Languish.org

General Category => Off the Record => Gaming HQ => Topic started by: Drakken on January 21, 2010, 10:02:15 AM

Title: EU3: Magna Mundi to be its own Game
Post by: Drakken on January 21, 2010, 10:02:15 AM
http://forum.paradoxplaza.com/forum/showthread.php?t=457102

QuoteYes.

The game to own them all is being developed since October. And we already have screenshots to show. Prepare for a new game using the same design philosophy as the Magna Mundi mod.

Tomorrow PARADOX will make the official announcement. Was given the greenlight to post this because the press was already informed.

Screenshots will be available... when I feel like it. Pretty soon, depending on my definition of soon.

Now, I'm heading for a presentation!

In the name of the Magna Mundi team, thank you very much for your preference. YOU made us level up!
Title: Re: EU3: Magna Mundi to be its own Game
Post by: HisMajestyBOB on January 21, 2010, 10:14:21 AM
Awesome, I love Magna Mundi!
So will it be another expansion, or a stand-alone game?
This does explain why ubik has been so evasive on the forums about why there won't be a new MM version.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Josephus on January 21, 2010, 10:18:31 AM
I'm actually having a hard time keeping track of all the releases coming out of Paradox recently.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Drakken on January 21, 2010, 10:20:49 AM
Quote from: HisMajestyBOB on January 21, 2010, 10:14:21 AM
Awesome, I love Magna Mundi!
So will it be another expansion, or a stand-alone game?
This does explain why ubik has been so evasive on the forums about why there won't be a new MM version.

Most probably stand-alone, akind to FtG for EU2.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Drakken on January 21, 2010, 11:09:19 AM
From Da Boss :
Quote
The development model is totally different than For the Glory. Magna Mundi will be a full game available in DL and retail. Diferent localization and all that.

It will be a stand alone game. It can't run on EU3 anymore.

So the question is: will the map still suck?
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Viking on January 21, 2010, 11:28:58 AM
Quote from: Drakken on January 21, 2010, 11:09:19 AM
From Da Boss :

So the question is: will the map still suck?

The map will always suck, even when it doesn't
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Solmyr on January 21, 2010, 11:37:48 AM
The real question is, will it cost $40? Because it's entirely possible to add various MM features yourself, even to HttT. :P
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Grallon on January 21, 2010, 12:25:00 PM
Quote from: Drakken on January 21, 2010, 10:02:15 AM
http://forum.paradoxplaza.com/forum/showthread.php?t=457102

QuoteYes.

The game to own them all is being developed since October. And we already have screenshots to show. Prepare for a new game using the same design philosophy as the Magna Mundi mod.

Tomorrow PARADOX will make the official announcement. Was given the greenlight to post this because the press was already informed.

Screenshots will be available... when I feel like it. Pretty soon, depending on my definition of soon.

Now, I'm heading for a presentation!

In the name of the Magna Mundi team, thank you very much for your preference. YOU made us level up!


Hmmm  I wonder if it's a coincidence Ubik, the lead project manager of MM said there would be no more versions of their mod....  he must have landed a job with Paradox. :P




G.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Grallon on January 21, 2010, 12:27:01 PM
Quote from: Grallon on January 21, 2010, 12:25:00 PM



Hmmm  I wonder if it's a coincidence Ubik, the lead project manager of MM said there would be no more versions of their mod....  he must have landed a job with Paradox. :P



Question answered:

QuoteOriginally Posted by Sebastian Jarl 
So, are you now employees of Paradox, or are you your own, independent development team?

Independent Team. I founded a game development company called Universo Virtual.


From Ubik himself.




G.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: starbright on January 21, 2010, 03:12:25 PM
The mod is fun, but it slows down my system too much. I think the extra events are to blame.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Martim Silva on January 21, 2010, 06:55:05 PM
So he actually went independent? I have to get back in contact and give him my backing.

Ubik (a nickname he created while playing a Play-By-Mail version of the World of Greyhawk we had here in Portugal called 'Idade das Trevas' in the 90s) was always a dedicated gamer and a good programmer (he liked to program viruses, a talent that eventually made him IT head of a large company).

He was also a decent GM (used to GM our AD&D sessions at Rotary's).

