Languish.org

General Category => Off the Record => Gaming HQ => Topic started by: PRC on August 26, 2009, 04:19:15 PM

Title: Napoleon: Total War (Not an Expansion for Empire)
Post by: PRC on August 26, 2009, 04:19:15 PM
New GAME - not expansion - full game in the Total War series.  I guess Empire: Total War was the beta for this?

http://www.sega.com/games/napoleon-total-war/?t=EnglishUSA (http://www.sega.com/games/napoleon-total-war/?t=EnglishUSA)


QuoteNapoleon: Total War™

History is as yet unwritten.

Napoleon: Total War™ is the new chapter to the critically acclaimed Total War™ series and opens up a new narrative layer to the genre-defining franchise. From the early Italian campaign to the battle of Waterloo, Napoleon covers two decades of relentless battles, a backdrop of a world in flames against which the story of an extraordinary military career unfolds.

Whether you play as or against the legendary general, the outcome of war can never be guaranteed. The course of history relies on your ability to lead your troops through the most intense battles as never seen before in a Total War game.

FEATURES

- The genre-defining franchise brings Napoleon to life.
Napoleon: Total War defines a new standard within the genre with exciting characters and a cinematic narrative, mind-blowing battle sequences and an unrivaled mix of turn-based and real-time strategy.

- Three new episodic campaigns
Take command and lead your armies on land and sea over three campaigns: Italy, Egypt and Mastery of Europe. The seamless mix of objective-based missions and sandbox experience makes this the most complete Total War experience to date.

- Cutting-edge multiplayer
Napoleon features fully integrated multiplayer modes and a complete set of online functionality: Steam achievements, gameplay bonuses, uniform editor and voice communications.

-All new Napoleonic battles and units
Advanced weaponry enables new tactical options and even more exciting real-time battles on an epic scale, while the highly detailed environments and improved battlefield buildings guarantee a realistic recreation of famous historical battles.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Josephus on August 26, 2009, 04:22:06 PM
I'm never touching this series again. :mad:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on August 26, 2009, 04:35:16 PM
Sorry but I dont fancy getting urinated on again. :mad:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Alcibiades on August 26, 2009, 05:02:48 PM
Won't buy this.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on August 26, 2009, 06:37:03 PM
I haven't bought Empire.  I doubt I'll buy this.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on August 27, 2009, 12:08:47 AM
I'll wait for mods to fix it before buying. I liked Shogun, didn't try Medieval 1, didn't like Rome, loved Medieval 2, was sorely disappointed by Empire.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Lucidor on August 27, 2009, 04:13:11 AM
Quote from: Razgovory on August 26, 2009, 06:37:03 PM
I haven't bought Empire.  I doubt I'll buy this.
I could see myself getting it if the demo and critique was good. I'm a sucker for lovely maps, and the Egypt map in Stainless steel was nice.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Jaron on August 27, 2009, 04:31:42 AM
:mmm: Looks GREAT!
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Fate on August 27, 2009, 05:27:57 AM
I'll buy this. If I keep supporting this company, eventually they'll make Shogun II...
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Lettow77 on August 27, 2009, 05:30:59 AM
 Loved shogun, M:TW and R:TW (well, EB anyway..). Didint get empire, or MTW2; this has even more potential than that disaster empire to produce the secession war mod i've always wanted.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Faeelin on August 27, 2009, 08:16:11 AM
Quote from: Fate on August 27, 2009, 05:27:57 AM
I'll buy this. If I keep supporting this company, eventually they'll make Shogun II...

Or you could, you know, not buy their products until they make Shogun II.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Vince on August 27, 2009, 11:59:52 AM
Quote from: Faeelin on August 27, 2009, 08:16:11 AM
Quote from: Fate on August 27, 2009, 05:27:57 AM
I'll buy this. If I keep supporting this company, eventually they'll make Shogun II...

Or you could, you know, not buy their products until they make Shogun II.

I tried that with Firaxis waiting for SMACII.

It does not work :(
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: KRonn on August 27, 2009, 02:17:41 PM
I still play R:TW on occasion. I usually tire of it when I have too many battles, which take a lot of time (I don't usually like using auto-battles). But still, fun game and good variety to it.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on August 27, 2009, 02:26:36 PM
My M2TW with Stainless Steel now works very well on my new computer.  :yeah: Unfortunately, it's a huge time-waster.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on August 27, 2009, 02:51:50 PM
Quote from: Syt on August 27, 2009, 12:08:47 AM
I'll wait for mods to fix it before buying. I liked Shogun, didn't try Medieval 1, didn't like Rome, loved Medieval 2, was sorely disappointed by Empire.

I deeply disliked Shogun.  Loved Medieval 1 and Rome and Medieval 2 and very hesitant to get Empire since it apparently doesn't work.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: grumbler on August 27, 2009, 08:33:50 PM
Quote from: KRonn on August 27, 2009, 02:17:41 PM
I still play R:TW on occasion. I usually tire of it when I have too many battles, which take a lot of time (I don't usually like using auto-battles). But still, fun game and good variety to it.
Agreed, but what you can do is just play out those battles involving the faction head and heir, and allow the rest to auto-resolve.  That gives a nice role-play feel to the game, and allows AI nations to stick around longer.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Octavian on August 28, 2009, 08:11:46 AM
Quote from: grumbler on August 27, 2009, 08:33:50 PM
Quote from: KRonn on August 27, 2009, 02:17:41 PM
I still play R:TW on occasion. I usually tire of it when I have too many battles, which take a lot of time (I don't usually like using auto-battles). But still, fun game and good variety to it.
Agreed, but what you can do is just play out those battles involving the faction head and heir, and allow the rest to auto-resolve.  That gives a nice role-play feel to the game, and allows AI nations to stick around longer.

:yes: That's what I do (except for the heir part as I auto-resolve him as well).

I'm also auto managing cities except the one my leader is governing.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on August 28, 2009, 09:29:00 AM
You can't auto-resolve M2TW Stainless Steel battles.  The strategic AI is so juiced up that you need the human touch to defeat their armies.  If you try to keep up quantity-wise so that you can win auto-resolves, you'll tank your economy in no time.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Viking on August 28, 2009, 10:09:37 AM
Quote from: DGuller on August 28, 2009, 09:29:00 AM
You can't auto-resolve M2TW Stainless Steel battles.  The strategic AI is so juiced up that you need the human touch to defeat their armies.  If you try to keep up quantity-wise so that you can win auto-resolves, you'll tank your economy in no time.

I don't have any problem autoresolving in SS6.1. You do need to have a chance of winning. I usually autoresolve easy victories, definite losses and rebel squashing. I usually only end up fighting the decisive battles in a war since they are the only ones which matter in the outcome.

As with all TW games, what really really matters if you are playing against the A.I. is to get good cashflow so you can fund your building program while maintaining sufficient armies to keep your enemies at bay while building up.

In M2TW the AI will keep peace with you. Having friends can work in that game, not any other, but only in that game. But if you are having problems I have a few suggestions.

1) Merchant stacking. place a one card army on top of a valuable trade resource and add 20 merchants to the army, all merchants produce. Good for gold, amber and ivory.

2) Catapult storm troopers. Build a small army with one catapult supported by sufficient swordsmen and archers, put them on a boat and then land and immediately assault and take a town defended by a minimal garrison. Then either burn the city and withdraw, or retreat the catapult to find more support troops while the swordsmen and archers defend the city.

3) Bridge Fighting. well, doh.

4) Attack excommunicated factions. Just remember to not let the king of that faction die before you have taken what you want.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 10:14:28 AM
 :huh:

So this will be a new game (and I assume at a new game price) covering basically the same era?  That's unacceptable.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on August 28, 2009, 10:25:17 AM
Quote from: Viking on August 28, 2009, 10:09:37 AM
Quote from: DGuller on August 28, 2009, 09:29:00 AM
You can't auto-resolve M2TW Stainless Steel battles.  The strategic AI is so juiced up that you need the human touch to defeat their armies.  If you try to keep up quantity-wise so that you can win auto-resolves, you'll tank your economy in no time.

I don't have any problem autoresolving in SS6.1. You do need to have a chance of winning. I usually autoresolve easy victories, definite losses and rebel squashing. I usually only end up fighting the decisive battles in a war since they are the only ones which matter in the outcome.

As with all TW games, what really really matters if you are playing against the A.I. is to get good cashflow so you can fund your building program while maintaining sufficient armies to keep your enemies at bay while building up.

In M2TW the AI will keep peace with you. Having friends can work in that game, not any other, but only in that game. But if you are having problems I have a few suggestions.

1) Merchant stacking. place a one card army on top of a valuable trade resource and add 20 merchants to the army, all merchants produce. Good for gold, amber and ivory.

2) Catapult storm troopers. Build a small army with one catapult supported by sufficient swordsmen and archers, put them on a boat and then land and immediately assault and take a town defended by a minimal garrison. Then either burn the city and withdraw, or retreat the catapult to find more support troops while the swordsmen and archers defend the city.

3) Bridge Fighting. well, doh.

