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Europa Universalis V confirmed

Started by Syt, February 28, 2024, 12:27:05 PM

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Josephus

#585
Quote from: Norgy on November 14, 2025, 05:22:22 PMI do believe there will be DLC for EUV.


oh, there'll be lots.

EUIV I believe had it where in addition to the bookmarks, you could play on any single date that you wanted and the map, supposedly, updated with the date you chose.

Obviously that's waaay too much work. But I'm convinced there will be a demand for a 15th century bookmark. Especially since this game is so slow most people are going to quit by the time 1600 arrives.
Civis Romanus Sum<br /><br />"My friends, love is better than anger. Hope is better than fear. Optimism is better than despair. So let us be loving, hopeful and optimistic. And we'll change the world." Jack Layton 1950-2011

Valmy

Quote from: The Minsky Moment on November 15, 2025, 01:40:48 PM
Quote from: Josquius on November 15, 2025, 11:34:10 AMPretty sure I do remember a dev report where they looked at the data and said basically nobody chooses any dates but the earliest ones.

I haven't played a lot of CK3, but I *never* did the 867 date. Mostly 1066 and one game in 1178.

Yeah I certainly was not one to only play the starting dates in Paradox games.

Though the HoI series is totally different. The game is already pretty short and now you want to remove a quarter of it?
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Tamas

Some bloke's thoughts who played to 1836. My biggest worry is the discrepancy between non-scaling costs (the economy) and scaling costs (events)

https://www.reddit.com/r/EU5/s/fqekQQBE89

Tamas

Having reached the 1600s I still feel the most obvious shortcoming is AI countries being either unable or unwilling to push back.

I am able to manage my several decently strong vassals and I am able to maintain the contentment of all estates (except for short periods of dissatisfaction) despite having culled Noble and clergy power to the degree that the Crown has 51%.

The thing is though, since I don't really know what I am doing economically, achieving all this seems to be keeping my budget balanced on a tight rope. It feels like if there was a sustained strain, like conflict with at least a peer, then things could start unravelling. I guess you can say that's what happened to historic Hungary. On paper it was big and rich but was too mismanaged to rise to the challenge posed by the Ottomans.

But there is no challenger in my game. To some degree that's understandable (Bohemia could kick my ass but it's make sense they don't want to bother) but it feels like the AI is too risk averse.

The Minsky Moment

Quote from: Tamas on November 16, 2025, 04:56:36 PMHaving reached the 1600s .

Playing Hungary?

Incredible, this game can predict the future.  I assume you managed to get rid of Orban and advance to Renaissance era governance.
We have, accordingly, always had plenty of excellent lawyers, though we often had to do without even tolerable administrators, and seen destined to endure the inconvenience of hereafter doing without any constructive statesmen at all.
--Woodrow Wilson

PRC

I've played a few hours of Holland and thought I was doing well, weathered the plague, but then descended into repeated bankruptcies during the Hook and Cod Wars.  Which is apropos, but I'm sure I've also misplayed the trade and economic settings. 

What are the "keep this automated" buttons everyone is still using?


Valmy

Quote from: PRC on November 16, 2025, 09:27:24 PMI've played a few hours of Holland and thought I was doing well, weathered the plague, but then descended into repeated bankruptcies during the Hook and Cod Wars.  Which is apropos, but I'm sure I've also misplayed the trade and economic settings. 

What are the "keep this automated" buttons everyone is still using?



There are little gear symbols by things. If you click on them a little circle appears in the center and that means it is automated.

Though in my Lithuania game it looks like my neighbors are building a lot more things and I am and I am starting to distrust the AI...so I built a lot of things but now my balance is going negative for mysterious reasons so maybe the AI was right to not build things. I don't know.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Richard Hakluyt

Quote from: PRC on November 16, 2025, 09:27:24 PMI've played a few hours of Holland and thought I was doing well, weathered the plague, but then descended into repeated bankruptcies during the Hook and Cod Wars.  Which is apropos, but I'm sure I've also misplayed the trade and economic settings. 

What are the "keep this automated" buttons everyone is still using?



I formed the Netherlands, starting as Brabant, and set up a new market in the Netherlands. I have been raising opinion  using diplomats and have opened 644 levels of overseas trade offices. The consequence is that my trade income is 50% of the total income and 3/4 of that trade income is earned outside my own market, For things like paper, cloth etc I only tend to build when there is a shortage (we just don't have enough people to be a manufacturing powerhouse). So, it seems, for the Netherlands always go commercial.

I really wish I could take Flanders but it is a French vassal and those guys are monsters!!!

Solmyr

This is not EU4, just building stuff won't give you anything. :P You have to be able to tax it, and that means a) building things that produce goods that someone will buy and/or use, and b) having control so you can actually tax your population.

Valmy

Quote from: Solmyr on Today at 02:48:48 AMThis is not EU4, just building stuff won't give you anything. :P You have to be able to tax it, and that means a) building things that produce goods that someone will buy and/or use, and b) having control so you can actually tax your population.

Well yeah I at least know that. I only built stuff that supposedly would make money and was in high control areas. But what "profit" means for those buildings is a little opaque. Profit for who? Me?

Though the problem with Lithuania remains that my largest cities (Polotsk and Riga) are neither Lithuanian nor close to Vilnius.

Though it kind of messes with my mind that 230 km is a vast politically significant distance.  :lol:
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Tamas

I do feel like the control/access mechanic is a bit overly punitive but I think it works.

Valmy

Quote from: Tamas on Today at 10:50:56 AMI do feel like the control/access mechanic is a bit overly punitive but I think it works.

Yeah I like it. It basically forces you to think about trying to govern your country.

As somebody from the US and Texas how short these distances are that seem so impossible to bridge cracks me up.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Tamas


Valmy

Quote from: Tamas on Today at 11:59:34 AMMassive patch just landed

Does this mean I have to start my game over?  :ph34r:
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

crazy canuck

Quote from: Valmy on Today at 10:39:56 AM
Quote from: Solmyr on Today at 02:48:48 AMThis is not EU4, just building stuff won't give you anything. :P You have to be able to tax it, and that means a) building things that produce goods that someone will buy and/or use, and b) having control so you can actually tax your population.

Well yeah I at least know that. I only built stuff that supposedly would make money and was in high control areas. But what "profit" means for those buildings is a little opaque. Profit for who? Me?

Though the problem with Lithuania remains that my largest cities (Polotsk and Riga) are neither Lithuanian nor close to Vilnius.

Though it kind of messes with my mind that 230 km is a vast politically significant distance.  :lol:

Profit that is then divided amongst the estates, which is why it is important to have crown power.  But also important to have a well funded clergy and burgher estate so they can build their own buildings.  And be merciless when taking power away from the nobles (within the tolerances of rebellion).
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In several surveys, the overwhelming first choice for what makes Canada unique is multiculturalism. This, in a world collapsing into stupid, impoverishing hatreds, is the distinctly Canadian national project.