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General Category => Off the Record => Gaming HQ => Topic started by: Berkut on December 20, 2011, 09:21:26 AM

Title: Star Wars The Old Republic Roll Call
Post by: Berkut on December 20, 2011, 09:21:26 AM
Berkut
Jehszi - Helm of Graush - Republic - Consular
Jebediah - Helm of Graush - Republic - Trooper
Jehszi - Kaas City - Imperial - Sniper
Divhur - Kaas City - Imperial - Juggernaut

Mostly playing on Kaas City.

Barrister
Altaira - Helm of Graush - Trooper / Commando       

HVC
Gosel - Kaas City - Imperial - Bounty Hunter/Powertech                       

katmai
Josga-Kaas City-Imperial-Sith Inquisitor       

Syt
Vultris - Trask Ulgo - Sith Juggernaut

Caliga
Kaligah - Kaas City - Sith Inquisitor Sorcerer     
Nibenaar -  Kaas City - Chiss Mercenary

Princesca
Lavinia- Kaas City - Human Sith Assassin

Arvoreen
Arv'reena -- Kaas City -- Imperial Bounty Hunter
Goreen -- Kaas City -- Republic Trooper         

chipwich
Ixchel inquisitor kaas city                                 

stonewall
Brutalis - Jung Ma - Empire - Marauder
Zeratuul - Jung Ma - Empire Juggernaut
Sizzle - Jung Ma - Empire - Sorcerer
Vanya - Jung Ma - Empire - Assassin
Fo'Shizzle - Jung Ma - Empire - Powertech
Huzzah - Jung Ma - Empire - Mercenary
Ja'wohl - Jung Ma - Empire - Sniper
Klink - Jung Ma - Empire - Operative               

Drakken
Reintoth - Jung Ma - Empire - Sith Assassin     

Faeelin
Faeelin-Jekk'jekk tar- Sith Sorcerer.                         

Lndhnd
Lethalya - Jung Ma - Sorcerer               

Rasputin
totsturm--jung ma--sith warrior         

Solmyr
Valerys, Imperial agent, The Progenitor (EU)     

FunkMonk
Pukeskybinger - Master Zhar Lestin server - Imperial - Bounty Hunter/Powertech lvl 17

crazy canuck
Cicero - Helm of Graush - Jedi Consular

CountDeMoney
Provigil  - Helm of Graush - Smuggler 
Narrar -- Twin Spires -  Empire Sith Assassin
Asoniss -- Twin Spires - Empire Agent
Qarral -- Twin Spires - Empire Bounty Hunter
Vintorda -- Twin Spires - Republic Trooper 

Kleves
Wrangel - Helm of Graush - Jedi Knight
Kleves - Helm of Graush - Smuggler

Benedict Arnold
Uncas - Ebon Hawk - Trooper
Uncas - Ebon Hawk - Vanguard
Emilija - Ebon Hawk - Sage
               
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 20, 2011, 09:22:39 AM
If people IM me their toons in the above format, I will keep the first post up to date.

Or simply post them here and I will keep the first post updated.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 20, 2011, 09:23:30 AM
Altaira - Helm of Graush - Trooper / Commando
Title: Re: Star Wars The Old Republic Roll Call
Post by: HVC on December 20, 2011, 09:25:24 AM
Gosel - Kaas City - Imperial - Bounty Hunter/Powertech
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 20, 2011, 09:26:43 AM
Of course now with the game being released I'll promptly leave for my parents place and not play for a week. -_-
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 20, 2011, 09:41:15 AM
Lets keep discussion in the other thread, and save this just for roll call.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on December 20, 2011, 12:00:42 PM
Josga-Kaas City-Imperial-Sith Inquisitor/Assassin
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 20, 2011, 01:08:24 PM
Vultris - Trask Ulgo - Sith Juggernaut
Title: Re: Star Wars The Old Republic Roll Call
Post by: Caliga on December 20, 2011, 01:17:57 PM
Kaligah - Kaas City - Sith Inquisitor Sorcerer
Title: Re: Star Wars The Old Republic Roll Call
Post by: Arvoreen on December 20, 2011, 01:27:51 PM
Arv'reena -- Kaas City -- Imperial Bounty Hunter
Goreen -- Kaas City -- Republic Trooper
Title: Re: Star Wars The Old Republic Roll Call
Post by: chipwich on December 20, 2011, 09:17:04 PM
Ixchel inquisitor kaas city
Title: Re: Star Wars The Old Republic Roll Call
Post by: Stonewall on December 22, 2011, 01:16:31 AM
Brutalis - Jung Ma - Empire - Marauder
Zeratuul - Jung Ma - Empire Juggernaut
Sizzle - Jung Ma - Empire - Sorcerer
Vanya - Jung Ma - Empire - Assassin
Fo'Shizzle - Jung Ma - Empire - Powertech
Huzzah - Jung Ma - Empire - Mercenary
Ja'wohl - Jung Ma - Empire - Sniper
Klink - Jung Ma - Empire - Operative
Title: Re: Star Wars The Old Republic Roll Call
Post by: Drakken on December 24, 2011, 03:19:42 PM
Reintoth - Jung Ma - Empire - Sith Assassin
Title: Re: Star Wars The Old Republic Roll Call
Post by: Faeelin on December 25, 2011, 08:29:08 AM
Faeelin-Jekk'jekk tar- Sith Sorcerer.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Stonewall on December 25, 2011, 07:53:56 PM
Lndhnd has at least one toon as well:

Lethalya - Jung Ma - Sorcerer
Title: Re: Star Wars The Old Republic Roll Call
Post by: Lndhand on December 29, 2011, 11:15:48 AM
Quote from: Stonewall on December 25, 2011, 07:53:56 PM
Lndhnd has at least one toon as well:

Lethalya - Jung Ma - Sorcerer

And she is a completely evil bitch.   :menace:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Valmy on January 03, 2012, 02:15:35 PM
Quote from: Faeelin on December 25, 2011, 08:29:08 AM
Faeelin-Jekk'jekk tar- Sith Sorcerer.

:lol:

I loved the whole idea of that in KOTOR 2.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Rasputin on January 09, 2012, 11:26:14 AM
i just started:

totsturm--jung ma--sith warrior
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on January 10, 2012, 12:34:55 PM
Valerys, Imperial agent, The Progenitor (EU)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 11, 2012, 09:30:50 AM
So the more important question - who is *still* playing.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on January 12, 2012, 09:02:51 PM
Since I try to log on every day I suppose I am still playing. :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: Caliga on January 14, 2012, 08:21:06 PM
Quote from: Barrister on January 11, 2012, 09:30:50 AM
So the more important question - who is *still* playing.
Me. :)  But I've been so busy with work lately I've barely had the time.  Plus, my gaming time is also being taken up in part by Skyrim.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on January 14, 2012, 08:34:51 PM
I'm downloading the fucker now.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on January 14, 2012, 08:36:07 PM
Quote from: CountDeMoney on January 14, 2012, 08:34:51 PM
I'm downloading the fucker now.

:nelson:
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on January 14, 2012, 08:38:08 PM
I gotta do something while I finish training up Jump Freighters in EVE.
Title: Re: Star Wars The Old Republic Roll Call
Post by: FunkMonk on January 14, 2012, 09:50:48 PM
Me:

Pukeskybinger - Master Zhar Lestin server - Imperial - Bounty Hunter/Powertech lvl 17               

I'll be making an Imperial Agent/Operative on Kaas City so I can roll with you guys sometimes.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on January 17, 2012, 12:28:40 PM
Cicero - Helm of Graush - Jedi Consular
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on January 18, 2012, 11:48:10 PM
I just rolled an Alliance Smuggler on Helm of Graush:  Provigil.  :P  Say hi sometime, fags.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 19, 2012, 11:14:17 AM
Quote from: CountDeMoney on January 18, 2012, 11:48:10 PM
I just rolled an Alliance Smuggler on Helm of Graush:  Provigil.  :P  Say hi sometime, fags.

I missed this.  I'll keep an eye out for you.

It's a real shame you have to be online to be added as a friend...

Just for kicks I'm going to create a languish channel on HoG.  Feel free to jump in just to see if anyone else is around.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on January 19, 2012, 02:12:33 PM
FOr the record, you can create cross faction characters on the same server. And they will share a legacy identity, once that becomes meaningful.

Which is why I was mentioning that I wish Beebs could be convinced to move over to Kaas City where the rest of us are playing, since I've already created a republic alt there, and won't play my republic character on Graush.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on January 19, 2012, 11:52:14 PM
Quote from: Berkut on January 19, 2012, 02:12:33 PM
I wish Beebs could be convinced to move over to Kaas City where the rest of us are playing, since I've already created a republic alt there, and won't play my republic character on Graush.

Your reputation as a care bear is well established. 
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on January 20, 2012, 06:42:50 AM
Hey Berkie, all my cool characters are on PVP Twin Spires.

Narrar -- Empire Sith Assassin
Asoniss -- Empire Agent
Qarral -- Empire Bounty Hunter
Vintorda -- Republic Trooper


I like to randomize names;  I rolled one named "Clirhilz", I wish I had screenshot it, just for Ed Anger.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Kleves on January 24, 2012, 11:27:58 PM
Wrangel - Helm of Graush - Jedi Knight
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 25, 2012, 01:34:52 AM
Quote from: Kleves on January 24, 2012, 11:27:58 PM
Wrangel - Helm of Graush - Jedi Knight

:hug:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Shade on January 27, 2012, 01:49:30 PM
I play on my dad's account so not on a lot. Shadezor - Kass City Sith Soc
Title: Re: Star Wars The Old Republic Roll Call
Post by: Caliga on January 28, 2012, 07:26:36 AM
Princesca is now playing.

Princesca - Kaas City - Lavinia (Human Sith Assassin)

I started a new toon to level up with her:

Caliga - Kaas City - Nibenaar (Chiss Mercenary)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Kleves on February 02, 2012, 06:58:51 PM
Kleves - Helm of Graush - Smuggler
Title: Re: Star Wars The Old Republic Roll Call
Post by: Sophie Scholl on February 09, 2012, 03:03:13 AM
Uncas - Ebon Hawk - Vanguard
Emilija - Ebon Hawk - Sage
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 29, 2012, 02:22:36 PM
So I've been playing the last couple of weeks.  It is a fun game - problem is they don't have anywhere near enough players for the 100+ servers they have.  When I'm on some worlds I'm the only player there.  Fleet seems to be maybe 40-50.

Looking on the forums it seems there's been an unofficial move to re-roll to a couple of high pop servers.  Fatman? for PvP and Jedi Covenant? for PvE.  They even have short queues at peak times, supposedly.

So.....

Anyone itnerested in re-rolling with me on one of those servers?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on May 29, 2012, 03:12:17 PM
They are going to have server transfers in 1.3.

I'm playing on the European RP servers, generally plenty enough people on those.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 29, 2012, 03:17:54 PM
Quote from: Solmyr on May 29, 2012, 03:12:17 PM
They are going to have server transfers in 1.3.

I'm playing on the European RP servers, generally plenty enough people on those.

I know - but there's no ETA on when 1.3 comes out.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 29, 2012, 03:23:08 PM
Sorry Beeb, but your track record in playing mmo's means i'm not willing to re-roll on server when two weeks later you are not playing :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 29, 2012, 03:33:35 PM
Quote from: katmai on May 29, 2012, 03:23:08 PM
Sorry Beeb, but your track record in playing mmo's means i'm not willing to re-roll on server when two weeks later you are not playing :P

:huh:

Which MMOs have I bailed on?  I mean I played WoW for years, and am still playing this and STO.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 29, 2012, 03:37:45 PM
you bailed on wow numerous times when you hit the lvl cap.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 29, 2012, 03:41:32 PM
Quote from: katmai on May 29, 2012, 03:37:45 PM
you bailed on wow numerous times when you hit the lvl cap.

Oh that?

Well sure.

I'm not suggesting you and I re-roll SWTOR characters and we'll play those characters for the next 10 years.  But I thought it would be fun to re-roll on a new server and see how far we go.  I thought somebody else might be willing since 99% of TOR servers are empty, but the game is still fun.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:12:07 PM
If you can find a west coast server then sure.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 30, 2012, 01:14:07 PM
Quote from: katmai on May 30, 2012, 01:12:07 PM
If you can find a west coast server then sure.

I'll take a look if there is a high-pop west coast server.  :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 30, 2012, 01:18:32 PM
I dunno man - the two high-pop severs are The Fatman and Jedi Covenant, but both are east coast.  I'll check out some of the servers that have higher than average populations, but it may not be "worth it" if there are only slightly more players than the server I'm already on.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:27:51 PM
What are you on?
The 3rd & 4th most populated servers are West Coast.

It is all relative since only clearly busy server is the Fatman one.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on May 30, 2012, 01:33:06 PM
Quote from: Barrister on May 30, 2012, 01:18:32 PM
I dunno man - the two high-pop severs are The Fatman and Jedi Covenant, but both are east coast.  I'll check out some of the servers that have higher than average populations, but it may not be "worth it" if there are only slightly more players than the server I'm already on.

Pleasure Barge seemed to be pretty busy, the only Moderate server I saw last night.  Think it's PVE.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:35:17 PM
It is.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:41:24 PM
Yeah Beeb. Looking at current server status the two your mentioned and barge are only
Three that are at standard pop. Rest are light.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 30, 2012, 01:43:17 PM
I found this page:

http://www.torstatus.net/

But unfortunately the graphs aren't working for me.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:48:13 PM
That is sight I found the barge is third busiest server.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 30, 2012, 01:49:12 PM
So you up for it?

Which faction?  You choose.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on May 30, 2012, 01:56:12 PM
I'll play either. We're you one having ethical problems playing sith or was that CC?
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on May 30, 2012, 01:58:50 PM
Quote from: katmai on May 30, 2012, 01:56:12 PM
I'll play either. We're you one having ethical problems playing sith or was that CC?

:lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 30, 2012, 02:43:54 PM
Quote from: katmai on May 30, 2012, 01:56:12 PM
I'll play either. We're you one having ethical problems playing sith or was that CC?

I don't think it was "ethical problems" but I wasn't really loving the sith storylines.

Anyone else interested?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on May 31, 2012, 12:33:07 AM
On the off chance anyone wants to join us...

I just grouped with katmai for a couple hours on the Pleasure Barge server.  It was lots of fun. :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 02, 2012, 12:38:56 AM
One more try...

Kat and I have finished up to level 10 on the Pleasure Barge server - which is nice since there are actual people to play with.

Just in case anyone wants to roll a toon there - we're republic toons.  Would love the company.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on June 02, 2012, 01:24:12 AM
Sorry, meesa on Euro server.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 03, 2012, 11:29:23 AM
Kay - any idea what crafting professional you're going to pick up, or which advanced class?

I'm tempted to go Sentinel myself, and then artifice or synthweaving depending on what you were going for.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on June 03, 2012, 12:54:51 PM
Who the fuck is Kay? :unsure:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Jaron on June 03, 2012, 12:56:51 PM
Is it free to play?
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on June 03, 2012, 01:03:40 PM
Oh and Beeb, i'm planning to go Sage with synthweaving as main profession
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 04, 2012, 03:51:03 PM
Quote from: Jaron on June 03, 2012, 12:56:51 PM
Is it free to play?

Apparently it is going free up to lvl 15 in July.  Right now you can get a 7-day guest pass.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 05, 2012, 11:39:49 AM
So yesterday they did announce they would be coming up with:

-increase level cap
-new planet
-new raid
-new playable species - Cathar(sp?)
-new companion - HK droid
-and as I mentioned, F2P up to level 15
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on June 06, 2012, 12:28:29 PM
Anyone playing on Jung Ma?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 06, 2012, 03:22:31 PM
Come over to Pleasure Barge - Kat and I re-rolled about a week ago since it had a higher pop.

Incedentally, they announced character transfers starting next week.  They initially said it would be free-for-all transfer anywhere you would want to go, but now it'll be limited.  Which means my characters on my PvP server which was dead will not be able to transfer over to the nice PvE server I'm on now.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 12, 2012, 11:38:07 AM
They've started a very limited number of server transfers.  Contrary to initial reports, you will only have one option on where to transfer characters to.  It will always be the same server rule type, so no PvE to PvP transfers.

Kat - thankfully Please Barge is a destination server - a place where people transfer to.  Interesting to see how much of a difference that makes.

No word on transfers to or from Helm of Graush or Kaas City.
Title: Re: Star Wars The Old Republic Roll Call
Post by: DontSayBanana on June 12, 2012, 11:42:12 AM
Quote from: Barrister on June 05, 2012, 11:39:49 AM
So yesterday they did announce they would be coming up with:

-increase level cap
-new planet
-new raid
-new playable species - Cathar(sp?)
-new companion - HK droid
-and as I mentioned, F2P up to level 15

Well, those graphs you linked show US pop. hasn't hit standard levels since March; that might have something to do with it.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 13, 2012, 01:53:09 PM
They've opened up more servers for transfers, but they are all transfers to the same servers from yesterday.  Looks like in the US they are trying to consolidate into 1 PvP and 2 PvE servers on each of the east and west coasts.

Looks like RP and RP-PvP servers are going to be screwed.  They are consolidating within those same rule sets, but that means they're only consolidating a handful of servers which may not have enough of a critical mass.