4) Attack excommunicated factions. Just remember to not let the king of that faction die before you have taken what you want.
I have SS 6.2 RC4, not SS 6.1.  SS 6.2 nixed a lot of the exploits, and also kicks some cash to AI every turn for every territory they own.  That makes a big difference. 

It's also actually very hard to keep peace in 6.2, because you're forced to have a much smaller army than the AI, and thus look like an easy target.  You'll be DOWed easily, and you'll have a hard time making peace (although it's possible in some cases).

I also hate burning cities, and in fact my whole strategy revolves around getting them to grow very quickly.  Nothing is more annoying than being stock with a frontier city that's way behind the curve.  I actually go full chivalry, doing anything within reason to turn my every general into a saint, so that my cities and castles would grow like mushrooms.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Kleves on August 28, 2009, 10:26:53 AM
If it's full price, I'll pass, but if it's cheaper, I'll probably pick it up.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on August 28, 2009, 11:47:51 AM
Quote from: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:

I bought it for my dad.  It doesn't work.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 11:49:34 AM
 :blush:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Vince on August 28, 2009, 12:02:10 PM
Quote from: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:

If they fix the AI and random crashes I would like it.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on August 28, 2009, 12:43:33 PM
Quote from: Vince on August 28, 2009, 12:02:10 PM
Quote from: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:

If they fix the AI and random crashes I would like it.
But then it would be a completely different game.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 12:45:06 PM
Oh, but the reviews were phenomenal!  :lol:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Vince on August 28, 2009, 01:48:46 PM
Quote from: Caliga on August 28, 2009, 12:45:06 PM
Oh, but the reviews were phenomenal!  :lol:

And yet it still took a 50% off sale on Steam for us to buy it.   :P
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 01:51:48 PM
 :cool:

My point is basically that game reviews are utterly worthless and it's painfully obvious they slant them in order to keep their advertisers (who are producing the very games they review) happy.

I think the movie critic industry has some sort of self-policing to avoid this situation, and it needs to be adopted by the game review community.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on August 28, 2009, 02:05:19 PM
Quote from: Caliga on August 28, 2009, 01:51:48 PM
:cool:

My point is basically that game reviews are utterly worthless and it's painfully obvious they slant them in order to keep their advertisers (who are producing the very games they review) happy.

I think the movie critic industry has some sort of self-policing to avoid this situation, and it needs to be adopted by the game review community.
Agreed.  It's very sad to see game reviews bought with such a total lack of subtlety.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 28, 2009, 02:08:59 PM
Also this is why P'dox games usually get 'horrible' reviews (i.e. reviews of less than 90 ;) )... because P'dox likely does not buy ad space on places like Gamespot.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on August 28, 2009, 02:13:16 PM
This thread has inspired me to finally give Crown of Glory: Emperor's Edition a fair try.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Kleves on August 28, 2009, 02:57:17 PM
Quote from: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:
I like it, but it's not as good as it could have (or should have) been.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Faeelin on August 28, 2009, 03:01:02 PM
Quote from: Caliga on August 28, 2009, 01:51:48 PM
:cool:

My point is basically that game reviews are utterly worthless and it's painfully obvious they slant them in order to keep their advertisers (who are producing the very games they review) happy.

For most of the gaming mags, I think the self-policing comes when they are forced into bankruptcy.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Ed Anger on August 28, 2009, 03:02:30 PM
Quote from: Caliga on August 28, 2009, 11:38:52 AM
Am I the only person who has Empire and actually likes it?  :huh:

I enjoyed it until I invaded Europe with 3 Indian stacks. Then it got silly.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Viking on August 28, 2009, 03:53:02 PM
Quote from: DGuller on August 28, 2009, 10:25:17 AM
I have SS 6.2 RC4, not SS 6.1.  SS 6.2 nixed a lot of the exploits, and also kicks some cash to AI every turn for every territory they own.  That makes a big difference. 

It's also actually very hard to keep peace in 6.2, because you're forced to have a much smaller army than the AI, and thus look like an easy target.  You'll be DOWed easily, and you'll have a hard time making peace (although it's possible in some cases).

I also hate burning cities, and in fact my whole strategy revolves around getting them to grow very quickly.  Nothing is more annoying than being stock with a frontier city that's way behind the curve.  I actually go full chivalry, doing anything within reason to turn my every general into a saint, so that my cities and castles would grow like mushrooms.

I tried 6.2 and to be completely honest I have better things to do than to defend against three assaults on my three frontier towns each turn by a stack consisting of 10 spearmen 5 archers and one or two mounted seargents. The sheer monotony defeated me. Other annoying things is the change in the autoresolve function which means I have to fight all the mundane boring fights that I usually autoresolve to stave off the mindnumbing repetetiveness of slaughtering spearmen and peasant archers.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Habbaku on August 28, 2009, 05:18:38 PM
Quote from: Syt on August 28, 2009, 02:13:16 PM
This thread has inspired me to finally give Crown of Glory: Emperor's Edition a fair try.

