It's on its way.
This time, however, I am not going to get fucked in the ass by those douchebags.
Instead of paying for a game that crashes every fucking time I attempt to play it, forcing me to spend as much time cleaning the disc, flushing the cache and blowing on the fucking box fans, as I did playing the goddamned game I am going to pirate it for the PC.
FUCK YOU BIOWARE.
:rolleyes:
Thief.
At least Paradox eventually duct tape their products into a semblance of functionality.
Bioware, I would happily rape them with rusty spoons as they hang from their toes in my basement.
PAIN.
LOADS OF PAIN.
Quote from: Barrister on January 01, 2010, 04:22:22 PM
:rolleyes:
Thief.
The real thief is Bioware.
Selling me the equivalent of a car that spontaneously combusts the second time you attempt to start it. Probably in order to deter car thieves.
Which is in itself not a bad idea, but when the owners start going up in smoke, it's a pretty fucking douchy thing to do.
ME was very stable for me. It's a poor craftsman who blames his tools.
Quote from: grumbler on January 01, 2010, 06:36:08 PM
ME was very stable for me. It's a poor craftsman who blames his tools.
And we all know Slargos has faulty tool.
Quote from: katmai on January 01, 2010, 06:36:50 PM
Quote from: grumbler on January 01, 2010, 06:36:08 PM
ME was very stable for me. It's a poor craftsman who blames his tools.
And we all know Slargos has faulty tool.
Poor Slargos. Him and Siegebreaker. :(
Quote from: Slargos on January 01, 2010, 04:21:31 PM
It's on its way.
This time, however, I am not going to get fucked in the ass by those douchebags.
Instead of paying for a game that crashes every fucking time I attempt to play it, forcing me to spend as much time cleaning the disc, flushing the cache and blowing on the fucking box fans, as I did playing the goddamned game I am going to pirate it for the PC.
FUCK YOU BIOWARE.
ME worked perfectly for me. Slargos computer fail.
Slargos couldn't wait for the Steam version so got fucked in the ass.
It happens.
ME (boxed version) worked fine for me. I have ME2 pre-ordered.
thanks Slargos :hug:
I mean :huh: where?
I got the XBOX version of ME, and I did actually eventually complete one play through.
Through the second half of the game, I had to constantly fiddle with the CD, flush the cache etc etc. Nothing helped when I tried to play it again, it would just freeze during the opening scenes.
That they've gone ahead and released a shitload of DLC and ANOTHER FUCKING GAME without patching this bullshit is enough to make me drop the idea of paying for it again.
Quote from: I Killed Kenny on January 02, 2010, 07:50:25 AM
thanks Slargos :hug:
I mean :huh: where?
Ehr, by "on its way" I mean of course "release date this month". Sorry. :blush:
My XBox version also ran fine on two runthroughs. Then I picked up the PC version for a 10er.
Quote from: Slargos on January 01, 2010, 04:24:36 PM
Quote from: Barrister on January 01, 2010, 04:22:22 PM
:rolleyes:
Thief.
The real thief is Bioware.
Selling me the equivalent of a car that spontaneously combusts the second time you attempt to start it. Probably in order to deter car thieves.
Which is in itself not a bad idea, but when the owners start going up in smoke, it's a pretty fucking douchy thing to do.
No, the real thief is the guy who steals things. If you didn't like the first one, don't get the second.
If someone sold you an exploding car they'd likely get a medal.
Slargos' experience sounds like user error to me.
Quote from: Neil on January 03, 2010, 10:05:12 AM
Slargos' experience sounds like user error to me.
:rolleyes:
I suppose EU CTDs are also user errors. :rolleyes:
In the sense that the user made an error in buying the title and attempting to play it, I guess you're right.
My apologies.
Quote from: Neil on January 03, 2010, 10:05:12 AM
Slargos' experience sounds like user error to me.
Sounds like an ID: 10T problem.
Just got the first one of Steam for €3 and I'm loving it. Bring on the 2nd!
Quote from: Slargos on January 01, 2010, 04:24:36 PM
The real thief is Bioware.
Selling me the equivalent of a car that spontaneously combusts the second time you attempt to start it. Probably in order to deter car thieves.
Which is in itself not a bad idea, but when the owners start going up in smoke, it's a pretty fucking douchy thing to do.
I may have experience one crash, maybe two, I don't remember precisely, but what I do remember is that the game was very very stable. Never had the problem you're describing.
Is it out? I keep hearing of the 1st one and with Dragon Age fresh in mind (still playing actually - 3rd playthrough) I feel benevolent towards Bioware - depite the goddam DLCs.
G.
January 26
Quote from: Grallon on January 04, 2010, 12:15:52 PM
Is it out? I keep hearing of the 1st one and with Dragon Age fresh in mind (still playing actually - 3rd playthrough) I feel benevolent towards Bioware - depite the goddam DLCs.
Yes. After Dragon Age, Bioware has built up an enormous amount of goodwill with me. They'd have to kill my dog and molest me with a plunger before I'd pirate one of their games right now.
Am gonna pick up Mass Effect this week, never played it and am getting worn out on Dragon Age for now. Have no idea what to expect really.
Quote from: DisturbedPervert on January 04, 2010, 12:31:24 PM
Am gonna pick up Mass Effect this week, never played it and am getting worn out on Dragon Age for now. Have no idea what to expect really.
Looks like a cross between FPS and RPG...
G.
Quote from: Grallon on January 04, 2010, 12:35:11 PM
Quote from: DisturbedPervert on January 04, 2010, 12:31:24 PM
Am gonna pick up Mass Effect this week, never played it and am getting worn out on Dragon Age for now. Have no idea what to expect really.
Looks like a cross between FPS and RPG...
G.
not unlike deus ex...
Quote from: Grallon on January 04, 2010, 12:35:11 PM
Looks like a cross between FPS and RPG...
Indeed. It was lovely. Very space opera, very good voice acting. It was like watching an interactive cheesy film, cheesy in a good way.
Quote from: viper37 on January 04, 2010, 11:07:36 AM
Quote from: Slargos on January 01, 2010, 04:24:36 PM
The real thief is Bioware.
Selling me the equivalent of a car that spontaneously combusts the second time you attempt to start it. Probably in order to deter car thieves.
Which is in itself not a bad idea, but when the owners start going up in smoke, it's a pretty fucking douchy thing to do.
I may have experience one crash, maybe two, I don't remember precisely, but what I do remember is that the game was very very stable. Never had the problem you're describing.
I started seeing the same problems with Gears of War 2, so it's likely a problem with my console.
It seems to trigger mostly in movie sequences, but Halo 3 runs flawlessly.
I guess I need to revert to blaming Microsoft.
Quote from: Lucidor on January 04, 2010, 02:54:18 PM
Quote from: Grallon on January 04, 2010, 12:35:11 PM
Looks like a cross between FPS and RPG...
Indeed. It was lovely. Very space opera, very good voice acting. It was like watching an interactive cheesy film, cheesy in a good way.
Like a nice Castello, as opposed to Muenster.
Quote from: Grallon on January 04, 2010, 12:35:11 PM
Looks like a cross between FPS and RPG...
G.
That's a good description.
I very much liked the first Mass Effect, but however you should be advised that the leves are quite repetitive. Secondary missions are there only for the experience bonus, and the planets tend to look all the same (well, maybe 4-5 variations of 'em).
But it's still very damn fun to play.
Quote from: viper37 on January 04, 2010, 11:27:10 PM
Quote from: Grallon on January 04, 2010, 12:35:11 PM
Looks like a cross between FPS and RPG...
G.
That's a good description.
I very much liked the first Mass Effect, but however you should be advised that the leves are quite repetitive. Secondary missions are there only for the experience bonus, and the planets tend to look all the same (well, maybe 4-5 variations of 'em).
But it's still very damn fun to play.
From what I've ready of ME2 we are going to see more variety in sub plots and planets are going to look less generic.
I am worried though about the "scanner mini game" that they've been talking about where instead of push-button-scan-planet-done you're going to have to go through this goddamned mini game every fucking time. I hope it's done well.
It would seem to me though that since it's essentially the same engine they should have plenty of time to work on the maps and quests rather than spending it all on physics, so I'm expecting a fleshier experience this time around.
There are significant mechanical changes in the game. It's been styled a little more actiony. The heavy weapons are really fun though. There's something tremendously satisfying about nuking the enemy and getting a nice mushroom cloud.
Quote from: Neil on January 05, 2010, 09:16:22 AM
There are significant mechanical changes in the game. It's been styled a little more actiony. The heavy weapons are really fun though. There's something tremendously satisfying about nuking the enemy and getting a nice mushroom cloud.
And how would you know all this hmmmm!
:P
Quote from: katmai on January 05, 2010, 02:56:27 PM
Quote from: Neil on January 05, 2010, 09:16:22 AM
There are significant mechanical changes in the game. It's been styled a little more actiony. The heavy weapons are really fun though. There's something tremendously satisfying about nuking the enemy and getting a nice mushroom cloud.
And how would you know all this hmmmm!
:P
I know guys who know guys.
This looks pretty good, though having actors I know and respect in games other than Fallout is always something of a turn off. In Mass Effect 2's case, I worry that I will spend the entire time I hear Martin Sheen's voice thinking "Damn, I should be watching Apocalypse Now right now." :ph34r:
Earn Mass Effect 2 DLC by drinking bottles of Dr Pepper :lol:
http://www.shacknews.com/onearticle.x/61866
Woo drinking the Pepper pays off!
Quote from: DisturbedPervert on January 08, 2010, 03:48:46 PM
Earn Mass Effect 2 DLC by drinking bottles of Dr Pepper :lol:
http://www.shacknews.com/onearticle.x/61866
It's stuff like this that makes me consider to cancel my pre-order. This DLC crap is getting a bit too far recently.
Is it just me, or does
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fimages2.wikia.nocookie.net%2Fmasseffect%2Fimages%2Ff%2Ffc%2FMirandanewhirez.png&hash=7f4aefe0c070079aaf6c88afa787523a69fcdc93)
look like
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fiamatvjunkie.typepad.com%2Fi_am_a_tv_junkie_a_blog_f%2Fimages%2F2007%2F08%2F07%2Fmad_men_don_rachel.jpg&hash=171ac636ec268625ccbc3dc0311b692dd0ddf1fc)?
Addendum: :wub:
Just you.
And Spellus needs to stop wanting to video game characters.
You didn't see us wanking to Custer's Revenge.
No dumbass she looks like the actress she was actually modeled off of.
Quote from: Ed Anger on January 13, 2010, 04:08:39 PM
And Spellus needs to stop wanting to video game characters.
You didn't see us wanking to Custer's Revenge.
Needed pixel implants.
QuoteElectronic Arts announced today that folks who pick up Mass Effect 2 brand-new will also net free DLC (via Shacknews). Each new copy of Mass Effect 2 will come with a code to unlock The Cerberus Network, which will act as a vessel for the game's DLC, and will also give players their first bit of extra content.
