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General Category => Off the Record => Gaming HQ => Topic started by: Korea on April 28, 2009, 10:24:23 AM

Title: Fantasy type MMO
Post by: Korea on April 28, 2009, 10:24:23 AM
So, I've gotten kind of bored with WoW and I'm only level 46. I'm wondering what are some other good MMOs out there. Are there any that you currently play or have played that don't suck.

WoW is fun and all but I just go bored with all the backtracking and killing 50 dudes to get one super awesome gem or something. The thing I found most fun were the instances and various runs. But I liked doing it with my friends and not so much the WoWtards.

I don't know if all other MMOs are like this or what since WoW is the only one I've played.

Any recommendations?
Title: Re: Fantasy type MMO
Post by: Grey Fox on April 28, 2009, 10:27:50 AM
:lol:

WoW is the easiest & most noob friendly, that being said you can try any of the free to play Korean MMOs that are out there. I don't have any specific recommendation. Browse thru mmorpg.com or tentonhammer.com
Title: Re: Fantasy type MMO
Post by: Caliga on April 28, 2009, 10:31:50 AM
Well, keep in mind that all MMOs rely on extremely repetitive play, since if they can't keep you playing month after month, they stop making money.  :cool:

That said, I've played WoW, LOTRO, Age of Conan, and EQ.  EQ was so long ago I remember nothing, but I only played for a few weeks and grew bored quickly.  LOTRO is also a very good game, and I would still be playing it except for the fact that I don't really have time for more than one MMO at a time.  Age of Conan = :bleeding:  to the :bleeding: power

I think anyone who likes WoW would like LOTRO unless you're obsessed with being a high fantasy spellslinger, since LOTRO really lacks the equivalent (in my experience, the closest thing to a Mage in LOTRO is actually a Hunter).  The graphics are better, and the 'storyline' is certainly more engaging.  Where it suffers is a much smaller player base and even more 'repetitive' gameplay, since the setting must be true to Tolkien's works and therefore doesn't feature a ton of different environments/dimensions/mobs like WoW.  In retrospect I think basing an MMO on a licensed work is probably a bad idea.
Title: Re: Fantasy type MMO
Post by: vinraith on April 28, 2009, 10:35:43 AM
The
Quote from: Caliga on April 28, 2009, 10:31:50 AM
Well, keep in mind that all MMOs rely on extremely repetitive play, since if they can't keep you playing month after month, they stop making money.  :cool:


Yup. The closest you might get to an MMO-like game that has some respect for your time is Guild Wars (I believe you can get a free trial now, if it's not readily available I think I still have some trial keys lying around if you want one Korea). It's basically the anti-Wow. No back tracking, no respawning, gaming areas are instanced so the only people that come with you outside of cities are those you bring with you. The level cap is fairly low, so the level grinding is kept relatively minimal.

Oh, and if you don't know, there are no monthly fees whatsoever (which is why it has some respect for your time). You buy the game, you play the game, that's it.

Title: Re: Fantasy type MMO
Post by: fhdz on April 28, 2009, 10:36:59 AM
Yeah, I'd heartily second Vinnie's recommendation of Guild Wars.
Title: Re: Fantasy type MMO
Post by: vinraith on April 28, 2009, 10:41:32 AM
Quote from: fahdiz on April 28, 2009, 10:36:59 AM
Yeah, I'd heartily second Vinnie's recommendation of Guild Wars.

To their credit they're still doing major updates (though for an old player like me I wish they'd release a new chapter). It's worth a minute to check out the menagerie, for example (you can store and retrieve trained ranger pets now). Full details here (http://www.guildwars.com/community/events/contentupdates/4thanniversary/default.php). Oh yeah, there's free bonus storage available via that url too.
Title: Re: Fantasy type MMO
Post by: fhdz on April 28, 2009, 10:46:16 AM
Quote from: vinraith on April 28, 2009, 10:41:32 AM
To their credit they're still doing major updates (though for an old player like me I wish they'd release a new chapter). It's worth a minute to check out the menagerie, for example (you can store and retrieve trained ranger pets now). Full details here (http://www.guildwars.com/community/events/contentupdates/4thanniversary/default.php). Oh yeah, there's free bonus storage available via that url too.

That's pretty slick.  It makes me want to play, except that I'd never be able to muster that kind of time investment at the present moment.  I can't even get online for a game of L4D, for chrissakes.
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 10:47:21 AM
Yeah, I will definitely check out this guild wars game.

What about that game Neverwinter Nights? Isn't that a fantasys type MMO? Or I might be thinking of another game but just saw that game on the PC shelf at walmart or something...

What about Warhammar?
Title: Re: Fantasy type MMO
Post by: Berkut on April 28, 2009, 10:49:24 AM
Warhammer is pretty good, but is pretty PvP oriented. The PvE portions pale in comparison to WoW, and can be rather repetetive - whiich is fine for WH, since the game is really all about PvP/RvR.

Probably not your kettle of fish.
Title: Re: Fantasy type MMO
Post by: Caliga on April 28, 2009, 10:49:49 AM
Neverwinter Nights isn't an MMO, but it is played online (though there is a single-player campaign).

Warhammer is an MMO, and some people on Languish tried it, but IIRC it's a dud.  I'm sure Berk and others who tried it out will opine shortly.
Title: Re: Fantasy type MMO
Post by: Grey Fox on April 28, 2009, 10:50:58 AM
Try City of Heroes or City of Vilains. It's not fantasy but it's interesting none the less.
Title: Re: Fantasy type MMO
Post by: vinraith on April 28, 2009, 10:51:51 AM
Quote from: Korea on April 28, 2009, 10:47:21 AM
Yeah, I will definitely check out this guild wars game.

What about that game Neverwinter Nights? Isn't that a fantasys type MMO? Or I might be thinking of another game but just saw that game on the PC shelf at walmart or something...

What about Warhammar?

