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General Category => Off the Record => Gaming HQ => Topic started by: Syt on June 06, 2009, 10:27:15 AM

Title: Elemental - War of Magic
Post by: Syt on June 06, 2009, 10:27:15 AM
We need a new thread so I can drool about this game some more.
http://elementalgame.com/


Quote*  Take control as the magical Sovereign, expanding your nation in a Fantasy Turn-Based setting
    * As a Channeler, your choices will either save or destroy the dying world
    * Recruit heroes, explore dungeons, and collect treasure as each game unfolds
    * Randomly generated worlds feel rich in history and ripe for conquest
    * Tactical battles, custom units, and world-destroying spells allow your might to be unleashed
    * Intergrated editors help to keep each game fresh and allow players full control over their worlds
    * Persistant multiplayer matches for up to 8 players
    * With a 64bit version that utilizes new technology, and an engine built to run on older machines, Elemental will seamlessly scale with your PC!

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Foverahundredyearsago%2Ctheworldofelementalwasnearlydestroyedbythepowersthatstrodeacrosstheworldliketitans.intheirquestfordominance%2Ctheyunleashedutterdevastationontheland%2Cnearlywipingoutalllife.%3Cbr%2F%253E%253Cbr%2F%253EInthefinalstagesofthewar%2Cthepowersgatheredupnearlyallthemagicoftheworldandconcentratedthemintoaseriesofcrystalsthatrepresentedthebasicelementsofmagic%3AEarth%2CAir%2CFire%2CWaterandLife.%253Cbr%2F%253E%253Cbr%2F%253EIntheclimacticbattlethatresultedinthecataclysm%2Cthecrystalswereshatteredthuscreatingtheshardsofmagicinwhichmostofthemagicoftheworldisnowstoredin.%253Cbr%2F%253E%253Cbr%2F%253EThepowersofoldaregoneandtheworldisreturningtolife.Lifehasstruggledtoregainafootholduntilnow.Arisingindifferentpartsoftheworldarethe%2522channelers%2522%2Cbeingswhoaresomehowabletoaccessmagic.They%2Cmorethananyoneelse%2Careabletospreadlifeacrosstheworldbyimbuingtheirownessencebackintotheworldanditscreatures.%253Cbr%2F%253E%253Cbr%2F%253EButnotallofthesechannelerssharethesamevisionofaworldhealedofitsancientwounds.Intime%2Ctheywillmeetandwhentheydo%2Cnooneknowswhatwillhappen.&hash=d09393bee05fd3e6aed9fc7aa72d36c1a18006e4)

Probably people will object to the art style; personally I love it.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Felementalgame.com%2FScreenshots%2FEmpire_Fire_Shard_1280.jpg&hash=146754889cb4799ac87fb0b623c27ef259c33491)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Felementalgame.com%2FScreenshots%2FKingdom_City_Select_1280.jpg&hash=bdf055d3ebc613e397f20a3f90c910432d88889d)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Felementalgame.com%2FScreenshots%2FKingdom_Scout_influence_1280.jpg&hash=1ff8ac4e7227c0f1dab1d04093bed4d0cf36f592)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Felementalgame.com%2FScreenshots%2FKingdom_Knight_Snow_1280.jpg&hash=aae577f7f77b3bc5718863d87bbc2a9667a286cf)

(https://store.stardock.com/images/product_gfx/Battle_lightning_1280.jpg)

(https://store.stardock.com/images/product_gfx/Battle_Close_Up.jpg)

Scheduled for release in February 2010 it's available for pre-order already:
QuoteLimited Beta Test
Players who pre-order the game will be able to download beta builds via Impulseā„¢. This enables them to give feedback, suggestions and even begin populating Elemental with their own creations via the integrated modding environment.
Title: Re: Elemental - War of Magic
Post by: Crazy_Ivan80 on June 06, 2009, 11:40:53 AM
I've been following this off and on for a while, recently pre-ordered.
This is gonna be good I think.
Title: Re: Elemental - War of Magic
Post by: Caliga on June 06, 2009, 11:57:42 AM
Is this basically inspired by MoM? :mmm:
Title: Re: Elemental - War of Magic
Post by: Ancient Demon on June 06, 2009, 12:24:14 PM
I've been following this game for some time, I can hardly wait.
Title: Re: Elemental - War of Magic
Post by: Crazy_Ivan80 on June 06, 2009, 01:49:24 PM
Quote from: Caliga on June 06, 2009, 11:57:42 AM
Is this basically inspired by MoM? :mmm:

very much so indeed
Title: Re: Elemental - War of Magic
Post by: ulmont on June 06, 2009, 02:25:46 PM
Buying it now, and hopefully the beta will be 1) available and 2) fun.
Title: Re: Elemental - War of Magic
Post by: Syt on June 06, 2009, 02:27:35 PM
Just pre-ordered and beta is not yet available. On the plus side, credit card isn't billed yet, either. :P
Title: Re: Elemental - War of Magic
Post by: ulmont on June 06, 2009, 02:30:06 PM
Quote from: ulmont on June 06, 2009, 02:25:46 PM
Buying it now, and hopefully the beta will be 1) available and 2) fun.

Gah, not yet, come on open beta.
Title: Re: Elemental - War of Magic
Post by: Syt on June 06, 2009, 02:35:26 PM
Quote from: ulmont on June 06, 2009, 02:30:06 PM
Quote from: ulmont on June 06, 2009, 02:25:46 PM
Buying it now, and hopefully the beta will be 1) available and 2) fun.

Gah, not yet, come on open beta.

From their dev diaries:
QuoteTentative Elemental Development Schedule
By Frogboy Posted April 4, 2009 20:04:56

For those of you who have been through the development of a Stardock developed or published game, much of this will be familiar.  For those of you aren't, welcome!

Early next year we plan to release a new turn-based PC strategy game called Elemental.  Our games typically have 3 betas and then a private "gamma" and then release.  We use the beta to mean truly unfinished, not feature complete but playable (we also use the term "alpha" for truly unfinished but not playable before we move into beta).

Beta 1 is typically the engine test. Beta 2 is the connectivity/multiplayer test. And beta 3 is the balance/fun test. Gamma is where it's done but we're doing final bug testing on it.

For Elemental, we want to add a 4th beta that's earlier than we normally start betas. The reason for this is because we plan to do some pretty radical stuff with Elemental from a game mechanics point of view. Some of these ideas may look good on paper but not be remotely practical.  So for Elemental, we're going to add a beta 0.

Here is the tentative schedule:

Beta 0: June 2009.  This won't be fun and will only play on the cloth map.

Empire_Cloth_City_Wide

The idea being, if the game is fun, it should still be fun without fancy graphics. Finishing Spring and over the Summer, we'll be trying out all kinds of game mechanics, listening to people in the beta (anyone who pre-orders has the option to participate in the beta) to see what ideas they might have, etc.  It's a lot cheaper to implement an idea or concept when we only have to represent it with icons on a cloth map.

Beta 1: August 2009. This is the engine test where we insert the actual graphics engine. The cloth map will still be there for zooming out but now you'll be able to really play in the world and we'll start to build onto this.  The game still won't be fun at this stage but you'll be able to give feedback on the look, UI, and other game engine stuff.


Beta 2: October 2009. This is the multiplayer test. It still won't likely be very fun but you'll be able to suffer with friends on-line. Elemental's multiplayer model is client-server (which is the opposite of Demigod which is peer-to-peer). In Elemental's case, Impulse will host the actual games which means that (in theory) there should be no such thing as "connection issues". If you can connect to a web page, you should be able to play people on-line in Elemental.

It will be at this stage when we decide whether Elemental will make its ship date.  We have February 2010 or August 2010 set aside for Elemental based on player feedback (we prefer February but we don't want to feel rushed).  Right now, we're running slightly ahead of schedule.

One nice thing about Beta 2 is that the multiplayer features we're adding into Elemental will also be made available in updates to Demigod for multiplayer users and anything else that uses Impulse Reactor (our development platform).



Beta 3: December 2009. This is when the game better start getting to be fun. This is where we balance things, etc.



Gamma: January 2010. This is often called a "release candidate" by other developers but these are private builds where we think everything works but expect there to be some last minute bugs that need to be fixed.



Release: Mid-February 2010.

They hope for a late June alpha release; they're a bit behind schedule, because they had to throw a few programmers over to fix Demigod's multiplayer. For the alpha (Beta 0?) they'll randomly pick 100 people who pre-ordered, weighter by how many Stardock purchases they have; plus 12 valued members of the community.
Title: Re: Elemental - War of Magic
Post by: Syt on June 06, 2009, 02:42:00 PM
This leaves me confused:

QuoteUnlimited expansion by us and the players
By Frogboy Posted November 28, 2008 12:28:45

Some of the concepts we're talking about will be hard to envision without actually having the game but one of the real innovations we're trying to introduce with Elemental is the concept of unlimited expansion.

