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General Category => Off the Record => Gaming HQ => Topic started by: Arvoreen on May 09, 2012, 10:00:51 AM

Title: Path of Exile open beta this weekend
Post by: Arvoreen on May 09, 2012, 10:00:51 AM
Very Diablo-esque.   It's free...so try it if you want :)
http://www.pathofexile.com/publicweekend/
Title: Re: Path of Exile open beta this weekend
Post by: LaCroix on February 07, 2013, 08:26:28 AM
i admit my mistake in criticizing the game before i saw it. it's truly fantastic. the enormous amount of players who say it is what diablo 3 should have been is rather overwhelming

i hear there's an option the devs will be introducing at some point called "cut-throat" league, where you can jump into another person's game (dark souls style) and kill them. combined with hardcore, that will be immensely fun

as it stands, very addictive and innovative game
Title: Re: Path of Exile open beta this weekend
Post by: Syt on February 07, 2013, 09:05:51 AM
I like from the previews the completely open and hyper-detailed skill map where you can create the build you like. Some of the preview builds they featured on YouTube were rather unique.
Title: Re: Path of Exile open beta this weekend
Post by: LaCroix on February 07, 2013, 09:14:17 AM
Quote from: Syt on February 07, 2013, 09:05:51 AM
I like from the previews the completely open and hyper-detailed skill map where you can create the build you like. Some of the preview builds they featured on YouTube were rather unique.

it's not really a "skill map" (but maybe you know this and i'm being uber literal, sorry if that's the case). it's more a passive map. every "node" you select either gives you + to a certain attribute (strength/intelligence/dexterity), or it gives you passives toward a certain feature. there are major "nodes" that can completely change your character, such as a node that.. once reached.. means you hit every monster you target but lose all critical hits. the key to crafting a decent build, i've read, is ensuring you use as few +10 dex/intel/str nodes as possible.. and hit more the +% critical chance, %total life, %damage with bows, or the real major nodes.

the skills are actually gems you (mostly) find as loot, but you can also gather many as quest rewards. some gem-skills are "support gems," such as... Pierce. if you place a Pierce support-gem with a "shoot a lot of arrows" skill-gem into a piece of equipment that has linked sockets, then every time you use mana to fire lots of arrows, then there's a 50% chance they will pierce the enemy - just an example of one of many combinations between support/skill gems

there's so many options for character customization.. it's insane. classes themselves aren't very important - it's just where you start on the passive tree. so, with a standard melee character.. you could theoretically cast lightning spells and summon zombies.. while wielding a wand. it's all up to the player on what sort of character they want to create
Title: Re: Path of Exile open beta this weekend
Post by: Alcibiades on February 07, 2013, 12:41:58 PM
Been playing this for a few weeks.  Pretty enjoyable.  More fun if you play with a friend, too.