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Civ IV: Colonization

Started by Admiral Yi, October 15, 2012, 08:01:45 AM

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Count

Tried this game out a couple months ago since I loved the original Colonization. This one isn't bad but is definitely lacking the fun of the original. For one thing they made it take much much longer to reach North America than to reach South America.
I am CountDeMoney's inner child, who appears mysteriously every few years

Viking

Standard city organization or me now is

3 tiles for food, 3 tiles for money (cash crops) and 2 tiles for industry (lumber/ore).

This gives me usually about 28 food. 4 for city, 8 average per food specialist for a total population of 14.

8 working on the tiles, 1 carpenter, 1 blacksmith (or two of either if city doesn't have hills and quality forest), 1 statesman, 1 preacher (what with the TAC and R&R mods this isn't as stupid to get going early on), 3 for specialists improving cash corps and 1 for student learning non-indian skill. Sometimes ore-tools-guns is the cash crop/specialist path for a city, sometimes food-regular colonists is the cash crop.

I standardize export/import at 300 for food, lumber, ore, tools, guns and horses so I can afford to have a few cities over and underproducing.
First Maxim - "There are only two amounts, too few and enough."
First Corollary - "You cannot have too many soldiers, only too few supplies."
Second Maxim - "Be willing to exchange a bad idea for a good one."
Second Corollary - "You can only be wrong or agree with me."

A terrorist which starts a slaughter quoting Locke, Burke and Mill has completely missed the point.
The fact remains that the only person or group to applaud the Norway massacre are random Islamists.

Admiral Yi

It's probably a function of the pansy difficulty level I'm playing on, but I've found that if I just have one squarehead in the town manufacturing whatever good the home tile produces the raw material for, I'm OK on cash.

Admiral Yi

I finally declared independence and I must say that's not exactly what i was expecting.   :huh:

I was thinking there might be some maneuver, some finesse, but it's smashsmashsmash until everyone is dead.

dps

Quote from: Admiral Yi on October 22, 2012, 01:26:25 AM
I finally declared independence and I must say that's not exactly what i was expecting.   :huh:

I was thinking there might be some maneuver, some finesse, but it's smashsmashsmash until everyone is dead.

The war for independence has a tacked-on feel to it, but I don't really think it was just tacked on at the end of the game's development.  I think that the problem is simply that military operations simply aren't the game's focus, so it doesn't handle them particularly well.

Viking

Quote from: dps on October 22, 2012, 07:16:19 AM
Quote from: Admiral Yi on October 22, 2012, 01:26:25 AM
I finally declared independence and I must say that's not exactly what i was expecting.   :huh:

I was thinking there might be some maneuver, some finesse, but it's smashsmashsmash until everyone is dead.

The war for independence has a tacked-on feel to it, but I don't really think it was just tacked on at the end of the game's development.  I think that the problem is simply that military operations simply aren't the game's focus, so it doesn't handle them particularly well.

the REF just is way too big. I usually go the Canada route.
First Maxim - "There are only two amounts, too few and enough."
First Corollary - "You cannot have too many soldiers, only too few supplies."
Second Maxim - "Be willing to exchange a bad idea for a good one."
Second Corollary - "You can only be wrong or agree with me."

A terrorist which starts a slaughter quoting Locke, Burke and Mill has completely missed the point.
The fact remains that the only person or group to applaud the Norway massacre are random Islamists.

Admiral Yi

There seems to be no point in building warships of any sort.  I thought I was a total badass for building two ships of the line and a couple frigates; surely the ships of the line would wear down the royal fleet and the frigates and privateers could pick off a couple troop transports.  But they're all worthless.  Ships of the line can barely chip the paint on men of war.

Also can't see the use for artillery. 

Really weird that Sid would make a game that's unwinnable at the easiest level.

What do you mean by going Canada Puff?  Give up?  Don't declare independence?

Viking

Quote from: Admiral Yi on October 22, 2012, 03:28:37 PM
There seems to be no point in building warships of any sort.  I thought I was a total badass for building two ships of the line and a couple frigates; surely the ships of the line would wear down the royal fleet and the frigates and privateers could pick off a couple troop transports.  But they're all worthless.  Ships of the line can barely chip the paint on men of war.

Also can't see the use for artillery. 

Really weird that Sid would make a game that's unwinnable at the easiest level.

What do you mean by going Canada Puff?  Give up?  Don't declare independence?

Yepp, killing the other europeans is much much much easier than holding out against the REF.
First Maxim - "There are only two amounts, too few and enough."
First Corollary - "You cannot have too many soldiers, only too few supplies."
Second Maxim - "Be willing to exchange a bad idea for a good one."
Second Corollary - "You can only be wrong or agree with me."

A terrorist which starts a slaughter quoting Locke, Burke and Mill has completely missed the point.
The fact remains that the only person or group to applaud the Norway massacre are random Islamists.

dps

Quote from: Admiral Yi on October 22, 2012, 03:28:37 PM
There seems to be no point in building warships of any sort.  I thought I was a total badass for building two ships of the line and a couple frigates; surely the ships of the line would wear down the royal fleet and the frigates and privateers could pick off a couple troop transports.  But they're all worthless.  Ships of the line can barely chip the paint on men of war.

Also can't see the use for artillery. 

Really weird that Sid would make a game that's unwinnable at the easiest level.

What do you mean by going Canada Puff?  Give up?  Don't declare independence?

Hm.  I never really had much trouble winning the war of independence in the game.  It's been a while, so I don't remember all the details, but basically you just build up your army to as big a size as you can sustain, and let the REF wear itself down assaulting your citites.  IIRC, you don't really need artillery until the REF takes one of your cities--you'll need it when you go to recapture it. 

And yeah, it's pointless to build warships.

Ed Anger

Last I remember, I converted all non food producing citizens to soldiers and forted up inside towns with walls.

I had some cav to strike out as needed.
Stay Alive...Let the Man Drive

Admiral Yi

I've come to the realization this is a supply chain management sim.

I'm a Murder Boner. :nerd:

Ed Anger

Stay Alive...Let the Man Drive