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What are you playing? (Redux)

Started by vinraith, March 13, 2009, 02:13:23 PM

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The Brain

Quote from: 11B4V on October 18, 2021, 08:37:07 PM
SPI's Highway to the Reich.



It has Panzers,  Paratroopers and XXX Corps......

XXX Corps? :perv:
Women want me. Men want to be with me.

PDH

Quote from: 11B4V on October 18, 2021, 08:37:07 PM
SPI's Highway to the Reich.



It has Panzers,  Paratroopers and XXX Corps......

I remember Victory Games had Hell's Highway that was fun - on paved roads motorized units had basically huge movement (unlimited? - been too long).  The goal was to break out on the initial turns and try to get as far up the road as possible - flanks be damned.
I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it as though it had an underlying truth.
-Umberto Eco

-------
"I'm pretty sure my level of depression has nothing to do with how much of a fucking asshole you are."

-CdM

11B4V

"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

Syt

Ok, I may have reached the point in FF14 where I either quit or need a break. I've reached what is called the ARR patch content (i.e. the end game content patched in between the A Real Reborn release and the expansion Heavensward. The main scenario questline (MSQ) continues, and the game throws a whole bunch (10-20?) dungeons and group trials at you. Some of them are based on previous dungeons and bosses, though heavily revamped, and often a continuation of a previous story, so it's not just "old content, but harder". Trial bosses get new mechanics etc.

And of course I could just continue the MSQ, but I look at the dungeons list (and the 7 or so open quests attached to some of them), and I'm thinking "ugh." I've gotten over my anxiety when grouping up with people, but I can't be bothered. Learning the mechanics of each place, at warp speed, because most parties will rush through the content gives me a headache (and this is still pretty straightforward stuff) and stresses me out (during this phase, avoid these attacks by doing this, also, in the final phase there are some mechanics you have to mitigate properly or risk a party wipe). It's all low stakes and even wipes don't matter much at this low level, but UGH.

I like pretty much everything else about the game, except this content. It might be different if I could do dungeons at my own pace. And the thought of farming them for currency, or to level new classes really, really wearies me.
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

Proud owner of 42 Zoupa Points.

celedhring

And that's why I don't miss playing MMOs.

Syt

Now don't get me wrong. I've really enjoyed my time with the game. And there's plenty of activities outside of dungeons/raiding to explore (crafting is its own minigame with skills etc), additional classes to level, and dungeons generally are not very difficult during the main story, so you will be able to make it through the end. Generally, if you can find groups through the Duty Finder (the game's version of queuing for PUGs), it will be quite manageable, and for harder (optional) challenges you will need to go through the Party Finder (where people advertise what they're looking for) or join a "static", i.e. a regular group of people who learn to play together as a team.

So I should clarify that the difficulty of dungeons and trials is not putting me off, but I just don't find them fun. I know people are farming their daily dungeons, and many think, "yay, new combat challenge" when they unlock them or, "ooh, wanna see the story of this", and I'm thinking mostly, "Ugh, let's get it over with." The wait is rarely more than a few minutes, and the runs are usually 10-20 minutes, so it's not a huge time commitment.

It's a shame, because I enjoy pretty much everything else around the game. The community is super friendly and helpful (including during dungeons, if you ask for info or just joke around), the world is cool, and the story was interesting, and I can see why so many people have flocked to the game in recent months and years. Some of the grinds are fine for me (e.g., daily quests from "beast tribes"), but looking at my quest log with a bunch of dungeons waiting to be cleared, and looking at the number of dungeons later in the game (optional and story wise) this is a deal breaker for me.  :(
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

Proud owner of 42 Zoupa Points.

11B4V

Quote from: PDH on October 19, 2021, 10:33:26 AM
Quote from: 11B4V on October 18, 2021, 08:37:07 PM
SPI's Highway to the Reich.



It has Panzers,  Paratroopers and XXX Corps......

I remember Victory Games had Hell's Highway that was fun - on paved roads motorized units had basically huge movement (unlimited? - been too long).  The goal was to break out on the initial turns and try to get as far up the road as possible - flanks be damned.

That one is on the list to revisit. I have the redone counters for it off CONSIM. Though it's after GMT's next war series and MMP's Battalion Combat Series.
"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

celedhring

Been playing the new Pathfinder game (Wrath of the Righteous). It does feel a lot like "more of the same" compared to Kingmaker, with lots mores classes and such. However, I've found out I might be over all these Infinity Engine revival games. The story and faithfulness to pen and paper RPGs are nice, but combat feels dated and gets really boring really quick, and there's too much of it.

frunk

I've played quite a bit of Noita lately.  Haven't gotten past the Hiisi Base yet, where the difficulty seriously ramps up.

The crazy wand combinations along with the endless variety of the particle physics makes it an enjoyable ride.

Caliga

Quote from: 11B4V on February 15, 2019, 07:13:51 PMArkham Horror LCG

Oh and this looks cool
https://www.kickstarter.com/projects/1192053011/the-call-of-cthulhu-illustrated-by-baranger?fbclid=IwAR1zpW2nLP4Fk3JPQAo17jIFKP4k5D-fJBkF9bXwV5eYXWQiBqVtfZ70yD4
I got Arkham Horror LCG last month as a way of playing Cthulhu-themed games with my homies at houses other than mine, since Mansions of Madness is just too unwieldy to transport with all its expansions.

It's pretty fun.  I only have the core set so far but I'm enjoying it solo.  Planning on trying it with my wife this weekend and friends soon-ish.
0 Ed Anger Disapproval Points

FunkMonk

Playing games exclusively on Steam Deck now.

Diablo 2 Resurrected plays great on the Deck. I'm a bit burned out on D2 now though so I've stopped after a month of it being my main game.

Now I've just started Final Fantasy XIV Online. Plays great as well and I'm enjoying playing an MMO for the first time in years. The game was also built for controllers so it feels good.
Person. Woman. Man. Camera. TV.

Crazy_Ivan80

Finished the latest halo a few days ago. Was nice