Still no word on Helm of Graush or Kaas City.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on June 13, 2012, 01:59:37 PM
Wonder how that works if I have 8 chars on one RP server and 8 on the other.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on June 14, 2012, 07:23:35 PM
Hey Beeb, new transfers are up

Helm of Graush to Prophecy of the Five  for your pvp server characters.
Title: Re: Star Wars The Old Republic Roll Call
Post by: MadImmortalMan on June 18, 2012, 11:10:38 PM
Looks like my server is getting moved to Pleasure Barge too. When I logged in today it was full though. Server consolidation is another one of those signs of a dying mmo, right?
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on June 18, 2012, 11:33:22 PM
Well 120 US servers for a subscription base of around 1mil, compare WoW has 225 NA servers for and estimates of couple million NA players and 10.2 mil worldwide.

They clearly went with too numerous an amount to start with.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on June 19, 2012, 10:59:31 AM
Quote from: MadImmortalMan on June 18, 2012, 11:10:38 PM
Looks like my server is getting moved to Pleasure Barge too. When I logged in today it was full though. Server consolidation is another one of those signs of a dying mmo, right?

We'll see.

They knew there'd be a lot of people who buy the game but don't stick around long term.  They tried to limit the number of servers, but wound up giving in to pressure from some enormous queues to log in when the game first went live.

Once these consolidations happen we'll see if the population is stable, or continues to decline.

Katmai - I think I'm out until the baby is born, but I do want to get back to our characters in the next couple weeks if you're still interested.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on June 19, 2012, 05:19:02 PM
you rat bastard, choosing your child who isn't even born yet over an MMO!
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on July 03, 2012, 01:21:56 PM
Now that the child is born and I can start ignoring him, you going to be interested in re-starting our SWTOR toons?  Not re-rolling, but continuing where we left off?

I could do tonight and tomorrow, but then family are coming into town again, so it might be better to start next Monday.

Or if you've moved on that's cool too.   :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on July 03, 2012, 02:49:28 PM
I'm suppose to raid in WoW on monday nights, so seems like next tues would be time to start.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on July 08, 2012, 09:30:09 AM
No idea what they did with the game, but playing on medium settings causes my laptop to shut down from overheating. Up till February I could play on high settings without problems. I've cleaned out the air ducts and the cooling stand for my laptop, but the problem persists. Guess that's one game we strike off the list.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on July 10, 2012, 04:40:27 PM
Quote from: katmai on July 03, 2012, 02:49:28 PM
I'm suppose to raid in WoW on monday nights, so seems like next tues would be time to start.

You still game?

I might be on closer to 9:30.  We'll see.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on July 15, 2012, 01:03:59 AM
Found the problem - Win7 Aero. When I disable it, the CPU temperatures drop by over 10 degrees, and I can play on high details again. Played through Ord Mantell as a Sith Pureblood trooper. I like that Jennifer Hale (aka Female Shepard from Mass Effect) is the voice actor for this char.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on July 31, 2012, 02:31:00 PM
SWTOR is following the herd, going F2P:

http://www.swtor.com/free
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on August 05, 2012, 08:44:52 AM
BB, you still playing on Tuesdays? My pvp guild just crapped out on me.

EDIT: Ok, started a Jedi Knight named Phìneas (Ph alt+141 neas)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Rasputin on August 06, 2012, 09:13:58 AM
I'm still active on jung ma if anyone decides to join or try the server transfer
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on August 06, 2012, 09:19:13 AM
Quote from: Rasputin on August 06, 2012, 09:13:58 AM
I'm still active on jung ma if anyone decides to join or try the server transfer

What name(s)? I have a bunch of Imperials and a couple Alliance there.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on August 07, 2012, 11:39:16 AM
Quote from: Strix on August 05, 2012, 08:44:52 AM
BB, you still playing on Tuesdays? My pvp guild just crapped out on me.

EDIT: Ok, started a Jedi Knight named Phìneas (Ph alt+141 neas)

I'm still playing, but Katmai hasn't been playing.  I rolled a Sith alt on Pleasure Barge, and have my Jedi sitting in case Katmai comes back...
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on August 07, 2012, 11:40:31 AM
I've resubbed too. :shifty:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Rasputin on August 19, 2012, 09:05:40 AM
Quote from: Strix on August 06, 2012, 09:19:13 AM
Quote from: Rasputin on August 06, 2012, 09:13:58 AM
I'm still active on jung ma if anyone decides to join or try the server transfer

What name(s)? I have a bunch of Imperials and a couple Alliance there.

totsturm

zynlin

i usually play after 830pm or around 530 am.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on September 18, 2012, 09:37:15 PM
They merged most of the servers and added people to just a few of them (7-8). If you have a duplicate name you will be asked to change and can rename your legacy.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on September 18, 2012, 09:40:14 PM
I rolled an Imperial Agent on the Barge the other day, gotta check in and see where he and the others on the other servers wound up.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on September 18, 2012, 10:33:13 PM
Quote from: CountDeMoney on September 18, 2012, 09:40:14 PM
I rolled an Imperial Agent on the Barge the other day, gotta check in and see where he and the others on the other servers wound up.

Look for Olechka, Sith Inquisitor, on the same server.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on September 18, 2012, 11:02:11 PM
Wait, what?

Pleasure Barge is no more.  Instead I'm on The Harbinger?
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on September 19, 2012, 11:38:05 AM
Quote from: Barrister on September 18, 2012, 11:02:11 PM
Wait, what?

Pleasure Barge is no more.  Instead I'm on The Harbinger?

LOL, Yeah, my Imperial Agent, Argistan, is on the Harbinger server now.

My other alts are on the Prophesy of the Five server (PVP, east coast)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Eddie Teach on September 20, 2012, 01:54:16 AM
Quote from: katmai on May 30, 2012, 01:56:12 PM
I'll play either. We're you one having ethical problems playing sith or was that CC?

BB always sides with authority, so he'd go from the Republic to the Empire in a heartbeat.  :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on September 20, 2012, 08:40:48 AM
My Sith Inquisitor has so many Dark Side points, with the effects on, he's all fucked up.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 15, 2012, 02:12:18 PM
Game goes F2P today.

And actually I've gone back to playing it over the last couple of weeks.  Be interesting to see how many people F2P brings in (though with the merges server populations have been fairly lively).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on November 15, 2012, 02:29:06 PM
CdM, if you start playing your alts on PoT5 let me know, my pvp guild switched there from Jung Ma (it's a dead server).
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 15, 2012, 03:42:30 PM
If I get some time I might play once in a while now that it is Free.  But it depends on who fun the free version is.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 15, 2012, 03:48:46 PM
Quote from: crazy canuck on November 15, 2012, 03:42:30 PM
If I get some time I might play once in a while now that it is Free.  But it depends on who fun the free version is.

Well it's still the same game.  All single-player content is free right up to level 50.  There are some odd restrictions - number of UI bars, inventory and bank slots, that you have to pay to unlock.  I believe the various operations (their version of dungeons) have to be unlocked with a weekly pass.

It's a fun game for the amount I play right now - about an hour a night.  I think to a heavy player though it would get fairly monotonous.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 15, 2012, 04:28:20 PM
Quote from: Barrister on November 15, 2012, 03:48:46 PM
Well it's still the same game.  All single-player content is free right up to level 50.  There are some odd restrictions - number of UI bars, inventory and bank slots, that you have to pay to unlock.  I believe the various operations (their version of dungeons) have to be unlocked with a weekly pass.

Yeah, thats a deal breaker for me.  I didnt mind paying for that stuff with GW because I didnt pay a subscription.  But no way am I going to pay for that stuff after having shelled out for months on a subscription basis. They already took that money.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 15, 2012, 04:44:07 PM
Quote from: crazy canuck on November 15, 2012, 04:28:20 PM
Quote from: Barrister on November 15, 2012, 03:48:46 PM
Well it's still the same game.  All single-player content is free right up to level 50.  There are some odd restrictions - number of UI bars, inventory and bank slots, that you have to pay to unlock.  I believe the various operations (their version of dungeons) have to be unlocked with a weekly pass.

Yeah, thats a deal breaker for me.  I didnt mind paying for that stuff with GW because I didnt pay a subscription.  But no way am I going to pay for that stuff after having shelled out for months on a subscription basis. They already took that money.

Well then you're in luck.  You get a number of their Whichamacallit Points by virtue of having paid for the game and having subscribed to it.  You can use them to purchase back those UI bars and inventory.

The fact you paid for the game gets some recognition.  But now you can play without paying $15 per month.  But obviously, paying $15 per month will give you some perks you don't get paying for free.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on November 16, 2012, 08:40:30 AM
Quote from: Strix on November 15, 2012, 02:29:06 PM
CdM, if you start playing your alts on PoT5 let me know, my pvp guild switched there from Jung Ma (it's a dead server).

As soon as I can log back in and whatnot, I'll post my characters and servers.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Strix on November 16, 2012, 04:21:25 PM
Quote from: CountDeMoney on November 16, 2012, 08:40:30 AM
Quote from: Strix on November 15, 2012, 02:29:06 PM
CdM, if you start playing your alts on PoT5 let me know, my pvp guild switched there from Jung Ma (it's a dead server).

As soon as I can log back in and whatnot, I'll post my characters and servers.

Hurry back! Some awesome PVP/PK going on right now. They added the new HK companion quest, and the first part must be bought from a Jawa on the Outlaws Den...where you can basically kill anyone not in your group (on either side).
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 17, 2012, 02:38:09 PM
Quote from: Barrister on November 15, 2012, 04:44:07 PM
Quote from: crazy canuck on November 15, 2012, 04:28:20 PM
Quote from: Barrister on November 15, 2012, 03:48:46 PM
Well it's still the same game.  All single-player content is free right up to level 50.  There are some odd restrictions - number of UI bars, inventory and bank slots, that you have to pay to unlock.  I believe the various operations (their version of dungeons) have to be unlocked with a weekly pass.

Yeah, thats a deal breaker for me.  I didnt mind paying for that stuff with GW because I didnt pay a subscription.  But no way am I going to pay for that stuff after having shelled out for months on a subscription basis. They already took that money.

Well then you're in luck.  You get a number of their Whichamacallit Points by virtue of having paid for the game and having subscribed to it.  You can use them to purchase back those UI bars and inventory.

The fact you paid for the game gets some recognition.  But now you can play without paying $15 per month.  But obviously, paying $15 per month will give you some perks you don't get paying for free.

That is good to hear.  I am back in the market.  If I ever get time to do it that is.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 01, 2012, 12:05:40 PM
So, what's the state of the game at the moment?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 01, 2012, 12:16:47 PM
Quote from: Syt on December 01, 2012, 12:05:40 PM
So, what's the state of the game at the moment?

I'm still playing.  What do you want to know?

Biggest change is that between server merges and F2P there are vibrant populations in all zones - something that was not the case a couple of months after launch.

I'm still a subscriber so I can't speak to F2P limitations.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 01, 2012, 12:37:36 PM
Yeah, I was still around for the merger. I guess I still want to finish all class stories at some point.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 01, 2012, 05:15:04 PM
Well you can certainly do that.

It seems like the sweet spot is to subscribe for one month, which gives you "preferred status", then kick back to F2P.

I can't imagine doing all classes to 50, but I do want to run all classes to the end of Chapter 1, and get one to 50 at least.  I rolled a smuggler the other day, and am up to lvl 16.  I like the class quest, but not sure I like the cover mechanics.

I'm still waiting for paid server transfers so I can move my trooper off the PvP server its stuck on.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 02, 2012, 12:22:12 AM
Quote from: Barrister on December 01, 2012, 05:15:04 PM
I can't imagine doing all classes to 50, but I do want to run all classes to the end of Chapter 1, and get one to 50 at least.  I rolled a smuggler the other day, and am up to lvl 16.  I like the class quest, but not sure I like the cover mechanics.

That's what I'm thinking. I would like t finish the story line, but I find the smuggler gameplay tedious. I think I may play my Republic Trooper (Jennifer Hale!  :w00t: ) or Jedi Sentinel next.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 02, 2012, 03:01:07 AM
I've restarted my Bounty Hunter. The thought of having to do Coruscant and Republic-Taris again was a bit dreadful.

On my new machine the game runs at highest settings so smoothly that I had to turn down the mouse responsiveness significantly.
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on December 02, 2012, 02:59:26 PM
lol, after spending most of the last half hour dl'ing all the content patches I've missed, I checked it out.  Lots of changes.

Most of my characters are on Prophesy of the Five PVP East Coast.  I have 2,200 Cartel credits.  :lol:

I have one lvl 5 Imperial Agent on The Harbinger PVE West Coast, his name is Argistan.

Party Jawa, lulz.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 03, 2012, 02:53:45 PM
Quote from: Syt on December 02, 2012, 12:22:12 AM
Quote from: Barrister on December 01, 2012, 05:15:04 PM
I can't imagine doing all classes to 50, but I do want to run all classes to the end of Chapter 1, and get one to 50 at least.  I rolled a smuggler the other day, and am up to lvl 16.  I like the class quest, but not sure I like the cover mechanics.

That's what I'm thinking. I would like t finish the story line, but I find the smuggler gameplay tedious. I think I may play my Republic Trooper (Jennifer Hale!  :w00t: ) or Jedi Sentinel next.

Well for my smuggler I had gone with the scoundrel advanced class.

I had been playing with the same basic play-style as levels 1-10 - hide behind stuff and do ranged DPS.  But I had kind of forgotten about the different specs.  One spec continues with that style, but the other turns you into a stealthed almost melee DPS - sneak up behind enemies, then give 'em a kick in the nuts and a shotgun blast to the torso.  That's kind of fun actually. :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on December 03, 2012, 03:46:16 PM
Quote from: Barrister on December 03, 2012, 02:53:45 PM
turns you into a stealthed almost melee DPS - sneak up behind enemies, then give 'em a kick in the nuts and a shotgun blast to the torso.  That's kind of fun actually. :)

lol, yeah it is.  Nutshots for everybody!
Title: Re: Star Wars The Old Republic Roll Call
Post by: Rasputin on December 04, 2012, 10:21:25 AM
I'm still playing...I mostly just pvp in warzones or outlaws den with my juggy...im on jung ma if anyone wants to look me up (totsturm)
Title: Re: Star Wars The Old Republic Roll Call
Post by: CountDeMoney on December 04, 2012, 12:46:10 PM
Quote from: Rasputin on December 04, 2012, 10:21:25 AM
(totsturm)

Tot Sturm?  Storm of the Toddlers?  Sounds like Ed's house.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Rasputin on December 05, 2012, 12:45:25 PM
Quote from: CountDeMoney on December 04, 2012, 12:46:10 PM
Quote from: Rasputin on December 04, 2012, 10:21:25 AM
(totsturm)

Tot Sturm?  Storm of the Toddlers?  Sounds like Ed's house.

umlauts don't translitterate well.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 09, 2012, 07:27:35 AM
Having fun with my mercenary. At least on Dromund Kaas it's very easy to find groups for heroic quests at the moment (Progenitor RP-PVE), and mostly with people who can string more than three words together. Not sure yet if I will stick with a DPS build or if I should go healer.

Oh, and I like the unify color feature, that allows you to match all or parts of your armor to your chest piece's color. Finally no more looking like a hobo on lower levels.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 12, 2012, 11:47:57 AM
The Star Wars Holiday Special Lives!  SWTOR in celebrating Life Day!  :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 28, 2012, 03:57:56 PM
I fucking hate jumping around Mario-style in order to get datacrons. <_<
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2012, 04:05:03 PM
I'm wrapping up the last of the newbie zone stories (those up to level 10).

My favorite, story wise: Agent. Best writing and dialogue so far.
Next favorites: Trooper, Smuggler, Bounty Hunter.
Ok: Jedi Knight, Sith Warrior, Jedi Consular.
Didn't like: Sith Inquisitor. I like the Sith Assassin advanced class, but damn that dialogue writing is cartoonishly bad. Almost all options make me cringe.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 28, 2012, 04:19:13 PM
Quote from: Syt on December 28, 2012, 04:05:03 PM
I'm wrapping up the last of the newbie zone stories (those up to level 10).

My favorite, story wise: Agent. Best writing and dialogue so far.
Next favorites: Trooper, Smuggler, Bounty Hunter.
Ok: Jedi Knight, Sith Warrior, Jedi Consular.
Didn't like: Sith Inquisitor. I like the Sith Assassin advanced class, but damn that dialogue writing is cartoonishly bad. Almost all options make me cringe.

I made some small level of peace with the Sith Inquisitor by deciding you were just playing a cartoonish super-villain.  I thought at least 1-10 Jedi Knight was pretty cool (lightsaber scene, plus T7!).  1-10 Agent didn't do much for me, though I understand it gets interesting as it goes.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2012, 04:45:07 PM
I actually like the early bits of the agent story so far, esp. that you get sensible ways of non-violent resolutions to class quests by playing mind games.

Unfortunately, it's more or less the same gameplay as the smuggler which I never quite got used to (I also like the smuggler quests, but the gameplay of the class kinda breaks it for me).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 29, 2012, 06:52:34 AM
Agent story was my first and by far my favorite. Sith warrior was also pretty good. Jedi knight was okay, standard hero story. Playing through trooper now, finished chapter 2, it's relatively nice.

Btw, if you have old 50s lying around, log them in and get the quest for level 50 epic PvE gear that's been added a while ago, it'll likely be an upgrade unless you've been doing hard modes heavily.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 29, 2012, 06:56:08 AM
I have exactly one character at LVL50 - my Sith Juggernautette. I stopped playing her when I got to Ilum as I found the place thoroughly boring. I didn't do many flashpoints - the guild I was in a year ago moved on to other MMOs/returned to WoW, I think, and doing Flashponts/Operations with PUGs is not really my thing.

Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 29, 2012, 07:06:38 AM
Well the quest basically involves you going to a vendor on your faction fleet and getting 99 Tionese crystals, which can then be used to purchase an almost full set of Tionese gear, which will likely replace any non-FP gear you have. So no reason not to get it.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 29, 2012, 05:56:35 PM
Is the game playable without subbing?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 29, 2012, 07:35:36 PM
Quote from: Berkut on December 29, 2012, 05:56:35 PM
Is the game playable without subbing?

It doesn't sound too bad since they upped you from 2 action bars to 4.

Though really the smart thing to do would be to sub for one month, get "preferred" status (plus a bunch of cartel points from having bought the game initially) then quitting and not re-subbing ever again.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 29, 2012, 08:34:36 PM
Who is on what servers/names these days?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 29, 2012, 08:51:58 PM
Cool. My Agent is the GL of her guild, apparently. Not sure how that happened. 57 members, although I don't think any of them are actually active. Anyone want to join a guild?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 30, 2012, 01:14:09 AM
I'm on Progenitor (EU RP-PVE). I had a look at the guild situation there yesterday. The only really active guilds seem to be RP-focused guilds (well, duh), and the more casual guilds have all but disappeared. I looked at some guild sites yesterday, and activity is slow, if there's any.

Which is kind of a shame, because I like chatting with people when in the game. Met a random guy yesterday and spent about 3 or 4 hours with him clearing out Tatooine quests which was fun. He's in a guild, but he said it's only him and four or five mates these days (from 20 regulars half a year ago), and two more of them will likely drop out.

It looks better on the remaining English PVE server, but I'm not re-rolling my characters there, or pay for a transfer (does that even exist?).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 30, 2012, 07:04:09 AM
I'm on EU-The Progenitor too, have characters on both sides.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 01, 2013, 01:44:34 PM
Well, I've played a lot over the holidays, but I think I need a break again. Finished chapter 1 for my smuggler. Ok-ish story line, but chapter 2 has me yawning so far, though it's interesting to see Balmorra from the other side (previously only visited as imp). Also: I still hate Alderaan. It looks nice, but I find the quests/story rather annoying, and it seems it has me going back and forth much more than other planets.

My Smuggler/Gunslinger is now working better for me, largely because of the new companion, Risha. Previously, I was saddled with eithee rmelee (Bowdarr) or ranged (Corso) tanks which kept the heat off me but who died rather often, and elites were a challenge. With Risha (ranged DPS) I take more damage, but mobs go down ridiculously quickly.

I also played a bit again with my tank on Ilum. Her survivability with healer companion is rather ridiculous. The only time I was slightly stumped was when I was faced with two high level jedi who kept healing each other.
Title: Re: Star Wars The Old Republic Roll Call
Post by: sbr on January 01, 2013, 02:02:43 PM
Quote from: Syt on January 01, 2013, 01:44:34 PM
Finished chapter 1 for my smuggler.  OK-ish story line, but chapter 2 has me yawning so far, though it's interesting to see Balmorra from the other side (previously only visited as imp).

What is an Imperial smuggler doing in Morrowind?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 01, 2013, 03:01:33 PM
Quote from: sbr on January 01, 2013, 02:02:43 PM
Quote from: Syt on January 01, 2013, 01:44:34 PM
Finished chapter 1 for my smuggler.  OK-ish story line, but chapter 2 has me yawning so far, though it's interesting to see Balmorra from the other side (previously only visited as imp).

What is an Imperial smuggler doing in Morrowind?

Balmorra, with two "r". Not Balmora.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on January 02, 2013, 02:12:23 PM
KOTOR 1 and 2 are 75% off on Steam for a couple of days more, incidentally. Got them just to see what the background to SWTOR was.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 02, 2013, 02:32:32 PM
Quote from: Solmyr on January 02, 2013, 02:12:23 PM
KOTOR 1 and 2 are 75% off on Steam for a couple of days more, incidentally. Got them just to see what the background to SWTOR was.

Make sure to get the restoration mods for KotOR2 (links are in this forum somewhere).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 03, 2013, 06:49:28 AM
Or look here:

http://www.rockpapershotgun.com/2013/01/03/the-fixer-how-to-restore-knights-of-the-old-republic-ii/
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on January 03, 2013, 09:14:41 AM
Yeah, saw that.
Title: Re: Star Wars The Old Republic Roll Call
Post by: chipwich on August 29, 2013, 10:16:52 PM
I'm back ingame on jedi covenant.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Sophie Scholl on October 14, 2013, 11:56:31 PM
Randomly decided to resub.  We'll see how long I last.  I needed a change of pace from WoW for a bit.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on October 14, 2013, 11:57:28 PM
Quote from: Benedict Arnold on October 14, 2013, 11:56:31 PM
Randomly decided to resub.  We'll see how long I last.  I needed a change of pace from WoW for a bit.

Have you seen the trailer for the upcoming Space battle 12v12 pvp?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 15, 2013, 12:25:43 AM
I've been in serious Star Wars geek mode the last week or so - finished watching the 5th season of Clone Wars, played SWTOR again (the Sith Inquisitor story *does* become kind of hilarious later on) and read lots of Star Wars comics.

Seen the trailer for the 12 vs 12 battles. I'm not much into PvP stuff, but it made me think: wouldn't a F2P game like War Thunder in the Star Wars universe be a gold mine? It should be easy to port the mechanics for leveling etc. to the Star Wars setting, and the games and expanded universe have provided lots and lots of fighters to play with, from the Naboo N-1 or Droid fighters to the TIE-Defender and E-Wing there's dozens of ships in there.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Sophie Scholl on October 15, 2013, 03:14:42 AM
I've been splitting my interests between Warhammer Fantasy and Star Wars of late.  I'm all set to rock a rebel pilot costume for Halloween, the research into which got me into Star Wars mode.  I never bothered to finish any of the storylines the first time I played ToR, so it will all be fairly new to me once I leave the capital cities.  I agree that a FTP Star Wars ship combat game would be amazing.  Y-Wings! :wub:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 15, 2013, 08:38:09 AM
I'm sorta itching to try a Clone Wars mode for Empire at War. I'm surprised that there was never an official expansion to cover that era, because it seems amazingly obvious.

Republic At War seems the current go-to for that, though there appears to be a Clone Wars mod in the making that will take a lot of inspiration from the series (heroes, units, locations ...), plus NPC planets (e.g. Mandalore is neutral during the war).

I'm still holding out hope that with the new ownership of Lucasfilm their old games catalogue will make it over to GOG eventually (X-Wing and TIE-Fighter games, the old adventures, Rebellion ...).
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on October 26, 2013, 09:45:15 PM
Quote from: Benedict Arnold on October 14, 2013, 11:56:31 PM
Randomly decided to resub.  We'll see how long I last.  I needed a change of pace from WoW for a bit.

Yeah i did same, lvling up on Jedi Covenant server.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Sophie Scholl on October 27, 2013, 04:54:34 PM
I just can't will myself to go through Coruscant again.  Ugh.  I hate having to go through the same zone for every single class, every single time. :yuk:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 27, 2013, 11:45:09 PM
Quote from: Benedict Arnold on October 27, 2013, 04:54:34 PM
I just can't will myself to go through Coruscant again.  Ugh.  I hate having to go through the same zone for every single class, every single time. :yuk:

Dromund Kaas is indeed much more fun. The Republic start really blows:

- Coruscant (though the Gree droids are amusing - they talk like bmolson) which is mostly indoors
- Republic Taris - which is a ruined mess
- Nar Shaddaa - which is all indoors again

Compared to the Empire:

- Dromund Kaas (twisted but fun place)
- Balmorra (wide open landscapes)
- Nar Shaddaa


Either site becomes annoying once you reach Belsavis, I think, because that's when the mob placement becomes highly grinderiffic.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on November 01, 2013, 03:55:38 PM
Someone is now in beta for the expansion.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 01, 2013, 04:03:23 PM
Quote from: katmai on November 01, 2013, 03:55:38 PM
Someone is now i beta for the expansion.

Poor guy.  :(
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 01, 2013, 04:19:00 PM
Btw, if people still have their Star Wars Galaxies disks: you can play on emu servers:

http://www.swgemu.com/forums/index.php

(It's post Jump to Lightspeed, but pre-New Game Enhancements.)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 11, 2015, 01:49:00 AM
Hey Syt, noticing your new avatar, I was wondering if you were currentlyy playing SWTOR.  I've been at it again the last few weeks...
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 11, 2015, 01:58:37 AM
Yeah, re-rolled recently (Jedi tank). Still on Coruscant, though. Not sure if I like the "streamlined" specs yet - much less flexible. But I guess it kind of makes sense, because it formalizes what was the norm, anyways (focus on one tree, with a few perks from the other trees thrown in - which is now the "generic" ones on the right hand side, I suppose).

Haven't had trouble grouping so far, but again - these are super populated areas. I briefly logged into my Sith Inquisitor to respec her, and there were less than 30 people on Belsavis. Still haven't made it through all class stories (I have a Sith Juggernaut at lvl 50, and an Inquisitor and Smuggler in the 40s).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 11, 2015, 02:00:39 AM
Aye, I re-rolled a jedi tank as well.  Now on Taris.  Enjoy it as a diversion, but never been able to make it past level 40...
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 11, 2015, 02:02:45 AM
Quote from: Barrister on January 11, 2015, 02:00:39 AM
Aye, I re-rolled a jedi tank as well.  Now on Taris.  Enjoy it as a diversion, but never been able to make it past level 40...

I find around Hoth it starts to get pretty grindy. And it doesn't help that you go from reasonably civilized and peaceful planets that feel alive to desolate shitholes and warzones (with the small exception of Voss).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on January 11, 2015, 10:45:54 AM
Quote from: Syt on January 11, 2015, 02:02:45 AM
Quote from: Barrister on January 11, 2015, 02:00:39 AM
Aye, I re-rolled a jedi tank as well.  Now on Taris.  Enjoy it as a diversion, but never been able to make it past level 40...

I find around Hoth it starts to get pretty grindy. And it doesn't help that you go from reasonably civilized and peaceful planets that feel alive to desolate shitholes and warzones (with the small exception of Voss).

Aren't they pretty much all shitholes and warzones? I don't remember there being any peaceful planets. :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 13, 2015, 03:42:55 PM
There's annoying lag spikes in game, usually during combat, where activating an ability might take a few seconds or multiple button presses to fire. Supposedly this should be improved with today's patch. And while it seems better (which might be due to low server pops after the patch), companions still seem bugged for me. They will often lag behind and not participate in combat, or join very late. Or attack one enemy and stop when that one is killed, even though there's more around. It is not much fun this way.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 13, 2015, 03:53:00 PM
Quote from: Syt on January 13, 2015, 03:42:55 PM
There's annoying lag spikes in game, usually during combat, where activating an ability might take a few seconds or multiple button presses to fire. Supposedly this should be improved with today's patch. And while it seems better (which might be due to low server pops after the patch), companions still seem bugged for me. They will often lag behind and not participate in combat, or join very late. Or attack one enemy and stop when that one is killed, even though there's more around. It is not much fun this way.

Yeah combat will sometimes get kind of laggy for me as well, despite my connection apparently being just fine.  Good to know it might be fixed.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 28, 2015, 12:27:27 PM
I'm about to stop playing my Jedi Knight. The light side Jedi is about as boring as it gets, and a dark side Jedi feels wrong.

I've switched back to my female trooper. Considering she's voiced by Jennifer Hale, I can at least pretend it's my renegade Cmdr. Shepard. :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: DontSayBanana on January 28, 2015, 12:41:55 PM
Quote from: Syt on January 28, 2015, 12:27:27 PM
I'm about to stop playing my Jedi Knight. The light side Jedi is about as boring as it gets, and a dark side Jedi feels wrong.

Everything wrong with Jedi Knight III: Jedi Academy in a nutshell.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on January 28, 2015, 01:26:41 PM
I liked Jedi Academy and its episodic approach. Better than Jedi Outcast with its absolutely retarded level layouts. "Let's have military installations with control stations that duty personnel can't access, or at least not without solving jumping/switch puzzles!" "Let's have the player look for the hidden platform/exit to make it through a level!"
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on February 04, 2015, 04:47:12 AM
Finished Nar Shaddaa as trooper and am now bored with the game again. I like the setting, story and characters for the most part, but the grindy combat that doesn't really provide much of a challenge and only serves as a time sink really puts me off. I find that I avoid it as much as possible, because it's just so boring.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on June 15, 2015, 10:52:05 PM
Major expansion incoming:

http://www.swtor.com/fallen-empire#overview
Title: Re: Star Wars The Old Republic Roll Call
Post by: schaksen on June 30, 2015, 08:11:49 AM
Hmmm, perhaps it's even worth subbing for? Never played it other ways than f2p.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on July 10, 2015, 08:36:42 AM
Btw, for those only interested in the class stories - till Fall the XP system is adjusted, so that you can get to max level even if you just do your class quests. I've started an agent and, with doing sidequests, I was level 16 when I left the first planet (normally 10 or 11) - though I also used some of those useless cartel coins I still have to give an additional XP bonus on class quests.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on August 10, 2015, 02:39:38 AM
Quote from: Syt on July 10, 2015, 08:36:42 AM
Btw, for those only interested in the class stories - till Fall the XP system is adjusted, so that you can get to max level even if you just do your class quests. I've started an agent and, with doing sidequests, I was level 16 when I left the first planet (normally 10 or 11) - though I also used some of those useless cartel coins I still have to give an additional XP bonus on class quests.

Turns out it's even more boring when you're overpowered but still have to fight through groups of mobs. On the other hand, you can finish a planet really quick, but will soon lack level appropriate equipment.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on August 10, 2015, 02:59:47 AM
I just take the commendation awards and use those to keep gear that is up to date with me. Playing a Consular and Smuggler atm.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on August 10, 2015, 03:08:14 AM
Playing an Agent. It's not the most interesting story so far (just arrived on Tatooine).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on August 10, 2015, 04:05:53 AM
I just finished a Kotor 2 playthrough and it has wetted my appetite for this setting. Is the game still alive and kicking? Does it follow/refer to the Kotor storylines?

I haven't played an MMO since I quit WOW 5 years ago, mind.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on August 10, 2015, 04:17:06 AM
It has references to the first game (there's a Revan themed expansion, too). It takes place 200 years after KotOR 1/2, IIRC.

If you played WoW you will feel at home, I think. And just playing the solo quests will keep you busy for a while. Each of the 8 classes has its own story line, and each planet has a planet story line. Additionally, there's plenty side quests, plus dungeons flashpoints, some (optional) space shooting (either as rail shooter or PVP) etc.

I have to say I play it despite its mechanics (which, as said, is pretty much like in WoW, and quests are your usual "Go to point X and kill/collect/interact", but all voice acted, with some moral decisions). Also, each class gets its own set of companions (a glorified pet, if you played a hunter in WoW) you can interact with.

I find the combat a bit grindy in higher level, and I'm glad they removed quite a few time sinks (speeder available sooner, can use teleport to waypoints more often ...). On the plus side, it's a very solo-friendly game if you don't mind missing out on the group content (some of it is pretty decent) - though in a lot of cases you can come back later and solo it when you're overpowered, if you want to know the story. The game is also pretty big on lore in general.

I haven't finished all class quests yet - I finished the Sith Warrior at launch which was good fun, and I got Smuggler and Sith Inquisitor to the late stages.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on August 10, 2015, 04:20:51 AM
Speaking of which, I finished reading the tie in novel Fatal Alliance. It won't win any awards, but it was a decent enough piece of action fluff, with an ok mystery at its center that allowed all in game classes to make an appearance and act as protagonists and enter a Fatal Alliance (duh), and I was surprised by the high amount of female characters (the trooper, the bounty hunter, the Sith warrior, the senior Jedi, plus side characters), with only a small hint at romance. Definitely passed the Bechdel test.

Now reading Deceit which starts out with Darth Malgus's sacking of the Jedi Temple which was prominently featured in the SWTOR pre-release trailers.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on August 10, 2015, 04:31:43 AM
Will give it a go when I come back from holidays then, since it's F2P anyway. I'm mostly worried about the time-sink element, WOW scarred me for life on that regard.

I loved the Kotor games, so if the lore's good, at the very least I'll have a decent time.

Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on August 24, 2015, 12:47:48 PM
Btw, if you're looking for more Old Republic, celedhring, Marvel Unlimited ($9.99/month) recently added the Tales of the Jedi series which was the inspiration for the Old Republic games (though the comics have a more "ancient" look to them when it comes to planets, ships etc.). But if yo want to read up on the original Sith Empire, the Great Hyperspace War or Nomi Sunrider, Ulic Qel-Droma, and Exar Kun, this has got you covered. You'll also get to meet Ludo Kressh and Naga Sadow and get some background on Onderon.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 06, 2015, 04:15:46 PM
I do own the Tales of the Jedi comics, I love them and the whole "ancient" look. It's a cool mix of sci-fi and sword and sorcery tales.

I just downloaded and installed this. Do Languish people still play this? On which server?
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on September 06, 2015, 04:47:58 PM
Quote from: Syt on August 24, 2015, 12:47:48 PM
Btw, if you're looking for more Old Republic, celedhring, Marvel Unlimited ($9.99/month) recently added the Tales of the Jedi series which was the inspiration for the Old Republic games (though the comics have a more "ancient" look to them when it comes to planets, ships etc.). But if yo want to read up on the original Sith Empire, the Great Hyperspace War or Nomi Sunrider, Ulic Qel-Droma, and Exar Kun, this has got you covered. You'll also get to meet Ludo Kressh and Naga Sadow and get some background on Onderon.
or you could go to Wookiepedia and read about it for free :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on September 07, 2015, 02:19:35 AM
Quote from: celedhring on September 06, 2015, 04:15:46 PM
I do own the Tales of the Jedi comics, I love them and the whole "ancient" look. It's a cool mix of sci-fi and sword and sorcery tales.

