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1st Annual Languish Twilight Struggle Tournament

Started by Berkut, November 21, 2016, 09:58:56 PM

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Berkut

I am pretty sure Tamas cheated, but he still gets the win....
"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

Epic game with mkiefte which I barely squeaked out a win by 4 VPs at game end. Final scoring was a tie.
"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

mkiefte (2-0) (3-2)

Habbaku (1-1) (3-2)

Tamas (1-1) (3-2)

Nels (1-1) (3-2)

Berkut (1-1) (2-3)

sbr (0-2) (1-4)
"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

#303
OK, so it looks like...


Record among the 4 tied winners, against each other:


mkiefte 2-1
Beat Habs
Beat Tamas
Lost Nels

Habs 1-2
Beat Tamas
Lost mkiefte
Lost Nels

Nels 2-1
Beat mkiefte
Beat Habs
Lost Tamas


Tamas 1-2
Beat Nels
Lost mkiefte
Lost Habs


So, looking at our 2-1 tied players (mkiefte and Nels), Nels won head to head.


I say Nels is our winner!

Quote from: Berkut on January 11, 2017, 03:48:30 PM

Champions Round Pairings:


mkiefte (2-0) (3-2)

       
  • Habbaku Win
  • Berkut Loss
  • Nels Loss
Habbaku (1-1) (3-2)

       
  • mkiefte Loss
  • Tamas Win
  • sbr Win
Nels (1-1) (3-2)

       
  • mkiefte Win
  • Tamas Loss
  • sbr Win
Berkut (1-1) (2-3)

       
  • mkiefte Win
  • Tamas Loss
  • sbr 178277 Loss
Tamas (1-1) (3-2)

       
  • Habbaku Loss
  • Berkut Win
  • Nels Win
sbr (0-2) (1-4)

       
  • Habbaku Loss
  • Berkut 178277 Win
  • Nels Loss
"If you think this has a happy ending, then you haven't been paying attention."

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mkiefte

"The people hate the lizards and the lizards rule the people."

Berkut

We could....or we could just start another tournament.

Do we really need a tie break to determine that Nels is better than you are, what with him beating you and all?
"If you think this has a happy ending, then you haven't been paying attention."

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Habbaku

A single data point is hardly conclusive.   :hmm:
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

mkiefte

"The people hate the lizards and the lizards rule the people."

Berkut

It is a tournament. We aren't going for "conclusive" just, "who won the tournament". :P

I would be happy to do a four person single elim tiebreaker tournament if you guys want though...?  :showoff:
"If you think this has a happy ending, then you haven't been paying attention."

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Maladict

Any highlights or interesting strategies you guys wish to share?

mkiefte

Think about where all the Scoring Cards are.
Grab Battleground countries where you can.
Think about DEFCON and where you want it to be.  Try to think several Rounds ahead when you're thinking about lowering DEFCON to protect your European/Asian/Middle Eastern countries.
I tend to try to push the Space Race as much as practical.  Some players do the opposite and focus on Influence as much as possible instead.
Play a Scoring Card as soon as you can if you're in good shape--don't try to wait until you can squeeze a few more VPs out of it unless it's a sure thing.  It usually backfires.  And playing Scoring Cards in the Headline Phase is risky unless you can think of all the cards that can screw you over if your opponent headlines it.

Everything in this game is about timing -- mostly about timing your Opponents Events.  Your Events often don't matter as much as those of your opponent.  Making your opponent's events ineffective is usually better than maximizing your own.
"The people hate the lizards and the lizards rule the people."

Berkut

Fundamentals to moving from a "good" TS player to a "very good" TS player:

1. Never be surprised by a scoring card. You should know what CAN be scored at any particular point in the game. The computer program makes this super easy.
2. In knowing #1, understand what is important NOW. If Africa just scored, why are you putting more influence into it now? Equencing is everything. You can and will lose games that you spend the majority of time "winning". Scoring only matter the moment the scoring card is played.
3. Know what it takes to shift a area. You might have domination in Europe, but if it just takes your opponent a single influence point to shift it, you are vulnerable.
4. Understand the potential combos. There aren't a lot of them, but they can be really powerful. Being able to recognize them when you get some luck to have them is critical.
5. You are playing the game to avoid your opponents events more than you are to get your own events. This is just my opinion though.
"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

And in regards to #5 - don't over commit to avoiding an opponents event! Just because it is bad for you, *avoiding* playing it might end up costing you more than just playing it and getting it over with!
"If you think this has a happy ending, then you haven't been paying attention."

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Berkut

Yes/no on the idea of a mini-playoff among the four ties at 3-2?
"If you think this has a happy ending, then you haven't been paying attention."

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Habbaku

The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien