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General Category => Off the Record => Gaming HQ => Topic started by: Caliga on January 01, 2010, 09:10:32 PM

Title: WWII games
Post by: Caliga on January 01, 2010, 09:10:32 PM
Ok, so I'm kinda missing playing any WWII stuff lately (the last such game I played was CoD: World at War, which I beat like 3 months ago).  I was thinking of picking up Silent Hunter: Wolves of the Pacific, or perhaps maybe one of those tactical shooters set in Europe.

Recommendations?  I know CdM was playing Silent Hunter at one point, but IIRC it was really buggy when it was released and I dunno if that shit got fixed.  It's $9.99 on Steam ATM.
Title: Re: WWII games
Post by: katmai on January 01, 2010, 09:14:37 PM
Did you take a look at that Ubi soft WWII collection at steam ?

or the whole silent hunter collection is $14.99
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 09:22:42 PM
Not interested in the collection as I don't want the flight sims (I only like 'civilian' flight sims) nor Silent Hunter III as I feel morally conflicted playing as the Germans sinking British and American ships  :blush:
Title: Re: WWII games
Post by: CountDeMoney on January 01, 2010, 09:24:41 PM
Quote from: Caliga on January 01, 2010, 09:22:42 PM
Not interested in the collection as I don't want the flight sims (I only like 'civilian' flight sims) nor Silent Hunter III as I feel morally conflicted playing as the Germans sinking British and American ships  :blush:

lol, OK fahdiz.

Yeah, the bugs got fixed quite a while ago;  I'm sure you have the machine to push it.
Title: Re: WWII games
Post by: katmai on January 01, 2010, 09:24:48 PM
Quote from: Caliga on January 01, 2010, 09:22:42 PM
nor Silent Hunter III as I feel morally conflicted playing as the Germans sinking British and American ships  :blush:

Okay fahdiz east!

yeah i was thinking of picking up the Collection for the Sub and Brothers games, also heard good things about the IL-2 iirc.
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 09:30:07 PM
Quote from: CountDeMoney on January 01, 2010, 09:24:41 PM
lol, OK fahdiz.

Yeah, the bugs got fixed quite a while ago;  I'm sure you have the machine to push it.
I was mostly kidding about SH 3, but I much prefer killing Japs to killing Anglo-Saxons.  :cool:

Here's my preference of WWII races to kill in order:

Japs and Russians - utter barbarians
French and Italians - lazy papists
British - BO-RING
Germans - basically good dudes who for some godawful reason let a closeted homofag Austrian boss them around and do stupid shit
Americans - USA!  USA!  USA!
Title: Re: WWII games
Post by: CountDeMoney on January 01, 2010, 09:32:45 PM
Quote from: Caliga on January 01, 2010, 09:30:07 PM
Here's my preference of WWII races to kill in order:

Japs and Russians - utter barbarians
French and Italians - lazy papists
British - BO-RING
Germans - basically good dudes who for some godawful reason let a closeted homofag Austrian boss them around and do stupid shit
Americans - USA!  USA!  USA!

LOL
Personally, I like to kill Germans.  Especially Nazis.  Nazis ain't got no humanity, and they must be destroyed.
I love being Russians and Japs, though.  Crazy fuckers.
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 09:44:52 PM
Quote from: CountDeMoney on January 01, 2010, 09:32:45 PM
LOL
Personally, I like to kill Germans.  Especially Nazis.  Nazis ain't got no humanity, and they must be destroyed.
I love being Russians and Japs, though.  Crazy fuckers.
Nigga plz, I'm talking about the Wehrmacht here, not Steven Spielberg Nazis.  NAZIS, I HATE THOSE GUYS LULZ.
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 09:45:30 PM
Ok, so how close to the actual gameplay is this vid?

http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3 (http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3)
Title: Re: WWII games
Post by: katmai on January 01, 2010, 09:47:35 PM
Quote from: Caliga on January 01, 2010, 09:44:52 PM
Quote from: CountDeMoney on January 01, 2010, 09:32:45 PM
LOL
Personally, I like to kill Germans.  Especially Nazis.  Nazis ain't got no humanity, and they must be destroyed.
I love being Russians and Japs, though.  Crazy fuckers.
Nigga plz, I'm talking about the Wehrmacht here, not Steven Spielberg Nazis.  NAZIS, I HATE THOSE GUYS LULZ.

Your Bund tendencies are showing. Herr Caliga  <_<
Title: Re: WWII games
Post by: Grey Fox on January 01, 2010, 09:55:09 PM
I heard good thing about Hell's Highway.

Caliga, get the Ubi WWII collection, give the flightsim away to me.
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 10:06:10 PM
:blink:

The Ubisoft WWII package is only a penny more than the BIA package and includes the Silent Hunter games too.
Title: Re: WWII games
Post by: sbr on January 01, 2010, 10:07:45 PM
Quote from: Caliga on January 01, 2010, 09:45:30 PM
Ok, so how close to the actual gameplay is this vid?

http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3 (http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3)

Real close.  I played the first BiA game, Road to Hill 30 and it was a lot of fun; I got the second one but haven't played it much, I kept dying on one of the first missions and lost interest. :Embarrass:
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 10:11:41 PM
Quote from: katmai on January 01, 2010, 09:47:35 PM
Your Bund tendencies are showing. Herr Caliga  <_<
Here's a video of me from my teenage, thinner, and blonder years  :)

http://www.youtube.com/watch?v=ZMVql9RLP34 (http://www.youtube.com/watch?v=ZMVql9RLP34)
Title: Re: WWII games
Post by: Caliga on January 01, 2010, 10:16:39 PM
Quote from: Grey Fox on January 01, 2010, 09:55:09 PM
I heard good thing about Hell's Highway.

Caliga, get the Ubi WWII collection, give the flightsim away to me.
Well, I went ahead and bought the collection, but I don't see any way to do that.  But if you know how, tell me how and I'll do it.
Title: Re: WWII games
Post by: Grey Fox on January 01, 2010, 11:37:33 PM
Quote from: Caliga on January 01, 2010, 10:16:39 PM
Quote from: Grey Fox on January 01, 2010, 09:55:09 PM
I heard good thing about Hell's Highway.

Caliga, get the Ubi WWII collection, give the flightsim away to me.
Well, I went ahead and bought the collection, but I don't see any way to do that.  But if you know how, tell me how and I'll do it.

Sadly, I dont think you can.

Do try them. The Blazing Angels game are pretty cool. Not at all simish.
Title: Re: WWII games
Post by: Viking on January 02, 2010, 02:43:42 AM
Quote from: Caliga on January 01, 2010, 09:30:07 PMI was mostly kidding about SH 3, but I much prefer killing Japs to killing Anglo-Saxons.  :cool:

Here's my preference of WWII races to kill in order:

Waffen SS - I HATE THOSE GUYZ LULZ
Japs and Russians - utter barbarians
French and Italians - lazy papists
British - BO-RING
Germans - basically good dudes who for some godawful reason let a closeted homofag Austrian boss them around and do stupid shit
Americans - USA!  USA!  USA!

There, fixed Ur post for U.
Title: Re: WWII games
Post by: Tamas on January 02, 2010, 04:54:45 AM
Yeah Hell's Highway is pretty fun.