If you like it well enough, both Berkut and I have it and I think Tamas or Delirium also have a copy.  We could set up some decent MP...
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Josquius on August 28, 2009, 06:08:14 PM
I second the lack of enthusiasm.

Though I must say I haven't entirely given Empire a fair go, it ran very very slow on my rather old computer. When I get my super new computer in a year or two i'll try it again.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on August 29, 2009, 03:48:44 AM
Quote from: Caliga on August 28, 2009, 02:08:59 PM
Also this is why P'dox games usually get 'horrible' reviews (i.e. reviews of less than 90 ;) )... because P'dox likely does not buy ad space on places like Gamespot.

HOI3 got an 95 so they must have bought something.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on August 29, 2009, 03:49:56 AM
Quote from: Caliga on August 28, 2009, 02:08:59 PM
Also this is why P'dox games usually get 'horrible' reviews (i.e. reviews of less than 90 ;) )... because P'dox likely does not buy ad space on places like Gamespot.

It got an 85 so they must have bought something.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Tamas on August 29, 2009, 03:52:39 AM
Quote from: Habbaku on August 28, 2009, 05:18:38 PM
Quote from: Syt on August 28, 2009, 02:13:16 PM
This thread has inspired me to finally give Crown of Glory: Emperor's Edition a fair try.

If you like it well enough, both Berkut and I have it and I think Tamas or Delirium also have a copy.  We could set up some decent MP...

Hm, I might be interested, yes.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on August 29, 2009, 07:29:51 AM
Quote from: Razgovory on August 29, 2009, 03:49:56 AM
Quote from: Caliga on August 28, 2009, 02:08:59 PM
Also this is why P'dox games usually get 'horrible' reviews (i.e. reviews of less than 90 ;) )... because P'dox likely does not buy ad space on places like Gamespot.

It got an 85 so they must have bought something.
Young man you should be in bed at 3:48 AM.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Sahib on August 29, 2009, 11:41:45 AM
Quote from: Fate on August 27, 2009, 05:27:57 AM
I'll buy this. If I keep supporting this company, eventually they'll make Shogun II...

What if they make a Shogun II that will rape your memories?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on August 29, 2009, 01:25:19 PM
Quote from: Caliga on August 29, 2009, 07:29:51 AM
Quote from: Razgovory on August 29, 2009, 03:49:56 AM
Quote from: Caliga on August 28, 2009, 02:08:59 PM
Also this is why P'dox games usually get 'horrible' reviews (i.e. reviews of less than 90 ;) )... because P'dox likely does not buy ad space on places like Gamespot.

It got an 85 so they must have bought something.
Young man you should be in bed at 3:48 AM.

It got a 75 so they must have bought something
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Faeelin on September 01, 2009, 01:43:21 AM
 :lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on September 01, 2009, 01:47:57 AM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?

:lol:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Viking on September 01, 2009, 03:14:38 AM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?

Napoleon: Total War: Waterloo €39.99 in a store near you.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: MadBurgerMaker on September 01, 2009, 03:19:42 AM
 :bleeding:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 01, 2009, 07:50:37 AM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
:face:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 01, 2009, 08:19:52 AM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?

I bet Napoleon wished it had ended in 1812 also.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: jimmy olsen on September 01, 2009, 01:31:08 PM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
WTF?  :rolleyes:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: grumbler on September 01, 2009, 03:51:40 PM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
The third scenario runs from 1812 to 1815.  It seems that this is a story-driven game, not a freeplay game.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 01, 2009, 04:17:50 PM
Wow.  Finally a Napoleon game that freaking starts in 1796.  Is that really too much to ask?  Why do they always have to start in 1805?  Rivoli and Marengo not good enough for anybody?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Ed Anger on September 01, 2009, 05:21:45 PM
Quote from: Valmy on September 01, 2009, 04:17:50 PM
Wow.  Finally a Napoleon game that freaking starts in 1796.  Is that really too much to ask?  Why do they always have to start in 1805?  Rivoli and Marengo not good enough for anybody?

People like the Grand Armee and all those marshals running around raping various coalition forces in their games.

And the Guard.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on September 01, 2009, 05:58:03 PM
Quote from: grumbler on September 01, 2009, 03:51:40 PM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
The third scenario runs from 1812 to 1815.  It seems that this is a story-driven game, not a freeplay game.