The key to this is not hard coding civilization capabilities but rather leaving them open-ended.

So let me start at the beginning:

When someone first gets into Elemental, the relationships will be simple between things. A player who wants to design a horse mounted knight will need to have researched animal husbandry which lets them train horses. They will need to have a city that has used one of its tiles to make use of a herd of wild horses on the map. They will need a mine on a metal deposit to create the armor.  And once they have all those things, it'll be a matter of training and equipping the knight.

The above example is one of the more complicated relationships one will see initially in Elemental...

But what about users who want to keep making more and more sophisticated relationships?

Maybe I want to have knights equipped with sunfire dread chain mail riding tamed Demon steeds and the knights have a secondary power of carrying tomes of unmaking which vastly increase their damage in battle?

Well, there would be a host of technologies one would have to have researched. There would have to be spells researched as well and new city buildings that produce these tomes and then have been enchanted to make these tomes magical. The demon steeds would require various technologies and the finding of demons to be tamed in the first place and so on and so on.

How do you control the level of sophistication here so that it doesn't become too complicated?  The answer is with a new series of game options that are practically games unto themselves.

Because, did I mention, that all the things mentioned in the second example were things produced not by us but by players and broadcast to all other players so that you have access to them automatically? No expansion packs needed. No paying for mini-content needed. It's just thousands of players creating cool stuff and broadcasting it to one another.

So here's how players control it.  They have a screen called the Bestiary where they can control what types of creatures are in game. When someone broadcasts content, Stardock moderators rate and define it more closely. From this screen, players can decide what types of creatures they want, the quality of the submission desired (we will rate the broadcasts in terms of production values as well), etc. These creatures will have associated technologies that are attached to them that are required.

There will be additional screens for managing resources, techs, etc.

So for most players, they will probably stick with what we include or maybe a handful of expansions that Stardock provides. Others will insert some content made by other players. And still others will go for a truly huge scope experience.  But the point is that players control this.

Now someone might say that a lot of this sounds too ambitious. But Stardock already does a lot of this, today, right now, on WinCustomize.com with its non-game stuff.

Now what is the gameplay result of this? One of the cooler things that will result is that the units that players make use of will really be different from game to game. And there will be a real pay off in the battles for players who have managed to assemble the necessary components to create some of the truly sophisticated units.

In multiplayer, the default it going to be the least common denominator settings. We will probably have other options but we won't know until we've had a chance to play it online with you guys to see what other settings are the most fun.

So it works like the custom contents for Spore or Sims?  :huh:
Title: Re: Elemental - War of Magic
Post by: Syt on June 06, 2009, 02:45:12 PM
And I love this size comparison:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalCivilization4_E9BC%2FCivToEle_HugeMapComparison.png&hash=8b470f4005a74aa5a05f4c019a1b4ed3d00cf764)
Title: Re: Elemental - War of Magic
Post by: Jaron on June 06, 2009, 03:50:16 PM
:mmm:
Title: Re: Elemental - War of Magic
Post by: sbr on June 06, 2009, 08:10:44 PM
Damn, I will be keeping my eye on this, looks very interesting.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on June 06, 2009, 08:26:55 PM
Quote from: Syt on June 06, 2009, 10:27:15 AM
Probably people will object to the art style; personally I love it.

I love it too.  This is probably the best map I've ever seen in a strategy game.
Title: Re: Elemental - War of Magic
Post by: vinraith on June 06, 2009, 10:02:55 PM
As one would expect of a Stardock-developed 4X TBS game, it looks very promising. I'm not quite willing to preorder (still tending to that nasty burn I got from Sins) but if the reviews are favorable I can't imagine not getting this.
Title: Re: Elemental - War of Magic
Post by: Tamas on June 07, 2009, 03:04:51 AM
Quote from: vinraith on June 06, 2009, 10:02:55 PM
As one would expect of a Stardock-developed 4X TBS game


:yeahright: they have developed a total of 2 TBS games, Galciv and Galciv2. Being sequels and all its more like 1.5 games. Don't be such a fanboi.
Title: Re: Elemental - War of Magic
Post by: Crazy_Ivan80 on June 07, 2009, 03:56:45 AM
Quote from: vinraith on June 06, 2009, 10:02:55 PM
As one would expect of a Stardock-developed 4X TBS game, it looks very promising. I'm not quite willing to preorder (still tending to that nasty burn I got from Sins) but if the reviews are favorable I can't imagine not getting this.

Sins was developed, iirc, by a different studio or team.

Elemental is basically the prequel to Galciv II, but from the Altaran viewpoint
Title: Re: Elemental - War of Magic
Post by: Ed Anger on June 07, 2009, 09:22:24 AM
Quote from: Tamas on June 07, 2009, 03:04:51 AM
Quote from: vinraith on June 06, 2009, 10:02:55 PM
As one would expect of a Stardock-developed 4X TBS game


:yeahright: they have developed a total of 2 TBS games, Galciv and Galciv2. Being sequels and all its more like 1.5 games. Don't be such a fanboi.

Says the AGEOD WWI fanboy.
Title: Re: Elemental - War of Magic
Post by: Syt on June 07, 2009, 09:28:18 AM
I like some of the game's concepts as disclosed so far. E.g. researching a tech doesn't automatically grant you better units. You'll have access to the resources (e.g. iron, horses) and build the requisite buildings to fit out your troops (forge, stables or whatever something). Also, you need manpower; i.e. no raising vast legions in freshly built 100-soul settlements.

I also like that you can design your own troops - weapons, armor, training ... so you could have a huge force of badly trained, weakly armed cannon fodder or forge an elite troop using best equipment and extras, plus good training, or a mix (say, militia for defence, crack troops for Blitzing neighbours).

Not to mention that your resource caravans (if I read it right) can be interdicted by enemies.
Title: Re: Elemental - War of Magic
Post by: vinraith on June 07, 2009, 09:59:46 AM
Quote from: Crazy_Ivan80 on June 07, 2009, 03:56:45 AM
Quote from: vinraith on June 06, 2009, 10:02:55 PM
As one would expect of a Stardock-developed 4X TBS game, it looks very promising. I'm not quite willing to preorder (still tending to that nasty burn I got from Sins) but if the reviews are favorable I can't imagine not getting this.

Sins was developed, iirc, by a different studio or team.


Yup, Ironclad. Nevertheless SD claims to have been closely involved in its development and used their clout from GC2 to sell it, so I'm still a bit irrate with them.

As to Tamas' point I fail to see why only fanboys would assume that a company that had made two superb TBS games will probably make another. Put another way: fanboys don't wait for the demo, they preorder to get into the beta.
Title: Re: Elemental - War of Magic
Post by: Syt on August 26, 2009, 01:02:05 PM
From IGN:
http://pc.ign.com/articles/101/1017713p1.html

Quote[...]

The discussion then transitioned into gameplay, and it's here where Wardell revealed that the game is influenced by George R.R. Martin's fantasy novels, particularly when it comes to diplomacy. The problem with diplomacy in most strategy games, Wardell explained, is that diplomatic relations are handled from a pure numbers basis that doesn't take into account human nature or emotion. In Elemental, while you play as an eternal sovereign you do have a noble family at the heart of your faction, and you can marry off sons and daughters to shore up alliances with other factions. This plays an important role in warfare, because suddenly factions have an emotional interest to come to one another's aid. It also means that the span of the game will cover multiple generations, so the familial ties can get quite complex. And it'll be necessary, too, because there won't be the traditional "land grab" found in most strategy games; the problem with these is that land grabs often determine the outcome of the game just as it's getting started. The player who grabs the most land has a tremendous advantage over everyone else.

[...]

Could be interesting, and whether it amounts to more than EU's old "Royal Marriages".