Neverwinter Nights (1 and 2) are basically engines on which to run AD&D games. They come with some inbuilt, AI run campaigns where you can make characters and play through (solo or MP). There are a ton of user made modules customzied for various numbers of people (again, solo or MP), and then there are some "persistant world" servers that I gather are a bit like MMO's. I don't know much about PW's in these games, but Marty used to play on them and would be a good person to ask. I can't speak to the PW servers, but the games are fun on their own IMO.


Edit: OK, free GW trials are available from www.guildwars.com, that's simple enough. If you decide to try that one drop me a PM, I haven't played in awhile but I might be able to help you out with some gear/tips/etc.
Title: Re: Fantasy type MMO
Post by: crazy canuck on April 28, 2009, 11:14:10 AM
Quote from: Grey Fox on April 28, 2009, 10:27:50 AM
:lol:

WoW is the easiest & most noob friendly, that being said you can try any of the free to play Korean MMOs that are out there. I don't have any specific recommendation. Browse thru mmorpg.com or tentonhammer.com

But I know what she is talking about.  There are lots of things in WoW that just seem like a grind.  Like killing huge numbers of Gorrilas in STV until the quest item drops.  LoTR seems to have a lot less of a grinding feel to it and there are a lot more opportunities for group quests which seems to be what she likes best.

Korea, I would caution against Warhammer.  It could have been a great game but its population is just too low now.  It tried to be all things to all people with lots of PvE and PvP options but ended up pleasing no one. 
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 12:30:13 PM
Quote from: Berkut on April 28, 2009, 10:49:24 AM
Warhammer is pretty good, but is pretty PvP oriented. The PvE portions pale in comparison to WoW, and can be rather repetetive - whiich is fine for WH, since the game is really all about PvP/RvR.

Probably not your kettle of fish.

I forget what pvp vs pve is. Pve is player against everyone right?
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 12:35:03 PM
Quote from: crazy canuck on April 28, 2009, 11:14:10 AM
Quote from: Grey Fox on April 28, 2009, 10:27:50 AM
:lol:

WoW is the easiest & most noob friendly, that being said you can try any of the free to play Korean MMOs that are out there. I don't have any specific recommendation. Browse thru mmorpg.com or tentonhammer.com

But I know what she is talking about.  There are lots of things in WoW that just seem like a grind.  Like killing huge numbers of Gorrilas in STV until the quest item drops.  LoTR seems to have a lot less of a grinding feel to it and there are a lot more opportunities for group quests which seems to be what she likes best.

Korea, I would caution against Warhammer.  It could have been a great game but its population is just too low now.  It tried to be all things to all people with lots of PvE and PvP options but ended up pleasing no one.

Yeah, I am really wanting to try Lord of the Rings Online.  Is it the Lord of the Rings: Shadow of Angmar game?
Title: Re: Fantasy type MMO
Post by: fhdz on April 28, 2009, 12:35:53 PM
Quote from: Korea on April 28, 2009, 12:30:13 PM
I forget what pvp vs pve is. Pve is player against everyone right?

"Player vs. environment".
Title: Re: Fantasy type MMO
Post by: Drakken on April 28, 2009, 01:00:38 PM
Quote from: Korea on April 28, 2009, 10:24:23 AM
So, I've gotten kind of bored with WoW and I'm only level 46. I'm wondering what are some other good MMOs out there. Are there any that you currently play or have played that don't suck.

WoW is fun and all but I just go bored with all the backtracking and killing 50 dudes to get one super awesome gem or something. The thing I found most fun were the instances and various runs. But I liked doing it with my friends and not so much the WoWtards.

I don't know if all other MMOs are like this or what since WoW is the only one I've played.

Any recommendations?

EVE. Surrender to the Dark Side, Princess. I know you wanna!  :contract:
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 01:39:19 PM
I don't even know what the hell EVE is. It's not fantasy though, right?
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 01:41:02 PM
So, I am currently playing a trial version of Guild Wars. It's okay. It definitely doesn't feel like an MMO yet though because you cant do much on the trial version. But I've only been playing for like 1-2 hours. I'll play more tonight.

It seems okay but I'm not sure it's worth buying yet. Of course, I'm playing Prophesies and not one of the other ones like Nightfall or whatever. I don't really know the difference.
Title: Re: Fantasy type MMO
Post by: Berkut on April 28, 2009, 01:41:07 PM
PVE: Player vs. Environmment - basically quests, instances, etc., etc.

PvP: Player vs Player.
Title: Re: Fantasy type MMO
Post by: vinraith on April 28, 2009, 02:19:45 PM
Quote from: Korea on April 28, 2009, 01:41:02 PM
So, I am currently playing a trial version of Guild Wars. It's okay. It definitely doesn't feel like an MMO yet though because you cant do much on the trial version. But I've only been playing for like 1-2 hours. I'll play more tonight.

It seems okay but I'm not sure it's worth buying yet. Of course, I'm playing Prophesies and not one of the other ones like Nightfall or whatever. I don't really know the difference.

Well, you're in the "tutorial" area right now, which limits your party size to 2 and keeps things very basic. Ultimately the party size for the bulk of the game is 8, so it's not quite so empty. The other campaigns don't start out quite so gently. There are some other substantial differences between campaigns, but one of the biggest is that Nightfall gives you customizable, semi-controllable AI characters that you can bring to help fill in a party (or play solo, if that's your thing).

All that said GW is firmly a quasi-MMO, what with the instanced areas and such. It may or may not be to your taste, but certainly don't disregard it solely on the basis of the beginning of Prophecies. Does the trial key let you start, say, a Nightfall character? That might be more your speed. You can play any campaign with a character from any campaign, so you never have to play that tutorial region of Prophecies if you don't want to.

Title: Re: Fantasy type MMO
Post by: crazy canuck on April 28, 2009, 04:35:28 PM
Quote from: Korea on April 28, 2009, 12:35:03 PM
Yeah, I am really wanting to try Lord of the Rings Online.  Is it the Lord of the Rings: Shadow of Angmar game?