Oh Boy!  That makes me want to get it.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: grumbler on September 01, 2009, 08:10:26 PM
Quote from: Razgovory on September 01, 2009, 05:58:03 PM
Oh Boy!  That makes me want to get it.
After all the freeplay games, a controlled game with strategic multiplayer sounds like a winner to me.

YMMD.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on September 01, 2009, 11:11:16 PM
Quote from: Valmy on September 01, 2009, 04:17:50 PM
Wow.  Finally a Napoleon game that freaking starts in 1796.  Is that really too much to ask?  Why do they always have to start in 1805?  Rivoli and Marengo not good enough for anybody?

Crown of Glory:EE starts in 1792.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Faeelin on September 02, 2009, 12:00:59 AM
Quote from: grumbler on September 01, 2009, 03:51:40 PM
Quote from: Faeelin on September 01, 2009, 01:43:21 AM
:lol:

It'll end in 1812. Any students of the Napoleonic Wars see a problem with that?
The third scenario runs from 1812 to 1815.  It seems that this is a story-driven game, not a freeplay game.

??? Really? I thought the third scenario was a grand campaign? Or are there three scenarios, and the grand campaign?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: grumbler on September 02, 2009, 04:12:33 PM
Quote from: Faeelin on September 02, 2009, 12:00:59 AM
??? Really? I thought the third scenario was a grand campaign? Or are there three scenarios, and the grand campaign?
The little I have read on this implies that there is no grand campaign because of the multi-player issues.  Just three shorter story-driven campaigns.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on September 03, 2009, 08:02:14 AM
Actually IMO all of the 'grand campaigns' in the CA games *suck*.  I always play the 'side campaigns' only, which is why I usually wait for the expansion packs and buy the game + expansion.  In M:TW II 90% of my play time was the Spanish conquest of the Americas, and in M:TW probably 99% of my play time was with Viking Invasion.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Ed Anger on September 03, 2009, 08:08:13 AM
Quote from: Caliga on September 03, 2009, 08:02:14 AM
Actually IMO all of the 'grand campaigns' in the CA games *suck*.  I always play the 'side campaigns' only, which is why I usually wait for the expansion packs and buy the game + expansion.  In M:TW II 90% of my play time was the Spanish conquest of the Americas, and in M:TW probably 99% of my play time was with Viking Invasion.

I'd play the Teutonic campaign, just to crush Spellus' Russians with Ritterbruders. Dead Russians = Spellus tears.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 08:10:13 AM
Quote from: Caliga on September 03, 2009, 08:02:14 AM
Actually IMO all of the 'grand campaigns' in the CA games *suck*.  I always play the 'side campaigns' only, which is why I usually wait for the expansion packs and buy the game + expansion.  In M:TW II 90% of my play time was the Spanish conquest of the Americas, and in M:TW probably 99% of my play time was with Viking Invasion.
I'm exactly the opposite.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on September 03, 2009, 08:23:12 AM
Quote from: Caliga on September 03, 2009, 08:02:14 AM
Actually IMO all of the 'grand campaigns' in the CA games *suck*.  I always play the 'side campaigns' only, which is why I usually wait for the expansion packs and buy the game + expansion.  In M:TW II 90% of my play time was the Spanish conquest of the Americas, and in M:TW probably 99% of my play time was with Viking Invasion.

And 90% of the reason the GC always blows is that CA cant program a campaign AI worth a damn. Scenarios much more limited scope makes it much easier to hardcode specific behaviours making the AI fare a lot better.

Besides I tend to think the scenarios suck as well. I wait for the mods to get out. I made an exception with ETW which I aint likely to repeat anytime soon.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on September 03, 2009, 08:45:03 AM
Quote from: Cecil on September 03, 2009, 08:23:12 AMAnd 90% of the reason the GC always blows is that CA cant program a campaign AI worth a damn. Scenarios much more limited scope makes it much easier to hardcode specific behaviours making the AI fare a lot better.
Yes, exactly.

Honestly the only 'grand campaign' I actually liked was the one in Shogun: Total War.  :D
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Viking on September 03, 2009, 08:48:30 AM
I'm playing broken crescent 2. After being spammed by elite egyptians and turks as the crusaders I looked in the campaign scripted events. Yes I'm good. But 15k ducats and topping up defenders in besieged cities with high quality units just meant that my pathetic attempts to beat 6 chevron ghazis with fucking useless levantine spear milita just left my tactical and strategic skill lacking.