I just downloaded and installed this. Do Languish people still play this? On which server?

I'm on the RP-PvE server in Europe (whatever it's called). I'm currently burned out on it again; but especially on the starting planets on the RP server you will usually find helpful people who will explain/help with things. :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 07, 2015, 10:28:05 AM
Made a Jedi Knight (duh) in The Red Eclipse, which is the most populated European server. So far I'm still in the newbie area and it just feels like WoW with a Star Wars skin, but a couple friends that played it tell me that it gets better once you leave the tutorial areas.

Mulling doing a Sith character and seeing that side of things too.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on September 07, 2015, 11:06:03 AM
Haven't finished a Jedi Knight, but my understanding is that it's fairly standard fare, story wise. I enjoyed my Sith Warrior a lot when the game was new. I've played Agent, Smuggler and Inquisitor into the 40s, and I thought the Agent story was best of those. Trooper seems very cool, too (and you can have the voice of FemShep from Mass Effect if you play as female ;) ).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 08, 2015, 04:48:59 AM
Reached level 10 yesterday and went to what I guess is the main hub for my faction (The Republic Fleet). I felt a bit dizzied by the 20000000000000000 different reward vendors, tied to different PvE/PvP activities. That's what happens when you join an MMO so late in the cycle I guess. I tried a space battle and it was fun, although I can see it getting stale quick.

For now I'll ignore all those side things and just go along with the main story. Will try to run my first Flashpoint tonight.

Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 08, 2015, 10:55:40 AM
Quote from: Syt on September 07, 2015, 11:06:03 AM
Haven't finished a Jedi Knight, but my understanding is that it's fairly standard fare, story wise. I enjoyed my Sith Warrior a lot when the game was new. I've played Agent, Smuggler and Inquisitor into the 40s, and I thought the Agent story was best of those. Trooper seems very cool, too (and you can have the voice of FemShep from Mass Effect if you play as female ;) ).

I grouped with a female trooper and I'm definitely rolling one as my second character. Love me a FemShep.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on September 08, 2015, 11:17:08 AM
Regarding the vendors: it's better now - it used to be that each planet gave out its own commendations. So to get commendation gear from Tatooine you had to collect Tatooine commendations. Now you only have to worry about basic commendations anymore in PvE.

The SP space battles are (more or less) fun rail shooters. I've never tried the PvP battles.  When doing flashpoints, check with your group mates if they mind not skipping the dialogue cut scenes. Many players who have gone through some stuff multiple times prefer skipping through the scenes, but many are fine to slow down if you say you haven't seen them before. In general if you ask people for pointers during a flashpoint they'll be happy to help.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 09, 2015, 02:54:04 AM
Played my first Flashpoint yesterday, the one where the Sith attack the ship while you're travelling to Coruscant. The PUG I was with was very courteous and walked me through a few things - gotta say that so far whenever I've grouped it has been more pleasant than the average WoW PUG was.


Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on September 11, 2015, 05:47:51 AM
The story is getting much better now that I have leveled a bit. There's some creepy nefarious Sith lords going around, and even the companions seem to have decent storylines a la Bioware which you can unlock. You even have a ship which you can use to fly around while carrying your companions - the quintessential Bioware sci-fi RPG trope :D

I can see myself rolling several other characters just to see their stories. They are not as compelling as a proper KOTOR or Mass Effect game, of course, but they dance circles around WoW's plotlines.

I am: hooked
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 02, 2015, 04:12:47 PM
Been playing these weeks. So far I'm liking the story a lot, and it's starting to tie in with KOTOR 1 and 2. But I'm feeling a bit of grind fatigue as I level up my character. Luckily, there's an expansion coming out and they seem to focus more on story and less on traditional MMO grinds, they are even cutting down drastically the time needed to level up a character. I will probably take this chance to level alts and see all their stories.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on October 02, 2015, 05:00:11 PM
Quote from: celedhring on October 02, 2015, 04:12:47 PM
Been playing these weeks. So far I'm liking the story a lot, and it's starting to tie in with KOTOR 1 and 2. But I'm feeling a bit of grind fatigue as I level up my character. Luckily, there's an expansion coming out and they seem to focus more on story and less on traditional MMO grinds, they are even cutting down drastically the time needed to level up a character. I will probably take this chance to level alts and see all their stories.

The problem I had is it just gets grindier and grindier as you go.  I'd still like to finish off a character story arc to see where it goes, but I haven't made it past the mid-30s.

The trouble with increasing the XP you get is that when the first game first came out levelling was pretty balanced.  You'd go through the planets in order, and you'd see all of the planets content mixed in with your class quests.

Now, if you do all the planets story missions you're going to massively over-level.  But if you only do your class quests then you've jumping past all this other content.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 02, 2015, 05:41:42 PM
Well, the way I see it I only need to do all the planet content once, and then I can see all the other character arcs without repeating the grind, using the XP boosts. Well, I'll probably need to run a character through the imperial side of the planets, too.

The Jedi Knight story - the one I'm playing - got massively better past level 30, and ties in nicely with KOTOR 1 and 2.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 05, 2015, 04:18:24 AM
Saw an Italian tourist couple on the subway yesterday, late 30s, maybe early 40s. Looked very hipster-ish and fashionable ... except for the guy's tattoo of the Jedi Order on his forearm.

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.kustompcs.co.uk%2Facatalog%2FD204-StarWars-Jedi-order.jpg&hash=ec4efee811051aa0a1aa1394be06316d94739673)
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 06, 2015, 02:37:53 AM
I have that in a t-shirt and I'm late 30s  :blush:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 21, 2015, 07:28:34 AM
cel, have you tried the new solo content yet?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 22, 2015, 02:24:34 AM
Logged in with my Level 45 Agent yesterday.

Whoa. They completely changed the companion system. Gear is now only cosmetic, and their skills level up with you. Also, you can assign any role to any companion (Heal, DPS, Tank), so if you liked a DPS companion but used someone else you liked less because you needed a tank, you can now switch things around. And it encourages you to switch companions around more often, because you don't have to gear them all up all the time.

And almost all my companions were set to have pretty much all their conversations now (possibly because of how it converted my current standing with them?).

Skills: instead of each character having a skill focus (Jedi = Strength, Smuggler = Cunning etc.) those skills have all been replaced with Mastery. This probably gives you more flexibility with gear, and likely makes it easier to find something you can actually use (as opposed to finding gear you can use, but boosting the wrong stat).

If you ever used the in game store, you will notice that pretty much all gear packs are gone (never used them, but occasionally bought an item from such packs from the auction house), replaced with what I presume is themed for the new expansion.

As a subscriber you can create a Level 60 character to dive right into the new content (haven't done that yet).

Heroics are now weekly instead of daily?

And if you visit locations which are below your level, you get nerfed in stats (so I was level 12 or 14 when I visited Hutta), though you keep your skills.

Lots of big changes.

Details on companion changes: http://www.swtor.com/info/news/blog/20151020-0

The new expansion: http://www.starwarstheoldrepublic.com/fallen-empire/characters

Full patch notes: http://www.swtor.com/patchnotes
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 22, 2015, 02:43:40 AM
They've also revamped the crafting system. And you can solo a number of flashpoints. They're really committed to changing the whole game experience.

And on heroics:

QuoteNearly all Heroic Missions have been adjusted to be completed by groups of 2+. This means that most former [Heroic 4] missions have had their difficulties reduced. Barring a few exceptions, Heroic Missions no longer need to be turned in at an NPC or Mission Dropbox. On completion of the final step of a Heroic Mission, the completion dialog will appear immediately.

The first step of each Heroic Mission gives you a Heroic Transport item. Using this item (from your Mission Items inventory or the icon next to the task in the tracker) will transport you to a safe location near the site of the mission.

While Heroic Missions may still be acquired from NPCs in the field, you will also find a new Weekly Heroic Mission Terminal just outside of the spaceports of all planets up through Makeb. Accessing this terminal will allow you to easily acquire all the Heroic Missions for that planet. In addition, both the Republic and Imperial Fleets have a Weekly Heroic Mission Terminal that offers Heroic Missions for all planets.

They're cutting out even more time sinks, and do their best to get you to the actual content. Which is huge, considering how much of the game at release was spent traveling and generally wasting time.

Side quests are now "exploration quests" that are not marked on the map by default and won't contribute (much) to your leveling up. I guess my recommendation to new players would remain when first playing a side (Republic or Empire) to do the planet story arcs at least once. Some of them are not too bad.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 22, 2015, 03:01:53 AM
I haven't done the new chapters yet, I'm still leveling my main  :lol:

But I like the changes a lot, you can do just story missions - which is where the game shines - instead of grinding standalone boring missions on every planet. Companions are a beast now, too.

I'm definitely checking out all other classes' stories with these changes, since most timesinks are being removed. It seems to me Bioware are making a bet on turning this into a single player RPG that happens to be played online. They will be delivering new story chapters every month (if you're subscribed)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 22, 2015, 03:07:59 AM
In business lingo I think we could say they return to their core competencies. :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on October 22, 2015, 05:33:45 AM
Sounds like a lot of excellent improvements, I should really find the time to play this again. Still have a bunch of class stories to do.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 22, 2015, 07:40:19 AM
I'm not sure how it works, but if you use a referral link you get 7 days of subscriber access free and some goodies.

This is mine:  http://www.swtor.com/r/T8tlVD
Title: Re: Star Wars The Old Republic Roll Call
Post by: schaksen on October 22, 2015, 05:11:30 PM
The pink markers for the main quest are horrid.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 24, 2015, 06:49:01 AM
I love how all the Imperials speak in brit accent  :bowler:, and within the game it's explicitly said that's the accent of the "native" regions of the Sith empire.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 24, 2015, 06:59:18 AM
There's one Imperial NPC speaking with a generic American accent, and there's a dialogue option saying, "You don't sound like an Imperial!" :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on October 24, 2015, 12:23:36 PM
Quote from: celedhring on October 24, 2015, 06:49:01 AM
I love how all the Imperials speak in brit accent  :bowler:, and within the game it's explicitly said that's the accent of the "native" regions of the Sith empire.

Blame Peter Cushing and Ian McDiarmid. They established that Brits are evil already back in 1977.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 24, 2015, 12:27:42 PM
I believe this was because while they used many British actors in the OT, they needed to dub many Rebels in post due to poor sound quality. Which is why the Empire speaks (mostly) British English, while the Rebels speak (mostly) American English.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 25, 2015, 07:06:53 AM
Heh, I have just started a walkthrough with an Imperial Agent, where I'm supposed to be a spy, and the first thing I'm asked is to drop the accent to not arise suspicions :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 25, 2015, 11:57:19 AM
It seems something about the revised companion system might be broken. My Jedi Knight (level 24)'s companion does 50% more damage on tank setting (not to mention DPS), and barely takes any damage from enemies. It seems the influence bonus is either grading badly or requires a lower cap. Heck, I barely get to fight, because if I send my companion in the fight is almost over before I join. :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 25, 2015, 06:27:50 PM
Yeah, companions are comically overpowered at the moment, I guess they'll nerf them soon.
Title: Re: Star Wars The Old Republic Roll Call
Post by: MadImmortalMan on October 25, 2015, 07:08:54 PM
Quote from: Syt on October 24, 2015, 12:27:42 PM
I believe this was because while they used many British actors in the OT, they needed to dub many Rebels in post due to poor sound quality. Which is why the Empire speaks (mostly) British English, while the Rebels speak (mostly) American English.

I heard they are going to retcon that as the accent of Coruscant to explain it.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 25, 2015, 07:45:53 PM
Quote from: MadImmortalMan on October 25, 2015, 07:08:54 PM
Quote from: Syt on October 24, 2015, 12:27:42 PM
I believe this was because while they used many British actors in the OT, they needed to dub many Rebels in post due to poor sound quality. Which is why the Empire speaks (mostly) British English, while the Rebels speak (mostly) American English.

I heard they are going to retcon that as the accent of Coruscant to explain it.

Can't recall that being the case in the prequels, which had lots of scenes in Coruscant.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 01:04:45 AM
Quote from: celedhring on October 25, 2015, 06:27:50 PM
Yeah, companions are comically overpowered at the moment, I guess they'll nerf them soon.

I've set my companion to healing; that way I can pretend I'm actually doing some fighting.

I thought the combat was previously too same-ish and grindy, but now they've gone "a bit" too far the other way. :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 03:02:38 AM
I like the speed at which you can level a character though. I think the general idea is sound, they just have to tone it down a bit.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 03:23:14 AM
Oh yeah. I've also noticed that relics and implants are now among the quest rewards which I believe wasn't the case previously. And obviously the easiest way to keep your gear current is to get items you can modify and then choose commendations data crystals as quest rewards and buy mods at the modification vendors.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 03:29:03 AM
Quote from: Syt on October 26, 2015, 03:23:14 AM
Oh yeah. I've also noticed that relics and implants are now among the quest rewards which I believe wasn't the case previously. And obviously the easiest way to keep your gear current is to get items you can modify and then choose commendations data crystals as quest rewards and buy mods at the modification vendors.

They have made modifiable items harder to get (you can't buy them with crystals anymore while leveling), though, and nerfed the modifications you can get at the data vendors. But it's not much of an issue given how easy leveling is now.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 04:35:32 AM
It shouldn't be a big problem to buy a cheap item to modify on the Galactic Exchange, though. Currently (level 28) I only lack belt, boots and wrists.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 06:02:15 AM
Yeah, you even get that free pilot suit on the mail when you create a character, which is modifiable. It looks ass but I used it until I was able to get better-looking pieces.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 06:23:19 AM
It's still remarkable how much the game has changed since release in 2011. It started as WoW-contender with a Star Wars veneer and better storytelling. Obviously, it confused people - the hardcore MMORPG crowd didn't necessarily want to be involved with all the lore of The Old Republic and the fully voiced quests and were rightfully asking what SWTOR did better in therms of mechanics. On the other hand were the KotOR fans who wanted (single player) story with meaningful decisions. And in the end nobody seemed very happy.

It didn't help that it had countless time sinks. You had to manually unlock every teleport point and couldn't use taxis unless you had discovered the taxi pad first. Quick travel was only possible every hour, I think. Speeder travel became available much later (I thought Taris was well paced as Imperial - as Republic it was horrible because you didn't have a speeder yet at that point in the game). Fleet passes had a 12 hour cooldown IIRC.

Skills needed to be unlocked at trainers (which were in each planet's start hub - more backtracking), and would cost tens of thousands of credits at later stages. There was no option to unlock a vendor droid, auction terminal or mailbox in your spaceship so you would always head to fleet or main planet if you wanted to buy stuff off the auction house. There were no cosmetic outfits (or player housing).

Your player class had proper skill trees where you would choose your advancement and what to unlock when (though you could say the current progress is the distilled form of standard builds that emerged).

Etc. etc. It seems thatBioware has now realized that the people sticking around are the ones who like the setting and story, not so much the unoriginal mechanics, and are changing things up in that regard to focus on that.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 06:43:30 AM
My biggest gripe with Swtor is that - while I like the storytelling and the setting a lot - it's still way too much like any other MMO. As a game, it's pretty much WoW with a Star Wars skin. They didn't try to change or improve anything, and the usual mmo mechanics/grinds are a bit at odds with the story focus. "See, you have to infiltrate this Imperial prison and rescue a captured Jedi" - but then, "infiltrating" becomes killing XXXXXX mobs until you get the necessary quest item drop. Gee. But then you get into the prison and find out that the Jedi you were meant to rescue has fallen to the dark side because of the horrors he experimented during the war, and he's actually the guy running the joint. And that's cool. But I hate the wow-ish grind to get there.

Now that they are de-emphasizing the grinds, it's looking better to me.


Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 06:48:13 AM
Agreed. A lot of the game was grinding through enemies to get at the good story bits. I wonder how much further they can morph the game. Though with a healing companion combat is much faster, because there's practically no recovery downtime between taking out groups of enemies (previously I would often take out a few enemies - rest - take out more enemies - rest again - *yawn* ).

One thing that I liked in WoW better than in TOR was the exploration. When I first played WoW in 2005 I was awed by the huge open world and the crazy stuff you could encounter around every corner.

SWTOR is broken up into planets, and each map is fairly linear. They feel more like a very large Dragon Age: Origins maps than the openness that WoW (and other MMOs) have - not least of all Star Wars Galaxies.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 07:00:57 AM
Maps lack personality, yeah. There's a same-ish feel to every corner in a given planet. I remember planet Voss - which has a cool story. At the end of it you travel to the "nightmare lands", which is built up throughout the planet storyline as a dark, mysterious, and forgotten place... that looks exactly the same as the rest of the planet. Meh.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 07:11:27 AM
I also wonder if they can really escape the realities of the MMO business. The idea of having grinds is to give players something to do that requires little resources on your part. Now, they are cutting on grinds* and traditional MMO endgame content like raids, but committing to monthly story releases. It's an ambitious switch, but cool if they can pull it off.

*There's a new grind to unlock new companions and companion storylines in the new expansion, I haven't tried it yet.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Grey Fox on October 26, 2015, 07:17:18 AM
They have to do to keep the money coming in. People are not spending money to accelerate content anymore.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 26, 2015, 07:26:10 AM
Well, they will profit from the Star Wars hype for a while. It should be interesting to see how they fare in March or next summer.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on October 26, 2015, 11:41:41 AM
Quote from: Syt on October 26, 2015, 06:48:13 AM
One thing that I liked in WoW better than in TOR was the exploration. When I first played WoW in 2005 I was awed by the huge open world and the crazy stuff you could encounter around every corner.

