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General Category => Off the Record => Gaming HQ => Topic started by: Syt on April 17, 2015, 01:20:26 PM

Title: Star Wars Battlefront III
Post by: Syt on April 17, 2015, 01:20:26 PM
Trailer: https://www.youtube.com/watch?v=ZwWLns7-xN8

Coming to PC, PS4 and X1

(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.com%2Fwp-content%2Fuploads%2F2012%2F11%2Fexcited.gif&hash=6be7eac79fcd16cec8d0489938e99adf8a5c709e)
Title: Re: Star Wars Battlefront III
Post by: Sophie Scholl on April 17, 2015, 01:21:30 PM
Yeah.  That looks amazing.  Hopefully it pans out.  I need to get my Y-Wing fix.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on April 17, 2015, 01:26:33 PM
I've been keeping track of this for over a year. Already had told The Wife I would be getting the PS4 for this game. Today when the trailer came out it was almost like yesterday's movie trailer.
Title: Re: Star Wars Battlefront III
Post by: Berkut on April 17, 2015, 01:43:22 PM
I cannot believe that is game footage!
Title: Re: Star Wars Battlefront III
Post by: Syt on April 17, 2015, 01:53:27 PM
It's in engine footage, so I'm guessing they're using a lot of custom assets/animations that might not necessarily be in the final game, and it might either be done on a monster rig, or pre-rendered, or both.

Also: no space battles, 40 player limit.

The trailer looks awesome, but I'll be kinda cautious till gameplay footage is shown.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on April 17, 2015, 01:59:49 PM
Quote from: Syt on April 17, 2015, 01:53:27 PM
It's in engine footage, so I'm guessing they're using a lot of custom assets/animations that might not necessarily be in the final game, and it might either be done on a monster rig, or pre-rendered, or both.

Also: no space battles, 40 player limit.

The trailer looks awesome, but I'll be kinda cautious till gameplay footage is shown.

PS4
Title: Re: Star Wars Battlefront III
Post by: katmai on April 17, 2015, 05:45:52 PM
Tie in with new new movie you say?

Quote

The Hollywood Reporter

Graeme McMillan
April 17, 2015
A new trailer for the videogame Star Wars: Battlefront has been released, showing impressively lifelike footage of a battle on Endor during the events of Return of the Jedi. But it turns out that the game also will be a destination for those looking for advance information about Star Wars: The Force Awakens.

The new trailer, released Friday to coincide with a presentation about the game at Anaheim's Star Wars Celebration, not only shows a battle between Rebel forces and the Empire on Endor — including a cameo by a certain Dark Lord of the Sith — but also scenes of conflict on Hoth and Tatooine. However, it's been revealed that a future DLC for the game will be titled "The Battle of Jakku," named for the planet seen in the new Force Awakens trailer.

The free DLC, available Dec. 1 for those who pre-ordered and Dec. 8 for everyone else, will debut the eponymous battle, which is described by developer Dice as "a pivotal moment" in Star Wars mythology that happens "just after the victory for the Rebel Alliance at the Battle of Endor." According to Dice design director Niklas Fegraeus, "These events lead up to that massive wrecked Star Destroyer that you saw in the [second teaser] for The Force Awakens."

It's another sign that Lucasfilm's revised approach to Star Wars canon and spinoff material, made public last year and best described as "everything counts," is being taken seriously. The Journey to Star Wars: The Force Awakens line of novels and comics has already been announced, giving important information about what happened between Return of the Jedi and this year's movie. And now it appears that Battlefront will be doing the same.

Star Wars: Battlefront will be released for Xbox One, PlayStation 4 and PC on Nov. 17, with the "Battle of Jakku" DLC following the next month.
Title: Re: Star Wars Battlefront III
Post by: Caliga on April 17, 2015, 07:54:18 PM
Quote from: Syt on April 17, 2015, 01:20:26 PM
Trailer: https://www.youtube.com/watch?v=ZwWLns7-xN8
DROPPING FUCKING LOADS
Title: Re: Star Wars Battlefront III
Post by: MadBurgerMaker on April 17, 2015, 09:26:23 PM
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.us%2Fwp-content%2Fuploads%2F2013%2F05%2Fdaffy_fapping.gif&hash=108657f5afa913ee6b9b6f3830a50855dff11de7)
Title: Re: Star Wars Battlefront III
Post by: Caliga on April 18, 2015, 06:31:07 AM
 :lmfao:
Title: Re: Star Wars Battlefront III
Post by: grumbler on April 18, 2015, 08:46:56 AM
Quote from: MadBurgerMaker on April 17, 2015, 09:26:23 PM
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.us%2Fwp-content%2Fuploads%2F2013%2F05%2Fdaffy_fapping.gif&hash=108657f5afa913ee6b9b6f3830a50855dff11de7)

Best. Gif. Ever.
Title: Re: Star Wars Battlefront III
Post by: Syt on October 06, 2015, 11:53:38 AM
The previews for this game have left me pretty cold. There's streams on Twitch, but while it looks nice it also seems to be so ... bland?