Yep, I am pretty sure you can download for a free trial period.
Title: Re: Fantasy type MMO
Post by: crazy canuck on April 28, 2009, 04:36:17 PM
ps if you do get on the Brandywine Server.  Thats where the languish crew is.
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 09:41:19 PM
Quote from: vinraith on April 28, 2009, 02:19:45 PM
Quote from: Korea on April 28, 2009, 01:41:02 PM
So, I am currently playing a trial version of Guild Wars. It's okay. It definitely doesn't feel like an MMO yet though because you cant do much on the trial version. But I've only been playing for like 1-2 hours. I'll play more tonight.

It seems okay but I'm not sure it's worth buying yet. Of course, I'm playing Prophesies and not one of the other ones like Nightfall or whatever. I don't really know the difference.

Well, you're in the "tutorial" area right now, which limits your party size to 2 and keeps things very basic. Ultimately the party size for the bulk of the game is 8, so it's not quite so empty. The other campaigns don't start out quite so gently. There are some other substantial differences between campaigns, but one of the biggest is that Nightfall gives you customizable, semi-controllable AI characters that you can bring to help fill in a party (or play solo, if that's your thing).

All that said GW is firmly a quasi-MMO, what with the instanced areas and such. It may or may not be to your taste, but certainly don't disregard it solely on the basis of the beginning of Prophecies. Does the trial key let you start, say, a Nightfall character? That might be more your speed. You can play any campaign with a character from any campaign, so you never have to play that tutorial region of Prophecies if you don't want to.

Unfortunately, I can only start a character in Prophesies. I do think that Nightfall sounds awesome. So, if I just bought Nightfall would that do or is it just an expansion pack and I need some kind of basic something first?
Title: Re: Fantasy type MMO
Post by: Korea on April 28, 2009, 09:41:57 PM
Quote from: crazy canuck on April 28, 2009, 04:35:28 PM
Quote from: Korea on April 28, 2009, 12:35:03 PM
Yeah, I am really wanting to try Lord of the Rings Online.  Is it the Lord of the Rings: Shadow of Angmar game?

Yep, I am pretty sure you can download for a free trial period.

Yeah, I am definitely going to try it once this trial of Guild Wars is done.
Title: Re: Fantasy type MMO
Post by: vinraith on April 28, 2009, 11:02:49 PM
Quote from: Korea on April 28, 2009, 09:41:19 PM
Quote from: vinraith on April 28, 2009, 02:19:45 PM
Quote from: Korea on April 28, 2009, 01:41:02 PM
So, I am currently playing a trial version of Guild Wars. It's okay. It definitely doesn't feel like an MMO yet though because you cant do much on the trial version. But I've only been playing for like 1-2 hours. I'll play more tonight.

It seems okay but I'm not sure it's worth buying yet. Of course, I'm playing Prophesies and not one of the other ones like Nightfall or whatever. I don't really know the difference.

Well, you're in the "tutorial" area right now, which limits your party size to 2 and keeps things very basic. Ultimately the party size for the bulk of the game is 8, so it's not quite so empty. The other campaigns don't start out quite so gently. There are some other substantial differences between campaigns, but one of the biggest is that Nightfall gives you customizable, semi-controllable AI characters that you can bring to help fill in a party (or play solo, if that's your thing).

All that said GW is firmly a quasi-MMO, what with the instanced areas and such. It may or may not be to your taste, but certainly don't disregard it solely on the basis of the beginning of Prophecies. Does the trial key let you start, say, a Nightfall character? That might be more your speed. You can play any campaign with a character from any campaign, so you never have to play that tutorial region of Prophecies if you don't want to.

Unfortunately, I can only start a character in Prophesies. I do think that Nightfall sounds awesome. So, if I just bought Nightfall would that do or is it just an expansion pack and I need some kind of basic something first?

The three main campaigns (Nightfall, Factions, and Prophecies) are all stand alone. Buying the other ones gives you access to the new continent and new skills. The only non-standalone Guild Wars product is Eye of the North, which is an expansion that requires any one of the three base campaigns.

I used to have a Nightfall trial key, though, let me see if I can find it.

Edit: Scrap that, I have a key for Prophecies and a key for Factions, but no key for Nightfall. Damn.
Title: Re: Fantasy type MMO
Post by: Korea on April 29, 2009, 10:03:06 AM
Quote from: vinraith on April 28, 2009, 11:02:49 PM
Quote from: Korea on April 28, 2009, 09:41:19 PM
Quote from: vinraith on April 28, 2009, 02:19:45 PM
Quote from: Korea on April 28, 2009, 01:41:02 PM
So, I am currently playing a trial version of Guild Wars. It's okay. It definitely doesn't feel like an MMO yet though because you cant do much on the trial version. But I've only been playing for like 1-2 hours. I'll play more tonight.

It seems okay but I'm not sure it's worth buying yet. Of course, I'm playing Prophesies and not one of the other ones like Nightfall or whatever. I don't really know the difference.

Well, you're in the "tutorial" area right now, which limits your party size to 2 and keeps things very basic. Ultimately the party size for the bulk of the game is 8, so it's not quite so empty. The other campaigns don't start out quite so gently. There are some other substantial differences between campaigns, but one of the biggest is that Nightfall gives you customizable, semi-controllable AI characters that you can bring to help fill in a party (or play solo, if that's your thing).

All that said GW is firmly a quasi-MMO, what with the instanced areas and such. It may or may not be to your taste, but certainly don't disregard it solely on the basis of the beginning of Prophecies. Does the trial key let you start, say, a Nightfall character? That might be more your speed. You can play any campaign with a character from any campaign, so you never have to play that tutorial region of Prophecies if you don't want to.

Unfortunately, I can only start a character in Prophesies. I do think that Nightfall sounds awesome. So, if I just bought Nightfall would that do or is it just an expansion pack and I need some kind of basic something first?

The three main campaigns (Nightfall, Factions, and Prophecies) are all stand alone. Buying the other ones gives you access to the new continent and new skills. The only non-standalone Guild Wars product is Eye of the North, which is an expansion that requires any one of the three base campaigns.

I used to have a Nightfall trial key, though, let me see if I can find it.

