FUCK YEAH! (Use of avatar is purely coincidental.)
http://www.madmaxgame.com/en/
http://www.rockpapershotgun.com/2013/06/11/mel-of-a-time-avalanches-mad-max-open-world-game/
QuoteThe makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing... Could you maybe not involve World's Worst Human BeingTM Mel Gibson? It'd kind of put a downer on things.
Fortunately, Warner make no mention of Mr Sugar Tits in their blurb about the game they're calling simply Mad Max, and it's also unclear as yet whether this relates to the original Max Max / Road Warrior films, or the upcoming, Bane-starring reboot called Fury Road.
Never mind, let's have a CGI trailer and think about what Fallout With Cars might be like, eh?
"Scheduled for release in 2014, Mad Max will deliver dynamic, open-world gameplay where gamers fight to stay alive in The Wasteland, using brutal on-ground and vehicular combat against vicious gangs of bandits. Players are challenged with treacherous missions as they scavenge the dangerous landscape for supplies to build the ultimate combat vehicle."
Out on PC, the dusty old toyboxes, the expensive new toybox and the outrageously expensive new toybox*. Tina Turner DLC is TBC.
* Hilariously, a man went apeshit at us on Twitter the other day because he felt personally offended by our long-running consoles/toyboxes joke. He's the real Mad Max here.
http://www.youtube.com/watch?feature=player_embedded&v=4ja47hx9RDs
Quote from: Syt on June 11, 2013, 12:07:34 PM
FUCK YEAH! (Use of avatar is purely coincidental.)
http://www.madmaxgame.com/en/
http://www.rockpapershotgun.com/2013/06/11/mel-of-a-time-avalanches-mad-max-open-world-game/
QuoteThe makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing... Could you maybe not involve World's Worst Human BeingTM Mel Gibson? It'd kind of put a downer on things.
Fortunately, Warner make no mention of Mr Sugar Tits in their blurb about the game they're calling simply Mad Max, and it's also unclear as yet whether this relates to the original Max Max / Road Warrior films, or the upcoming, Bane-starring reboot called Fury Road.
Never mind, let's have a CGI trailer and think about what Fallout With Cars might be like, eh?
"Scheduled for release in 2014, Mad Max will deliver dynamic, open-world gameplay where gamers fight to stay alive in The Wasteland, using brutal on-ground and vehicular combat against vicious gangs of bandits. Players are challenged with treacherous missions as they scavenge the dangerous landscape for supplies to build the ultimate combat vehicle."
Out on PC, the dusty old toyboxes, the expensive new toybox and the outrageously expensive new toybox*. Tina Turner DLC is TBC.
* Hilariously, a man went apeshit at us on Twitter the other day because he felt personally offended by our long-running consoles/toyboxes joke. He's the real Mad Max here.
http://www.youtube.com/watch?feature=player_embedded&v=4ja47hx9RDs
I'll be keeping an eye on this.
Over-under on the number of player names that are a variation of "Humungus"?
Quote from: Tonitrus on June 11, 2013, 07:43:06 PM
Over-under on the number of player names that are a variation of "Humungus"?
It appears this is going to be primarily a single player game.
Quote from: Syt on June 11, 2013, 10:43:37 PM
Quote from: Tonitrus on June 11, 2013, 07:43:06 PM
Over-under on the number of player names that are a variation of "Humungus"?
It appears this is going to be primarily a single player game.
We could have had a Languish road gang, with Ed as the Humungus and garbon as the Tina Turner character. :(
Quote from: Tonitrus on June 12, 2013, 09:23:30 PM
Quote from: Syt on June 11, 2013, 10:43:37 PM
Quote from: Tonitrus on June 11, 2013, 07:43:06 PM
Over-under on the number of player names that are a variation of "Humungus"?
It appears this is going to be primarily a single player game.
We could have had a Languish road gang, with Ed as the Humungus and garbon as the Tina Turner character. :(
Naw, CdM with Garbon riding bitch. :lol:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fcf.drafthouse.com%2F_uploads%2Fgalleries%2F22074%2Froad-warrior-2.jpg&hash=b3d5bc46c57d1ebab36b5c3eca999aad3721ee1d)
Quote from: 11B4V on June 12, 2013, 09:33:04 PM
Naw, CdM with Garbon riding bitch. :lol:
:lol: garbon doesn't strike me as one that settles for the bitch seat, however.
Lettow as feral Boomerang Boy.
