For game discussion without plot spoilers.
Do NOT post plot information of any kind without marking it as a spoiler. In fact, the only reason to post anything that *might* be a spoiler is if it is relevant to an ongoing gameplay discussion, and then it should be marked as such.
Frankly, this is how *any* game should be discussed, and it is rather sad that some douchebags make it necessary to spell this out.
This game rocks. :yeah:
Thanks. I took a break from the game because i was getting bored by the combat system (rather like the break I took from Mass Effect and The Witcher, in fact) and wanted to have a place to post general questions. Obviously, the other thread isn't that place.
Is is possible to change the other thread title so that it reflects "spoilers allowed" or something, so that Polish self-described lawyers people who insist on posting spoilers won't see "spoiler" in this thread title and assume that this means to post spoilers here?
So... is this thread going to be about people bitching that people post spoilers in the other thread?
Frankly I can't wait to see people discuss stuff that is not spoilerish here. I'm curious what could the topics be.
Quote from: Martinus on November 23, 2009, 10:29:41 AM
So... is this thread going to be about people bitching that people post spoilers in the other thread?
Frankly I can't wait to see people discuss stuff that is not spoilerish here. I'm curious what could the topics be.
Oh FFS let it go already.
This is also a "bitching about the spoiler free thread"-free thread. Further posts will be deleted.If in fact the thread is not needed, then it will simply die off. So what? Let it go.[/]
Quote from: grumbler on November 23, 2009, 10:27:15 AM
Thanks. I took a break from the game because i was getting bored by the combat system (rather like the break I took from Mass Effect and The Witcher, in fact) and wanted to have a place to post general questions. Obviously, the other thread isn't that place.
I stopped playing as well for a bit. There appear to be some bugs that need to be ironed out especially for bow users. I read on the forums that bows are supposed to be modified by a combination of strength and dex but currently it is all strength which messes up rogues who want to use bows.
Also, I want to wait to see if some better tools come out so that there is more transparency as to how stats and skills actually modify actions.
WTF? Man, my main is a bow specialized Rogue - I was wondering why his damage was so unimpressive, even now that he is up to level 9.
That explains a lot.
:face:
Yeah, I usually keep Leliana in the party for her rogue skills + bard buffs but I'll switch back to Zhevran now, if all I am getting are her bard boosts in fact.
Dammit no dex bonus for bows? ouch
I support this thread. I have just started playing and I may still want to check out a thread on the game.
Quote from: Caliga on November 23, 2009, 11:43:52 AM
Yeah, I usually keep Leliana in the party for her rogue skills + bard buffs but I'll switch back to Zhevran now, if all I am getting are her bard boosts in fact.
She's such a bore. I left her at camp the entire run except once when I payed a visit to Flemeth...
G.
I like her. More fun then Wynne.
Also, does anyone think it is worthwhile to spend a skill upgrade to get another tactics slot? For the PC in particular this seems a foolish waste of an upgrade, since you are presumably playing the PC and so tactics are not an issue, but I wondered if there was just something here I am missing.
Quote from: Grey Fox on November 23, 2009, 01:00:16 PM
I like her. More fun then Wynne.
I think Wynne is more useful.
I have a question. Is there any reason not to pick up characters? I see all the time that there are ways to avoid them or to tell them to leave. Why would I do that?
Quote from: garbon on November 23, 2009, 01:11:14 PM
I have a question. Is there any reason not to pick up characters? I see all the time that there are ways to avoid them or to tell them to leave. Why would I do that?
Depends how you want to role play. This time (my first), I'm a rogue so I didn't need Leliana. Sten is the contrarian of the bunch (you should like him); Zevran is lawful evil so when you play a 'good guy' it's not an option. So is Morrigan. I always have Alistair near me (:wub:), Wynne and Ogrhen or Dog.
My next will be a human mage (think Montfoy's father in Harry Potter for the looks) and he'll be more evil.
G.
Quote from: grumbler on November 23, 2009, 01:04:15 PM
Also, does anyone think it is worthwhile to spend a skill upgrade to get another tactics slot? For the PC in particular this seems a foolish waste of an upgrade, since you are presumably playing the PC and so tactics are not an issue, but I wondered if there was just something here I am missing.
I have been wonder the same thing. I really have no idea why anyone would spend a point there.
Quote from: Grallon on November 23, 2009, 01:22:31 PM
Depends how you want to role play. This time (my first), I'm a rogue so I didn't need Leliana. Sten is the contrarian of the bunch (you should like him); Zevran is lawful evil so when you play a 'good guy' it's not an option. So is Morrigan. I always have Alistair near me (:wub:), Wynne and Ogrhen or Dog.
My next will be a human mage (think Montfoy's father in Harry Potter for the looks) and he'll be more evil.
G.
Sure, but there is a difference from picking up characters and using them. I've Sten but I hardly ever use him.
Quote from: garbon on November 23, 2009, 01:31:10 PM
Sure, but there is a difference from picking up characters and using them. I've Sten but I hardly ever use him.
I guess the only down side (or upside) is that your actions will influence their view of you if they are sitting in camp. One thing I was wondering is if they remain the same level in camp or whether that gets adjusted as well.
Quote from: garbon on November 23, 2009, 01:31:10 PM
Sure, but there is a difference from picking up characters and using them. I've Sten but I hardly ever use him.
I'd say there's always the odd time when you need a particular skillset. Leliana is a good archer so when you fight dragons... If you need to pack in a lot of damages - both Oghren and Sten with Wynne, and so forth.
G.
Quote from: crazy canuck on November 23, 2009, 01:33:29 PM
One thing I was wondering is if they remain the same level in camp or whether that gets adjusted as well.
You can level them whenever you're back in camp.
G.
Quote from: crazy canuck on November 23, 2009, 01:27:09 PM
Quote from: grumbler on November 23, 2009, 01:04:15 PM
Also, does anyone think it is worthwhile to spend a skill upgrade to get another tactics slot? For the PC in particular this seems a foolish waste of an upgrade, since you are presumably playing the PC and so tactics are not an issue, but I wondered if there was just something here I am missing.
I have been wonder the same thing. I really have no idea why anyone would spend a point there.
I like controlling my mage, but mostly because I don't trust the AI to heal very well.
But with a different PC I could definitely see putting the PC on AI and controlling a different character.
Quote from: grumbler on November 23, 2009, 01:04:15 PM
Also, does anyone think it is worthwhile to spend a skill upgrade to get another tactics slot? For the PC in particular this seems a foolish waste of an upgrade, since you are presumably playing the PC and so tactics are not an issue, but I wondered if there was just something here I am missing.
It depends on how you play.
I often prefer to pick my NPCs myself and select the spell/talent to use, and cycle back to my main character. But if you want to play a totally hands off game, where you don't micro-manage your characters, it can be useful.
Personally, I don't even use all the tactics slots, so... :)
@CC No, there's some mechanism by which they catch up to you (or within a level) once you put them back in your party.
Quote from: Barrister on November 23, 2009, 01:34:37 PM
But with a different PC I could definitely see putting the PC on AI and controlling a different character.
:yes:
My PC is a human noble and I usually let him do his own thing while I control Morrigan or Wynne.
Quote from: garbon on November 23, 2009, 01:11:14 PM
I have a question. Is there any reason not to pick up characters? I see all the time that there are ways to avoid them or to tell them to leave. Why would I do that?
Some characters will constantly whine or threaten to leave if you don't do things their way.
Quote from: crazy canuck on November 23, 2009, 01:33:29 PM
I guess the only down side (or upside) is that your actions will influence their view of you if they are sitting in camp. One thing I was wondering is if they remain the same level in camp or whether that gets adjusted as well.
Their experience is always adjusted, what will not always change is their relation toward you. Some events will make them change their relations, even if they are not present, but most will not affect them while they aren't in your party.
Some characters like specific type of gifts, so you have to pay attention to what you give to anyone. A +1 gift for Morrigan might be a +6 for Shale, as an example.
Quote from: viper37 on November 23, 2009, 01:39:58 PM
Some characters like specific type of gifts, so you have to pay attention to what you give to anyone. A +1 gift for Morrigan might be a +6 for Shale, as an example.
How can you tell which gift is good for which person?
Except the dog bone - I think I have that one figured out. :cool:
Talk to them, mostly.
They mention stuff they like.
Quote from: Barrister on November 23, 2009, 01:41:14 PM
How can you tell which gift is good for which person?
Except the dog bone - I think I have that one figured out. :cool:
Sometimes a gift says in its desc "you should show this to Morrigan", etc. which is kind of cheap IMO. But other times if you pay close attention to their dialogue or even their random comments while you're exploring, you'll start to figure out what sorts of things they like. Typically I've found each companion has one 'class' of item they prefer.
Quote from: Caliga on November 23, 2009, 01:36:24 PM
@CC No, there's some mechanism by which they catch up to you (or within a level) once you put them back in your party.
Thanks to you and Grallon.
Then I guess that is the clear answer to Garbon. You should put them in your camp so that they level with you.
Quote from: crazy canuck on November 23, 2009, 01:54:21 PM
Then I guess that is the clear answer to Garbon. You should put them in your camp so that they level with you.
Yeah, which is why I can't see any purpose for the "don't join me" or "go away" options. Well maybe from a RP perspective, I guess.
Quote from: garbon on November 23, 2009, 01:59:57 PM
Quote from: crazy canuck on November 23, 2009, 01:54:21 PM
Then I guess that is the clear answer to Garbon. You should put them in your camp so that they level with you.
Yeah, which is why I can't see any purpose for the "don't join me" or "go away" options. Well maybe from a RP perspective, I guess.
No, I think you're right. There's no reason to not take people.
Quote from: Barrister on November 23, 2009, 01:41:14 PM
How can you tell which gift is good for which person?
Except the dog bone - I think I have that one figured out. :cool:
Option #1: Talk to your people. Some will give you clues of what they like. Also, their personality types may help you.
Option #2:Trial and error. Give a gift, check the relation bonus, reload if it's below +4.
Option #3:Cheat. There are web sites wich will tell you what gift is good for whom.
I did #1 and #2 until I discovered #3 :D
Quote from: Barrister on November 23, 2009, 02:02:52 PM
No, I think you're right. There's no reason to not take people.
For some plot elements, if you have one of your character and decide to act in a certain way, they will attack you, I think. It did not happen to me, but I've read about it, and I'm not entirely sure if it's when they actually are in your party or waiting for you at camp.
Quote from: Barrister on November 23, 2009, 01:41:14 PM
Quote from: viper37 on November 23, 2009, 01:39:58 PM
Some characters like specific type of gifts, so you have to pay attention to what you give to anyone. A +1 gift for Morrigan might be a +6 for Shale, as an example.
How can you tell which gift is good for which person?
Except the dog bone - I think I have that one figured out. :cool:
You'll sometimes get hints when you look at the NPCs' codex cards. And dialogue also gives hints.
How many times have you people gone through? Other than our suave slavic friend that is? :P
G.
Quote from: Grallon on November 23, 2009, 02:09:30 PM
How many times have you people gone through? Other than our suave slavic friend that is? :P
G.
I only just went to my camp for the first time last night. :lol:
Quote from: Barrister on November 23, 2009, 02:11:22 PM
I only just went to my camp for the first time last night. :lol:
I meant the game, not the camp.
G.
I've done Redcliffe, Warden's Keep, Tower of Magi and am now in Orzammar. Haven't been to the capital or the forest yet.
I mostly only play on weekends, though.
Quote from: Barrister on November 23, 2009, 02:02:52 PM
No, I think you're right. There's no reason to not take people.
I thought having some characters was a negative relations modifier on specific other characters (though I haven't seen that happen yet).
OTOH, if nothing else, more characters is more places to store shit, so you might want to just take the relations hit! :lol:
I'm still in game 1. I'm bored with one of the major plot points so I've been doing side stuff.
Quote from: Grallon on November 23, 2009, 02:13:57 PM
Quote from: Barrister on November 23, 2009, 02:11:22 PM
I only just went to my camp for the first time last night. :lol:
I meant the game, not the camp.
But that's how far (or not) I am in the game. I just left that starting village.
Quote from: Grallon on November 23, 2009, 02:09:30 PM
How many times have you people gone through? Other than our suave slavic friend that is? :P
G.
I'd say I'm 30% into playthru #1.
I'm clocking at 50 hours. Yes, I'm slow.
Quote from: Grey Fox on November 23, 2009, 02:25:25 PM
I'd say I'm 30% into playthru #1.
There is some function on your character sheet that can tell you exactly how far along you are.
Quote from: crazy canuck on November 23, 2009, 02:32:22 PM
Quote from: Grey Fox on November 23, 2009, 02:25:25 PM
I'd say I'm 30% into playthru #1.
There is some function on your character sheet that can tell you exactly how far along you are.
I'll take a look & report tomorrow then.
I had Leliana all set up with her bow on my first play through and I thought was a great addition...but there were some things I would do differently next time.
I think giving rogues bows is sort of a waste. They cannot steal things and use their rogue skills unless they are in close combat. In fact I am trying on my second playthrough on a rogue to just get rogue skills and forget the weapon skills for awhile. I need to be out there backstabbing and stunning and debuffing and stealing stuff not hanging back shooting a bow.
By the way Leliana is a pretty cool bard archetype, I enjoyed her little insights and lore and all that and she was a nice and colorful character. I don't really see how she would be considered a bore...
Quote from: Valmy on November 23, 2009, 03:12:35 PM
I had Leliana all set up with her bow on my first play through and I thought was a great addition...but there were some things I would do differently next time.
I think giving rogues bows is sort of a waste. They cannot steal things and use their rogue skills unless they are in close combat. In fact I am trying on my second playthrough on a rogue to just get rogue skills and forget the weapon skills for awhile. I need to be out there backstabbing and stunning and debuffing and stealing stuff not hanging back shooting a bow.
By the way Leliana is a pretty cool bard archetype, I enjoyed her little insights and lore and all that and she was a nice and colorful character. I don't really see how she would be considered a bore...
She's taking up a party slot that could be used by a character the gays are attracted to. That's why she's a "bore". :P
In any case, I put a script on her that has her stealth and then steal whenever she is being attacked by melee. The chance to steal certainly seems to come up more often than I expected it would when set up like that. Aside--I hate how conversations that result in combat always teleport all my peeps into a big group standing right in front of the opponent. I wish I could enter those conversations with Lel back in the other room or something. :(
Quote from: Valmy on November 23, 2009, 03:12:35 PM
... I don't really see how she would be considered a bore...
She's a gigly girl that's how
G.
Quote from: viper37 on November 23, 2009, 02:04:58 PM
Option #2:
Trial and error. Give a gift, check the relation bonus, reload if it's below +4.
I have done this more times than I care to admit. :blush:
Quote from: Grallon on November 23, 2009, 03:34:47 PM
She's a gigly girl that's how
Which, while not unique, was sort of refreshing and interesting. Most computer game women are stereotypical tough bitches so it was nice to have a little variety.
Quote from: Caliga on November 23, 2009, 03:36:49 PM
I have done this more times than I care to admit. :blush:
I cheat and use lists on the internet.
Quote from: Valmy on November 23, 2009, 03:37:05 PM
Which, while not unique, was sort of refreshing and interesting. Most computer game women are stereotypical tough bitches so it was nice to have a little variety.
I think she's physically hotter than Morrigan, but Morrigan's personality is way hotter, so my PC is currently drilling Morrigan.
Quote from: Grallon on November 23, 2009, 03:34:47 PM
Quote from: Valmy on November 23, 2009, 03:12:35 PM
... I don't really see how she would be considered a bore...
She's a gigly girl that's how
I don't remember Leliana doing a great amount of giggling. She's sweet and caring but she's not stupid.
Yeah, I don't mind Leliana. I think she is ok - I just like Zevran more.
Oh and I know this is not a spoiler thread but once you learn Leliana's back story you realize she is not an idiot at all. She is actually quite interesting and complex.
I find her dull as I've not heard any witty banter out of here when I've had her about.
Quote from: Caliga on November 23, 2009, 03:38:00 PM
I think she's physically hotter than Morrigan, but Morrigan's personality is way hotter, so my PC is currently drilling Morrigan.
You like dangerous women eh? Well that explains your wife.
Quote from: Grallon on November 23, 2009, 02:09:30 PM
How many times have you people gone through? Other than our suave slavic friend that is? :P
G.
I have not completed nor have I restarted the game yet.
I just restarted with a city elf rogue.
Quote from: Valmy on November 23, 2009, 04:26:47 PM
You like dangerous women eh? Well that explains your wife.
Actually, it IS kinda like adventuring with Princesca. Every time I do anything in the game Morrigan bitches about it and second guesses me. EVERYTHING is an argument. :frusty: Then later I have to give her presents if I want to get laid again. :blush:
:lol: Nice.
I couldn't get laid with Morrigan as she doesn't appreciate campy statements. When I said I hoped nothing tawdry would occur...she wasn't amused. :(
Quote from: garbon on November 23, 2009, 05:47:24 PM
I couldn't get laid with Morrigan as she doesn't appreciate campy statements. When I said I hoped nothing tawdry would occur...she wasn't amused. :(
I only managed to get her and Zevran laid. :blush:
I'm 35% through the game, and so far only wooed Leliana.
Quote from: Grallon on November 23, 2009, 02:09:30 PM
How many times have you people gone through? Other than our suave slavic friend that is? :P
G.
I'm on playthrough 2, female elf mage. SHe's a slut.
And a kickass spectral warrior with Blood Dragon Armor. Wowza.
Quote from: grumbler on November 23, 2009, 10:27:15 AM
Thanks. I took a break from the game because i was getting bored by the combat system (rather like the break I took from Mass Effect and The Witcher, in fact) and wanted to have a place to post general questions. Obviously, the other thread isn't that place.
Is is possible to change the other thread title so that it reflects "spoilers allowed" or something, so that Polish self-described lawyers people who insist on posting spoilers won't see "spoiler" in this thread title and assume that this means to post spoilers here?
You ever beat the Witcher? I'm still playing it, and haven't had a chance to start playing Dragon age. The problem with the Witcher is I'm not a big fan of RPGs where you don't get to make your own character. And well, Gerry the Witcher isn't that likable. He's like the power fantasy for a 13 year old boy claims that nobody understands him.
Warning: Shale is buggy. <_<
How so? Hasn't been a problem in my experience with him. (about 2 locations so far redcliffe and the urn storyline)
50% downloaded. I am pumped, tough this comp is ancient, it was able to play the character creator.
Quote from: katmai on November 23, 2009, 11:05:41 PM
How so? Hasn't been a problem in my experience with him. (about 2 locations so far redcliffe and the urn storyline)
I have a thing going on where every time I try to talk to him I get teleported to like a blank map area with just me and him, and the conversation reverts back to the initial one I had with him.
It's all over the forums... people are bitching up a storm about it. Apparently they intend to correct this in the next patch.
Quote from: Razgovory on November 23, 2009, 08:46:32 PM
You ever beat the Witcher? I'm still playing it, and haven't had a chance to start playing Dragon age. The problem with the Witcher is I'm not a big fan of RPGs where you don't get to make your own character. And well, Gerry the Witcher isn't that likable. He's like the power fantasy for a 13 year old boy claims that nobody understands him.
yeah, I played the game through to the end, and enjoyed the ending. I understand not all the endings are that satisfying, though.
The Witcher isn't so much an RPG as an interactive movie wherein you have some influence over the main characters actions and lines. The director has assigned the part to you, but you don't get to say exactly what that part is (though you can interpret the part a bit). Once you establish that mindset, then things like the inability to step over even the smallest walls isn't so irksome. There isn't much immersion in the game, but the story and other characters are pretty well-done.
Quote from: grumbler on November 24, 2009, 08:11:41 AM
Quote from: Razgovory on November 23, 2009, 08:46:32 PM
You ever beat the Witcher? I'm still playing it, and haven't had a chance to start playing Dragon age. The problem with the Witcher is I'm not a big fan of RPGs where you don't get to make your own character. And well, Gerry the Witcher isn't that likable. He's like the power fantasy for a 13 year old boy claims that nobody understands him.
yeah, I played the game through to the end, and enjoyed the ending. I understand not all the endings are that satisfying, though.
The Witcher isn't so much an RPG as an interactive movie wherein you have some influence over the main characters actions and lines. The director has assigned the part to you, but you don't get to say exactly what that part is (though you can interpret the part a bit). Once you establish that mindset, then things like the inability to step over even the smallest walls isn't so irksome. There isn't much immersion in the game, but the story and other characters are pretty well-done.
This is my impression as well. The atmosphere and plot are great. There are quite few interesting surprises (and not so interesting surprises). There is a tad to much running back and forth and it's annoying when Geralt makes some deductive leap like he's privy to information that you aren't. The reverse is also true sometimes but that's typical of computer games.
Quote from: Caliga on November 23, 2009, 09:58:44 PM
Warning: Shale is buggy. <_<
The first time I got Shale, it is not talkable in camp. All the talent descriptions were screwed up too. I had to reload a save before I got Shale. For some reason it worked fine the second time I got it.
I finish the game last weekend, but I have very little incentive to replay it as someone new. Anyone else feeling that?
Quote from: Jaron on November 24, 2009, 09:50:22 AM
I finish the game last weekend, but I have very little incentive to replay it as someone new. Anyone else feeling that?
I will play the intro stuff for each origin, and that's it.
Quote from: Jaron on November 24, 2009, 09:50:22 AM
I finish the game last weekend, but I have very little incentive to replay it as someone new. Anyone else feeling that?
Nah I will probably keep playing it until Mass Effect 2 comes out. I plan on playing it through once with each origin but I probably will lose interest long before then.
I'm still convinced the game is horribly unbalanced... I typically play on Normal and handle most battles without difficulty, but there's the occasional battle that I think "how on earth did the designers expect people to survive this?" Example: I just did a fight that starts off with three blood mages (one of which is 'yellow'), and then halfway through the battle a bunch of mobs plus a FOURTH blood mage ('yellow' as well) bursts into the room, of course once everyone is hurt really bad and mana is depleted. :bleeding:
When I come to a battle like this, I've given up even trying to put together a strategy and just do it on Easy difficulty. Fortunately this is maybe 5% of the game's battles--even most boss battles I can do on Normal without a problem.
Quote from: Caliga on November 25, 2009, 06:27:18 AM
I'm still convinced the game is horribly unbalanced... I typically play on Normal and handle most battles without difficulty, but there's the occasional battle that I think "how on earth did the designers expect people to survive this?" Example: I just did a fight that starts off with three blood mages (one of which is 'yellow'), and then halfway through the battle a bunch of mobs plus a FOURTH blood mage ('yellow' as well) bursts into the room, of course once everyone is hurt really bad and mana is depleted. :bleeding:
When I come to a battle like this, I've given up even trying to put together a strategy and just do it on Easy difficulty. Fortunately this is maybe 5% of the game's battles--even most boss battles I can do on Normal without a problem.
Is this the house/side quest? There is a lot of grease on the floor - just set it on fire (either with spells or fire bombs) and voila - you have a blood mage BBQ.
I also think that crowd control is extremely important in some fights. This comes easily for mages, but other classes have the opportunity too - for example rogues with high enough stealth can set up traps or use bombs but most people (myself included) are too lazy for that, so we complain that some fights are impossible. :P
Sometimes I think you just have to use a rogue to scout out everything and pull them to a safe location to fight them in small groups.
Quote from: Martinus on November 25, 2009, 07:13:05 AM
Is this the house/side quest? There is a lot of grease on the floor - just set it on fire (either with spells or fire bombs) and voila - you have a blood mage BBQ.
I know about the grease and have tried that but still couldn't beat the fight on Normal.
Quote from: DisturbedPervert on November 25, 2009, 07:24:47 AM
Sometimes I think you just have to use a rogue to scout out everything and pull them to a safe location to fight them in small groups.
I used that strategy earlier in the same 'dungeon' (easily took care of a pack of Mabari that way), but still just couldn't hack that one battle.
It just takes time & a lot of running back.