Edit: Scrap that, I have a key for Prophecies and a key for Factions, but no key for Nightfall. Damn.
Aw, that sucks. But thanks for looking. :)

I am really starting to like this game more and more. I think I may go buy Nightfall.
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 29, 2009, 11:40:10 AM
Hmmm...........the "complete collection" is only £25, and no subscription fees  :cool:

http://www.amazon.co.uk/NCsoft-Guild-Wars-Complete-Collection/dp/B001CSMF48/ref=sr_1_1?ie=UTF8&s=videogames&qid=1241022839&sr=8-1

Might take a look at it.


Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 11:49:40 AM
Quote from: Richard Hakluyt on April 29, 2009, 11:40:10 AM
Hmmm...........the "complete collection" is only £25, and no subscription fees  :cool:

http://www.amazon.co.uk/NCsoft-Guild-Wars-Complete-Collection/dp/B001CSMF48/ref=sr_1_1?ie=UTF8&s=videogames&qid=1241022839&sr=8-1

Might take a look at it.




It never had a fee. :)

And that's a great deal. Let me put it to you this way, I paid about $150 between buying all three campaigns at nearly full price, preordering the expansion, and buying some character slots and whatnot. Despite that, GW still stands trivially as one of the best hour/dollar ratios in the history of my lifetime as a gamer. Last time I checked (although I'm not that active anymore) my account was near the 2000 hour mark. :blush: The only other things I've played that much are Morrowind and EU2.
Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 11:52:04 AM
Quote from: fahdiz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.

Unless you want it to. There's plenty of stuff to grind out these days, but all of it's very much optional.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 29, 2009, 11:59:03 AM
I shall have to order this, it's cheaper than some nights out  :D
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 12:12:01 PM
Quote from: Richard Hakluyt on April 29, 2009, 11:59:03 AM
I shall have to order this, it's cheaper than some nights out  :D

I think you'll like it, RH.
Title: Re: Fantasy type MMO
Post by: Berkut on April 29, 2009, 12:14:01 PM
Quote from: vinraith on April 29, 2009, 11:52:04 AM
Quote from: fahdiz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.

Unless you want it to. There's plenty of stuff to grind out these days, but all of it's very much optional.

Isn't all grinding optional?

Even in WoW, that epic of grinderific gaming, I bet you could get to max level without the *need* to grind, really.
Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 12:14:16 PM
Quote from: Korea on April 29, 2009, 10:03:06 AM
Aw, that sucks. But thanks for looking. :)

I am really starting to like this game more and more. I think I may go buy Nightfall.

Hey, I found it!

It wasn't in the box it should have been in. I actually do have a trial key that gives you 14 hours of access to Nightfall, it's yours if you want it Korea. I also found a key that gives you access to all three campaigns for a cumulative 14 hours. You're welcome to one of these if you want to give it a preview, Richard. Alternatively, I'm happy to send them to any interested parties.
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 12:15:44 PM
Quote from: Berkut on April 29, 2009, 12:14:01 PM
Isn't all grinding optional?

Even in WoW, that epic of grinderific gaming, I bet you could get to max level without the *need* to grind, really.

Without a big guild ready to accept you?  If you were just coming to the game fresh?
Title: Re: Fantasy type MMO
Post by: Berkut on April 29, 2009, 12:17:04 PM
Quote from: fahdiz on April 29, 2009, 12:15:44 PM
Quote from: Berkut on April 29, 2009, 12:14:01 PM
Isn't all grinding optional?

Even in WoW, that epic of grinderific gaming, I bet you could get to max level without the *need* to grind, really.

Without a big guild ready to accept you?  If you were just coming to the game fresh?

Indeed. In fact, it is the requirements of being "geared out" that go along with being in a Big Guild and doing Big Guild things that tend to require grinding.
Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 12:18:06 PM
Quote from: Berkut on April 29, 2009, 12:14:01 PM
Quote from: vinraith on April 29, 2009, 11:52:04 AM
Quote from: fahdiz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.

Unless you want it to. There's plenty of stuff to grind out these days, but all of it's very much optional.

Isn't all grinding optional?

Even in WoW, that epic of grinderific gaming, I bet you could get to max level without the *need* to grind, really.

In GW it's basically grinding for show, which is why I say it's "optional." You can grind for luxury items (which in GW terms just means they look neat, the stats aren't superior to more commonly available fare) and you can grind for titles (which you can show off to friends, but which have no or very little impact on your character gameplay-wise). You never have to grind for levels in GW, nor do you have to to get good equipment in a functional sense.
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 12:18:30 PM
Quote from: Berkut on April 29, 2009, 12:17:04 PM
Indeed. In fact, it is the requirements of being "geared out" that go along with being in a Big Guild and doing Big Guild things that tend to require grinding.

I guess it's possible I was just doing things wrong, then.
Title: Re: Fantasy type MMO
Post by: Berkut on April 29, 2009, 12:20:40 PM
Quote from: fahdiz on April 29, 2009, 12:18:30 PM
Quote from: Berkut on April 29, 2009, 12:17:04 PM
Indeed. In fact, it is the requirements of being "geared out" that go along with being in a Big Guild and doing Big Guild things that tend to require grinding.

I guess it's possible I was just doing things wrong, then.

In WoW, the primary reason to grind where:

1. You need some materials for some kind of epic crafting item. KILL MOAR ELEMENTALS!
2. Rep bullshit.
3. Running the same heroic over and over for some paticular gear.

There used to be

4. Leveling

but these days that seems to happen so fast, and there are so many quests available, that I don't know why anyone would ever need to grind for XP.
Title: Re: Fantasy type MMO
Post by: Berkut on April 29, 2009, 12:21:27 PM
Quote from: vinraith on April 29, 2009, 12:18:06 PM
Quote from: Berkut on April 29, 2009, 12:14:01 PM
Quote from: vinraith on April 29, 2009, 11:52:04 AM
Quote from: fahdiz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.

Unless you want it to. There's plenty of stuff to grind out these days, but all of it's very much optional.

Isn't all grinding optional?

Even in WoW, that epic of grinderific gaming, I bet you could get to max level without the *need* to grind, really.

