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Predictions made by Ray Kurzweil

Started by Siege, October 14, 2013, 01:11:03 PM

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Siege

This is insane:

http://en.wikipedia.org/wiki/Predictions_made_by_Ray_Kurzweil
This article possibly contains original research. Please improve it by verifying the claims made and adding inline citations. Statements consisting only of original research may be removed. (August 2010)
American author, inventor and futurist Raymond Kurzweil has become well known for predicting the future of artificial intelligence and the human race. His first book, The Age of Intelligent Machines, published in 1990, put forth his theories on the results of the increasing use of technology and predicted the explosive growth in the internet, among other predictions. Later works, 1999's The Age of Spiritual Machines and 2005's The Singularity is Near outlined other theories including the rise of clouds of nano-robots (nanobots) called foglets and the development of Human Body 2.0 and 3.0, whereby nanotechnology is incorporated into many internal organs.


The Age of Spiritual Machines (1999)[edit]2009[edit]

       
  • Most books will be read on screens rather than paper.
  • Most text will be created using speech recognition technology.
  • Intelligent roads and driverless cars will be in use, mostly on highways.
  • People use personal computers the size of rings, pins, credit cards and books.
  • Personal worn computers provide monitoring of body functions, automated identity and directions for navigation.
  • Cables are disappearing. Computer peripheries use wireless communication.
  • People can talk to their computer to give commands.
  • Computer displays built into eyeglasses for augmented reality are used.
  • Computers can recognize their owner's face from a picture or video.
  • Three-dimensional chips are commonly used.
  • Sound producing speakers are being replaced with very small chip-based devices that can place high resolution sound anywhere in three-dimensional space.
  • A 1000 dollar pc can perform about a trillion calculations per second.
  • There is increasing interest in massively parallel neural nets, genetic algorithms and other forms of "chaotic" or complexity theory computing.
  • Research has been initiated on reverse engineering the brain through both destructive and non-invasive scans.
  • Autonomous nanoengineered machines have been demonstrated and include their own computational controls.
2019[edit]