SWTOR is broken up into planets, and each map is fairly linear. They feel more like a very large Dragon Age: Origins maps than the openness that WoW (and other MMOs) have - not least of all Star Wars Galaxies.

Agreed, that is what was the aggravating for me.  It was great to explore the map in WoW.  There were substantial rewards for doing so too.  On the early TOR maps the player is on rails and on the bigger maps there is no real point to doing anything other than going from point A to B because its all the same anyway.

Now that they have become more story centered I will probably give it another shot.  The problem with it being a WoW competitor is that it didn't do anything better and it did some things a lot worse.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 26, 2015, 08:21:50 PM
Playing the Imperial Agent, and it's the best written/coded story so far. Lots of attention to details and little moments that make the plot and characters sink in. Really enjoying it.

Tomorrow I'm getting the new expansion though, so I'll go back to my Jedi Knight.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on October 26, 2015, 09:49:16 PM
Both the agent and the smuggler had fun storylines.

Trouble is I hated that cover mechanic!

I have to admit feeling an itch to get back into this game, likely just because Ep7 is coming up.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 27, 2015, 02:52:38 AM
Quote from: Barrister on October 26, 2015, 09:49:16 PM
Both the agent and the smuggler had fun storylines.

Trouble is I hated that cover mechanic!

I have to admit feeling an itch to get back into this game, likely just because Ep7 is coming up.

I like the cover mechanic, I'm playing a sniper so thematically it makes sense in my mind.

And yeah, the same happened to me, I'm playing this game because of Ep 7 coming up. They are banking on that, most probably, and hence them streamlining the game.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on October 27, 2015, 03:13:34 AM
I'm also not a fan of the cover mechanic of smuggler and agent, though I like the stories.

I've only ever finished the Sith Warrior story (which I liked) and have Smuggler at mid-40s (quit on Belsavis), an Inquisitor in mid-40s (quit on Belsavis) and an Agent in mid-40s (after Belsavis) - there seems to be a pattern. :lol:

I've brought Bounty Hunter and Trooper to late 20s. Never played a Consular even to Coruscant.  :blush:

Though at this point only Agent and my current Jedi Knight are fresh in memory (and the Trooper). I'm making good progress with my Jedi Knight (one planet takes ca. 2-3 hours), so I hope to finish the story before going to the new content.

Tried a solo flashpoint yesterday (Talar V or whatever it's called). That was ... dull. No real challenge thanks to über-companion, no useful loot, and the story not that interesting. I did make 40,000 credits, though, but that was an hour of annoying grind.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 27, 2015, 04:09:34 AM
Yeah, solo FPs are really dull. They intended it so you could see the story without having to find a group, but they are a chore to play. I enjoy grouping, anyway.

The followup to Taral V (Maelstrom Prison) is really big on Kotor lore, though. If you haven't done it, you should.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on October 27, 2015, 06:28:46 AM
Quote from: Barrister on October 26, 2015, 09:49:16 PM
Both the agent and the smuggler had fun storylines.

Trouble is I hated that cover mechanic!

I have to admit feeling an itch to get back into this game, likely just because Ep7 is coming up.

I played an Operative (melee rogue/healer type), so didn't have to bother with cover at all.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 28, 2015, 07:02:34 PM
Started playing the new content tonight. So far, I'm loving it.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on October 28, 2015, 07:35:08 PM
I am reinstalling the game now  :blush:
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 29, 2015, 02:49:36 AM
Quote from: crazy canuck on October 28, 2015, 07:35:08 PM
I am reinstalling the game now  :blush:

:lol:

Use my referral link!  http://www.swtor.com/r/T8tlVD *wink* *wink* *nudge* *nudge*

It supposedly gives you 7 days of free sub, although I suppose it won't qualify you to access the new content unless you do a proper sub.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 29, 2015, 02:59:42 AM
The new content is pretty much a reboot. They fast forward 5 years and the entire landscape of the galaxy is changed. It's still centered about a few familiar faces in TOR, and now you can also recruit some companions from other classes, so it helps if you have played through the original storylines.

I have only played 3 of the 9 chapters (they say the 9 chapters amount to about 10 hours of story gameplay), and so far it's a much more cinematic and story-centered experience. Production values are superior to those of regular TOR too. Voice acting is top notch, better models and textures (actually they should update player character models since they look bad next to the new NPCs), better cutscenes, much more immersive... my only complain is that so far the new content is on rails, but I'm told it opens up later.

Also, unlike the prior content, there's only one storyline for all classes and factions, which I guess is the price to pay for the high polish and the aggressive release schedule.

Their plan is to release a new chapter every month of the new storyline. Given that with the new streamlined leveling I can play with alts to see their storylines without boring grinds, while I wait for new content releases, I can see myself lasting a good while in the game. :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on October 29, 2015, 09:28:01 AM
What are the advantages of paying the subscription for a returning player?
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 29, 2015, 09:51:46 AM
Quote from: crazy canuck on October 29, 2015, 09:28:01 AM
What are the advantages of paying the subscription for a returning player?

If you suscribe, you unlock every expansion until that date. Great thing is, that you keep access even if you cancel your subscription later.

Besides that, nothing too substantial I'd say unless you want to go hardcore on the game. As a returning former suscriber you already have the reduced CDs on the teleport items which is the biggest quality of life improvement,  imho.

I'd suscribe for just a month to get all the expansions if you enjoy the current state of the game, it's a great deal.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on October 29, 2015, 10:15:47 AM
Thanks for the tip.  I will do that - and use your referral link

It would actually be completely bona fide in this case.  Without you posting in this thread I would not have even considered coming back.  :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on October 29, 2015, 09:51:58 PM
Quote from: celedhring on October 29, 2015, 02:49:36 AM
Quote from: crazy canuck on October 28, 2015, 07:35:08 PM
I am reinstalling the game now  :blush:

:lol:

Use my referral link!  http://www.swtor.com/r/T8tlVD *wink* *wink* *nudge* *nudge*

It supposedly gives you 7 days of free sub, although I suppose it won't qualify you to access the new content unless you do a proper sub.

Done.  :blush:

Trying to decide if I should re-roll, or try to get back into one of my existing toons...
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on October 30, 2015, 05:36:05 AM
People can use my referral link too if they want: http://www.swtor.com/r/J3Lc2S
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on October 31, 2015, 09:42:15 AM
Re-installed.  Damn that was a big download.

And I've played SWTOR as recently as 6-9 months ago.  Then they had definitely upped the levelling rate.  But with the most recent expansion it's insane!  It is designed so that you will ONLY do your class quests.  It's almost aggravating to my completionist tendencies, but if I can get over that maybe I'll be able to see the end of a class quest or two.

When I've been gone a long time I tend to start a new toon, so I rolled up a trooper on The Harbinger.  :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on October 31, 2015, 09:49:07 AM
With the new level-sync system if you're a completionist you can still do every quest. The mission rewards are now scaled to your level and every planet has a virtual level cap - you're downleveled to it whenever you adventure on that planet.

I'm happy that I can level toons with just class quests, since I can then focus on just the story.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on October 31, 2015, 10:21:57 AM
Yeah, that and the removal of companion gear were probably the best things about this expansion. Makes leveling so much less of a grind since you can skip random fetch/kill quests. And let's face it, once you've collected twenty droid asses on one character, you don't need to do it again on ten others.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 01, 2015, 04:32:31 AM
Finished the released chapters of the new story this weekend. Top notch writing and animations/voicing. I really can't wait for the next releases and I'm genuinely intrigued with where they are taking this. On that regard, Bioware has earned my money.

At the end of the last chapter the story opens up (until then it's pretty much on rails), and you get the familiar Bioware game trope: "get allies and supplies to fight the big bad". You get loads of missions to recruit new allies to the cause, and those allies end up in a significantly expanded companion stable. Some of those missions are done in 5 minutes, some are quite grindy. I guess this is the "give players something to do while they wait for content releases".

A major "but" is the fact that Bioware have skimped on voiceover money for this part. Your character isn't voiced during those companion missions, only the NPCs. It feels quite jarring, although they have dressed it up as a "return to Kotor style dialogue" (doing away with the dialogue wheel and giving you the full text of the answers). They claim this will allow them for quicker releases of this kind of content (they can create a new mission and just hire the guy doing the NPC voice, instead of the 16 actors doing the different PC voices), but it's still meh.


Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 01, 2015, 12:05:59 PM
I've gone back to my Sith Juggernaut (my original char and the only one whose class story I finished), Darth Vultris. I finally made it through Ilum and the two adjoining flashpoints (culminating in The False Emperor). That was fun.

I really enjoyed the Sith Warrior story - I played as a ruthless Sith, but one who puts the needs of the Empire and loyalty to the Emperor first which worked very well in the context. I especially liked that the last chapter becomes personal (instead of having to save the galaxy/Empire) and the end was very satisfying. And the Ilum quests seemed like a natural continuation (after all, you're the Emperor's Wrath at that point).
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 02, 2015, 02:26:08 PM
They have fixed a lot of the things that made me drop this in frustration back in the day:

1) no more worrying about how to equip your companion - their abilities are now based on level only;
2) no more worry about x companion having y abilities - they can now all perform all roles;
3) travel is much better and I love the 6m cooldown on teleporting back to known nodes as well as not having to discover shuttle locations before using them;
4) faster leveling means no more grinding but if you are BB your level is reduced to the current area if you want to complete all quests.


I am trying to figure out what crew skills to get - as a subscriber I get access to all three. Not sure what is worthwhile now.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 02, 2015, 02:38:39 PM
I always went with slicing and treasure hunting to send people out for lockboxes. :blush:
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 02, 2015, 02:55:38 PM
They just rearranged all crafting in the new patch, so I'm not sure what's worthwhile either. I have Bioanalysys/Biochem/Diplomacy on my main character, and I'm not sure it is that useful after the patch.

That said, I have made a pretty penny out of diplomacy+selling companion gifts. Any mission skill can give you companion gifts though.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 03, 2015, 02:12:13 PM
Syt, do you have a referral link? Since you convinced me to get into this, it seems fair that I use it. I'm already a subscriber so I'm not sure whether it will still work, but might as well try.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 03, 2015, 02:16:37 PM
So having finished up on the starter planet, I decide to do the first flashpoint.  It's not very hard (people just hit their advanced class and thus don't really have tanking or healing abilities), plus you could usually find a group for it pretty easily.  Plus it was something of a showcase for the game, and was pretty well done.

So, as I go I see there's an option... to solo it?  What the heck I try that.  It gives me a droid companion who hits like a ton of bricks.  So I start the "solo flashpoint"... and it's incredibly easy.  But there are hardly any drops in it.  Even finishing didn't give me any gear.  I think I got 2 levels of experience out of it but otherwise... it was kind of a waste of time.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 03, 2015, 02:39:43 PM
I soloed the multiplayer option for that flashpoint using a Shadow Tank.  With a healing companion it was pretty easy but it took a long time.  By the end of it I was fully geared up and had gained several more levels.  But not really worth it because shortly after I had replaced most of the gear anyway.  It was nice to see the flashpoint again though.  It is very well done.

Shadow Tanks with a companion set to heal are unstoppable.  I wonder if that is the same for dps classes also.  If so I could get through the content a lot more quickly.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 03, 2015, 03:58:13 PM
I play a Guardian Jedi Knight, and with a healing companion out I'm essentially immortal. I have soloed a couple FPs this way. It was fun but a bit slow. The regular solo FPs with the super-droid are boring and not worth the time, imho.

I suspect they will tone down the companions sooner or later.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 03, 2015, 04:10:37 PM
With tuned gear my Level 55 Sith Juggernaut actually does more damage than my companion for a change. :D But yeah, companions (esp. on healing) are pretty overpowered and I can just cut through enemies like butter, not worrying much about downtime. Again, at this point combat is a joke, so if you look for a challenge while leveling you won't find it (unless you severely gimp yourself). It's aimed towards pulling people through the stories a.s.a.p.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 05, 2015, 03:06:04 PM
Okay, as I'm running through Coruscant for the umpteenth time, I'm now glad I don't have to run every single quest.

Oh, and the biggest positive change in the game - datacrons are now Legacy-wide unlocks!
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on November 05, 2015, 05:18:54 PM
Quote from: Barrister on November 05, 2015, 03:06:04 PM
Okay, as I'm running through Coruscant for the umpteenth time, I'm now glad I don't have to run every single quest.

Oh, and the biggest positive change in the game - datacrons are now Legacy-wide unlocks!

Except for the matrix shard ones, at least if you want to collect those on multiple characters.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 05, 2015, 05:32:30 PM
Damn, I forgot about gathering those stupid datacron things.  Are they at all important or are they just for the people that want to complete everything?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 05, 2015, 05:55:05 PM
Quote from: crazy canuck on November 05, 2015, 05:32:30 PM
Damn, I forgot about gathering those stupid datacron things.  Are they at all important or are they just for the people that want to complete everything?

Well the stupid thing about the datacrons is they do matter a little bit.  They give permanent +1s to various stats.  So it can definitely matter if you want to try and max out your character.  And if so it makes sense to try and grab them while you're levelling up, rather than come back to grab them.

Here's a question for someone though - how can you tell which datacrons you've already picked up (since it's on a per-Legacy basis now)?
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 06, 2015, 02:54:11 AM
There's a Datacron screen within the Legacy UI that tells you which ones you've collected.

I have collected all the non-impossible single player ones, which amount to around +100 main stat and +30 to endurance and presence (I think it's something like +170 main stat and +50 endurance and presence if I collected them all) . They help quite a bit when starting a character (it's a massive bonus at low levels), but I don't think it's a big deal in the long run unless you're obsessed with min-maxing.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 06, 2015, 03:26:26 AM
Heh, my account got hacked. It's the first time I get an account hacked, ever.

I'm trying to recover it at the moment. It looks like they have transferred one of my alts to another server, if they have deleted or sold all the gear from my main character, this might piss me off enough to quit the game. Pity.

And that's using their security key system. Way to go, Bioware.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 06, 2015, 03:47:08 AM
Fantastic, they want me to call a phone in France (with rates of 1€/minute) in order to talk to customer service. I guess I can skype them.

Well, at least was able to cancel my subscription through paypal, so I'm safe on that side.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 09, 2015, 04:16:32 AM
That sucks, Cel. :(
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 09, 2015, 05:23:18 AM
I skyped them and got my account locked. They told me they will give it back to me once they finish investigating the matter, and that they should be able to undo most damage.
Title: Re: Star Wars The Old Republic Roll Call
Post by: schaksen on November 09, 2015, 07:39:31 AM
Quote from: celedhring on November 09, 2015, 05:23:18 AM
I skyped them and got my account locked. They told me they will give it back to me once they finish investigating the matter, and that they should be able to undo most damage.

Irritating that people steal account like that, but good that support are willing to help, lets hope they get you out "unharmed".
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 09, 2015, 09:07:31 AM
SF Debris is doing a review of the Agent story line later this month, btw. He's reviewed video games before (Mass Effect 2, KotOR, Dragon Age: Origins), and he explicitly focuses on the story rather than gameplay, so this might be interesting.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 11, 2015, 05:54:30 AM
Quote from: schaksen on November 09, 2015, 07:39:31 AM
Quote from: celedhring on November 09, 2015, 05:23:18 AM
I skyped them and got my account locked. They told me they will give it back to me once they finish investigating the matter, and that they should be able to undo most damage.

Irritating that people steal account like that, but good that support are willing to help, lets hope they get you out "unharmed".

Got my account back with everything restored. Nice.
Title: Re: Star Wars The Old Republic Roll Call
Post by: schaksen on November 13, 2015, 06:25:52 AM
Quote from: celedhring on November 11, 2015, 05:54:30 AMGot my account back with everything restored. Nice.

Hurrah
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 13, 2015, 06:28:29 AM
They also gave me 500 cartel coins for the inconvenience. Nice.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 13, 2015, 06:59:35 AM
That's neat.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 16, 2015, 12:37:42 PM
They are reducing companion power in tomorrow's patch. I agree companions are over the top right now, but I hope they don't overnerf them either.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 16, 2015, 12:42:17 PM
I knew I should have done my play through sooner  :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on November 17, 2015, 07:47:24 PM
Where are you CC and Beeb server wise?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 17, 2015, 08:52:42 PM
Quote from: katmai on November 17, 2015, 07:47:24 PM
Where are you CC and Beeb server wise?

The Harbinger.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on November 17, 2015, 09:13:59 PM
Quote from: Barrister on November 17, 2015, 08:52:42 PM
Quote from: katmai on November 17, 2015, 07:47:24 PM
Where are you CC and Beeb server wise?

The Harbinger.

Of course it wouldn't be same one I have all my characters on :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 17, 2015, 11:07:23 PM
Quote from: katmai on November 17, 2015, 09:13:59 PM
Quote from: Barrister on November 17, 2015, 08:52:42 PM
Quote from: katmai on November 17, 2015, 07:47:24 PM
Where are you CC and Beeb server wise?

The Harbinger.

Of course it wouldn't be same one I have all my characters on :lol:

There's a grand total of 3 west coast servers, and I'm on the PvE server (which coincidentally has the highest population).  Where are you at?
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on November 17, 2015, 11:42:30 PM
My characters are on east coast server as it was one CC and my old guild picked. :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 18, 2015, 08:25:27 AM
After my initial enjoyment with the game I haven't played it again.  Getting the subscription was worth the price of the few hours I spent with it.  Going to put it back away again.  I just don't enjoy MMO type games anymore. 
Title: Re: Star Wars The Old Republic Roll Call
Post by: Caliga on November 18, 2015, 10:49:05 AM
Quote from: crazy canuck on November 18, 2015, 08:25:27 AM
I just don't enjoy MMO type games anymore.
Same.  I just can't keep up with the multitude of players who (apparently) do nothing all day but play them.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 18, 2015, 10:59:43 AM
I'm pretty much playing it for the class stories, and the fact that you don't need to grind in order to enjoy them anymore. But yeah, if I had to play this like I played WoW 10 years ago (raids, rep grinds, daily quest grinds...), I probably wouldn't.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 18, 2015, 11:03:58 AM
Well I've never gotten to the endgame in SWTOR so I never had to worry about that.

