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The Miscellaneous PC & vidya Games Thread

Started by Syt, June 26, 2012, 12:12:54 PM

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Solmyr


Josquius

Quote from: Solmyr on March 31, 2025, 12:32:50 PMAnyone tried InZOI yet?


I played with the free character editor. It's pretty and runs impressively on my old machine but has FA options.
The game itself is a Meh from me haven't played sims for eons
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Syt

I tried InZOI last weekend. It's definitely uncanny valley material. And it will therefore probably spawn a gazillion sex mods. :P

Character creation is cool, but outfit options still seem a bit limited, even though you can "craft" clothing by setting some basic parameters (e.g. collar type, type of sleeves, hemlines etc.) and then texture it.

Gameplay seems a bit fiddly yet. The game uses AI generation to some degree (e.g. if you want to create a texture for your wallpaper, and an experimental mode where you can describe your Sim's ZOI's character and it will try to act accordingly. It seems to be more geared towards idle gaming, but when I left my ZOI alone he didn't do much by himself (which is accurate to IRL me, but not the character I created). :P I like that you can walk around the neighborhood, Sims 3 style, with traffic and pedestrians around. Though there was a lot of pop in when I entered a park. What seemed to be an empty lot suddenly had food trucks, joggers and what looked like a hobo walking about. :D

Some of the features are unexpected, like being able to customize your "city" with weather, some decorations, but also how clean or run down the area is. If you want a run down slum, you can do it. :P Sims had a cartoony charm that lets it get away with more silly stuff or leaning more into game vs sim aspects. With the realistic depictions in InZOI I think this is a lot harder (even though the game posits itself as a simulated world and not a real world in game). I will keep poking in on its progress, but it surely looks like the most credible Sims competitor so far.


***


I felt like playing something "light" and space opera-y yesterday, so I installed "Star Ocean - The Last Hope (4K & Full HD Remaster)" that had been sitting in my account for a while.

The opening video starts with the world destroyed by nuclear war (yay, escapism :rolleyes: ), like 90% of sci-fi anime :P English voice acting was "meh", but I thought I could switch to Japanese later to mitigate that. However, the game then threw me into a combat tutorial. Movement: Easy. Attack: easy. Switch between characters: easy. Jumping: hold B then the direction to jump in. Err, ok? Countering: hold B longer when the target reticule is on you and flick the direction stick to counter. Uhm ... HOWEVER: can't do it if target reticule on you is RED, have to wait till it flashes, otherwise your counter is countered! Also, can't hold B too long, or you will be exhausted. Also you have a RUSH meter. And there's combos! And ...

I died multiple times during the tutorial encounter.

I uninstalled after that. :P

(May try again on easy some time.)
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Solmyr

Thanks Syt. :) I'll have to check InZOI out at some point. I keep wanting to get back to a Sims 3 playthrough, precisely because of the open world.

Syt

I would go back to Sims 3 in a heartbeat if it was more stable and especially if they could fix the load times. Just loading into the game or loading wardrobe options (esp. if you have modded content) is excruciating. :D
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

#5585
Age of Wonders 4's latest DLC came out yesterday, adding "Giant Kings". This comes with a patch that overhauls the underground (again), adding ice and lava biomes to it, plus more lava abilities (like lava walking), and split Feudal Society into two specializations - aristocratic and monarchy - with different modifiers. Also more handcrafted map provinces to sprinkle between the procedurally generated ones.

Been a while since I played. I played a lot at original launch and got all the achievements at the time, but only dabbled with the DLC. A lot has changed. Heroes were fleshed out more. The hero skill trees were revamped (and are now actual skill trees instead of drop down lists, albeit small ones :P ). When creating custom factions, you can assign AI personalities for when you play against them. Item forging was added a while back. They added more race archetypes (insects, lizards, wolves, etc.), plus dragon rulers, eldritch "old ones" rulers, and new cultures like Reavers (I guess a mix of builders and barbarians) and far east "Oathsworn" that are either beholden to be good, bad or evil to get their bonuses (they came with far east ape and ogre races). And probably a bunch more I forget about. :P

Maybe time to go back. :)
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.