       
  • The computational capacity of a $4,000 computing device (in 1999 dollars) is approximately equal to the computational capability of the human brain (20 quadrillion calculations per second).
  • The summed computational powers of all computers is comparable to the total brainpower of the human race.
  • Computers are embedded everywhere in the environment (inside of furniture, jewelry, walls, clothing, etc.).
  • People experience 3-D virtual reality through glasses and contact lenses that beam images directly to their retinas (retinal display). Coupled with an auditory source (headphones), users can remotely communicate with other people and access the Internet.
  • These special glasses and contact lenses can deliver "augmented reality" and "virtual reality" in three different ways. First, they can project "heads-up-displays" (HUDs) across the user's field of vision, superimposing images that stay in place in the environment regardless of the user's perspective or orientation. Second, virtual objects or people could be rendered in fixed locations by the glasses, so when the user's eyes look elsewhere, the objects appear to stay in their places. Third, the devices could block out the "real" world entirely and fully immerse the user in a virtual reality environment.
  • People communicate with their computers via two-way speech and gestures instead of with keyboards. Furthermore, most of this interaction occurs through computerized assistants with different personalities that the user can select or customize. Dealing with computers thus becomes more and more like dealing with a human being.
  • Most business transactions or information inquiries involve dealing with a simulated person.
  • Most people own more than one PC, though the concept of what a "computer" is has changed considerably: Computers are no longer limited in design to laptops or CPUs contained in a large box connected to a monitor. Instead, devices with computer capabilities come in all sorts of unexpected shapes and sizes.
  • Cables connecting computers and peripherals have almost completely disappeared.
  • Rotating computer hard drives are no longer used.
  • Three-dimensional nanotube lattices are the dominant computing substrate.
  • Massively parallel neural nets and genetic algorithms are in wide use.
  • Destructive scans of the brain and noninvasive brain scans have allowed scientists to understand the brain much better. The algorithms that allow the relatively small genetic code of the brain to construct a much more complex organ are being transferred into computer neural nets.
  • Pinhead-sized cameras are everywhere.
  • Nanotechnology is more capable and is in use for specialized applications, yet it has not yet made it into the mainstream. "Nanoengineered machines" begin to be used in manufacturing.
  • Thin, lightweight, handheld displays with very high resolutions are the preferred means for viewing documents. The aforementioned computer eyeglasses and contact lenses are also used for this same purpose, and all download the information wirelessly.
  • Computers have made paper books and documents almost completely obsolete.
  • Most learning is accomplished through intelligent, adaptive courseware presented by computer-simulated teachers. In the learning process, human adults fill the counselor and mentor roles instead of being academic instructors. These assistants are often not physically present, and help students remotely.
  • Students still learn together and socialize, though this is often done remotely via computers.
  • All students have access to computers.
  • Most human workers spend the majority of their time acquiring new skills and knowledge.
  • Blind people wear special glasses that interpret the real world for them through speech. Sighted people also use these glasses to amplify their own abilities.
  • Retinal and neural implants also exist, but are in limited use because they are less useful.
  • Deaf people use special glasses that convert speech into text or signs, and music into images or tactile sensations. Cochlear and other implants are also widely used.
  • People with spinal cord injuries can walk and climb steps using computer-controlled nerve stimulation and exoskeletal robotic walkers.
  • Computers are also found inside of some humans in the form of cybernetic implants. These are most commonly used by disabled people to regain normal physical faculties (i.e. - Retinal implants allow the blind to see and spinal implants coupled with mechanical legs allow the paralyzed to walk).
  • Language translating machines are of much higher quality, and are routinely used in conversations.
  • Effective language technologies (natural language processing, speech recognition, speech synthesis) exist
  • Access to the Internet is completely wireless and provided by wearable or implanted computers.
  • People are able to wirelessly access the Internet at all times from almost anywhere
  • Devices that deliver sensations to the skin surface of their users (i.e.--tight body suits and gloves) are also sometimes used in virtual reality to complete the experience. "Virtual sex"—in which two people are able to have sex with each other through virtual reality, or in which a human can have sex with a "simulated" partner that only exists on a computer—becomes a reality.
  • Just as visual- and auditory virtual reality have come of age, haptic technology has fully matured and is completely convincing, yet requires the user to enter a V.R. booth. It is commonly used for computer sex and remote medical examinations. It is the preferred sexual medium since it is safe and enhances the experience.
  • Worldwide economic growth has continued. There has not been a global economic collapse.
  • The vast majority of business interactions occur between humans and simulated retailers, or between a human's virtual personal assistant and a simulated retailer.
  • Household robots are ubiquitous and reliable.
  • Computers do most of the vehicle driving—-humans are in fact prohibited from driving on highways unassisted. Furthermore, when humans do take over the wheel, the onboard computer system constantly monitors their actions and takes control whenever the human drives recklessly. As a result, there are very few transportation accidents.
  • Most roads now have automated driving systems—networks of monitoring and communication devices that allow computer-controlled automobiles to safely navigate.
  • Prototype personal flying vehicles using microflaps exist. They are also primarily computer-controlled.
  • Humans are beginning to have deep relationships with automated personalities, which hold some advantages over human partners. The depth of some computer personalities convinces some people that they should be accorded more rights.
  • While a growing number of humans believe that their computers and the simulated personalities they interact with are intelligent to the point of human-level consciousness, experts dismiss the possibility that any could pass the Turing Test.
  • Human-robot relationships begin as simulated personalities become more convincing.
  • Interaction with virtual personalities becomes a primary interface
  • Public places and workplaces are ubiquitously monitored to prevent violence and all actions are recorded permanently. Personal privacy is a major political issue, and some people protect themselves with unbreakable computer codes.
  • The basic needs of the underclass are met. (Not specified if this pertains only to the developed world or to all countries)
  • Virtual artists—creative computers capable of making their own art and music—emerge in all fields of the arts.
2029[edit]