Title: Re: Elemental - War of Magic
Post by: crazy canuck on August 26, 2009, 01:30:56 PM
Cant wait till this is ready.
Title: Re: Elemental - War of Magic
Post by: Syt on August 26, 2009, 01:45:26 PM
A bit more on that feature from http://elementalgame.com/journals.asp

QuoteDuring Stardock's recent preview to IGN, one of the closest kept secrets of the game, its diplomacy system, was finally unveiled.  In Elemental, diplomacy is not merely a matter of trading and treaties but involves family politics as well.  Each sovereign, while eternal, can have children who will, in time, grow up, have children, grow up, and pass on and repeat the cycle over and over.  Political marriages can strengthen ties and children and family members can become playable characters in the game world similar to "heroes" found in other games who have their own unique abilities based on their pedigree.
Title: Re: Elemental - War of Magic
Post by: KRonn on August 26, 2009, 02:11:03 PM
Nice, very nice...  :)
Title: Re: Elemental - War of Magic
Post by: Eddie Teach on August 26, 2009, 11:29:08 PM
Quote from: Syt on June 06, 2009, 02:45:12 PM
And I love this size comparison:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalCivilization4_E9BC%2FCivToEle_HugeMapComparison.png&hash=8b470f4005a74aa5a05f4c019a1b4ed3d00cf764)

Are they going to utilize the tiles as extensively as Civ does though? HOMM 5 has maps of that size but is still a much faster game to play through than Civ.
Title: Re: Elemental - War of Magic
Post by: Jaron on August 26, 2009, 11:48:30 PM
Just got it today. Pretty fun.
Title: Re: Elemental - War of Magic
Post by: KRonn on August 27, 2009, 09:07:44 AM
Wow, great huge map! Maps too often never seem large enough to me in these type strategy games. But this one looks like it'll pass the grade.    :)
Title: Re: Elemental - War of Magic
Post by: PRC on August 27, 2009, 10:45:08 AM
This game looks fucking sweet.

And yeah the map size comparison doesn't mean much if a single tile in Elemental is equivalent to what would amount to ten tiles in Civ IV.
Title: Re: Elemental - War of Magic
Post by: Cecil on August 27, 2009, 03:17:36 PM
Quote from: PRC on August 27, 2009, 10:45:08 AM
This game looks fucking sweet.

And yeah the map size comparison doesn't mean much if a single tile in Elemental is equivalent to what would amount to ten tiles in Civ IV.

Ehm...the number of tiles is in the map comparison. Or do you mean what importance each tile has in the game?
Title: Re: Elemental - War of Magic
Post by: PRC on August 27, 2009, 04:15:52 PM
Quote from: Cecil on August 27, 2009, 03:17:36 PM
Ehm...the number of tiles is in the map comparison. Or do you mean what importance each tile has in the game?

I don't know what I mean.
Title: Re: Elemental - War of Magic
Post by: Syt on September 06, 2009, 03:39:02 PM
New screenies, also showing how towns grow into other tiles:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart1_C37D%2FElemental_City_Seaside.png&hash=9d972e1d1be5e246a2f31c1c069834b7ebd540bd)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart1_C37D%2FElemental_1251917010.jpg&hash=80ba003cb5ca2c578d94c64c81fd17153c81a583)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart1_C37D%2FElemental_ZoomedOut_CityByLake.png&hash=a3e93463d73ded117ed6379543c68fec562f2d34)
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 06, 2009, 10:31:22 PM
I preordered but it appears there is no game to download yet.  Am I missing something?  Has the beta started for people who preordered?
Title: Re: Elemental - War of Magic
Post by: Crazy_Ivan80 on September 07, 2009, 12:07:37 AM
Quote from: crazy canuck on September 06, 2009, 10:31:22 PM
I preordered but it appears there is no game to download yet.  Am I missing something?  Has the beta started for people who preordered?

you're a bit early. Beta for preorderers should start sometime this month.
Title: Re: Elemental - War of Magic
Post by: Syt on September 07, 2009, 12:47:11 AM
Yeah, they had to delay it because they had to divert programmers to the Demigod disaster.
Title: Re: Elemental - War of Magic
Post by: Cecil on September 07, 2009, 01:32:23 AM
Quote from: Syt on September 07, 2009, 12:47:11 AM
Yeah, they had to delay it because they had to divert programmers to the Demigod disaster.

Hmm?
Title: Re: Elemental - War of Magic
Post by: Syt on September 07, 2009, 01:45:02 AM
Quote from: Cecil on September 07, 2009, 01:32:23 AM
Quote from: Syt on September 07, 2009, 12:47:11 AM
Yeah, they had to delay it because they had to divert programmers to the Demigod disaster.

Hmm?

Demigod (developed by a different associated company) was buggy and multiplayer had serious issues at release.I didn't follow it much because the game didn't interest me.
Title: Re: Elemental - War of Magic
Post by: ulmont on September 07, 2009, 04:53:37 AM
I thought after the initial delay they were supposed to go beta last weekend, along with the PAX demos?
Title: Re: Elemental - War of Magic
Post by: Syt on September 07, 2009, 04:57:09 AM
Maybe. They also said they're not under time pressure.
Title: Re: Elemental - War of Magic
Post by: Jacob on September 07, 2009, 05:01:47 PM
This sounds pretty interesting.

When is beta supposed to be over?
Title: Re: Elemental - War of Magic
Post by: Syt on September 08, 2009, 01:04:12 AM
Quote from: Jacob on September 07, 2009, 05:01:47 PM
This sounds pretty interesting.

When is beta supposed to be over?

Their initial target was January IIRC, though they pushed it back some after putting it to the vote.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 08, 2009, 01:49:47 AM
Quote from: Crazy_Ivan80 on September 07, 2009, 12:07:37 AM
Quote from: crazy canuck on September 06, 2009, 10:31:22 PM
I preordered but it appears there is no game to download yet.  Am I missing something?  Has the beta started for people who preordered?

you're a bit early. Beta for preorderers should start sometime this month.

It's gonna be hard to resist preordering this. 
Title: Re: Elemental - War of Magic
Post by: sbr on September 08, 2009, 08:31:10 AM
Quote from: DisturbedPervert on September 08, 2009, 01:49:47 AM
Quote from: Crazy_Ivan80 on September 07, 2009, 12:07:37 AM
Quote from: crazy canuck on September 06, 2009, 10:31:22 PM
I preordered but it appears there is no game to download yet.  Am I missing something?  Has the beta started for people who preordered?

you're a bit early. Beta for preorderers should start sometime this month.

It's gonna be hard to resist preordering this.

HOI3 cured my of my pre-ordering thoughts.  I can't imagine a game i need so badly that I don't wait and see the public reaction before buying again.
Title: Re: Elemental - War of Magic
Post by: chipwich on September 08, 2009, 10:35:14 AM
the beta will be closed to new preorders once it goes out so decide soon.
Title: Re: Elemental - War of Magic
Post by: Grey Fox on September 08, 2009, 10:39:39 AM
I like the art of this game.
Title: Re: Elemental - War of Magic
Post by: Jacob on September 08, 2009, 11:04:53 AM
Quote from: chipwich on September 08, 2009, 10:35:14 AM
the beta will be closed to new preorders once it goes out so decide soon.

I've already decided.  I don't beta test when I'm paid to do it, so I certainly don't want to do it for free.
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 08, 2009, 11:17:38 AM
Quote from: Jacob on September 08, 2009, 11:04:53 AM
Quote from: chipwich on September 08, 2009, 10:35:14 AM
the beta will be closed to new preorders once it goes out so decide soon.

I've already decided.  I don't beta test when I'm paid to do it, so I certainly don't want to do it for free.

But this isnt like Beta testing in the normal sense.  If you dont like what you see, just put it on shelf and come back to it later.  I like having the option to peek in and see how they are doing every now and then.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 08, 2009, 11:30:01 AM
If I preorder this I'm not going to really be testing anything.  Just playing and checking up on a game I want anyway before it's officially released.
Title: Re: Elemental - War of Magic
Post by: Syt on September 09, 2009, 01:12:39 PM
QuoteTo say we were pleased with the reaction Elemental got at the Penny Arcade Expo would be an understatement.  Despite the game only being in alpha, users seemed to really like the direction we're heading.

Some of the features that really got people going included:

Family Trees and Succession.  That is, one of the strategies for victory is to quietly arrange marriages so that your family is in the path of succession when sovereigns start getting killed.  In Galactic Civilizations, succession often seemed random (it wasn't but it came across that way). So the Arceans would "surrender" to the Thalan even though you had been helping the Arceans.  In Elemental, if a sovereign surrenders (goes into exile) his kingdom might be divided up amongst heirs belonging to the various houses.



The planned number of players allowed in a game being 32. We only plan to have 12 "canon" factions just like in Galactic Civilizations.  But we also plan on letting people create their own (which we think will be typical).  If you've ever played Master of Magic or Master of Orion, you probably have an inkling of the kind of race customization we have in mind.



The consequences of magic on strategy. Because of the engine, we plan on letting people alter the world a great deal. Later in the game, the arms race on magic will become increasingly apparent.



Modding. People at PAX were able to see the modding tools first hand. Hearing us talking about modding is one thing, seeing highly polished, functional modding tools built into the game long before the game is released lets people see just how serious we are about letting people create their own worlds and share their creations with others.



