Languish.org

General Category => Off the Record => Gaming HQ => Topic started by: Syt on March 22, 2019, 02:48:49 AM

Title: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Syt on March 22, 2019, 02:48:49 AM
https://www.rockpapershotgun.com/2019/03/22/vampire-the-masquerade-bloodlines-2-preview/

I haven't played the game, and I have next to no interest in vampires, but I guess some people have been waiting for this?

Trailer: https://www.youtube.com/watch?v=SYvWfDxhm_s

QuoteVampire: The Masquerade - Bloodlines 2 is happening! It's real!

Imagine, dear reader, my delight upon learning that Vampire: The Masquerade – Bloodlines 2, a game about which I have said "...but it'll never happen" several times, is, in fact, happening. More than that, I have seen, hands off, the first half an hour of it and have spoken to senior writer Cara Ellison (late of this RPS parish), as well as Hardsuit Labs co-founder Andy Kipling, and narrative lead Brian Mitsoda.

Bloodlines fans among you may recognise Brian Mitsoda as designer and writer for the original Vampire: The Masquerade — Bloodlines. So not only is B. Mitsoda on board, when I met him he was wearing black fingerless leather gloves. This is exactly the sort of thing we need to see from a lead on Bloodlines 2.

Vampire: The Masquerade — Bloodlines was and is possibly the greatest cult hit in games in the last 20 odd years (or at least the last 15, which was when it came out). There is a weight of expectation on a sequel, not least because nobody thought it would ever exist. Ellison said she's still not convinced it does, despite working on it every day. Even if Bloodlines 2 is just okay, it will be the worst thing in the world to some people. Ellison described it as "incredibly terrifying" and Mitsoda acknowledged that it was daunting at first.

"Obviously this is a big deal," he said, "and to announce we're making a sequel for Bloodlines... we needed to make sure we're doing a good job."

But they also said that they've been working from the start to identify what makes a Bloodlines game a Bloodlines game.

"For anybody who has played the first one," said Mitsoda, "they're going to start playing and immediately feel at home."

The beginning is certainly familiar, in a way that made me kick my feet like an excited toddler. Just like the first Bloodlines, you find yourself on trial after being embraced (that's 'turned into a vampire' for all you lame nerds who aren't familiar with World of Darkness lingo). You were turned without permission, and representatives of the local vampire clans bicker about who was responsible and what should happen next. Then you're tossed out onto the streets, weak and alone, and have to fight your way to safety in a run-down apartment downtown.

This time, however, you were only one of a big group of people who were illegally vamp'd in a mass siring event, you only escape your trial because somebody firebombs it and kills all the lieutenants there, and downtown is now... Seattle. There were lols in the room about how we all thought that picture of a pier was San Diego. Mitsoda explained that the main attraction for them was that there are really two Seattles, one that's all music and culture, and one that's big business and trillion dollar companies.

"A lot of the story is really about taking the real world issues of Seattle trying to keep its identity," he said. "But also changing for the 21st century, and the conflict brought into the game between the factions representing that."

Ellison said establishing a strong feeling of place was important to them. Seattle in Bloodlines 2 is rainy and moody, with bright street lights and Christmas decorations providing little pools of light. It's all the more melancholy for the seasonal setting, in my opinion, because Christmas always has a sad face not far underneath the happy one. Seattle has back alleys and night clubs, and high buildings you can scale. But there's also an underground layer, where the remains of 1800s Seattle that burnt to the ground lie buried. You can leap and creep around both, and it's certainly looking more visually sleek than Bloodlines. The hub area I saw is one of several, and the only one they're showing off now, so the game could have more than one different mood. But right now that mood is 'teenage goth upsetting your aunt over turkey dinner'.

But let me run through the other things you definitely want to know. It's still called the Masquerade, so if you eat someone in public or turn into a bat in front of a bar you'll get in trouble not only with the police, but also some beefier supernatural watchdogs. The humanity system returns, so killing innocents brings you closer to the inner beast. It's first person, but yeah, you can customise your character (including choosing pronouns separately from your body type) and this time you can choose a human background that might affect how you approach problems or talk to people. The two examples I was given were cop and coroner, but if you want a basic start, with no bonuses, you can be a barista, which Mitsoda described as the default class in Seattle.

Yes, you get to choose your vampire clan, and though they're not confirming which or how many will be in the final game, I definitely heard the word Tremere mentioned in the game. That choice happens later, though. You actually start as a thin-blood this time, a watered down kind of vampire. The americano to their espresso, if you will. You have to work your way up to full clan status. But you still get awesome vampire powers as a thin-blood, although at the start you can only choose from three: you can turn into fog, fly as a cloud of bats, or use telekinesis.

They wouldn't confirm or deny if there's still a late night radio talk show, but Mitsoda said that because they're trying to keep that Bloodlines feeling, there "definitely might be something like that" So, I dunno, maybe a podcast. I also asked if we might see some familiar faces, because it took three seconds for me to convince myself that a blurry silhouette I glimpsed for half a moment was Nines Rodriguez. "All I can say is, this is still set in the same universe. So... could be?"

She also said that they're trying to broaden Bloodlines 2 from the more masculine power fantasy of the original, so that it appeals to way more people this time.