In GW it's basically grinding for show. You can grind for luxury items (which in GW terms just means they look neat, the stats aren't superior to more commonly available fare) and you can grind for titles (which you can show off to friends, but which have no or very little impact on your character gameplay-wise). You never have to grind for levels in GW, nor do you have to get good equipment in a functional sense.

Ahh, gotcha - very different then. You don't *have* to grind in WoW, but doing so is certainly part of becoming more capable, in many  cases.
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 12:23:06 PM
Quote from: Berkut on April 29, 2009, 12:20:40 PM
In WoW, the primary reason to grind where:

1. You need some materials for some kind of epic crafting item. KILL MOAR ELEMENTALS!
2. Rep bullshit.
3. Running the same heroic over and over for some paticular gear.

There used to be

4. Leveling

but these days that seems to happen so fast, and there are so many quests available, that I don't know why anyone would ever need to grind for XP.

I guess a lot of the quests seemed to feel very grindy to me.  I know I sunk lots of time into some of them waiting for quest items to drop.
Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 12:24:41 PM
Quote from: fahdiz on April 29, 2009, 12:23:06 PM
Quote from: Berkut on April 29, 2009, 12:20:40 PM
In WoW, the primary reason to grind where:

1. You need some materials for some kind of epic crafting item. KILL MOAR ELEMENTALS!
2. Rep bullshit.
3. Running the same heroic over and over for some paticular gear.

There used to be

4. Leveling

but these days that seems to happen so fast, and there are so many quests available, that I don't know why anyone would ever need to grind for XP.

I guess a lot of the quests seemed to feel very grindy to me.  I know I sunk lots of time into some of them waiting for quest items to drop.

There's a degree to which grinding is a state of mind, too. If you enjoy a game, activities that might otherwise seem grindy tend not to read as grind. If you're wearing out on a game everything starts to seem like grind.
Title: Re: Fantasy type MMO
Post by: fhdz on April 29, 2009, 12:26:25 PM
Quote from: vinraith on April 29, 2009, 12:24:41 PM
There's a degree to which grinding is a state of mind, too. If you enjoy a game, activities that might otherwise seem grindy tend not to read as grind. If you're wearing out on a game everything starts to seem like grind.

Yeah, that's a really good point.
Title: Re: Fantasy type MMO
Post by: vinraith on April 29, 2009, 12:27:49 PM
Quote from: fahdiz on April 29, 2009, 12:26:25 PM
Quote from: vinraith on April 29, 2009, 12:24:41 PM
There's a degree to which grinding is a state of mind, too. If you enjoy a game, activities that might otherwise seem grindy tend not to read as grind. If you're wearing out on a game everything starts to seem like grind.

Yeah, that's a really good point.

Comes from hanging around Guild Wars Guru's boards too much. You wouldn't believe the things I've heard people claim are "grind" in that game. At the same time, I've seen people defend something as preposterously grindy as the "drunkard" title as a good time, so there you go.
Title: Re: Fantasy type MMO
Post by: Berkut on April 29, 2009, 12:31:32 PM
I am really liking LOTRO, but it can definitely be very grinderific. Maybe even more than WoW, with the deeds.

It isn't too bad if you just ignore the deeds - let them complete by themselves. But I am largely incapable of doing that.
Title: Re: Fantasy type MMO
Post by: Korea on April 29, 2009, 11:23:11 PM
Quote from: fahdiz on April 29, 2009, 11:34:03 AM
Quote from: Korea on April 29, 2009, 10:03:06 AM
I am really starting to like this game more and more. I think I may go buy Nightfall.

It's very good, and very rarely has that "grindy" quality games like WoW have.

So, would it be okay to just buy Nightfall or should I play through Prophesies and that other one?
Title: Re: Fantasy type MMO
Post by: Korea on April 29, 2009, 11:25:51 PM
Quote from: vinraith on April 29, 2009, 12:14:16 PM
Quote from: Korea on April 29, 2009, 10:03:06 AM
Aw, that sucks. But thanks for looking. :)

I am really starting to like this game more and more. I think I may go buy Nightfall.

Hey, I found it!

It wasn't in the box it should have been in. I actually do have a trial key that gives you 14 hours of access to Nightfall, it's yours if you want it Korea. I also found a key that gives you access to all three campaigns for a cumulative 14 hours. You're welcome to one of these if you want to give it a preview, Richard. Alternatively, I'm happy to send them to any interested parties.

Ooooh, I'd love it!

So, can your character transfer between campaigns?
Title: Re: Fantasy type MMO
Post by: Korea on April 29, 2009, 11:29:19 PM
Quote from: fahdiz on April 29, 2009, 12:23:06 PM
Quote from: Berkut on April 29, 2009, 12:20:40 PM
In WoW, the primary reason to grind where:

1. You need some materials for some kind of epic crafting item. KILL MOAR ELEMENTALS!
2. Rep bullshit.
3. Running the same heroic over and over for some paticular gear.

There used to be

4. Leveling

but these days that seems to happen so fast, and there are so many quests available, that I don't know why anyone would ever need to grind for XP.

I guess a lot of the quests seemed to feel very grindy to me.  I know I sunk lots of time into some of them waiting for quest items to drop.

Felt the same to me. There's almost no variety to the quest. It's either kill X amount of dudes, collect X amount of items, or run this errand.


Title: Re: Fantasy type MMO
Post by: Korea on April 29, 2009, 11:34:47 PM
Quote from: Berkut on April 29, 2009, 12:31:32 PM
I am really liking LOTRO, but it can definitely be very grinderific. Maybe even more than WoW, with the deeds.

It isn't too bad if you just ignore the deeds - let them complete by themselves. But I am largely incapable of doing that.

I don't know what these deeds are but I am an extreme completist so would probably be in the same boat.

That's why I don't have anyone to play with (besides being only level 46). I never wanted to leave an area without completing all the quest there but they would do a quest here and a quest there. It irked the hell out of me man!
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 30, 2009, 12:20:36 AM
Quote from: vinraith on April 29, 2009, 12:14:16 PM
Quote from: Korea on April 29, 2009, 10:03:06 AM
Aw, that sucks. But thanks for looking. :)

I am really starting to like this game more and more. I think I may go buy Nightfall.

Hey, I found it!

It wasn't in the box it should have been in. I actually do have a trial key that gives you 14 hours of access to Nightfall, it's yours if you want it Korea. I also found a key that gives you access to all three campaigns for a cumulative 14 hours. You're welcome to one of these if you want to give it a preview, Richard. Alternatively, I'm happy to send them to any interested parties.

Thanks for the offer Vinraith, but I ordered the game (to avoid a long download if nothing else) so it's best to reserve the keys for someone else.

[edit] I see korea would like to have the keys to give the game a more extensive try.
Title: Re: Fantasy type MMO
Post by: Eddie Teach on April 30, 2009, 12:39:02 AM
Quote from: vinraith on April 28, 2009, 10:35:43 AM
It's basically the anti-Wow. No back tracking, no respawning, gaming areas are instanced so the only people that come with you outside of cities are those you bring with you. The level cap is fairly low, so the level grinding is kept relatively minimal.

:huh:

That term makes no sense, except possibly to reference a huge bomb that loses lots of money. All the areas you contrast it with WoW are ones much more pronounced in other games. WoW is kind of the catchall something of everything kind of game as far as mmorpgs go.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 30, 2009, 12:49:00 AM
I just ignore the other people in WoW and play it as a lightweight questing game. I enjoy making money on the AH there, the market is quite interesting and well done.

LOTRO has the huge advantage that it actually has some people in it who are well worth talking to, particularly in some of the old git guilds. So when things get grindy I chat with my kinfolk and spend destiny points on accelerated xp.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 12:58:04 AM
Quote from: Richard Hakluyt on April 30, 2009, 12:20:36 AM
[edit] I see korea would like to have the keys to give the game a more extensive try.


I sent her one. I do have one more if anyone wants it.

When you get set up, PM me your character name. I'm not on a lot these days, but I'll see if there's any way I can lend you a hand.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 30, 2009, 01:01:18 AM
Will do.

The servers are not divided into NA and European ones then?
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 01:09:16 AM
Quote from: Richard Hakluyt on April 30, 2009, 01:01:18 AM
Will do.

The servers are not divided into NA and European ones then?


GW doesn't have servers in the way you're used to, everyone can play with everyone else. NA and Europe do have different districts, but one can freely jump between them. I used to pop over to the European districts all the time to sell things during times of day that were completely dead in NA districts.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on April 30, 2009, 01:25:05 AM
That sounds good, the MMO division between NA and Europe has always irritated me, half my online mates live in NA after all  :mad:

I'll probably not be up and running till about the 12th of May btw. We have a holiday weekend to celebrate socialism coming up and I'm leaving town on wednesday for a few days.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 01:27:53 AM
Quote from: Richard Hakluyt on April 30, 2009, 01:25:05 AM
That sounds good, the MMO division between NA and Europe has always irritated me, half my online mates live in NA after all  :mad:

I'll probably not be up and running till about the 12th of May btw. We have a holiday weekend to celebrate socialism coming up and I'm leaving town on wednesday for a few days.


Good to know. Like I said, I'm not in game that much these days anyway. Drop me a PM and remind me you're around, I probably have some starting loot I can throw your way, and potentially some useful advice as well.

Same goes for you, Korea.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 08:53:35 AM
Well, I ordered the trilogy. But it was 32 dollars here. :(
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 09:39:05 AM
Can anyone explain to me exactly how professions work or if there are any in GW?
Title: Re: Fantasy type MMO
Post by: Grey Fox on April 30, 2009, 09:46:40 AM
Quote from: Korea on April 29, 2009, 11:29:19 PM
Quote from: fahdiz on April 29, 2009, 12:23:06 PM
Quote from: Berkut on April 29, 2009, 12:20:40 PM
In WoW, the primary reason to grind where:

1. You need some materials for some kind of epic crafting item. KILL MOAR ELEMENTALS!
2. Rep bullshit.
3. Running the same heroic over and over for some paticular gear.

There used to be

4. Leveling

but these days that seems to happen so fast, and there are so many quests available, that I don't know why anyone would ever need to grind for XP.

I guess a lot of the quests seemed to feel very grindy to me.  I know I sunk lots of time into some of them waiting for quest items to drop.

Felt the same to me. There's almost no variety to the quest. It's either kill X amount of dudes, collect X amount of items, or run this errand.

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 10:14:36 AM
Quote from: Grey Fox

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.

But it feels like grinding. 

All I'm asking for is a little bit of variety in the quest. Or at least make them more interesting.
Title: Re: Fantasy type MMO
Post by: Grey Fox on April 30, 2009, 10:16:03 AM
Quote from: Korea on April 30, 2009, 10:14:36 AM
Quote from: Grey Fox

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.

But it feels like grinding. 

All I'm asking for is a little bit of variety in the quest. Or at least make them more interesting.

That's not going to happen in any game.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 11:20:32 AM
Quote from: Korea on April 30, 2009, 09:39:05 AM
Can anyone explain to me exactly how professions work or if there are any in GW?

In GW the term profession is synonymous with class. I'm assuming you mean something different by it. If this has to do with the whole WoW "gathering stuff and crafting with it" thing GW doesn't really have that. There are professional crafters in town that will create items, valuables, and other things from gathered materials (and there are a diversity of collectors in the wilds that will trade for monster bits and the like) but your character doesn't have any crafting skill him/herself.

Oh, and the trilogy for $32 is a great deal. Remember, if you end up liking it, to pick up Eye of the North as well (the expansion). You can probably find it for a song at this point.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 01:08:48 PM
Quote from: vinraith on April 30, 2009, 11:20:32 AM
Quote from: Korea on April 30, 2009, 09:39:05 AM
Can anyone explain to me exactly how professions work or if there are any in GW?

In GW the term profession is synonymous with class. I'm assuming you mean something different by it. If this has to do with the whole WoW "gathering stuff and crafting with it" thing GW doesn't really have that. There are professional crafters in town that will create items, valuables, and other things from gathered materials (and there are a diversity of collectors in the wilds that will trade for monster bits and the like) but your character doesn't have any crafting skill him/herself.

Oh, and the trilogy for $32 is a great deal. Remember, if you end up liking it, to pick up Eye of the North as well (the expansion). You can probably find it for a song at this point.

Oh okay. I was mainly asking because I saw some item you could buy that said something about letting you salvage items and I was wondering what all that was about.

I hope the game arrives before the weekend so I can play it and procrastinate even MORE on my homework.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 01:09:52 PM
Quote from: Korea on April 30, 2009, 01:08:48 PM
Quote from: vinraith on April 30, 2009, 11:20:32 AM
Quote from: Korea on April 30, 2009, 09:39:05 AM
Can anyone explain to me exactly how professions work or if there are any in GW?

In GW the term profession is synonymous with class. I'm assuming you mean something different by it. If this has to do with the whole WoW "gathering stuff and crafting with it" thing GW doesn't really have that. There are professional crafters in town that will create items, valuables, and other things from gathered materials (and there are a diversity of collectors in the wilds that will trade for monster bits and the like) but your character doesn't have any crafting skill him/herself.

Oh, and the trilogy for $32 is a great deal. Remember, if you end up liking it, to pick up Eye of the North as well (the expansion). You can probably find it for a song at this point.

Oh okay. I was mainly asking because I saw some item you could buy that said something about letting you salvage items and I was wondering what all that was about.

I hope the game arrives before the weekend so I can play it and procrastinate even MORE on my homework.

Yeah. Basically the deal is that you can (and should) get salvage kits. These allow you to break down items you find into their base components, which you can then give to crafters to create new items. The basic rule, later in the game anyway, is that if an unneeded item is decent, you sell it, if it's crap, you salvage it.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 01:10:07 PM
Quote from: Grey Fox on April 30, 2009, 10:16:03 AM
Quote from: Korea on April 30, 2009, 10:14:36 AM
Quote from: Grey Fox

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.

But it feels like grinding. 

All I'm asking for is a little bit of variety in the quest. Or at least make them more interesting.

That's not going to happen in any game.

Well, I completely disagree. I've played plenty of games with quest/objectives that were very far from boring and didn't feel like grinding.

Unless you mean that all MMOs are going to be like that.  But GW doesn't really feel that way to me.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 01:11:32 PM
Quote from: vinraith

Yeah. Basically the deal is that you can (and should) get salvage kits. These allow you to break down items you find into their base components, which you can then give to crafters to create new items.

Oh, okay.  What about those identification kits?

Also, is there a follow command in GW?

BTW I am a ranger (huntard for you wowers) and my second profession is elemental magicks and what not.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 01:14:01 PM
Quote from: Korea on April 30, 2009, 01:11:32 PM
Quote from: vinraith

Yeah. Basically the deal is that you can (and should) get salvage kits. These allow you to break down items you find into their base components, which you can then give to crafters to create new items.

Oh, okay.  What about those identification kits?

Also, is there a follow command in GW?

BTW I am a ranger (huntard for you wowers) and my second profession is elemental magicks and what not.

R/E is a pretty good choice. You'll be able to throw some nice elemental damage on your arrows later, and some of the ele defensive stuff works well for a ranger.

Identification kits are basically like identification items in any RPG, they identify magic items and tell you what bonuses they have.

If you click on whoever it is you want to follow (target them, in other words) and hit "space" you'll auto-follow.
Title: Re: Fantasy type MMO
Post by: Korea on April 30, 2009, 09:54:00 PM
Cool. Thanks.
Title: Re: Fantasy type MMO
Post by: Tamas on April 30, 2009, 10:07:33 PM
Quote from: Korea on April 30, 2009, 10:14:36 AM
Quote from: Grey Fox

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.

But it feels like grinding. 

All I'm asking for is a little bit of variety in the quest. Or at least make them more interesting.


GF is right, MMOs, PVE MMOs at least are about repetition and a steady flow of positive feedback about your "achievments" (be it XP, phat loot or whatever) so you keep playing.
Title: Re: Fantasy type MMO
Post by: vinraith on April 30, 2009, 10:14:28 PM
Quote from: Tamas on April 30, 2009, 10:07:33 PM
Quote from: Korea on April 30, 2009, 10:14:36 AM
Quote from: Grey Fox

Maybe you should reconsider your position of playing MMORPGs then.

Also, doing quests isn't grinding.

But it feels like grinding. 

All I'm asking for is a little bit of variety in the quest. Or at least make them more interesting.


GF is right, MMOs, PVE MMOs at least are about repetition and a steady flow of positive feedback about your "achievments" (be it XP, phat loot or whatever) so you keep playing.


And in this respect GW isn't an MMO. Since there's no monthly fee, there's no need to artificially inflate in-game player time. In fact, the behavior you're describing is exactly why I don't play fee-based MMO's, I've yet to find one that didn't feel like it was deliberately wasting as much of my time as it could.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on May 01, 2009, 05:07:43 PM
I've just finished playing a session of GW, I'm pretty pleased with it  :cool:

The map is pleasingly large, but one gets to avoid repeating the same old journeys again and again; and I love having my own little gang of henchmen.

The gearing up for a particular mission is also good and the battles seem to have more decisions in them.........rather than simply hitting buttons in a pre-defined sequence very quickly.........

I expect to have had my money's worth by the end of this holiday weekend  :cool:
Title: Re: Fantasy type MMO
Post by: vinraith on May 01, 2009, 06:48:44 PM
Quote from: Richard Hakluyt on May 01, 2009, 05:07:43 PM
I've just finished playing a session of GW, I'm pretty pleased with it  :cool:

The map is pleasingly large, but one gets to avoid repeating the same old journeys again and again; and I love having my own little gang of henchmen.

The gearing up for a particular mission is also good and the battles seem to have more decisions in them.........rather than simply hitting buttons in a pre-defined sequence very quickly.........