And I don't get the Silent Hunter part. There is SHIV you know where you sink Japs. Bought that recently (has had SH3 since release, and legally, before you ask) and had some fun with it, altough many times I got sunk running from convoy escorts because I am a time compression whore.
Title: Re: WWII games
Post by: Caliga on January 02, 2010, 06:00:07 AM
Quote from: Tamas on January 02, 2010, 04:54:45 AM
I am a time compression whore.
I'm not.  When I play Flight Simulator X I never compress the time, no matter what.  It's... unrealistic. -_-
Title: Re: WWII games
Post by: Octavian on January 02, 2010, 06:19:01 AM
Quote from: Caliga on January 01, 2010, 09:45:30 PM
Ok, so how close to the actual gameplay is this vid?

http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3 (http://www.youtube.com/watch?v=ulS0EgER6UY&feature=PlayList&p=04CEF1270E317BB3&playnext=1&playnext_from=PL&index=3)

Seems close to me. I finished it a year ago or so and I can recommend it.
Title: Re: WWII games
Post by: Tamas on January 02, 2010, 06:48:54 AM
Quote from: Caliga on January 02, 2010, 06:00:07 AM
Quote from: Tamas on January 02, 2010, 04:54:45 AM
I am a time compression whore.
I'm not.  When I play Flight Simulator X I never compress the time, no matter what.  It's... unrealistic. -_-

Yeah but spending a month circling the Pacific is slightly more time-consuming than flying some domestic American airliner  :lol:

Dammit I must resist taking FSX out again.
Title: Re: WWII games
Post by: CountDeMoney on January 02, 2010, 08:49:11 AM
Quote from: Caliga on January 02, 2010, 06:00:07 AM
Quote from: Tamas on January 02, 2010, 04:54:45 AM
I am a time compression whore.
I'm not.  When I play Flight Simulator X I never compress the time, no matter what.  It's... unrealistic. -_-

I'm that way with board wargames.  I'm playing War In The Pacific in real-time, so I'm waiting for the keel of the USS Yorktown to be laid.

Besides, it'll get laid faster than I will, anyway.
Title: Re: WWII games
Post by: Caliga on January 02, 2010, 09:04:24 AM
Quote from: Tamas on January 02, 2010, 06:48:54 AM
Yeah but spending a month circling the Pacific is slightly more time-consuming than flying some domestic American airliner  :lol:

Dammit I must resist taking FSX out again.
I don't do airliners.  Small planes, small airfields (mostly).

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.airtouring.com%2FMooneyAircraft%2FAcclaim.jpg&hash=fc66be672bf1ae634e4c532018c5f6f767efabe7)
Title: Re: WWII games
Post by: Caliga on January 02, 2010, 09:05:36 AM
Quote from: CountDeMoney on January 02, 2010, 08:49:11 AM
I'm that way with board wargames.  I'm playing War In The Pacific in real-time, so I'm waiting for the keel of the USS Yorktown to be laid.

Besides, it'll get laid faster than I will, anyway.
Did you ever play: Pacific War. :nerd:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.britishempire.co.uk%2Fvictory%2Fimages%2Fpacificwarback.jpg&hash=a7a2cda539698e609b90a29558698a67369949f5)
Title: Re: WWII games
Post by: CountDeMoney on January 02, 2010, 09:06:50 AM
Quote from: Caliga on January 02, 2010, 09:05:36 AM
Did you ever play: Pacific War. :nerd:

Never the campaign game, just a handful of scenarios.  After the requisite 3-credit course for the rules.

Title: Re: WWII games
Post by: Caliga on January 02, 2010, 11:27:58 AM
Ok, my first impression of Brothers in Arms is that it fucking sucks.  :glare:

I get that they're trying to make it more realistic which is why accuracy is not 100%, but I was playing just now and I got frustrated and ran right the fuck up to a German guy and emptied an entire clip from my Colt 45 into him.  NOT ONE HIT.  Then I switched to the M1 (all the while he's accurately shooting me) and emptied an entire clip into him from that.  NOT ONE HIT.
Title: Re: WWII games
Post by: Syt on January 02, 2010, 11:31:09 AM
Or mabye you just suck. :P Attack him with pilum and gladius. :yes:
Title: Re: WWII games
Post by: Ed Anger on January 02, 2010, 11:36:41 AM
Quote from: Caliga on January 02, 2010, 11:27:58 AM
Ok, my first impression of Brothers in Arms is that it fucking sucks.  :glare:



I could have told you that.

The game (the first one at least) has a hard-on for flanking. Nothing got hit until you ordered a flanking attack.

Title: Re: WWII games
Post by: Caliga on January 02, 2010, 11:39:51 AM
Well, the Ubisoft pack comes with all three games so I'ma try Hell's Highway next.

Syt, I'm not kidding when I say I was right up against the guy.  I could have given him a wedgie at the same time I was shooting him.  When a simulated WWII soldier, who I assume has successfully made it through basic since he's in the 101st AB, is not even close to being as accurate as the real Caliga, who has had no formal firearms training, then something is broke.  Squad Leader Baker couldn't even qualify for a CCW permit in Kentucky, he's so bad.  :(
Title: Re: WWII games
Post by: Ed Anger on January 02, 2010, 11:41:36 AM
I kill germans with my steely gaze.
Title: Re: WWII games
Post by: Admiral Yi on January 02, 2010, 07:19:07 PM
What's the deal on Hell's Highway?  I'm in the market for a new game too.
Title: Re: WWII games
Post by: Caliga on January 02, 2010, 08:00:42 PM
I just started playing it this afternoon, but so far I like it way better than the first game of the series.  For one thing, when I shoot people, I sometimes on occasion actually do hit them :o

For another, the graphics are much better and the destructible environments are always fun.  I did a fight in a Dutch farmstead earlier where there was a car between my machine gun team and the Germans, and over the course of a few minutes it got shot to pieces.  Neat stuff.
Title: Re: WWII games
Post by: Caliga on January 03, 2010, 01:01:47 PM
So I just started playing Silent Hunter IV and I started an espionage mission (basically I gotta drop an agent off somewhere on the coast of Hokkaido) from Pearl Harbor... and when I started navigating out of the harbor I noticed all the battleships were wrecked in a historically accurate manner. :nerd:  :cool:

edit: Also I'm commander of the USS Pollack. :(  Does my sub have: screen doors.
Title: Re: WWII games
Post by: Ed Anger on January 03, 2010, 02:39:17 PM
Quote from: Caliga on January 03, 2010, 01:01:47 PM
So I just started playing Silent Hunter IV and I started an espionage mission (basically I gotta drop an agent off somewhere on the coast of Hokkaido) from Pearl Harbor... and when I started navigating out of the harbor I noticed all the battleships were wrecked in a historically accurate manner. :nerd:  :cool:

edit: Also I'm commander of the USS Pollack. :(  Does my sub have: screen doors.

Did your XO: just rage quit?
Title: Re: WWII games
Post by: Caliga on January 03, 2010, 03:26:42 PM
Yes, but since we're 300 clicks west of Midway, I think he's probably regretting that decision right now.  :ph34r:
Title: Re: WWII games
Post by: Ed Anger on January 03, 2010, 03:53:17 PM
Quote from: Caliga on January 03, 2010, 03:26:42 PM
Yes, but since we're 300 clicks west of Midway, I think he's probably regretting that decision right now.  :ph34r:

He is used to lots of liquid in the face.
Title: Re: WWII games
Post by: Razgovory on January 03, 2010, 08:44:03 PM
Quote from: Ed Anger on January 02, 2010, 11:36:41 AM
Quote from: Caliga on January 02, 2010, 11:27:58 AM
Ok, my first impression of Brothers in Arms is that it fucking sucks.  :glare:



I could have told you that.

The game (the first one at least) has a hard-on for flanking. Nothing got hit until you ordered a flanking attack.