Now, all that said, the beta, which is due out in the next 2 weeks, is NOT going to be fun.  Let me reiterate that: IT WILL NOT BE FUN. IT WILL BE HORRIBLE. WE ARE TURNING OFF THE MAIN GRAPHICS ENGINE.



BELOW ARE THINGS YOU WILL NOT SEE IN BETA 1 OF ELEMENTAL:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart2_9A28%2FElemental_TileEditor_ZoomedHarbor.png&hash=0c1f5eb2c41557fe6a1b100c8d2f66d69562d018)
This is the built in modding tool. You take these, classify it, and then share it on the Internet within the game. Then, players can optionally have these mods inserted into their games.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart2_9A28%2FElemental_Spellcraft_Life.png&hash=432b9ac368cb09a497e51b5ed4fde9ffa9102c44)
BETA 1 will not have the magic system in it. At least, not until November.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalPAXPreviewPart2_9A28%2FElemental_1251919228.png&hash=54d6f01a365756b6916c6d17464be773e48b0975)
The graphics engine in Elemental will not be enabled until January.  Why? Because if the game is good it should be able to be fun without super good graphics.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on September 09, 2009, 01:55:11 PM
This looks liike it will be super duper amazing.  I will eagerly await your reports.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 09, 2009, 01:59:51 PM
Quote
Now, all that said, the beta, which is due out in the next 2 weeks, is NOT going to be fun.  Let me reiterate that: IT WILL NOT BE FUN. IT WILL BE HORRIBLE. WE ARE TURNING OFF THE MAIN GRAPHICS ENGINE.

Maybe I won't preorder then.  Don't really wanna play Dwarf Fortress.   :lol:
Title: Re: Elemental - War of Magic
Post by: KRonn on September 09, 2009, 02:04:17 PM
Quote from: Darth Wagtaros on September 09, 2009, 01:55:11 PM
This looks liike it will be super duper amazing.  I will eagerly await your reports.
:)

:yes:
Title: Re: Elemental - War of Magic
Post by: Habbaku on September 09, 2009, 02:04:35 PM
Syt, where is that post from?

Anyway, I'm sold on that alone.  This looks great.
Title: Re: Elemental - War of Magic
Post by: ulmont on September 09, 2009, 02:06:20 PM
Quote from: DisturbedPervert on September 09, 2009, 01:59:51 PM
Quote
Now, all that said, the beta, which is due out in the next 2 weeks, is NOT going to be fun.  Let me reiterate that: IT WILL NOT BE FUN. IT WILL BE HORRIBLE. WE ARE TURNING OFF THE MAIN GRAPHICS ENGINE.

Maybe I won't preorder then.  Don't really wanna play Dwarf Fortress.   :lol:

The Cloth Map is 100000000000000000000000000000000000000000* times better than the Dwarf Fortress interface, from the previous screenshots.

*Possibly an exaggeration.
Title: Re: Elemental - War of Magic
Post by: Syt on September 09, 2009, 02:09:36 PM
Quote from: DisturbedPervert on September 09, 2009, 01:59:51 PM
Quote
Now, all that said, the beta, which is due out in the next 2 weeks, is NOT going to be fun.  Let me reiterate that: IT WILL NOT BE FUN. IT WILL BE HORRIBLE. WE ARE TURNING OFF THE MAIN GRAPHICS ENGINE.

Maybe I won't preorder then.  Don't really wanna play Dwarf Fortress.   :lol:

QuoteOriginally, I had argued internally that BETA 1 would be only X's and O's played at CGA resolution with 4 colors but the team made the case that we'd end up having to throw out that code so we settled on the strategic map (cloth map) since at least, if we did that, a player could actually play the game on a netbook or some really ancient laptop in pure cloth map mode.
:P
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 09, 2009, 02:17:18 PM
Quote from: ulmont on September 09, 2009, 02:06:20 PM
The Cloth Map is 100000000000000000000000000000000000000000* times better than the Dwarf Fortress interface, from the previous screenshots.

*Possibly an exaggeration.

Is that last screen shot is the beta map?  That's fine for me, thought it was the graphics engine.
Title: Re: Elemental - War of Magic
Post by: Syt on September 09, 2009, 02:20:06 PM
Quote from: DisturbedPervert on September 09, 2009, 02:17:18 PM
Quote from: ulmont on September 09, 2009, 02:06:20 PM
The Cloth Map is 100000000000000000000000000000000000000000* times better than the Dwarf Fortress interface, from the previous screenshots.

*Possibly an exaggeration.

Is that last screen shot is the beta map?  That's fine for me, thought it was the graphics engine.

No, this will be the cloth map:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FBradsQuickieEvalofElementalAlpha1_F8F7%2Fimage_8.png&hash=867a3051b793718daafc64d24722cf47792e9a02)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FBradsQuickieEvalofElementalAlpha1_F8F7%2Fimage_7.png&hash=d01fa0871bf8a562c2afdd7b3bdccd104f1a4062)

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FBradsQuickieEvalofElementalAlpha1_F8F7%2Fimage_4.png&hash=4758fc1793b6248f3d6b35eeeaa081e5dbb8173d)
Title: Re: Elemental - War of Magic
Post by: ulmont on September 09, 2009, 02:28:20 PM
Quote from: DisturbedPervert on September 09, 2009, 02:17:18 PM
Is that last screen shot is the beta map?  That's fine for me, thought it was the graphics engine.

Nah, I meant weeks earlier.  See Syt's post; I'm ok with that.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 10, 2009, 03:26:48 AM
The cloth map looks good.  It'll be nice if this will run on even very old, basic equipment.
Title: Re: Elemental - War of Magic
Post by: Syt on September 13, 2009, 04:48:22 AM
Quote from: DisturbedPervert on September 10, 2009, 03:26:48 AM
The cloth map looks good.  It'll be nice if this will run on even very old, basic equipment.

Here's a better screenshot of it:
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Felementalgame.com%2FScreenshots%2FElemental_1251918123.jpg&hash=48724c0d58dc93a3fbc2402f2ece89ca027c9bf3)
Title: Re: Elemental - War of Magic
Post by: Scipio on September 13, 2009, 07:25:16 AM
That looks dead sexy.
Title: Re: Elemental - War of Magic
Post by: DisturbedPervert on September 13, 2009, 07:31:57 AM
Paradox could learn from them
Title: Re: Elemental - War of Magic
Post by: Galrion on September 13, 2009, 10:24:43 AM
The cloth map actually looks really good.
Title: Re: Elemental - War of Magic
Post by: ulmont on September 17, 2009, 03:07:56 PM
Just got the email.  Teh Beta is:  Out.

http://elementalgame.com/journals.asp
Title: Re: Elemental - War of Magic
Post by: Syt on September 17, 2009, 03:18:19 PM
So it is. I will check it tomorrow as now is: sleeping time.
Title: Re: Elemental - War of Magic
Post by: Jaron on September 17, 2009, 03:47:07 PM
That looks sexy?

It looks like a doodle to me.

I like the look and it has a nice antique feel.

But WoW is sexy.

This is a doodle.
Title: Re: Elemental - War of Magic
Post by: Lucidor on September 17, 2009, 03:56:03 PM
Reminds me of the sexy map interface for EU3. Fantasy map or something. Looks really nice.
Title: Re: Elemental - War of Magic
Post by: Syt on September 18, 2009, 02:40:17 AM
Downloaded this morning. I love the CGA loading screen for the beta.

Will try toying around a bit tonight, though.
Title: Re: Elemental - War of Magic
Post by: Syt on September 18, 2009, 01:55:13 PM
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FElementalBETA1Arrives_1080F%2Fimage_thumb.png&hash=02a341186990641060a5ac730ee66206dd03d76d)
Title: Re: Elemental - War of Magic
Post by: Syt on September 18, 2009, 01:56:00 PM
Makes me want to break out my Darklands disks, really.

Only I don't have a floppy drive anymore. :(
Title: Re: Elemental - War of Magic
Post by: chipwich on September 18, 2009, 07:02:46 PM
Dear god the opening video is funny.
Title: Re: Elemental - War of Magic
Post by: Jaron on September 19, 2009, 01:06:08 AM
Dear chipwhich,

keep the prayer line open for important things only.