Quote from: CountDeMoney on June 14, 2013, 11:32:51 AM
Quote from: 11B4V on June 12, 2013, 09:33:04 PM
Naw, CdM with Garbon riding bitch. :lol:
:lol: garbon doesn't strike me as one that settles for the bitch seat, however.
Lettow as feral Boomerang Boy.
That's why I went with the assertive dark-skinned blonde. :sleep:
Quote from: CountDeMoney on June 14, 2013, 11:32:51 AM
Quote from: 11B4V on June 12, 2013, 09:33:04 PM
Naw, CdM with Garbon riding bitch. :lol:
:lol: garbon doesn't strike me as one that settles for the bitch seat, however.
I've only been on a motorcycle once and I rode bitch but shortly after, I rode the bitch. ^_^
Gameplay trailer:
http://www.youtube.com/watch?feature=player_embedded&v=Cym9KaH_hO8
Quote from: Tonitrus on June 12, 2013, 09:23:30 PM
Quote from: Syt on June 11, 2013, 10:43:37 PM
Quote from: Tonitrus on June 11, 2013, 07:43:06 PM
Over-under on the number of player names that are a variation of "Humungus"?
It appears this is going to be primarily a single player game.
We could have had a Languish road gang, with Ed as the Humungus and garbon as the Tina Turner character. :(
:)
Is this gonna be more like Mad Max, Road Warrior, or Mad Max Beyond Thunderdome? I liked the settings better as the movies progressed.
I like how serious the trailer is, considering the game probably going to look like this http://www.youtube.com/watch?v=gYoI13P3Gfs
The game is out next Monday. I've watched some live stream from Pax yesterday. Impressions: looks decent (though they were playing on PS4, so PC quality might differ). Lots of sand. Lots of driving. Vehicular combat looks fast paced and action-y (though obviously doesn't get close to the utter madness of Fury Road), with lots of explosions and car crashes. Hand to hand combat looks like Arkham/Shadows of Mordor, with an addition of ad hoc weapons (e.g. wrench lying around).
The map looks huge, with lots of stuff to do.
Only thing has me worried is that while watching half an hour of gameplay was fun and had me itch to try it, it looks a bit repetitive (drive somewhere, maybe get attacked by thugs or run into a convoy, beat up baddies), though this might get broken up by faction quests and special locations - e.g. the guy cleared out a tanker turned oil pump.
Definitely waiting for reviews on this one (esp. how the PC port is, considering WB Game's Arkham blunder).
Also, Polygon's 70 minute gameplay video: https://www.youtube.com/watch?v=CSeudN-hpgk
Other concern for me is that scenery will be a bit dull vs. say GTA4 or 5's setting,
Well, it's the wasteland, much like in the Fallout series. :P
But while the color palette is pretty much a given, it depends on how you differentiate - dunes vs. rock, canyons vs. plains, landmarks and eye candy ... I think you can still make it diverse enough.
Quote from: Syt on August 28, 2015, 02:51:03 AM
Well, it's the wasteland, much like in the Fallout series. :P
But while the color palette is pretty much a given, it depends on how you differentiate - dunes vs. rock, canyons vs. plains, landmarks and eye candy ... I think you can still make it diverse enough.
Borderlands is pretty much Mad Max with lasers and is visually attractive enough, so it can be done.
I thought Rage was also pretty decent in that regard.
Yeah.
Greenman gaming is running a 40% off pre-order
Yeah, IGN was also offering a big discount. Also, there's a review embargo in place.
Which could mean several things:
Pessimistic: No reviews because it's a turd on PC (the streams I've seen showed only PS4 version). Massive discounts from code sellers that don't have Steam's refund policy.
Optimistic: No reviews don't mean anything - Shadow of Mordor had a review embargo and it was fine. And pre-orders might be down after the Arkham Knight debacle, so now they offer discounts to get the numbers up a bit, hoping to create positive word of mouth once the game is released.
Or something in between or a combination of the above.
Currently 98% positive reviews on Steam out of 270+.
I shall try it tonight. :blush:
Another possible reason for the cheap offers on pre-orders might have been that MGS5 comes out today, too, and the interwebs have been emptying their collective ball sacks over that one for quite a while now. I haven't played any Metal Gear game, so I've not followed it at all.
Looks like many professional review sites have given it not so good PS4 reviews.
Quote from: Syt on September 01, 2015, 01:10:22 AM
the interwebs have been emptying their collective ball sacks over that one for quite a while now. I haven't played any Metal Gear game, so I've not followed it at all.
Same. Are the MGS games any good, anyone?
Yes but they are damn hard to play. And you don't get to save when you want.