Conducting a successful cannae under those conditions just results in my encircling forces being broken by the tight packed encircled forces.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Faeelin on September 03, 2009, 09:12:26 AM
Quote from: Caliga on September 03, 2009, 08:02:14 AM
Actually IMO all of the 'grand campaigns' in the CA games *suck*.  I always play the 'side campaigns' only, which is why I usually wait for the expansion packs and buy the game + expansion.  In M:TW II 90% of my play time was the Spanish conquest of the Americas, and in M:TW probably 99% of my play time was with Viking Invasion.

I agree with this, which might be why I loved The Road to Independence. Especially conquering the British Isles with Nathanial Greene.  :yeah:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 09:40:57 AM
Quote from: Viking on September 03, 2009, 08:48:30 AM
I'm playing broken crescent 2. After being spammed by elite egyptians and turks as the crusaders I looked in the campaign scripted events. Yes I'm good. But 15k ducats and topping up defenders in besieged cities with high quality units just meant that my pathetic attempts to beat 6 chevron ghazis with fucking useless levantine spear milita just left my tactical and strategic skill lacking.

Conducting a successful cannae under those conditions just results in my encircling forces being broken by the tight packed encircled forces.
I'm playing Stainless Steel 6.2 Byzantines grand campaign, and I've already taken 42 out of 70 territories required to win.  Surprisingly, I've actually managed to make and keep two allies, which means that I'm only at war with 9 AI factions (although a couple have been marginalized).  The healthy AI factions really come at me, and it's constant warfare on the frontiers (as well as near Constantinople, with those stupid Jihads).

Good thing the siege AI is pretty passive, or all that warfare would get pretty tiresome.  I just kill all the ranged units with my cavalry, and then send out my ballista units to their infantry flanks.  To their credit, the enemy is very disciplined, and keeps the formation even while the bolts are ripping through their sides and taking out a whole rank at a time.  They keep their composure even as the ballista is standing 100 feet from them, and has already racked up 600 kills.  They're too professional to do something rash, like charging that ballista.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 03, 2009, 10:14:21 AM
The reason I cannot play the TW grand campaigns is because you really cannot decide not to conquer an AI faction...generally once you reach a certain size they will all fight you to the death...and just keep sending wimpy armies in you defeat and then they build another and send it in and this rather tiresome process continues forever.  You just cannot conquer them because your empire gets harder to manage as you get bigger.

The only thing more tiresome is in EU3 when you come into contact with the Ming Empire.  Fucking Ming Empire ruins that game.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 10:18:11 AM
Quote from: Valmy on September 03, 2009, 10:14:21 AM
The reason I cannot play the TW grand campaigns is because you really cannot decide not to conquer an AI faction...generally once you reach a certain size they will all fight you to the death...and just keep sending wimpy armies in you defeat and then they build another and send it in and this rather tiresome process continues forever.  You just cannot conquer them because your empire gets harder to manage as you get bigger.
It does?  I think it actually gets easier to manage.  Once you're large enough, most of your cities are not on frontier anymore, and thus don't require strong garrison.  That lets you keep bigger armies on the frontier without straining your economy.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 03, 2009, 10:27:25 AM
Quote from: DGuller on September 03, 2009, 10:18:11 AM
It does?  I think it actually gets easier to manage.

The tend to revolt and get ornery.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on September 03, 2009, 10:28:59 AM
Quote from: Valmy on September 03, 2009, 10:27:25 AM
Quote from: DGuller on September 03, 2009, 10:18:11 AM
It does?  I think it actually gets easier to manage.

The tend to revolt and get ornery.

Huh? Dont think that happened since MTW1. And that was scripted into the game.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 10:30:09 AM
Quote from: Cecil on September 03, 2009, 10:28:59 AM
Huh? Dont think that happened since MTW1. And that was scripted into the game.
It didn't happen to me either.  Valmy, how do you set your taxes?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 03, 2009, 10:35:31 AM
Quote from: DGuller on September 03, 2009, 10:30:09 AM
It didn't happen to me either.  Valmy, how do you set your taxes?

The lowest I can usually.  Heck I do everything I can.  The cities grow and they revolt.  Meh.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 03, 2009, 10:36:22 AM
Quote from: Cecil on September 03, 2009, 10:28:59 AM
Huh? Dont think that happened since MTW1. And that was scripted into the game.

Well it sure happened in Rome: Total War.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Ed Anger on September 03, 2009, 10:37:40 AM
Quote from: Valmy on September 03, 2009, 10:36:22 AM
Quote from: Cecil on September 03, 2009, 10:28:59 AM
Huh? Dont think that happened since MTW1. And that was scripted into the game.

Well it sure happened in Rome: Total War.

Ah yes, the sewer/filth riots.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 10:39:08 AM
Quote from: Valmy on September 03, 2009, 10:35:31 AM
Quote from: DGuller on September 03, 2009, 10:30:09 AM
It didn't happen to me either.  Valmy, how do you set your taxes?