The trouble is that combat in these games can be rather tedious.  The same-old rotations every time.  They "fixed" that problem in SWTOR by making combat extremely easy, and streamlining the quests so you get much more storyline and much less fighting.  I'm going to keep playing because I've never actually seen the end of the story for any classes, and I'd like to see at least one.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on November 18, 2015, 11:07:22 AM
The problem I found was the ease of getting through the story.  Enter room, make sure companion is set to heal, hit main attack skill buttons without any particular attention to what you are doing, finish quest.  It was ok for the first few hours.  But I would rather read a book or play EU.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on November 18, 2015, 11:13:53 AM
Quote from: crazy canuck on November 18, 2015, 11:07:22 AM
The problem I found was the ease of getting through the story.  Enter room, make sure companion is set to heal, hit main attack skill buttons without any particular attention to what you are doing, finish quest.  It was ok for the first few hours.  But I would rather read a book or play EU.

Yeah you can pretty much face-roll through combat.  Though the patch last night made things a little bit more difficult.  Playing a trooper, had the big battle that concludes Chapter 1, and I actually had to pay attention / cast some heals.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 18, 2015, 11:27:49 AM
I haven't got to play since the companion nerf, so I can't say how it is right now, but yeah combat was a bit too easy and you didn't need to use most of your resources to kill mobs. I didn't mind the combat being easy for the same reasons Barrister says, but I can see why people would find it unappealing. The problem with combat is that it's pretty much a WoW copycat, and WoW is a 10 year old game. It just doesn't fit with the more sophisticated approach (for an MMO) to storytelling.

I have only completed one class story so far (Jedi Knight), but I have started several and I look forward to completing them.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 20, 2015, 02:08:28 PM
After playing a bit after the patch, I can't say I find the nerf that noticeable. Yes, the companions are weaker but combat is still pretty much a breeze. I have tried a few heroics without issues, but not the Star Fortresses - which are the hardest solo content currently in the game.

Incidentally, I'm devoting more time to my agent alt and the story is fantastic.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 22, 2015, 08:05:36 AM
I shouldn't have done it, but I pugged a raid yesterday  :Embarrass:

It went well, actually, but it felt like it was 2009 again playing WoW while I was a student. I can't get into that shit anymore  :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 29, 2015, 12:53:11 PM
I finished Makeb today (overall ok-ish campaign, and a fun end as Imperial).

Shadow of Revan is next.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 30, 2015, 07:40:50 AM
Shadow of Revan is terrible, they pretty much destroy the character in it.I haven't played it as Imperial but I presume the plot is similar.

The 9 released chapters of Knights of the Fallen Empire are pretty great though, narrative-wise.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 30, 2015, 08:05:00 AM
Yeah, I'm playing through it once to see if it's worth it. I arrived at Manaan yesterday, and while it was nice to be in a familiar place, with familiar music, it made me want to install KotOR instead. Hint to Bioware: nostalgia is fine, but it's dangerous when it harks back to better games. :P

Still love my Sith Warrior, Darth Vultris. Her voice is a bit like a British version of Cpt Janeway, so if you buy into the sadist/macchiavellian Janeway theory, then it fits. She's a Sith, and I played her so that she puts the good of the Empire before her personal ambitions. The personal story ends with you becoming the Wrath of the Emperor (basically his envoy for when something requires special, violent attention), and the stories afterwards (Ilum with its flashpoints, Makeb) don't feel too slapped on, but rather as extension of your new role. And it's neat that most NPCs address you as Wrath.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 30, 2015, 08:44:13 AM
They do that with all characters. My trooper has been a Sergeant, Lieutenant, Captain and now Major, and NPCs always talk to her using the right rank. It's neat.

The Jedi Knight story also segues well into the late content. I'm told Sith Warrior and Jedi Knight are the best fits for the overall arc of the game.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 30, 2015, 08:46:09 AM
Also, they've been hyping up the developer stream they are broadcasting tomorrow. There's gonna be some big announcement in it, apparently.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 30, 2015, 08:49:01 AM
Wouldn't surprise me, considering that Darth Malgus (a Sith Warrior) featured very prominently in the promo material. And Jedi Knight seems like a default choice for many people, so makes sense to choose for the Republic main arc.

I've read the Old Republic novel "Deceived" which starts with the Sith attack on the Jedi Temple and features several characters from the game. Malgus is a main character in those, and it nicely ties together his role at the start of the game, and his grab for power on Ilum.

But yeah, I found the Sith Warrior arc very well written and executed. You can add your own nuance through dialogue choices. The Sith Inquisitor, by comparison, is a Saturday morning cartoon villain by comparison.

I should finish the Agent story, though, since SF Debris is reviewing it now and I don't want the ending spoiled (I'm now on Vos).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 30, 2015, 09:05:40 PM
I like Voss, it's a well-designed planet with an intriguing race and culture. All the quests around the mystics and the Temple of Healing are pretty cool.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on November 30, 2015, 09:28:49 PM
Quote from: celedhring on November 30, 2015, 09:05:40 PM
I like Voss, it's a well-designed planet with an intriguing race and culture. All the quests around the mystics and the Temple of Healing are pretty cool.
Just midway through the planet for first time ever as my Jedi knight is
up to lvl 47
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 01, 2015, 02:30:52 PM
One thing I absolutely love about SWTOR (and KotOR2) are the soundtracks. Some pieces (the Jedi Enclave in KotOR2, the string piece on Senate Plaza on Coruscant, and a few others) are similar in style to Miklos Rozsa's movie soundtracks - some are on YouTube, some on Spotify. E.g. Bargain and Ransom are two pieces from Ivanhoe that could easily be from SWTOR, same with some pieces from Ben Hur or Quo Vadis.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 01, 2015, 02:35:57 PM
I like the OST a lot too. They got the same guy that did the KOTOR soundtracks, which were outstanding. They manage to create a characteristic sound environment for the game/saga while still sounding very much like Star Wars music.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 01, 2015, 02:43:47 PM
I believe they actually had several composers on the soundtrack.

*googles*

KotOR was Jeremy Soule
KotOR2 was Mark Griskey

TOR (according to Wikipedia) has
Mark Griskey
Jesse Harlin
Lennie Moore
Gordy Haab
Wilbert Roget II
Peter McConnell
Steve Kirk
Jared Emerson-Johnson

*looks up composers*
Griskey also did Force Unleashed I & II. Lennie Moore did the Outcast soundtrack. Haab did the new bits for EA's Battlefront (which are good) and the new TOR expansion. Peter McConnell has done too much to list. Let's just say he's been around from X-Wing to Hearthstone and a lot of Lucasarts/Double Fine in between. :lol: Emerson-Johnson has worked on pretty much all Telltale games.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 01, 2015, 03:17:23 PM
Weird, I thought Grisley had done all the Kotor music for some reason. My bad.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Now it's time that I play one of my imperial toons more seriously. The Agent story is very good, but I don't enjoy playing the class as much as I enjoy my other toons.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 05, 2015, 04:50:39 AM
Quote from: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Now it's time that I play one of my imperial toons more seriously. The Agent story is very good, but I don't enjoy playing the class as much as I enjoy my other toons.

I hear you - if you just want the story, SF Debris has finished his review: http://sfdebris.com/videos/games/swtoragent.php
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on December 05, 2015, 04:51:21 AM
Quote from: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Now it's time that I play one of my imperial toons more seriously. The Agent story is very good, but I don't enjoy playing the class as much as I enjoy my other toons.
I just finished my Knight and now leveling smuggler.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 05, 2015, 01:24:47 PM
Quote from: Syt on December 05, 2015, 04:50:39 AM
Quote from: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Now it's time that I play one of my imperial toons more seriously. The Agent story is very good, but I don't enjoy playing the class as much as I enjoy my other toons.

I hear you - if you just want the story, SF Debris has finished his review: http://sfdebris.com/videos/games/swtoragent.php

Not the same; never got into let's play videos or cutscene montages.

I enjoy choosing how my characters act, anyway. For example, my agent is an imperial patriot, not particularly bloodthirsty unless the safety of the Empire is at stake, and has no time for the Sith and all their infighting and scheming (because they weaken the empire). He also hates being played by others, which means lots of fun with Kaliyo, that scheming *****. I find that I can roleplay that quite effectively with the options given to me, and I enjoy doing that. It helps that story is so particularly well written.

After playing a "serious" trooper I'm even meditating doing a quick run with one that acts like Zapp Brannigan (there's lots of dialogue options to pull that off  :D).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 05, 2015, 02:38:43 PM
I understand that. :)

Give some of SF Debris' other reviews (movies or TV shows, especially Star Trek) a try - he's IMO very good at dissecting stories, themes, and characters. He's doing more than snark (though he does that, too), but when it comes to analyzing plot and characters he's my favorite online video producer.

For an example of reviewing a crap episode: Star Trek VOY: Macrocosm http://sfdebris.com/videos/startrek/v854.php
My favorite review of ST crap of his is Star Trek Nemesis, though: http://sfdebris.com/videos/startrek/film9.php
For an example of a reviewing a good episode: Star Trek TOS: Errand of Mercy http://sfdebris.com/videos/startrek/s027.php
Or TNG's Yesterday's Enterprise: http://sfdebris.com/videos/startrek/t163.php
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 07, 2015, 12:48:32 PM
Quote from: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Let me guess which one...

The mission with Sgt Jaxo?

[spoiler]I wasn't sure what to think about that one.  In the game up to that point there were never any real "consequences" for choosing LS/DS.  When someone said you "had" to kill someone to fulfill your mission there was always a way out without any deaths.  But now, for the first time, there was a "light side" option that had you killing someone.

I wasn't sure what to think about that.  I mean on the one hand maybe games should be (to mix my Sci-Fi metaphors) more like the Kobayashi Maru, where there truly is a "no win" situation.  But SWTOR up to this point hadn't been like that at all.

When I faced that dilemma just a couple days ago, I also had the side-dilemma that I was in a romance with Elara, but I had cheated on her with Jaxo a little while ago (the only DS points I'd ever picked up).  I was kind of curious on the one hand where that love triangle would go, but also knowing Bioware's dialogue system means no going back, I was equally worried it would just unceremoniously end both relationships (and there are no other romances out there for the male trooper).  So in some ways letting her die brought too easy closure to that plotline, but that hardly seems like something I should earn LS points for.[/spoiler]
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 07, 2015, 01:31:20 PM
Quote from: Barrister on December 07, 2015, 12:48:32 PM
Quote from: celedhring on December 05, 2015, 04:25:23 AM
Finished the trooper story yesterday. I liked it quite a bit, despite the fact it isn't as "big" as the Jedi Knight story. The whole concept of playing the CO of an elite Republic unit is well fleshed out. It also had the most agonizing LS/DS decision I have had to face in the whole game.

Let me guess which one...

The mission with Sgt Jaxo?

[spoiler]I wasn't sure what to think about that one.  In the game up to that point there were never any real "consequences" for choosing LS/DS.  When someone said you "had" to kill someone to fulfill your mission there was always a way out without any deaths.  But now, for the first time, there was a "light side" option that had you killing someone.

I wasn't sure what to think about that.  I mean on the one hand maybe games should be (to mix my Sci-Fi metaphors) more like the Kobayashi Maru, where there truly is a "no win" situation.  But SWTOR up to this point hadn't been like that at all.

When I faced that dilemma just a couple days ago, I also had the side-dilemma that I was in a romance with Elara, but I had cheated on her with Jaxo a little while ago (the only DS points I'd ever picked up).  I was kind of curious on the one hand where that love triangle would go, but also knowing Bioware's dialogue system means no going back, I was equally worried it would just unceremoniously end both relationships (and there are no other romances out there for the male trooper).  So in some ways letting her die brought too easy closure to that plotline, but that hardly seems like something I should earn LS points for.[/spoiler]

Yeah, that one.
[spoiler]
I thought it was genius, because of how they had been building up Jaxo's character on the sidelines. So when the decision came up, I honestly couldn't decide. I really cared for her character, I didn't want to have her killed. But at the same time I couldn't put her in front of the lives of so many people.

Also, I commend them for not taking the easy way out and having Jaxo pull a "leave me, save the others" routine. No, she begs you for her life. She doesn't want to die. It's also very fitting that afterwards the general asks you about Jaxo, and you're given the possibility of lying and saying that she sacrificed herself voluntarily. I did that.[/spoiler]

That mission is the best bit I have found in Swtor so far.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 13, 2015, 04:29:26 PM
Finished Shadow of Revan. I thought it wasn't too bad. I liked the Raiders Cove on Rishi. Kind of reminded me of some of the old Star Wars Marvel comics form late 70s/early 80s. But dear lord, all those flashpoints that are part of that storyline. :bleeding:

I've also noticed that I skipped the interlude with the Dread Masters (which explains why I felt like I was missing part of the story).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 13, 2015, 05:36:43 PM
Quote from: Syt on December 13, 2015, 04:29:26 PM
Finished Shadow of Revan. I thought it wasn't too bad. I liked the Raiders Cove on Rishi. Kind of reminded me of some of the old Star Wars Marvel comics form late 70s/early 80s. But dear lord, all those flashpoints that are part of that storyline. :bleeding:

I've also noticed that I skipped the interlude with the Dread Masters (which explains why I felt like I was missing part of the story).

Yeah the whole dread masters storyline is spread around among several places. It surely made sense when they released it piece by piece, but if you come to the game right now, it's easy to miss.

You have to complete Belsavis as an imperial player for the first part, and then do section X. Then there's a few raids that have pieces of story - which mostly can be summed up as foreshadowing as the DMs are showed pulling the strings/manipulating several other enemies into attacking the Republic and the Empire -, in parallel to that there's the seeker droid storyline, and the final piece of the story takes place in Oricon.

Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 14, 2015, 03:35:26 AM
I suppose it wasn't the best of ideas to continue playing now with character I brought to max level at game launch and never really played again until a few weeks ago. :lol:

I knew about the Dread Masters (you meet them as Sith Warrior on Belsavis).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 14, 2015, 04:52:15 AM
They need to improve the bread crumbs for some of their main storylines. It probably worked when they released the content first, one piece after the other, but I missed bits of the DM story when I first played and had to google and look for the proper order in which to play some planets or quest chains.

For example, the SoR storyline is foreshadowed in Dromund Kaas, where as an Imperial you have a series of quests in which you infiltrate the Revanite cult. In these you end up meeting the leader of the Revanite cult, who you will encounter again in Yavin.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 14, 2015, 04:55:44 AM
It has me more curious about the other class stories, as they tie into one another and together should provide a full narrative.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 14, 2015, 05:00:04 AM
The Jedi Knight story is pretty important for the full narrative, if you haven't finished it. Same with the Sith Warrior one, but you have done that already.

Trooper seemed more encapsulated.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 18, 2015, 11:25:01 AM
I suspect I'll be going on a SWTOR gaming marathon over the holidays due to TFA. :unsure:
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 18, 2015, 08:16:45 PM
Actually, I thought that [spoiler]the political situation in TFA is pretty much the same as in TOR. A "Cold War" between the Republic and the Empire, with the Republic fomenting insurgence inside Imperial territory.[/spoiler] (Force Awakens mild spoilers).
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 19, 2015, 10:01:54 AM
Quote from: Solmyr on December 18, 2015, 11:25:01 AM
I suspect I'll be going on a SWTOR gaming marathon over the holidays due to TFA. :unsure:

I switched the window out of general chat, and over to the in-game dialogue, and everything seems to be working fine (and no general chat!).

Thanks for the reminder to do so though.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 19, 2015, 10:12:20 AM
Yeah, I switched off general chat since some twats were spoiling the film.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 19, 2015, 11:10:10 PM
Started playing a little again.

Kind of hard to understand the changes though, and I hate trying to decipher a new combat rotation with a high level character when you have no idea what works because you haven't played in forever, and they changed everything six times.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 20, 2015, 01:38:59 AM
Just finished up the end of Chapter 3 and the original storyline.  Quite satisfactory. 

But... So where do I go from here?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 20, 2015, 01:43:09 AM
Quote from: Barrister on December 20, 2015, 01:38:59 AM
Just finished up the end of Chapter 3 and the original storyline.  Quite satisfactory. 

But... So where do I go from here?

I guess you'd do the story in order - Ilum, Hutt Cartel, Interlude, Revan, Interlude, Hidden Empire? Be ready to do quite a few solo flashpoints, though (they're mostly not hard but can be tedious, but some of them are story relevant, and especially Revan doesn't progress you without finishíng the flashpoints).