-God
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 19, 2009, 11:04:59 AM
I preordered but I am not sure how to get the beta.

edit: nevermind I figured it out.
Title: Re: Elemental - War of Magic
Post by: Cecil on September 19, 2009, 01:40:20 PM
Back from my little vacation in the sun I see the beta has started. Whats the verdict? Potential goldmine or stinker in the making?
Title: Re: Elemental - War of Magic
Post by: Jaron on September 19, 2009, 01:41:30 PM
Probably too barebones to make any kind of prediction.
Title: Re: Elemental - War of Magic
Post by: Cecil on September 19, 2009, 02:40:29 PM
Quote from: Jaron on September 19, 2009, 01:41:30 PM
Probably too barebones to make any kind of prediction.

I guess this is one of those "betas that are really alpha build 5".... :(

Oh well gonna hold it on the preorder for some time then.
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 19, 2009, 02:53:04 PM
The build is pretty basic at this point and a lot of things havent been implemented yet but you can still see some real potential here.  I like how they do the open ended branching tech tree for example.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on September 20, 2009, 01:26:58 PM
 :lol:
Quote from: Jaron on September 19, 2009, 01:06:08 AM
Dear chipwhich,

keep the prayer line open for important things only.

-God
Title: Re: Elemental - War of Magic
Post by: Eddie Teach on September 20, 2009, 08:17:49 PM
God is apparently worse than the post office at getting his replies in the right place.
Title: Re: Elemental - War of Magic
Post by: ulmont on September 20, 2009, 08:45:24 PM
Quote from: crazy canuck on September 19, 2009, 02:53:04 PM
The build is pretty basic at this point and a lot of things havent been implemented yet but you can still see some real potential here.  I like how they do the open ended branching tech tree for example.

Yeah, the decision point of "research something new, or just buff my farming - housing - unit times etc." is pretty neat.
Title: Re: Elemental - War of Magic
Post by: Syt on October 02, 2009, 09:13:55 AM
I don't look much at this early beta, but I keep reading the diaries and thought this was a cool concept:

Quote+ Caravans now show up on the map when a road is completed

- Caravans will travel back and forth on a completed road between any connected roads

- If a road is connected via a proxy city, new caravans will be created to traveled between the newly connected cities

- Caravans will deposit 10% of the home cities stored resources upon reaching the destination city

- If a caravan is killed, it will not respawn for 5 turns

That puts a twist on strategic resources (no iron appearing magically at the other end of the empire for construction).
Title: Re: Elemental - War of Magic
Post by: Cecil on October 02, 2009, 09:34:21 AM
Quote from: Syt on October 02, 2009, 09:13:55 AM
I don't look much at this early beta, but I keep reading the diaries and thought this was a cool concept:

Quote+ Caravans now show up on the map when a road is completed

- Caravans will travel back and forth on a completed road between any connected roads

- If a road is connected via a proxy city, new caravans will be created to traveled between the newly connected cities

- Caravans will deposit 10% of the home cities stored resources upon reaching the destination city

- If a caravan is killed, it will not respawn for 5 turns

That puts a twist on strategic resources (no iron appearing magically at the other end of the empire for construction).

Fap fap fap fap.....
Title: Re: Elemental - War of Magic
Post by: ulmont on October 23, 2009, 09:23:41 AM
Beta 1B is up.

QuoteDon't get excited. It's still primitive. It will still randomly corrupt your boot disk, kill random pets, and make small children cry. But here's what's new:

------------------------------------
Change Log - Beta 1b Update (0.25.015 on Impulse)
------------------------------------
[Refreshed 0.25.014 build to fix an intermittent crash bug on launch and to change unit costs to 1 gp per turn.]
- New Features -
+ Info Cards Displaying rollover data
- Game objects, such as Units, Cities, Caravans, Goodie Huts, and Resources all send mouseover messages to pop up the info card
- Caravans will show their destination, goods carried, and time to reach city
- Units will show their stats, current action or destination, and unit count
- Improvements show time to complete and required materials
- Resources list what tech or known improvement is needed to harvest them
- Cities show net income and basic stats (still needs to show resources coming in)
+ 'Turns to build Improvement' Calculations implemented
- Improvements can now require resources to construct (though none do ATM)
- Gold Cost to Build = Labor x GoldCostPerLaborPt
- Time To Build = Labor + Difference in Resources Available vs. Resources Provided
- These calculations should be displayed in the InfoCard when you roll over an improvement in build mode
- Improvements are now built in a queue
- Gold to build an improvement is instantly removed from the treasury
+ City Context ACTIONS Tab now lists all available actions for a city
- Medallion buttons hidden
- Train Unit action now listing in the TRAINING tab
- Construction action now listing in the BUILDING tab
- images made for city actions
+ Cleaned up Internal City Resource management
- made it easier to tell what is going on, both code-wise and for display in the UI
- City Details now lists details on how to reach the next level
+ Smarter Caravans
- Only one caravan per city link
- That caravan will drop off goods from the home city, then bring back goods from the destination city...rince, repeat
+ New Resources
- Twilight Bees and Wild Wheat are rare resources can be build upon by a farm but provide more food than a Fertile Ground tile
- Twilight Bees' 'Apiary' improvement added
- Forests can now harvest lumber with a Lumberyard
+ New 'Save Unit Design' dialog
- lets you set up a scene to (eventually) use as that unit's medallion image
- background can be flipped
- stance for the image is used for the pewter pose
+ Map Generation is now Data Driven
- Maps are moving towards a system where all generation options are moddable, right now only the main features are hooked up
- Maps should no longer look like big blobs, but may end up looking like big spiders instead (it's a work in progress)
------------------------------------
- Tweaks -
+ Texture Atlas: Forces generated texture to a smaller size to help with cards that were struggling on startup
+ Research Screen: Time to unlocked milestone changed from PERCENTAGE to TURNS
+ Lowered the speed of units
+ Evil Factions disabled as opponents until we get more of their assets ready
+ Tweaked Tech costs
+ Logrithmic representation of Techs
+ Roads take 5 turns to build per segment
+ Citizens only produce 0.01 research pts (used to produce 0.05 RPs)
+ Iron Deposits visible right away
+ Most 'Negative Treasury' logic implemented, so if you dont have enough gold, you can't build more Cities, Improvements, or Units
+ More Art Assets Implemented for Tech Tree and UI
------------------------------------
- Fixes -
+ City Build Mode: Improvement Icons stay flat to the Terrain (they were floating 50 units above)
+ Grid lists fixed to properly display dangling entries
+ Players History daa gets Saved and Loaded
+ Changed advanced choose faction screen and advanced choose opponent screens to use shorter strings for the filter buttons
+ Various Typos



We plan to do an interim update next week to finish out Beta 1B.

I'd say have fun but...well, you know...
Title: Re: Elemental - War of Magic
Post by: Cecil on December 05, 2009, 08:53:30 AM
Any new updates on this you people who actually bothers to stay updated?
Title: Re: Elemental - War of Magic
Post by: ulmont on December 05, 2009, 09:24:17 AM
They just released 1C, with some more limited AI features, but really I'm not planning to check back in until beta 2 in feb.
Title: Re: Elemental - War of Magic
Post by: Syt on December 05, 2009, 10:32:01 AM
Same here. I follow the dev diaries (which are nice, and frogboy is one of the legendary super- :nerd: IMO), but the game ain't much fun yet (as advertised).
Title: Re: Elemental - War of Magic
Post by: Jaron on February 15, 2010, 04:35:39 AM
Its Feb. Anyone still tracking the betas?
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on February 15, 2010, 07:53:56 AM
Quote from: Jaron on February 15, 2010, 04:35:39 AM
Its Feb. Anyone still tracking the betas?
It has become like Martin's A Song of Ice and Fire.  It ain't never happening.
Title: Re: Elemental - War of Magic
Post by: Syt on February 15, 2010, 09:17:12 AM
New beta should be out soon.
Title: Re: Elemental - War of Magic
Post by: crazy canuck on February 15, 2010, 10:24:16 AM
I tried it a few weeks ago. 