Those who access The Cerberus Network for the first time will get new missions, in-game items and a new "rugged and deadly gun-for-hire" party member named Zaees. According to BioWare, the company plans continued DLC after the game's launch, promising an "agile hover tank" in addition to more missions and items.
[/quote
http://www.shacknews.com/laryn.x?story=61997
Hrm?
GRAGGGH!
I hate damn extra paid content.
Quote from: Tyr on January 20, 2010, 05:16:05 PM
GRAGGGH!
I hate damn extra paid content.
But...it's free...
It's not free. You have to pay $60 for the legitimate version. :cry:
Quote from: Valmy on January 20, 2010, 09:27:04 PM
Quote from: Tyr on January 20, 2010, 05:16:05 PM
GRAGGGH!
I hate damn extra paid content.
But...it's free...
Quotethe company plans continued DLC after the game's launch
:frusty:
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
I don't mind the DLC when they come a few months down the road, they're like mini expansion pack.
DLC wich you pay for at release, I don't really like, but many games have collector's edition of their package wich gives you extra maps, units, and such, so I don't see the diff here.
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
what are you doing at Bioware again?
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
If they commit the resources to making more content for a game I enjoy why shouldn't I pay for it if I want it? I mean it is pretty easy calculus to me. Warden's Keep in DAO was hardly essential to the game.
Quote from: Valmy on January 22, 2010, 09:13:43 AM
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
If they commit the resources to making more content for a game I enjoy why shouldn't I pay for it if I want it? I mean it is pretty easy calculus to me. Warden's Keep in DAO was hardly essential to the game.
When said DLC is available at launch, it feels to me like they're gypping me.
It's not a case of "we used more time to develop content for a game when we learned that people wanted it" but rather "we intentionally left parts out and relabeled them DLC".
Of course, it's entirely reasonable. It's not like they're selling the car without wheels.
Still, with a payment scheme like this I expect to pay less for the initial product aswell.
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
Sad but true.
On a related note I was rather frustrated at the fairly byzantine combinations of pre-order bonuses for Star Trek Online, I wondered why they did that. But when I heard of numerous people (Katmai) buying multiple copies of the same game just to get different pre-order goodies, I had my answer...
Quote from: Barrister on January 22, 2010, 04:13:31 PM
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
Sad but true.
On a related note I was rather frustrated at the fairly byzantine combinations of pre-order bonuses for Star Trek Online, I wondered why they did that. But when I heard of numerous people (Katmai) buying multiple copies of the same game just to get different pre-order goodies, I had my answer...
You shouldn't make fun of people's weight.
Naturally, I pre-ordered the deluxe steam ed as soon as it was announced. Hells yeah, bitches!
Mass Effect 2 has been on torrent sites for the past week but you have to wait until the 26th to download from Steam.
Bioware is incompetent. :rolleyes:
Quote from: Slargos on January 22, 2010, 02:34:41 PM
Quote from: Valmy on January 22, 2010, 09:13:43 AM
Quote from: Neil on January 21, 2010, 09:34:42 AM
They made an absolute mint on Dragon Age DLC. You have noone to blame but yourselves.
If they commit the resources to making more content for a game I enjoy why shouldn't I pay for it if I want it? I mean it is pretty easy calculus to me. Warden's Keep in DAO was hardly essential to the game.
When said DLC is available at launch, it feels to me like they're gypping me.
It's not a case of "we used more time to develop content for a game when we learned that people wanted it" but rather "we intentionally left parts out and relabeled them DLC".
Of course, it's entirely reasonable. It's not like they're selling the car without wheels.
Still, with a payment scheme like this I expect to pay less for the initial product aswell.
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
Quote from: Slargos on January 24, 2010, 05:32:27 AM
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
And you would know this how?
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
It is part of the anti piracy scheme, but for Dragon Age it was far from substantial. The included DLC was one character and a 25 minute dungeon. While a new character is nice I never used it, the new area was totally worthless and I can't imagine someone paying $15 for the whole package.
In general my main complaint with DLC is that it tends to be lame as hell and aimed at console users. All the items in the Dragon Age DLC, as well as anything you can think of, can be made for free in the editor on the PC, but of course console players don't have that so they will happily shell out $10 for a couple new swords and a new hat. Some companies also remove features from games that PC games have always have in order to sell crap DLC like they do to console gamers, like with Modern Warfare 2. Not all are like this, I've heard the Fallout 3 DLC was pretty substantial.
Quote from: katmai on January 24, 2010, 07:43:04 AM
Quote from: Slargos on January 24, 2010, 05:32:27 AM
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
And you would know this how?
The same way I know several methods of very effective torture. :sleep:
Edit: Of course, I should mention that I don't know whether the DLC for Mass Effect 2 is also included in the pirated software since I haven't looked for it. My brother will foolishly get it for the XBOX and thus I will get to play with it once he finishes it. Installing the game to the HD seems to have solved the crashes and lockups.
The current version out doesn't seem to have the DLC.
I have little doubt that it will be available soon, however.
Quote from: katmai on January 24, 2010, 07:43:04 AM
Quote from: Slargos on January 24, 2010, 05:32:27 AM
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
And you would know this how?
A better question, beaner, is what the fuck are you doing up this late? Game is on in 3 hours. <_<
Quote from: Slargos on January 24, 2010, 08:02:50 AM
Quote from: katmai on January 24, 2010, 07:43:04 AM
Quote from: Slargos on January 24, 2010, 05:32:27 AM
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
And you would know this how?
A better question, beaner, is what the fuck are you doing up this late? Game is on in 3 hours. <_<
I pulled a slargos and was out drinking and unsuccessfully hitting on women!
Quote from: katmai on January 24, 2010, 08:06:41 AM
Quote from: Slargos on January 24, 2010, 08:02:50 AM
Quote from: katmai on January 24, 2010, 07:43:04 AM
Quote from: Slargos on January 24, 2010, 05:32:27 AM
Quote from: Fate on January 23, 2010, 11:51:00 PM
I think it's part of a larger anti piracy scheme. Leave some substantial piece of the game not on the installation DVD, require user registration online and validation to obtain it, and then you'll have less kiddies turning to piracy.
A reasonable assumption, but it certainly doesn't work. DLC is available on the pirated versions aswell.
And you would know this how?
A better question, beaner, is what the fuck are you doing up this late? Game is on in 3 hours. <_<
I pulled a slargos and was out drinking and unsuccessfully hitting on women!
I don't hit on women when drunk.
I already know I will be unsuccessful and thus focus on the drinking. :P
I approve of this game
Fucking pirates <_<
Of course i was going to pick it up for PC, then I realized my save is only on 360 so guess I'll pick it up there instead.
Give in to the instant gratification of downloading it?
Use the xbox with my old save and its superior controllers?
Pay for the game when I can get it for free?
Run it on the projector instead of the piddly laptop screen?
It's tearing me apart. :weep:
My only gripe so far is that I made a mistake remembering the story of my playthrough of the first game and made the politican guy Prez instead of the navy guy <_<
Thats all the spoilering I will do.
If you liked the first game, well, this is ten times better.
With the controllers not sure what is 'tearing' you.
My Xbox controllers work perfectly on my pc :showoff:
Dont know WHY one would ever want to play a shooter on a Xbox, even when its mainly designed for it :yucky:
Quote from: Seen on January 25, 2010, 05:17:36 PM
With the controllers not sure what is 'tearing' you.
My Xbox controllers work perfectly on my pc :showoff:
Dont know WHY one would ever want to play a shooter on a Xbox, even when its mainly designed for it :yucky:
In my experience, xbox shooters don't translate well to the PC.
Besides, Mass Effect isn't a true FPS, it's more of an arcade shooter.
You pirates disgust me. <_<
I have the game all installed but it won't let me play until midnight tonight. Meh being legit and honorable is so annoying.
:(
I really want to get PC version, but then it's a waste of my Xbox saves, so conflicted. :P
Don't be surprised when Bioware doesn't release future games on PC. There are actually 50% more pirated copies of Dragon Age on the PC than there are paid for copies, and the PC market isn't big enough to justify the trouble.
Quote from: Neil on January 25, 2010, 08:50:32 PM
Don't be surprised when Bioware doesn't release future games on PC. There are actually 50% more pirated copies of Dragon Age on the PC than there are paid for copies, and the PC market isn't big enough to justify the trouble.
Eh Consoles are becoming more and more like PCs anyway...they certainly are now just as expensive if not more so. Soon they will basically be the same thing.
Quote from: Neil on January 25, 2010, 08:50:32 PM
Don't be surprised when Bioware doesn't release future games on PC. There are actually 50% more pirated copies of Dragon Age on the PC than there are paid for copies, and the PC market isn't big enough to justify the trouble.
:cry:
I HOPE ALL YOU PIRATES ROT IN THE FILTH OF YOUR OWN DECEIT AND SHITTY CONSOLE RPGS!
Quote from: Valmy on January 25, 2010, 09:42:44 PM
Quote from: Neil on January 25, 2010, 08:50:32 PM
Don't be surprised when Bioware doesn't release future games on PC. There are actually 50% more pirated copies of Dragon Age on the PC than there are paid for copies, and the PC market isn't big enough to justify the trouble.
Eh Consoles are becoming more and more like PCs anyway...they certainly are now just as expensive if not more so. Soon they will basically be the same thing.
How on Earth can you compare the price of a gaming console to the price of a gaming pc? This is foolish.
I imagine on the 360 the ratio of paid for copies of games with pirated, rented, and used is even worse than the PC
Quote from: Jaron on January 25, 2010, 09:53:00 PM
How on Earth can you compare the price of a gaming console to the price of a gaming pc? This is foolish.
Why not? Everyone has to have a PC anyway. The cost of upgrading it to play games for most people is just a better video card.
Quote from: DisturbedPervert on January 25, 2010, 09:55:01 PM
I imagine on the 360 the ratio of paid for copies of games with pirated, rented, and used is even worse than the PC
Over the long term, sure. The pawnshops like GameStop and whatnot take their cut. But over the short and medium terms, consoles deliver a much better return.
Quote from: Jaron on January 25, 2010, 09:53:00 PM
How on Earth can you compare the price of a gaming console to the price of a gaming pc? This is foolish.
Not when a PS3 costs $500.00. My gaming PC costs less than that and I can do things besides play games on it. Like post on Languish. You are living in the past man. Computers are dirt cheap now and consoles are simply ridiculously expensive.
Quote from: Neil on January 25, 2010, 10:05:30 PM
Over the long term, sure. The pawnshops like GameStop and whatnot take their cut. But over the short and medium terms, consoles deliver a much better return.
I am sure they will continue to make games on multi-platforms.
Quote from: Neil on January 25, 2010, 10:05:30 PM
Quote from: DisturbedPervert on January 25, 2010, 09:55:01 PM
I imagine on the 360 the ratio of paid for copies of games with pirated, rented, and used is even worse than the PC
Over the long term, sure. The pawnshops like GameStop and whatnot take their cut. But over the short and medium terms, consoles deliver a much better return.
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Yeah that World of Warcraft thing was a complete bomb.
Quote from: Valmy on January 26, 2010, 01:23:46 AM
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Yeah that World of Warcraft thing was a complete bomb.