@Berkut: I was in a similar situation with my tanky original character. I think if you re-arrange your talents and check your skills you will find a new rotation soon. Also, combat is MUCH more forgiving now, and companions are very powerful, so you have a huge margin of error without getting into major trouble in fights. If you play a high endurance character and set your companion on Heal, you have barely any downtime between combats.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on December 20, 2015, 02:10:15 AM
updated my video drivers and now using taxis I keep getting BSOD so haven't played much past week.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 20, 2015, 04:24:43 AM
They are running a double XP event these holidays, I think I'm going to seize the chance and level a couple of characters using class missions only.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 06:19:32 AM
I've finished Ziost and started the new expansion. I liked that on Ziost, the voice of the Emperor was the actor who played Pinhead in the Hellraiser movies. :lol:

Liking the new expansion so far. I'm trying to continue my Sith Warrior in character as I've played her so far. In the preceding story you have little choice - [spoiler]you will always be Baras' apprentice who gets betrayed by him and has revenge in the end, after which you are the Wrath of the Emperor. And similarly with the following expansions. However, you can color your character through dialogue - are you power hungry and egotistic or a loyal servant of Emperor and Empire? I played very consistently the latter - ruthless against enemies, but always putting the Emperor and the Empire before self interest, where Emperor and Empire are synonymous. With the events of Shadow of Revan this changes, and basically your ties to the Emperor are severed.[/spoiler]

The new expansion now [spoiler]has the Emperor offering you a place in his new order, and you have to choose (or at least get the illusion of choice) between him or the "old" Sith Empire in the beginning as he tries to convince you of joining him. Again, I'm sticking with the latter - the Emperor has betrayed the Sith Empire and its ideals, and while I, as a player, may think him the lesser of the two evil, or at least a tantalizing chance for an end to conflict, at this point I feel my character and the way I played her so far would still reject him and try to rebuild the Sith Empire in all its glory. I'm looking forward to seeing where this is headed. At any rate, it's a pretty personal story at this point of a loyal servant getting betrayed by her master (again), as the last expansion already built on this conflict between the seemingly insane Emperor and his (former) enforcer.[/spoiler]
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 21, 2015, 09:49:45 AM
I finished the Sith Warrior basic storyline, so that is the first one I've done.

The combat is so stupidly easy now. I finished the ultimate fight, the culmination of the entire arc, without ever dropping below 96% health. It took about 20 seconds.

What is the meat of the game now, other than just blasting through the storylines?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 10:03:11 AM
Nothing really. I presume you could do PVP and hard mode flashpoints with groups. But they're fully focused on story now.

That said, the final battle in the Sith Warrior story was not very hard even at release.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 21, 2015, 10:05:17 AM
Fully focused on story is good.

Nerfing all actual gameplay to triviality is not so good.

Like, my gear is all green shit, and even then it makes no difference. I assume there is no reason to bother crafting anything, since you don't need even average gear to blow through content anyway.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 10:16:40 AM
The thing is the combat was already trivial before all the changes. There were few battles in your class or in planet stories that were an actual challenge, but rather they were a grind of always repeating skill rotations against the always same groups of enemies. So reducing the time needed for that is welcome (I could only play one or two planets in a row before I got too bored by the imbalance of story vs. grind).

The better solution would of course be to revamp the mobs on all maps (fewer but harder?), but then you run risk of falling into grind again. It would be nice if at least boss battles would be harder, or the (few) gimmick battles. Solo mode flashpoints feel the most like the old leveling experience - more a war of attrition than an actual challenge.

Or overhaul the combat system to something more engaging.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 10:21:21 AM
Quote from: Berkut on December 21, 2015, 10:05:17 AM
Fully focused on story is good.

Nerfing all actual gameplay to triviality is not so good.

Like, my gear is all green shit, and even then it makes no difference. I assume there is no reason to bother crafting anything, since you don't need even average gear to blow through content anyway.

The best way to gear for solo mode IMO is to get some orange gear you like, and then use the commendations common data crystals to buy upgrades from level appropriate mod vendors (they're spaced out at 4 level intervals, IIRC, and I would go to them every 8 levels). When you hit max level you may want to check the auction house if there's better gear/mods you can buy, as the highest stat gear can't be gotten from mod vendors. Though I'm not sure it's entirely necessary. Rather, invest in cosmetic gear you like.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 21, 2015, 10:24:23 AM
Translation: Yeah, no reason to bother with crafting, since it is all basically useless.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 10:26:43 AM
Yes.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 21, 2015, 10:28:47 AM
They are reportedly improving crafting in the next major patch. Right now, as you say, it's pretty unnecessary.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 21, 2015, 10:57:50 AM
:sad:

My OCD is not pleased.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 21, 2015, 01:06:54 PM
Quote from: Berkut on December 21, 2015, 09:49:45 AM
I finished the Sith Warrior basic storyline, so that is the first one I've done.

The combat is so stupidly easy now. I finished the ultimate fight, the culmination of the entire arc, without ever dropping below 96% health. It took about 20 seconds.

What is the meat of the game now, other than just blasting through the storylines?

I believe there is still raiding / grinding for those who are into that.  And PvP of course.

But yeah I'm trying to decide what to do next - do I go on to see Chapters 4, 5 and on with my Trooper (knowing that from this point on all the stories are the same), or do I go back and see the class storyline for at least the Jedi Knight, and maybe an Imperial side character or two?
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 21, 2015, 01:33:34 PM
Quote from: Barrister on December 21, 2015, 01:06:54 PM
Quote from: Berkut on December 21, 2015, 09:49:45 AM
I finished the Sith Warrior basic storyline, so that is the first one I've done.

The combat is so stupidly easy now. I finished the ultimate fight, the culmination of the entire arc, without ever dropping below 96% health. It took about 20 seconds.

What is the meat of the game now, other than just blasting through the storylines?

I believe there is still raiding / grinding for those who are into that.  And PvP of course.

But yeah I'm trying to decide what to do next - do I go on to see Chapters 4, 5 and on with my Trooper (knowing that from this point on all the stories are the same), or do I go back and see the class storyline for at least the Jedi Knight, and maybe an Imperial side character or two?

I recommend you do Jedi Knight. It fleshes out a lot of the backstory, in particular regarding the Emperor.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 03:24:24 PM
If you go dark side - you can play agent and bounty hunter as light side characters to some extent - e.g. the agent trying to prevent unnecessary deaths, trying to keep Imperial citizens safe. It's probably a much better story as light sider or neutral than as dark side character. As Sith you have less options, but you can play as a reasonably honorable warrior. Sorcerer is pretty evil/batshit no matter what you do.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 21, 2015, 03:38:31 PM
Quote from: Syt on December 21, 2015, 03:24:24 PM
If you go dark side - you can play agent and bounty hunter as light side characters to some extent - e.g. the agent trying to prevent unnecessary deaths, trying to keep Imperial citizens safe. It's probably a much better story as light sider or neutral than as dark side character. As Sith you have less options, but you can play as a reasonably honorable warrior. Sorcerer is pretty evil/batshit no matter what you do.

Sorcerer was the one imperial character I played for any great length (up to the 30s I think).  And yes - completely batshit cartoonish super-villain.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 21, 2015, 03:41:00 PM
I like playing my agent. I roleplay him as an Imperial patriot that always does what its best for the Empire - which usually means that the Sith and their psycho ways are more problem than they are worth.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 21, 2015, 04:25:25 PM
Quote from: celedhring on December 21, 2015, 03:41:00 PM
I like playing my agent. I roleplay him as an Imperial patriot that always does what its best for the Empire - which usually means that the Sith and their psycho ways are more problem than they are worth.

Very much so.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 22, 2015, 03:17:43 PM
I fired up a lvl 28 jedi knight I had lying around, and went out adventuring.  This character hasn't been touched for months and months, so was levelled up under the old, harder experience.

I found combat was not simply an exercise in face-rolling.  I even died a couple of times.

I wonder if the reason I found everything so easy on my trooper was because I had out-levelled everything? :unsure:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 22, 2015, 03:21:21 PM
No idea. When I picked up my Level 50 tank it played fine on Ilum. When I previously tried (before many changes) it was MUCH tougher there. Have you tried switching up your companion to tank, healer, or damage? Have you checked if your companion has a weapon (they scale so actual weapon doesn't matter, but I seem to recall that if you give them no weapon they suck).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 22, 2015, 03:58:46 PM
Quote from: Barrister on December 22, 2015, 03:17:43 PM
I fired up a lvl 28 jedi knight I had lying around, and went out adventuring.  This character hasn't been touched for months and months, so was levelled up under the old, harder experience.

I found combat was not simply an exercise in face-rolling.  I even died a couple of times.

I wonder if the reason I found everything so easy on my trooper was because I had out-levelled everything? :unsure:

My main is a Jedi Knight, but I leveled her under the old system too. No issues besides things dying slowly. You can't really out-level stuff anymore (well, just by 2-6 levels until you reach the planet level cap) so it must be something else.

I'd check the influence level of your companion. Maybe it's still low and you need to earn some influence (which is very easy to do nowadays). Level 10 should be enough to handle almost anything.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 22, 2015, 03:59:28 PM
Did you have a companion with you?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 22, 2015, 04:09:32 PM
Quote from: Berkut on December 22, 2015, 03:59:28 PM
Did you have a companion with you?

Yes, I had T7.  And yes, T7 had a weapon.

It's not that combat was hard by any stretch - it just wasn't face-rollingly easy.

ANd yes while there is a planetary level cap, for the last 15-20 levels I was always at that cap, which meant mobs were always 3-4 levels beneath me.  But with that Jedi I was fighting enemies the same level as I.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 22, 2015, 04:29:49 PM
Hmmm. Interesting. I was fighting stuff around my own level, which at the time was 47-50. Nothing was even a little bit hard. I think I died once because I dozed off.
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on December 22, 2015, 05:09:23 PM
So sick of the Berkie i'm so leet brags. :rolleyes: :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: katmai on December 22, 2015, 10:44:39 PM
Hey Beeb only have your trooper's name, so if playing someone else let me know :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 23, 2015, 10:00:36 AM
Quote from: katmai on December 22, 2015, 05:09:23 PM
So sick of the Berkie i'm so leet brags. :rolleyes: :P

If it was all about me being awesome, that would be one thing.

But I have no idea what I am doing, barely have a coherent rotation, and my gear is all level 45ish crap.

I have no doubt that if I stepped into PvP, I would get completely owned.

I am actually hoping that the level 50+ content gets a bit harder.

I remember playing this back when you had to actually coordinate to get through a flashpoint. That was fun!
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 23, 2015, 10:24:23 AM
Quote from: Berkut on December 23, 2015, 10:00:36 AM
Quote from: katmai on December 22, 2015, 05:09:23 PM
So sick of the Berkie i'm so leet brags. :rolleyes: :P

If it was all about me being awesome, that would be one thing.

But I have no idea what I am doing, barely have a coherent rotation, and my gear is all level 45ish crap.

I have no doubt that if I stepped into PvP, I would get completely owned.

I am actually hoping that the level 50+ content gets a bit harder.

I remember playing this back when you had to actually coordinate to get through a flashpoint. That was fun!

Flashpoints are actually more difficult nowadays, since they no longer enforce the trinity when making groups through the group finder.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 23, 2015, 10:40:29 AM
Quote from: katmai on December 22, 2015, 10:44:39 PM
Hey Beeb only have your trooper's name, so if playing someone else let me know :P

Will do.

I may be on a Christmas break for the next few days though.  We'll see.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 23, 2015, 10:58:48 AM
What server do you new-worlders play in? Might create a character there and say hello.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 23, 2015, 11:00:37 AM
Quote from: celedhring on December 23, 2015, 10:58:48 AM
What server do you new-worlders play in? Might create a character there and say hello.

Katmai and I are on The Harbinger, West coast PvE.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 27, 2015, 02:30:39 PM
I'm in chapter IX of the new expansion. I'm not sure I like it. I understand why they're creating a new threat that forces Republic and Empire to work together (1 story line is easier to manage than 2 or 8), and while it's an interesting story with interesting characters, it doesn't feel like Star Wars much, or even like taking place in the same universe. It's a continuation of Shadows of Revan, but it feels very disconnected and generic to me, and the storyline might as well be set in the Dragon Age world (if you replace technical gubbins with magical weapons) or Mass Effect. Then again I never cared much for Star Wars stories where an outside threat shows up and takes over the galaxy (be it Ssi-Ruuk or Yuuzhan Vong).
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 28, 2015, 05:22:07 AM
Actually to me it's the most Star Wars SWTOR has felt to me. It's a family drama with a powerful family of Force-sensitives torn between the dark side and the light side. The family element has always been kinda missing from TOR, while always been a strong element in EU stories and of course the films themselves.

It does feel disconnected from Shadow of Revan, it's a reboot of the storyline (that's why [spoiler]you wake up several years in the future[/spoiler]). But Shadow of Revan was really weak and I feel okay with them scrapping it.

What I really dislike about the new expansion is how side missions are no longer fully voiced.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 28, 2015, 05:54:59 AM
Incidentally, what they have done with this expansion is pretty much turn SWTOR into a Telltale game with some mobs in between the dialogue scenes. Which I'm very much into, but might not be everyone's cup of tea.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2015, 06:12:12 AM
Oh, with that I have no problem (see my comments on Until Dawn). It's the cliché of bringing in an outside threat with superior technology and magic Force abilities that forces everyone to band together. See Mass Effect, see Dragon Age, see so many others. Attaching family drama does little to me, because these are all new characters to whom I feel little to no attachment at this point and who besides their trying to rule the galaxy have given me little reason why I should care about them. I find Vilayna (spelling? but also get it, villain?) so comically overplayed that she feels more like a caricature to me than a dangerous threat. Arcann is petulant and brooding, and pretend-mysterious that I don't feel engaged at all. Again, YMMV, but this doesn't grab me yet, and it makes me feel like nothing my character did prior to being frozen in carbonite mattered at all.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 28, 2015, 06:27:25 AM
I guess it depends a bit on the class, since the one-size-fits-all story has some drawbacks. The Jedi Knight storyline ties together very nicely since [spoiler]you've already been dominated by the Emperor, and killed him once, so when you develop that relationship with him, it kinda feels twisted but natural.[/spoiler]

Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2015, 06:32:44 AM
Oh, it's similar (though not as close) as Sith Warrior - [spoiler]you're supposed to represent his will, and while you don't meet him personally during your own storyline you have the baggage of supposedly being his enforcer, but at the same time having to adress that he abandoned "your" Empire and in fact a threat to it. [/spoiler]
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 28, 2015, 07:28:22 AM
I won't be reading those spoilers since my Sith Warrior is still level 20ish :p
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2015, 07:56:46 AM
 :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 28, 2015, 10:04:02 AM
So despite my bitching, I am back in. I guess it scratches an itch for a while if nothing else.

I actually realized that if I consolidated all my characters, I could have one character for each story line, with one character for each of the eight archtypes.

4 Dark, 4 light. 4 chicks, 4 dudes.

I one of each crafters, and two that just do gathering/missions skills.

I did have to create one more new character, a Trooper Vanguard - he is a black guy named Bah'rak-Obiama. General chat has been fun with him.

And I am finding that crafting is still a thing. I am making good creds selling shit on the GTN, and if you figure the system out, making useful stuff for your leveling toons is still worth doing, as long as you like crafting. The adaptive armor makes things MUCH easier.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 28, 2015, 10:14:46 AM
I actually have a LS and a DS character for each storyline, for a total of 16. :P Because playing a LS Jedi and a DS Jedi is quite different. And hey, now that you can play through those stories very quickly, there's no reason to limit yourself.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 28, 2015, 10:56:49 AM
I guess they would be different if you specced them differently...
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 28, 2015, 11:01:05 AM
Well, yeah, you could go for example and play as Juggernaut and Marauder when playing Sith Warrior.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 28, 2015, 11:22:22 AM
I have not been playing much these holidays actually  :lol:. I wanted to seize the chance of double exp to level a character or two, but have been too busy with other stuff.

I intend to roll a male trooper, because I so want to romance Ellara Dorne, that accent gets me every time.  :blush:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on January 11, 2016, 11:57:17 PM
Sorry Kat - been playing a bit again - jedi knight named Zelechka.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Queequeg on January 21, 2016, 05:42:34 AM
Is this worth it?
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on January 21, 2016, 05:59:06 AM
Yeah, it's not as good as Kotor proper, but some of the stories are good. And there's loads of story content.

Gameplay is just a WoW clone.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Queequeg on January 21, 2016, 06:00:26 AM
How much would I have to pay for a good, say, Jedi Consular playthrough? 
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on January 21, 2016, 06:18:35 AM
Class stories are all free to play. You can test the game and see if you like it.

If you like the game, I recommend that you subscribe for a month and then cancel it. That way, you'll unlock all the expansions published to date.

SHAMELESS PLUG: my referral link http://www.swtor.com/r/T8tlVD

If you use it when signing up for the game, they'll send some starting goodies your way. If you end up subscribing I'll get some stuff to. (No big deal if you don't).
Title: Re: Star Wars The Old Republic Roll Call
Post by: MadBurgerMaker on November 13, 2016, 01:45:29 AM
Started playing this this last week.  Running around with a Sith Assassin right now.  Is it weird to feel kinda bad for slaughtering little Jawas?
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on November 13, 2016, 04:07:54 AM
No.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Jacob on March 15, 2017, 11:59:07 AM
Any reason for this to remain stickied?
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on March 15, 2017, 01:34:55 PM
None.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 02:22:27 AM
So... uh... is anyone here still playing this?

I've run into a "small" problem.

My character is tuck, in the 1st planet, Typhon.  Yeah, I guess I wanted to know that planet before this week's Mandalorian...

Anyhow.  I'm stuck near a bridge, where I have to install 3 cameras to monitor Flesh-something creatures after defeating their leader.

I'd hate to start again.

I tried /stuck to no avail.  I tried jumping and moving in all directions, no luck.  I tried contacting tech support in game but it does not work, the window is simply constantly flashing.  I'm not a subscriber, I'm only trying the game to see if I like it at this point, so I do not have access to tech support.

I've read that some characters (Jedi or Sith, I guess) have powers that can move me from my position.

