News:

And we're back!

Main Menu

Terreria - 2d Minecraft

Started by Tamas, May 15, 2011, 10:10:38 AM

Previous topic - Next topic

Slargos

Quote from: JonasSalk on June 01, 2011, 03:18:31 PM
Quote from: Slargos on June 01, 2011, 02:04:57 PMRegardless, I managed to mine enough for a whole set of Molten armour and the improved batarang, so I guess I'm good for a bit.

I'll have to get down and find the fire furnace thing somehow. Hmm.

There's dozens of them. Just pick a spot and start digging.

Try to bring some water with you for a landing cushion.

Free-fall 3500 feet, yet a few feet of water completely cushions the fall.  :D

JonasSalk

Quote from: Slargos on June 01, 2011, 05:47:12 PMFree-fall 3500 feet, yet a few feet of water completely cushions the fall.  :D

When in reality, such a fall into a body of water would completely obliterate your body.

Wooo, Terraria!
Yuman

JonasSalk

Big update out today.

Player
Players can no longer repeatedly double jump after touching the top of the world.

Items
NEW ITEM - Black Lens.
NEW ITEM - Sunglasses.
NEW ITEM - Jungle Armor (This has replaced Cobalt Armor.)
NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it!
Fixed a bug that prevented Underground Jungle Seeds from spawning.
Using the Cloud in a Bottle will now correctly reset fall distance.
Set bonuses that provide more defense, now correctly match their tool-tip.
All armor inventory icons have been improved.
All player armor graphics have been improved.
Iron, gold, meteor, and bone helmets have been changed graphically.
Molten armor's overall defense has been reduced.
Meteor armor's set bonus now reduces Space Gun mana cost to 0.
Several magic items have had their damage increased.

NPCs
Added two new rare enemies that can both be found underground.
The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
All Skeleton graphics have been changed.
The Guide now has hit and death effects.
The Guide can now be killed by hostile NPCs.

World
Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.

Server / Multiplayer
Created a console server with no video card requirement. Type help in the console for a full list of server commands.
Increased client side multi-player security, this should help in the battle against broken character files.
There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
Clients are now able to connect to ports other than 7777.
Slimes are synced better on multiplayer games.
Accessories now correctly sync between players.
Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
Added -join , -port , and -pass command line parameters to the client to enable auto-join of servers.

Misc.
The game window is now re-sizable while in windowed mode.
Full-screen resolution can now be changed in the options menu.
Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
Fixed several bugs that would crash the game during world generation.
Yuman

Slargos

1.03 was just released with a dedicated server. Who's going to set up a persistent one?

Tamas

the two of you are such fanbois  :lol: but it IS a fun game

JonasSalk

The rare item appears to be a wizard cap.
Yuman

Slargos

"rare"

I found one after killing my second skeleton mage.

JonasSalk

I finally got some molten stuff. Gets easy after a little diligence and if you have an obsidian skull.
Yuman

Slargos

Weird. Map got bugged with the latest version I think.

Old man is gone, and when I drop into the dungeon there are no monsters, but after a while a fuckton of 6000 HP skeletron heads jump out at me.  :D

Grey Fox

Quote from: Slargos on June 03, 2011, 03:26:45 AM
Weird. Map got bugged with the latest version I think.

Old man is gone, and when I drop into the dungeon there are no monsters, but after a while a fuckton of 6000 HP skeletron heads jump out at me.  :D

You need to kill skeletron before you enter the dungeon.
Colonel Caliga is Awesome.

Slargos

#85
Quote from: Grey Fox on June 03, 2011, 09:22:57 AM
Quote from: Slargos on June 03, 2011, 03:26:45 AM
Weird. Map got bugged with the latest version I think.

Old man is gone, and when I drop into the dungeon there are no monsters, but after a while a fuckton of 6000 HP skeletron heads jump out at me.  :D

You need to kill skeletron before you enter the dungeon.

Duh.

It's just that I CAN'T kill Skeletron because the Old Man who turns into him isn't there.