Thank you, Marty.
Quote from: Razgovory on January 26, 2010, 01:29:56 AM
Quote from: Valmy on January 26, 2010, 01:23:46 AM
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Yeah that World of Warcraft thing was a complete bomb.
Thank you, Marty.
I am pretty sure there are more PC gamers now than there were 10 years ago. The console market is just that much bigger. Back during the supposed hay day of PC gaming if a title sold a few hundred thousand titles it was a smash hit. Now that woudl be a major failure.
Not sure how calling my Marty changes the simple facts but whatever.
You also can't easily pirate on consoles. Imagine all the cash you would save on shitty, over-hyped $60.00 games that have ~48 hours of play time.
Like Mass Effect 2!
Quote from: Valmy on January 26, 2010, 01:35:37 AM
Quote from: Razgovory on January 26, 2010, 01:29:56 AM
Quote from: Valmy on January 26, 2010, 01:23:46 AM
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Yeah that World of Warcraft thing was a complete bomb.
Thank you, Marty.
I am pretty sure there are more PC gamers now than there were 10 years ago. The console market is just that much bigger. Back during the supposed hay day of PC gaming if a title sold a few hundred thousand titles it was a smash hit. Now that woudl be a major failure.
Not sure how calling my Marty changes the simple facts but whatever.
Marty made a similar argument about this. 10 years ago PC games had a much larger part of the market share. I'm not sure there is more PC gamers now then there was 10 years ago.
:lol:
You people amuse me.
The music industry have been whining about the same damn thing yet they've been seeing growth in other areas than CD sales.
Face it, people will spend their money somewhere, and the companies will simply have to adapt.
Besides, your notion that pirating console games is difficult is just wrong. :D
What I expect MIGHT be the long term effect of piracy is that games without a compelling multiplayer component will suffer, since MP games are the only ones that can reliably be protected.
Quote from: Fate on January 26, 2010, 02:17:48 AM
You also can't easily pirate on consoles. Imagine all the cash you would save on shitty, over-hyped $60.00 games that have ~48 hours of play time.
Like Mass Effect 2!
You can very easily pirate on the 360 and Wii. Torrent downloads on those consoles are not as bad as PC but they are getting very big.
And rentals and used games on consoles are huge and just as bad. No one would bother torrenting if Gamefly sent out PC games like they do with consoles, or if you could pop in to Blockbuster and play the latest release for for a few bucks. Console players already get to play any game they want virtually for free.
So far the only pirate safe console is the PS3, although that was finally hacked. I wonder how many people are going to be willing to download blu rays though.
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Here's an amazing list of PC exclusives for 2010. I think it the PC will be ok
http://adrianwerner.wordpress.com/games-of-2010/
Quote from: DisturbedPervert on January 26, 2010, 04:24:33 AM
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Here's an amazing list of PC exclusives for 2010. I think it the PC will be ok
http://adrianwerner.wordpress.com/games-of-2010/ (http://adrianwerner.wordpress.com/games-of-2010/)
I noticed a news snippet about someone trying to implement a special "sarcasm" character. I guess Raz could use one. :P
I know, but I wanted to post that link anyway :lol:
Quote from: DisturbedPervert on January 26, 2010, 04:33:01 AM
I know, but I wanted to post that link anyway :lol:
It's an awesome list.
I got bored scrolling through half, it's so fucking huge.
Looks like a few interesting titles in there though.
Quote from: DisturbedPervert on January 26, 2010, 04:24:33 AM
Quote from: Razgovory on January 26, 2010, 12:18:09 AM
I'm pretty sure you are right which is why PC gaming has seen such a sharp decline this last decade.
Here's an amazing list of PC exclusives for 2010. I think it the PC will be ok
http://adrianwerner.wordpress.com/games-of-2010/
some pretty interesting stuff on that list!
Quote from: Valmy on January 25, 2010, 11:06:26 PM
Quote from: Neil on January 25, 2010, 10:05:30 PM
Over the long term, sure. The pawnshops like GameStop and whatnot take their cut. But over the short and medium terms, consoles deliver a much better return.
I am sure they will continue to make games on multi-platforms.
Indeed. XBox and Playstation.
Quote from: Barrister on January 25, 2010, 05:46:02 PM
You pirates disgust me. <_<
Corporate bandits disgusts me even more. <_<
G.
Quote from: Neil on January 26, 2010, 06:52:54 AM
Indeed. XBox and Playstation.
Suuuure they will. They even released Dragon Age on Mac for godsake.
Quote from: Razgovory on January 26, 2010, 03:21:15 AM
Marty made a similar argument about this. 10 years ago PC games had a much larger part of the market share. I'm not sure there is more PC gamers now then there was 10 years ago.
Yes. The market share is smaller but the number of PC gamers is growing. In any case if Bioware stops making PC games that is cool I will find somebody who will.
To say something growing at a large rate is in sharp decline is absurd just because consoles are growing even faster.
Quote from: Grallon on January 26, 2010, 09:03:03 AM
Corporate bandits disgusts me even more. <_<
I will side with the Pirates when they start making better games than the Corps.
Lots of QQ
Quote from: Valmy on January 26, 2010, 10:09:41 AM
Quote from: Neil on January 26, 2010, 06:52:54 AM
Indeed. XBox and Playstation.
Suuuure they will. They even released Dragon Age on Mac for godsake.
And got a smallish return on the investment. Is it really worth the effort of fiddling with the game so it will work on a PC, when the end result is more piracy than actual legitimate users?
That's the discussion that's going on right now.
Quote from: Neil on January 26, 2010, 11:05:56 AM
Quote from: Valmy on January 26, 2010, 10:09:41 AM
Quote from: Neil on January 26, 2010, 06:52:54 AM
Indeed. XBox and Playstation.
Suuuure they will. They even released Dragon Age on Mac for godsake.
And got a smallish return on the investment. Is it really worth the effort of fiddling with the game so it will work on a PC, when the end result is more piracy than actual legitimate users?
That's the discussion that's going on right now.
Define smallish.
Quote from: Neil on January 26, 2010, 11:05:56 AM
And got a smallish return on the investment. Is it really worth the effort of fiddling with the game so it will work on a PC, when the end result is more piracy than actual legitimate users?
That's the discussion that's going on right now.
It depends upon the number of legitimate users. Is the assumption that the pirates would be buying copies of the game if they did not pirate and thus that is lost revenue?
I mean they looked like they were going pure console there for awhile with KOTOR and Mass Effect...then they decided to turn around and start making PC games again. It is not like there was no piracy in 2003 or 2007 when they decided to turn around and release their console only games on PC.
If Bioware decides to go back to console only that will be sad but I will have to find other games to play.
They looked like they are going in the right direction to me by requiring you to be connected to their system to use the DLC....even the pirates would theoretically have to pay then right?
Quote from: Valmy on January 26, 2010, 11:55:28 AM
They looked like they are going in the right direction to me by requiring you to be connected to their system to use the DLC....even the pirates would theoretically have to pay then right?
Nah, that shit don't work for PC. Really only useful for consoles sales, so not as many people rent or buy used.
Regardless I'm a bit skeptical over accuracy, as well as meaning of piracy numbers based on torrent trackers. Look at the comments in any torrent and the vast majority are like 'wtf do I do, what is rar, how do I mount, you asshole this doesn't work' as well as indecipherable messages from people all corners of the globe.
Fucking steam failing to work. FUck. Pre-loaded for nothing. WHORES.
For those of you who worried, I can now report that aside from all DLC being available, the 1.02 patch has been cracked and distributed. :lol:
Quote from: Neil on January 26, 2010, 11:05:56 AM
Is it really worth the effort of fiddling with the game so it will work on a PC, when the end result is more piracy than actual legitimate users?
That's the discussion that's going on right now.
The discussors need to get back to looking at profit and costs, not number of pirates. Why should i decide to make $10,000 in profit with 2 pirates when I could make $1,000,000 in profits with 200 pirates?
It is bad business to lose sight of the objective. Maybe you can redirect the discussion back to the proper topic.
Quote from: Neil on January 25, 2010, 08:50:32 PM
Don't be surprised when Bioware doesn't release future games on PC. There are actually 50% more pirated copies of Dragon Age on the PC than there are paid for copies, and the PC market isn't big enough to justify the trouble.
1- pissing off customers by delays due to the console version not working is not a good way to ensure customer loyalty.
2- Can't argue with raw numbers. However, I suspect that many of these pirates ended up buying the game or stopped playing.
Quote from: grumbler on January 26, 2010, 03:34:36 PM
The discussors need to get back to looking at profit and costs, not number of pirates. Why should i decide to make $10,000 in profit with 2 pirates when I could make $1,000,000 in profits with 200 pirates?
It is bad business to lose sight of the objective. Maybe you can redirect the discussion back to the proper topic.
I think console games are already more profitable.
All consoles combined, they are a bigger market than us.
They pay 10$ more per game than for the PC.
It's more difficult to pirate the game, hence less pirates.
We're old timers clinging to a past era. These kids in the video game studios already sees us as dinosaurs :cry: :(
Quote from: viper37 on January 26, 2010, 03:52:07 PM
We're old timers clinging to a past era. These kids in the video game studios already sees us as dinosaurs :cry: :(
I would have agreed with this back in 2002-2003. Now I don't think so. PC gaming has survived and will continue to do very well.
Quote from: viper37 on January 26, 2010, 03:48:48 PM
1- pissing off customers by delays due to the console version not working is not a good way to ensure customer loyalty.
How does that piss off customers? Am I entitled to a game before the company is willing to release it? Maybe "customers" eager to find a fig leaf justification for breaking the law.
Quote from: Slargos on January 26, 2010, 11:12:27 AM
Quote from: Neil on January 26, 2010, 11:05:56 AM
Quote from: Valmy on January 26, 2010, 10:09:41 AM
Quote from: Neil on January 26, 2010, 06:52:54 AM
Indeed. XBox and Playstation.
Suuuure they will. They even released Dragon Age on Mac for godsake.
And got a smallish return on the investment. Is it really worth the effort of fiddling with the game so it will work on a PC, when the end result is more piracy than actual legitimate users?
That's the discussion that's going on right now.
Define smallish.
They've only sold three quarters of a million PC units.
http://news.bigdownload.com/2009/12/12/pc-game-retail-sales-numbers-for-november-revealed/
Quote from: Valmy on January 26, 2010, 03:55:40 PM
How does that piss off customers? Am I entitled to a game before the company is willing to release it? Maybe "customers" eager to find a fig leaf justification for breaking the law.
Missing released dates, twice. I'm happy they found the issues, but I'm disapointed it takes so long to correct the "small errors".
Some are really pissed off, though.
Quote from: Valmy on January 26, 2010, 11:55:28 AM
It depends upon the number of legitimate users. Is the assumption that the pirates would be buying copies of the game if they did not pirate and thus that is lost revenue?
Not entirely. Estimates for lost sales have fallen between 2% and 10%, which I think is reasonable when you take into account cross-platform losses.
