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General Category => Off the Record => Gaming HQ => Topic started by: Maladict on December 02, 2009, 07:34:50 AM

Title: Lionheart: Kings' Crusade
Post by: Maladict on December 02, 2009, 07:34:50 AM
What's this then? A source-code project for CK?
http://forum.paradoxplaza.com/forum/forumdisplay.php?f=486
Title: Re: Lionheart: Kings' Crusade
Post by: Tamas on December 02, 2009, 08:15:57 AM
Let's hope so.
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 09:03:03 AM
I hope it is a sequel to that terrible Black Isle alternative history RPG.
Title: Re: Lionheart: Kings' Crusade
Post by: HisMajestyBOB on December 02, 2009, 09:10:48 AM
It's another EU3 expansion! :w00t:
Title: Re: Lionheart: Kings' Crusade
Post by: Drakken on December 02, 2009, 09:18:12 AM
Quote from: HisMajestyBOB on December 02, 2009, 09:10:48 AM
It's another EU3 expansion! :w00t:

I doubt it would have a stand-alone forum if it was only an expansion.

My money's on a fan-made game with CK's source code.
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 09:19:39 AM
Quote from: HisMajestyBOB on December 02, 2009, 09:10:48 AM
It's another EU3 expansion! :w00t:

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.sanfranciscosentinel.com%2Fwp-content%2Fuploads%2F2009%2F10%2Fyou-lie-2-2.jpg&hash=13f0ae8fcb8da5550d55a60da76855e4928aa69b)
Title: Re: Lionheart: Kings' Crusade
Post by: HisMajestyBOB on December 02, 2009, 09:26:33 AM
It's an Alt-history game using the HoI1 engine! :w00t:
Title: Re: Lionheart: Kings' Crusade
Post by: Jaron on December 02, 2009, 09:27:35 AM
The Black Isle game was indeed excellent.
Title: Re: Lionheart: Kings' Crusade
Post by: Maladict on December 02, 2009, 10:13:58 AM
Not CK-related.  :(
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 10:18:13 AM
Quote from: Maladict on December 02, 2009, 10:13:58 AM
Not CK-related.  :(

I guess CK was really a financial bomb if they are going to make sequel to Vicky and not it.  Heck they even made an expansion to that truly dreadful Rome game.
Title: Re: Lionheart: Kings' Crusade
Post by: Caliga on December 02, 2009, 10:26:03 AM
What was the whole deal with that development house Snowball Entertainment based in Russia and CK?  Did Paradox contract out with them and they ended up screwing things up or something?  I remember when CK was first announced this Russian cat named Sergei kept posting about it in the Paradox boards and then suddenly it seemed like Johan was finishing the development up himself.
Title: Re: Lionheart: Kings' Crusade
Post by: Drakken on December 02, 2009, 10:29:44 AM
Quote from: Caliga on December 02, 2009, 10:26:03 AM
What was the whole deal with that development house Snowball Entertainment based in Russia and CK?  Did Paradox contract out with them and they ended up screwing things up or something?

That's it,  basically.

They produced next to nothing code-wise after a year or so, and Johan had to take it from scratch.

Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 10:32:20 AM
http://www.paradoxplaza.com//index.php?option=com_content&task=view&id=643&Itemid=129

Game set in the Third Crusade.
Title: Re: Lionheart: Kings' Crusade
Post by: Tamas on December 02, 2009, 10:39:46 AM
a fucking rts? gimme a break
Title: Re: Lionheart: Kings' Crusade
Post by: ulmont on December 02, 2009, 10:41:00 AM
Quote from: Jaron on December 02, 2009, 09:27:35 AM
The Black Isle game was indeed excellent.

The Black Isle game sucked.  The first quarter to third of the game was good, but after that it totally went off the rails.
Title: Re: Lionheart: Kings' Crusade
Post by: Maladict on December 02, 2009, 10:41:12 AM
 :grr:
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 10:41:53 AM
Quote from: Tamas on December 02, 2009, 10:39:46 AM
a fucking rts? gimme a break

Aren't all of Paradox's games at least theoretically RTS?
Title: Re: Lionheart: Kings' Crusade
Post by: Tamas on December 02, 2009, 10:46:18 AM
Quote from: Valmy on December 02, 2009, 10:41:53 AM
Quote from: Tamas on December 02, 2009, 10:39:46 AM
a fucking rts? gimme a break

Aren't all of Paradox's games at least theoretically RTS?