This is not his first try at being a game designer. He once (1995) developed a program that allowed hundreds of players to play by mail. He interfered a lot though, and eventually his paying customers were left stranded when he quit.

I'll check his Universo Virtual company. He'll probably like a bit of a boost from my field. The rest of the guys will probably want to get back in touch again, too.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: garbon on January 21, 2010, 06:59:24 PM
P'dox is now milking it all the time!
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Alcibiades on January 21, 2010, 07:09:15 PM
Don't think I'd buy it.  :mellow:
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Josquius on January 21, 2010, 07:27:56 PM
So...you have to pay for magna mundi now?
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Pishtaco on January 21, 2010, 07:57:34 PM
They should fix their Latin.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: HisMajestyBOB on January 22, 2010, 01:35:13 AM
Quote from: garbon on January 21, 2010, 06:59:24 PM
P'dox is now milking it all the time!

They've been downhill ever since they subcontracted a patch for EU2, then even had the audacity to charge for it.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Alexandru H. on January 22, 2010, 04:48:12 AM
Yep. I still refuse to pay for a game I already  own, that received only several cosmetic changes. As for the "thousands of possibilities for modders" feature, it's actually surprising how many people are in love with a feature that doesn't do shit for the game at this moment. Frankly, the "we wanted to capture the true spirit of EU2 by leaving 99% of the original game intact" explanation is just another version of "Paradox fanboys are stupid".

Don't get me started on the Paradox convention, that has grand announcements like: "We changed the look of the website" or "We present a new HoI3 Patch"...
Title: Re: EU3: Magna Mundi to be its own Game
Post by: garbon on January 22, 2010, 06:16:16 AM
Quote from: Alexandru H. on January 22, 2010, 04:48:12 AM
Yep. I still refuse to pay for a game I already  own, that received only several cosmetic changes. As for the "thousands of possibilities for modders" feature, it's actually surprising how many people are in love with a feature that doesn't do shit for the game at this moment. Frankly, the "we wanted to capture the true spirit of EU2 by leaving 99% of the original game intact" explanation is just another version of "Paradox fanboys are stupid".

:yawn:
Title: Re: EU3: Magna Mundi to be its own Game
Post by: Alexandru H. on January 22, 2010, 09:14:58 AM
Quote from: garbon on January 22, 2010, 06:16:16 AM
Quote from: Alexandru H. on January 22, 2010, 04:48:12 AM
Yep. I still refuse to pay for a game I already  own, that received only several cosmetic changes. As for the "thousands of possibilities for modders" feature, it's actually surprising how many people are in love with a feature that doesn't do shit for the game at this moment. Frankly, the "we wanted to capture the true spirit of EU2 by leaving 99% of the original game intact" explanation is just another version of "Paradox fanboys are stupid".

:yawn:

Tell you what, I bet I can help anyone that has problems with FtG with only my EU2 knowledge. It wouldn't be hard... most of the questions on the FtG subforum are answered in the same way: "It's changed a little", "similar combat graph as EU2 with some changes" etc... At least, the developers of Arsenal of Democracy seem to have really changed several significant things from the original game. Not just the fundamental "troops on political mode"...

I can understand new players that get into EU2's universe for the first time. It's perfectly legitimate to show this as a brand new game. But to maintain among people that have 8 years of EU2 under their belt that this is not a glorified patch, but something superior in all fields ('cos it's constantly improving...) it's simply dishonest. The "modders will have a chance to try new things" excuse will not work, but you'll witness it pretty soon. Most of them will port their EU2 mod to FtG, without any significant change. Why should they? In EU2/FTG events and the map are pretty much the only significant things you can modify... and those already were played to death in EU2's AGCEEP/MyMap/Kasperus' Map.

---

Meanwhile, Magna Mundi seems to be developed as a full-fledged game instead of an old game repackaged with a mod ("It's a new game using the same design approach of the mod. We are not going to repackage the mod into a game. Otherwise a 18 month development cycle would never be necessary."). Good for them.
Title: Re: EU3: Magna Mundi to be its own Game
Post by: garbon on January 22, 2010, 04:27:52 PM
Actually Alexander I think you've been creating fictional statements for yourself. Our line has always been that we want to keep changing things and in fact have had new programmers join the team.  What may not have been said is that unfortunately P'dox runs a business and they set the release date.