QuoteI mean they looked like they were going pure console there for awhile with KOTOR and Mass Effect...then they decided to turn around and start making PC games again. It is not like there was no piracy in 2003 or 2007 when they decided to turn around and release their console only games on PC.
All of which got PC release. The difference is now there are real discussions about exiting the PC market.
QuoteThey looked like they are going in the right direction to me by requiring you to be connected to their system to use the DLC....even the pirates would theoretically have to pay then right?
That was the idea, but pirates will usually find a way in all but MMORPGs.
Quote from: Neil on January 26, 2010, 05:03:33 PM
They've only sold three quarters of a million PC units.
from Slargos' link, that seems to be good:
Report: 170,000 Modern Warfare 2 PC retail games sold in USAnd that game is deemed hugely popular.
Besides:
QuoteNotably, NPD does not track game sales through nontraditional channels such as digital distribution, which would include Valve's popular PC download service Steam.
I'm thinking 250 000 is only for the DVDs in store, or am I wrong?
Quote from: grumbler on January 26, 2010, 03:34:36 PM
The discussors need to get back to looking at profit and costs, not number of pirates. Why should i decide to make $10,000 in profit with 2 pirates when I could make $1,000,000 in profits with 200 pirates?
It is bad business to lose sight of the objective. Maybe you can redirect the discussion back to the proper topic.
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
Quote from: Neil on January 26, 2010, 05:29:32 PM
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
As in: how many people have both a console and a PC? How many people purchase neither a console or PC version, instead preferring to pirate the PC version?
Interesting analysis.
Quote from: Neil on January 26, 2010, 05:29:32 PM
Quote from: grumbler on January 26, 2010, 03:34:36 PM
The discussors need to get back to looking at profit and costs, not number of pirates. Why should i decide to make $10,000 in profit with 2 pirates when I could make $1,000,000 in profits with 200 pirates?
It is bad business to lose sight of the objective. Maybe you can redirect the discussion back to the proper topic.
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
In what way do you figure it would hurt console business to release a PC port?
Quote from: Slargos on January 26, 2010, 05:35:40 PM
In what way do you figure it would hurt console business to release a PC port?
If a person owns both a PC and a console? And if you assume that console versions are much harder to pirate than PC versions?
Quote from: Barrister on January 26, 2010, 05:35:23 PM
Quote from: Neil on January 26, 2010, 05:29:32 PM
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
As in: how many people have both a console and a PC? How many people purchase neither a console or PC version, instead preferring to pirate the PC version?
Interesting analysis.
I'm highly sceptical of these kinds of estimations, even if only speaking from my own view point. Of the games I've pirated I would've probably bought no more than 10% of them without the piracy option, if that.
If piracy were to vanish over night, I doubt you'd see a huge boost in sales numbers, but you WOULD see a pretty large drop off in total number of players for each game. I think this would potentially actually hurt some developers, as fewer players means less interest and buzz.
Let them exit. Three quarters of a million is a lot of units. I doubt the 360 sold that much more, and that it is a significant chunk of sales. If they don't want it, there will be other rpg makers to more than happy take those units
Of course, then they will also get eaten up by EA, but that's the way things always go.
Quote from: Barrister on January 26, 2010, 05:35:23 PM
As in: how many people have both a console and a PC? How many people purchase neither a console or PC version, instead preferring to pirate the PC version?
Interesting analysis.
I bet more people do neither. They go to Blockbuster and rent the console version for $5, or have a Gamefly account.
Quote from: Barrister on January 26, 2010, 05:38:05 PM
Quote from: Slargos on January 26, 2010, 05:35:40 PM
In what way do you figure it would hurt console business to release a PC port?
If a person owns both a PC and a console? And if you assume that console versions are much harder to pirate than PC versions?
A faulty assumption, to be sure.
Speaking for the XBOX, the "chipping" for my first gen XBOX was done with a screwdriver and IIRC a simple chip flashing.
I never got my 360 flashed since I expected to be using it for LIVE but the way I understand it, it's possible to chip it in such a fashion as to leave LIVE a possibility.
Sure, it's a bit more work than for a PC game, but it's a one-off operation and once you've done it, it's just a matter of downloading the games. I would even go so far as to call it a superior option for people who will go ahead and buy anyway since it leaves the option to save games to the HD and not have to switch discs to play a new game.
So MUCH harder? No.
Can't speak for the Wii or the PS3, though.
Quote from: Slargos on January 26, 2010, 05:42:05 PM
I'm highly sceptical of these kinds of estimations, even if only speaking from my own view point. Of the games I've pirated I would've probably bought no more than 10% of them without the piracy option, if that.
If piracy were to vanish over night, I doubt you'd see a huge boost in sales numbers, but you WOULD see a pretty large drop off in total number of players for each game. I think this would potentially actually hurt some developers, as fewer players means less interest and buzz.
I suspect you're right on the first count. Most pirates won't buy in any event. However converting even 10% or pirated copies could be fairly lucrative.
Second, I seriously think you overestimate "buzz". In fact any time I check out a game board I am blown away by how negative the places are. I've seen horrible, scathing things about DA:O which by all reasoned accounts is a wonderful game.
Quote from: Slargos on January 26, 2010, 05:47:17 PM
I never got my 360 flashed since I expected to be using it for LIVE but the way I understand it, it's possible to chip it in such a fashion as to leave LIVE a possibility.
I believe I read about MS banning several million 360s from using LIVE due to modding/chipping.
That's right - not banning the users, but banning the actual console. They can never be used on Liva again. Supposedly you can get a hell of a deal on a used, banned 360 on EBay.
So yeah, much more difficult.
Playing games that have yet to be released on Live is a sure fire way to get banned.
Quote from: Barrister on January 26, 2010, 05:52:21 PMSupposedly you can get a hell of a deal on a used, banned 360 on EBay.
Low price pirate ready 360 with free 10 game bundle available now!
Quote from: Barrister on January 26, 2010, 05:50:32 PM
Quote from: Slargos on January 26, 2010, 05:42:05 PM
I'm highly sceptical of these kinds of estimations, even if only speaking from my own view point. Of the games I've pirated I would've probably bought no more than 10% of them without the piracy option, if that.
If piracy were to vanish over night, I doubt you'd see a huge boost in sales numbers, but you WOULD see a pretty large drop off in total number of players for each game. I think this would potentially actually hurt some developers, as fewer players means less interest and buzz.
I suspect you're right on the first count. Most pirates won't buy in any event. However converting even 10% or pirated copies could be fairly lucrative.
Second, I seriously think you overestimate "buzz". In fact any time I check out a game board I am blown away by how negative the places are. I've seen horrible, scathing things about DA:O which by all reasoned accounts is a wonderful game.
Most, ironically, likely from the players who pirated the game in the first place. :D
Quote from: Barrister on January 26, 2010, 05:52:21 PM
Quote from: Slargos on January 26, 2010, 05:47:17 PM
I never got my 360 flashed since I expected to be using it for LIVE but the way I understand it, it's possible to chip it in such a fashion as to leave LIVE a possibility.
I believe I read about MS banning several million 360s from using LIVE due to modding/chipping.
That's right - not banning the users, but banning the actual console. They can never be used on Liva again. Supposedly you can get a hell of a deal on a used, banned 360 on EBay.
So yeah, much more difficult.
Only if you want to play multiplayer.
Quote from: Slargos on January 26, 2010, 05:58:57 PM
Most, ironically, likely from the players who pirated the game in the first place. :D
You, almost by accident, raise a good point. (blind squirrel, finding acorn, all that)
A major title like ME2, DA:O MW2, sure as hell does not rely on 'buzz' to generate sales. They're trying to push a massive release day explosion. They do that by keeping the lid on early releases, 'buying' reviews through early access and advertising dollars, and shipping boat-loads of games.
Quote from: Barrister on January 26, 2010, 06:02:44 PM
A major title like ME2, DA:O MW2, sure as hell does not rely on 'buzz' to generate sales. They're trying to push a massive release day explosion. They do that by keeping the lid on early releases, 'buying' reviews through early access and advertising dollars, and shipping boat-loads of games.
I disagree with Dragon Age. It isn't really in the same category as a mega franchise like Call of Duty or a shooty rpg. Here are console sales figures for November, DA came out Nov 3. It's a nerdy rpg with lots of reading, not a shooter or action game. I imagine negative buzz is from people who didn't realize this.
1. Modern Warfare 2 (360) -- 4.20M
2. Modern Warfare 2 (PS3) -- 1.87M
3. New Super Mario Brothers (Wii) -- 1.39M
4. Assassin's Creed 2 (360) -- 794.7K
5. Left 4 Dead 2 (360) -- 744.0K
6. Wii Sports Resort (Wii) -- 720.2K
7. Wii Fit Plus (Wii) -- 679.0K
8. Assassin's Creed 2 (PS3) -- 448.4K
9. Dragon Age: Origins (360) -- 362.1K
10. Mario Kart w/Wheel (Wii) -- 315.0K
I have to confess, I'm getting a bit bored of replaying DAO - but I'm also leery of ME2 since I have no interest in a shooter game.
G.
DP, It's still a top 10 title. The fact it's #9, not #1 or #2 doesn't take away from the fact most sales will be driven by ads, game magazines, in-store displays, etc, rather than "buzz".
Fuck that! I can't play, it keeps saying "Release date check failed". The fucking pirates are playing it and I can't??
Quote from: Barrister on January 26, 2010, 05:50:32 PM
I've seen horrible, scathing things about DA:O which by all reasoned accounts is a wonderful game.
You have to stop reading Grumbler :rolleyes:
:D
Quote from: viper37 on January 26, 2010, 07:35:53 PM
Fuck that! I can't play, it keeps saying "Release date check failed". The fucking pirates are playing it and I can't??
If it's any consolation, the mass effect torrent is agonizingly slow, and if it continues like this I will be forced to buy it.
Only AFTER you've confirmed that it's actually playable, however. :P
Btw. Can I play this game without having Mass Effect 1 installed, or in other words: is this a stand alone expansion? :hmm:
Yes you can play without ME1 installed.
However, you can import your saved games from ME1, and it will give you some bonus stuff (money, minerals to upgrade the ship, xp points) as well as continue the story (sort of).
Did anyone with a ME1 save game played?
Spoilers for people that didn't have a me1 save game:
I'm rather sad that Wrex is dead and I didn't save the council
Quote from: I Killed Kenny on January 26, 2010, 09:00:52 PM
Did anyone with a ME1 save game played?
Spoilers for people that didn't have a me1 save game:
I'm rather sad that Wrex is dead and I didn't save the council
You could still replay a quick game, doing only the main quests.
had to use a VPN software to bypass the activation date check wich would not let me play. I wasn't the only one like this, and there's a lot of angry people.
Anyway, I'm playing, and I like it.
Slargos, the game is officially released on the 29th in Europe, so if you buy it now, you'll need to use the VPN to launch the game the first time.
Quote from: viper37 on January 27, 2010, 12:18:54 AM
had to use a VPN software to bypass the activation date check wich would not let me play. I wasn't the only one like this, and there's a lot of angry people.