       
  • A $1,000 personal computer is 1,000 times more powerful than the human brain.
  • The vast majority of computation is done by computers and not by human brains.
  • Further progress has been made in understanding the secrets of the human brain. Hundreds of distinct sub-regions with specialized functions have been identified. Some of the algorithms that code for development of these regions have been deciphered and incorporated into neural net computers.
  • Massively parallel neural nets, which are constructed through reverse-engineering the human brain, are in common use.
  • The eyeglasses and headphones that used to deliver virtual reality are now obsolete thanks to computer implants that go into the eyes and ears. The implants are either permanent or removable. They allow direct interface with computers, communications and Internet-based applications. The implants are also capable of recording what the user sees and hears.
  • Computer implants designed for direct connection to the brain are also available. They are capable of augmenting natural senses and of enhancing higher brain functions like memory, learning speed and overall intelligence.
  • Computers are now capable of learning and creating new knowledge entirely on their own and with no human help. By scanning the enormous content of the Internet, some computers "know" literally every single piece of public information (every scientific discovery, every book and movie, every public statement, etc.) generated by human beings.
  • Direct brain implants allow users to enter full-immersion virtual reality—with complete sensory stimulation—without any external equipment. People can have their minds in a totally different place at any moment. This technology is in widespread use.
  • Most communication occurs between humans and machines as opposed to human-to-human.
  • The manufacturing, agricultural and transportation sectors of the economy are almost entirely automated and employ very few humans. Across the world, poverty, war and disease are almost nonexistent thanks to technology alleviating want.
  • The rise of Artificial Intelligence creates a real "robot rights" movement, and there is open, public debate over what sorts of civil rights and legal protections machines should have. The existence of humans with heavy levels of cybernetic augmentation and of larger numbers of other people with less extreme cybernetic implants lead to further arguments over what constitutes a "human being."
  • Although computers routinely pass the Turing Test, controversy still persists over whether machines are as intelligent as humans in all areas.
  • Artificial Intelligences claim to be conscious and openly petition for recognition of the fact. Most people admit and accept this new truth.

       
  • Reverse engineering of the human brain completed
  • Non-biological intelligence combines the subtlety and pattern recognition strength of human intelligence, with the speed, memory, and knowledge sharing of machine intelligence
  • Non-biological intelligence will continue to grow exponentially whereas biological intelligence is effectively fixed
2049[edit]

       
  • Food is commonly "assembled" by nanomachines. This food is externally indistinguishable from "natural" food, but it can be made more wholesome since production can be controlled at the molecular level. This technology decouples food production from climate conditions and the availability of natural resources.
  • The distinction between virtual reality and "real" reality becomes confounded as foglets come into common use, allowing immediate assembly or disassembly of all sorts of physical objects.
2072[edit]

       
  • Picoengineering (technology on the scale of trillionths of a meter) becomes practical.
2099[edit]

