleeding:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FnOI7NUw.jpg&hash=7ad519826276c01ef3368b43c54be3cc3b03a32b)
Title: Re: Paradox making a Cold War game
Post by: Habbaku on March 06, 2014, 05:26:21 PM
Johann?
Title: Re: Paradox making a Cold War game
Post by: garbon on March 06, 2014, 06:17:18 PM
Context on why that photo is showing up?
Title: Re: Paradox making a Cold War game
Post by: garbon on March 06, 2014, 06:18:24 PM
Ah just saw it was a "retaliation" post.
Title: Re: Paradox making a Cold War game
Post by: Sheilbh on March 06, 2014, 07:23:48 PM
Socks and sandals :weep:
Title: Re: Paradox making a Cold War game
Post by: Josephus on March 06, 2014, 07:46:23 PM
Quote from: crazy canuck on March 06, 2014, 03:23:24 PM
At least they have learned when its time to cut bait - unlike what happened with the Russian developer that had the first crack at CK1

Remember that. What were they called--Snowball, I think?
Title: Re: Paradox making a Cold War game
Post by: DGuller on March 06, 2014, 07:59:20 PM
Quote from: garbon on March 06, 2014, 06:18:24 PM
Ah just saw it was a "retaliation" post.
Wow, they immediately go nuclear?  No wonder their game didn't go anywhere.
Title: Re: Paradox making a Cold War game
Post by: Ed Anger on March 06, 2014, 08:51:08 PM
Quote from: Sheilbh on March 06, 2014, 07:23:48 PM
Socks and sandals :weep:

Anime shirt.  :yuk:

Title: Re: Paradox making a Cold War game
Post by: crazy canuck on March 06, 2014, 09:57:53 PM
Quote from: Josephus on March 06, 2014, 07:46:23 PM
Quote from: crazy canuck on March 06, 2014, 03:23:24 PM
At least they have learned when its time to cut bait - unlike what happened with the Russian developer that had the first crack at CK1

Remember that. What were they called--Snowball, I think?

Yeah, thats it
Title: Re: Paradox making a Cold War game
Post by: Syt on March 07, 2014, 12:40:58 AM
Shame, but no surprise given the lack of updates in recent months.

I still think that the underlying Vicky systems (spheres of influence, limited wars, trade & economy focus, strong focus on gaining prestige over your peers, more intricate political system etc.) would make for a better Cold War game basis than HoI's combat/war focus.
Title: Re: Paradox making a Cold War game
Post by: The Minsky Moment on March 07, 2014, 03:31:49 PM
Quote from: Syt on March 07, 2014, 12:40:58 AM
I still think that the underlying Vicky systems (spheres of influence, limited wars, trade & economy focus, strong focus on gaining prestige over your peers, more intricate political system etc.) would make for a better Cold War game basis than HoI's combat/war focus.

Agreed.
I have actually been playing around with Vic 2 a bit, now that the game is set (no more expansions and patches) and the big mod projects have released their finals as well.  It plays pretty well overall if not quite as immersive as CK2, and the diplo system in the final version is actually pretty good.
Title: Re: Paradox making a Cold War game
Post by: crazy canuck on March 07, 2014, 03:55:54 PM
Who is the fat guy with odd shirt?
Title: Re: Paradox making a Cold War game
Post by: Liep on March 07, 2014, 04:10:16 PM
Quote from: crazy canuck on March 07, 2014, 03:55:54 PM
Who is the fat guy with odd shirt?

It seems we're bound to find that out ourselves, as people who has done so before us just drops cryptic clues and/or fashion statements when they learn the secret.
Title: Re: Paradox making a Cold War game
Post by: Razgovory on March 07, 2014, 04:58:53 PM
Quote from: crazy canuck on March 07, 2014, 03:55:54 PM
Who is the fat guy with odd shirt?

Future Lettow.
Title: Re: Paradox making a Cold War game
Post by: Valmy on March 07, 2014, 05:14:04 PM
I will be shocked if Lettow is ever north of 160.
Title: Re: Paradox making a Cold War game
Post by: PRC on March 07, 2014, 05:54:52 PM
Quote from: The Minsky Moment on March 07, 2014, 03:31:49 PM
Quote from: Syt on March 07, 2014, 12:40:58 AM
I still think that the underlying Vicky systems (spheres of influence, limited wars, trade & economy focus, strong focus on gaining prestige over your peers, more intricate political system etc.) would make for a better Cold War game basis than HoI's combat/war focus.

