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{AAR} Ed's short attention span theatre.

Started by Ed Anger, December 12, 2011, 06:38:37 PM

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Ed Anger

Mousetrap.

And I might try that Pied Piper scenario. AS THE RUSSIANS.
Stay Alive...Let the Man Drive

The Brain

Women want me. Men want to be with me.

Ed Anger

Stay Alive...Let the Man Drive

The Brain

Women want me. Men want to be with me.

Ed Anger

Stay Alive...Let the Man Drive

Norgy


The Brain

Women want me. Men want to be with me.

Ed Anger

Stay Alive...Let the Man Drive

11B4V

#443
Quote from: Ed Anger on December 04, 2014, 04:40:55 PM
Mousetrap.

And I might try that Pied Piper scenario. AS THE RUSSIANS.

I'd be interested to see how the comp deploys the WG units in that scenario. I deployed the Leopards with mutually supported interlocking fire. It was a buzz-saw and chewed the lead elements of Seedy's vaunted 3rd Shock army on that axis.  :blurgh:

BTW are you loaded with the latest Patch? If so how are the Hinds? When the came first came out they were way over rated.
"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

Ed Anger

2.06 or whatever the latest version is on steam.

And the Hinds are flying rape machines.

It'll be a bit before I can play it. Dad went in for more surgery today and I've ran my ass off today. And likely tomorrow too.
Stay Alive...Let the Man Drive

11B4V

"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

Ed Anger

The old buzzard is fine. He was flirting with the nurses.
Stay Alive...Let the Man Drive

11B4V

#447
Good.

anyhoo.

I should refamilarize myself with this and we should roll a PBEM or two.

Things I remember off the top o the head

-Know units commands/ORDERS,
-understand orders delays
-Types of Arty missions
-position your ADA for best coverage.
-Keep an eye on command clock
-I played with the limited staff
-Keep an eye on unit readiness/ammo
-Use the terrain offensive/defense
-Always mutually support(never leave a unit out hanging)
-Do a good mission/terrain analysis. OCOKA


"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

CountDeMoney

Quote from: 11B4V on December 04, 2014, 05:44:58 PM
I'd be interested to see how the comp deploys the WG units in that scenario. I deployed the Leopards with mutually supported interlocking fire. It was a buzz-saw and chewed the lead elements of Seedy's vaunted 3rd Shock army on that axis.  :blurgh:

An obvious glitch in the programming. :mad:

Ed Anger

Mech Company enters hidden minefield. 10 BTR's blow up. RUSSIANS AREN'T THAT STUPID

Fuck this game.
Stay Alive...Let the Man Drive