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Age of Wonders 3 announced

Started by Syt, February 07, 2013, 04:10:33 AM

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crazy canuck

I tried it.  Had a hard time getting into it.  Might come back to it at some point.

Darth Wagtaros

This new update did something, the game runs slow as shit now.
PDH!

Darth Wagtaros

WTF is up with the dracoliches showing up so early in the game that I just get wiped out without any chance at all?
PDH!

garbon

So looks like this was successful enough that they are now posting dev journals again and have dropped hints about them creating new races. First looks like it'll be the Halflings or Frostlings.

I think that was probably my biggest let down with this release, as while it had good AoW feel, the lack of races makes it significantly less fun. :(
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

garbon

So it was Halflings in what they released. Apparently they are now working on Necromancers which is a new wizard class. Instead of having undead as a race, now it'll be something that affects your given race over time like zombiefication.

Developer had made a now deleted comment that this will likely be last expansion. I guess a version of AoW that had less content that previous iterations of the game didn't sell well.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Tonitrus

Yeah, it was a good effort, but still kind of limiting in many ways for replayability/fun value.

Syt

Meanwhile I've dipped a bit into Endless Legend. First impression is positive. Its province mechanic is a bit strange but prevents city spam - it's a hex based map, but the hexes are arranged into provinces, and only one city per province is allowed. Each province can have resources where you can build resource extractors, and a minor faction that you can ally through quests or conquer and then assimilate, giving you access to their units.

As with Endless Space, the races are not exactly your run of the mill orks, elves and halflings. You have e.g. BDSM mages who thrive on pain, survivors of a high tech race who lived for centuries (millennia?) in a vault, or a race of powerful spirits bound into magic armor.

The game has tactical combat (the battle maps are adapted from the world map), quests, and unit design.

http://store.steampowered.com/app/289130/

I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Tonitrus

Have you, or anyone else, tried out this one?  I've heard good things.

http://store.steampowered.com/app/265970/

I understand the developers were really trying to keep the "soul" of classic MoM.

Syt

It's from the same devs as Time of Wrath/Time of Fury/Storm over the Pacific, so I'm holding off for now.

http://store.steampowered.com/search/?developer=Wastelands%20Interactive
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

MadImmortalMan

Quote from: Syt on September 27, 2014, 12:37:00 AM
Meanwhile I've dipped a bit into Endless Legend. First impression is positive. Its province mechanic is a bit strange but prevents city spam - it's a hex based map, but the hexes are arranged into provinces, and only one city per province is allowed. Each province can have resources where you can build resource extractors, and a minor faction that you can ally through quests or conquer and then assimilate, giving you access to their units.

As with Endless Space, the races are not exactly your run of the mill orks, elves and halflings. You have e.g. BDSM mages who thrive on pain, survivors of a high tech race who lived for centuries (millennia?) in a vault, or a race of powerful spirits bound into magic armor.

The game has tactical combat (the battle maps are adapted from the world map), quests, and unit design.

http://store.steampowered.com/app/289130/




Worth $45?
"Stability is destabilizing." --Hyman Minsky

"Complacency can be a self-denying prophecy."
"We have nothing to fear but lack of fear itself." --Larry Summers

Syt

Can't say yet. But of 775 reviews on Steam, 91% are positive. Although many will be about the Early Access phase.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

Oh, there's also Let's Plays by quill18 and Arumba.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

garbon

The graphics for both look a bit wretched. I think ill go and play AoW2.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Syt

I like the art style of EL, but YMMV, of course.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

MadImmortalMan

Okay I am trying out EL also. I've only played a bit but so far I like it better than ES, which I assume is the same engine. I've only tried one faction so far. The twilek people.
"Stability is destabilizing." --Hyman Minsky

"Complacency can be a self-denying prophecy."
"We have nothing to fear but lack of fear itself." --Larry Summers