The Deep roads, now that's hard. I think the first group killed me 5 times.
I am willing to repeat a fight up to five times or so if I develop a strategy over the course of the fight and improve each time, but if I try a fight roughly three times and can't figure out a way to improve by the third try, the difficulty gets dialed down temporarily.
I've done that a couple times too. I try to avoid it though, as I forget to raise it back up to normal.
Quote from: DisturbedPervert on November 25, 2009, 08:00:51 AM
I've done that a couple times too. I try to avoid it though, as I forget to raise it back up to normal.
I've only forgotten one time, and the next battle was so easy I definitely remembered to bump it back following that one. My parties are always mage heavy and typically the lack of friendly fire is what clues me in, as I am fond of fireballs, cones of cold, and infernos. :cool:
Yeah, no friendly fire makes the game a hell of a lot easier, and is the main reason I've lowered to easy a few times. Just spam area effect right on top of your party.
The CC aspect is lame. With the game so fast paced and hard to keep track of battles, I feel what bioware was trying to pull off with Dragonage would have been better if the game was turn based.
Since they didn't want to go there, they should have put fewer tactical requirements into the game, since the model clearly doesn't work.
Dunno if I agree with the "clearly doesn't work" statement, but in difficult battles I feel that I'm forced to control all the characters at all times, which means nonstop pausing. I don't mind this so much but I know other people probably do, like grumbler (who IIRC said he wouldn't pick up the game if he heard you had to pause it all the time). In easy battles the characters do well enough on their own with the tactical AI, but you can't trust them to not behave like retards in difficult fights (e.g. Zhevran "I'll charge right into a horde of elite Qunari mercenaries and allow myself to be completely surrounded!")
It annoys me that after you finish the game, you can't go back to complete quests or do extra DLC. :grrr:
Quote from: Jaron on November 25, 2009, 09:53:29 AM
It annoys me that after you finish the game, you can't go back to complete quests or do extra DLC. :grrr:
I think you can do DLC if you load the last save. It puts you in camp with only able to go to the DLC areas.
But yeah get everything you want done done before you trigger the end game events.
You can't? Good to know, thanks.
Quote from: Caliga on November 25, 2009, 09:59:55 AM
You can't? Good to know, thanks.
You couldn't in Mass Effect either...I am sorta puzzled where the expectation came from.
Quote from: Jaron on November 25, 2009, 09:43:58 AM
The CC aspect is lame. With the game so fast paced and hard to keep track of battles, I feel what bioware was trying to pull off with Dragonage would have been better if the game was turn based.
Since they didn't want to go there, they should have put fewer tactical requirements into the game, since the model clearly doesn't work.
Didn't you play on the 360? You should have expected it to be like herding cats. It's not difficult to keep track of and control battles on the PC
Quote from: Jaron on November 25, 2009, 09:53:29 AM
It annoys me that after you finish the game, you can't go back to complete quests or do extra DLC. :grrr:
I have about a hundred saved games. I can go back to any point in the game :lol:
I have a 360 but this is not the kind of game I would ever pick up for it. :huh:
Quote from: DisturbedPervert on November 25, 2009, 10:06:49 AM
Quote from: Jaron on November 25, 2009, 09:53:29 AM
It annoys me that after you finish the game, you can't go back to complete quests or do extra DLC. :grrr:
I have about a hundred saved games. I can go back to any point in the game :lol:
At the start, I forgot to save & then I died & had to repeat an hour of stuff.
Now I quick save at every corner.
Quote from: Caliga on November 25, 2009, 10:07:21 AM
I have a 360 but this is not the kind of game I would ever pick up for it. :huh:
If I had a 360 and didn't have a PC capable of running the game I would...but beyond that.
I mean really computers are so cheap these days it almost seems a waste to buy a console these days. It is just too bad there are so many console only games.
It actually plays quite smoothly on Xbox. The only inconvenience is that you can only have 6 spells/abilities on your quick menu for any character, however you can pause the game and use spells from a complete radial menu as well.
Quote from: Caliga on November 25, 2009, 09:50:54 AM
(e.g. Zhevran "I'll charge right into a horde of elite Qunari mercenaries and allow myself to be completely surrounded!")
I figured it was part of his persona, being gay, he had to jump right in the middle of the big muscular guys, for some reason.
:lol: He wants to be: gangbanged!
Quote from: Caliga on November 25, 2009, 09:50:54 AM
Dunno if I agree with the "clearly doesn't work" statement, but in difficult battles I feel that I'm forced to control all the characters at all times, which means nonstop pausing. I don't mind this so much but I know other people probably do, like grumbler (who IIRC said he wouldn't pick up the game if he heard you had to pause it all the time). In easy battles the characters do well enough on their own with the tactical AI, but you can't trust them to not behave like retards in difficult fights (e.g. Zhevran "I'll charge right into a horde of elite Qunari mercenaries and allow myself to be completely surrounded!")
My favorite was a random battle where we all need to shoot projectiles from behind a wooden barricade. I had to disable the tactics for Zhevran as he had a tendency to stop shooting with his bow and run out of the barricades...<_<
Quote from: garbon on November 25, 2009, 01:03:53 PM
My favorite was a random battle where we all need to shoot projectiles from behind a wooden barricade. I had to disable the tactics for Zhevran as he had a tendency to stop shooting with his bow and run out of the barricades...<_<
Did you change his behavior to 'ranged' instead of 'default'?
Dear hod, the giant spider are disgusting. Epsecially when they use their "overwhelm" skill. :x
Really think this game has too much combat at times. Turned down to easy for a bit as I was getting annoyed by it, wasn't even difficult at normal.
Quote from: DisturbedPervert on November 26, 2009, 06:17:51 AM
Really think this game has too much combat at times. Turned down to easy for a bit as I was getting annoyed by it, wasn't even difficult at normal.
OMG! SPOILARS! :mad:
How much do the two add ons cost? Are they worth it?
Quote from: Queequeg on November 27, 2009, 02:32:00 PM
How much do the two add ons cost? Are they worth it?
Stone prisoner is free if you buy the game new right now, $15 otherwise. The other one is $7, free if you buy the digital deluxe edition. Can't speak for that one, but Stone Prisoner is no way in hell worth $15 if they ever stop giving it away with new copies.
I bought the other one and IMO it was worth $7 or close to it. Something about the mechanics of it annoyed me at the end:
[spoiler]Once you reclaim the Keep and exit it, you can't re-enter it. I left some loot behind in there because I assumed I could get to it later.[/spoiler]
:frusty:
Speaking of the Keep, now it's bugged out as well. :mad:
Quote from: Queequeg on November 27, 2009, 02:32:00 PM
How much do the two add ons cost? Are they worth it?
There's technically a third add-on as well that's on the back of the Stone Prisoner redemption code card. It's for Blood Dragon armor in both Argon Age and Mass Effect 2 when it comes out. I registered the code and its listed as active, though I haven't figured out how to get it in game yet.
If you redeemed the code you should have the chest piece in inventory (needs str38 to wear it)
rest can be purchased from vendor in your camp
Quote from: Caliga on November 27, 2009, 03:49:51 PM
:frusty:
Speaking of the Keep, now it's bugged out as well. :mad:
You keep talking about bugs but I didn't have any trouble when I visited the keep (haven't used Shale yet so can't speak about that). What exactly are you refering to?
G.
Yeah I think it is just cal :lol:
Quote from: katmai on November 27, 2009, 04:40:12 PM
Yeah I think it is just cal :lol:
Nein. Tons of people on the Bioware boards complain about the same thing, and Bioware has acknowledged the issues and claims to be working on fixing them.
Quote from: Syt on November 26, 2009, 02:56:29 AM
Dear hod, the giant spider are disgusting. Epsecially when they use their "overwhelm" skill. :x
Oh yeah, that one is lovely. :lol:
The game is really wonderful. I actually like the setting a lot more than Faerun, though I think the combat system is a bit dumbed down from BG2. I miss the super-complex mage battles that typified late-level BG2 and the expansion pack. I love that they use some of the same sound effects, the same sign for opening things, even the "gather party and venture forth". Brings back memories.
Quote from: Jaron on November 27, 2009, 09:46:07 PM
Quote from: Syt on November 26, 2009, 02:56:29 AM
Dear hod, the giant spider are disgusting. Epsecially when they use their "overwhelm" skill. :x
Oh yeah, that one is lovely. :lol:
:yes: :x
I bought it expecting I had to upgrade my rather old machine, but the game runs surprisingly smooth with graphics settings on High.
I just arrived in Ostagar, so I've not yet experimented any complex battles, but until now I'm very suprised in a positive way.
L.
I've started playing and so far I mostly like what I see.
"No. I don't want to bother you with that" as a response to "Can I help?" is great. The sidequests are feeling more rational and less "please find my lost parrot".
I'm bothered though that I can't in good conscience act on most of the "evil" options since I don't care to play a raging psychotic.
Quote from: Slargos on December 06, 2009, 11:30:06 PM
I've started playing and so far I mostly like what I see.
"No. I don't want to bother you with that" as a response to "Can I help?" is great. The sidequests are feeling more rational and less "please find my lost parrot".
I'm bothered though that I can't in good conscience act on most of the "evil" options since I don't care to play a raging psychotic.
Why not? Need a break?
Quote from: Jaron on December 06, 2009, 11:31:25 PM
Quote from: Slargos on December 06, 2009, 11:30:06 PM
I've started playing and so far I mostly like what I see.
"No. I don't want to bother you with that" as a response to "Can I help?" is great. The sidequests are feeling more rational and less "please find my lost parrot".
I'm bothered though that I can't in good conscience act on most of the "evil" options since I don't care to play a raging psychotic.
Why not? Need a break?
Har har di har har. :P
I find a lot of the evil options kinda difficult to do. I do wonder how the game would be different just choosing everything a complete jackass would do, but I'd probably lose out on getting a number of the NPCs on my team. Good ones at that.
Quote from: MadImmortalMan on December 07, 2009, 02:00:43 PM
I find a lot of the evil options kinda difficult to do. I do wonder how the game would be different just choosing everything a complete jackass would do, but I'd probably lose out on getting a number of the NPCs on my team. Good ones at that.
Do you ever wonder what your life would be like if you did everything as a complete jackass would?
My philosophy is "Everyone gets 1 chance, cross me : everybody dies."
Quote from: Razgovory on December 07, 2009, 05:59:20 PM
Do you ever wonder what your life would be like if you did everything as a complete jackass would?
We know what life would be like; we would be living in our parents' basement on prescription drugs and spending too much time on internet fora. :P
Quote from: MadImmortalMan on December 07, 2009, 02:00:43 PM
I find a lot of the evil options kinda difficult to do. I do wonder how the game would be different just choosing everything a complete jackass would do, but I'd probably lose out on getting a number of the NPCs on my team. Good ones at that.
Yeah, I guess my beef with the "evil" options is that generally they're not so much evil as they are simply meanspirited.
By going the evil route you're not playing a supervillain, you're essentially playing a languish long-troll.
"Dingoes stole your babyes? LOL. Fuk u bitch dey wuz probably good eatin."
Quote from: Slargos on December 08, 2009, 11:10:50 PM
Quote from: MadImmortalMan on December 07, 2009, 02:00:43 PM
I find a lot of the evil options kinda difficult to do. I do wonder how the game would be different just choosing everything a complete jackass would do, but I'd probably lose out on getting a number of the NPCs on my team. Good ones at that.
Yeah, I guess my beef with the "evil" options is that generally they're not so much evil as they are simply meanspirited.
By going the evil route you're not playing a supervillain, you're essentially playing a languish long-troll.
"Dingoes stole your babyes? LOL. Fuk u bitch dey wuz probably good eatin."
It's a problem with nearly all Computer games that make moral choices. One of the problems is that there rarely is a reason to do an evil act in a computer RPG. When doing good thing rewards you with power and money what's the point of doing evil?
Quote from: Razgovory on December 08, 2009, 11:25:31 PM
Quote from: Slargos on December 08, 2009, 11:10:50 PM
Quote from: MadImmortalMan on December 07, 2009, 02:00:43 PM
I find a lot of the evil options kinda difficult to do. I do wonder how the game would be different just choosing everything a complete jackass would do, but I'd probably lose out on getting a number of the NPCs on my team. Good ones at that.