The RR Martin reference was perfect. :lol:
Title: Re: Elemental - War of Magic
Post by: chipwich on February 15, 2010, 11:18:31 AM
It's basically a perpetual open beta until winter, like Twilight of the Arnor.
Title: Re: Elemental - War of Magic
Post by: Habbaku on February 15, 2010, 11:35:40 AM
Quote from: Darth Wagtaros on February 15, 2010, 07:53:56 AM
Quote from: Jaron on February 15, 2010, 04:35:39 AM
Its Feb. Anyone still tracking the betas?
It has become like Martin's A Song of Ice and Fire.  It ain't never happening.

http://grrm.livejournal.com/  :contract:  He's working.
Title: Re: Elemental - War of Magic
Post by: grumbler on February 16, 2010, 12:48:43 PM
Quote from: Habbaku on February 15, 2010, 11:35:40 AM
Quote from: Darth Wagtaros on February 15, 2010, 07:53:56 AM
Quote from: Jaron on February 15, 2010, 04:35:39 AM
Its Feb. Anyone still tracking the betas?
It has become like Martin's A Song of Ice and Fire.  It ain't never happening.

http://grrm.livejournal.com/  :contract:  He's  claims he is working.
FYP  :contract:
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on February 16, 2010, 06:20:31 PM
Quote from: grumbler on February 16, 2010, 12:48:43 PM
Quote from: Habbaku on February 15, 2010, 11:35:40 AM
Quote from: Darth Wagtaros on February 15, 2010, 07:53:56 AM
Quote from: Jaron on February 15, 2010, 04:35:39 AM
Its Feb. Anyone still tracking the betas?
It has become like Martin's A Song of Ice and Fire.  It ain't never happening.

http://grrm.livejournal.com/  :contract:  He's  claims he is working.
FYP  :contract:
I think your interpretation is more on target.

The man rocketed to fantasy author stardom and abandoned this shit.  He should just admit it so the sad few who think he'll finish before Jordaning off this rock will move on to other things.
Title: Re: Elemental - War of Magic
Post by: Ed Anger on March 07, 2011, 10:55:20 AM
http://www.stardock.com/press/CustomerReports/Stardock2010.pdf

:lol:
Title: Re: Elemental - War of Magic
Post by: Syt on March 07, 2011, 11:49:58 AM
Wardell participated in the panel at GDC about "Failed Games".
http://www.joystiq.com/2011/03/03/gdc-stardocks-brad-wardell-explains-the-failure-of-elemental-a/

I like how he illustrated his presentation:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.draginol.com%2Fimages2009%2FFun-at-GDC_1143A%2Fimage.png&hash=98546855672e751c320003824b2973f3f0bfcb0f)
Title: Re: Elemental - War of Magic
Post by: Grey Fox on March 07, 2011, 12:15:57 PM
Quote from: Ed Anger on March 07, 2011, 10:55:20 AM
http://www.stardock.com/press/CustomerReports/Stardock2010.pdf

:lol:

What do you find funny? I read it. I don't find it overall funny.
Title: Re: Elemental - War of Magic
Post by: Ed Anger on March 07, 2011, 05:39:22 PM
Quote from: Grey Fox on March 07, 2011, 12:15:57 PM
Quote from: Ed Anger on March 07, 2011, 10:55:20 AM
http://www.stardock.com/press/CustomerReports/Stardock2010.pdf

:lol:

What do you find funny? I read it. I don't find it overall funny.

If you can't find it, it is no use explaining it to you then, is it?
Title: Re: Elemental - War of Magic
Post by: Jaron on March 07, 2011, 05:54:52 PM
Quote from: Ed Anger on March 07, 2011, 05:39:22 PM
Quote from: Grey Fox on March 07, 2011, 12:15:57 PM
Quote from: Ed Anger on March 07, 2011, 10:55:20 AM
http://www.stardock.com/press/CustomerReports/Stardock2010.pdf

:lol:

What do you find funny? I read it. I don't find it overall funny.

If you can't find it, it is no use explaining it to you then, is it?

You tell him, Ed. I don't take sass from Frenchman. That's my policy.
Title: Re: Elemental - War of Magic
Post by: chipwich on March 10, 2011, 10:00:13 AM
I didn't see it either.
Title: Re: Elemental - War of Magic
Post by: grumbler on March 10, 2011, 11:23:54 AM
Quote from: chipwich on March 10, 2011, 10:00:13 AM
I didn't see it either.
Maybe you couldn't load those fonts?
Title: Re: Elemental - War of Magic
Post by: PRC on June 20, 2011, 03:49:24 PM
I've started playing this with the 1.2 version and it's not that bad.  From reading the forums a lot of the problems have been fixed and i'm finding it fun so far, though i've yet to get very far in any game.
Title: Re: Elemental - War of Magic
Post by: garbon on June 20, 2011, 03:53:53 PM
Quote from: chipwich on March 10, 2011, 10:00:13 AM
I didn't see it either.

QuoteWhile War of Magic has subsequently been greatly improved, Stardock is not convinced that this title, with a 55 metacritic average, can redeem itself. Therefore, rather than tie new Designer/Project Manager Derek Paxton to the previously planned expansions of War of Magic, it was decided to have Derek and his team focus on the creation Elemental: Fallen Enchantress, a stand alone expansion which will not require users to purchase War of Magic.

And then that fun caption says
QuoteFallen Enchantress will take a dramatically different direction from War of Magic in terms of game mechanics.
Title: Re: Elemental - War of Magic
Post by: Jacob on June 20, 2011, 07:42:10 PM
"Designer/ Project Manager"?

That sounds like a recipe for disaster.

If D. Paxton is a good designer branching into project management then you're wasting valuable design potential and you probably have a troubled culture; otherwise why would a good designer need to branch into project management?

If he's a good project manager who's "trying his hand at design" then you're fucked, plain and simple. If he was any good at design, why did he come up through project management then?

If he's someone with a long record of design/project management then there's a 9 in 10 chance that he's useless at both.

Colour me skeptical.
Title: Re: Elemental - War of Magic
Post by: JonasSalk on June 20, 2011, 08:32:46 PM
Is this shit worth playing yet?
Title: Re: Elemental - War of Magic
Post by: Tamas on June 21, 2011, 12:03:35 AM
What I have noticed is that ever since the guy who jumped ship to Stardock left the Civ5 project, Civ5 have kept getting better and better with each patch (another one due out very soon). Coincidence? :hmm:
Title: Re: Elemental - War of Magic
Post by: PRC on June 21, 2011, 11:23:12 AM
Quote from: Tamas on June 21, 2011, 12:03:35 AM
What I have noticed is that ever since the guy who jumped ship to Stardock left the Civ5 project, Civ5 have kept getting better and better with each patch (another one due out very soon). Coincidence? :hmm:

Coincidence that a game gets better when patched?  No, that's what patches are supposed to do.
Title: Re: Elemental - War of Magic
Post by: garbon on June 21, 2011, 11:49:30 AM
Quote from: PRC on June 21, 2011, 11:23:12 AM
Quote from: Tamas on June 21, 2011, 12:03:35 AM
What I have noticed is that ever since the guy who jumped ship to Stardock left the Civ5 project, Civ5 have kept getting better and better with each patch (another one due out very soon). Coincidence? :hmm:

Coincidence that a game gets better when patched?  No, that's what patches are supposed to do.

Tell P'dox that.
Title: Re: Elemental - War of Magic
Post by: Habbaku on June 21, 2011, 12:21:55 PM
Usually, P'Dox patches do make things better.  It's the expansions that break everything.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on September 04, 2011, 07:57:30 PM
I'll have a new gaming PC soon. This piece of shit not sucking yet? Has Kael fixed it?
Title: Re: Elemental - War of Magic
Post by: garbon on September 04, 2011, 09:24:30 PM
Short recap: they have abandoned this game.
Title: Re: Elemental - War of Magic
Post by: Syt on September 04, 2011, 11:56:34 PM
They're still working on patches, but main focus is on Fallen Enchantress which will come out, oh, some time next year. Maybe.
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 08, 2011, 01:03:31 PM
Quote from: garbon on September 04, 2011, 09:24:30 PM
Short recap: they have abandoned this game.

That is bad news.  I bought it early on thinking I was supporting a promising innovative game designer but I have been disappointed with the results.
Title: Re: Elemental - War of Magic
Post by: Ancient Demon on September 08, 2011, 07:31:48 PM
Quote from: crazy canuck on September 08, 2011, 01:03:31 PM
That is bad news.  I bought it early on thinking I was supporting a promising innovative game designer but I have been disappointed with the results.

Those who bought it early will get Fallen Enchantress for free, so you didn't waste your money (assuming FE is any good).
Title: Re: Elemental - War of Magic
Post by: crazy canuck on September 08, 2011, 08:10:22 PM
Ok, well at least there is that.
Title: Re: Elemental - War of Magic
Post by: ulmont on January 18, 2012, 01:50:47 PM
So I see that the Fallen Enchantress beta comes out tomorrow.  Syt / Tamas, please try and report.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on January 18, 2012, 08:47:29 PM
God Tamas, just don't regurgitate that fanboi crap again.  I'd be interested in trying it if you give it to us straight.
Title: Re: Elemental - War of Magic
Post by: Syt on January 18, 2012, 10:38:35 PM
Quote from: ulmont on January 18, 2012, 01:50:47 PM
So I see that the Fallen Enchantress beta comes out tomorrow.  Syt / Tamas, please try and report.