I am about to go ballistic over all-day long suckage at the office, so I will refrain from debating RTS games
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 10:47:58 AM
Quote from: Tamas on December 02, 2009, 10:46:18 AM
I am about to go ballistic over all-day long suckage at the office, so I will refrain from debating RTS games

I am just not sure what Paradox could mean by RTS.  Age of Empires RTS or EU RTS? 
Title: Re: Lionheart: Kings' Crusade
Post by: saskganesh on December 02, 2009, 10:50:50 AM
actually this could be good, afaik Pdox has never tried a tactical mode. and the period is rich for politics and intrique.

RTS? Hell, EU was marketed as RTS. of course it was so much more.
Title: Re: Lionheart: Kings' Crusade
Post by: sbr on December 02, 2009, 11:26:21 AM
Johan:

Quotewhen ck2 is announced, it will be called ck2, not something else.

and no, we are not working on ck2 yet...

The bold is Johan's.

http://forum.paradoxplaza.com/forum/showpost.php?p=10476901&postcount=8
Title: Re: Lionheart: Kings' Crusade
Post by: saskganesh on December 02, 2009, 11:34:06 AM
third party designer. same crew that did the new King Arthur game.

so is that good?
Title: Re: Lionheart: Kings' Crusade
Post by: Josephus on December 02, 2009, 11:36:10 AM
yeah, this isn't a Paradox game really, is it?
Title: Re: Lionheart: Kings' Crusade
Post by: ulmont on December 02, 2009, 11:40:47 AM
Quote from: Maladict on December 02, 2009, 07:34:50 AM
What's this then? A source-code project for CK?

I don't think there will be any CK source-code projects.  Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).
Title: Re: Lionheart: Kings' Crusade
Post by: Drakken on December 02, 2009, 11:56:26 AM
Quote from: sbr on December 02, 2009, 11:26:21 AM
Johan:

Quotewhen ck2 is announced, it will be called ck2, not something else.

and no, we are not working on ck2 yet...

The bold is Johan's.

http://forum.paradoxplaza.com/forum/showpost.php?p=10476901&postcount=8

Note the word "yet".

CK2 in 2010! :w00t:
Title: Re: Lionheart: Kings' Crusade
Post by: crazy canuck on December 02, 2009, 12:09:47 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).

No surprise there since Johan basically had to lock himself in a room and turn this out in a fraction of the time that would normally be spent on game production.
Title: Re: Lionheart: Kings' Crusade
Post by: Valmy on December 02, 2009, 12:46:45 PM
Quote from: crazy canuck on December 02, 2009, 12:09:47 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).

No surprise there since Johan basically had to lock himself in a room and turn this out in a fraction of the time that would normally be spent on game production.

Ironic then that it is one of the best games Paradox ever made.  It may be bug ridden but man it is so much fun.
Title: Re: Lionheart: Kings' Crusade
Post by: Faeelin on December 02, 2009, 12:54:50 PM
Isn't this basically the Arthur game?
Title: Re: Lionheart: Kings' Crusade
Post by: DisturbedPervert on December 02, 2009, 02:36:02 PM
By the King Arthur guys?  So a Crusades Total War style rpg?  Sounds great.  And unlike HoI 3 and most likely any CK sequel I'll probably be able to run it!
Title: Re: Lionheart: Kings' Crusade
Post by: Admiral Yi on December 02, 2009, 06:10:32 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
I don't think there will be any CK source-code projects.  Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).
What nasty bugs are you referring to?
Title: Re: Lionheart: Kings' Crusade
Post by: Drakken on December 02, 2009, 06:16:04 PM
Quote from: Admiral Yi on December 02, 2009, 06:10:32 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
I don't think there will be any CK source-code projects.  Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).
What nasty bugs are you referring to?

