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Crusader Kings III

Started by Syt, October 19, 2019, 04:02:55 AM

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Syt

Played a bit as a self-made adventurer for a an hour or two. I can see the complaints from OPB in his review video. Unless you start leading armies, it's doing schemes, which means hiring people you can use in schemes, traveling to your contract and then wait for "advantages" to accrue and reacting to events. I didn't have repeating events, and there's some adventurers in 1066 that have scripted events for them. It's ... ok, I guess? I can see it in its current form as a diversion between holding landed titles, but to get to some "end goals" (like founding a holding in an empty barony, or claiming land by conquest) seems a bit of a grind with events etc. On the plus side, at least I didn't have any repeating events in 2 hours. Though without a doubt that might happen soon.

However, I can see the potential for modders to fill this space with more content. (Especially mods like Game of Thrones or Elder Kings.)

Haven't tried Byzantium yet. OPB seems to like that content a lot, but I'm not the biggest Byzantophile.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Josquius

Lots of buzz about Roads to Power. I can't help but be skeptical given the general quality of travelling events in the regular game. Syt's comments there suggest my feelings are true.
But still, it is good to see things moving in this direction. The issue with paradox games has always been that they're too set up to be map painters and this is a small step away from the map as the sole focus.

The other day I was listening to a piece about a period of Byzantine history where they were doing really well against the muslims but had big issues with internal politics. As per usual. Really got me thinking about how this side of things could be made actually *fun*  gameplay wise- the usual path of rebel armies or parts of  the country going independent isn't it.
My mind can't help but go back to the original Dune game, something I think is one of the best things ever but I seem fairly alone on, and how having this adventure game element could work.
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