Valmy has already declared that people have no right to be upset about poor customer service, so you must be lying. :(
Quote from: viper37 on January 26, 2010, 03:52:07 PM
I think console games are already more profitable.
All consoles combined, they are a bigger market than us.
They pay 10$ more per game than for the PC.
It's more difficult to pirate the game, hence less pirates.
We're old timers clinging to a past era. These kids in the video game studios already sees us as dinosaurs :cry: :(
The issue isn't "what market is more profitable" but rather "do we make a profit serving the PC market?" Companies want to make profit, period. If they can make $60 profit selling to A, or $61 selling to A and B, they will sell to A and B even though selling to A is more profitable.
Quote from: Neil on January 26, 2010, 05:29:32 PM
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
I see the point now, and will have to think a bit more about it before responding.
Quote from: viper37 on January 26, 2010, 07:43:48 PM
Quote from: Barrister on January 26, 2010, 05:50:32 PM
I've seen horrible, scathing things about DA:O which by all reasoned accounts is a wonderful game.
You have to stop reading Grumbler :rolleyes:
:D
:blurgh:
Quote from: grumbler on January 27, 2010, 07:32:24 AM
Quote from: Neil on January 26, 2010, 05:29:32 PM
The question is: To what extent does the aside of PC gaming damage the core business, which is console gaming? When you're talking about piracy, that's difficult to quantify. Given the costs related to porting the game to PC, I don't think it's quite so clearcut as you seem to suggest.
I see the point now, and will have to think a bit more about it before responding.
I found this looking up on the subject. http://www.tweakguides.com/Piracy_1.html It seems to be aimed at those points. I'm curious what you think of it.
Apparently the mouse controls are fucked up in this due to console style pointer acceleration. Dead Space had that crap and I couldn't play it. Ugh.
The controls do take a bit to get used to. I thought they were trying to simulate the feel of the weird touch computer things the characters in Mass Effect use ;)
I hate how the 'E' key is now replaced by 'spacebar' and quick save is not 'F5' instead of 'F6'. I do not see the point of those changes except to annoy me :P
Quote from: viper37 on January 26, 2010, 07:35:53 PM
Fuck that! I can't play, it keeps saying "Release date check failed". The fucking pirates are playing it and I can't??
I know that drove me nuts. It seems the official release date for me was the 26th at noon. Sort of wish they had mentioned that earlier.
Quote from: Neil on January 26, 2010, 05:24:36 PM
All of which got PC release. The difference is now there are real discussions about exiting the PC market.
Yes they got released on PC eventually. But my understanding was at the time that they had intended to exit the PC market and changed their minds. It was understood that Mass Effect was going to be console exclusive. Likewise when they made KOTOR I followed developement pretty closely and if I had thought they were going to be releasing it on PC five months later like they did I never would have bought an X-Box.
If they go back to console only good for them I guess. I wont be suckered into buying inferior console products again though, good money down the drain and now consoles are far more expensive than they were then.
Quote from: Slargos on January 27, 2010, 05:40:45 AM
Quote from: viper37 on January 27, 2010, 12:18:54 AM
had to use a VPN software to bypass the activation date check wich would not let me play. I wasn't the only one like this, and there's a lot of angry people.
Valmy has already declared that people have no right to be upset about poor customer service, so you must be lying. :(
You can be upset all you want, but having release dates for products is not poor customer service unless you think every company in the world that releases products at a date is bad at customer service. Rather it is the whine of petulent children who demand everything now QQ
Besides me thinking something is not justified is not the same as saying you have the "right" to do something...unless having the "right" to do something means nobody will say anything mean about it.
Quote from: Valmy on January 27, 2010, 09:12:58 AM
Quote from: Neil on January 26, 2010, 05:24:36 PM
All of which got PC release. The difference is now there are real discussions about exiting the PC market.
Yes they got released on PC eventually. But my understanding was at the time that they had intended to exit the PC market and changed their minds. It was understood that Mass Effect was going to be console exclusive. Likewise when they made KOTOR I followed developement pretty closely and if I had thought they were going to be releasing it on PC five months later like they did I never would have bought an X-Box.
If they go back to console only good for them I guess. I wont be suckered into buying inferior console products again though, good money down the drain and now consoles are far more expensive than they were then.
It's important to remember that the company is in a very different place now than it was when it released Mass 1 or KOTOR. Bioware spent a long time cuddling up to Microsoft, and was encouraged to maintain PC releases by and through that relationship. It's important to remember that KOTOR's release was a very big deal for XBox at a time when the Playstation franchise looked invincible. EA is an entirely different animal.
Quote from: Neil on January 27, 2010, 10:59:12 AM
It's important to remember that the company is in a very different place now than it was when it released Mass 1 or KOTOR. Bioware spent a long time cuddling up to Microsoft, and was encouraged to maintain PC releases by and through that relationship. It's important to remember that KOTOR's release was a very big deal for XBox at a time when the Playstation franchise looked invincible. EA is an entirely different animal.
Well if it happens it happens. There is nothing I can do about it but buy their PC releases when they happen.
Quote from: Valmy on January 27, 2010, 11:00:47 AM
Quote from: Neil on January 27, 2010, 10:59:12 AM
It's important to remember that the company is in a very different place now than it was when it released Mass 1 or KOTOR. Bioware spent a long time cuddling up to Microsoft, and was encouraged to maintain PC releases by and through that relationship. It's important to remember that KOTOR's release was a very big deal for XBox at a time when the Playstation franchise looked invincible. EA is an entirely different animal.
Well if it happens it happens. There is nothing I can do about it but buy their PC releases when they happen.
True.
These days, I find myself playing more and more new games on consoles these days. Obviously, games that are completely unsuited for consoles (Civilization-types, some types of RPG) are not included in that, but more and more I find that my PC gaming is focused on the past, where I play stuff I enjoyed years ago.
Quote from: Valmy on January 27, 2010, 09:07:43 AM
Quote from: viper37 on January 26, 2010, 07:35:53 PM
Fuck that! I can't play, it keeps saying "Release date check failed". The fucking pirates are playing it and I can't??
I know that drove me nuts. It seems the official release date for me was the 26th at noon. Sort of wish they had mentioned that earlier.
Well...not sure where you dl'd it, but both D2D and Steam showed on their sites through little widgets that the games unlocked around 9am for me (noon for you)
Quote from: grumbler on January 27, 2010, 07:27:16 AM
The issue isn't "what market is more profitable" but rather "do we make a profit serving the PC market?" Companies want to make profit, period. If they can make $60 profit selling to A, or $61 selling to A and B, they will sell to A and B even though selling to A is more profitable.
But seeling to A&B may cause excessive risks. The profits are not a certainty, they are expected profits. ;)
Quote from: Valmy on January 27, 2010, 09:07:43 AM
I know that drove me nuts. It seems the official release date for me was the 26th at noon. Sort of wish they had mentioned that earlier.
It's clearly a bug. Many people still can't play their game.
Quote from: katmai on January 27, 2010, 12:56:13 PM
Well...not sure where you dl'd it, but both D2D and Steam showed on their sites through little widgets that the games unlocked around 9am for me (noon for you)
Oh it did...I was confused though because it said release was at 12:00 and with all the midnight release madness I just presumed that meant 12:00 AM...but it was 12:00 PM. It killed my Bioware Boner to be all ready to start the new game and then realize I had to wait until I got home from work the next day :P
But it was no big deal but a little annoying.
Quote from: viper37 on January 27, 2010, 01:42:43 PM
Quote from: Valmy on January 27, 2010, 09:07:43 AM
I know that drove me nuts. It seems the official release date for me was the 26th at noon. Sort of wish they had mentioned that earlier.
It's clearly a bug. Many people still can't play their game.
Nah I was able to play when I got home yesterday. It might be because they are not in NA and their release date is the 29th...or it could be be a bug. Who did you get it from? I get mine directly from EA and despite being an evil corporation their customer service is surprisingly responsive. I had very good experience getting resolution for my problems with the Dragon Age download.
Quote from: Valmy on January 27, 2010, 01:44:30 PM
Quote from: katmai on January 27, 2010, 12:56:13 PM
Well...not sure where you dl'd it, but both D2D and Steam showed on their sites through little widgets that the games unlocked around 9am for me (noon for you)
Oh it did...I was confused though because it said release was at 12:00 and with all the midnight release madness I just presumed that meant 12:00 AM...but it was 12:00 PM. It killed my Bioware Boner to be all ready to start the new game and then realize I had to wait until I got home from work the next day :P
But it was no big deal but a little annoying.
Yeah when i saw those It sealed the deal with me, which is why i bought it on 360 instead.
Quote from: Valmy on January 27, 2010, 09:07:43 AM
Quote from: viper37 on January 26, 2010, 07:35:53 PM
Fuck that! I can't play, it keeps saying "Release date check failed". The fucking pirates are playing it and I can't??
I know that drove me nuts. It seems the official release date for me was the 26th at noon. Sort of wish they had mentioned that earlier.
29th here it seems. You'd think they can do synched released with digital versions.
29th here, too. But I can pre-load from D2D.
Quote from: Syt on January 27, 2010, 02:42:01 PM
29th here, too. But I can pre-load from D2D.
woopdeedoo, preloading is hardly playing eh :p
(i.e. same here)
Quote from: Crazy_Ivan80 on January 27, 2010, 02:39:11 PM
29th here it seems. You'd think they can do synched released with digital versions.
I'm guessing retail in Europe is the 29th. They don't allow digital before that.
Quote from: Valmy on January 27, 2010, 01:46:32 PM
Nah I was able to play when I got home yesterday. It might be because they are not in NA and their release date is the 29th...or it could be be a bug. Who did you get it from? I get mine directly from EA and despite being an evil corporation their customer service is surprisingly responsive. I had very good experience getting resolution for my problems with the Dragon Age download.
Check this thread:
http://social.bioware.com/forum/1/topic/106/index/767684/13
I got mine directly from EA, pre-loaded the thing, but could never play until I used a VPN.
Quote from: Valmy on January 27, 2010, 01:46:32 PM
I get mine directly from EA and despite being an evil corporation their customer service is surprisingly responsive. I had very good experience getting resolution for my problems with the Dragon Age download.
There you see, I know you're lying, because that's impossible. EA does not give good customer service. They never did. ;)
Seriously, I've never had a good experience with EA, and neither did the people on Bioware's forum. One user from Quebec even got directed to EA France :rolleyes:
If you need a PC save of ME1 :
http://www.annakie.com/me/home.htm
I still haven't gotten around to playing the first one. I supose I may give it a shot after I finish Dragon age.
Question for those of you who've started playing it:
If you start "fresh", do you get a single story line start, or is it possible to set up the storyline as it would've been if you'd played through ME1?
I dislike the idea of playing from someone elses save, it feels a bit like I would imagine wearing someone elses underwear would.
Single storyline per Penny Arcade.
Quote from: viper37 on January 27, 2010, 03:29:56 PM
There you see, I know you're lying, because that's impossible. EA does not give good customer service. They never did. ;)
I might have just gotten lucky with the CSR people I got.