Yeah, it's all but impossible to hit a guy who has 1/4 cover in that game.  Course they'll shoot you down in a matter of moments.  Not enough grenades either.  Still I had some fun with the game.  Graphics weren't very good though.
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 06:18:28 AM
Quote from: Razgovory on January 03, 2010, 08:44:03 PM
Yeah, it's all but impossible to hit a guy who has 1/4 cover in that game.  Course they'll shoot you down in a matter of moments.  Not enough grenades either.  Still I had some fun with the game.  Graphics weren't very good though.
Hell's Highway is like a hundred times better.
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 06:19:19 AM
Quote from: Ed Anger on January 03, 2010, 03:53:17 PM
He is used to lots of liquid in the face.
True, salty liquid even.  :cool:
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 06:27:21 AM
On my first war patrol:

* I sailed right to Japan and dropped my secret agent off.  You even get to see the little dude row his inflatable raft ashore.  I decided to wait till he got ashore and it was approaching dawn, so I dove to periscope depth but hit a reef before I quite got there. :pinch:  My hull and pumps were slightly damaged.

* Shelled some Jap towns along the Hokkaido shore, just because I wanted to be sure to kill some of the little yellow bastards in this trip.  THIS IS FOR PEARL!!!!

* Sank an ocean liner (6900 tons) off the coast on the way back.  It had two destroyer escorts, and I did an end run and hit it almost simultaneously with two torpedoes, which caused it to sink within like a minute.  Then I spent the next twelve hours evading the destroyers.  I only saw a few lifeboats from the sinking ship and I hope it was loaded with troops that didn't get away. :menace:

* On the way back to Pearl, a Mavis (Japanese long range patrol boat) spotted me one morning.  It made two passes at me dropping bombs, but missed both times.  On the second pass I managed to shoot it down.  One of the crewmen parachuted out and seemed to land in the ocean unhurt.  I could see him bobbing for a while and tried to rescue him, but then he seemed to disappear (unsure if the game simulated him drowning or if 'survivor' units just automatically disappear after a while).

* That dude might have radioed back to base about me, because Betty bombers and even a wing of Zeroes harassed me for the next couple of days.  I took a couple of shots at them but eventually got tired of that and just dove every time they were spotted until they stopped bothering me.

Overall a pretty cool patrol, I think.  :cool:
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 07:18:05 AM
WTF are you on easy, dude? :P

And airplanes WILL harass you along jap coasts, quite annoying in fact, make sure to equip the air search radar
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 07:50:11 AM
No, 100% realism, why?   :huh:

I'm actually shocked at least one of the torpedoes I fired wasn't a dud, given the history of American torpedoes during WWII.

Also, as I did not jack my prestige up at the beginning, I did not have a radar set.  I 'bought' one after I returned at the end of the patrol however.
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 07:53:35 AM
Quote from: Caliga on January 04, 2010, 07:50:11 AM
No, 100% realism, why?   :huh:

I'm actually shocked at least one of the torpedoes I fired wasn't a dud, given the history of American torpedoes during WWII.

Also, as I did not jack my prestige up at the beginning, I did not have a radar set.  I 'bought' one after I returned at the end of the patrol however.

so you did targeting calculation yourself? For first patrol? Against destroyers? If you did not, then you got screwed as I did: if you select X difficulty settings in the main menu, those get overwritten when you start a campaign and set its difficulty. To play a given campaign with custom difficulty, you need to set it within the campaign (somewhere on the bookshelf is the options menu)

If you did all that on your first run calculating speed, range, and angle yourself, then hats off, sir  :bowler:
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 07:54:09 AM
Quote from: Caliga on January 04, 2010, 07:50:11 AM
No, 100% realism, why?   :huh:

I'm actually shocked at least one of the torpedoes I fired wasn't a dud, given the history of American torpedoes during WWII.

Also, as I did not jack my prestige up at the beginning, I did not have a radar set.  I 'bought' one after I returned at the end of the patrol however.

You can buy a radar from 500 prestige and you start with 1000
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 07:56:36 AM
Dude, this is like my fourth sub sim.  Been doing target calcs since the original Silent Service.  :cool:

Also I did the torpedo training thing twice before starting the career, just to make sure I understood how to do it in this particular game.

I did get extremely close to the liner, I have to admit... probably dangerously close.  Actually I would have gotten even closer if the destroyers hadn't spotted my scope and zerg rushed me, at which point I fired my torps and crash dove.
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 08:17:29 AM
Quote from: Caliga on January 04, 2010, 07:56:36 AM
Dude, this is like my fourth sub sim.  Been doing target calcs since the original Silent Service.  :cool:

Also I did the torpedo training thing twice before starting the career, just to make sure I understood how to do it in this particular game.

I did get extremely close to the liner, I have to admit... probably dangerously close.  Actually I would have gotten even closer if the destroyers hadn't spotted my scope and zerg rushed me, at which point I fired my torps and crash dove.

Oh, wicked, then.

lol one time I was eyeing a convoy during night and was close to fire (I use auto-aiming though  :blush:) and this destroyer was VERY close but I hoped they would not find me. Then, before I could cherry-pick my targets, suddenly there is light, the destroyer was pointing a searchlight right at my periscope  :D
Title: Re: WWII games
Post by: HisMajestyBOB on January 04, 2010, 08:18:28 AM
I think I'm gonna get SHIV when I get back to the states. It's really cheap on D2D, and while I love SH3, I would like to nail a Jap Battleship. Or Carrier.
And doing only patrol missions does get a little boring sometimes. Still better than SH2 though.
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 08:20:35 AM
Quote from: HisMajestyBOB on January 04, 2010, 08:18:28 AM
I think I'm gonna get SHIV when I get back to the states. It's really cheap on D2D, and while I love SH3, I would like to nail a Jap Battleship. Or Carrier.
And doing only patrol missions does get a little boring sometimes. Still better than SH2 though.

In one of my games on my first patrol (december 1941) I spotted TWO Jap battleships escorted by some destroyers. Problem was, it was broad daylight with calm waters and I could only very hastily fire a salvo before I  had to turn and run. Obviously they all missed and I could not find the task force again.  <_<
Title: Re: WWII games
Post by: Ed Anger on January 04, 2010, 08:22:42 AM
I would have laughed if they was all duds.
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 09:23:46 AM
Quote from: HisMajestyBOB on January 04, 2010, 08:18:28 AM
I think I'm gonna get SHIV when I get back to the states. It's really cheap on D2D, and while I love SH3, I would like to nail a Jap Battleship. Or Carrier.
And doing only patrol missions does get a little boring sometimes. Still better than SH2 though.
Keep in mind that it's highly ahistorical for a sub to be able to wipe out task forces, etc. which is often the case in sub sims.  Before I got SH IV I was watching YouTube videos of the gameplay and people were commenting "LOL on my past patrol I sank two battelships three cruzers and 17 destroyers im l33t" and shit like that.  It wasn't unusual for a sub to come back from a patrol empty-handed.  The real value of the US submarine fleet was that it a) forced the Japs to waste tons of resources convoying their ships everywhere, and b) provided very useful intel to the surface fleet.