Perhaps on the weekend. We'll see.
Title: Re: Elemental - War of Magic
Post by: Tamas on January 19, 2012, 01:53:59 AM
Quote from: Darth Wagtaros on January 18, 2012, 08:47:29 PM
God Tamas, just don't regurgitate that fanboi crap again.  I'd be interested in trying it if you give it to us straight.

This is getting REALLY old you know. :P This is the crappiest "game" ever.
Title: Re: Elemental - War of Magic
Post by: ulmont on January 19, 2012, 08:24:28 AM
Yeah, but what about the expansion or upgrade or whatever it is they did?
Title: Re: Elemental - War of Magic
Post by: Tamas on January 19, 2012, 08:31:15 AM
Quote from: ulmont on January 19, 2012, 08:24:28 AM
Yeah, but what about the expansion or upgrade or whatever it is they did?

Well, this Fallen Enchantress thing won't be available until late night my time. I will take a look because I want to mock them for failing again utterly. Unless they drastically overhaul EVERYTHING they have no chance, and even then, graphics would be lifeless and sucky.

I did also have a look on the last patch the base game received not so long ago. Improvements were clear but still the game was full of boredom.
Title: Re: Elemental - War of Magic
Post by: Tamas on January 20, 2012, 03:38:16 AM
Despite looking like the original except with better graphics, I didn't quit after two minutes in utter disgust and disinterest, like with their last patch for the base game. So that's a plus sign.

Can't tell much else as I only played a little until it's kinda CTDed (well, it is a beta), but there is at least the potential for some hope.
Title: Re: Elemental - War of Magic
Post by: Solmyr on January 20, 2012, 08:16:19 AM
Tainted.
Title: Re: Elemental - War of Magic
Post by: Tamas on January 20, 2012, 08:17:23 AM
Quote from: Solmyr on January 20, 2012, 08:16:19 AM
Tainted.

:lol:  :moon:
Title: Re: Elemental - War of Magic
Post by: Syt on January 20, 2012, 08:35:32 AM
I don't seem to have received any emails . . . . :unsure:
Title: Re: Elemental - War of Magic
Post by: Tamas on January 20, 2012, 08:45:13 AM
Quote from: Syt on January 20, 2012, 08:35:32 AM
I don't seem to have received any emails . . . . :unsure:

:nelson:



download.stardock.com

Enter  your stardock credetentials.
Title: Re: Elemental - War of Magic
Post by: Grallon on January 30, 2012, 04:43:04 PM
Quote from: Tamas on January 20, 2012, 03:38:16 AM
Despite looking like the original except with better graphics, I didn't quit after two minutes in utter disgust and disinterest, like with their last patch for the base game. So that's a plus sign.

Can't tell much else as I only played a little until it's kinda CTDed (well, it is a beta), but there is at least the potential for some hope.


As I was saying in the other thread - which really is the appropriate one since we're talking about a new game...  This one
not only look better but plays better too.  Remarkably stable for a beta - more stable in fact than the 1st game was at
launch.  The input of Kael Paxton shows too.  It definitely has a more epic feel to it - with quest chains and all sorts of
tidbits.  The only major problems are when you exit it gives an error (or when your computer goes in sleep mode) and in
late game there's memory leakage and the graphic lose definition, the sound stops playing, etc.  So far exiting and reloading helps.

Something is off with this new board - it doesn't do automatic carriage returns.  <_<



G.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on January 30, 2012, 04:46:57 PM
I'm tempted. Maybe in a few months. Tamas approving of course. 
Title: Re: Elemental - War of Magic
Post by: MadImmortalMan on February 01, 2012, 01:55:31 PM
Quote from: Grallon on January 30, 2012, 04:43:04 PM

Something is off with this new board - it doesn't do automatic carriage returns.  <_<



G.


Try using a computer instead of a typewriter.
Title: Re: Elemental - War of Magic
Post by: Ed Anger on September 07, 2012, 07:15:35 AM
SUPER BUMP!

http://kotaku.com/5940401/pc-gaming-studio-said-she-ruined-their-game-but-only-after-she-sued-the-boss-for-sexual-harassment?tag=stardock
http://www.quartertothree.com/game-talk/showthread.php?t=70349

Short recap.

Brad Wardell sues chick for ruining his game. She sue hime for sex harassment. He looks like a total pig. He posts on a message board WHILE THE LAWSUIT IS ONGOING using his incredible libertarian-fu. She apparently has nice nipples.

Totally hilarious.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fzmy9s.jpg&hash=8d76df7794de6c2b3a296ef331f37db1652606e2)
Title: Re: Elemental - War of Magic
Post by: Martinus on September 07, 2012, 08:10:34 AM
Quote from: Ed Anger on September 07, 2012, 07:15:35 AM
SUPER BUMP!

http://kotaku.com/5940401/pc-gaming-studio-said-she-ruined-their-game-but-only-after-she-sued-the-boss-for-sexual-harassment?tag=stardock
http://www.quartertothree.com/game-talk/showthread.php?t=70349

Short recap.

Brad Wardell sues chick for ruining his game. She sue hime for sex harassment. He looks like a total pig. He posts on a message board WHILE THE LAWSUIT IS ONGOING using his incredible libertarian-fu. She apparently has nice nipples.

Totally hilarious.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fzmy9s.jpg&hash=8d76df7794de6c2b3a296ef331f37db1652606e2)

I hope this chick kicks his ass. What a douche.
Title: Re: Elemental - War of Magic
Post by: garbon on September 07, 2012, 09:28:54 AM
I used to be automatically on the side of women in such matters - but now that I've been at a place with a crazy who made similar accusations and followed a lawsuit, these give me pause.
Title: Re: Elemental - War of Magic
Post by: Tamas on September 07, 2012, 09:38:17 AM
Quote from: garbon on September 07, 2012, 09:28:54 AM
I used to be automatically on the side of women in such matters - but now that I've been at a place with a crazy who made similar accusations and followed a lawsuit, these give me pause.

except that this guy appears to be a major asshole in general, plus arrogant. Also witness-able by his treatment of his fans during the Elemental dev process.
Title: Re: Elemental - War of Magic
Post by: garbon on September 07, 2012, 10:31:33 AM
you can be an asshole and still not be guilty of sexual harassment.
Title: Re: Elemental - War of Magic
Post by: Scipio on September 07, 2012, 10:38:07 AM
Quote from: garbon on September 07, 2012, 10:31:33 AM
you can be an asshole and still not be guilty of sexual harassment.

True.  And you can be nice and genteel and be a complete harassing douchenozzle.
Title: Re: Elemental - War of Magic
Post by: Habbaku on September 07, 2012, 10:39:08 AM
Should be fun to see how the lawsuit shakes out.

In other news, the expansion/standalone-game-that-Elemental-should-have-been looks pretty good, actually.
Title: Re: Elemental - War of Magic
Post by: garbon on September 07, 2012, 12:01:31 PM
Reading this beta preview made me less interested, though that might just be the writer's style:

http://www.spacesector.com/blog/2012/08/elemental-fallen-enchantress-hands-on-beta-preview/
Title: Re: Elemental - War of Magic
Post by: Tamas on September 07, 2012, 12:53:01 PM
Since I pre-ordered this disaster of a "game", I got Fallen Enchantress for free. I have recently checked out the latest beta.

It is definetly more fun than the original, but so is watching paint dry.

It MIGHT end up being good, but it just fails capturing my interest.
Title: Re: Elemental - War of Magic
Post by: garbon on September 07, 2012, 12:56:26 PM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
It MIGHT end up being good, but it just fails capturing my interest.

Yeah from the preview I posted it, it just didn't seem to have a sort of spirit to it.  Like the mechanics are working good but where's the life?
Title: Re: Elemental - War of Magic
Post by: Tamas on September 07, 2012, 01:29:12 PM
Quote from: garbon on September 07, 2012, 12:56:26 PM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
It MIGHT end up being good, but it just fails capturing my interest.

Yeah from the preview I posted it, it just didn't seem to have a sort of spirit to it.  Like the mechanics are working good but where's the life?

exactly
Title: Re: Elemental - War of Magic
Post by: Jaron on September 08, 2012, 11:39:26 AM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
Since I pre-ordered this disaster of a "game", I got Fallen Enchantress for free. I have recently checked out the latest beta.

It is definetly more fun than the original, but so is watching paint dry.

It MIGHT end up being good, but it just fails capturing my interest.

Not only did you preorder it, but you were quite the cheerleader for it last time around, which is why *I* preordered that disaster of a game.
Title: Re: Elemental - War of Magic
Post by: Tamas on September 08, 2012, 11:44:41 AM
Quote from: Jaron on September 08, 2012, 11:39:26 AM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
Since I pre-ordered this disaster of a "game", I got Fallen Enchantress for free. I have recently checked out the latest beta.