About fifteen hours in, and it's amazing. Far better than the first game; if you haven't bought the first game, it may not be worth playing at this point.
Princesca actually bought this yesterday but I don't think she's checked it out yet. I am in no rush to play it yet because I still have so many games queued up to play, and I assume it'll have the usual post-launch bugs.
Quote from: Caliga on January 28, 2010, 05:57:44 PM
Princesca actually bought this yesterday but I don't think she's checked it out yet. I am in no rush to play it yet because I still have so many games queued up to play, and I assume it'll have the usual post-launch bugs.
Some texture ripping/tearing, and one amusing biotic effect bug that ended up with me being launched into the ceiling and getting stuck there. Otherwise, no bugs experienced yet.
Quote from: Scipio on January 28, 2010, 05:43:23 PM
About fifteen hours in, and it's amazing. Far better than the first game; if you haven't bought the first game, it may not be worth playing at this point.
Just beat it with all the main side quests. Really fucking good. The ending bossfight is a big disappointment though, as it is with basically all post-BG2 BioWare games.
By the end, on my Veteran play, I had to keep checking if I was still at hardcore level, as I'd basically maxed out my team. Maxed out sniper, and gave Legion his super-duper awesome unique sniper rifle, as an Adept I chose to use an assault rifle as my tertiary weapon skill and maxed that out as well, and then got Grunt his unique shotgun and maxed that out too.
It resulted in a lot of dead aliens/fucked up humans.
Quote from: Queequeg on January 28, 2010, 06:30:04 PM
Quote from: Scipio on January 28, 2010, 05:43:23 PM
About fifteen hours in, and it's amazing. Far better than the first game; if you haven't bought the first game, it may not be worth playing at this point.
Just beat it with all the main side quests.
Ah to be in college and no social life :P
Quote from: katmai on January 28, 2010, 06:33:36 PM
Ah to be in college and no social life :P
All my friends are gone and I'm at home, broke, a week before I go to Turkey. Nothing else to do.
Quote from: Queequeg on January 28, 2010, 06:47:22 PM
Quote from: katmai on January 28, 2010, 06:33:36 PM
Ah to be in college and no social life :P
All my friends are gone and I'm at home, broke, a week before I go to Turkey. Nothing else to do.
Suuuuure Queellus.
Quote from: Scipio on January 28, 2010, 06:27:12 PM
Quote from: Caliga on January 28, 2010, 05:57:44 PM
Princesca actually bought this yesterday but I don't think she's checked it out yet. I am in no rush to play it yet because I still have so many games queued up to play, and I assume it'll have the usual post-launch bugs.
Some texture ripping/tearing, and one amusing biotic effect bug that ended up with me being launched into the ceiling and getting stuck there. Otherwise, no bugs experienced yet.
Hey, the first time I played it, every one of your henchmen would float in midair, and the only way to get them down was to kneecap them. It's come a long way.
Quote from: Scipio on January 28, 2010, 05:43:23 PM
About fifteen hours in, and it's amazing. Far better than the first game; if you haven't bought the first game, it may not be worth playing at this point.
Is it just a shooter or no? and how does it compare ot DAO in terms of story structure?
G.
It is probably most like Jade Empire; more on the Action side of Action-RPG, but still a great plot, even if I found the ending disappointing. Very, very well developed NPCs. Especially Miranda. Very, very well developed.
Quote from: Queequeg on January 28, 2010, 08:55:09 PM
Especially Miranda
:yeahright:
Just careful with your drooling over her, I havent finished the game yet. :P
Quote from: Grallon on January 28, 2010, 08:49:40 PM
Quote from: Scipio on January 28, 2010, 05:43:23 PM
About fifteen hours in, and it's amazing. Far better than the first game; if you haven't bought the first game, it may not be worth playing at this point.
Is it just a shooter or no? and how does it compare ot DAO in terms of story structure?
G.
It's not as spread out as DAO. It's a much smaller universe. Of course, you are starting out as the person who saved the universe, so that gives you a certain notoriety. I like how it integrated the first game's NPCs into the story.
Quote from: Queequeg on January 28, 2010, 06:30:04 PM
By the end, on my Veteran play, I had to keep checking if I was still at hardcore level,
So which one was it? Veteran or hardcore?
I just finished on Veteran, gonna try it on hardcore :P
Quote from: Razgovory on January 27, 2010, 07:58:25 AM
I found this looking up on the subject. http://www.tweakguides.com/Piracy_1.html It seems to be aimed at those points. I'm curious what you think of it.
I don't disagree with any of it. In fact, I think it is correct to note that the reason why companies have shifted to consoles is because they are so much easier to design for. It would be hard to argue that 250,000 downloads of fallout 3 equaled the loss of 250,000 sales of fallout 3, but it certainly can be assumed to result in SOME lost sales.
The smart thing for Neil's company to do isn't to say "someone is stealing copies of our games, so we will get all pouty and forgo any profits from PC sales, just to teach them a lesson," but rather to delay the PC version of the games by three months or so, so the console tards will buy the console versions rather than downloading the PC version illegally. You will still have piracy (I don't see any way to get rid of it, much as I'd like to) but you won't be foolishly forgoing profits by not releasing a PC version, either.
Trying to redeem my preorder stuff:
QuoteOur Apologies
The BioWare websites; online store; master server; and online authentication are temporarily unavailable. Sorry folks; we're having a few technical difficulties. Those pesky Gnomes are banging away at the giant, steam-producing clockwork computers we keep in the basement guarded by Swikky the dire squirrel. We will be back up as soon as we can.
:lol:
Quote from: grumbler on January 29, 2010, 09:52:06 AM
Quote from: Razgovory on January 27, 2010, 07:58:25 AM
I found this looking up on the subject. http://www.tweakguides.com/Piracy_1.html It seems to be aimed at those points. I'm curious what you think of it.
I don't disagree with any of it. In fact, I think it is correct to note that the reason why companies have shifted to consoles is because they are so much easier to design for. It would be hard to argue that 250,000 downloads of fallout 3 equaled the loss of 250,000 sales of fallout 3, but it certainly can be assumed to result in SOME lost sales.
The smart thing for Neil's company to do isn't to say "someone is stealing copies of our games, so we will get all pouty and forgo any profits from PC sales, just to teach them a lesson," but rather to delay the PC version of the games by three months or so, so the console tards will buy the console versions rather than downloading the PC version illegally. You will still have piracy (I don't see any way to get rid of it, much as I'd like to) but you won't be foolishly forgoing profits by not releasing a PC version, either.
Depending on how lucrative the profits, of course. Many IP-related companies are willing to pay a premium in order to defend their IP. Personally, I like the 'release a PC version 6 months later' idea myself, but the problem with that is that the further you push it PC release back from launch day, the more your PC sales shrink. And when your sales go down, that brings you back to the costs of porting it to the PC in the first place.
Quote from: Neil on January 29, 2010, 11:14:10 AM
Personally, I like the 'release a PC version 6 months later' idea myself, but the problem with that is that the further you push it PC release back from launch day, the more your PC sales shrink. And when your sales go down, that brings you back to the costs of porting it to the PC in the first place.
I'm sure you if anybody will correct me if i'm wrong but that strategy is what they did with Mass Effect 1?
As it's the only reason i can see why I would have chosen 360 version.
Quote from: grumbler on January 29, 2010, 09:52:06 AMdelay the PC version of the games by three months or so, so the console tards will buy the console versions rather than downloading the PC version illegally.
They could pirate the console version or go to Blockbuster and rent the console version. I'm not sure why they'd buy.
Quote from: Grallon on January 28, 2010, 08:49:40 PM
Is it just a shooter or no? and how does it compare ot DAO in terms of story structure?
G.
I personally prefer DAO. I feel the universe is bigger, the character interaction funnier, the world feel alive around you.
In ME2, it looks like a console game designed for console, dumbed down for consoles, and then ported to PC.
The game has superb graphics, there seems to be a rich universe, I like the option to make a "bold move" (renegade option) or be super nice while in a scene and not waiting for the dialogue interaction.
I like that I'm walking around with a big gun and shooting everything in front of me.
But it's a console game really.
The locals around you are static. There's plenty of ammo everywhere, you don't have to really strategize your angle of attack. Every ammunitions types is the same. The controls are overly simplistic, designed to be used with a game controller rather than a kb & mouse.
The dialogues are short and to the point. No wasting time in small talks.
The levels are very small, and very short. It takes no more than 10 minutes to complete a secondary quests. There's a ton of it however, but... I don't know.
It's an action shooter hybrid, more shooter than action, imho. The dialogues are there to extend the gameplay, not drive it, really.
The roller thing across mountains aside, I prefered ME1, so far.
It's a fun game, but it feels like your basic console game, got there, shoot some some bad guys, press a couple of buttons to get stuff, etc, etc.
There's no inventory in the game. You go to your locker, and you switch armor, guns, and civilian clothes there. You don't buy a gun, you buy an upgrade to your weapons or ship.
Then you go to the lab where you can research the upgrade if you have sufficient minerals...
Wich brings me to the dull part. To get minerals, you have to scan planets. You scan the planet with your mouse and a little radar like thingie and a scanner. If you find minerals, you then lauch a probe (wich you buy at a fuel depot) to gather the minerals. You can send any number of probes to a planet to gather minerals, but usually, 10-15 probes are sufficient. Still, it's tedious&boring when you've done it 10 times.
I'm not sure you would like that.
First&foremost, there's no gay bordello, not even a gay character :P
Second... I think you like a game that is challenging in other ways than simply shooting tough guys who have shields&armor while you don't.
Anyway, it's my opinion, if there's a demo out ther, try it, if not, try the illegal download and play a couple of missions before you buy it.
It seems to be a long game, but... not because it's long... if that makes sense.
Have played the tutorial and into of ME2. I like the story so far, but it appears the combat is "a bit" simplified? For that matter, where's my inventory? And why do I have to carry/collect ammo all of a sudden? I guess I'll get used to it. I sucked at ME1 combat at first, too.
I like the two hacking minigames so far. Better than the one in ME1 (PC or XBox).
Viper is correct that you can't run around as femshep and fuck your female team members, but you can fuck your bi-curious female secretary.
Bioware caved into the Walmart-ReligiousRight-JoeLieberman axis of evil and limited the number of extrasexual encounters. :yuk:
Quote from: Syt on January 29, 2010, 12:43:20 PM
Have played the tutorial and into of ME2. I like the story so far, but it appears the combat is "a bit" simplified? For that matter, where's my inventory? And why do I have to carry/collect ammo all of a sudden? I guess I'll get used to it. I sucked at ME1 combat at first, too.
I like the two hacking minigames so far. Better than the one in ME1 (PC or XBox).
Ammo was a funny situation. It was mandated from the beginning, in order to give the player something to do other than just wandering around holding down the trigger. But the guy whose job it is to come up with reasonable-sounding in-universe technical explanations was really annoyed.