I've played the first hour yesterday (so I'm basically still in the tutorial phase). You find some water, meet Chumbucket, a gifted mechanic who thinks you're a saint to bring into being the ultimate combat car. You do some melee fighting, learn the controls, and have your first run in with the Buzzards (the guys with the spiky cars in Fury Road) from whom you steal a body for your Magnum Opus (that's your car). I went with the Enforcer type body, though there's 5 or 6 you can choose from, from muscle car to something like 70s Corvette or Stingray and hot rod.
Game runs very smooth on very high settings on my GTX 770 @60FPS. They've gone for a slightly stylized look, which I think is fine for the setting. Terrain texture quality in close up is sometimes not so good, but I don't mind that. Melee combat is very much inspired by Arkham or Shadow of Mordor, but it feels slightly clumsier; though I don't know if that's down to the control, me having to learn the controls, or my character being an unleveled newbie. Similar goes for the car controls. I guess I shouldn't expect perfect traction on desert paths, but I have a feeling that it'll improve once I start upgrading my car.
The tutorial missions are occasionally a bit vague, telling you to do something, but not the button prompt for it, so I spent a fair amount of time looking at the controller layout in the options screen.
I think they get the tone of the game quite right. The intro cinematic was ... interesting: https://www.youtube.com/watch?v=8QAbgNx3mrg
Is Cumbucket from Nantucket?
He's from Gastown, originally.
Read a review of this game yesterday that was pretty scathing. Forget what site... it came up on my phone on Google Now.
All the reviews I've seen are poor, but people I know that have bought it seem to be enjoying it.
Definitely will give it a go after I buy it for 10€ during the 2017 steam sales :ph34r:
The reviews I've seen seem to say that the game is competent nut not groundbreaking, and technically runs well.
Whether or not you like it will depend on whether you like the setting and its somewhat repetitive tasks. (I wanted to play it more but I'm still on Diablo 3 instead. :blush: )
Is it set after Fury Road?
Quote from: Queequeg on September 07, 2015, 02:35:02 AM
Is it set after Fury Road?
It's independent of the movies, but is inspired by them. E.g. Scabrous Scrotus is a son of Immortan Joe and commands his own War Boys.
I haven't continued playing yet, because I'm not in the mood for playing fast paced action games at the moment. One thing I do notice, though, is that there's a disconnect between the opinions of game sites reviewing the game and the player base. The sites on the whole give this a low to high average score.
Meanwhile, on Steam 94% of over 5400 reviews are positive. On Metacritic it's 74 vs. 86.6 on PC, 70 vs 8.1 on PS4, and even the Xbone has a split of 73 vs. 8.3
Which is peculiar, because often you will see that players find review scores inflated (I actually ignore scores these days and rather go for video reviews/let's plays to get an idea about games), with players being vocal about how crappy a game actually is.
It even appears TB has released a video about it: https://www.youtube.com/watch?v=dJANS0VTpbY ("I will now talk about negative Mad Max reviews for just over 40 minutes")
I will listen to that while setting up a new OOTP league. :blush:
Well, it's the team behind Just Cause 2. It seems like if you liked JC2, you'll like Mad Max. For me, I'll give it a miss (I found Just Cause 2 to be just a teeny bit too repetitive), but that sounds like there's a solid built-in fan base.
7 hours in. About an hour, perhaps one and a half were spent on story missions, so I feel I can give my first impressions.
I've spent the rest of the time in two regions near the first of three leader strongholds. This is NOT a game if you want tons of side quests and lots of intricate story. Actually, except for the occasional "encounter" which either give you intel or a short scripted encounter I don't think there's much of a quest system.
Other than that you have a map. It's filled with icons that you find through exploration, scout an area with a hot air balloon (= radio towers from Far Cry 3) or get intel from wanderers, encounters or story missions. You visit the icons and do what it requires - take out snipers, tear down hostile land markers (scarecrows), clear out scavenging sites, clear out enemy camps, destroy convoys, do a race, etc.
On the road you will come across hostile vehicles that will attack you (or flee from you).
Activities I've found so far:
- tear down scarecrows: the involves crashing through them or sticking them with a harpoon and tear them down
- take out snipers: similar to scarecrows, though you can also shoot them once you have the sniper rifle
- scavenging locations: get a little bit of scrap (not really worth it), water (needed for healing), collectibles, or parts for stronghold enhancements (so that the stronghold produces resources). Often there's some baddies guarding a location.