That's not to say the subs didn't have some great successes (i.e. the Shinano), but what people can often do in a sub sim is way outside of the realm of reality.
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 09:26:33 AM
Oh, and Tamas... do you know if you CAN rescue Jap survivors or not?  :huh:
Title: Re: WWII games
Post by: The Brain on January 04, 2010, 09:47:56 AM
Quote from: Caliga on January 04, 2010, 09:26:33 AM
Oh, and Tamas... do you know if you CAN rescue Jap survivors or not?  :huh:

No alt-hist, Tim.
Title: Re: WWII games
Post by: Tamas on January 04, 2010, 10:09:57 AM
Quote from: Caliga on January 04, 2010, 09:26:33 AM
Oh, and Tamas... do you know if you CAN rescue Jap survivors or not?  :huh:

I am pretty sure you can't
Title: Re: WWII games
Post by: Caliga on January 04, 2010, 10:14:30 AM
Quote from: Tamas on January 04, 2010, 10:09:57 AM
I am pretty sure you can't
Upsetting.  :(
Title: Re: WWII games
Post by: CountDeMoney on January 04, 2010, 07:43:39 PM
Quote from: Caliga on January 04, 2010, 10:14:30 AM
Quote from: Tamas on January 04, 2010, 10:09:57 AM
I am pretty sure you can't
Upsetting.  :(

Not as upsetting as it is for them when I use the deck gun.
Title: Re: WWII games
Post by: Ed Anger on January 04, 2010, 07:47:06 PM
Quote from: CountDeMoney on January 04, 2010, 07:43:39 PM
Quote from: Caliga on January 04, 2010, 10:14:30 AM
Quote from: Tamas on January 04, 2010, 10:09:57 AM
I am pretty sure you can't
Upsetting.  :(

Not as upsetting as it is for them when I use the deck gun.

Supplies!
Title: Re: WWII games
Post by: HisMajestyBOB on January 04, 2010, 10:14:57 PM
Quote from: Caliga on January 04, 2010, 09:23:46 AM
Quote from: HisMajestyBOB on January 04, 2010, 08:18:28 AM
I think I'm gonna get SHIV when I get back to the states. It's really cheap on D2D, and while I love SH3, I would like to nail a Jap Battleship. Or Carrier.
And doing only patrol missions does get a little boring sometimes. Still better than SH2 though.
Keep in mind that it's highly ahistorical for a sub to be able to wipe out task forces, etc. which is often the case in sub sims.  Before I got SH IV I was watching YouTube videos of the gameplay and people were commenting "LOL on my past patrol I sank two battelships three cruzers and 17 destroyers im l33t" and shit like that.  It wasn't unusual for a sub to come back from a patrol empty-handed.  The real value of the US submarine fleet was that it a) forced the Japs to waste tons of resources convoying their ships everywhere, and b) provided very useful intel to the surface fleet.

That's not to say the subs didn't have some great successes (i.e. the Shinano), but what people can often do in a sub sim is way outside of the realm of reality.

Oh, I know. I've been reading on the subsim forums the exploits of people that do harbor raids every patrol in SH3... even in 1943-44.

You also forgot c) wiped out most of Japan's merchant fleet.
Title: Re: WWII games
Post by: grumbler on January 04, 2010, 10:34:06 PM
Quote from: Caliga on January 04, 2010, 09:23:46 AM
The real value of the US submarine fleet was that it a) forced the Japs to waste tons of resources convoying their ships everywhere, and b) provided very useful intel to the surface fleet.
:huh:  The real value was that they sank six million tons of Japanese shipping!  Yes, forcing the convoying of goods was useful (though it took a long time) and intel was of some use (though nothing like that provided by aircraft, and probably very seldom useful to the surface fleet), but it was actually sinking the tonnage and thereby crippling the Japanese economy that US subs proved most valuable.
Title: Re: WWII games
Post by: HisMajestyBOB on January 05, 2010, 06:07:15 AM
Is the U-Boat expansion for SH4 worth the extra ~$5? Or does SH3+GWX mod do a better job?
Title: Re: WWII games
Post by: Caliga on January 05, 2010, 06:13:31 AM
Quote from: grumbler on January 04, 2010, 10:34:06 PM
:huh:  The real value was that they sank six million tons of Japanese shipping! 
Oh yeah, I forgot about that part.  :blush:
Title: Re: WWII games
Post by: The Brain on January 05, 2010, 06:14:55 AM
If you question the six million figure you're done for.
Title: Re: WWII games
Post by: grumbler on January 05, 2010, 12:35:46 PM
Quote from: The Brain on January 05, 2010, 06:14:55 AM
If you question the six million figure you're done for.
In that case, I won't.
Title: Re: WWII games
Post by: Caliga on January 08, 2010, 08:29:18 AM
Having played it a bit more now, I can confirm that Hell's Highway is fucking awesome... I like it much better than COD: World at War, which I thought kicked ass.

It has this neat feature where, when you get a really cool kill, it does an 'instant replay' and shows it to you in slow mo.  I have an assault team which includes a guy with a bazooka and I ordered them to fire on a German MG nest, and in the slow motion replay one of the guy's heads fractured along a neat-looking diagonal fault line.  Later when I fought up to the nest itself I found both him and the other piece of his head like 10 yards away.  :menace:
Title: Re: WWII games
Post by: Caliga on January 10, 2010, 06:01:19 AM
The Real Fleet Boat (v 2.0) mod for Silent Hunter IV is outstanding.
Title: Re: WWII games
Post by: Tamas on January 10, 2010, 06:11:47 AM
Quote from: Caliga on January 10, 2010, 06:01:19 AM
The Real Fleet Boat (v 2.0) mod for Silent Hunter IV is outstanding.

I guess you didn't buy it on Steam. Mods crash my Steam copy, even with the mod-applier tool :(
Title: Re: WWII games
Post by: Caliga on January 10, 2010, 06:23:39 AM
Nope, I bought it on Steam.  Just started my first patrol with RFB and have gotten to Midway for refueling with no problems.  My mission is to enter Tokyo Bay for photo reconaissance, so I'll probably die, but the mod hasn't crashed yet. :)
Title: Re: WWII games
Post by: Tamas on January 10, 2010, 07:12:54 AM
Quote from: Caliga on January 10, 2010, 06:23:39 AM
Nope, I bought it on Steam.  Just started my first patrol with RFB and have gotten to Midway for refueling with no problems.  My mission is to enter Tokyo Bay for photo reconaissance, so I'll probably die, but the mod hasn't crashed yet. :)

I have tried two mods so far: a campaign generator one which ctds upon trying to start the mission, and a targeting system mod, which ctds upon opening a targeting window  <_<
Title: Re: WWII games
Post by: Caliga on January 10, 2010, 09:53:41 AM
I am getting sporadic CTDs when using RFB but it's so much better than vanilla that I'm willing to put up with them.

Amazingly, I survived my photo recon mission and am now trying to escape from Tokyo Bay.  At one point I came within 100 meters of a Japanese cargo vessel and was more or less following it out of the harbor.  However, the water was so shallow there my conning tower was fully exposed and, since it was broad daylight, the watch on that ship *had* to have seen me.  Maybe they would have assumed I'm a Japanese sub as no American sub would be crazy enough to sail right into Tokyo Harbor.  :lol:
Title: Re: WWII games
Post by: Caliga on January 16, 2010, 12:27:03 PM
I decided to switch from RFB to TMO (Trigger Maru Overhaul) with the Run Silent Run Deep campaign mod addon, because the damage model in RFB is too annoying--after I finished my recon mission I headed south toward Java to rebase and ran into a lone Japanese merchantman transiting from the Sulu Sea to the Sea of Celebes.  That fucker survived two direct torpedo hits (neither of which were duds) and well over 50 deck gun hits including at least a dozen waterline impacts.  My estimate is that the ship weighs like 2,000 tons.  :rolleyes: :ultra:

As soon as a booted up the new mods and started a new career out of Pearl, I was greeted by a Navy band on the dock playing "Anchors Aweigh" and a bunch of sexy nurses waving goodbye. :cool:

I then proceeded to sail out of my berth and fired four torpedoes into a Clemson class destroyer, to test the damage model of these mods.  The destroyer: broke in half. :smoke:
Title: Re: WWII games
Post by: Alcibiades on January 16, 2010, 03:10:49 PM
 :cool:
Title: Re: WWII games
Post by: Caliga on January 17, 2010, 08:36:47 AM
I got a mod that added a Honolulu radio station (Columbia affiliate) that plays Hawaiian territorial music with occasionally "We interrupt this broadcast..." news reports.  The news reports are authentic, from the CBS archives.  :cool:

Apparently right around the time of the Pearl Harbor attack there were persistent rumors that a Japanese "airplane carrier" had been sunk while trying to attack the Panama Canal.  Also, the Hollander authorities in Batavia, Java were quite confident they could easily repel any Japanese attack because all males had been required to undergo six months of military training for "several years now".  :cool:
Title: Re: WWII games
Post by: Caliga on January 17, 2010, 08:48:05 AM
Also, the news package included a broadcast of the Pearl Harbor attack being announced.  Because the broadcast file is timestamped 12/7/1941 and the campaign doesn't start till the next day, you cannot hear it in-game, so I think they may have just included it for historical interest, and as it's an .mp3 file you can easily listen to it externally.