Quote from: Neil on January 29, 2010, 05:36:05 PM
Quote from: Syt on January 29, 2010, 12:43:20 PM
Have played the tutorial and into of ME2. I like the story so far, but it appears the combat is "a bit" simplified? For that matter, where's my inventory? And why do I have to carry/collect ammo all of a sudden? I guess I'll get used to it. I sucked at ME1 combat at first, too.
I like the two hacking minigames so far. Better than the one in ME1 (PC or XBox).
Ammo was a funny situation. It was mandated from the beginning, in order to give the player something to do other than just wandering around holding down the trigger. But the guy whose job it is to come up with reasonable-sounding in-universe technical explanations was really annoyed.
They call it a "heat clip" now that prevents overheating? :bleeding:
I'm still unclear why this was added unless there'll be situations later where ammo becomes really scarce. Not overheating your gun in critical situations served the same purpose in ME1, so I'm not sure why this was removed (some of the cooling buff add ons you could pick up later were imba, though).
Also, why no inventory anymore? I like picking up equipment in games.
Inventory in ME1 was an annoyance only. Good it was removed.
Sped through the game on easy, did some of the loyalty quests but not all of them. Liked the finale.
Great game, sometime later will do it more throughoutly on Normal.
Liked how the various moral choices made me reconsider my firmly Renegade stance from ME1. The whole Cerberus angle made it a bit too hardcore for my taste.
I am awaiting ME3, and they really should expand the franchise with perhaps a space trading game. And a movie.
Beat it as paragon. Nice that you can keep playing after the main quest is over.
Quote from: Scipio on January 30, 2010, 09:58:45 PM
Beat it as paragon. Nice that you can keep playing after the main quest is over.
Yep.
Yeah trying Renegade version now.
I don't see why anyone would want to play Paragon. The Renegade options are usually hilarious. I haven't laughed this hard at a game in years, I think. :lol:
Gotta finish my renegade ME1 first. Sigh. I just can't enjoy it as much.
Quote from: DisturbedPervert on January 29, 2010, 11:20:17 AM
They could pirate the console version or go to Blockbuster and rent the console version. I'm not sure why they'd buy.
Piracy rates among the console versions are much lower than for the PC versions, even while console versions outsell PC versions. If the concern is that PC piracy is hurting console sales, then delaying the PC version would make sense.
Sure, it will hurt PC sales, somewhat, but it seems a smarter tradeoff than simply not producing the PC version (unless the PC version simply costs more than the PC sales would recoup).
Console versions do outsell the PC version, but I don't for a minute believe piracy is less. According to sites like Torrentfreak downloads of the 360 version is about 1/4 to 1/3 that of the PC version. However, in Asia, Eastern Europe, and Latin America console piracy is done by primarily by purchasing copied dvds rather than by downloading from bittorrent. You buy the pirated games from the same person that sells you the console, which comes already modded and ready for piracy. Pirating on a console is actually far easier than on a PC as you just put the disk in, while PC piracy requires technical knowledge to get it working. Millions of copies of console games are pirated in this manner, but only register as a handful of torrent downloads.
However if delaying the PC version a month or two makes developers feel better and they keep on making games for the PC I'm fine with it.
Quote from: DisturbedPervert on January 31, 2010, 10:52:19 PM
Console versions do outsell the PC version, but I don't for a minute believe piracy is less. According to sites like Torrentfreak downloads of the 360 version is about 1/4 to 1/3 that of the PC version. However, in Asia, Eastern Europe, and Latin America console piracy is done by primarily by purchasing copied dvds rather than by downloading from bittorrent. You buy the pirated games from the same person that sells you the console, which comes already modded and ready for piracy. Pirating on a console is actually far easier than on a PC as you just put the disk in, while PC piracy requires technical knowledge to get it working. Millions of copies of console games are pirated in this manner, but only register as a handful of torrent downloads.
However if delaying the PC version a month or two makes developers feel better and they keep on making games for the PC I'm fine with it.
None of those places really matter in terms of the game industry though. There's a reason that virtually all game development is done in the Anglosphere and Japan. The goal is to sell copies in the First World, and that's where the real money is made. There's a reason that games don't get localized into languages beyond French, German, Italian, Japanese, Polish and Russian.
They may not matter, but when you are looking at PC piracy figures based on torrent downloads, all the downloads from those places are counted, and there are a huge number of them. It's not like if a PC game has a million torrent downloads they are all from the USA, huge numbers are going to be from China, Russia, and other markets that supposedly don't matter. Everyone in the world uses piratebay.
Quote from: grumbler on January 31, 2010, 04:53:50 PM
Quote from: DisturbedPervert on January 29, 2010, 11:20:17 AM
They could pirate the console version or go to Blockbuster and rent the console version. I'm not sure why they'd buy.
Piracy rates among the console versions are much lower than for the PC versions, even while console versions outsell PC versions. If the concern is that PC piracy is hurting console sales, then delaying the PC version would make sense.
Sure, it will hurt PC sales, somewhat, but it seems a smarter tradeoff than simply not producing the PC version (unless the PC version simply costs more than the PC sales would recoup).
This is the opinion of the industry.
I have to say, I'm not impressed. The plot seems pretty awful, and I'm fairly far in.
Quote from: Faeelin on February 03, 2010, 06:21:31 PM
I have to say, I'm not impressed. The plot seems pretty awful, and I'm fairly far in.
It's not a novel.
Quote from: Scipio on February 03, 2010, 09:22:27 PM
Quote from: Faeelin on February 03, 2010, 06:21:31 PM
I have to say, I'm not impressed. The plot seems pretty awful, and I'm fairly far in.
It's not a novel.
I don't expect Tolstoy. But the first game's plot was kinda silly, but compelling and a lot of fun. This one is basically "Let's travel a series of personal crises. And oh yea, thirty thousand humans were just eaten."
Quote from: Faeelin on February 03, 2010, 10:06:16 PM
Quote from: Scipio on February 03, 2010, 09:22:27 PM
Quote from: Faeelin on February 03, 2010, 06:21:31 PM
I have to say, I'm not impressed. The plot seems pretty awful, and I'm fairly far in.
It's not a novel.
I don't expect Tolstoy. But the first game's plot was kinda silly, but compelling and a lot of fun. This one is basically "Let's travel a series of personal crises. And oh yea, thirty thousand humans were just eaten."
that sounds like standard hollywood :p
add in some crazy dancing and you've got Bollywood
It irritates me that it's so much about gathering your team. There's little real meat and potatoes to the story.
Well yeah I hope Mass Effect 3 will have no or very basic team-gathering so as to make this part more meaningful.
Quote from: Tamas on February 04, 2010, 06:38:41 AM
Well yeah I hope Mass Effect 3 will have no or very basic team-gathering so as to make this part more meaningful.
I am hoping your team in ME3 is all the surviving party members from the first two games.
Finished it. Wow, that was a fun game. Managed to save both crew and squad. Very satisfied.
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Quote from: Caliga on February 06, 2010, 07:50:26 AM
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Why is that, huh? (http://images2.wikia.nocookie.net/masseffect/images/c/ca/Miranda_in_Black.png)
Quote from: Caliga on February 06, 2010, 07:50:26 AM
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Yeah sort of. Altough I do recognize the groundbraking nature of Dragon Age in the fantasy RPG fare, I can't care much for it.
Quote from: Caliga on February 06, 2010, 07:50:26 AM
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Dragon Age is easily the best game released this millennium
I started playing Mass Effect since I got ME2 for $25, but cannot bring myself to play it since I never actually finished ME1.
WTF. Your fucking party members are fucking morons. I train Wrex in shotguns, and he keeps taking out his shitty pistol. The Taurien agent guy seems to like his pistol more than his sniper rifle.
Is there any way to get them to actually use their talents on their own? They never heal, they never seem to use their shield boost.
Speaking of shield boost, is there any way to make that thing automatically used? By the time I am getting shot at, and realize I am dropping, I am generally dead before I manage to use my own.
Quote from: Berkut on February 08, 2010, 09:11:36 AM
I started playing Mass Effect since I got ME2 for $25, but cannot bring myself to play it since I never actually finished ME1.
WTF. Your fucking party members are fucking morons. I train Wrex in shotguns, and he keeps taking out his shitty pistol. The Taurien agent guy seems to like his pistol more than his sniper rifle.
Is there any way to get them to actually use their talents on their own? They never heal, they never seem to use their shield boost.
Speaking of shield boost, is there any way to make that thing automatically used? By the time I am getting shot at, and realize I am dropping, I am generally dead before I manage to use my own.
Switch to easy, stop worrying about stuff like that, enjoy the story, profit.
Quote from: Berkut on February 08, 2010, 09:11:36 AM
WTF. Your fucking party members are fucking morons. I train Wrex in shotguns, and he keeps taking out his shitty pistol. The Taurien agent guy seems to like his pistol more than his sniper rifle.
I think you can have them switch gun at the beginning of the mission.
Quote
Is there any way to get them to actually use their talents on their own? They never heal, they never seem to use their shield boost.
In ME2? No, not really. You make them use it.
Quote
Speaking of shield boost, is there any way to make that thing automatically used? By the time I am getting shot at, and realize I am dropping, I am generally dead before I manage to use my own.
don't think so. This game has primitive controls for consol users.
Quote from: Tamas on February 08, 2010, 09:41:23 AM
Switch to easy, stop worrying about stuff like that, enjoy the story, profit.
Sadly, the same recommendation should really be made for Dragon Age as well.
Quote from: Caliga on February 06, 2010, 07:50:26 AM
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Disagree. the game is dumb&easy. And the whole planet scanning for resources is retarded.
Disagree. Mordin Solus and Legion are two of the most interesting, well developed NPCs in all of BioWare's long history. Thane Krios and Miranda are both neat, as well.
I was pleased that they added a salarian team member, as it really helped give the race a bit more meat and personality to them. Actually, I quite like all of the team members.
Quote from: Neil on February 09, 2010, 11:49:32 AM
I was pleased that they added a salarian team member, as it really helped give the race a bit more meat and personality to them. Actually, I quite like all of the team members.
Me too. Very satisfying.
Quote from: Queequeg on February 08, 2010, 05:33:47 PM
Disagree. Mordin Solus and Legion are two of the most interesting, well developed NPCs in all of BioWare's long history. Thane Krios and Miranda are both neat, as well.
Ohgren and Morrigan are better developped.
Miranda is boring.
Mordin is funny.
I don't agree; Mordin is a hilarious, brilliant doctor who is half Saint and half Eichmann. Even if Morrigan is "more developed", Solus is far, far more interesting. So is Legion.
And I quite liked Miranda; kind of interesting relationship with her own perfection.
Quote from: viper37 on February 08, 2010, 03:24:45 PM
Quote from: Caliga on February 06, 2010, 07:50:26 AM
So I started playing last night. I've only played for like 45 minutes in total but:
ME 2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Dragon Age * 1,000,000,000
:cool:
Disagree. the game is dumb&easy. And the whole planet scanning for resources is retarded.
You dont say. I did that for an evening straight more or less then figured "F this" and downloaded a trainer. I´m not 12 anymore with an unlimited amount of time.