Yeah, I guess my beef with the "evil" options is that generally they're not so much evil as they are simply meanspirited.
By going the evil route you're not playing a supervillain, you're essentially playing a languish long-troll.
"Dingoes stole your babyes? LOL. Fuk u bitch dey wuz probably good eatin."
It's a problem with nearly all Computer games that make moral choices. One of the problems is that there rarely is a reason to do an evil act in a computer RPG. When doing good thing rewards you with power and money what's the point of doing evil?
When the Brotherhood of Steel pilot attempted to radio back to the Citadel and remarked "Huh, I guess their radios must be down", that was one of the greatest rewards I have ever gotten from any game for any reason. Easily in my top ten list. :D
Quote from: Razgovory on December 08, 2009, 11:25:31 PM
It's a problem with nearly all Computer games that make moral choices. One of the problems is that there rarely is a reason to do an evil act in a computer RPG. When doing good thing rewards you with power and money what's the point of doing evil?
True. Moral choices are not about good and evil. They are about being selfish versus acting as you would want others to act towards you; individualism versus communalism.
Individualism should have an immediate positive, gratifying outcome, and a long-term negative impact on how others see you, and communalism should have the opposite. Which choice would produce the net best outcome should be random with each playing of the game.
You can have fun without this, of course. I went through maybe my third playing of Fallout 3 saying, at each decision-point, "What Would Dirty Harry Do?" It was fun, because it made me do things I didn't necessarily want to do (like mock the Megaton Sheriff) but wasn't "evil just to be evil."
Quote from: grumbler on December 09, 2009, 10:28:49 AM
Quote from: Razgovory on December 08, 2009, 11:25:31 PM
It's a problem with nearly all Computer games that make moral choices. One of the problems is that there rarely is a reason to do an evil act in a computer RPG. When doing good thing rewards you with power and money what's the point of doing evil?
True. Moral choices are not about good and evil. They are about being selfish versus acting as you would want others to act towards you; individualism versus communalism.
Individualism should have an immediate positive, gratifying outcome, and a long-term negative impact on how others see you, and communalism should have the opposite. Which choice would produce the net best outcome should be random with each playing of the game.
You can have fun without this, of course. I went through maybe my third playing of Fallout 3 saying, at each decision-point, "What Would Dirty Harry Do?" It was fun, because it made me do things I didn't necessarily want to do (like mock the Megaton Sheriff) but wasn't "evil just to be evil."
I was in a foul mood the other day while playing Fallout, and when this abrasive fucking scientist started ragging on me about how unfair things were, at the water purifier, I pulled out my trusted shotgun and gave him one in the face. I imagine the look on his face would've been quite surprised had he retained a face with which to display a look.
Very gratifying.
But yeah, that is essentially the problem with Dragon Age "morality" choices I feel. It's not a real attempt at giving the player realistic options.
I haven't played Dragon Age yet but I have had the same feeling in many other RPGs. I was playing Jade Empire and trying to be evil, but it seem to me most of the "evil" choices so far are just being a jack-ass, not really evil.
Quote from: sbr on December 09, 2009, 02:31:31 PM
I haven't played Dragon Age yet but I have had the same feeling in many other RPGs. I was playing Jade Empire and trying to be evil, but it seem to me most of the "evil" choices so far are just being a jack-ass, not really evil.
Well in Dragon Age is more like Mass Effect. You are either ruthless or compassionate in trying to achieve your goals...but you are still trying to achieve the same goal which is a good one. You cannot really become an evil overlord like in KOTOR.
In this game you just sorta have to accept you are the hero but are you an altruistic hero or an anti-hero?
Quote from: Valmy on December 09, 2009, 02:34:24 PM
In this game you just sorta have to accept you are the hero but are you an altruistic hero or an anti-hero?
I think that is the main thing that made me bored with the game. When I realized that there is no separate paths dependant on actions but that everyone does pretty much the same thing it became just one repetitive battle after another.
Quote from: crazy canuck on December 09, 2009, 02:46:00 PM
I think that is the main thing that made me bored with the game. When I realized that there is no separate paths dependant on actions but that everyone does pretty much the same thing it became just one repetitive battle after another.
I think that is ridiculously unfair and absurd hyperbole to point of being a blatant lie...but this is the spoiler free board...
Quote from: grumbler on December 09, 2009, 10:28:49 AM
Quote from: Razgovory on December 08, 2009, 11:25:31 PM
It's a problem with nearly all Computer games that make moral choices. One of the problems is that there rarely is a reason to do an evil act in a computer RPG. When doing good thing rewards you with power and money what's the point of doing evil?
True. Moral choices are not about good and evil. They are about being selfish versus acting as you would want others to act towards you; individualism versus communalism.
Individualism should have an immediate positive, gratifying outcome, and a long-term negative impact on how others see you, and communalism should have the opposite. Which choice would produce the net best outcome should be random with each playing of the game.
You can have fun without this, of course. I went through maybe my third playing of Fallout 3 saying, at each decision-point, "What Would Dirty Harry Do?" It was fun, because it made me do things I didn't necessarily want to do (like mock the Megaton Sheriff) but wasn't "evil just to be evil."
I think we are same page here, though our ethical outlooks probably differ. I see it as good and evil. The problem is with all role playing games though. John the Paladin, Paul the neutral thief, and Ringo the evil wizard each go up levels at the same time. Though John makes personal sacrifices and lives by a moral code, Paul does what seems best to him at any given time and Ringo sells with his soul and cavorts with demons and the undead at the end of the day they are all 5th level and theoretically equally powerful. Good should be hard and have few rewards. Evil should be easy with lots of rewards. The problem is of course that would be unbalancing.
Quote from: Razgovory on December 09, 2009, 11:55:40 PM
I think we are same page here, though our ethical outlooks probably differ. I see it as good and evil. The problem is with all role playing games though. John the Paladin, Paul the neutral thief, and Ringo the evil wizard each go up levels at the same time. Though John makes personal sacrifices and lives by a moral code, Paul does what seems best to him at any given time and Ringo sells with his soul and cavorts with demons and the undead at the end of the day they are all 5th level and theoretically equally powerful. Good should be hard and have few rewards. Evil should be easy with lots of rewards. The problem is of course that would be unbalancing.
...no love for George? :cry:
L.
In a world with magic and one supposes active deities, it's not necessarily thus that being good would have few rewards.
Quote from: Slargos on December 10, 2009, 06:50:31 AM
In a world with magic and one supposes active deities, it's not necessarily thus that being good would have few rewards.
Raz was noting that this is the way it
should be - so that players are rewarded for playing a style that is against their own inclinations. I think he is right; nothing is more fun in an RPG than the feeling that your character is not you, but just someone you control (or, even better, that you sometimes just observe in horror as the character does things you dislike).
Quote from: Valmy on December 09, 2009, 04:52:10 PM
Quote from: crazy canuck on December 09, 2009, 02:46:00 PM
I think that is the main thing that made me bored with the game. When I realized that there is no separate paths dependant on actions but that everyone does pretty much the same thing it became just one repetitive battle after another.
I think that is ridiculously unfair and absurd hyperbole to point of being a blatant lie...but this is the spoiler free board...
:huh: I presume that this is an attempt at humor via hyperbole...
Quote from: Slargos on December 10, 2009, 06:50:31 AM
In a world with magic and one supposes active deities, it's not necessarily thus that being good would have few rewards.
This is an observation about RPGs in general not just one in particular. It applies to any setting.
i thought i remember reading somewhere once that in bioware games (haven't played dragon age, so i don't know about in this game), the good option offers more experience while being evil gives better rewards
That is often the case. Still offering to walk an old lady across the street in return for either superpowers or wealth isn't really much of a choice between good and evil.
Quote from: Valmy on December 09, 2009, 04:52:10 PM
Quote from: crazy canuck on December 09, 2009, 02:46:00 PM
I think that is the main thing that made me bored with the game. When I realized that there is no separate paths dependant on actions but that everyone does pretty much the same thing it became just one repetitive battle after another.
I think that is ridiculously unfair and absurd hyperbole to point of being a blatant lie...but this is the spoiler free board...
:huh:
Quote from: grumbler on December 09, 2009, 10:28:49 AM
Individualism should have an immediate positive, gratifying outcome, and a long-term negative impact on how others see you, and communalism should have the opposite. Which choice would produce the net best outcome should be random with each playing of the game.
Wouldn't that which is better for you in the long-run by definition be the individualist option? That which is better for the person making the choice, I mean. The immediate, gratifying one is more like the short-sighted option. The difference is not in what is good for you, but in what you perceive is good for you.
Well I've just started the game in ernast. I seem to have run into a problem though. My mage seems to be emitting ice and I can't get him to stop! It's not a big deal though I wish he wouldn't do it.
Icy weapons spell? To deactivate it and save on the upkeep mana, simply click on the skill again. It should cease having the glowing/illuminated look of an active ability to it if done correctly. If you wish to reactivate it, simply click on it once again.
Quote from: MadImmortalMan on December 11, 2009, 12:34:25 AM
Wouldn't that which is better for you in the long-run by definition be the individualist option? That which is better for the person making the choice, I mean. The immediate, gratifying one is more like the short-sighted option. The difference is not in what is good for you, but in what you perceive is good for you.
Yeah, that is probably a better way of looking at it. What is "true" isn't as important as what you perceive as true.
Quote from: Judas Iscariot on December 12, 2009, 05:13:12 AM
Icy weapons spell? To deactivate it and save on the upkeep mana, simply click on the skill again. It should cease having the glowing/illuminated look of an active ability to it if done correctly. If you wish to reactivate it, simply click on it once again.
It's a glitch. Saving and reloading fixes it.
Ah. PC glitch? I am wondering if/when they'll update/patch things for people like Martinus and I on the 360. :(
I'll tell you I really like this game. Just talking to the NPCs is a treat. Excellent writing and voice acting so far. I am a mage and loyal to the chantry and the circle. I try to make decisions that an idealized version of me would do. Respect authority, treat others with mercy, but wary of demons.
Quote from: Razgovory on December 12, 2009, 04:58:33 PM
I'll tell you I really like this game. Just talking to the NPCs is a treat. Excellent writing and voice acting so far.
Yeah, the voice acting is really good. I usually dislike voice in games because I think it limits the amount of dialogue compared to using only text, but they obviously put a lot of work into conversations and voice, you don't get the same half dozen people repeating the same lines over and over again like in some games.
Quote from: Judas Iscariot on December 12, 2009, 04:09:05 PM
Ah. PC glitch? I am wondering if/when they'll update/patch things for people like Martinus and I on the 360. :(
:nelson
Sorry can't resist.
Quote from: katmai on December 12, 2009, 08:18:26 PM
Quote from: Judas Iscariot on December 12, 2009, 04:09:05 PM
Ah. PC glitch? I am wondering if/when they'll update/patch things for people like Martinus and I on the 360. :(
:nelson
Sorry can't resist.
:nelson:
Quote from: Razgovory on December 12, 2009, 04:58:33 PM
I'll tell you I really like this game. Just talking to the NPCs is a treat. Excellent writing and voice acting so far. I am a mage and loyal to the chantry and the circle. I try to make decisions that an idealized version of me would do. Respect authority, treat others with mercy, but wary of demons.
I am going to restart a game al;ong these very same lines, and see if I can get past the ennui of the midgame by exploiting the roleplaying element (which isn't strong, IMO, as the game is designed). As you say, the voice acting is excellent.
Quote from: grumbler on December 12, 2009, 09:33:25 PMAs you say, the voice acting is excellent.
Is there voice acting for the player's main character?
It always drove my ex-wife crazy that the NPC's would talk in games like KOTOR but the main character was all text based.
Quote from: sbr on December 13, 2009, 12:31:30 AM
Is there voice acting for the player's main character?
It always drove my ex-wife crazy that the NPC's would talk in games like KOTOR but the main character was all text based.
No, main character does not speak. It wouldn't really be practical in this game.
