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Europa Universalis V confirmed

Started by Syt, February 28, 2024, 12:27:05 PM

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garbon

Quote from: Maladict on January 03, 2026, 09:24:32 AMWhy are you guys still buying Pdox games on release, after all these years?

+1
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

crazy canuck

Because it was good on release, as most of their games are.

Awarded 17 Zoupa points

In several surveys, the overwhelming first choice for what makes Canada unique is multiculturalism. This, in a world collapsing into stupid, impoverishing hatreds, is the distinctly Canadian national project.

garbon

Quote from: crazy canuck on January 03, 2026, 11:22:26 AMBecause it was good on release, as most of their games are.

Sure, sweetie...
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Valmy

Quote from: Maladict on January 03, 2026, 09:24:32 AMWhy are you guys still buying Pdox games on release, after all these years?

I haven't bought one on release since...I don't know. Hearts of Iron 2?

This one just interested me.

The problem this game has, and it is basically the same problem as every paradox game since EU3 has had. It just plays too fucking slow. I don't have the time to play EU5 to really get what I want out of it. I could load up EU2 and play from 1419 into the 1700s in an afternnon...ok more like noon to midnight but still. I can barely make it 100 years in EU5 in that time.

And that just doesn't work for me. I love the game but damn.

And them patching it up right isn't going to change that.

I took a break for the holidays but sort of debating myself if I want to try it again. Not really being able to play the number of games I would like is annoying.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Valmy

#784
Quote from: Josephus on January 02, 2026, 04:18:35 PMA lot of the above would be more likely to happen with a later start date.

Yes, this is a hill I'll die on.  :P

Yeah. This problem was entirely caused by the starting date. I said it way back at the time we heard what the starting date would be. Starting in 1337 means that Russia is unlikely to form, the Ottomans might not win, the Austrians might not become a great power, there will likely be no Timurids, and likely no Ming. Castille was just as likely to merge with Portugal as Aragon with that starting date as well and that is another really big alt-history thing that might be more likely than not.

That is almost entirely due to the conditions at the starting date. They need later starting dates if they want the historical great powers to be the historical great powers.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Syt

Quote from: Valmy on January 03, 2026, 09:01:13 PM
Quote from: Maladict on January 03, 2026, 09:24:32 AMWhy are you guys still buying Pdox games on release, after all these years?

I haven't bought one on release since...I don't know. Hearts of Iron 2?

This one just interested me.

The problem this game has, and it is basically the same problem as every paradox game since EU3 has had. It just plays too fucking slow. I don't have the time to play EU5 to really get what I want out of it. I could load up EU2 and play from 1419 into the 1700s in an afternnon...ok more like noon to midnight but still. I can barely make it 100 years in EU5 in that time.

And that just doesn't work for me. I love the game but damn.

And them patching it up right isn't going to change that.

I took a break for the holidays but sort of debating myself if I want to try it again. Not really being able to play the number of games I would like is annoying.

That's one of the nice things of Victoria 3 - the campaign length is manageable. :D
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

The Minsky Moment

John of Gaunt had a good shot at taking the throne of Castille in the 14th century.

Yeah it's pretty obvious you can't start in 1337 AND have a reasonably close outcome to the RL state system by the 17th or 18th centuries unless you lay down some pretty durable railroad tracks to push it that way.
We have, accordingly, always had plenty of excellent lawyers, though we often had to do without even tolerable administrators, and seen destined to endure the inconvenience of hereafter doing without any constructive statesmen at all.
--Woodrow Wilson

Richard Hakluyt

I think there is space for another game, 1648-1815 perhaps; which would cover the Ancien Regime nicely, with an excellent endgame crisis to keep the players intrigued and motivated to actually finish the game.

garbon

Latest Tinto Talks includes the clearly underbaked (at least as described) complacency mechanic.

Not surprisingly, players create multiple different threads (4 mind you) talking about their issues with the mechanic and suggestions.

Paradox mod(s) then lock all threads as I guess you are only allowed to provide feedback in the Talks thread?
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

garbon

Oh looks like Johan closed them all so he could start a new thread defending the mechanic and have all comments put there.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Syt

I saw the TT this morning, and my first thought at the Complacency mechanic and its debuffs across the board was, "But why? What's the historical idea behind this? And is there a better way of modeling?"
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

Tamas

Yeah a new sweeping mechanic is what the game needs right now. What the hell, Johan.

The Minsky Moment

Quote from: Tamas on Today at 03:48:17 AMYeah a new sweeping mechanic is what the game needs right now. What the hell, Johan.

At least you can't accuse him of complacency.  Just Complacency.
We have, accordingly, always had plenty of excellent lawyers, though we often had to do without even tolerable administrators, and seen destined to endure the inconvenience of hereafter doing without any constructive statesmen at all.
--Woodrow Wilson

Syt

Current draft for Levy/Regulars/Mercenary rework by Johan:

https://forum.paradoxplaza.com/forum/threads/tinto-talks-extra-levy-mercenary-regular-1-1-rework.1894259/

QuoteFirst of all, we have removed the levy specific special scaling abilities for damage dealt or damage taken.. It is now purely 0.5 * (1 + levy_combat_efficiency), capped at 1.0, which means that if you can stack up to +100% levy combat efficiency, your levies will be as good (except for the 10% discipline difference) for each soldier as regulars and mercenaries.

Levies no longer have a severe penalty to assaulting. Its now using the normal levy combat efficiency scale.

Levies no longer have a minimum size of 1,000 men, but instead have the same size on their regiments as regulars and mercenaries.

Regiments now scale from 500 infantry to 3000 infantry over the ages, and from 200 to 1200 cavalry, etc, throught the age advances instead of doubling each age. This will create less of a huge power spike each age, but instead get a more balanced progression, as well as making levies scale together.

When it comes to mercenaries, we have changed the contracting price from 150% of the unit construction to 25% of constructing a regular, and the cost for the leader is far cheaper as well.

1767879546586.png

In combat we have gone from a 0-5 diceroll to have the 0-9 diceroll that EU4 had, which makes the defensive modifiers have less of an impact, making offense more interesting.

Secured Flanks for Infantry has been changed from 25% to 50%, and Left and Right Flanks now have 2 x secure flanks when they have the center secured. ie, infantry on flanks no longer sucks.

Artillery now takes 25% extra damage instead of 50% extra damage.

Some buildings and units have been adjusted for the regiments size changes.
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

Syt

Johan, in the Complacency thread:

Quote
QuoteHero Of Olympus said:
There was a big talk about making all systems a simulation/organic works, and now we need gamey system that is soo artificial? Doesn't look good if you ask me.

Why do you think this is gamey and an estate privilege is not gamey ?

:lol:
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.