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Started by Berkut, May 08, 2015, 01:15:19 AM

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MadBurgerMaker

#105
Quote from: Berkut on December 18, 2016, 10:42:40 PM
The Brits cruisers all completely suck until you get to the Leander at T6. That is acceptable at least.

The real differentiator for the Brit cruisers isn't that they only fire AP, it is that they get smoke and are quite capable of sitting at their range and hammering away in smoke so they cannot be seen.

Their guns, while lower caliber, spam like crazy.

They are, without a doubt, that most difficult line to play. But really good Brit cruiser players are infuriating. It is all about managing smoke and shooting from cover with them.

This one doesn't seem to have smoke (although there seems to be stuff that has to be unlocked as you level up), but I've been using it like a bigger destroyer.  Get in to torp range, shit out torpedoes everywhere, run and hide, repeat (if I'm still alive).  It has some repair things that help with the staying alive part.

HVC

Quote from: CountDeMoney on December 18, 2016, 11:45:06 PM
:lol:  More rocks?

No!


Well, I did get locked once in a BB between some islands lol :blush:
Being lazy is bad; unless you still get what you want, then it's called "patience".
Hubris must be punished. Severely.

Berkut

Quote from: MadBurgerMaker on December 18, 2016, 11:50:44 PM
Quote from: Berkut on December 18, 2016, 10:42:40 PM
The Brits cruisers all completely suck until you get to the Leander at T6. That is acceptable at least.

The real differentiator for the Brit cruisers isn't that they only fire AP, it is that they get smoke and are quite capable of sitting at their range and hammering away in smoke so they cannot be seen.

Their guns, while lower caliber, spam like crazy.

They are, without a doubt, that most difficult line to play. But really good Brit cruiser players are infuriating. It is all about managing smoke and shooting from cover with them.

This one doesn't seem to have smoke (although there seems to be stuff that has to be unlocked as you level up), but I've been using it like a bigger destroyer.  Get in to torp range, shit out torpedoes everywhere, run and hide, repeat (if I'm still alive).  It has some repair things that help with the staying alive part.

I think they get smoke at T5? Definintely by T6.

I actually free XPed past T4, I was so annoyed with the Brit cruisers. T5 was bearable, but not really fun. Just got the T6 Leander, and it is a huge improvement already.

I have actually reduced the number of lines I am playing - dropped the USSR destroyer and cruisers lines (might pick the cruiser line back up, I am at the Schors, when it is on sale). Dropped the US CV line after the Lexington.

"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

Quote from: HVC on December 18, 2016, 11:52:28 PM
Quote from: CountDeMoney on December 18, 2016, 11:45:06 PM
:lol:  More rocks?

No!


Well, I did get locked once in a BB between some islands lol :blush:

HVC, I think the one thing I did that improved my play the most was being aware of where my ship was relative to the rest of my team. I found that I was generally pretty agressive, and no matter what ship I was using that match, I was typically out in front of the other ships on my team of that type. That meant I was usually first in contact, and firsts to get shot at, and died pretty quickly.

I try very, very hard now to not do that - to engage when it makes sense for me to engage, not just fly out and try to find something to shoot at.

And in most cases, I try to focus on making myself hard to kill over being able to do more damage. IE, if I am playing my North Carolina, it is fine to only use the front two turrets, rather than expose my side in order to bring the rear turret to bear. 66% firepower with a reduction in vulnerability to some Izumo itching to citadel me is usually a good trade.

Finally, when playing ships where stealth matters, being aware of your detection range when not shooting and when shooting is important. When you understand that, and realize that there are some DDs where their detection range when shooting is sometimes LESS than their max range, you can start doing all kinds of fun things. This is really important for IJN destroyers are their torpedoes. If your detection range is 6km, and you have 8km torpedoes....in any case, knowing that stuff helps a lot.

You might consider using some of the player mods. There is one that actually shows your current detection range on the mini-map, and it changes when you shoot. Being able to see that right on the map is really helpful.

"If you think this has a happy ending, then you haven't been paying attention."

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Malicious Intent

Quote from: Berkut on December 19, 2016, 09:02:58 AM
You might consider using some of the player mods. There is one that actually shows your current detection range on the mini-map, and it changes when you shoot. Being able to see that right on the map is really helpful.

This has actually become part of the main game some time ago. You can set filters for the mini map and show dynamic detection ranges as well as main and secondary battery range, torpedo range and the varying AA ranges.