I prefer that my guy stays silent anyway, I don't want to choose a line of dialogue then watch it play back.
Its pretty uncommon for the main character to speak in games like that. The only ones I can think of that I've played would be the later Final fantasy games. I think in the Gothic series the main character says when you select, but I agree with DP, its better he/she just STFU.
Mass Effect they tried it, not sure if doing that for it's sequel.
I didnt like mass effect :blush:
When making a game it's best that you don't have the main character annoy the fuck out the player. The main character talking could easily lead to this.
Quote from: Razgovory on December 13, 2009, 02:16:46 AM
When making a game it's best that you don't have the main character annoy the fuck out the player. The main character talking could easily lead to this.
:lol: Very true.
I kept trying to explain why having the PC talk was a bad idea or hard to do but she didn't care; it pissed her off so it was wrong. Sort of a microcosm.
Quote from: katmai on December 12, 2009, 08:18:26 PM
Quote from: Judas Iscariot on December 12, 2009, 04:09:05 PM
Ah. PC glitch? I am wondering if/when they'll update/patch things for people like Martinus and I on the 360. :(
:nelson
Sorry can't resist.
Meh, there's been nothing game-breaking I've run into so far. Just little stuff here and there. I'd have loved to get it for the pc, but it'd have been a waste as my pc sucks. A lot.
I own Mass Effect for some reason but have never played it.
Quote from: Razgovory on December 14, 2009, 10:03:25 AM
I own Mass Effect for some reason but have never played it.
You should give it a try. I'm not done with Dragon Age yet, but from what I've seen so far I think overall I will like Mass Effect better.
Quote from: Caliga on December 16, 2009, 09:26:26 AM
Quote from: Razgovory on December 14, 2009, 10:03:25 AM
I own Mass Effect for some reason but have never played it.
You should give it a try. I'm not done with Dragon Age yet, but from what I've seen so far I think overall I will like Mass Effect better.
I intend to. I imagine it's a bit like Bioshock which I liked.
Just bought it to celebrate the end of finals. What to play?
Quote from: Faeelin on December 17, 2009, 09:37:27 AM
Just bought it to celebrate the end of finals. What to play?
Haven't finished it yet but with three halfway completed characters, mage seems to be the easiest learning curve.
Quote from: katmai on December 17, 2009, 12:32:04 PM
Quote from: Faeelin on December 17, 2009, 09:37:27 AM
Just bought it to celebrate the end of finals. What to play?
Haven't finished it yet but with three halfway completed characters, mage seems to be the easiest learning curve.
Mages are easiest; rogues are the most looty.
So, is bloodmage worth it? I'm level 9, but I haven't taken any of the typical/appropriate spells.
Quote from: Faeelin on December 18, 2009, 11:59:26 AM
So, is bloodmage worth it? I'm level 9, but I haven't taken any of the typical/appropriate spells.
Not really - go for the Arcane Warrior built instead. You can unlock the ability in the Brecilian Forest...
G.
Quote from: Grallon on December 18, 2009, 12:12:05 PM
Quote from: Faeelin on December 18, 2009, 11:59:26 AM
So, is bloodmage worth it? I'm level 9, but I haven't taken any of the typical/appropriate spells.
Not really - go for the Arcane Warrior built instead. You can unlock the ability in the Brecilian Forest...
G.
How?
It's mentioned in the spoiler-full thread...
G.
While in the temple in the forest you'll come to a room with a broken altar, scan the room for a clickable phylactery.
Okay, I have the Collector's edition from Steam; being Steam, the DLC doesn't ocme installed, adn I can't seem to get it over steam. What do I do?
Quote from: Faeelin on December 18, 2009, 07:07:49 PM
Okay, I have the Collector's edition from Steam; being Steam, the DLC doesn't ocme installed, adn I can't seem to get it over steam. What do I do?
Fire up the game and let it connect and log in. There will be a menu option for it which will open your browser to the download thing.
Quote from: MadImmortalMan on December 18, 2009, 07:10:18 PM
Quote from: Faeelin on December 18, 2009, 07:07:49 PM
Okay, I have the Collector's edition from Steam; being Steam, the DLC doesn't ocme installed, adn I can't seem to get it over steam. What do I do?
Fire up the game and let it connect and log in. There will be a menu option for it which will open your browser to the download thing.
You also have to go to their website and type in the codes. It's annoying.
I still haven't finished the game. I'm done with Mage's Tower, Orzammar and Red Cliffe. I did the dwarf thing last, and I grew a bit weary and tired of the constant fighting for now.
Quote from: Syt on December 21, 2009, 02:06:14 PM
I still haven't finished the game. I'm done with Mage's Tower, Orzammar and Red Cliffe. I did the dwarf thing last, and I grew a bit weary and tired of the constant fighting for now.
Heh, having the exact same feeling now. Im a chapter or so further but cant find the energy to go end it :(
Ditto me three. Its started getting repetitive, and the story isn't compelling enough to keep me going at the moment.
Yeah, I found that too. I gave up with my mage first time, got dull.
Yeah, well part of that is people still judge RPGs for some reason partly by how many hours it takes to beat them. I don't understand that metric and why it's still important. If someone wants to play a game for 200 hours and think that somehow makes it a better game, they're going to play games like WoW anyway.
Perfect example: alot of people bitched that Jade Empire was too short, but I thought the game's duration was perfectly reasonable. Just long enough to not get boring and repetitive.
A better question is why people feel the need to gather in a thread about a game only to tell us how boring it is. :rolleyes:
G.
Good question. ^_^
In other news, I started a human noble warrior who I purposely modelled to look like Arnold Schwarzenegger circa late 1990s before he started to look corpse-like... but he's still got wrinkles and stuff. It amused me greatly to take him through the noble opening where you're obviously supposed to be a young man/woman and he looked like he could be his father's dad.... because this kind of thing is not unusual in a Schwarzenegger flick. :lol:
"My completely Amerikan-sounding name ees John Kimball UND I LOVE MY CAH!"
Yes, that is an interesting twist. You can make your character look quite old and frail.
I think I shall do a Montalbanesque Khan later.
There's also Ugra, the Elf Wench (http://www.youtube.com/watch?v=1iK6tnwz1ko).
I think a part of it is just that Orzammar is huge and dull. Underground and lifeless and blegh. I'm going to have to force myself to finish this as my Elven character.
Quote from: Grallon on December 23, 2009, 09:03:19 AM
A better question is why people feel the need to gather in a thread about a game only to tell us how boring it is. :rolleyes:
I don't think it's boring and I will finish it, but it will take time, because there's large passages where little except loads and loads of fighting happens which leaves me a bit exhausted and taking a break. I think "pace" is my beef with the game; I wished the "slow" dialogue bits and "hectic" fights were a bit more mixed and not huge blocks of either.
I just bought the game for sexbox and I am in loooove. My character looks retarded and I wish I could go back and change that but I love everything else. The combat system does a take a bit of getting use to though. I've just started playing and I've been playing for 7.5 hours straight. Oops. :blush: I did just finish the first big battle and had my first boss fight.
What'd you make?
I stopped playing for a bit, I think I'll restart cause I forgot what I was doing.
Quote from: Judas Iscariot on December 28, 2009, 11:29:11 PM
What'd you make?
Female elf mage that ended up looking a lot like Le Le Sobieski whehn I intended it to look like me. :(
Quote from: Korea on December 29, 2009, 12:37:17 PM
Quote from: Judas Iscariot on December 28, 2009, 11:29:11 PM
What'd you make?
Female elf mage that ended up looking a lot like Le Le Sobieski whehn I intended it to look like me. :(
Silly you do look like Le Le Sobieski
uhhhhhhhh no.
Wouldn't looking like Leelee Sobieski be a good thing? :huh:
Quote from: Valmy on December 29, 2009, 03:14:50 PM
Wouldn't looking like Leelee Sobieski be a good thing? :huh:
Very yes.
Quote from: Jaron on December 29, 2009, 01:38:41 PM
Quote from: Korea on December 29, 2009, 12:37:17 PM
Quote from: Judas Iscariot on December 28, 2009, 11:29:11 PM
What'd you make?
Female elf mage that ended up looking a lot like Le Le Sobieski whehn I intended it to look like me. :(
Silly you do look like Le Le Sobieski
:rolleyes:
Le Le is hot and all but I was trying to model the character after myself and failed.
Are you a dirty blond now with blue eyes? I don't really see how you could have messed up a self modeling attempt into Leelee Sobieski. :huh:
Quote from: Judas Iscariot on December 30, 2009, 01:38:42 AM
Are you a dirty blond now with blue eyes? I don't really see how you could have messed up a self modeling attempt into Leelee Sobieski. :huh:
I think it's mostly the nose and face shape.
I tried the Dalish and Dwarf Noble prologues. Dalish sucked, dwarf noble was funny; gives good opportunity to behave has pompous arse without being out of character.
Just got this and the graphics are giving me a headache. Does everyone have clipping issues with dwarf beards, dwarf pauldrons, and a shield that floats of your back, or is my game bugged?
Same with me.
Quote from: chipwich on January 02, 2010, 10:48:43 PM
Just got this and the graphics are giving me a headache. Does everyone have clipping issues with dwarf beards, dwarf pauldrons, and a shield that floats of your back, or is my game bugged?
WAD, I'm afraid. The floating shield is not noticeable when viewed from different angles. The clipping is annoying at first, but you get to the point where you ignore it. The dwarves' beard tips being glued to their chest is what really grates.
Quote from: Syt on January 03, 2010, 01:40:29 AM
Quote from: chipwich on January 02, 2010, 10:48:43 PM
Just got this and the graphics are giving me a headache. Does everyone have clipping issues with dwarf beards, dwarf pauldrons, and a shield that floats of your back, or is my game bugged?
WAD, I'm afraid. The floating shield is not noticeable when viewed from different angles. The clipping is annoying at first, but you get to the point where you ignore it. The dwarves' beard tips being glued to their chest is what really grates.
That's just because the Dwarfs eat lots of sticky food.
I think a new DLC is coming out tomorrow.
Dragon Age EXPANSION announced! :w00t:
http://www.shacknews.com/onearticle.x/61805
QuoteBioWare today announced the "first" Dragon Age: Origins expansion, titled 'Awakening' and continuing the fantasy RPG's storyline with new areas and party members in March.
Playing with an existing Dragon Age character or starting afresh as "a new Grey Warden from the neighboring land of Orlais," Awakening will charge players with rebuilding the order and "uncovering the mystery of how the darkspawn survive after the slaying of the Archdemon," BioWare reveals in a press release.
As well as the new world area of 'Amaranthine,' Awakening adds the ability to re-spec characters, "an increased level cap, new spells, abilities, specializations and items, plus five all-new party members" and naturally new enemies, including "an evolved, intelligent breed of darkspawn," Inferno Golems and Spectral Dragons.
"How players choose to rebuild their order, resolve the conflict with the mysterious 'Architect,' and determine the fate of the darkspawn are just some of the many intriguing moral choices that will shape each player's heroic journey," teases BioWare.
Requiring the original game, Dragon Age: Origins - Awakening is scheduled for a March 16 worldwide release on PC, Xbox 360 and PlayStation 3 at the princely price of $40.
I can take command of the darkspawn and go to war against humanity??? :ph34r:
Sounds cool, but my "main" character is dead :P
Quote from: DisturbedPervert on January 05, 2010, 01:32:00 PM
Dragon Age EXPANSION announced! :w00t:
Woo! This mysterious Architect must be one of the original Tevinter Magister who were cursed! :cthulu:
G.
Quote from: katmai on January 05, 2010, 02:36:50 PM
Sounds cool, but my "main" character is dead :P
Which is why you get to create a new character for the expansion...there is a new origin as an Orlesian Grey Warden just for the expansion...so work on your french accent.
Quote from: Valmy on January 05, 2010, 03:26:28 PM
Quote from: katmai on January 05, 2010, 02:36:50 PM
Sounds cool, but my "main" character is dead :P
Which is why you get to create a new character for the expansion...there is a new origin as an Orlesian Grey Warden just for the expansion...so work on your french accent.