Quote from: Neil on February 09, 2010, 11:49:32 AM
I was pleased that they added a salarian team member, as it really helped give the race a bit more meat and personality to them. Actually, I quite like all of the team members.
Yeah me to. Awesome game I like it better than the first one actually.
Here is hoping I can play ME3 on my PC.
Can you do more than one chick in this game, or are you stuck with the first one you go with like in the first Mass Effect?
Quote from: Caliga on February 12, 2010, 10:30:17 PM
Can you do more than one chick in this game, or are you stuck with the first one you go with like in the first Mass Effect?
:yes:
<_<
Whenever ME3 gets out I have this nagging feeling that some of my choices are gonna catch up with me. Though since I prefer the paragon path the choices I did in ME1 should have been pretty solid. I probably only have to do a rerun of ME2. For completionists having to rerun 3 games to see all the endings are gonna suck though. :lol:
Quote from: Caliga on February 12, 2010, 10:30:17 PM
Can you do more than one chick in this game, or are you stuck with the first one you go with like in the first Mass Effect?
Well...yes and no. You can manage to sleep with two if you are crafty.
Quote from: Valmy on February 13, 2010, 06:13:02 PM
Quote from: Caliga on February 12, 2010, 10:30:17 PM
Can you do more than one chick in this game, or are you stuck with the first one you go with like in the first Mass Effect?
Well...yes and no. You can manage to sleep with two if you are crafty.
Valmy you slut!
Faithfulness will be rewarded.
Quote from: Neil on February 14, 2010, 06:49:07 PM
Faithfulness will be rewarded.
Too late. I am Shepard: Loveboat Commander. :blush:
Plus, Ashley all but kicks you in the nuts on Horizon and Liara is too busy being Don Corleone.
Okay, where is this trainer? I grow weary of canning.
Quote from: Faeelin on February 15, 2010, 10:18:21 PM
Okay, where is this trainer? I grow weary of canning.
Try listening to this song while scanning. :sleep: http://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=e0m1_Gw_jTI&v=YFCZMEwl_K8 (http://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=e0m1_Gw_jTI&v=YFCZMEwl_K8)
Quote from: Legbiter on February 16, 2010, 11:55:16 AM
Quote from: Faeelin on February 15, 2010, 10:18:21 PM
Okay, where is this trainer? I grow weary of canning.
Try listening to this song while scanning. :sleep: http://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=e0m1_Gw_jTI&v=YFCZMEwl_K8 (http://www.youtube.com/watch#playnext=1&playnext_from=TL&videos=e0m1_Gw_jTI&v=YFCZMEwl_K8)
OSSUM.
I just heard Mordin drop the Gilbert & Sullivan reference in game. :lmfao:
Quote from: Caliga on February 16, 2010, 07:00:18 PM
I just heard Mordin drop the Gilbert & Sullivan reference in game. :lmfao:
Did you listen to him sing?
Yes, that's what I meant.
Quote from: Caliga on February 16, 2010, 07:00:18 PM
I just heard Mordin drop the Gilbert & Sullivan reference in game. :lmfao:
I'm a huge G&S fan, and I loved Mordin, but somehow I missed that. :Embarrass:
managed it
have to say that the scene near the end where that colonist gets it was one of the more troubling I've seen in a game so far.
Quote from: Crazy_Ivan80 on February 21, 2010, 08:53:42 AM
managed it
have to say that the scene near the end where that colonist gets it was one of the more troubling I've seen in a game so far.
Just imagine how you'd feel if it was Yeoman Chambers getting blended.
Quote from: Crazy_Ivan80 on February 21, 2010, 08:53:42 AM
managed it
have to say that the scene near the end where that colonist gets it was one of the more troubling I've seen in a game so far.
what scene?
Quote from: I Killed Kenny on February 21, 2010, 01:03:27 PM
Quote from: Crazy_Ivan80 on February 21, 2010, 08:53:42 AM
managed it
have to say that the scene near the end where that colonist gets it was one of the more troubling I've seen in a game so far.
what scene?
if you have to ask.... :p
Quote from: Crazy_Ivan80 on February 21, 2010, 03:15:32 PM
Quote from: I Killed Kenny on February 21, 2010, 01:03:27 PM
Quote from: Crazy_Ivan80 on February 21, 2010, 08:53:42 AM
managed it
have to say that the scene near the end where that colonist gets it was one of the more troubling I've seen in a game so far.
what scene?
if you have to ask.... :p
I don't remember, you are talking about a colonists, do you have to have a colonist past?
Well, I have no idea what you are talking about
Quote from: I Killed Kenny on February 22, 2010, 02:45:07 PM
I don't remember, you are talking about a colonists, do you have to have a colonist past?
Well, I have no idea what you are talking about
Oy vey Ikk.
Spoiler:
He's talking about that cutscene where you see one of the captured colonists turned into liquid food iirc.
Beat the game just now. :cool:
I ended up fucking Miranda, but Legion, Mordin, and Zaeed all got killed. :(
WTF? Those are some of the most awesome characters.
:huh: Like I wanted it to happen, Spellus.
Quote from: Caliga on February 27, 2010, 04:57:17 PM
:huh: Like I wanted it to happen, Spellus.
You are a very bad person.
Oh, I also fucked Kelly, and she survived the final mission as well. :)
Quote from: Caliga on February 27, 2010, 04:47:49 PM
Beat the game just now. :cool:
I ended up fucking Miranda, but Legion, Mordin, and Zaeed all got killed. :(
How the fuck is that possible? THe damn game is a fucking cakewalk.
[spoiler]
Legion: I sent him into the ducts instead of Tali, because I had a feeling whoever did that would die no matter what (same as in ME1). Apparently Legion doesn't die if you do his loyalty mission first, but I didn't do that. He was the only character whose mission I hadn't gotten to.
Zaeed: I picked him to lead the second fire team. The game said "pick someone who's a good leader" or something, and I figured he'd count since he founded the fucking Blue Suns. Guess I was wrong about that... he got killed once they busted the door down.
Mordin: I have no idea why he got killed... I didn't pick him for any of the special roles during the assault on the Collector base. He just died toward the end (he seemed to be with the group trying to hold back the Collectors while I was killing the Reaper larva).
[/spoiler]
Cal isn't hardcore.
Then again, I haven't played either game. :)
At first I was going to replay the final mission, but I decided not to because it seems more heroic to have people actually die. To have nobody die on such a dangerous mission makes it seem more like GI Joe to me than a serious story.
I'm really bummed Mordin got killed. Didn't care so much about the other two (but then again I never developed Legion's story, so I might have cared had I done so).
What class do you play? I'm playing an engineer, and it's cool, but I hate the damn submachine gun. I'd rather have a sniper rifle or something. I actually use the pistol the most. :P
Quote from: Caliga on February 27, 2010, 08:08:36 PMI'm really bummed Mordin got killed. Didn't care so much about the other two (but then again I never developed Legion's story, so I might have cared had I done so).
Spoiler
Zaeed is not a good platoon leader. He's a solo merc who got shot in the head by his own men. He's great if you need to put down an insurrection or need someone tracked down due to gambling debts. Plus if you talk to him a bit he brags about being the only merc in his group who survived a particular mission, hence he didn't need to share the creds with anyone. His career highlights go downhill from there. :lol: Garrus Jacob and Miranda all have experience leading men in combat and keeping them alive.
Mordin can die if you take enough of the heavy hitters (Garrus, Grunt Zaeed, Jacob) out of the line watching your back while you go finish the final boss. It's best to let Mordin escort the crew back.
/Spoiler
I only had one guy die on hardcore. ^_^
Quote from: katmai on February 27, 2010, 11:40:43 PM
I only had one guy die on hardcore. ^_^
I got it right the first time and saved everyone. I can't bring myself to let anyone die after that. It is very satisfying to play at making the right calls and putting together a top-notch military operation that results in everyone making it out alive.
The only one I lost was because of bug In the loyalty mission.
Quote from: MadImmortalMan on February 27, 2010, 09:11:57 PM
What class do you play? I'm playing an engineer, and it's cool, but I hate the damn submachine gun. I'd rather have a sniper rifle or something. I actually use the pistol the most. :P
My first playthrough was as an engineer on Veteran, but I was quick to get the Assault Rifle skill from the collector ship. Then I played through as an Infiltrator on Hardcore, and really liked that. Infiltrator plus sniper rifle equals lots of fun watching guys get headshot, and with the assassination cloak, taking out the last boss gets pretty easy. Now, I'm playing through as a soldier, and then I will have to play my adept. They're all imports from Mass1, which makes me think I played that game an awful lot.
Quote from: Legbiter on February 27, 2010, 11:58:25 PM
Quote from: katmai on February 27, 2010, 11:40:43 PM
I only had one guy die on hardcore. ^_^
I got it right the first time and saved everyone. I can't bring myself to let anyone die after that. It is very satisfying to play at making the right calls and putting together a top-notch military operation that results in everyone making it out alive.
Exactly.
Quote from: katmai on February 28, 2010, 12:03:10 AM
The only one I lost was because of bug In the loyalty mission.
What bug?
Quote from: Neil on February 28, 2010, 09:14:05 AM
Quote from: MadImmortalMan on February 27, 2010, 09:11:57 PM
What class do you play? I'm playing an engineer, and it's cool, but I hate the damn submachine gun. I'd rather have a sniper rifle or something. I actually use the pistol the most. :P
Then I played through as an Infiltrator on Hardcore, and really liked that. Infiltrator plus sniper rifle equals lots of fun watching guys get headshot, and with the assassination cloak, taking out the last boss gets pretty easy.
I've run up through the second colony mission now with an infiltrator. I thought it was meh at first (most combat is mid or close range), but once I got that viper sniper rifle I really started liking it.
Quote from: MadImmortalMan on March 02, 2010, 02:24:39 PM
Quote from: Neil on February 28, 2010, 09:14:05 AM
Quote from: MadImmortalMan on February 27, 2010, 09:11:57 PM
What class do you play? I'm playing an engineer, and it's cool, but I hate the damn submachine gun. I'd rather have a sniper rifle or something. I actually use the pistol the most. :P
Then I played through as an Infiltrator on Hardcore, and really liked that. Infiltrator plus sniper rifle equals lots of fun watching guys get headshot, and with the assassination cloak, taking out the last boss gets pretty easy.
I've run up through the second colony mission now with an infiltrator. I thought it was meh at first (most combat is mid or close range), but once I got that viper sniper rifle I really started liking it.
Really? I prefered using the single-shot rifles, because I love one-shotting things.
I like the viper better because I can stay in scope and empty the whole magazine. You got six creepies coming at you down a hallway, just zoom in and headshot, headshot, headshot, headshot, headshot, headshot. I still get a lot of single-shot kills with the upgrades and using the right ammo powers for the baddies I'm fighting. Not nearly as many. Most enemies that don't one-shot die in two or (rarely) three. But I have five times the ammo and I can fire it much quicker. So that's a profit.
Hmmm. Finished the game. Everyone lived. I don't like the ...events occurring that force you to ...act before you may be ready to do so. Trying not to spoiler here. Not sure if this is a spoiler thread or not.