CBS was broadcasting a concert of the New York Philharmonic, and cut into the broadcast to announce... that a "troop carrier carrying lumber" had been torpedoed in the Pacific.  That's pretty much all they said, and then "and now, back to our program".  :huh:

I did a bit of googling and discovered that this was a reference to the Cynthia Olson, which was sunk by I-26 on December 7th 300 miles off California.  I didn't realize the Japanese had any submarine kills that early, because I had thought their sub fleet was strictly performing picket duty in Hawaii.

Anyway, so a few minutes later into the broadcast, they interrupted it again to announce that "the naval base at Pearl Harbor on the Hawaii territory island of 'oh-HOW-ooh' is reportedly under air attack by aircraft of undetermined origin. ... Now, back to the scheduled program."  :blink:

Like anyone would want to listen to some boring concert after that!  :lmfao:

Anyway, I thought it was interesting that they learned of the freighter's sinking before Pearl Harbor, and both times just went right back to the concert without staying on the air.

About two minutes later they finally broke away from the concert for good and started talking about Pearl Harbor nonstop.
Title: Re: WWII games
Post by: Syt on January 17, 2010, 10:12:39 AM
Well, back in the time they didn't have near as much filler as news networks have today - live reports from the scene, eyewitnesses, commentators, experts, wannabe-experts, celebrities who speak about how they felt hearing the news ...
Title: Re: WWII games
Post by: HisMajestyBOB on January 18, 2010, 07:32:05 AM
Cool stuff.
There's a Jap sub mod for SH4 that's under development on the SubSim forums.
Looks like I'll have to get SH4 when I'm back in the states.
Title: Re: WWII games
Post by: HisMajestyBOB on January 18, 2010, 07:32:22 AM
Quote from: Caliga on January 16, 2010, 12:27:03 PM
I decided to switch from RFB to TMO (Trigger Maru Overhaul) with the Run Silent Run Deep campaign mod addon, because the damage model in RFB is too annoying--after I finished my recon mission I headed south toward Java to rebase and ran into a lone Japanese merchantman transiting from the Sulu Sea to the Sea of Celebes.  That fucker survived two direct torpedo hits (neither of which were duds) and well over 50 deck gun hits including at least a dozen waterline impacts.  My estimate is that the ship weighs like 2,000 tons.  :rolleyes: :ultra:

As soon as a booted up the new mods and started a new career out of Pearl, I was greeted by a Navy band on the dock playing "Anchors Aweigh" and a bunch of sexy nurses waving goodbye. :cool:

I then proceeded to sail out of my berth and fired four torpedoes into a Clemson class destroyer, to test the damage model of these mods.  The destroyer: broke in half. :smoke:

Did you get a medal? :lol:
Title: Re: WWII games
Post by: Caliga on January 18, 2010, 09:37:22 AM
Nope.  This is WWII, not the Gulf War.
Title: Re: WWII games
Post by: grumbler on January 18, 2010, 02:09:51 PM
Quote from: Caliga on January 18, 2010, 09:37:22 AM
Nope.  This is WWII the Navy, not the Gulf War Air Force.
:anchorsaweigh:
Title: Re: WWII games
Post by: Caliga on January 19, 2010, 06:33:01 AM
 :D
Title: Re: WWII games
Post by: Caliga on January 23, 2010, 07:58:38 PM
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:
Title: Re: WWII games
Post by: Razgovory on January 24, 2010, 01:31:27 AM
Quote from: HisMajestyBOB on January 18, 2010, 07:32:22 AM
Quote from: Caliga on January 16, 2010, 12:27:03 PM
I decided to switch from RFB to TMO (Trigger Maru Overhaul) with the Run Silent Run Deep campaign mod addon, because the damage model in RFB is too annoying--after I finished my recon mission I headed south toward Java to rebase and ran into a lone Japanese merchantman transiting from the Sulu Sea to the Sea of Celebes.  That fucker survived two direct torpedo hits (neither of which were duds) and well over 50 deck gun hits including at least a dozen waterline impacts.  My estimate is that the ship weighs like 2,000 tons.  :rolleyes: :ultra:

As soon as a booted up the new mods and started a new career out of Pearl, I was greeted by a Navy band on the dock playing "Anchors Aweigh" and a bunch of sexy nurses waving goodbye. :cool:

I then proceeded to sail out of my berth and fired four torpedoes into a Clemson class destroyer, to test the damage model of these mods.  The destroyer: broke in half. :smoke:

Did you get a medal? :lol:

Bet he got his name in the paper at least.  That would push L. Ron. Hubbard back to the second craziest naval commander in the Navy.
Title: Re: WWII games
Post by: Tamas on January 24, 2010, 05:48:59 AM
Quote from: Caliga on January 23, 2010, 07:58:38 PM
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:

Never let fahdiz play this game.
Title: Re: WWII games
Post by: Admiral Yi on January 24, 2010, 05:57:16 AM
Quote from: Caliga on January 23, 2010, 07:58:38 PM
I just encountered a 'convoy' that turned out to be a fishing fleet between Okinawa and Formosa.

I sent four fishing boats to the bottom with my deck gun and AA guns.  :menace:

But when I was finishing the last one off, I saw a lifeboat full of fishermen escaping.  Then like ten seconds later it capsized and when it rolled back over the dudes were all gone.  Then I noticed a lone Jap freaking out on the burning boat deck (he was literally waving his hands in the air and then putting them on his head) before it went down, taking him with him.

Now I feel like a mur-diddly-urderer.  :( :dasboot:
Nips love dying for the emperor.  You did him a favor.
Title: Re: WWII games
Post by: The Brain on January 24, 2010, 07:18:37 AM
Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.
Title: Re: WWII games
Post by: Caliga on January 24, 2010, 12:23:40 PM
 :lol:

Seriously tho, if we'd been really far out to sea I would have machine gunned them all as an act of mercy.  :)
Title: Re: WWII games
Post by: CountDeMoney on January 24, 2010, 01:48:06 PM
Quote from: The Brain on January 24, 2010, 07:18:37 AM
Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.

Awesome.
Title: Re: WWII games
Post by: grumbler on January 24, 2010, 10:25:40 PM
Quote from: The Brain on January 24, 2010, 07:18:37 AM
Not every single Nip can die for the Emperor, by necessity some must die for other parts of the state. That sailor died for the Department of Agriculture.
Or the Tokyo Prefecture Bureau of Building Inspectors.  Somebody had to have died for them.
Title: Re: WWII games
Post by: derspiess on January 26, 2010, 11:56:46 AM
Quote from: Caliga on January 08, 2010, 08:29:18 AM
Having played it a bit more now, I can confirm that Hell's Highway is fucking awesome... I like it much better than COD: World at War, which I thought kicked ass.