No i know, i read it. Now I just have to kick myself for not letting Alistar bump uglies or die :P
http://www.youtube.com/watch?v=ik1EPjisfDw
Teaser vid of the expansion. :)
Gotta say that Bioware has built up a massive amount of goodwill with me the last 6 months or so. They really do deliver good things unlike some.....like CA...
Quote from: DisturbedPervert on January 05, 2010, 01:32:00 PM
the mysterious 'Architect,'
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Ffishbowl.pastiche.org%2Farchives%2Fpictures%2Fmatrix-architect.jpg&hash=b2f19fb4c44f858abe31e3f7979b349f63fd7d0d)
:unsure:
I want Loghain! :mad:
:face:
What part of spoiler free did you fuckers not understand?
Raz, for some reason it's a lost cause when it comes to the DA threads. You're like the fourth person to complain, at least, and still the mob doesn't change its behavior. :mellow:
Quote from: Grallon on January 06, 2010, 07:57:18 AM
Quote from: Queequeg on January 05, 2010, 05:48:03 PM
I want Loghain! :mad:
Loghain is a traitor. <_<
G.
He is also by far the most interesting character in the game.
Quote from: Caliga on January 06, 2010, 09:59:02 AM
Raz, for some reason it's a lost cause when it comes to the DA threads. You're like the fourth person to complain, at least, and still the mob doesn't change its behavior. :mellow:
There is only one way to change the behavior of the mob. Shotguns.
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
Loghain was your run-of-the-mill power hungry despot. Morrigan is far more interesting.
G.
Quote from: Caliga on January 06, 2010, 08:02:33 AM
JAMAIS! :mad:
So...you don't just hate France but everybody who speaks English with a French Accent? :P
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
How?
Quote from: Grallon on January 06, 2010, 11:03:06 AM
Loghain was your run-of-the-mill power hungry despot. Morrigan is far more interesting.
Loghain was hardly your run-of-the-mill power hungry despot...he wasn't even a despot for one as his power was unofficial and solely based on his reputation for his past deeds.
Quote from: Valmy on January 06, 2010, 11:25:46 AM
Loghain was hardly your run-of-the-mill power hungry despot...he wasn't even a despot for one as his power was unofficial and solely based on his reputation for his past deeds.
That's you interpretation - mine is different. Loghain considered he should have followed in Marec's footsteps; he positioned himself first by marrying his daughter to Marec's son - then when it became obvious Cailen would call on the orlesians to help fight the Blight, he put in motion his plan to get rid of the pesky king; Lord Eamon was poisonned before Ostagar - the Cousland of Highever were murdered before Ostagar - all through the offices of Howe - Loghain's right hand man. After Ostagar he outlaws the Wardens, has himself proclaimed Regent and proceeds to crush the bannorns opposing him.
This to me smacks of power hunger and despotism. But perhaps we don't have the same definition for these concepts.
G.
Quote from: Valmy on January 06, 2010, 11:04:10 AM
Quote from: Caliga on January 06, 2010, 08:02:33 AM
JAMAIS! :mad:
So...you don't just hate France but everybody who speaks English with a French Accent? :P
Caliga & I = BFF
Quote from: Faeelin on January 06, 2010, 11:07:22 AM
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
How?
A great man and national liberator who ends up betraying the son of his greatest friend and companion when he asks for the assistance of the people he and his friend fought to save their nation from? And can ultimately seek redemption? He is Macbeth rolled in William Wallace.
That said, Morrigan was also very interesting. I might have preferred Loghain's voice acting though; one of my favorite voice acting roles since Irenicus or Bastilla, or almost anyone in Arcanum.
Has the bow modifier bug been fixed yet?
Quote from: crazy canuck on January 06, 2010, 01:09:33 PM
Has the bow modifier bug been fixed yet?
There are mods fixing this - check the Dragon Nexus site.
G.
Quote from: Grallon on January 06, 2010, 12:18:45 PM
That's you interpretation - mine is different. Loghain considered he should have followed in Marec's footsteps; he positioned himself first by marrying his daughter to Marec's son - then when it became obvious Cailen would call on the orlesians to help fight the Blight, he put in motion his plan to get rid of the pesky king; Lord Eamon was poisonned before Ostagar - the Cousland of Highever were murdered before Ostagar - all through the offices of Howe - Loghain's right hand man. After Ostagar he outlaws the Wardens, has himself proclaimed Regent and proceeds to crush the bannorns opposing him.
This to me smacks of power hunger and despotism. But perhaps we don't have the same definition for these concepts.
My issue was your run-of-the-mill characterization not the power hungry despot thing. Nothing you said there makes it sound run-of-the-mill.
I mean Morrigan is a power-hungry evil wizard and that concept is hardly new no? However her character makes that compelling never-the-less and I believe the same is true with Loghain.
Quote from: Valmy on January 06, 2010, 01:35:23 PM
My issue was your run-of-the-mill characterization not the power hungry despot thing. Nothing you said there makes it sound run-of-the-mill.
I mean Morrigan is a power-hungry evil wizard and that concept is hardly new no? However her character makes that compelling never-the-less and I believe the same is true with Loghain.
I don't see what you find so remarkable about the man. He's run-of-the-mill because we've seen this happen countless times in any number of stories.
Whereas Morrigan is a mystery. If you read the lore there's a reference to a chasind sorceress called Morighana who lived centuries before the events in the game. For all we know Morrigan is the one sucking the life out of young girls - not Flemeth. In fact the old Flemeth we kill seemed highly amused by the idea of truth in that particular case. And there's also the fact that Morrigan suddenly knows how to conduct the ritual mentioned at the endgame.
G.
Quote from: Grallon on January 06, 2010, 11:03:06 AM
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
Loghain was your run-of-the-mill power hungry despot. Morrigan is far more interesting.
G.
Morrigan is a text book case of borderline personality disorder. :yuk:
Quote from: Grallon on January 06, 2010, 01:46:49 PM
I don't see what you find so remarkable about the man. He's run-of-the-mill because we've seen this happen countless times in any number of stories.
Countless times? Who exactly? The only figure who comes to mind is Henri Petain.
You don't have to convince me Morrighan is interesting I already agree with you on that.
Loghain was the most brilliant character in Dragon Age.
I viewed him as a war hero willing to do quite anything for his country, even kill its king. I honestly think he saw the Orlesians as a bigger threat than the Darkspawn and has an obsessive paranoia about them.
The FACT the game can end the way it does in regards to Loghain do not mesh well with the model of a power hungry tyrant wanting to seize power. He is simply 100% made of amazing winness and really shines next to a boring tired character like Morrigan or Leliana. Or especially Alistair.
Quote from: Queequeg on January 06, 2010, 12:29:26 PM
Quote from: Faeelin on January 06, 2010, 11:07:22 AM
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
How?
A great man and national liberator who ends up betraying the son of his greatest friend and companion when he asks for the assistance of the people he and his friend fought to save their nation from? And can ultimately seek redemption? He is Macbeth rolled in William Wallace.
That said, Morrigan was also very interesting. I might have preferred Loghain's voice acting though; one of my favorite voice acting roles since Irenicus or Bastilla, or almost anyone in Arcanum.
Simon Templeman is a stupendous badass, it's true.
I got a free Shale. Is he any good?
Quote from: Korea on January 08, 2010, 06:21:57 AM
I got a free Shale. Is he any good?
She is pretty good yeah.
Best used against enemies with elemental attacks with the appropriate crystal.
Quote from: Winkelried on January 06, 2010, 03:28:57 PM
Quote from: Grallon on January 06, 2010, 11:03:06 AM
Quote from: Queequeg on January 06, 2010, 10:18:34 AM
He is also by far the most interesting character in the game.
Loghain was your run-of-the-mill power hungry despot. Morrigan is far more interesting.
G.
Morrigan is a text book case of borderline personality disorder. :yuk:
Morrigan is just a bitch. That's not crazy or very interesting.
QuoteAlistair: Ah, so the last lamb you had was probably cooked Orlesian style. Food shouldn't be frilly and pretentious like that. Now here in Ferelden, we do things right. We take our ingredients, throw them into the largest pot we can find, and cook them for as long as possible until everything is a uniform grey color. As soon as it looks completely bland and unappetizing, that's when I know it's done.
Leliana: You're having me on.
Alistair: (Laughs) You need to eat in more Fereldan inns.
Something tells me this actual conversation has happened a lot between Englishmen and Frenchwomen.
I keep trying to save everyone in RedCliffe. Someone is dying and I don't know who.
Quote from: Razgovory on January 08, 2010, 05:51:24 PM
I keep trying to save everyone in RedCliffe. Someone is dying and I don't know who.
Probably the bartender. That bastard kept running out beyond the barricades when I was fighting. Had to keep saving his ass. <_<
Quote from: Judas Iscariot on January 08, 2010, 07:13:48 PM
Probably the bartender. That bastard kept running out beyond the barricades when I was fighting. Had to keep saving his ass. <_<
Not sure why you'd want to save that one. I saw him dieing when he ran out and let him.
For those of you still playing and interested in veracity - here's a little mod:
Natural Bodies Unofficial Patch
http://www.dragonagenexus.com/downloads/file.php?id=539
Dicks!
http://www.dragonagenexus.com/downloads/images/539-1-1263051878.jpg
Tan Lines
http://www.dragonagenexus.com/downloads/images/539-2-1263051878.jpg
She-males & Strapons
http://www.dragonagenexus.com/downloads/images/539-3-1263051878.jpg
Sadly someone has yet to make a nice loincloth package for male characters.
G.
I'm going to be fucking pissed if Leliana isn't a companion in the expansion. Why can't games have continuing relationships anymore? BG2:ToB did. And it was great.
There is something really wrong with grallon.
Anyway I finially fought off the zombies with no casualties. It would be easier if my troops stayed in formation and didn't just run out into a fucking fire. Also if lloyd the fat bartender armered with a leather apron didn't charge out of the barricades.
Quote from: Razgovory on January 10, 2010, 03:41:43 PM
Anyway I finially fought off the zombies with no casualties. It would be easier if my troops stayed in formation and didn't just run out into a fucking fire. Also if lloyd the fat bartender armered with a leather apron didn't charge out of the barricades.
I have not managed to fight off the zombies without casualties. I don't really care to try, frankly. Just getting past that battle is hard enough.
I didnt even realize you could see the casualties from zombie fight. That part was pretty fun.
http://www.youtube.com/watch?v=zrqPM1yKmn8
Quote from: Scipio on January 10, 2010, 04:11:15 PM
I have not managed to fight off the zombies without casualties. I don't really care to try, frankly. Just getting past that battle is hard enough.
If you go to Redcliffe last it is pretty easy to do.
You get a nice hat as a reward. Though that traitorous elf vanished on me.
Quote from: Razgovory on January 11, 2010, 04:02:04 PM
You get a nice hat as a reward. Though that traitorous elf vanished on me.
What elf?
Quote from: Korea on January 13, 2010, 04:00:21 PM
Quote from: Razgovory on January 11, 2010, 04:02:04 PM
You get a nice hat as a reward. Though that traitorous elf vanished on me.
What elf?
Some guy.
I'm in a strange position where two chicks dig me. I'm not sure what to do!
Heh, I'm playing the game like I would actually act in these circumstances though it goes contrary to what the game expects you to do.
"This giant invading soldier has been arrested for butchering an entire family. Your quest is to release him to get him to join your side". Uh, no we're good. Besides I only can have 4 people in my party at once.
"A gay Spanish assassin has tried to killed you. He has failed, now he wants to join you." Rather not. I already have one assassin in the party. Don't need another. Thanks though.
The new dlc is out, on 360 at least. Apparently you can complete it in 30 minutes :lol:
Quote from: DisturbedPervert on January 13, 2010, 07:43:07 PM
The new dlc is out, on 360 at least. Apparently you can complete it in 30 minutes :lol:
I am sure then that the $40 expansion will be worth every penny!
Quote from: Faeelin on January 14, 2010, 12:21:06 AM
Quote from: DisturbedPervert on January 13, 2010, 07:43:07 PM
The new dlc is out, on 360 at least. Apparently you can complete it in 30 minutes :lol:
I am sure then that the $40 expansion will be worth every penny!