Agreed.
I have actually been playing around with Vic 2 a bit, now that the game is set (no more expansions and patches) and the big mod projects have released their finals as well.  It plays pretty well overall if not quite as immersive as CK2, and the diplo system in the final version is actually pretty good.

What are some of the good mods?
Title: Re: Paradox making a Cold War game
Post by: Maladict on March 07, 2014, 06:26:08 PM
Quote from: crazy canuck on March 07, 2014, 03:55:54 PM
Who is the fat guy with odd shirt?

It's Johan. It was posted as revenge for killing off the game.
Title: Re: Paradox making a Cold War game
Post by: Josephus on March 07, 2014, 06:41:55 PM
Is that really him?
Title: Re: Paradox making a Cold War game
Post by: Habbaku on March 07, 2014, 08:21:32 PM
Yeah, it looks like him.  He lost a lot of weight.
Title: Re: Paradox making a Cold War game
Post by: Darth Wagtaros on March 07, 2014, 09:11:23 PM
Quote from: Habbaku on March 07, 2014, 08:21:32 PM
Yeah, it looks like him.  He lost a lot of weight.
Before or after the photo?
Title: Re: Paradox making a Cold War game
Post by: The Minsky Moment on March 10, 2014, 12:50:01 PM
Quote from: PRC on March 07, 2014, 05:54:52 PM
Quote from: The Minsky Moment on March 07, 2014, 03:31:49 PM
Quote from: Syt on March 07, 2014, 12:40:58 AM
I still think that the underlying Vicky systems (spheres of influence, limited wars, trade & economy focus, strong focus on gaining prestige over your peers, more intricate political system etc.) would make for a better Cold War game basis than HoI's combat/war focus.

Agreed.
I have actually been playing around with Vic 2 a bit, now that the game is set (no more expansions and patches) and the big mod projects have released their finals as well.  It plays pretty well overall if not quite as immersive as CK2, and the diplo system in the final version is actually pretty good.

What are some of the good mods?

I've been using PDM - seems stable so far and the economy runs well if not ultra-realistically.
The other big improvement projects one was the big competitor but they never released a version for the last expansion.
I would definitely play with the last expansion because it cleaned up issues with colonization and added the crisis sytem which is a fun wild card to the diplo system.
Title: Re: Paradox making a Cold War game
Post by: KRonn on March 11, 2014, 06:57:01 AM
Quote from: Syt on July 02, 2012, 02:11:49 PM
Well, looking at P'dox catalogue the game should probably be more along the lines of Victoria - internal politics, research, spheres of influence, a world market (oil embargo, consumer products or lack thereof come to mind), a focus on prestige, the expeditions mechanic that could be adapted to the space race . . .

This sounds pretty interesting, though just read more of the thread and I see the game has been cancelled. I did like the idea of a Vicky type setting for a game like this.
Title: Re: Paradox making a Cold War game
Post by: Josquius on March 12, 2014, 01:34:38 AM
Vicky 2 remains a bit too focused on twitch gaming IMO. Getting colonies has nothing to do with diplomacy (which is how things worked) and are rather about who builds their stages quicker


Quote from: crazy canuck on March 06, 2014, 03:23:24 PM
At least they have learned when its time to cut bait - unlike what happened with the Russian developer that had the first crack at CK1
That worked out very well in the end though. Imagine a world without CK :o
Title: Re: Paradox making a Cold War game
Post by: crazy canuck on March 12, 2014, 04:46:30 PM
Quote from: Tyr on March 12, 2014, 01:34:38 AM
Vicky 2 remains a bit too focused on twitch gaming IMO. Getting colonies has nothing to do with diplomacy (which is how things worked) and are rather about who builds their stages quicker


Quote from: crazy canuck on March 06, 2014, 03:23:24 PM
At least they have learned when its time to cut bait - unlike what happened with the Russian developer that had the first crack at CK1
That worked out very well in the end though. Imagine a world without CK :o

It would have been even better if Johan hadnt waited so long to take over the project.