Sheikdom of Praha.
Title: Re: Lionheart: Kings' Crusade
Post by: garbon on December 02, 2009, 06:19:51 PM
Quote from: crazy canuck on December 02, 2009, 12:09:47 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).

No surprise there since Johan basically had to lock himself in a room and turn this out in a fraction of the time that would normally be spent on game production.

However, I don't think it would hurt to turn it over to others if they never plan to fix it.
Title: Re: Lionheart: Kings' Crusade
Post by: ulmont on December 02, 2009, 06:21:25 PM
Quote from: Admiral Yi on December 02, 2009, 06:10:32 PM
Quote from: ulmont on December 02, 2009, 11:40:47 AM
I don't think there will be any CK source-code projects.  Unlike Vicky or EU, there are rather nasty bugs that were never sorted out of CK (see the final patch "beta" that's been there for a year).
What nasty bugs are you referring to?

The crash bugs that Johan has never been able to reproduce were the ones I was thinking of.  MP stability in particular is horrible, and I had some SP games that would reliably crash after 2 days of play.
Title: Re: Lionheart: Kings' Crusade
Post by: HisMajestyBOB on December 02, 2009, 08:33:54 PM
Probably the code is a mess, too, which means that any group that's working on it will need to spend more time straightening things out and bugfixing than adding new features. In some areas they might need to start from scratch, unlike For the Glory and Arsenal of Democracy.

But, I'd be surprised if there isn't a group working on the CK source code.
Title: Re: Lionheart: Kings' Crusade
Post by: Caliga on December 02, 2009, 09:14:08 PM
Quote from: Drakken on December 02, 2009, 10:29:44 AM
That's it,  basically.

They produced next to nothing code-wise after a year or so, and Johan had to take it from scratch.
Gotcha.  Were they put to death after that?  Bourgeoisie wreckers  :mad:
Title: Re: Lionheart: Kings' Crusade
Post by: garbon on December 02, 2009, 11:07:37 PM
Quote from: HisMajestyBOB on December 02, 2009, 08:33:54 PM
But, I'd be surprised if there isn't a group working on the CK source code.

I don't know. Consdering that ulmont got flat out ignored...

and that p'dox technically hasn't finished patching it.
Title: Re: Lionheart: Kings' Crusade
Post by: HisMajestyBOB on December 02, 2009, 11:22:17 PM
Quote from: garbon on December 02, 2009, 11:07:37 PM
Quote from: HisMajestyBOB on December 02, 2009, 08:33:54 PM
But, I'd be surprised if there isn't a group working on the CK source code.

I don't know. Consdering that ulmont got flat out ignored...



Really? That sucks.

Quoteand that p'dox technically hasn't finished patching it.
That's probably less of an issue.
Title: Re: Lionheart: Kings' Crusade
Post by: ulmont on December 02, 2009, 11:48:16 PM
Quote from: HisMajestyBOB on December 02, 2009, 11:22:17 PM
Quote from: garbon on December 02, 2009, 11:07:37 PM
Quote from: HisMajestyBOB on December 02, 2009, 08:33:54 PM
But, I'd be surprised if there isn't a group working on the CK source code.

I don't know. Consdering that ulmont got flat out ignored...

Really? That sucks.

Yeah, I sent in a proposal over a year ago and was told "try back later," tried again in April and was told "try back in August," but frankly I don't care anymore and so haven't resubmitted.  The changes I wanted may not have been enough to really justify a project, but bleah either way.
Title: Re: Lionheart: Kings' Crusade
Post by: sbr on December 03, 2009, 01:39:07 AM
I really want to see CK redone by someone, don't care if it is P'dox or someone with the source code.  The concept of controlling a dynasty instead of a country is so different than anything I have seen before I would pre-order a remake almost on sight.
Title: Re: Lionheart: Kings' Crusade
Post by: Darth Wagtaros on December 03, 2009, 10:42:57 AM
Quote from: HisMajestyBOB on December 02, 2009, 09:26:33 AM
It's an Alt-history game using the HoI1 engine! :w00t:
The Warsaw Pact Versus NATO versus THE RED CHINESE?!!?!?!!?!?!!!!!?? Perhaps set in 1979?!?!?!?!?!?!?!111111111222222