       
  • The human brain has been completely reverse engineered and all aspects of its functioning are understood.
  • Natural human thinking possesses no advantages over computer minds.
  • Machines have attained equal legal status with humans.
  • Humans and machines merge in the physical and mental realms. Cybernetic brain implants enable humans to fuse their minds with AI's.
  • In consequence, clear distinctions between humans and machines no longer exist.
  • Most conscious beings lack a permanent physical form.
  • The vast majority of the Earth's sentient beings are AI's that exist entirely as thinking computer programs capable of instantly moving from one computer to another across the Internet (or whatever equivalent exists in 2099). These computer-based beings are capable of manifesting themselves at will in the physical world by creating or taking over robotic bodies, with individual AI's also being capable of controlling multiple bodies at once.
  • Individual beings merge and separate constantly, making it impossible to determine how many "people" there are on Earth.
  • This new plasticity of consciousness and ability for beings to join minds seriously alters the nature of self-identity.
  • The majority of interpersonal interactions occur in virtual environments. Actually having two people physically meet in the real world to have a conversation or transact business without any technological interference is very rare.
  • Organic human beings are a small minority of the intelligent life forms on Earth. Even among the remaining Homo sapiens, the use of computerized implants that heavily augment normal abilities is ubiquitous and accepted as normal. The small fraction of humans who opt to remain "natural" and unmodified effectively exist on a lower and more limited plane of consciousness from everyone else, and thus find it impossible to fully interact with AI's and highly modified humans.
  • "Natural" humans are protected from extermination. In spite of their shortcomings and frailties, humans are respected by AI's for giving rise to the machines.
  • Since knowledge and skills can be instantly downloaded and comprehended by most intelligent beings, the process of learning is compressed into an instantaneous affair instead of the years-long struggle normal humans experience. Free from this time-consuming burden, AI's now focus their energies on making new discoveries and contributions.
  • AI's are capable of dividing their attention and energies in countless directions, allowing one being to manage a multitude of endeavors simultaneously.
  • Femtoengineering (engineering on the scale of one thousandth of a trillionth of a meter) might be possible.
  • AI's communicate via a shared electronic language.
  • Artwork and music created by machines encompasses areas of the light spectrum and frequencies of sounds that normal humans cannot perceive.
  • Money has deflated in value, meaning all sorts of goods and services have become cheaper.
  • Some humans at least as old as the Baby Boomers are still alive and well.
  • Computer viruses are a major threat since most intelligent beings are software-based.
  • AI's frequently make "backup copies" of themselves, guaranteeing a sort of immortality should the original AI be killed.
  • The concept of "life expectancy" has become irrelevant to humans and machines thanks to medical immortality and advanced computers.
  • The pace of technological change continues to accelerate as the 22nd century nears.
Thousands of years from now[edit]

       
  • "Intelligent beings consider the fate of the Universe." Presumably, this means that the AI's created by humans will have the ability to control the entire Universe, perhaps keeping it from dying.
The Singularity is Near (2005)[edit]2010[edit]

       
  • Supercomputers will have the same raw computing power as human brains, though the software to emulate human thinking on those computers does not yet exist. (IBM Sequoia)
  • Computers will start to disappear as distinct physical objects, meaning many will have nontraditional shapes or will be embedded in clothing and everyday objects.
  • Full-immersion audio-visual virtual reality will exist.
2010s[edit]

       
  • The decade in which "Bridge Two", the revolution in Genetics/Biotechnology, is to reach its peak. During the 2020s, humans will have the means of changing their genes; not just "designer babies" will be feasible, but designer baby boomers through the rejuvenation of all of one's body's tissues and organs by transforming one's skin cells into youthful versions of every other cell type. People will be able to "reprogram" their own biochemistry away from disease and aging, radically extending life expectancy.
  • Computers become smaller and increasingly integrated into everyday life.
  • More and more computer devices will be used as miniature web servers, and more will have their resources pooled for computation.
  • High-quality broadband Internet access will become available almost everywhere.
  • Eyeglasses that beam images onto the users' retinas to produce virtual reality will be developed. They will also come with speakers or headphone attachments that will complete the experience with sounds. These eyeglasses will become a new medium for advertising as advertising will be wirelessly transmitted to them as one walks by various business establishments. This was fictionalized in Dennō Coil.
  • The VR glasses will also have built-in computers featuring "virtual assistant" programs that can help the user with various daily tasks.
  • Virtual assistants would be capable of multiple functions. One useful function would be real-time language translation in which words spoken in a foreign language would be translated into text that would appear as subtitles to a user wearing the glasses.
  • Cell phones will be built into clothing and will be able to project sounds directly into the ears of their users.
  • Advertisements will utilize a new technology whereby two ultrasonic beams can be targeted to intersect at a specific point, delivering a localized sound message that only a single person can hear. This was fictionalized in the films Minority Report and Back to the Future Part II.
2015[edit]

