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Europa Universalis V confirmed

Started by Syt, February 28, 2024, 12:27:05 PM

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Tamas

Quote from: crazy canuck on Today at 12:08:25 PM
Quote from: Solmyr on Today at 05:30:01 AMSo now I'm trying again from the beginning. Still need to figure out how to best improve the economy to create a solid base.


I think I have the early economy, at least partly, figured out now.

Concentrate on building within high control areas

Pump up your rgos first to get the food and industrial inputs you need to build your buildings (that will reduce the construction price) and once built to supply the building's production - timber, Lumber, stone, sand, wheat, and clay are good things to think about early on.

Gradually build roads to increase the radius of control

And, importantly, increase your crown power at the expense of the nobles.



:thumbsup:

Norgy

Yeah, this is muito bonito.

Don't go all in on roads at first. Use some cabinet members to increase a bit of control. When it hits around 30, it is good enough. At the start.

Never ever have a food shortage in the market. While you might want to invest in a mine, having a food deficit is rather punishing.

You actually have missions in EUV.
I would say there is room for improvement in that regard.

Tamas

Yeah thanks to CCs tips I am crawling up my central area's RGOs. I mean right now I am waiting for the plague to end.

Bulgaria and Venice took big chunks of Serbia in two separate war (well Venice took small parts). I have made myself a casus belli to join in but feels unwise to burn population on something I don't actually need