I expect to have had my money's worth by the end of this holiday weekend  :cool:


So much for May 12, eh? :D

Glad you're enjoying it. It is a generally more tactical game than something like WoW, at least IMO. And yes, the map travel is a blessing.

Drop me a PM with your character name and I'll see if I can do anything for you. At a minimum I can give you access to the guild hall and whatnot. We're not a very active bunch these days, but a lair is a lair.
Title: Re: Fantasy type MMO
Post by: Richard Hakluyt on May 02, 2009, 05:18:36 PM
Memnon Argos is my name  :cool:

Warrior/monk, which struck me as a relatively easy starter combo  :huh:
Title: Re: Fantasy type MMO
Post by: vinraith on May 02, 2009, 05:37:16 PM
Yeah, W/Mo is the standard new player choice to the point of frequent lampoon. I'll look you up when next I'm around.
Title: Re: Fantasy type MMO
Post by: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.
Title: Re: Fantasy type MMO
Post by: Korea on May 04, 2009, 11:44:31 AM
Quote from: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.

Cool. What is your character name on there?

Mine is Kaynaria Lambas (yeah I know I couldn't think of a last name lol)
Title: Re: Fantasy type MMO
Post by: vinraith on May 04, 2009, 11:52:53 AM
Quote from: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.

As I told Korea, if you find you're really enjoying it make sure to also pick up Eye of the North at some point, which is a big pack of content for high level characters that includes a lot of fun stuff.
Title: Re: Fantasy type MMO
Post by: katmai on May 04, 2009, 11:54:55 AM
Quote from: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.

Sounds like they shouldn't call it a MMO :P
Title: Re: Fantasy type MMO
Post by: vinraith on May 04, 2009, 12:09:04 PM
Quote from: katmai on May 04, 2009, 11:54:55 AM
Quote from: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.

Sounds like they shouldn't call it a MMO :P

Most GW players don't. I certainly wouldn't, but then I tend to consider "MMO" an insult. :D
Title: Re: Fantasy type MMO
Post by: katmai on May 04, 2009, 12:10:25 PM
Quote from: vinraith on May 04, 2009, 12:09:04 PM


Most GW players don't. I certainly wouldn't, but then I tend to consider "MMO" an insult. :D

Pfft you think CGI is a four letter word.
Title: Re: Fantasy type MMO
Post by: vinraith on May 04, 2009, 12:17:37 PM
Quote from: katmai on May 04, 2009, 12:10:25 PM
Quote from: vinraith on May 04, 2009, 12:09:04 PM


Most GW players don't. I certainly wouldn't, but then I tend to consider "MMO" an insult. :D

Pfft you think CGI is a four letter word.

I thnk CGI is overused by people that don't know how to use it properly, that's all. There are plenty of situations where it's used to excellent effect. It's one of the few good things I can still say about BSG, for example.
Title: Re: Fantasy type MMO
Post by: frunk on May 04, 2009, 05:48:58 PM
Quote from: katmai on May 04, 2009, 11:54:55 AM
Quote from: frunk on May 04, 2009, 09:53:10 AM
Decided to give it a try this weekend, and I ended up buying the trilogy.  Almost everything I find annoying about MMOs has been removed.  I can play it like a solo game without any interference, I can change my character on the fly to fit the situation, I can try out support roles without needing to find other players.  It's a blast.

Sounds like they shouldn't call it a MMO :P

I think the first M isn't joined to the second M in the same way as most MMOs.  Yes it's massively multiplayer but it isn't forced on you and you can be highly selective with who you play with, to the point that you don't have to play with anyone else if you don't want to.
Title: Re: Fantasy type MMO
Post by: frunk on May 04, 2009, 05:56:13 PM
Quote from: Korea on May 04, 2009, 11:44:31 AM
Cool. What is your character name on there?

Mine is Kaynaria Lambas (yeah I know I couldn't think of a last name lol)

Frunkette Colaris, Ranger Monk.
Title: Re: Fantasy type MMO
Post by: vinraith on May 04, 2009, 06:23:01 PM
Quote from: frunk on May 04, 2009, 05:56:13 PM
Quote from: Korea on May 04, 2009, 11:44:31 AM
Cool. What is your character name on there?

Mine is Kaynaria Lambas (yeah I know I couldn't think of a last name lol)

Frunkette Colaris, Ranger Monk.

Nice, that's what my first character was (R/Mo). I'll drop you a line in game (probably from my Monk, Adler)and send you a guild invite. I haven't got much in the way of ranger gear lying around (my main's a necro these days) but I'll have a look at my storage mules for you and Korea just in case.
Title: Re: Fantasy type MMO
Post by: Grallon on May 04, 2009, 07:29:11 PM
Downloaded and created a trial account... Is it me or is the interface extremely clumsy ?

I hit 40 with LotRO and I'm getting bored...  I've seem to hit the same wall I hit with WoW: you're led by the nose with a string of quests, many (did I say *many*) of which are group quests forced upon you then when you finally hit 60 and you're not into the high end stuff you're stuck with nothing left to do but a rinse of what you did before...

I wish there was a game where you could do other things than questing and running towards the next lvl...  Guess that would be less than economically viable.



G.
Title: Re: Fantasy type MMO
Post by: sbr on May 11, 2009, 05:37:46 PM
Guild Wars has intrigued me from the start, after reading this I might have to try it out.
Title: Re: Fantasy type MMO
Post by: Syt on May 12, 2009, 01:11:51 AM
Quote from: Grallon on May 04, 2009, 07:29:11 PM
I wish there was a game where you could do other things than questing and running towards the next lvl...  Guess that would be less than economically viable.

There were some efforts with the original release of Star Wars Galaxies - e.g. the whole economy was player driven; i.e. you had crafting only classes that actually made sense. Cool as this was, I guess it was the wrong approach for the Star wars universe where people expect action packed adventures and not becoming the leading blaster manufacturer. The LotRO model wuld probably work a lot better with the franchise (overarching plot with loads of side quests).

You could try EVE, maybe.