There will also be branching narratives, and a ton of side quests. This time you can choose which faction you work for, instead of being pushed into working for the Camarilla, the stuck-up narcs, but you might also annoy one faction so much that they refuse to work for you.

"A lot of people preferred when they could just go out into the world, do side quests, and get the reactivity to what they were doing," said Mitsoda. "Those micro stories that littered all of the game. So definitely, there's going to be a lot of reactivity and branching in the story."

Those side quests won't all be dogmarked for you, and you can pick them up in a number of ways. You have a phone, for example, and can find side quests by texting people you meet. In particular, Ellison is responsible for writing a series of side quests involving your fellow thin-bloods. If you want to, you can track down everyone who was turned at the same time as you, and see how they're finding the transition.

"I'm interested in the transitional period, the liminal period between leaving your humanness behind, and then learning what becoming a vampire actually is," Ellison said. "Loads of different people from lots of different backgrounds will have all these different problems that they're still probably going to have to deal with as a vampire, but as a vampire."

So some people might be struggling with leaving their family behind, while others might look at problems with a whole new perspective and be able to solve them. Ellison thinks things like how human you feel, and how monster you feel, are really interesting questions, especially for a new vampire.

Sadly, in the demo, we only met a couple of characters, and only one for any length of time. Your neighbour in the game is an unashamedly cowardly vampire who dresses like an off-brand Jeff Lebowski. He is awful. He is punchable. He is fantastic. He's desperately trying to not pick a side in the faction war, so doesn't leave his apartment to hunt and relies on blood bags to survive.

You, though, definitely hunt, but this time blood has a flavour. Called Resonances, you can use your enhanced vampire senses to see when your targets are experiencing an intense emotion. I was told about five of these emotions: fear, desire, pain, joy, and anger. Humans give off a bright aura, like extra big christmas lights, pink for desire, or red for anger. Drinking a person with a particularly strong Resonance will give an immediate bonus, like increasing your melee power, but over time you can acquire a taste for a certain resonance if you drink it enough. This can confer permanent buffs called Merits. Kipling described it as a way to give the player more agency in how they progress in the game.

"You might determine as a player that you want to focus on this resonance, or these two. That's going to drive your hunting experience in the hub, and what types of people you're looking for," he said. "It's important for us to make sure that the player can express themselves in a way that is consistent with who they are as a player, both in gameplay and in customisation."

So far, so extremely Bloodlines. But there's still a lot to be revealed for a game that, as Ellison said, everyone seems to have been waiting for, for their entire lives. It's incredible how many people have such a strong love for the original, which the constantly updated fan patch is a testament to. The sequel will be open to that too.

"If you look at Paradox's other products there's obviously a strong commitment to the fanbase and user-generated content and modding and stuff like that," said Kipling, adding that it would be "part and parcel" to their approach when making a true successor to Bloodlines. Paradox are also known for their post-launch support, which includes Bloodlines 2. I don't know how much DLC there will be, but I do know that some clans will be added to the game after launch, and that these will be free to all players.

Paradox apparently regarded Bloodlines as the crown jewel in the portfolio when they bought the World of Darkness IP in 2015. Meanwhile, at Hardsuit Labs, creative director Kai'ai Cluney came into Kipling's office and told him they had to make a pitch. Things started happening all at once. Kipling was sending emails to Paradox saying: "We're pitching you a game whether you like it or not," while Cluney started reaching out to Mitsoda. They had a meeting set up within a couple of days. Mitsoda reached out to Ellison later, and said it was fun watching her reaction when he told her, a reaction she described as a "weird goofy grin."

"We had the right people in the studio at the time, Brian was interested, everything just sort of worked," said Kipling. "It was a perfect confluence of events. The time is now."

"Once Kai'ai and I started talking about it," said Mitsoda, "we were developing the game like, just, really quickly. It all came together. Getting back in that headspace was very easy for me."

It will, I suspect, be easy for players as well, new and old. Seeing the demo, the character leaping up walls, watching a mugging from a rooftop, walking around the square where they were originally attacked by a vampire, I was itching to seize the controls myself. Which would have been very rude. But it all had that beautiful gloom I remember from the first Bloodlines. That weird, sexy melancholy. All the strange strangers stamping around the streets at night, but with a level of polish that Bloodlines didn't have the first time around. Even so, I'm trying to sit on the boiling pot of my excitement, because it'll be a while before any of us can get our hands on it properly, or see more than that first half an hour.

I asked the team what they would want to tell all the fans, who didn't get to see the demo, didn't get to talk with them one-on-one, who never thought this day would come.

"It has been a key focus of us as a team and a studio that this is a true successor to Bloodlines," said Kipling. "Brian's contribution, the look and feel, the mood, the vibe, the topics. It is a true successor."

"It's quite a mature game," said Ellison. "It feels grown up to write it. It feels like a mature, complex game, and that's pretty rare, to get to write that mature themed stuff. But really go in-depth to what makes people tick. It's just really interesting. I think that they'll enjoy exploring this world."

And Mitsoda said: "This is the sequel you have been waiting for. It is going to be Bloodlines, as you remember it. But better."

Ah, my dear reader. To bite. To be bit.