It has this neat feature where, when you get a really cool kill, it does an 'instant replay' and shows it to you in slow mo.  I have an assault team which includes a guy with a bazooka and I ordered them to fire on a German MG nest, and in the slow motion replay one of the guy's heads fractured along a neat-looking diagonal fault line.  Later when I fought up to the nest itself I found both him and the other piece of his head like 10 yards away.  :menace:

Yup, I really like the way that game handles tactics, as well.

Apparently the next in the series will be set in the Battle of the Bulge (which makes sense).
Title: Re: WWII games
Post by: Caliga on January 30, 2010, 10:26:11 AM
:smoke:

Started a new career last night in SH4 with the Fall of the Rising Sun v1.3 mod.  For the hell of it I decided to start with the Asiatic Fleet, and my first patrol assignment was the Celebes Sea.

After like two weeks of sighting nothing but Philippine trawlers, I heard a radio report that the Jap fleets were moving toward Mindanao, so I ditched my patrol area and headed for Davao Gulf.  Sure enough, I stumbled onto a small Japanese invasion convoy, consisting of the IJN Kuma (light cruiser), four destroyers, and two small troop ships (so a raider force?)

Anyway, at just under 3000 yards I fired all four of my bow torpedoes at the Kuma and then did a 180 and fired all four stern torpedoes at one of the troop ships, and took off running.  Sure enough I heard a BOOM! and saw that the first torpedo had apparently hit the Kuma directly in her fuel tanks, because she exploded, throwing a giant burning oil slick, and went down by the stern within a few minutes after a second torpedo impact.  Better still, one of the other torpedoes in the spread aimed at the Kuma instead broke one of the destroyers in half and it went straight down as well. :showoff:

Unfortunately I missed with my stern salvo (unless one of those torps got the destroyer), but I ran at flank speed @ a depth of 220 from the escorts, who only seemed to do a single round of depth charging before returning to the troop ships.  So I swung right around, got back within range and to periscope depth, and fired another bow salvo--two torps at one troop ship, and two at the other.  I heard two impacts and the sound of one of the troop ships breaking up, but apparently missed the second ship (I didn't watch this time via periscope, as I took off at flank again as soon as I fired this time).

The next day Manila fell to the Japanese.  My efforts did not save the Philippines.  :(

Anyway, no more Pearl Harbor basing if I can avoid it. :smoke:
Title: Re: WWII games
Post by: grumbler on February 01, 2010, 08:13:08 AM
Quote from: Caliga on January 30, 2010, 10:26:11 AM
Sure enough I heard a BOOM! and saw that the first torpedo had apparently hit the Kuma directly in her fuel tanks, because she exploded, throwing a giant burning oil slick, and went down by the stern within a few minutes after a second torpedo impact. 
Black oil isn't explosive, so this wouldn't have been a hit in the fuel tanks.  You must have hit a magazine.  Two torpedoes on one of those itsy bitsy cruisers is a bit much, though. Still, given the crap US torpedoes of the period (which I assume is being modeled) getting two explosive hits from four shots isn't bad.
Title: Re: WWII games
Post by: Caliga on February 01, 2010, 01:29:54 PM
Yeah, grumbles, I think that particular cruiser class only displaces 5,100 tons, so the issue was less me thinking I needed multiple hits and more not trusting my torpedo reckoning and the reliability of my torps. :ph34r:

Last night I came across a captured large Dutch freighter in the South China Sea and was preparing to do an end run, on the surface in perfect weather (the ocean was as smooth as glass, not a cloud in the sky) when the bastard opened fire on me at like 9,000 yards... guess I underestimated how far I'd be visible in such conditions.  Anyway, I decided to be insanely aggressive and charged at the freighter on the surface at flank speed and engaged in a protracted gun battle with her.  She scored two shell hits on me (they seemed to have two guns in the 3-5" range) and a couple bursts of AA fire before I sunk her with about 15 hits from my 3" gun (the final hit caused a massive explosion).

Even though this was a merchantman, it was armed and resisted heavily so I considered the Japanese aboard to be enemy combatants and machine-gunned their life rafts.  :menace:  The cool thing is that I got credit for sinking additional 'merchant ships' by doing that, even though my tonnage count did not increase.  I'm thinking that might be a bug with this mod (FOTRS 1.3).
Title: Re: WWII games
Post by: syk on February 02, 2010, 08:04:10 AM
This thread made me get and play Silent Hunter 3 (Krautboot > Allied sub). Last U-Boot sim I remember playing before was Silent Service (was that actually on the C64?). Naturally I suck at it, playing on merely 52% realism. The torpedo calculations are far above me. Still it's great fun to fuck up allied merchant shipping and getting away with it.  :cool:
From what I've read SH5 will be restricted to type VII boats. Don't think I will buy that.
Title: Re: WWII games
Post by: Caliga on February 02, 2010, 08:09:17 AM
syk, unmodded SH4 with the U-Boat expansion allows you to play as a German sub, but you have to play in the Pacific Theater of Operations (i.e. Operation Monsoon).  There are mods for SH4 + U-Boat that do allow you to play in the Atlantic, though.  I have the U-Boat expansion (nearly all supermods require it, even if you are playing as an American skipper) but have not tried it yet.

I'd sure love to have a Type XXI though.  Maybe I can trade my Salmon-class in for one at Heinrich's Used Sub Lot next time I'm in Penang.  :)

Yes, that's correct about SH5, and yes I don't plan on getting it if it's released as advertised right now.
Title: Re: WWII games
Post by: syk on February 02, 2010, 08:22:03 AM
Cool, good to know. Thanks!  :thumbsup: I'll have a look at that once I'm done with my campaign. Just got me a XXI (https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.designmodproject.de%2Fforum%2Fimages%2Fsmilies%2FKaleun_Bart3.png&hash=e560d1d618f813e78282663d1ad22c51d3f6cced) I need to try for a few more missions before I go for something else.
Title: Re: WWII games
Post by: Alatriste on February 02, 2010, 08:24:11 AM
Syt, Cal

Why? The only thing I know about SH5 is, the developers were planning a 'real' crew and the ability to walk the whole sub, and that's it. Being limited to Type VIIs is not good, of course, but II and IX were far less in numbers and XXI are strictly speaking Alt His.
Title: Re: WWII games
Post by: Caliga on February 02, 2010, 08:31:35 AM
Because I WANT A DAMN MILCH COW, that's why. :ultra:
Title: Re: WWII games
Post by: syk on February 02, 2010, 09:08:52 AM
Er, I'd like to command a XXI (or other types in general) because it's a game. I thought it was fun in SH3 to be able to get better boats over time. Being restricted to just one type sucketh arse. From what I read Ubi also has quite a history of bugginess. I may buy it later when ze game is properly patched and modders have made acquiring other boat types possible.
Title: Re: WWII games
Post by: Caliga on February 02, 2010, 09:19:56 AM
Yeah, I have no doubt that the type XXI will eventually be modded into SH5, given the fact that somebody has made a mod for SH4 which introduces.... Los Angeles class nuclear attack subs.  :lol: There's also a Japanese campaign in development which mods in all of the major Jap fleet sub classes (apparently that giant Japanese sub carrier is already in the stock game as an incredibly rare encounter, as it should be).

My reason for not wanting to get SH5, actually, is because they are at last report planning on introducing some absurd copy protection scheme whereby the game forces you to be online and logged in to some site to play it.  So if your internet connection drops, no playing.  My connection is completely stable ever since I got DSL, but I object in principle--IIRC you can still play Steam-downloaded games if you're offline.