       
  • By now, it is likely that "clean a house" will be within the capabilities of a household robot.
2018[edit]

       
  • 1013 bits (=10 TB) of computer memory—roughly the equivalent of the memory space in a single human brain—will cost $1000.
2020s[edit]

       
  • The decade in which "Bridge Three", the revolution in Nanotechnology, is to begin: allowing humans to vastly overcome the inherent limitations of biology, as no matter how much humanity fine-tunes their biology, they will never be as capable otherwise. This decade also marks the revolution in Robotics (Strong AI), as an AI is expected to pass the Turing test by the last year of the decade (2029), meaning it can pass for a human being (though the first A.I. is likely to be the equivalent of an average, educated human). What follows then will be an era of consolidation in which nonbiological intelligence will undergo exponential growth (Runaway AI), eventually leading to the extraordinary expansion contemplated by the Singularity, in which human intelligence is multiplied by billions by the mid-2040s.
  • Early in this decade, humanity will have the requisite hardware to emulate human intelligence within a $1000 personal computer, followed shortly by effective software models of human intelligence toward the middle of the decade: this will be enabled through the continuing exponential growth of brain-scanning technology, which is doubling in bandwidth, temporal and spatial resolution every year, and will be greatly amplified with nanotechnology, allowing us to have a detailed understanding of all the regions of the human brain and to aid in developing human-level machine intelligence by the end of this decade.
  • Computers less than 100 nm in size will be possible.
  • As one of their first practical applications, nanomachines are used for medical purposes.
  • Highly advanced medical nanobots will perform detailed brainscans on live patients.
  • Accurate computer simulations of the entire human brain will exist due to these hyperaccurate brainscans, and the workings of the brain will be understood.
  • Nanobots capable of entering the bloodstream to "feed" cells and extract waste will exist (though not necessarily be in wide use) by the end of this decade. They will make the normal mode of human food consumption obsolete.
  • By the late 2020s, nanotech-based manufacturing will be in widespread use, radically altering the economy as all sorts of products can suddenly be produced for a fraction of their traditional-manufacture costs. The true cost of any product is now the amount it takes to download the design schematics.
  • By the later part of this decade, virtual reality will be so high-quality that it will be indistinguishable from real reality.
  • The threat posed by genetically engineered pathogens permanently dissipates by the end of this decade as medical nanobots—infinitely more durable, intelligent and capable than any microorganism—become sufficiently advanced.
  • The many variations of "Human Body 2.0" (as Kurzweil calls it) are incrementally accumulated into this and the following decade, with each organ and body system having its own course of refinement and development. It ultimately consists of a nanotechnological system of nourishment and circulation, obsolescing many internal organs, brain-extension and an improved skeleton.
2023[edit]

       
  • 1016 calculations per second—roughly the equivalent of one human brain—will cost $1,000.
2025[edit]

       
  • The most likely year for the debut of advanced nanotechnology.
  • Some military UAVs and land vehicles will be 100% computer-controlled.
2030s[edit]

       
  • Mind uploading becomes successful and perfected by the end of this decade as humans become software-based: living out on the Web, projecting bodies whenever they want or need (whether in virtual or real reality), and living indefinitely so long as they maintain their "mind file". Eventually, all human beings (including those with transbiological 2.0 or 3.0 bodies) will migrate to this postbiological state except for those who wish to remain unenhanced: the transbiological era giving way to the postbiological era.
  • Nanomachines could be directly inserted into the brain and could interact with brain cells to totally control incoming and outgoing signals. As a result, truly full-immersion virtual reality could be generated without the need for any external equipment. Afferent nerve pathways could be blocked, totally canceling out the "real" world and leaving the user with only the desired virtual experience.
  • Brain nanobots could also elicit emotional responses from users.
  • Using brain nanobots, recorded or real-time brain transmissions of a person's daily life known as "experience beamers" will be available for other people to remotely experience. This is very similar to how the characters in Being John Malkovich were able to enter the mind of Malkovich and see the world through his eyes.
  • Recreational uses aside, nanomachines in peoples' brains will allow them to greatly expand their cognitive, memory and sensory capabilities, to directly interface with computers, and to "telepathically" communicate with other, similarly augmented humans via wireless networks.
  • The same nanotechnology should also allow people to alter the neural connections within their brains, changing the underlying basis for the person's intelligence, memories and personality.
  • The many variations of "Human Body 3.0" are gradually implemented during this and the following decade; It mostly likely lacks a fixed, corporeal form and can alter its shape and external appearance at will via foglet-like nanotechnology.
2040s[edit]