I need to find an MP server to play in.

HisMajestyBOB

Maybe they screwed up and made the Old Man NPC vulnerable to monsters, and he got killed by zombies?
Three lovely Prada points for HoI2 help

Grey Fox

Quote from: Slargos on June 03, 2011, 09:28:16 AM
Quote from: Grey Fox on June 03, 2011, 09:22:57 AM
Quote from: Slargos on June 03, 2011, 03:26:45 AM
Weird. Map got bugged with the latest version I think.

Old man is gone, and when I drop into the dungeon there are no monsters, but after a while a fuckton of 6000 HP skeletron heads jump out at me.  :D

You need to kill skeletron before you enter the dungeon.

Duh.

It's just that I CAN'T kill Skeletron because the Old Man who turns into him isn't there.

I need to find an MP server to play in.

:lol: I have invisible meteor my self.
Colonel Caliga is Awesome.

JonasSalk

Another big update today.

Items

Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
New Vanity Items - Tuxedo Shirt and Pants
New Vanity Items - Plumber Outfit and Hat
New Vanity Items - Hero Outfit and Hat
New Vanity Item - Bunny Hood
New Vanity Item - Fish Bowl
New Vanity Item - Top Hat
New Vanity Items - Archaeologist's Outfit and Hat
New Vanity Item - Ninja Outfit.
New Vanity Item - Red Hat.
New Vanity Item - Summer Hat
New Vanity Item - Robe
New Vanity Item - Robot Hat
New Vanity Item - Gold Crown
New Item - Leather
New Item - Green Dye
New Item - Black Dye
You can now wear the Jungle Rose in your hair
The Water Candle's enemy spawn rate increase effect now works correctly when held
Some items that were missing 'lore text' in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
Gem, Mushroom and Bottle sell values have been reduced.
Hell Forges above the rock layer can be moved with any hammer, but below require a 60% power hammer or stronger.
Angel Statues are now more rare of a find.

NPCs
New NPC - Bunny
New NPC - Goldfish (Is also an Item)
New Enemy - Corrupt Bunny
New Enemy - Corrupt Goldfish
New Enemy - Piranha
New Enemy - Harpy
New Random Mini- Boss - King Slime
New Enemy - Bat
New Enemy - Jungle Bat
New Enemy - Jungle Slime
New Enemy - Snatcher
New Rare Enemy - Dr. Bones
New Rare Enemy - The Groom
New NPC - A Clothier will now move into your town when the conditions are met.
Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
Enemy spawn rates have been adjusted to account for the increased spawn distance.
Enemy projectiles no longer drop hearts or stars when killed by the player.
The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
Hornets no longer appear as if they are about to flip over while flying.
The Dead Miner is now a bit stronger.
Tim's spawn chance has been reduced.

Player
Players now have 1 second of invulnerability after they spawn.
The eat/drink animation now plays correctly.

World-Gen
Surface Jungle's are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
Chasms are now less frequent to appear, but always have an orb.
Mud now 'blends' graphically with dirt, rather than stone to add for a more crisp look in Jungles.
Jungle plants now grow underwater.

Multiplayer
Increased client side security.
Selecting summon items will no longer cause monsters to summon.
Players with a name over 20 characters will now get booted from the server.
Added some minor anti-grief protection.
Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
Added the -host command line parameter to the client.

Server
Improved server timing, which should help reduce lag.
Added several new command line and config options. These are listed in serverconfig.txt
Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.

Misc.
Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
Added an option to automatically save the world every 10 minutes. Defaults to on.
Added a prompt to load a world backup if the current world is corrupt.
Added a check to determine if a world file was loaded successfully.
Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
Backing out of the port selection screen now plays the correct sound.
Setting options now correctly align with the center of the screen in all resolutions.
The settings menu has been reorganized. All video related options have their own menu
The "Tink" sound now has a more dull sound.
The Re-Logic splash screen, now scales correctly in other resolutions.
Yuman

JonasSalk

Yuman