Disclaimer: Cara Ellison wrote things for us years ago, and has been known to make Alice O'Connor, our news editor, cups of tea (they're flatmates).
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Brain on March 22, 2019, 04:53:38 AM
Loved the game. Not expecting much, but nice if this turns out OK.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on March 22, 2019, 08:27:41 AM
DROPPING FUCKING LOADS
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Barrister on March 22, 2019, 09:37:53 AM
Yeah I enjoyed Bloodlines back in the day.  Not going to get too excited until its actually being released though.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 22, 2019, 11:19:20 AM
They better finish it this time. V:TM Bloodlines was half of a great game.

We had a big discussion of the original game on Languish back in 2004, pity that is gone now.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on March 22, 2019, 03:41:56 PM
Quote from: Valmy on March 22, 2019, 11:19:20 AM
They better finish it this time. V:TM Bloodlines was half of a great game.

We had a big discussion of the original game on Languish back in 2004, pity that is gone now.
Yeah, but the half that worked was amazing.  Way ahead of its time IMO.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on March 22, 2019, 03:58:54 PM
But now time has marched forward.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Habbaku on March 22, 2019, 04:16:41 PM
Yeah. Color me unconvinced until I see it. I am really, really skeptical of them cracking out a quality RPG, or even a grand failure a la the original Bloodlines.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on March 22, 2019, 04:17:52 PM
I am super excited.
The first was an absolutely amazing game.

Just no more haunted houses please.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Habbaku on March 22, 2019, 04:18:48 PM
 :lol: That haunted house was one of the best parts of the game.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 22, 2019, 10:27:28 PM
Quote from: Habbaku on March 22, 2019, 04:16:41 PM
Yeah. Color me unconvinced until I see it. I am really, really skeptical of them cracking out a quality RPG, or even a grand failure a la the original Bloodlines.

Do you know anything about this group? Hardsuit labs? Not exactly a group with the pedigree Troika had.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Syt on March 23, 2019, 06:07:36 AM
Outrage machine gearing up, naturally.

https://www.oneangrygamer.net/2019/03/vampire-the-masquerade-bloodlines-2-gets-woke-with-pronouns-modern-day-politics-masculine-subversion/80691/

QuoteVAMPIRE: THE MASQUERADE – BLOODLINES 2 GETS WOKE WITH PRONOUNS, MODERN DAY POLITICS, MASCULINE SUBVERSION

If you were excited about the upcoming Vampire: The Masquerade – Bloodlines 2, which is currently in development by Hardsuit Labs and Paradox Interactive, with a scheduled release date of the first quarter of 2020 for PS4, Xbox One, and on PC for Steam, GOG.com, the Paradox Store, and the Epic Games Store, you might want to bottle up that excitement, put in a jar, slap it on a shelf, close the cupboard, and lock it up tight because there's a huge sociopolitical uphill climb to get over before you can safely say that the game will actually be worth playing.

So first and foremost, various woke gaming outlets managed to get some exclusive scoops on the game during the announcement, which should definitely let you know where the developers' favoritism lies. One such outlet is the anti–gamer, anti-#GamerGate, pro-censorship, pro-propaganda gaming news site, VG 24/7.

In their piece they revealed that the character creation has a pronoun selector, which is only ever popular with SJW game developers, like with Harebrained Schemes' Battletech, which went out of its way to prevent players from making white characters. VG 24/7 explains...

"The character creator, which players get to use twice – once at the start to define your human aspects and then a second time later in the game to flesh out your vampire – goes way beyond basic male and female models. Body type, gender pronouns, employment history and fashion can all be toyed with for a very modular build."

Most Centrists™ would ignore this, because it's something they've been programmed to do by Liberal media. Everyone else with common sense will have their red flags raised.

However, it gets worse. As explained in the VG 24/7 piece, the game will be themed around modern day Seattle politics, with creative director Martin Ka'ai Cluney explaining...

"One of the reasons we went to Seattle for Bloodlines 2 is there's a lot of conflict in Seattle that is a microcosm of a lot of conflict that's going on all over the place. It just felt like a good place to start to ground it; the conflict between tradition and progress, conflict between money and artistic endeavours. A lot of those conflicts are happening right now and they're very real. It seems like the perfect place to dig into something that feels very modern in terms of the conflict and also very timeless; grounding it in 2020 but also very much a descendent of what the original game was.

"One of the reasons why that particular conflict attracted us so much was because it's an inherently political conversation but it's one of the few ones where it's hard to... there are valid approaches. The world has to move forward, right?

"It is a political game but I think it's one of those few opportunities that gives us the chance to let people make their own political statement in a way that's not cheap. I don't believe you can look at both sides of a political argument without understanding both sides. It's easy to say this is good and this is bad. But it's definitely taking some political stances on what we think are right and wrong. In terms of the main conflict what is interesting is it's one of those truly balanced issues."


Now if the pronouns wasn't much of a giveaway and the politics issue didn't seem to sway you, maybe learning that the game was designed to subvert masculinity is enough to wake you up?

In an article published over on Rock, Paper, Shotgun, it was revealed that the game will retain its sexiness, but more-so oriented away from a masculine power-fantasy. Senior writer Cara Ellison – someone who has a long and storied, overlapping history with the anti-#GamerGate side and the person responsible for Hotline Miami 2 cutting the rape scene, which effectively got it banned in Australia – both explained and was paraphrased by Rock, Paper, Shotgun, to outline the game's sociopolitical approach to gender representation...