This "feature" has generated a near-violent fan backlash, so they may end up dropping it.  Even the dev team has allegedly complained about it.
Title: Re: WWII games
Post by: Alatriste on February 04, 2010, 03:08:07 AM
Quote from: Caliga on February 02, 2010, 09:19:56 AM
My reason for not wanting to get SH5, actually, is because they are at last report planning on introducing some absurd copy protection scheme whereby the game forces you to be online and logged in to some site to play it.  So if your internet connection drops, no playing. 

Sigh... They never learn, do they?

[Incidentally I just had to download a no CD crack for Oblivion because my 100% legal copy made the CD unit spin so violently at random intervals that the noise alone was unbearable... not to mention that something just was going to break in pieces at that rate]

Regarding milch cows and wolf packs I would like to see them, of course, but I fear many have got a very wrong idea of how wolf packs did work. They seem to think U-Boats coordinated tactically their attacks and supported each other in combat... on the other hand, they would object violently to being forced to take part in pickets, shadowing convoys, getting meteo info... all the boring duties in which you don't launch eels. Oh, and being ordered to pass torpedoes, fuel and supplies to other boats even when you aren't a milch cow.
Title: Re: WWII games
Post by: HisMajestyBOB on February 06, 2010, 06:41:05 AM
Quote from: Alatriste on February 02, 2010, 08:24:11 AM
Syt, Cal

Why? The only thing I know about SH5 is, the developers were planning a 'real' crew and the ability to walk the whole sub, and that's it. Being limited to Type VIIs is not good, of course, but II and IX were far less in numbers and XXI are strictly speaking Alt His.

Ugh, crew management is the worst part about SH3 - I don't know if it was improved in SH4, but I use the "No Fatigue" model in SH3 because I got sick of telling my crew when to take a break, go to sleep, use the potty, etc. My very first patrol (in a type II) had me quit in frustration because all my crew were too fatigued to run the engine, so I was dead in the water in the North Sea. :rolleyes:

It should be obvious that the most important part of any Sub sim is the stalking, shooting and sinking shit, and evading the destroyers. Everything else is garnish.
Title: Re: WWII games
Post by: Syt on February 06, 2010, 09:45:07 AM
Quote from: Alatriste on February 02, 2010, 08:24:11 AM
Syt, Cal

Not me.
Title: Re: WWII games
Post by: Alatriste on February 08, 2010, 06:23:30 AM
Quote from: Syt on February 06, 2010, 09:45:07 AM
Quote from: Alatriste on February 02, 2010, 08:24:11 AM
Syt, Cal

Not me.

Sorry, but the difference between Syk and Syt isn't terribly great...
Title: Re: WWII games
Post by: Darth Wagtaros on February 08, 2010, 07:21:02 AM
Quote from: Caliga on January 01, 2010, 09:10:32 PM
Ok, so I'm kinda missing playing any WWII stuff lately (the last such game I played was CoD: World at War, which I beat like 3 months ago).  I was thinking of picking up Silent Hunter: Wolves of the Pacific, or perhaps maybe one of those tactical shooters set in Europe.

Recommendations?  I know CdM was playing Silent Hunter at one point, but IIRC it was really buggy when it was released and I dunno if that shit got fixed.  It's $9.99 on Steam ATM.
Decision in the Desert and Crusade in Europe by Microprose. 
Title: Re: WWII games
Post by: derspiess on February 08, 2010, 04:23:36 PM
Quote from: syk on February 02, 2010, 08:04:10 AM
This thread made me get and play Silent Hunter 3 (Krautboot > Allied sub). Last U-Boot sim I remember playing before was Silent Service (was that actually on the C64?).

:punk:  Played that over & over & over on my Atari computer.  Microprose FTW.

QuoteNaturally I suck at it, playing on merely 52% realism. The torpedo calculations are far above me. Still it's great fun to fuck up allied merchant shipping and getting away with it.  :cool:
From what I've read SH5 will be restricted to type VII boats. Don't think I will buy that.

Last thing I want to do in a sub simulation is do those stupid calculations.  Not sure why it even is counted toward realism, since that's not something you'd be doing as a captain anyway.  Granted, you wouldn't be manning deck guns either, but that part is actually fun.
Title: Re: WWII games
Post by: derspiess on February 08, 2010, 04:34:16 PM
Quote from: Darth Wagtaros on February 08, 2010, 07:21:02 AM
Decision in the Desert and Crusade in Europe by Microprose. 

Decision in the Desert kicked ass.  One of the few games at that time that factored in supply.  Battle of Gazala :wub:

I had Conflict in Vietnam as well, but never got around to playing Crusade in Europe :(
Title: Re: WWII games
Post by: Ed Anger on February 08, 2010, 05:39:18 PM
Quote from: derspiess on February 08, 2010, 04:34:16 PM
Quote from: Darth Wagtaros on February 08, 2010, 07:21:02 AM
Decision in the Desert and Crusade in Europe by Microprose. 

Decision in the Desert kicked ass.  One of the few games at that time that factored in supply.  Battle of Gazala :wub:

I had Conflict in Vietnam as well, but never got around to playing Crusade in Europe :(

I loved NATO Commander. :wub:
Title: Re: WWII games
Post by: Darth Wagtaros on February 09, 2010, 10:37:13 AM
Quote from: Ed Anger on February 08, 2010, 05:39:18 PM
Quote from: derspiess on February 08, 2010, 04:34:16 PM
Quote from: Darth Wagtaros on February 08, 2010, 07:21:02 AM
Decision in the Desert and Crusade in Europe by Microprose. 

Decision in the Desert kicked ass.  One of the few games at that time that factored in supply.  Battle of Gazala :wub:

I had Conflict in Vietnam as well, but never got around to playing Crusade in Europe :(

I loved NATO Commander. :wub:
I wish it was still kicking around.  Dropping chemical weapons on the Reds was fun.
Title: Re: WWII games
Post by: Caliga on February 09, 2010, 11:05:25 AM
Quote from: derspiess on February 08, 2010, 04:23:36 PM
Last thing I want to do in a sub simulation is do those stupid calculations.  Not sure why it even is counted toward realism, since that's not something you'd be doing as a captain anyway.  Granted, you wouldn't be manning deck guns either, but that part is actually fun.
I actually have turned manual calcs off in SH4.  I can do them and am fairly good at it, but it's tedious and I got tired of it after a few weeks... and you're right--not only was that task typically delegated (to a weapons officer, I guess) but US subs in WWII actually had a computer onboard to assist with the calculations.  I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.
Title: Re: WWII games
Post by: The Brain on February 09, 2010, 11:53:16 AM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Source? :mad:
Title: Re: WWII games
Post by: The Minsky Moment on February 09, 2010, 11:59:55 AM
Quote from: The Brain on February 09, 2010, 11:53:16 AM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Source? :mad:

The Arma Corporation.
Title: Re: WWII games
Post by: ulmont on February 09, 2010, 12:05:54 PM
Quote from: The Brain on February 09, 2010, 11:53:16 AM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Source? :mad:

"U.S. Submarines Through 1945: An Illustrated Design History" by Norman Friedman.  Page 195 per wiki.
Title: Re: WWII games
Post by: The Brain on February 09, 2010, 12:31:42 PM
Quote from: ulmont on February 09, 2010, 12:05:54 PM
Quote from: The Brain on February 09, 2010, 11:53:16 AM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Source? :mad:

"U.S. Submarines Through 1945: An Illustrated Design History" by Norman Friedman.  Page 195 per wiki.