       
  • People spend most of their time in full-immersion virtual reality (Kurzweil has cited The Matrix as a good example of what the advanced virtual worlds will be like, without the dystopian twist).
  • Foglets are in use.
  • Nonbiological intelligence will be billions of times more capable than biological intelligence.
2045: The Singularity[edit]

       
  • $1000 buys a computer a billion times more intelligent than every human combined. This means that average and even low-end computers are vastly smarter than even highly intelligent, unenhanced humans.
  • The technological singularity occurs as artificial intelligences surpass human beings as the smartest and most capable life forms on the Earth. Technological development is taken over by the machines, who can think, act and communicate so quickly that normal humans cannot even comprehend what is going on. The machines enter into a "runaway reaction" of self-improvement cycles, with each new generation of A.I.s appearing faster and faster. From this point onwards, technological advancement is explosive, under the control of the machines, and thus cannot be accurately predicted (hence the term "Singularity").
  • The Singularity is an extremely disruptive, world-altering event that forever changes the course of human history. The extermination of humanity by violent machines is unlikely (though not impossible) because sharp distinctions between man and machine will no longer exist thanks to the existence of cybernetically enhanced humans and uploaded humans.
Post-2045: "Waking up" the Universe[]

       
  • The physical bottom limit to how small computer transistors (or other equivalent, albeit more effective components, such as memristors integrated into Crossbar latches) can be shrunk is reached. From this moment onwards, computers can only be made more powerful if they are made larger in size.
  • Because of this, A.I.s convert more and more of the Earth's matter into engineered, computational substrate capable of supporting more A.I.s. until the whole Earth is one, gigantic computer, except for a few nature reserves set aside on the planetary surface for those humans who decided to remain in their natural state. "MOSH's" (Mostly Original Substrate Human) who choose to remain purely organic would still possess virtual assistants that will act as their transcendent servants, living in the blurred real world ("foglet-reality") and being provided with environments and everything they could possibly need as they live out the rest of their normal lives unless they enhance themselves.
  • At this point, the only possible way to increase the intelligence of the machines any farther is to begin converting all of the matter and energy in the universe into similar massive computers. A.I.s radiate outward from Earth, first into the Solar System and then out into interstellar space, then galaxies in all directions, utilizing starships that are Von Neumann probes with nanobot crews, breaking down whole planets, stars, moons, and meteoroids and reassembling them into computers. This, in effect, "wakes up" the universe as all the inanimate "dumb" matter (rocks, dust, gases, etc.) is converted into structured matter capable of supporting life (albeit synthetic life).
  • Kurzweil predicts that machines might have the ability to make planet-sized computers by 2099, which underscores how enormously technology will advance after the Singularity.
  • The process of "waking up" the universe could be completed well before the end of the 22nd century, provided humans are not limited by the speed of light.
  • With the entire universe made into a giant, highly efficient supercomputer, AI and human hybrids (so integrated that, in truth it is a new category of "life") would have both supreme intelligence and physical control over the universe. Humanity will still not possess infinite levels of any attributes, as the accelerating change of evolution never reaches an infinite measure (though it moves rapidly in that direction), becoming, as Kurzweil writes, "moving inexorably toward this monotheistic conception of God, though never reaching this ideal"; even with theories such as the holographic universe. The final chapter however notes that, if possible, the ability to create and colonize other universes (and if there is a way to do this, humanity's vast intelligence is likely to harness it, as with surpassing/bypassing the speed of light) could allow the intelligence of the human/machine civilization to extend indefinitely, akin to a mathematical singularity. If not, then saturating humanity's own universe will remain their ultimate fate.
Some indeterminate points within a few decades from now[edit]