"'I often look at like, how would someone feel sexy in this situation?' she explained, and said that there are definitely characters in there that will be shipped like mad. 'Everyone in the studio is like 'Yeah I would definitely go for that one. He's my bae,' kind of stuff. They're often very unusual choices.'

"She also said that they're trying to broaden Bloodlines 2 from the more masculine power fantasy of the original, so that it appeals to way more people this time."


Ellison reiterated this during an interview of the Bloodlines 2 livestream on Twitch.

If you're unable to watch the clip, Ellison states...

"I feel like the politics have changed obviously, so I think the first game was kind of, of its time. So now the politics have moved on so we're trying to write to the politics of now. So there's a lot more... kind of... things that have changed so topics that we might discuss like we would totally push differently from the first one. So we've been thinking about that, too."

Now some people might use the excuse "Who cares, Vampire: The Masquerade has always been about politics!" and that's true. However, most people were engulfed in the game's in-lore politics, not the real-world politics pulled out of today's headlines. Just like, the original Blade movie was steeped in politics... but it was in-lore, vampire politics, not entirely related to the micro-politics of inter-societal squabbles and subcultural dissension.

Nevertheless, if subverting the "masculine power fantasy" wasn't enough, and if adding pronouns wasn't enough, and if a typically SJW-aligned former game journalists who worked at Rock, Paper, Shotgun, who is now working as a senior writer on Vampire: The Masquerade – Bloodlines 2 wasn't enough, I don't really know what else to tell you... other than that they've mentioned that they may be pulling from the 5th edition of the Vampire: The Masquerade book, which features a member of the Vignettes named Rudi that didn't go over too well with some gamers.

The review on Strange Assembly didn't really bring up much about Rudi, but over on the Steam forums they linked to a description of Rudi, who is a gay, black, Muslim who fights against misogynists on behalf of oppressed minorities. It's not a joke. You can read his description page yourself.

Whether or not Rudi will appear in the game is another story, but this was part of the modern day politics that turned off a lot of gamers.

Actually, the 5th edition of the Vampire: The Masquerade game book caused even more controversy than just having a gay, black, Muslim when it tried to portray a real life politician, the head of the Chechen Republic, Ramzan Kadyrov, as a bigoted mass murderer who captured, killed, and fed gay people to vampires. Kadyrov's spokesperson condemned the developers and the game, prompting for Paradox to completely overhaul the White Wolf brand.

The Steam forums have also been on fire about all the talk about politics and pronouns and the general theme of Social Justice.

There is, however, one small caveat that might help save this game: Chris Avellone.

The long-time industry veteran confirmed via Twitter that he did work on the game, but in what capacity we don't actually know. So it could be something as simple as a few lines of dialogue or as expansive as an entire DLC. However, his influence was understated — nay, not even mentioned during the livestream, which likely means he didn't have as much input or say as the team members who were heading up the game's Q&A during the announcement.

Of course, there's really no telling whether he did the influencing or was influenced during the development of the game.

And as usual, there will be a lot of people pushing back against this article and this kind of news in order to keep people blinded to Leftist propaganda, which has basically been the status quo for the last seven years.

Now in the case of Vampire: The Masquerade – Bloodlines 2, it's not a matter of whether or not Leftists are working on it (they are), or whether or not it will have influence of the Liberal progressive agenda (it does), or whether or not it will contain modern day politics (it will), it's all a matter of degrees.

For the most part, people who are tired of all of the sociopolitical agitprop from the Left, they will likely "Nope!" out right now. For most people who don't mind subversion and propaganda even though they don't like it, they will probably still give the game a try. And for people who want to see more of the Liberal SJW agenda encroaching on the gaming industry, they will probably celebrate this news and will likely be excited about the scope of politics that will be present in the game.


The horror, the horror!  :rolleyes:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Brain on March 23, 2019, 06:54:20 AM
Why do they care about a game they're not gonna buy?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on March 23, 2019, 07:15:19 AM
Quote from: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Agree!  Tyr why didn't you like that quest? :hmm:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Larch on March 23, 2019, 11:23:26 AM
Quote from: Syt on March 23, 2019, 06:07:36 AM
Outrage machine gearing up, naturally.

The horror, the horror!  :rolleyes:

It's been a while since I last saw anyone so worked up over grammar. Did he actually see the game trailer? There's a Caliga-approved redhead flashing massive cleavage for a good while of it. So much for masculine subversion.  :P
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 23, 2019, 11:51:35 AM
A game set in modern day will address modern topics? TEH HORRAH!
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 23, 2019, 11:52:39 AM
Quote from: Caliga on March 23, 2019, 07:15:19 AM
Quote from: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Agree!  Tyr why didn't you like that quest? :hmm:

I do remember that you guys had me so worked up about it, I was actually sweating with fear as I entered it in the game :P
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on March 23, 2019, 01:29:35 PM
Quote from: The Larch on March 23, 2019, 11:23:26 AM
There's a Caliga-approved redhead flashing massive cleavage for a good while of it.
Umm it was like two seconds of the trailer dude.  But thanks for thinking of me!  :hug:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Larch on March 23, 2019, 02:57:27 PM
Quote from: Caliga on March 23, 2019, 01:29:35 PM
Quote from: The Larch on March 23, 2019, 11:23:26 AM
There's a Caliga-approved redhead flashing massive cleavage for a good while of it.
Umm it was like two seconds of the trailer dude.  But thanks for thinking of me!  :hug:

It'd been a while since the term "Caliga approved" was used in the forum, and here it seemed to be ideally placed.  :lol:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on March 23, 2019, 02:58:59 PM
Quote from: Caliga on March 23, 2019, 07:15:19 AM
Quote from: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Agree!  Tyr why didn't you like that quest? :hmm:

I hate horror games.
Horror movies are absolutely zero problem for me.
But with games.....
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: 11B4V on March 23, 2019, 03:06:00 PM
Quote from: Tyr on March 23, 2019, 02:58:59 PM
Quote from: Caliga on March 23, 2019, 07:15:19 AM
Quote from: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Agree!  Tyr why didn't you like that quest? :hmm:

I hate horror games.
Horror movies are absolutely zero problem for me.
But with games.....

Why
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Brain on March 23, 2019, 06:04:20 PM
I don't like horror games because I'm a big fucking pussy, but the haunted hotel was enough to be enjoyable and memorable while not being the whole game.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 25, 2019, 07:52:08 AM
I got an email from GOG today asking me to pre-order the game :hmm: (I won't of course)

So it is being released on GOG? Well that makes this an easy choice whenever I do get around to buying and playing it.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Syt on March 25, 2019, 07:54:26 AM
It will be on Steam, GOG, Epic, consoles. You can also buy it from the Paradox store, but no idea what key you get.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 25, 2019, 07:57:38 AM
Quote from: Syt on March 25, 2019, 07:54:26 AM
It will be on Steam, GOG, Epic, consoles. You can also buy it from the Paradox store, but no idea what key you get.

Oh right. The game that had the weird distribution issue was the new Obsidian game, not this :lol:

Carry on then :blush:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Minsky Moment on March 25, 2019, 03:30:05 PM
Quote from: Syt on March 23, 2019, 06:07:36 AM
Outrage machine gearing up, naturally.

https://www.oneangrygamer.net/2019/03/vampire-the-masquerade-bloodlines-2-gets-woke-with-pronouns-modern-day-politics-masculine-subversion/80691/

Why would someone talk about being anti #gamergate as a negative thing?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Larch on March 25, 2019, 03:35:48 PM
Quote from: The Minsky Moment on March 25, 2019, 03:30:05 PM
Quote from: Syt on March 23, 2019, 06:07:36 AM
Outrage machine gearing up, naturally.

https://www.oneangrygamer.net/2019/03/vampire-the-masquerade-bloodlines-2-gets-woke-with-pronouns-modern-day-politics-masculine-subversion/80691/

Why would someone talk about being anti #gamergate as a negative thing?

Somebody who wants to make it real easy to be dismissed, apparently.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on March 28, 2019, 12:57:34 AM
Fucking awesome! :w00t:

Also, the original game was basically finished by modders. There's an awesome unofficial patch out there.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on March 28, 2019, 04:37:40 PM
Quote from: 11B4V on March 23, 2019, 03:06:00 PM
Quote from: Tyr on March 23, 2019, 02:58:59 PM
Quote from: Caliga on March 23, 2019, 07:15:19 AM
Quote from: Valmy on March 22, 2019, 10:26:35 PM
Yeah you have got to be kidding me. The haunted house was awesome.
Agree!  Tyr why didn't you like that quest? :hmm:

I hate horror games.
Horror movies are absolutely zero problem for me.
But with games.....

Why

Maybe its that the layer of detachment is gone. Its not some actress, I'm there in the game. My actions impact on things. Its not just a question of the monster killing who it was meant to kill so the plot could progress, its me in danger and the plot stopping unless I reload, backtrack, go through the same thing again and again until it is passed
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: celedhring on April 26, 2019, 10:44:28 AM
First dev diary: https://forum.paradoxplaza.com/forum/index.php?threads/clan-introduction-week-1-thinbloods.1170013/

I hope there's a What We Do In The Shadows mod.  :P
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Habbaku on April 26, 2019, 10:53:22 AM
If I can't take over the local city council via mind control, what use is the game?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on April 30, 2019, 12:23:16 AM
I imagine that once you diablerize your way to full vampire status you will have access to more powers.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on August 20, 2020, 02:34:11 AM
So off the back of the release being delayed...

https://www.polygon.com/2020/8/19/21376269/vampire-the-masquerade-bloodlines-2-writer-director-fired-hardsuit-labs-paradox-interactive

QuoteLead writer and director fired from Vampire: The Masquerade — Bloodlines 2

The publisher and developer of Vampire: The Masquerade — Bloodlines 2 have fired the game's creative director and lead writer, and it doesn't sound like it was an amicable departure.

Paradox Interactive and Hardsuit Labs announced the dismissals in a blog post on Wednesday, saying that Brian Mitsoda, who was also lead writer of the original 2004 game, and director Ka'ai Cluney "are no longer part of the team at Hardsuit Labs."

"This was a joint decision made by the leadership of Hardsuit Labs and Paradox Interactive," the statement said.

Mitsoda, in a statement to Rock, Paper, Shotgun, called the changes an unpleasant surprise. "That this came as a shock to me is underselling it," Mitsoda said, noting his five years of work on the game. "I'm incredibly disappointed and frustrated to say that this is where it ends for me on the project."

"I was not part of the conversations that led to the decision to delay production," Mitsoda said. He was fired July 16. "To my knowledge, there were no delays caused by the Bloodlines 2 narrative development."

Hardsuit Labs announced on Aug. 11 that Vampire: The Masquerade — Bloodlines 2 was delayed into 2021. The studio said it needed more time to complete a stable and polished product. Bloodlines 2 will launch on PlayStation 4, Windows PC, and Xbox One, with versions for PlayStation 5 and Xbox Series X also in development.

Polygon reached out to a Paradox Interactive representative to ask for further comment on why Mitsoda and Cluney were dismissed. The publisher declined to comment.

Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on August 20, 2020, 03:37:40 AM
Doesn't bode well
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: viper37 on August 20, 2020, 11:05:14 AM
I guess there were budget overruns and Paradox didn't held confidence in them to reign in the expenses.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on August 20, 2020, 11:07:55 AM
Not surprising.  It seems like this is a cursed IP to work on, between this, the problems with Bloodlines, Kindred: The Embraced's main character being killed in a motorcycle accident, etc.  :(
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on August 20, 2020, 11:10:01 AM
Well this game does violate the masquerade. The Ventrue are probably behind this.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on August 20, 2020, 11:12:03 AM
 :lol:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Habbaku on August 20, 2020, 12:27:44 PM
Quote from: viper37 on August 20, 2020, 11:05:14 AM
I guess there were budget overruns and Paradox didn't held confidence in them to reign in the expenses.

I would like to reign in expenses one day. King of Mammon.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Habbaku on August 20, 2020, 12:28:26 PM
Quote from: Valmy on August 20, 2020, 11:10:01 AM
Well this game does violate the masquerade. The Ventrue are probably behind this.

"Creative differences" and the like strikes me more as a Toreador thing.  :hmm:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: PDH on August 20, 2020, 02:23:32 PM
There were creative differences between me and the ex-wife...
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on August 21, 2020, 07:59:13 AM
Was your ex-wife a Toreador.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: celedhring on August 21, 2020, 12:26:40 PM
Did you see yourself as alive while she saw you dead?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: grumbler on August 27, 2020, 07:20:51 AM
Quote from: celedhring on August 21, 2020, 12:26:40 PM
Did you see yourself as alive while she saw you dead?

"The difference between a married man and a dead man is that a dead man doesn't wish he was married."
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on February 23, 2021, 03:54:25 AM
https://kotaku.com/vampire-the-masquerade-bloodlines-2-delayed-past-2021-1846333086

QuoteThe troubled development of the sequel to Vampire: the Masquerade just got a lot more troubled, with publishers Paradox announcing tonight that not only will the game not be released in 2021 as originally planned, but that developers Hardsuit Labs have also been removed from the project.

In a statement made as part of Paradox's latest earnings, the publisher says:

QuoteWe have now chosen to postpone the release of [Vampire: The Masquerade Bloodlines 2] further, and we will not be launching the game in 2021. We have also decided that Hardsuit Labs will no longer be leading the development of Bloodlines 2, and we have started a collaboration with a new studio partner to finish work on the game. This has been a difficult decision, but we are convinced that it is the right way forward to do the game justice.

Oh boy. Masquerade's sequel has been beset by problems for years now, from writers and creative directors being fired from the project to repeated (and significant) delays. Still, this is video games, where major speedbumps and delays aren't exactly unusual (look anywhere from Cyberpunk to Halo Infinite to Anthem for examples).

...
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on February 23, 2021, 04:58:02 AM
Ouch. Seemed to have been going OK last I saw.
Well....being positive...last time this happened we got Crusader Kings. Yay?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on February 23, 2021, 07:27:16 AM
Just cancel it already. :sleep:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on February 23, 2021, 07:38:05 AM
Quote from: Tyr on February 23, 2021, 04:58:02 AM
Ouch. Seemed to have been going OK last I saw.
Well....being positive...last time this happened we got Crusader Kings. Yay?

In August you noted the news didn't bode well. :P
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on February 23, 2021, 07:39:56 AM
Quote from: garbon on February 23, 2021, 07:38:05 AM
Quote from: Tyr on February 23, 2021, 04:58:02 AM
Ouch. Seemed to have been going OK last I saw.
Well....being positive...last time this happened we got Crusader Kings. Yay?

In August you noted the news didn't bode well. :P
Yeah, I'm sure I remember reading about it being back on track around xmas. Guess not.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: celedhring on February 23, 2021, 08:48:06 AM
Yeah, ditching the whole studio makes me feel they probably should forget about the thing altogether, but sunk costs and all that.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: grumbler on March 03, 2021, 12:07:43 PM
Quote from: celedhring on February 23, 2021, 08:48:06 AM
Yeah, ditching the whole studio makes me feel they probably should forget about the thing altogether, but sunk costs and all that.

The concept about sunk costs is that you should ignore them.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on March 03, 2021, 02:39:38 PM
Quote from: celedhring on February 23, 2021, 08:48:06 AM
Yeah, ditching the whole studio makes me feel they probably should forget about the thing altogether, but sunk costs and all that.

This is a CK type situation but at least in that case the game they were making was entirely in the main Paradox development studio's wheel house. This RPG not so much.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on September 04, 2023, 02:20:35 PM
This has a release date again.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Crazy_Ivan80 on September 04, 2023, 05:15:11 PM
it's as undead as the subjects of the game...
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on September 04, 2023, 08:21:54 PM
Seems like the story has completely changed. The protagonist was originally going to be a thin blood and you were going to be able choose your clan later on, presumably by committing diablerie in a bloodhunt.

Now the protagonist is going to be an elder woken from Torpor. Frankly, I prefer this, but I think this switch will be pretty divisive to the fan base. Of course, in the end it all comes down to how well it's executed.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on September 04, 2023, 11:13:11 PM
Hey a great game is great forever but a late game is only late until it comes out.

Whenever they get around to finishing it is fine. I might even be done with BG3 by then.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Syt on September 05, 2023, 01:04:02 AM
The new developers are The Chinese Room, makers of Dear Esther, Everybody's Gone to the Rapture, and Amnesia: A Machine for Pigs.

https://www.thechineseroom.co.uk/games
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on September 12, 2023, 01:17:03 PM
Quote from: Valmy on September 04, 2023, 11:13:11 PMHey a great game is great forever but a late game is only late until it comes out.

Whenever they get around to finishing it is fine. I might even be done with BG3 by then.
Yep.  Please don't rush it, P'dox.  World of Darkness is a great game setting and it would be nice if an excellent, complete product came out in that setting at some point.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on September 12, 2023, 02:23:42 PM
Quote from: Syt on September 05, 2023, 01:04:02 AMThe new developers are The Chinese Room, makers of Dear Esther, Everybody's Gone to the Rapture, and Amnesia: A Machine for Pigs.

https://www.thechineseroom.co.uk/games

This is potentially disappointing news. I hope they don't go too far down the horror game path.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on September 17, 2023, 11:06:29 PM
Quote from: Josquius on September 12, 2023, 02:23:42 PM
Quote from: Syt on September 05, 2023, 01:04:02 AMThe new developers are The Chinese Room, makers of Dear Esther, Everybody's Gone to the Rapture, and Amnesia: A Machine for Pigs.

https://www.thechineseroom.co.uk/games

This is potentially disappointing news. I hope they don't go too far down the horror game path.

You may not be aware of this, but the game is about vampires and is very likely to also involve werewolves and ghosts.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on September 18, 2023, 02:50:42 AM
Quote from: jimmy olsen on September 17, 2023, 11:06:29 PM
Quote from: Josquius on September 12, 2023, 02:23:42 PM
Quote from: Syt on September 05, 2023, 01:04:02 AMThe new developers are The Chinese Room, makers of Dear Esther, Everybody's Gone to the Rapture, and Amnesia: A Machine for Pigs.

https://www.thechineseroom.co.uk/games

This is potentially disappointing news. I hope they don't go too far down the horror game path.

You may not be aware of this, but the game is about vampires and is very likely to also involve werewolves and ghosts.

You don't say.

These aspects can be handled without going down a horror game path.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on September 18, 2023, 11:23:35 AM
Meaning you want a game with vampires, werewolves, and ghosts, but you don't want it to be scary?

If so that makes sense, I'm just trying to understand what you want.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: HVC on September 18, 2023, 11:27:39 AM
Josq likes his vampires glittery? :unsure:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Jacob on September 18, 2023, 12:01:28 PM
Quote from: Caliga on September 18, 2023, 11:23:35 AMMeaning you want a game with vampires, werewolves, and ghosts, but you don't want it to be scary?

If so that makes sense, I'm just trying to understand what you want.

Are you (and Timmy) familiar with Vampire: the Masquerade the table top RPG that originated the IP? While it uses standard horror trappings it's not really much of a horror game.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on September 18, 2023, 12:17:17 PM
Quote from: Caliga on September 18, 2023, 11:23:35 AMMeaning you want a game with vampires, werewolves, and ghosts, but you don't want it to be scary?

If so that makes sense, I'm just trying to understand what you want.

Like most media with vampires and werewolves.

Ghosts... Tend towards the scary though still plenty that isn't. Definitely plenty that doesn't rely on jump scares.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Sophie Scholl on September 18, 2023, 02:03:27 PM
I took it to mean the newer "jump scare" style horror game that has become popular the past few years as opposed to a more traditional rpg like Bloodlines 1 and the ttrpg. I could be totally wrong though. I love the World of Darkness IP. Especially the Dark Ages material.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on September 18, 2023, 02:10:32 PM
Aside from the hotel I wouldn't say the original was horror at all. The p&p rpg certainly isn't.
When you're the powerful supernatural being operating from the inside it removes the scare factor.
As said with modern vampires for certain they're just not horror anymore. The vampires are always protagonists rather than an incomprehensible other.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on September 19, 2023, 08:23:43 PM
Quote from: Jacob on September 18, 2023, 12:01:28 PMAre you (and Timmy) familiar with Vampire: the Masquerade the table top RPG that originated the IP? While it uses standard horror trappings it's not really much of a horror game.
I am indeed.  I played the shit out of it, both tabletop and LARP, when I was in college.  I had a longstanding LARP character who was a Setite in disguise as a Southern Pentecostal preacher. :)
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Jacob on September 20, 2023, 02:02:24 PM
Quote from: Caliga on September 19, 2023, 08:23:43 PMI am indeed.  I played the shit out of it, both tabletop and LARP, when I was in college.  I had a longstanding LARP character who was a Setite in disguise as a Southern Pentecostal preacher. :)

:cheers:

Would you consider the TRPG and LARP games to be horror games?
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on September 26, 2023, 01:58:18 AM
I'm familiar with it. It's horror. Sometimes you're the monster, sometimes you're the victim. Sometimes you're the villain, sometimes you're the hero. Sometimes the horror is more existential and abstract, but it's definitely a horror game.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: The Minsky Moment on September 26, 2023, 09:19:15 AM
The Little Mermaid has an evil witch and killer eels but I wouldn't exactly call it horror.

I take Jake's point to be that there a are a lot of ways to represent the source material.  I'm not an expert on it, but my recollection is that there was as much emphasis on political intrigue as traditional horror elements. And it is legitimate to express a preference on what aspects one prefers to see in an adaptation.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on September 26, 2023, 09:32:55 AM
Yeah. It's post post horror. It takes these elements that originated in folklore and horror novels but have long since moved into the domain of being standards for different takes.
There's no reason you couldn't do a WOD horror campaign. But then you can do that with any setting. WOD I would say is less suited to it than most as the horror originated elements are so normalised there.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on September 28, 2023, 11:30:27 AM
Quote from: Jacob on September 20, 2023, 02:02:24 PM
Quote from: Caliga on September 19, 2023, 08:23:43 PMI am indeed.  I played the shit out of it, both tabletop and LARP, when I was in college.  I had a longstanding LARP character who was a Setite in disguise as a Southern Pentecostal preacher. :)

:cheers:

Would you consider the TRPG and LARP games to be horror games?
Yes, for sure.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Sophie Scholl on September 28, 2023, 02:25:03 PM
An art and gaming store near me is doing a "Month of Darkness" thing where they're going to be a lot of V:TM events and I'm super excited. I've always wanted to play, but never had a group to play with. I've loved reading the books for years now, so it will be fun to see how the fun lore translates to an actual ttrpg experience. I'm thinking of going for a Salubri or a Banu Haqim character.  :ph34r:
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: jimmy olsen on October 27, 2023, 01:08:50 AM
Quote from: The Minsky Moment on September 26, 2023, 09:19:15 AMThe Little Mermaid has an evil witch and killer eels but I wouldn't exactly call it horror.


Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Sophie Scholl on October 31, 2023, 06:04:11 PM
Quote from: The Minsky Moment on September 26, 2023, 09:19:15 AMThe Little Mermaid has an evil witch and killer eels but I wouldn't exactly call it horror.
The prequel, though...

Did you know:

Ariel spent her early life as a pirate who would lure unsuspecting ships to their doom onto shoals so that she could plunder the wrecks for thingamabobs!
F9gpeKUWwAA3SC5.jpg
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: HVC on October 31, 2023, 06:13:32 PM
Too white.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: viper37 on December 03, 2023, 12:27:13 PM
Quote from: Caliga on September 18, 2023, 11:23:35 AMMeaning you want a game with vampires, werewolves, and ghosts, but you don't want it to be scary?

If so that makes sense, I'm just trying to understand what you want.
The Witcher isn't scary.  Yet, it has vampires, werewolves and ghosts.
And the vampires aren't glittery. :P
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: garbon on August 20, 2024, 11:08:50 AM
Now been pushed back to 2025

https://forum.paradoxplaza.com/forum/developer-diary/whats-next-for-bloodlines-2.1700156/

QuoteTo quickly recap, Mattias and Alex share:

Bloodlines 2's release window has been updated to the first half of 2025.

Paradox and The Chinese Room's commitment to delivering a high-quality action RPG for Vampire fans, new and old.

Some of the things they're excited about working on with the additional time.

The Chinese Room and Paradox will continue to post frequent updates, including Dev Diaries, deep dives, and more. We are not going into a quiet period; our teams have been hard at work making the best possible Vampire Action RPG and have lots of cool stuff to share.

Why are you updating the release window?
Earlier this year, Paradox reaffirmed our commitment to delivering high-quality games to our players, and the launch update is a proactive decision derived from this commitment. Though the game is in a good enough place that we could have maintained our planned release window, Paradox and The Chinese Room collaboratively decided to prioritize polish.

What will the additional time be used for?
It will be used to create a quality assurance buffer, giving more time between testing and launch, ensuring we release the game when it's ready. The extra time gives us an opportunity to adjust certain areas, such as Fabien, and incorporate other community feedback.

We will also use the time to expand the game's story, and now Bloodlines 2 will have more than twice as many endings as its predecessor.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Caliga on August 20, 2024, 11:45:35 AM
Fine with me.  Just don't release a pile of bug-ridden trash.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on August 20, 2024, 01:17:12 PM
Just make it good. We already have a Bloodlines game that failed to live up to its potential, we don't need another one.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Josquius on August 20, 2024, 04:29:25 PM
I really do wonder what's wrong in paradox. Nothing is going their way.

Though a properly debugged and complete bloodlines would be nice.

Still fingers crossed for low horror.
Title: Re: Pdx to publish Vampire - The Masquerade: Bloodlines 2 in 2020
Post by: Valmy on August 20, 2024, 09:16:12 PM
Kids today seem to love horror games. Might be a winning move.

Of course that probably isn't the target audience  :P