- enemy convoys: a convoy of a transport car, escorted by several other cars, driving around a circular route in a district - means you need to take out the escorts, then the main car
- enemy camps: often with defenses (snipers, molotov sluggers, gates, flame throwers ...) - you have to find a way in and get rid of perimeter defenses, then get inside and fight the enemies there on foot. Often you need to destroy certain target objectives. Captured camps produce a constant flow of scrap for you.
- balloons: uncover main locations in an area
- races: a death race with your not standard car against opponents and also against the clock (there's a time bomb under the car)
- minefields: use your dog to search for and clear mines (haven't done it yet)
- storms: if you're weak, run away; if your car can take it, hunt for motherloot crates with lots of scrap
- scrapulance: vans loaded with lots of scrap - get rid of the driver and drive it to a stronghold
Gameplay:
Your car (the Magnum Opus) is your most important possession. You upgrade it using scrap. Upgrades are unlocked by doing mission objectives or lowering threat (enemy activity) in certain areas. Car combat is surprising fun. A full frontal, nitro enhanced rush into a weak enemy that explodes on impact doesn't grow old. Alternatively, you can pull tires off cars, remove doors, pull out drivers with your harpoon, or use your shotgun to aim for fuel tanks. More abilities are unlocked later. The handling of your car changes depending on upgrades and whether you have, e.g., heavy armor installed. You can also hijack opponents' cars (and take them to a stronghold to be able to use them later ... the cars, not the drivers). There's different bodies for your Magnus Opum, too, so you could go for a corvette or hot rod look (in total 6 or 7 bodies?). You can also collect parts for "Archangels," special cars that are - like many things in game - collectible.
On foot the game is not quite as good. The controls sometimes feel a bit clumsy, and I sometimes struggle to position Max correctly in relation to an object he should use. Combat is Arkham style, but more like a dirty brawler, which is appropriate. It's not flashy (some wrestling moves from Max notwithstanding), and not spectacular, and it doesn't have much depth beyond using your shotgun or a shiv now and then, or picking up a makeshift weapon that breaks quickly. It's not horrible, but also not great. Max also has a brace on his leg, and when he drops more than a couple feet he will limp for a bit. Health is replenished only through water (which you can carry in your flask) or dog food that you eat on the fly.
You level up through "Griffa tokens" that you earn by doing stuff. Griffa is a mysterious wanderer who I'm suspecting might be a figment of Max' imagination. Leveling up traits means you get more health, find more scrap/water, or have makeshift weapons last longer. You can also upgrade Max' equipment - jacket, wrist wraps, gloves, ammo belt ... also hair and beard length (cosmetic effect only :P ).
The game world has been designed to be somewhat diverse with distinct landmarks. The huge map covers a former coastline and a fair amount of former sea. So you will see plenty shipwrecks, but also lighthouses, a former harbor, bridges ... I've cleaned out 5 or 6 camps, and while they all share familiar elements (repurposed cargo containers or ship parts, oil tanks or pumps, similar decorative clutter in the form of furniture, bodies and body parts, car parts and so on) each camp has so far been different and unique in its own way. Admittedly I've spent my time on a small part of the map, but I've not really seen any cookie cutter environments. (Though you keep seeing plenty of cargo containers in various arrangements :D )
The game is looking great and has very good performance on my 770GTX at max details.
Some complaints:
- scrap is scarce - if you want to collect yourself: loot locations and opponents often only have small amounts (5 to 10, when upgrades cost in the hundreds); but then there's easier ways of collecting scrap - Scrapulances, taking over camps, having cleanup crews (stronghold upgrade), hunt during a storm ... I guess income from camps will be the biggest source, unless there's a cap at some point
- scrap is weird - if you kill a car's driver, the car can't be looted. It will drop a small amount of scrap if you destroy it. If you take an enemy car to a stronghold, it will not give you any scrap (unless it's a Scrapulance)
- sometimes the game is not good at giving you prompts - one balloon required me to refuel it. There's an apparatus with a funnel next to it. That's NOT where the fuel goes, but into a device *under* the balloon basket, and only from a certain angle
Do I like the game? So far yes, though it may appeal to some OCD part of my gaming psyche. This camp has 3 Scrotus insignia to destroy and 11 pieces of scrap (a total of maybe 150 scrap)? I will first find them all and *then* fulfill the camp objective! There's a scarecrow in that out of the way place? Matters not, it has to go. The car combat is great fun, ground combat ... ok, and the game world captures the Mad Max vibe very well.