Well this was $5 for 30 mins so must mean it's worth 4 hours of play!
Quote from: Faeelin on January 14, 2010, 12:21:06 AM
I am sure then that the $40 expansion will be worth every penny!
I'm hoping it will be. An expansion is different. In an interview I read it's long enough they expect you to get to the high 30s in level. Plus 5 (I think) new characters and a new area to adventure in, it's sounding like it's almost a whole new game.
Quote from: DisturbedPervert on January 13, 2010, 07:43:07 PM
The new dlc is out, on 360 at least. Apparently you can complete it in 30 minutes :lol:
Eh you could concievably finish Warden's Keep in 30 minutes but I felt that was $7.00 well spent. Also people were claiming to rush through the main game in less than 40 hours and for me that is frankly an impossibility since I am a completionist.
But if you don't want it or the expansion don't buy it. Rather simple really.
BTW, if there is anyone who wants the Deluxe edition (in the metal case) for half-price+postage, PM me. I never downloaded any of the DLC, so it is all still available.
I just cannot force myself to play this for more than minutes at a time.
Geez, you couldn't have made this offer 2 weeks ago. :(
Quote from: Korea on January 14, 2010, 07:18:08 PM
Geez, you couldn't have made this offer 2 weeks ago. :(
You'd be a few bucks better off, and so would I. :P
Seriously, I don't get the vibe about this game. I am replaying Arcanum and enjoying it much more than DA. It is at least as deep, and a bunch more fun. Only the pixels are inferior, and those by not much.
Arcanum with even Morrowind graphics would beat this game all to hell.
I just don't see what you find that lacking in this game... it's not perfect, I'll grant you that. There could be a thing or two made differently, but overall, I truly enjoyed this game as much as I enjoyed KOTOR when I first played it.
In fact, I've played every origin stories and quite liked it.
And the dialogues between your NPCs are quite funny to hear.
But I do understand the meaning of your nick now more than ever :P
Quote from: viper37 on January 15, 2010, 12:08:53 AMit's not perfect, I'll grant you that.
Agreed, they should have made it even longer :lol:
I'm still not through with the game, though I'm now at the Elves (and then I still have the capital city to visit). I wish they hadn't filled every map's nook and cranny with enemies (except in towns). I would have appreciated there being fewer but harder encounters. A lot of the combat feels like filler.
I like the story and characters well enough, but having to slice through enemies for what feels like two hours to get to the next plot point is a bit tedious for me.
Quote from: grumbler on January 14, 2010, 08:45:50 PM
Quote from: Korea on January 14, 2010, 07:18:08 PM
Geez, you couldn't have made this offer 2 weeks ago. :(
You'd be a few bucks better off, and so would I. :P
Seriously, I don't get the vibe about this game. I am replaying Arcanum and enjoying it much more than DA. It is at least as deep, and a bunch more fun. Only the pixels are inferior, and those by not much.
Arcanum with even Morrowind graphics would beat this game all to hell.
My only complaint about the game is that it feels a bit dumbed down (similar to say Diablo), then I prefer. But that's the way the RPG industry has been going for years so I'm not to concerned. Still, I miss all the old number crunching. I think you just have different tastes.
Quote from: Razgovory on January 15, 2010, 01:50:45 AM
My only complaint about the game is that it feels a bit dumbed down (similar to say Diablo), then I prefer. But that's the way the RPG industry has been going for years so I'm not to concerned. Still, I miss all the old number crunching.
:huh:
You sure you're not actually playing Torchlight? :lol:
Quote from: viper37 on January 15, 2010, 12:08:53 AM
I just don't see what you find that lacking in this game... it's not perfect, I'll grant you that. There could be a thing or two made differently, but overall, I truly enjoyed this game as much as I enjoyed KOTOR when I first played it.
In fact, I've played every origin stories and quite liked it.
And the dialogues between your NPCs are quite funny to hear.
But I do understand the meaning of your nick now more than ever :P
Well, I don't know if my complaints coincide with Grumbler's but
[some minor spoilers ahead]
- Long loading&saving times.
- Your freedom of movement is very severely curtailed. In fact, quite often you are forced to go from A to B following the one and only path available. No alternative destinations, no alternative routes. Compared with Oblivion, for example, Dragon Age is pathetic in this aspect.
- Locations are small, very small. No wonder Lothering is pissed off, having three groups of bandits separated by less than 100 meters must be bothersome.
- You will always find exactly the same enemies in the same places (8 wolves when you enter Korcari Wild, 6 giant spiders hiding at a Lothering gulley... yawn) That's not only shoddy work, I would go so far as to say it stinks of a deliberate attempt to limit replayability.
- Some missions are truly ridiculous. Getting food for the prisoner? Speak with the guard, and it's done. Making some traps for Allison? You make them, and it's done. Find the dead woman? It's just 20 meters from the village... Unless the results somehow affect the game further on, they seem just insipid fillers.
- The combat system is, in my opinion at least, unnecessarily complex.
- One word: RAILROADING. Of course, computer RPGs need a measure of railroading, but Dragon Age is an extreme case.
- Graphics are good in general, but they are nothing to write home about either, and besides, every character has huge, creepy hands
- Did I mention long loading&saving times?
On the plus side,
- Voice acting is very good
- Music is very good
- Your wandering band of merry men, women and dog, is interesting and their conversations are indeed funny (however, you need to be fluent in English to get them, I bet most Spanish players don't understand a thing!)
Not nearly enough to counterbalance the bad parts, in my opinion.
Quote from: DisturbedPervert on January 15, 2010, 02:02:36 AM
Quote from: Razgovory on January 15, 2010, 01:50:45 AM
My only complaint about the game is that it feels a bit dumbed down (similar to say Diablo), then I prefer. But that's the way the RPG industry has been going for years so I'm not to concerned. Still, I miss all the old number crunching.
:huh:
You sure you're not actually playing Torchlight? :lol:
Nah the skill the system is still similar to the one pioneered by the first Diablo.
Quote
- Some missions are truly ridiculous. Getting food for the prisoner? Speak with the guard, and it's done. Making some traps for Allison? You make them, and it's done. Find the dead woman? It's just 20 meters from the village... Unless the results somehow affect the game further on, they seem just insipid fillers.
As opposed to Fallout 3's Vampire quest? :huh:
Quote from: Queequeg on January 15, 2010, 11:23:53 AM
As opposed to Fallout 3's Vampire quest? :huh:
That was an entertaining quest that offered a number of solutions reflecting different ethical views.
Quote from: Alatriste on January 15, 2010, 02:15:08 AM
- Long loading&saving times.
It's not as bad as it was when it first came out, but it's still a problem. You need to quit the game, run a memory defragmenter and restart the game.
Quote
- Your freedom of movement is very severely curtailed. In fact, quite often you are forced to go from A to B following the one and only path available. No alternative destinations, no alternative routes. Compared with Oblivion, for example, Dragon Age is pathetic in this aspect.
The only real place I have seen this is in the very beginning (before the final battle of Ostagar) and in the Deep Roads. Otherwise, if anything, that game is far from being linear. You have 3 main quests to achieve (Humans, Dwarf, Elves), but you can do that in any order you want, and you can do or not do the side quests if you wish to.
Quote
- Locations are small, very small. No wonder Lothering is pissed off, having three groups of bandits separated by less than 100 meters must be bothersome.
True.
Quote
- You will always find exactly the same enemies in the same places (8 wolves when you enter Korcari Wild, 6 giant spiders hiding at a Lothering gulley... yawn) That's not only shoddy work, I would go so far as to say it stinks of a deliberate attempt to limit replayability.
Mostly true, but then again, most 'offline' RPGs are like this, and I suspect it has to do with technological limitations.
Quote
- Some missions are truly ridiculous. Getting food for the prisoner? Speak with the guard, and it's done. Making some traps for Allison? You make them, and it's done. Find the dead woman? It's just 20 meters from the village... Unless the results somehow affect the game further on, they seem just insipid fillers.
That's the beginning, you know... It could have been tougher, but then it would piss off most people with a steep learning curve. In fact, I had lots of trouble doing these first quests when I played the first time (I found the bandits very hard to clear).
Quote
- The combat system is, in my opinion at least, unnecessarily complex.
Disagree. It is quite simple, even too simple sometimes.
Quote
- One word: RAILROADING. Of course, computer RPGs need a measure of railroading, but Dragon Age is an extreme case.
What is that?
Quote
- Graphics are good in general, but they are nothing to write home about either, and besides, every character has huge, creepy hands
I haven't noticed the hands... but while I agree with the graphics, short of the FPS who need über machines when they come out just to launch the game, no game has superb graphics.
All those examples are from Lothering or before. If that's how far you are, you're only a few hours in to an 80 hour game.
Quote from: viper37 on January 15, 2010, 11:43:04 AM
I haven't noticed the hands... but while I agree with the graphics, short of the FPS who need über machines when they come out just to launch the game, no game has superb graphics.
I thought Dragon Age was a step back (not a big one, but noticeable) from Mass Effect, especially the character graphics.
Quote from: Syt on January 15, 2010, 12:18:47 PM
I thought Dragon Age was a step back (not a big one, but noticeable) from Mass Effect, especially the character graphics.
Can't agree there. Mass Effect's resolutions are piss poor.
Alot of the gripes of the game I think could be because of it's releasing on consoles as well as PC. Areas must be smaller to accommodate consoles.
Quote from: DisturbedPervert on January 15, 2010, 12:11:07 PM
All those examples are from Lothering or before. If that's how far you are, you're only a few hours in to an 80 hour game.
Yeah most of his complaints indicate he has not played the game much. Small areas? Really?
Eh oh well he clearly prefers Bethesda style games which I really don't like. Fortunately for him he can play shit I hate like Oblivion and I can play shit he hates like Dragon Age.
Quote from: Razgovory on January 15, 2010, 04:46:29 PM
Alot of the gripes of the game I think could be because of it's releasing on consoles as well as PC. Areas must be smaller to accommodate consoles.
Eh the exact same complaints could be made about every single Bioware game after Baldur's Gate one. He just doesn't like Bioware games he prefers Bethesda.
Quote from: Valmy on January 16, 2010, 10:54:55 PM
Eh the exact same complaints could be made about every single Bioware game after Baldur's Gate one. He just doesn't like Bioware games he prefers Bethesda.
:hmm:
Yeah but...how?
Quote from: Alatriste on January 15, 2010, 02:15:08 AM
Well, I don't know if my complaints coincide with Grumbler's but
(snip)
My issues are similar, but mostly revolve around the fact that I don't find the PC very deep or interesting (and you cannot do anything to make him/her deep or interesting) and the story is mediocre. The voice acting is great, as you note, and some of the NPC banter is good, but the game doesn't give me any reason to give a shit, so I don't.
I quite enjoyed
Mass Effect, but have no desire to play
Mass Effect 2. It may just be that my tolerance for "straitjacket" games like this (or
ME, or
The Witcher, which I also enjoyed but never replayed) is just limited, and when the counter reaches zero I am done with the genre for a while.
Certainly, I am not saying that this is a bad game. It is just a bad game for me.
Quote from: Syt on January 15, 2010, 12:18:47 PM
I thought Dragon Age was a step back (not a big one, but noticeable) from Mass Effect, especially the character graphics.
Disagree, I thought ME's effect were poorer than this game.
The new DLC is out.
Quote from: Razgovory on January 30, 2010, 03:07:12 AM
The new DLC is out.
Ah, i thought it came out weeks ago, didn't know it had been delayed.
Quote from: katmai on January 30, 2010, 03:45:21 AM
Quote from: Razgovory on January 30, 2010, 03:07:12 AM
The new DLC is out.
Ah, i thought it came out weeks ago, didn't know it had been delayed.
Apparently it came out and was withdrawn due to bugs.
Got bored with all the snow days and so I picked this up again, playing as a mage.
Re-doing the battles I ad done before (Redcliff and Ostrogar) was a real chore, but I perservered and got into the new action, which was the mage's tower quest. I quite enjoyed that one - there were still many boring battles, but there were some new/different decisions to make (the shape-changing thing was fun) and the boss battles were quite good.