The lowest I can usually.  Heck I do everything I can.  The cities grow and they revolt.  Meh.
That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on September 03, 2009, 10:42:53 AM
Quote from: DGuller on September 03, 2009, 10:39:08 AM
Quote from: Valmy on September 03, 2009, 10:35:31 AM
Quote from: DGuller on September 03, 2009, 10:30:09 AM
It didn't happen to me either.  Valmy, how do you set your taxes?

The lowest I can usually.  Heck I do everything I can.  The cities grow and they revolt.  Meh.
That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.

I have poor memory it seems. In Vanilla RTW that did indeed happen. I´ve been playing with mods for too long it seems. You had to remove your garrison and then slaughter the entire population in some cities because they werent controllable with any reasonable effort. EB largely removes this problem I´ve noticed. Anyho MTW2 this problem was gone IIRC.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 10:44:23 AM
Quote from: Cecil on September 03, 2009, 10:42:53 AM
Quote from: DGuller on September 03, 2009, 10:39:08 AM
Quote from: Valmy on September 03, 2009, 10:35:31 AM
Quote from: DGuller on September 03, 2009, 10:30:09 AM
It didn't happen to me either.  Valmy, how do you set your taxes?

The lowest I can usually.  Heck I do everything I can.  The cities grow and they revolt.  Meh.
That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.

I have poor memory it seems. In Vanilla RTW that did indeed happen. I´ve been playing with mods for too long it seems. You had to remove your garrison and then slaughter the entire population in some cities because they werent controllable with any reasonable effort. EB largely removes this problem I´ve noticed. Anyho MTW2 this problem was gone IIRC.
You seem to be the one with the poor memory.  You can't even remember which game I talked about in the post you quoted.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on September 03, 2009, 10:47:16 AM
Quote from: DGuller on September 03, 2009, 10:44:23 AM
Quote from: Cecil on September 03, 2009, 10:42:53 AM
Quote from: DGuller on September 03, 2009, 10:39:08 AM
Quote from: Valmy on September 03, 2009, 10:35:31 AM
Quote from: DGuller on September 03, 2009, 10:30:09 AM
It didn't happen to me either.  Valmy, how do you set your taxes?

The lowest I can usually.  Heck I do everything I can.  The cities grow and they revolt.  Meh.
That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.

I have poor memory it seems. In Vanilla RTW that did indeed happen. I´ve been playing with mods for too long it seems. You had to remove your garrison and then slaughter the entire population in some cities because they werent controllable with any reasonable effort. EB largely removes this problem I´ve noticed. Anyho MTW2 this problem was gone IIRC.
You seem to be the one with the poor memory.  You can't even remember which game I talked about in the post you quoted.

I dont know if I should do a /huh? or /facepalm at your post. Cant you read?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 03, 2009, 10:48:17 AM
Quote from: Cecil on September 03, 2009, 10:47:16 AM
I dont know if I should do a /huh? or /facepalm at your post. Cant you read?
Evidently not.  :Embarrass:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: The Minsky Moment on September 03, 2009, 10:48:27 AM
Quote from: Syt on September 01, 2009, 11:11:16 PM
Quote from: Valmy on September 01, 2009, 04:17:50 PM
Wow.  Finally a Napoleon game that freaking starts in 1796.  Is that really too much to ask?  Why do they always have to start in 1805?  Rivoli and Marengo not good enough for anybody?

Crown of Glory:EE starts in 1792.

but is it any good?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Valmy on September 03, 2009, 10:49:13 AM
Quote from: The Minsky Moment on September 03, 2009, 10:48:27 AM
but is it any good?

All I had to see was the word 'Matrix'.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on September 06, 2009, 04:10:20 PM
Quote from: DGuller on September 03, 2009, 10:39:08 AM

That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.

Huh.  I tend to go Roosevelt and raise taxes and build public works and a military.  Different ideologies I suppose.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 06, 2009, 05:01:24 PM
Quote from: Razgovory on September 06, 2009, 04:10:20 PM
Quote from: DGuller on September 03, 2009, 10:39:08 AM

That never happens to me in M2TW.  I go Reagan on them and keep the taxes at the lowest setting all the time, and that keeps them very happy.

Huh.  I tend to go Roosevelt and raise taxes and build public works and a military.  Different ideologies I suppose.
I have enough money.  Lower taxes actually raise revenues by stimulating the growth of settlements.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Kleves on September 06, 2009, 05:18:55 PM
Quote from: DGuller on September 06, 2009, 05:01:24 PM
I have enough money.  Lower taxes actually raise revenues by stimulating the growth of settlements.
A supply-sider, I see.  :rolleyes:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 06, 2009, 05:28:39 PM
Quote from: Kleves on September 06, 2009, 05:18:55 PM
Quote from: DGuller on September 06, 2009, 05:01:24 PM
I have enough money.  Lower taxes actually raise revenues by stimulating the growth of settlements.
A supply-sider, I see.  :rolleyes:
I'm not ideological.  I can come up with many different reasons to keep the taxes at their lowest in any situation.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Sahib on September 06, 2009, 06:22:33 PM
Didn't the low taxes turn your generals/family members into no-good demoralized losers? Or was it only in Rome?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: DGuller on September 06, 2009, 06:33:52 PM
Quote from: Sahib on September 06, 2009, 06:22:33 PM
Didn't the low taxes turn your generals/family members into no-good demoralized losers? Or was it only in Rome?
It does just the opposite, at least in Stainless Steel.  Low taxes add chivalry points to your generals, which moralizes the troops, and adds to city population growth (I guess chicks really dig the chivalrous guys).
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Razgovory on September 06, 2009, 07:56:57 PM
Quote from: DGuller on September 06, 2009, 06:33:52 PM
Quote from: Sahib on September 06, 2009, 06:22:33 PM
Didn't the low taxes turn your generals/family members into no-good demoralized losers? Or was it only in Rome?
It does just the opposite, at least in Stainless Steel.  Low taxes add chivalry points to your generals, which moralizes the troops, and adds to city population growth (I guess chicks really dig the chivalrous guys).

How strange, considering that taxes are the most just and righteous invention created by man.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on January 05, 2010, 12:35:42 PM
If you guys think the Star Trek Online preorder boni are complicated - here's the breakdown for NTW (according to Wargamer forum).

QuoteSteam pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Royal Scots Greys elite unit' (Steam pre-order)

Steam Imperial Edition pre-order comes with:
'Heroes of the Napoleonic Wars Pack' (10 units)
'the Royal Scots Greys elite unit' (Steam pre-order)

GAME pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Bonus HMS Elephant Elite Unit' (GAME pre-order)

GAME Imperial Edition pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Bonus HMS Elephant Elite Unit' (GAME pre-order)
'Heroes of the Napoleonic Wars Pack' (10 units)

Play.com pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Towarczys' (Play.com pre-order)

Play.com Imperial Edition pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Towarczys' (Play.com pre-order)
'Heroes of the Napoleonic Wars Pack' (10 units)

Amazon.com pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Grand Battery of the Convention' (Amazon.com pre-order)

Amazon.com Imperial Edition pre-order comes with:
'Elite Regiment Pack' (5 units)
'the Grand Battery of the Convention' (Amazon.com pre-order)
'Heroes of the Napoleonic Wars Pack' (10 units)

I think this is becoming a rather ugly trend.  :glare:
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on January 05, 2010, 01:03:29 PM
So thats why they cant allocate resources to hire AI programmers.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: crazy canuck on January 05, 2010, 01:28:46 PM
Quote from: Josephus on August 26, 2009, 04:22:06 PM
I'm never touching this series again. :mad:

QFT!!!!!!!!!!
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Habbaku on January 05, 2010, 01:44:53 PM
Buying this would be rewarding failure.  No thanks.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Caliga on January 05, 2010, 01:49:50 PM
Seriously.  Are they expecting anything other than absolutely minimal sales?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Syt on January 05, 2010, 02:02:14 PM
I think they've given up and will only release half hearted mods of their previous games.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: katmai on January 05, 2010, 03:13:54 PM
Quote from: Syt on January 05, 2010, 12:35:42 PM
If you guys think the Star Trek Online preorder boni are complicated - here's the breakdown for NTW (according to Wargamer forum).


I think this is becoming a rather ugly trend.  :glare:

it would seem so.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Viking on January 05, 2010, 03:24:00 PM
I blame Sega.
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Ed Anger on January 05, 2010, 04:50:11 PM
Can I get a Davout unit? And a Jerome one with changeable costumes?
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Tamas on January 05, 2010, 05:08:07 PM
The various campaigns and introduction of supply concerns do intrique me a bit, but they robbed me already with Empire, so I will make it even with this title
Title: Re: Napoleon: Total War (Not an Expansion for Empire)
Post by: Cecil on January 05, 2010, 05:19:19 PM
Quote from: Tamas on January 05, 2010, 05:08:07 PM
The various campaigns and introduction of supply concerns do intrique me a bit, but they robbed me already with Empire, so I will make it even with this title

Pirate it aye?