       
  • Space technology becomes advanced enough to provide the Earth permanent protection from the threat of asteroid impacts.
  • The antitechnology Luddite movement will grow increasingly vocal and possibly resort to violence as these people become enraged over the emergence of new technologies that threaten traditional attitudes regarding the nature of human life (radical life extension, genetic engineering, cybernetics) and the supremacy of mankind (artificial intelligence). Though the Luddites might, at best, succeed in delaying the Singularity, the march of technology is irresistible and they will inevitably fail in keeping the world frozen at a fixed level of development.
  • The emergence of distributed energy grids and full-immersion virtual reality will, when combined with high bandwidth Internet, enable the ultimate in telecommuting. This, in turn, will make cities obsolete since workers will no longer need to be located near their workplaces. The decentralization of the population will make societies less vulnerable to terrorist and military attacks.


"All men are created equal, then some become infantry."

"Those who beat their swords into plowshares will plow for those who don't."

"Laissez faire et laissez passer, le monde va de lui même!"


Eddie Teach

To sleep, perchance to dream. But in that sleep of death, what dreams may come?

The Brain

Women want me. Men want to be with me.

Neil

The fact that it hasn't happened inclines me to believe that for some reason, it can't.
I do not hate you, nor do I love you, but you are made out of atoms which I can use for something else.

OttoVonBismarck

Ray Kurzweil was at some point a genuinely smart guy and good engineering type based on his history, and even some of his earlier predictions were based on that knowledge and were roughly accurate. But his singularity stuff, even if I can agree with some of it in theory, none of that stuff can be predicted and most likely if any of it happens (and I suspect some will) we're talking hundreds of years off not a few decades.

FWIW he now runs a business selling a shit ton of vitamin supplements that he purports can help fight off aging and such, convincing people if they take them they will reach the singularity and live forever. He's basically a profiteering quack. I think he also has a job working for google in some capacity but probably more as a do-nothing figurehead than anything else.

Iormlund

Most of the stuff he predicts had been proposed before. It's easy to forget it's been almost 30 years since Neuromancer came out.

I'm sceptical about his timeline for AI and brain research. I think it's way too optimist.

Siege

So, no Cyberimmortality for us?

Good. It would be so boring to post here in languish for eternity.


"All men are created equal, then some become infantry."

"Those who beat their swords into plowshares will plow for those who don't."

"Laissez faire et laissez passer, le monde va de lui même!"


OttoVonBismarck

Even if so we get into issues too deep for your paygrade Siegey. Things like consciousness and whether it's really "you" being transferred into the cybernetic brain.

Siege

Good point. A copy of my memories is definitively not me.
I think the only one so far that seems to work is when adding artificial processing capacity to
the brain while slowing retiring the biological part.


"All men are created equal, then some become infantry."

"Those who beat their swords into plowshares will plow for those who don't."

"Laissez faire et laissez passer, le monde va de lui même!"


PDH

Siege you're a fucking moronic idiot.  No offense intended.
I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it as though it had an underlying truth.
-Umberto Eco

-------
"I'm pretty sure my level of depression has nothing to do with how much of a fucking asshole you are."

-CdM

garbon

Quote from: Iormlund on October 14, 2013, 04:43:27 PM
Most of the stuff he predicts had been proposed before. It's easy to forget it's been almost 30 years since Neuromancer came out.

I'm sceptical about his timeline for AI and brain research. I think it's way too optimist.

You weren't awed by the 2005 prediction that computers would get smaller and more integrated in daily life?
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.