Mages aren't that great to play, but they are a whole lot less frustrating under player control than when running themselves on tactics, and the other players work well under tactics. Since one needs a mage or two in a party, it seems best to be the mage as the PC.
I played through as a Mage (he was mostly a healing mage). For a while I had a party of Me, Morigan Alastair and Leliana. Unfortunately I came to feel that Leliana wasn't really pulling her weight so I ended up using the Dwarf or the Golem more.
Quote from: grumbler on February 13, 2010, 11:56:38 AM
Re-doing the battles I ad done before (Redcliff and Ostrogar) was a real chore, but I perservered and got into the new action, which was the mage's tower quest.
You didn't need to do Redcliff again before moving on to all the things you hadn't done yet. After Lothering you can go where you want.
A PC mage is probably the easiest way to go through the game, without respecing Morrigan and Wynne for a more efficient build.
As for Leliana, I haven't really used her, but she's supposed to do really huge damage if you level her right and focus on archery. I found her dull though.
Quote from: DisturbedPervert on February 13, 2010, 03:38:01 PM
Quote from: grumbler on February 13, 2010, 11:56:38 AM
Re-doing the battles I ad done before (Redcliff and Ostrogar) was a real chore, but I perservered and got into the new action, which was the mage's tower quest.
You didn't need to do Redcliff again before moving on to all the things you hadn't done yet. After Lothering you can go where you want.
A PC mage is probably the easiest way to go through the game, without respecing Morrigan and Wynne for a more efficient build.
As for Leliana, I haven't really used her, but she's supposed to do really huge damage if you level her right and focus on archery. I found her dull though.
I never could get much use out of her in combat. She kept getting her ass handed to her. I wish the game let you have 5 companions in a party at once instead of 3.
Quote from: DisturbedPervert on February 13, 2010, 03:38:01 PM
You didn't need to do Redcliff again before moving on to all the things you hadn't done yet. After Lothering you can go where you want.
A PC mage is probably the easiest way to go through the game, without respecing Morrigan and Wynne for a more efficient build.
As for Leliana, I haven't really used her, but she's supposed to do really huge damage if you level her right and focus on archery. I found her dull though.
Generally I go to Redcliffe last actually. In regards to the mage, I think they're probably the hardest character to use on the 360. It's hard as hell to pick targets from a distance I think. Leliana definitely does get insanely good at the end. I pimped her out with Marjolaine's bow and a whole bunch of ranged damage boosting gear and she was pretty impressive.
Finished it. I played a male human tank on Easy. I really liked the game.
Use Leliana with Marjolane's Bow to target mages with Arrow of Slaying. Never have to reload the game again.
Quote from: Queequeg on February 14, 2010, 01:27:29 PM
Use Leliana with Marjolane's Bow to target mages with Arrow of Slaying. Never have to reload the game again.
The girl is a death machine.
Quote from: DisturbedPervert on February 13, 2010, 03:38:01 PM
Quote from: grumbler on February 13, 2010, 11:56:38 AM
Re-doing the battles I ad done before (Redcliff and Ostrogar) was a real chore, but I perservered and got into the new action, which was the mage's tower quest.
You didn't need to do Redcliff again before moving on to all the things you hadn't done yet. After Lothering you can go where you want.
A PC mage is probably the easiest way to go through the game, without respecing Morrigan and Wynne for a more efficient build.
As for Leliana, I haven't really used her, but she's supposed to do really huge damage if you level her right and focus on archery. I found her dull though.
:o
I'm totally in love with her.
Also, Allistair is a giant fucking pussy and wouldn't have a 3some with me. <_<
Quote from: Korea on February 20, 2010, 11:48:28 AM
Also, Allistair is a giant fucking pussy and wouldn't have a 3some with me. <_<
Heh if its the chick in the harbour inn thing thats your own fault. If its the romance plots your shit out of luck though.
Quote from: Cecil on February 20, 2010, 03:45:45 PM
Quote from: Korea on February 20, 2010, 11:48:28 AM
Also, Allistair is a giant fucking pussy and wouldn't have a 3some with me. <_<
Heh if its the chick in the harbour inn thing thats your own fault. If its the romance plots your shit out of luck though.
How is it my fault? What did I do wrong? :cry:
Quote from: Korea on February 20, 2010, 04:39:14 PM
Quote from: Cecil on February 20, 2010, 03:45:45 PM
Quote from: Korea on February 20, 2010, 11:48:28 AM
Also, Allistair is a giant fucking pussy and wouldn't have a 3some with me. <_<
Heh if its the chick in the harbour inn thing thats your own fault. If its the romance plots your shit out of luck though.
How is it my fault? What did I do wrong? :cry:
You need to change his personality slightly. When doing his personal quest with the sister afterwards agree with him that his sister is a bitch and tell him all people are out for themselves. This will "harden" him and make him less whiny. Also he will agree to join in fucking that tavern captain.
It will also change some later choices, tbh most of them are for the better.
Quote from: Cecil on February 20, 2010, 05:35:23 PM
Quote from: Korea on February 20, 2010, 04:39:14 PM
Quote from: Cecil on February 20, 2010, 03:45:45 PM
Quote from: Korea on February 20, 2010, 11:48:28 AM
Also, Allistair is a giant fucking pussy and wouldn't have a 3some with me. <_<
Heh if its the chick in the harbour inn thing thats your own fault. If its the romance plots your shit out of luck though.
How is it my fault? What did I do wrong? :cry:
You need to change his personality slightly. When doing his personal quest with the sister afterwards agree with him that his sister is a bitch and tell him all people are out for themselves. This will "harden" him and make him less whiny. Also he will agree to join in fucking that tavern captain.
Aw, dang. I knew that.
I recommend the Return to Ostagar DLC, but not Warden's Keep.
I liked all of them. I was disapointed that you couldn't go back into the castle after you cleared it out (in Warden's keep) but you do have a good spot to leave your stuff.
What should I specialize my warrior as? I was thinking Templar but I'm uncommitted at this point. Please advise.
Templar!
Quote from: Jaron on February 21, 2010, 11:03:29 PM
What should I specialize my warrior as? I was thinking Templar but I'm uncommitted at this point. Please advise.
Reaver.
I did all the Deep Roads with Oghren, Leliana and Morrigan in the party, and the dwarf is a blast :lol:
All the "What do you wear under the Chantry tunic?" exchange with Leliana is hilarious.
L.
QuoteOghren: So. With the boss, aye?
Alistair: Pardon?
Oghren: You and the boss. Rolling your oats.
Alistair: I don't know--
Oghren: Polishing the footstones.
Alistair: --what you're--
Oghren: Tapping the midnight still, if you will.
Alistair: what are you going on about?
Oghren: Forging the moaning statue. Bucking the forbidden horse. Donning the velvet hat.
Alistair: Are you just making these up right now?
Oghren: Nope. Been saving 'em.
:lmfao:
http://www.cracked.com/funny-3872-bioware/
:lmfao:
QuoteOk, so we only have two examples for this one, but dammit they deserve a mention. If Terminator ever comes true, we hope that every robot that crunches the human skull is just like KOTOR's HK-47. As he stands over our mutilated torso, his cold, unfeeling eyes glaring into ours as we take our last breath, at least we can die knowing the last words we hear are "Ironic Statement: Look alive, Meatbag!"
:lmfao:
Quote from: Queequeg on February 25, 2010, 03:01:05 AM
QuoteOk, so we only have two examples for this one, but dammit they deserve a mention. If Terminator ever comes true, we hope that every robot that crunches the human skull is just like KOTOR's HK-47. As he stands over our mutilated torso, his cold, unfeeling eyes glaring into ours as we take our last breath, at least we can die knowing the last words we hear are "Ironic Statement: Look alive, Meatbag!"
:lmfao:
There is an alien species in ME2 that talks like that too. :P
Quote from: MadImmortalMan on February 25, 2010, 12:43:31 PM
There is an alien species in ME2 that talks like that too. :P
The Elcor...though the spirit of HK-47 is better exemplified by the Batarians who are an entire species seemingly based off Morbo from Futurama.
Quote from: Solmyr on February 22, 2010, 10:43:05 AM
http://www.cracked.com/funny-3872-bioware/
:lmfao:
Awesome. :D
But they forgot Sten as the Murderous Sociopath. :lol:
I'd never think of Alistair as smooth or charming. He was white though.
Quote from: DisturbedPervert on February 25, 2010, 01:17:54 PM
I'd never think of Alistair as smooth or charming. He was white though.
The lady gamers love him man. He is pretty charming it seems.
Quote from: Valmy on February 25, 2010, 02:18:57 PM
Quote from: DisturbedPervert on February 25, 2010, 01:17:54 PM
I'd never think of Alistair as smooth or charming. He was white though.
The lady gamers love him man. He is pretty charming it seems.
I thought of him as a goofy sidekick. I liked him though. He was unhappy I made him king. Then I pointed out that Anora would have had him killed and he warmed up to the idea. Actually, for a PC game most of the people were well written.
Quote from: Razgovory on February 25, 2010, 03:46:58 PM
Actually, for a PC game most of the people were well written.
Very hard to write games since, you know, the plot can go in so many directions. The scripts are just nightmares.
...hey wait what is about the game being on PC that means the writing is expected to be subpar? :(
Quote from: Razgovory on February 25, 2010, 03:46:58 PM
Quote from: Valmy on February 25, 2010, 02:18:57 PM
Quote from: DisturbedPervert on February 25, 2010, 01:17:54 PM
I'd never think of Alistair as smooth or charming. He was white though.
The lady gamers love him man. He is pretty charming it seems.
I thought of him as a goofy sidekick.
The lady gamers love goofy sidekicks
Well, at least as a gay guy, I can tell you Alistair is pretty hot. He is funny, cute and well-meaning. He is the male equivalent of Leliana - can you imagine finding her attractive? If so, the same goes for Alistair.
Zevran and Morrigan are, otoh, for people who prefer bad boys/bad girls.
And then there's dog for The Brain. Everyone wins!
I like Morrigan. :blush:
Quote from: Valmy on February 25, 2010, 02:18:57 PM
Quote from: DisturbedPervert on February 25, 2010, 01:17:54 PM
I'd never think of Alistair as smooth or charming. He was white though.
The lady gamers love him man. He is pretty charming it seems.
I loved him at first but the closer we got the more I realized that he's a giant fucking pussy and it's really annoying. I mean he wouldn't even let us fuck because he was a virgin!! WTF?
Quote from: Razgovory on February 25, 2010, 03:46:58 PM
Quote from: Valmy on February 25, 2010, 02:18:57 PM
Quote from: DisturbedPervert on February 25, 2010, 01:17:54 PM
I'd never think of Alistair as smooth or charming. He was white though.
The lady gamers love him man. He is pretty charming it seems.
I thought of him as a goofy sidekick. I liked him though. He was unhappy I made him king. Then I pointed out that Anora would have had him killed and he warmed up to the idea. Actually, for a PC game most of the people were well written.
I think you forgot the title of the thread. <_< <_< <_<
Quote from: Martinus on February 25, 2010, 06:06:48 PM
Well, at least as a gay guy, I can tell you Alistair is pretty hot. He is funny, cute and well-meaning. He is the male equivalent of Leliana - can you imagine finding her attractive? If so, the same goes for Alistair.
Zevran and Morrigan are, otoh, for people who prefer bad boys/bad girls.
I'm totally attracted the Leliana. I'd go gay for her.
Quote from: Korea on February 26, 2010, 12:36:37 AM
I'm totally attracted the Leliana. I'd go gay for her.
She does giggle cutely - and that's when the knife goes in!
G.
Just played through the deep roads and am about to finish up A Paragon for her Kind and I think it might be my favorite place to play through. A lot of fun and challenging fights and not all confusing like the Fade.
Finished the game :yeah:
L.
Quote from: Korea on March 18, 2010, 06:38:33 PM
Just played through the deep roads and am about to finish up A Paragon for her Kind and I think it might be my favorite place to play through. A lot of fun and challenging fights and not all confusing like the Fade.
don't forget to kill the hidden dragon before completing the quest!