It is definetly more fun than the original, but so is watching paint dry.

It MIGHT end up being good, but it just fails capturing my interest.

Not only did you preorder it, but you were quite the cheerleader for it last time around, which is why *I* preordered that disaster of a game.

lol I was not. It was Syt
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on September 09, 2012, 07:17:21 AM
Quote from: Jaron on September 08, 2012, 11:39:26 AM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
Since I pre-ordered this disaster of a "game", I got Fallen Enchantress for free. I have recently checked out the latest beta.

It is definetly more fun than the original, but so is watching paint dry.

It MIGHT end up being good, but it just fails capturing my interest.

Not only did you preorder it, but you were quite the cheerleader for it last time around, which is why *I* preordered that disaster of a game.
No shit.
Title: Re: Elemental - War of Magic
Post by: Tamas on September 09, 2012, 12:18:55 PM
Quote from: Darth Wagtaros on September 09, 2012, 07:17:21 AM
Quote from: Jaron on September 08, 2012, 11:39:26 AM
Quote from: Tamas on September 07, 2012, 12:53:01 PM
Since I pre-ordered this disaster of a "game", I got Fallen Enchantress for free. I have recently checked out the latest beta.

It is definetly more fun than the original, but so is watching paint dry.

It MIGHT end up being good, but it just fails capturing my interest.

Not only did you preorder it, but you were quite the cheerleader for it last time around, which is why *I* preordered that disaster of a game.
No shit.

nobody is fooled by your blatant lies!
Title: Re: Elemental - War of Magic
Post by: Ed Anger on September 09, 2012, 12:56:36 PM
BeetShine(tm)
Title: Re: Elemental - War of Magic
Post by: garbon on September 09, 2012, 01:17:28 PM
Quote from: Ed Anger on September 09, 2012, 12:56:36 PM
BeetShine(tm)

I see him trying to use his trickster gypsy ways to get out of this one.
Title: Re: Elemental - War of Magic
Post by: Tamas on September 09, 2012, 01:39:32 PM
 :lol: assholes

you know I layed my righteous judgement on this piece of crap right after I had a look at it.
Title: Re: Elemental - War of Magic
Post by: Caliga on September 09, 2012, 02:48:28 PM
Quote from: Martinus on September 07, 2012, 08:10:34 AM
I hope this chick kicks his ass. What a douche.
pics plz
Title: Re: Elemental - War of Magic
Post by: Ed Anger on September 09, 2012, 02:49:30 PM
I've seen the pics.
Title: Re: Elemental - War of Magic
Post by: Caliga on September 09, 2012, 02:51:42 PM
Quote from: Ed Anger on September 09, 2012, 02:49:30 PM
I've seen the pics.
...and?
Title: Re: Elemental - War of Magic
Post by: Ed Anger on September 09, 2012, 02:52:10 PM
Quote from: Caliga on September 09, 2012, 02:51:42 PM
Quote from: Ed Anger on September 09, 2012, 02:49:30 PM
I've seen the pics.
...and?

it was a female.
Title: Re: Elemental - War of Magic
Post by: Jaron on September 09, 2012, 03:11:06 PM
She looks like a gypsy.
Title: Re: Elemental - War of Magic
Post by: Caliga on September 09, 2012, 03:28:16 PM
...and?
Title: Re: Elemental - War of Magic
Post by: Ed Anger on September 09, 2012, 03:29:00 PM
Do your own research.  :mad:
Title: Re: Elemental - War of Magic
Post by: Syt on October 26, 2012, 07:53:45 AM
It seems Fallen Enchantress has been released. It would have been nice to receive an email about it, you know, like for the betas?

Also, it seems you can't get a Steam key instead, so you have to use their crappy download site.
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on October 26, 2012, 09:10:22 AM
But how is the game?!
Title: Re: Elemental - War of Magic
Post by: garbon on October 26, 2012, 09:20:11 AM
From this look, sounds like they haven't even made it as fun as the original AoW.

http://pc.gamespy.com/pc/elemental-fallen-enchantress/1226380p1.html
Title: Re: Elemental - War of Magic
Post by: crazy canuck on October 31, 2012, 11:38:21 AM
I cant bring myself to try this after the disaster that was the first attempt.

Remember when this company was riding high...
Title: Re: Elemental - War of Magic
Post by: Syt on October 31, 2012, 01:02:08 PM
I've dabbled a bit with it and think RPS' review is pretty much to the point:

http://www.rockpapershotgun.com/2012/10/29/wot-i-think-elemental-fallen-enchantress/

That said, the game is highly moddable, so this may not be lost yet. And there seem to be some people around who enjoy the game as it is (on higher levels).
Title: Re: Elemental - War of Magic
Post by: garbon on October 31, 2012, 03:23:03 PM
Sounds like don't buy until said people do their thing.
Title: Re: Elemental - War of Magic
Post by: Syt on November 01, 2012, 12:08:02 AM
Yeah, unless you get a free copy because you fell for the original game, then I'd recommend: wait and see. Maybe patches improve it, maybe they give it expansions (GalCiv2 was good at release, but only fantastic after second expansion).
Title: Re: Elemental - War of Magic
Post by: MadImmortalMan on November 01, 2012, 10:19:55 PM
Quote from: Syt on October 31, 2012, 01:02:08 PM
I've dabbled a bit with it and think RPS' review is pretty much to the point:

http://www.rockpapershotgun.com/2012/10/29/wot-i-think-elemental-fallen-enchantress/

That said, the game is highly moddable, so this may not be lost yet. And there seem to be some people around who enjoy the game as it is (on higher levels).

If it's highly moddable, there is some hope for it. I did get mine free, and it's not a bad game. I just can't really get into it for long at a time. I have been spending that time on AoW2 from GOG.   :P
Title: Re: Elemental - War of Magic
Post by: Ed Anger on November 20, 2012, 09:43:04 PM
The latest from Brad 'John galt' Wardell:

QuoteAnd now a message to the hateful, degenerate scum of the Internet:

Dear soul sucking trolls,

If you've publicly posted that you won't buy stuff from my company because you don't like me then I say to you: Thank you. The last thing I want are horrible stupid people benefiting from my work. I realize that things I post, email, tweet, facebook, etc. can occasionally be taken out of context and be spun to fit whatever agenda the person in the media needs it to fit that day to get their page views. But nothing forces you to buy the crap they're posting. If you hate someone you don't even know, you should probably seek counseling.

Making stuff and putting yourself out there can be very rewarding. I know hateful trolls out there froth at the mouth whenever there's some individual trying to express themselves. I understand your problem. You're weak. You're cowardly. And rather than trying to improve yourselves or having the courage to take a chance and try putting yourself out there you lash out at those who do. You're pathetic.

In the end, you're irrelevant. Once the people who create content realize that you don't matter, you lose whatever power you might have had. Your predictions of their demise, your hateful tweets, your promises to not support whatever it is they make ultimately amount to nothing because most people aren't horrible, pathetic creatures like you are. Good people outnumber you 1000 to 1.

My advice to you is this: Quit hating people. Look at yourself. Do some soul searching. Become a better person. Don't shit on stuff you don't like but try to make things better. Don't spend your energy trying to bring down someone you don't even know who has done nothing to you. Make your own stuff. Share it with others. And if you can't, then shut the hell up.
Title: Re: Elemental - War of Magic
Post by: garbon on November 20, 2012, 09:55:00 PM
Odd.
Title: Re: Elemental - War of Magic
Post by: Ed Anger on November 20, 2012, 09:57:06 PM
Methinks sales are below projections.
Title: Re: Elemental - War of Magic
Post by: ulmont on November 20, 2012, 10:05:55 PM
Quote from: Ed Anger on November 20, 2012, 09:57:06 PM
Methinks sales are below projections.

I got the update for free, based on bad decisions in my past (i.e., listening to Tamas), and I haven't bothered to download it.
Title: Re: Elemental - War of Magic
Post by: mongers on November 21, 2012, 12:36:16 AM
So does Tamas think this will ultimately improve the AI ?
Title: Re: Elemental - War of Magic
Post by: Tamas on November 21, 2012, 02:53:57 AM
oh shut up, both of you! I have never endorsed this crap!  :mad:
Title: Re: Elemental - War of Magic
Post by: Darth Wagtaros on December 05, 2012, 09:44:24 AM
Pretty sure you did. Repeatedly and at length.
Title: Re: Elemental - War of Magic
Post by: Tamas on December 05, 2012, 09:58:56 AM
did not!