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The Miscellaneous PC & vidya Games Thread

Started by Syt, June 26, 2012, 12:12:54 PM

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Maladict

Quote from: Syt on April 05, 2017, 03:00:49 AM
I've gone through my games catalogue and compiled a "to do" list of games I actually want to play/finish out of all the guff that has accumulated over the years.

Well, I'm down to 250-300 titles out of 1000+. A lot of them RPGs. :hmm:

:wacko:

I've got about 20 and I've barely played half of them.

Tonitrus

Quote from: Barrister on March 29, 2017, 12:30:54 PM
Quote from: FunkMonk on March 22, 2017, 07:58:43 AM
Quote from: Barrister on March 21, 2017, 11:42:52 PM
Okay Funk... I bought Stardew Valley.  It does have a very relaxing vibe to it at the end of a busy day. :)

It really does lighten my mood up after work. The soundtrack is good and the cutscenes are really cute as well.

My advice is to do whatever you want in the game at your own pace without regard for timing and just chill out while you plant your parsnips :cool:

Surprisingly I'm still playing.

Game does get more involved as you go along.  In order to advance certain quests it's not enough to just plant simple crops - now you have to make various items out of the crops you grow (e.g. I'm growing hops to make beer, but I need to build a brewing-thingy so I'm busy mining in order to get copper).  BUt still every day starts with waking up, watering my crops, then deciding what else I have time to do that day.

When I realistically have about an hour to game before going to bed it's somehow satisfying.  I mean I wish I had time to dig into a 100+ hr RPG, but the couple times I've tried I just don't have the time for it.

There is an attempt to develop a CdM version...  :P

https://www.kickstarter.com/projects/mirkwoodfalcon/cattails-open-world-cat-and-wildlife-simulation-ga?ref=card

CountDeMoney


Ed Anger

I can just feel the desperate sadness from cat ladies hitting the pledge button. WHY CANT I FIND A MAN?

Sad!
Stay Alive...Let the Man Drive

Syt

Old Time Hockey: http://store.steampowered.com/app/543010

QuoteAggressive hockey is back! Experience hockey the way it was meant to be played in this old school arcade style hockey game where blood on the ice is just another day at the rink. Big moustaches, no helmets, dirty hits, bench-clearing brawls, goalie fights, and stick fights – that's Old Time Hockey.

Old Time Hockey features 5-on-5 arcade hockey gameplay where players will their opponents to submit through rough and tumble aggressive hitting and fighting. You are expected to contest for the puck by taking the body and hitting your opponents by throwing elbows, shoulder checks, cross checks, hip checks, and dirty clotheslines. Timely hits allow your team to go on fire and inflict further damage on your opponents causing them to drop the mitts and fight. That's right, aggressive hockey is back in town! Experience hockey the way it was meant to be played - line brawls, bench brawls, goalie fights, stick fights, knockouts and injuries, molestation of refs - Old Time Hockey has it all! Win the bouts to fatigue your opponents for good and gain a clear advantage to score goals and win the hockey game. Better yet, injure most of your opponents and you will win the game by way of a forfeit. That's Old Time Hockey - I went to a fight the other night, and a hockey game broke out!

:lol:
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

Been watching streams for Playerunkown's Battleground, a new Battle Royale game in early access by the maker of the previous King of the Hill mods for other games.

Playstyle is simple: you're parachuted onto a deserted Russo-Slavic island with 99 other guys. Equipment is hidden randomly in houses. In regular intervals the play area is reduced, players caught outside the area for too long die. Generally the game has several distinct phases: 1: get gear and try to stay away from agglomerations of enemies. 2: make sure you stay insie the circle while minimizing risk. 3: Showdown with the last few players in a small area.

It's pretty fun to watch, but I found the controls pretty clunky and sluggish - the game can't deny its ArmA heritage (the same goes for inventory management). If you're used to controls from more action focused shooters, then it's pretty bad. The game would also benefit from being able to climb over fences or walls, or up ledges.

My first Steam refund. :hmm:
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

I'm 22 hours into Divine Divinity. I'm enjoying it a fair bit. Some bits feel a bit grindy, but at the same time, the story is decent enough, and I really, really appreciate that killed enemies don't respawn, so you're not wastng time with trash mobs when you backtrack through a dungeon or the open world.

Pacing seems a bit odd at the start, though. You can spend hours in the first dungeon before the world opens up. Later, the story quests can be done at your leisure while you explore/level up. Though about 15 hours in I felt there was not much variety in randomized equipment loot, and then again it suddenly opened up more with more magic and special loot becoming available.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

celedhring

I like the Divine Divinity games a lot. Always find them very enjoyable, even if they won't redefine the genre or anything of the sort.

Syt

I liked how you're one second the new hero of the realm, and then suddenly you run errands for the young 12 year old brat of a Duke (essentially Joffrey from GoT) and the courtier he bones and then get stripped of all your reputation in the end. But hey, I washed dishes! :D
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

When doing a gothic action RPG, make sure its banner is unique.


I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

celedhring

I honestly have a hard time telling these games apart.

The Brain

Porno Studio Tycoon has no explicit content? FIAL :bleeding:
Women want me. Men want to be with me.


Syt

The Surge, a Souls-like with a cyborg/robotic theme is out. PC Gamer does a review. It's not exactly well written, and gripes IMHO too much about how it's not Dark Souls instead of talking more about, well, the game itself.

However, the biggest point of contention is the start:

http://www.pcgamer.com/the-surge-review/
QuoteThe Surge opens with a scene-setting train ride straight out of Half-Life while Warren, a brown-haired white male straight out of every video game, heads to his first day of work. He's signing up at future megacorp CREO to be turned into one of their mechanized workers restoring the world after environmental collapse. Then I get control of the camera, spin it around, and realize Warren's not as generic as I thought. He's in a wheelchair.

[...]


Cue a comments section filled with cries of "racism against whites," "SJW" (well, not really, that acronym is blocked on PCG comments), "keep politics out of games" etc. :bleeding:

Never mind that this was meant to underscore the author's opinion that the game isn't very original, and while I don't agree with the review (based on video gameplay I've watched of the game), he has a point about "male - white - brown haired" being the most generic of protagonists in games.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.