Would any brave soul out there still playing the game be able to help that poor HeIsViper from out of miserable situation?
I'm not in a hurry, so I can wait until the week-end.  Just set me up with a date and time to unstuck that poor bastard.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 03, 2020, 02:40:43 AM
It's been ages since I played it. The long and short of it is: great if you like the stories, weak if you're looking for gameplay.

The class stories are good to great, the planet main stories are ok or good (I recommend playing them once to see if you like them). You will find their quest markers easily - you're usually funneled into the planet story when you arrive at a new location, and your class story is also clearly marked.

The side quests (I think they're called discovery quests now and are hidden by default - you can change that in your map settings, I think) range from extremely meh to good or funny. You don't need them for leveling, though, at this point, and the majority of it is fluff that doesn't add much (I feel on the first few planets the quests are all right, but become repetitive in concept later on).

The combat and gameplay is, unfortunately, quite "eh." The combat was grindy at release in 2011 and is now trivial while leveling since they nerfed a lot of the content/buffed players so they can rush through the stories. Also, companions can fill any role. Previously they were locked to tank/dps/healer, and you had to give them new equipment to keep them up to your level. Now you can switch their roles on the fly (healer is by far the most useful, and I recommend you level a DPS build to get through combat faster), and their stats are improved automatically. Their equipment is just cosmetic fashion at this point.

I found myself avoiding combat during missions not because it was daunting, but because it was boring. It's definitely easy mode now. If you like creating builds, the options have been streamlined, removing some choice. Also, you pick your advanced class at the start instead of after finishing the tutorial planet.

As for you being stuck in a spot. Never happened to me, and I have no idea how to fix it. :(
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 03, 2020, 05:15:00 AM
Quote from: viper37 on December 03, 2020, 02:22:27 AM
So... uh... is anyone here still playing this?

I've run into a "small" problem.

My character is tuck, in the 1st planet, Typhon.  Yeah, I guess I wanted to know that planet before this week's Mandalorian...

Anyhow.  I'm stuck near a bridge, where I have to install 3 cameras to monitor Flesh-something creatures after defeating their leader.

I'd hate to start again.

I tried /stuck to no avail.  I tried jumping and moving in all directions, no luck.  I tried contacting tech support in game but it does not work, the window is simply constantly flashing.  I'm not a subscriber, I'm only trying the game to see if I like it at this point, so I do not have access to tech support.

I've read that some characters (Jedi or Sith, I guess) have powers that can move me from my position.

Would any brave soul out there still playing the game be able to help that poor HeIsViper from out of miserable situation?
I'm not in a hurry, so I can wait until the week-end.  Just set me up with a date and time to unstuck that poor bastard.

Do you have the quick travel skill? That should get you out of there, at least. It should be under your general skills somewhere, the icon looks like a light blue globe.

Anyway, I have a bunch of characters and play it occasionally (especially when new story content comes out). Though my characters are all on EU server.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 03, 2020, 05:18:54 AM
I haven't played TOR in ages. I keep wanting to come back to check out the story content, but I always find something more enticing to play instead. As Syt says, the gameplay is more of a chore than anything.

Also, I recall that you could type /stuck in the chat window, and the server would move you. Dunno if it still works.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 02:17:17 PM
Quote from: Solmyr on December 03, 2020, 05:15:00 AM

Do you have the quick travel skill? That should get you out of there, at least. It should be under your general skills somewhere, the icon looks like a light blue globe.

Anyway, I have a bunch of characters and play it occasionally (especially when new story content comes out). Though my characters are all on EU server.
No, I don't, I'm only level 7 or 8.  I just begun playing.

Not sure I'm going to keep playing if it's as boring as Syt says.  I thought it would get better.  I recognized the voice actress from Dragon Age 2, she uses the same voice tones as her character there.  And the general of the militia on Dantooine from Kotor II.  That was nice, but I don't like the combat that much.  I thought it would get better over time, so far, I've played alone with a dual wielding sword Jedi.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 02:17:50 PM
Quote from: celedhring on December 03, 2020, 05:18:54 AM
Also, I recall that you could type /stuck in the chat window, and the server would move you. Dunno if it still works.
Tried it already, does not work.
Will try again to reach support in game.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 03, 2020, 02:29:47 PM
Quote from: viper37 on December 03, 2020, 02:17:17 PM
Quote from: Solmyr on December 03, 2020, 05:15:00 AM

Do you have the quick travel skill? That should get you out of there, at least. It should be under your general skills somewhere, the icon looks like a light blue globe.

Anyway, I have a bunch of characters and play it occasionally (especially when new story content comes out). Though my characters are all on EU server.
No, I don't, I'm only level 7 or 8.  I just begun playing.

Not sure I'm going to keep playing if it's as boring as Syt says.  I thought it would get better.  I recognized the voice actress from Dragon Age 2, she uses the same voice tones as her character there.  And the general of the militia on Dantooine from Kotor II.  That was nice, but I don't like the combat that much.  I thought it would get better over time, so far, I've played alone with a dual wielding sword Jedi.

If you want the stories, check out SF Debris. He's done reviews/runs of all Imperial classes and their companions, and he'll start a Jedi run at some point (he teased it at the end of his last Imperial run).

I think Sith Agent was his first run, IIRC. In it he also goes into his gripes about the game. His humor might not be everyone's cup of tea:
https://sfdebris.com/videos/games/swtoragent.php

To watch in order, I think he did Sith Inquisitor next, then Sith Warrior, then Bounty Hunter.
Title: Re: Star Wars The Old Republic Roll Call
Post by: celedhring on December 03, 2020, 02:31:37 PM
Quote from: viper37 on December 03, 2020, 02:17:50 PM
Quote from: celedhring on December 03, 2020, 05:18:54 AM
Also, I recall that you could type /stuck in the chat window, and the server would move you. Dunno if it still works.
Tried it already, does not work.
Will try again to reach support in game.

Yeah, it was right there in your post. I've been to way too many zoom meetings these days, my brain is melting down  :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 04:24:46 PM
Quote from: celedhring on December 03, 2020, 02:31:37 PM
Quote from: viper37 on December 03, 2020, 02:17:50 PM
Quote from: celedhring on December 03, 2020, 05:18:54 AM
Also, I recall that you could type /stuck in the chat window, and the server would move you. Dunno if it still works.
Tried it already, does not work.
Will try again to reach support in game.

Yeah, it was right there in your post. I've been to way too many zoom meetings these days, my brain is melting down  :lol:
yeah, I can understand :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 03, 2020, 04:28:42 PM
Quote from: viper37 on December 03, 2020, 02:17:17 PM
Quote from: Solmyr on December 03, 2020, 05:15:00 AM

Do you have the quick travel skill? That should get you out of there, at least. It should be under your general skills somewhere, the icon looks like a light blue globe.

Anyway, I have a bunch of characters and play it occasionally (especially when new story content comes out). Though my characters are all on EU server.
No, I don't, I'm only level 7 or 8.  I just begun playing.

Not sure I'm going to keep playing if it's as boring as Syt says.  I thought it would get better.  I recognized the voice actress from Dragon Age 2, she uses the same voice tones as her character there.  And the general of the militia on Dantooine from Kotor II.  That was nice, but I don't like the combat that much.  I thought it would get better over time, so far, I've played alone with a dual wielding sword Jedi.

Are you sure?  I think you get it almost immediately in SWTOR.  It's not a speeder-bike or whatever, just the thing that returns you to the SWTOR-equivalent of an "inn".
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 09:38:08 PM
I don't  think I have that, I look at my map, tried to click on the Jedi Temple, search for anything labeled "quick", didn't see anything.

Anyway, I am unstuck now.  I manage to get help working.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 03, 2020, 09:38:58 PM
So far, it reminds me of Destiny, most encounters are similar, with creatures differentiated by their skin, mostly.  Not that entertaining, certainly less than KOTOR 1&2.  I'll see :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on December 08, 2020, 04:37:07 PM
There is a reason it quickly lost its community of players.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Berkut on December 08, 2020, 06:17:01 PM
It is actuallly doing pretty damn well for a game that has been around for as long as it has, and in fact the player base has nearly doubled in the last year or two, IIRC.
Title: Re: Star Wars The Old Republic Roll Call
Post by: crazy canuck on December 08, 2020, 07:40:15 PM
Quote from: Berkut on December 08, 2020, 06:17:01 PM
It is actuallly doing pretty damn well for a game that has been around for as long as it has, and in fact the player base has nearly doubled in the last year or two, IIRC.

Not sure you are recalling correctly.  A few months after release the player base collapsed and it went free to play. 

Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 08, 2020, 08:26:29 PM
Quote from: crazy canuck on December 08, 2020, 07:40:15 PM
Quote from: Berkut on December 08, 2020, 06:17:01 PM
It is actuallly doing pretty damn well for a game that has been around for as long as it has, and in fact the player base has nearly doubled in the last year or two, IIRC.

Not sure you are recalling correctly.  A few months after release the player base collapsed and it went free to play. 


It picked up steam after that.  There seems to be a lot of people in game, actually.  Don't really care for now, anyway.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 09, 2020, 12:35:12 AM
Yeah, it seems to be pretty stable, kinda like Star Trek Online. Not super huge but with a stable player base.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 09, 2020, 04:22:59 AM
Quote from: viper37 on December 08, 2020, 08:26:29 PM
Quote from: crazy canuck on December 08, 2020, 07:40:15 PM
Quote from: Berkut on December 08, 2020, 06:17:01 PM
It is actuallly doing pretty damn well for a game that has been around for as long as it has, and in fact the player base has nearly doubled in the last year or two, IIRC.

Not sure you are recalling correctly.  A few months after release the player base collapsed and it went free to play. 


It picked up steam after that.  There seems to be a lot of people in game, actually.  Don't really care for now, anyway.

It was literally released on Steam this year and saw a boost of players as a result. :D
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 10, 2020, 11:36:28 AM
Quote from: Solmyr on December 09, 2020, 04:22:59 AM
Quote from: viper37 on December 08, 2020, 08:26:29 PM
Quote from: crazy canuck on December 08, 2020, 07:40:15 PM
Quote from: Berkut on December 08, 2020, 06:17:01 PM
It is actuallly doing pretty damn well for a game that has been around for as long as it has, and in fact the player base has nearly doubled in the last year or two, IIRC.

Not sure you are recalling correctly.  A few months after release the player base collapsed and it went free to play. 


It picked up steam after that.  There seems to be a lot of people in game, actually.  Don't really care for now, anyway.

It was literally released on Steam this year and saw a boost of players as a result. :D

hey, nice word play on my part! :D

I thought it used to be there for a while.

Anyhow, back to the game.

I do not see much reason to subscribe right now.

Sure, some things are pricier in game that without a subscription, but you get so much cash in game that it hardly matters.

The fighter missions are a little tedious to play.  You don't get a true SW feeling like in Tie Fighter.  the movements are severly limited, you can keep on shooting with no consequences to your power level, asteroids are a bitch to avoid, ennemies are dumb, and so on.

As for the combat in itself, it's pretty basic and you really only need a few defensive powers and one or two attack powers to defeat your ennemies.  Some missions are extremely easy while others are insanely difficult on the same planet.  Maybe they were meant for a full party.

This being a MMO compared to a regular RPG, you only get one NPC to accompany you at a time, and the same lines over&over&over.  It gets boring quickly.

While the planet exteriors are different, the interior layout is always very similar.  Alderaan and Coruscant are basically identical.  Enterint smaller settlements is always the same layout.  Missions are extremely similar to one another: go there, kill X ennemies, report back.

I was hoping for something more like KOTOR III, I'm a bit disapointed.  Also, some bugs.  Kept hitting at a stupid Moff for half an hour until I found a way to eliminate his invicibility bug.  And add to do this mission 2 times in a row to get it to complete.

I don't see myself playing a lot in there, despite me being a huge SW fan.  I might give the Skyrim-esque MMO a try.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Barrister on December 10, 2020, 11:50:18 AM
Last time I played (maybe a year or two ago)...

They obviously attempted to streamline the levelling process at one point so it didn't take so long.  But SWTOR levelling was also incredibly linear, and had these class missions sprinkled throughout.  So you'd have to still run through all these huge maps, sometimes dodging mobs, just to get to your required class missions.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on December 10, 2020, 11:59:51 AM
Quote from: Barrister on December 10, 2020, 11:50:18 AM
Last time I played (maybe a year or two ago)...

They obviously attempted to streamline the levelling process at one point so it didn't take so long.  But SWTOR levelling was also incredibly linear, and had these class missions sprinkled throughout.  So you'd have to still run through all these huge maps, sometimes dodging mobs, just to get to your required class missions.

It helps a lot that they unlock all taxi points by default, and also all fast travel points. Plus, fast travel has like no cool down when you sub.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 11, 2020, 04:24:14 AM
Quote from: viper37 on December 10, 2020, 11:36:28 AM
I was hoping for something more like KOTOR III, I'm a bit disapointed.  Also, some bugs.  Kept hitting at a stupid Moff for half an hour until I found a way to eliminate his invicibility bug.  And add to do this mission 2 times in a row to get it to complete.

If you mean Grand Moff Kilran in the Maelstrom, his invincibility is part of the boss fight mechanics. You have to go behind him and hit him from there.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 13, 2020, 07:56:02 PM
Quote from: Solmyr on December 11, 2020, 04:24:14 AM
Quote from: viper37 on December 10, 2020, 11:36:28 AM
I was hoping for something more like KOTOR III, I'm a bit disapointed.  Also, some bugs.  Kept hitting at a stupid Moff for half an hour until I found a way to eliminate his invicibility bug.  And add to do this mission 2 times in a row to get it to complete.

If you mean Grand Moff Kilran in the Maelstrom, his invincibility is part of the boss fight mechanics. You have to go behind him and hit him from there.

him, yes, but no, it isn't part of the mechanics, even hitting him from behind did not work.

When he retreats upstairs, you need to do 2 things:
a) hit the locked door behind him
b) attack the hidden creature under the stairs

the he follows you and attack normally.  It is a bug documented on the forum and it's never been fixed.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 14, 2020, 04:32:12 AM
Okay, strange. I've done that fight many times and never had a problem.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 16, 2020, 06:13:10 PM
Nobody thought of telling the new guy there was a level 60 cap on experience until you completed your main story?
Here I was merrily exploring the galaxy, picking up some mission that led me to a massive fight with Revan only to learn that:
a) I had killed the Emperor without even knowing it :P
b) Sorry, you can't level up anymore until you complete your story class!

All while I was stuck in that Revan mission and couldn't exit it.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on December 17, 2020, 04:18:28 AM
Is that some weird free-to-play thing? I've never had a problem getting to max level way before completing the class story (because I do all the side quests). Also yeah, you want to play those expansion pack storylines after you complete your main story.
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on December 26, 2020, 05:23:53 PM
Quote from: Solmyr on December 17, 2020, 04:18:28 AM
Is that some weird free-to-play thing? I've never had a problem getting to max level way before completing the class story (because I do all the side quests). Also yeah, you want to play those expansion pack storylines after you complete your main story.

Well, the in-game text gave me a misson "complete your class story" and when you click on it, it says you don't advance until you complete your class story.  So I did.  But then, I did not advance in level either.  So I went back to the internet, and I was told that it's linked to the expansions you have, so you need to subscribe one month to get it.

So I did subscribe for one month, and now I am leveling normally.

I'd say it's either a combination of both or simply that I did not subscribe.  If the later, I would have appreciated the game telling me this.  Oh well. :)
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on January 04, 2021, 05:26:14 PM
The expansion, Onslaught, I think, is much better scripted than the first part is not the same old Jedi vs Sith who wants to take over the galaxy, it has a a little twist in it.

That being said, that story kinda contradicts part of the previous story. Some things are just illogicals.  Yes, even for space wizards with laser swords :P

Also, while I appreciate that it's more thightly written than the 1st part, where as there was always the syndrome of "the world is close to be doomed but let's take a walk in the park and rescue that cat in the tree", this one goes overboard on the other site and sometimes constricts you way too much into the story and does not leave you any choice to progress on side quests, or visit the Citadel ;) Republic fleet to get some mods, training, hard to get stuff, etc.  It gets annoying, from time to time.
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on November 09, 2021, 01:04:47 PM
In the run up tot he 10th anniversary, the old trailers have been remastered in 4K.

https://youtu.be/iGDBTDnW7d0

https://youtu.be/Pb8M5P1QKX8

As usual the trailers look infinitely cooler than the actual gameplay :lol:
Title: Re: Star Wars The Old Republic Roll Call
Post by: Syt on February 15, 2022, 02:56:23 PM
Trailer for the new expansion. I have no intention of getting back into this, but a 6 minute cinematic trailer? Hell yeah! :lol:

https://twitter.com/EAStarWars/status/1493617347394953216?s=20&t=n50z7UymrzBWB5V_eI7A5w

Oddly, the 3D graphics remind me a lot of Jedi: Fallen Order. Wonder if they used the same engine for this. :hmm:
Title: Re: Star Wars The Old Republic Roll Call
Post by: viper37 on February 16, 2022, 07:15:22 PM
Quote from: Syt on February 15, 2022, 02:56:23 PM
Trailer for the new expansion. I have no intention of getting back into this, but a 6 minute cinematic trailer? Hell yeah! :lol:

https://twitter.com/EAStarWars/status/1493617347394953216?s=20&t=n50z7UymrzBWB5V_eI7A5w

Not him again!  Didn't I kill him like 3 or 4 times already? :P

Might keep playing it one day, but not now.  My Thyrion is trying to survive the onslaught of Warhammer II.  :P
Title: Re: Star Wars The Old Republic Roll Call
Post by: Solmyr on February 17, 2022, 02:32:06 AM
The changes in this expansion are really being panned on SWTOR Reddit...