I would not recommend the game if you look for a strong narrative with many side quests (though it might pick up later?). I would not recommend the game if doing similar stuff again and again bores you. If you look for a sandbox with lots of (same-ish) things to do set in the post-apocalypse with great car on car action (and a fair amount of slow, repetitive ground combat), then you may want to take a look.
Is there a Hardcore mode?
I don't think so.
:(
Still puttering through the wasteland. I was wondering why some stuff was locked off - like the buggy/dog to clear mines, or stronghold upgrades. Turns out I was a bit behind on story missions, so the mechanics weren't unlocked yet. :blush:
Clearing out one map icon at a time. It's not the most complex game ever, but it's fun enough, and it's a great game to play for an hour or two and then come back later, chipping away slowly at the big block.
The flow of scrap improves once you take over camps which provide a steady income. The combat is still fun. Got attacked by two cars. I rammed the first one, not realizing it's a bomb car (basically a kamikaze attacker) and my car is nearly destroyed (when car HP drop to 0 it tells you to get out of your car - Chumbucket will then repair it while any potential enemies will keep coming for you). Second car raced at me. I dodge out of the way just in time, then blow him up with a shot to the fuel tank. Unfortunately the AI can be a bit stupid. Once my car was nearly destroyed and two enemy cars were trying to run me over. They tried to run me over, but I managed to dodge all the time. Eventually they got out and I brawled them to death. They often get out of the car to fight you when you're on foot.
I like the screenshot tool. You can pause the game, and then open an interface that lets you position the camera, play with filters and overlays, depth of field, field of view, gamma, etc. More games need this. Though it always looks like the tires aren't moving. :(
Edited to remove broken image links.
I like sightseeing in games. And this is a good one for that. All locations are handcrafted, and though they often use similar assets there's an effort to make everything unique. The map is at what used to be an ocean. I'm currently still in what used to be the sea. There's lots of shipwrecks, cargo containers, a light house, a submarine, caves have corals and shells in them, there's old pipelines and an old oil rig.
The next major obstacle is "The Jaw," a well guarded old harbor entrance - the territory behind it is dry land - I'm wondering how it'll change the scenery when I get there.
The story is almost awesomely simple. Max wants to get somewhere where he can find his peace. He has his V8 Interceptor stolen by Scabrous Scrotus. He embarks on a quest for revenge and hopefully to get his car back.
To do so he must build a new awesome car. To do so he must get the help from overlords. To do so he must remove Scrotus's influence on their lands. That's it.
Cleaned up the first region (Jeet's territory) - though I haven't done all the races there yet, or done all his side quests (which require me to go to the next territory, anyways). Jeet's realm was pretty serene in the end with most of the threat removed.
Gutgash's area is a different story - enemies are aplenty, and they're tougher. So I should focus on bringing threat down first the easy way (getting rid of scarecrows, snipers) so that I don't get jumped by patrols when I try to scout a camp or try to snipe its defenses. Steam says I've played 22 hours, and I've cleaned out maybe 20% of the map? But then again I play slowly, go sightseeing etc. I understand if you focus on the story it can be finished in under 20 hours according to http://howlongtobeat.com/game.php?id=17610
I like it better than Shadows of Mordor.
I'm still at 26 hours, and haven't played in a while. I mean to go back and finish it, though.
Hey syt, worth $20? as that is what going for on steam holiday sale.
Bought it in steam sale. Will try when I get back to chuffington
Quote from: katmai on December 25, 2015, 06:40:04 PM
Hey syt, worth $20? as that is what going for on steam holiday sale.
I think so, but it depends on your tolerance for repetitive hand to hand combat and activities (see list of activities above), and how much you like sightseeing (though you don't have to clear all activities in an area to progress in the mediocre story). The car combat is pretty fun, though, once you've upgraded your car a few times and the convoy attacks are for me the highlight of the game.
The combat reminds me of the batman games or shadows of mordor so tolerable. :D
Oh, it's competent, it just lacks the number of options in later game that those two had.
What impressed me a lot about Mad Max is how every location is hand crafted. The props will be similar/the same, the loot sites all will be put together differently. Sometimes a small underground lair, another time a small camp near a ridge, then just two shipping containers mashed together, etc.
I like simple combat. Brain smash.
For some scenery porn, PC Gamer has a 5k resolution gallery for the game: http://www.pcgamer.com/mad-max-5k-gallery-visions-from-the-wasteland/
Beat it. All story missions completed, all areas free of Scrotus's influence, all strongholds maxed out. Good story ending, although predictable and grim. Still have a few Wasteland missions and a lot of lootable areas to clean up.