Alcibiades

Quote from: Alcibiades on December 18, 2016, 01:23:35 PM
My problem with the Bismark is the damage. 

I routinely see this all the time, from this morning:



Drives me absolutely insane when I'm bouncing most shells or even when I penetrate it does no or little damage.   :mad:


Why does this happen Berkut, learn me your ways pls.   :wacko:
Wait...  What would you know about masculinity, you fucking faggot?  - Overly Autistic Neil


OTOH, if you think that a Jew actually IS poisoning the wells you should call the cops. IMHO.   - The Brain

Berkut

Quote from: Alcibiades on December 19, 2016, 10:33:01 AM
Quote from: Alcibiades on December 18, 2016, 01:23:35 PM
My problem with the Bismark is the damage. 

I routinely see this all the time, from this morning:



Drives me absolutely insane when I'm bouncing most shells or even when I penetrate it does no or little damage.   :mad:


Why does this happen Berkut, learn me your ways pls.   :wacko:

I am not sure what I am looking at there that is so terrible, actually. Are you concerned at the damage done for 53 hits? 73k damage is rather considerable overall...
"If you think this has a happy ending, then you haven't been paying attention."

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Alcibiades

53 hits driving a Bismark, one being a citadel and including fire damage, comes out to around less than 1k damage per shell which seems pretty anemic, in my opinion.....   :hmm:
Wait...  What would you know about masculinity, you fucking faggot?  - Overly Autistic Neil


OTOH, if you think that a Jew actually IS poisoning the wells you should call the cops. IMHO.   - The Brain

Malicious Intent

Quote from: Alcibiades on December 19, 2016, 12:23:39 PM
53 hits driving a Bismark, one being a citadel and including fire damage, comes out to around less than 1k damage per shell which seems pretty anemic, in my opinion.....   :hmm:

If you mouse over the "hits" ribbon, the game shows you how many of those hits were actually penetrating, over-penetrating, bouncing or shattering. Citadel hits are counted separately under the appropriate ribbon. In a BB, a significant part of your damage should come from citadel hits, especially against cruisers.

It is also important to note that ships are divided into damage sections, each with a maximum hit point pool. The sum of these sections' HP is actually larger than the HP total of the ship. Once a section is depleted of HP, further hits there will do no damage. In addition there are nonessential parts of the ship that can eat shells without resulting in damage (some masts and some small parts of the ships superstructure).

Berkut

Quote from: Alcibiades on December 19, 2016, 12:23:39 PM
53 hits driving a Bismark, one being a citadel and including fire damage, comes out to around less than 1k damage per shell which seems pretty anemic, in my opinion.....   :hmm:

Well, there are a lot of variables involved here.

Take fire damage. You set 4 fires, which means some of those hits were likely with HE shells. OK - it could the case that for each of those, the target had a repaid module ready each time, hence your actual fire damage could vary between basically none to a huge amount.

You had 50 hits. Again...that is pretty good, but what were you hitting? Were vainly blasting away at a Montana, and 25 of those hits were bounces?

Even the citadel could be bad luck - I got two citadels once in one volley on a Cleveland. Sadly, it only had like 400HP left when the volley hit, so total citadel damage was....400.

I guess what I am saying is that getting hits is a necessary condition to doing damage,  but I don't look at that result as being particularly unusual. Looks like a pretty decent match to me, 73k damage is well above average I suspect. Certainly it is above my average.

You could have a very similar match with a similar number of hits. and see double that damage as well if the variables went another way.
"If you think this has a happy ending, then you haven't been paying attention."

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MadBurgerMaker

Hm.  Hey Berk, did you get anything for when I signed up using your friend link?  Is there anything I need to do with that?  I haven't gotten the Diana cruiser, so I wonder if I screwed it up somehow.

Berkut

I don't get anything unless the person who signed up gets up to Tier 6.

But you don't show up in my "referreed friends list" so I am guessing whatever you did did not work...
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MadBurgerMaker

#117
Well shit.  I used the link from a couple of pages ago in the thread, but I must have missed something. 

E:  This one: http://playtogether.worldofwarships.com/invite/7gzvYY6  :hmm:

HVC

if you're using windows 10 the default web browser won't work. I had to use chrome.
Being lazy is bad; unless you still get what you want, then it's called "patience".
Hubris must be punished. Severely.

MadBurgerMaker

Quote from: HVC on December 19, 2016, 03:03:54 PM
if you're using windows 10 the default web browser won't work. I had to use chrome.

I used Chrome, and it all seemed fine.  Meh.  I submitted a ticket to them.