So your source is wiki? I have won this debate!
Title: Re: WWII games
Post by: ulmont on February 09, 2010, 12:38:02 PM
Quote from: The Brain on February 09, 2010, 12:31:42 PM
Quote from: ulmont on February 09, 2010, 12:05:54 PM
Quote from: The Brain on February 09, 2010, 11:53:16 AM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Source? :mad:

"U.S. Submarines Through 1945: An Illustrated Design History" by Norman Friedman.  Page 195 per wiki.

So your source is wiki? I have won this debate!

:golfclap:  No, the source is the book.  I have verified that the index does reference TDCs on page 195.  After that it's up to you.
Title: Re: WWII games
Post by: HisMajestyBOB on February 09, 2010, 07:14:34 PM
Quote from: Caliga on February 09, 2010, 11:05:25 AM
Quote from: derspiess on February 08, 2010, 04:23:36 PM
Last thing I want to do in a sub simulation is do those stupid calculations.  Not sure why it even is counted toward realism, since that's not something you'd be doing as a captain anyway.  Granted, you wouldn't be manning deck guns either, but that part is actually fun.
I actually have turned manual calcs off in SH4.  I can do them and am fairly good at it, but it's tedious and I got tired of it after a few weeks... and you're right--not only was that task typically delegated (to a weapons officer, I guess) but US subs in WWII actually had a computer onboard to assist with the calculations.  I think the US computer (called the TDC) was the most advanced system used during the war, even moreso than anything the Germans had available.

Is the manual calc in SH4 more complicated than in 3? In SH3 you just have to identify the ship (which is fun), determine the range and speed (where I usually cheat and use the auto-updating map), and the gyroangle (easy since I almost always fire at 90 degrees). For times when I can't be bothered to determine the data, or I'm unsure of the ship type, I can still have the weapon officer flawlessly do the calculations.

I know some people on the Subsim forums go to ridiculous lengths to calculate every aspect of the targeting, but most of that is voluntarily making things harder for yourself.
Title: Re: WWII games
Post by: Caliga on February 09, 2010, 07:44:37 PM
Nope, that's basically it except you also have to set the torpedo depth, speed, and disable influence exploder if you want that.  The thing is with the mods I use, all of the unrealistic target data on the map is removed--all you get is a dot (basically a pencil point) at the ship's current location, which may be subject to misjudgment if you're underwater and/or surfaced in poor weather/lighting.
Title: Re: WWII games
Post by: HisMajestyBOB on February 09, 2010, 07:51:13 PM
Quote from: Caliga on February 09, 2010, 07:44:37 PM
Nope, that's basically it except you also have to set the torpedo depth, speed, and disable influence exploder if you want that.  The thing is with the mods I use, all of the unrealistic target data on the map is removed--all you get is a dot (basically a pencil point) at the ship's current location, which may be subject to misjudgment if you're underwater and/or surfaced in poor weather/lighting.

Ah, okay. Sounds more realistic - does the dot automatically update as the ship moves?


Yeah, SH3 has the depth, speed and influence thingy too. I always leave the influence thingy on, since it will still explode on impact too. Depth depends on the weather and if I'm aiming to break the ship's back, or just slam one into the side. Speed is always max speed.

Anyway, next week I'll buy the SH4 set, so I'll check it out then.
Title: Re: WWII games
Post by: Caliga on February 09, 2010, 07:53:59 PM
Yes, it does update, but not as frequently and like I said subject to error (in my experience it's always a bit off, but the degree of error does vary).
Title: Re: WWII games
Post by: derspiess on February 16, 2010, 12:38:30 PM
Quote from: Ed Anger on February 08, 2010, 05:39:18 PM
I loved NATO Commander. :wub:

I played NATO Commander after having played the smaller-scale Microprose games and it felt-- weird.  It had the look & feel of those games, but was very different, and I never ended up playing it enough to figure it out.
Title: Re: WWII games
Post by: Caliga on March 14, 2010, 06:05:50 PM
ZOMG!!!  The sub I've been the skipper of in SH4, USS Drum, is now a museum ship in Mobile, AL (apparently it's in some sort of drydock next to the battleship Alabama).  I'm now going to suggest to Princesca that we take our next beach vacation to Gulf Shores rather than somewhere in the Carolinas or Destin :shifty:

I just finished my fourth war patrol, which consisted of me going from Midway to the Java Sea, sinking two Jap fishing boats there, and then heading up to the South China Sea, where I sunk a seaplane tender northwest of Palawan.  I then crossed into the Sulu Sea where I had an incredible run, sending six large freighters to the bottom as I made for the Philippine Sea south of Davao.  I was down to two eels when I plotted a course directly for Midway... and promptly encountered a large convoy headed for New Guinea.  I fired my last two (stern) torpedoes blindly into the convoy and holed a freighter.  I waited for the destroyers to leave (they hunted me for like six hours, and apparently rescued survivors from the freighter) and then sent the abandoned freighter to the bottom with my deck gun.

End result: nine Jap ships holed for a total of 42,000 tons. :cool:  The Silver Star, a 4 inch deck gun, a twin 20mm machine gun, and SJ radar were my rewards. :smoke:
Title: Re: WWII games
Post by: Caliga on March 14, 2010, 06:11:55 PM
Oh yeah, I forgot... after I attacked that convoy the Japs harassed me by air for almost a week on my way back to Midway.  I usually was able to dodge them, but once a patrol of Zeroes spotted me and dropped bombs on me as I was crash diving.  One exploded just astern and blew in my aft torpedo tubes and fractured the hull. :(  I was able to get the damage stabilized, but good thing there were no torps or their warheads might have exploded.  :blush:
Title: Re: WWII games
Post by: grumbler on March 16, 2010, 04:24:37 PM
Bit of amusement:  Playing WitP Admiral's edition, and I formed a PT boat group to protect my base at Luganville.  I selected "automatically assign TF commander" and look who was assigned!  :lol:
Title: Re: WWII games
Post by: Caliga on March 16, 2010, 04:29:02 PM
 :lol: Wait, he wasn't a real person, was he?
Title: Re: WWII games
Post by: AnchorClanker on March 16, 2010, 04:34:12 PM
Quote from: Caliga on March 16, 2010, 04:29:02 PM
:lol: Wait, he wasn't a real person, was he?

I don't think so... that's the name of Borgnine's character... doubt that it was based on a real guy
Title: Re: WWII games
Post by: Caliga on March 16, 2010, 04:58:26 PM
Quote from: AnchorClanker on March 16, 2010, 04:34:12 PM
Quote from: Caliga on March 16, 2010, 04:29:02 PM
:lol: Wait, he wasn't a real person, was he?

I don't think so... that's the name of Borgnine's character... doubt that it was based on a real guy
Yeah, I know what the name is a reference to.... I just did a double take when I saw that because I always assumed it was a fictitious person.
Title: Re: WWII games
Post by: grumbler on March 16, 2010, 05:57:51 PM
Quote from: Caliga on March 16, 2010, 04:58:26 PM
Yeah, I know what the name is a reference to.... I just did a double take when I saw that because I always assumed it was a fictitious person.
It is a fictitious person, just like 90+% of the other names in the game (every pilot and ship captain is named, FFS)..  Just a bit of unexpected humor, that's all.
Title: Re: WWII games
Post by: The Brain on March 17, 2010, 12:00:20 AM
Quote from: grumbler on March 16, 2010, 05:57:51 PM
It is a fictitious person, just like 90+% of the other names in the game

Why didn't they research the game? Surely the names of all men who served in the Pacific are available in the records?
Title: Re: WWII games
Post by: crazy canuck on March 17, 2010, 11:51:49 AM
And miss out on the chance of deploying McHale's navy?