Anyways:

QuoteMinimum PC System Requirements

OS: 64-bit Windows 7 or later
Processor (Intel): Intel i3 6300T or equivalent
Memory: 8GB RAM
Hard Drive: At least 40 GB of free space
Graphics card (NVIDIA): nVidia GeForce GTX 660 2GB
Graphics card (ATI): ATI Radeon HD 7850 2GB
DirectX: 11.0 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection

Recommended PC System Requirements

OS: 64-bit Windows 10 or later
Processor (Intel): Intel i5 6600 or equivalent
Memory: 16GB RAM
Hard Drive: At least 40 GB of free space
Graphics card (NVIDIA): nVidia GeForce GTX 970 4GB
Graphics card (AMD): AMD Radeon R9 290 4GB
DirectX: 11.1 Compatible video card or equivalent
Online Connection Requirements: 512 KBPS or faster Internet connection
Title: Re: Star Wars Battlefront III
Post by: crazy canuck on October 06, 2015, 12:47:52 PM
Quote from: MadBurgerMaker on April 17, 2015, 09:26:23 PM
(https://languish.org/forums/proxy.php?request=http%3A%2F%2Fwww.reactiongifs.us%2Fwp-content%2Fuploads%2F2013%2F05%2Fdaffy_fapping.gif&hash=108657f5afa913ee6b9b6f3830a50855dff11de7)

:lol:
Title: Re: Star Wars Battlefront III
Post by: katmai on October 06, 2015, 06:26:40 PM
Gonna try out the ps4 open beta this week, see if it holds my interest.
Title: Re: Star Wars Battlefront III
Post by: Syt on October 08, 2015, 03:18:19 PM
I've tried the beta for an hour or so.

It looks nice and sounds nice. And it's reasonably fast paced.

It still leaves me a bit cold. I'm not the world's biggest FPS fan and accordingly, I sucked badly, though I presume if I spent more time with it and learned the maps by heart I might be able to become slightly less sucky.

And I still feel "meh" about it. Not sure I like the equipment unlock system. And despite all the bells and whistles it feels decidedly not epic. The Hoth battle is the biggest with 20 v 20. It's fun running through the trenches, but I dislike that vehicles, or special weapons (orbital strikes, squad shields, LukeSkywalker (I think?)) are power ups you pick up on the battlefield, unlike old Battlefront where vehicles would spawn in certain locations, e.g. Snowspeeders in the Rebel hangar. The auto-heal if you don't take damage for a couple of seconds is also weird.

It also looks like the game might launch with 4 or 5 planets/maps with various game modes on them? Consider me underwhelmed (and the Sullust barren rock map is rather bland/boring).

Oh, and as you may know there's no server selection - the game will try to put you in with similarly skilled players (think World of Tanks), but as n00b with no equipment I had to go against guys who were at least Level 4 with several unlocks (grenade, sniper rifle, jump pack).
Title: Re: Star Wars Battlefront III
Post by: Tamas on October 09, 2015, 05:14:57 AM
I admit my laptop is scraping the bare minimum of getting this run (but manages) and I was SERIOUSLY out of practice in frenctic FPS shooting and jumping games, so I sucked incredibly, but still I must agree with this "user review" snipped from RPS:

QuoteDarth Vader sprinting. Luke Skywalker sprinting. The voice-acting of both, and Ackbar. The laggy flailing leaps. The four broadly identical and very boring weapons. The 'playing cards' you have instead of weapons. The way all vehicles are 'loot pickups' in the form of huge blue holograms that appear floating all over the map, incentivising either camping at the back and all sprinting at them at the same time or charging stupidly into enemy fire to reach the bright blue glowing holographic loot sitting in the middle of a ravine.

The lag, the horrendously broken flight controls, the twitching camera, the arbitrary rising and falling sensitivity that doesn't appear to correspond to any known form of mouseaccel and does not relate to refresh rate.

The health that recharges faster than Call of Duty ever dared, barely needing to duck before your health zips from 1hp-100hp in but a moment.

The 'sniper rifle' playing card that hits for exactly 90hp, precisely so that it isn't a 1hk unless you prep the target first.

The infinite grenades on a rapid cooldown.

The jetpacks. The Halo-ripoff energy shields.

The completely arbitrary level-objectives. The MOBA-style grinding down of AT-AT healthbars.

The spawning-right-in-front-of-10-enemies in plain sight, worse than the worst of the Battlefield games. The spawning-right-behind-three-enemies-and-hating-yourself-as-you-kill-them-all-unfairly, same as above.

I can't help but mention how awfully animated the 'hero' characters are, again... Darth Vader is comical, while Luke Skywalker simply oozes 'restraining order' from the pelvic region and 'valium prescription' from the shoulders up.

And there's the way AT-ATs feet convulse spastically as they try to retroactively conform to terrain they've already stepped on. And step right inside and through other meshes if they're inconveniently placed by lazy mapping and pathing for their predefined routes.

Or the way they didn't bother with any real physics for bodies and debris, so AT-STs can fall over and levitate 20 feet in the air, perfectly flat-out despite being on a sheer slope.

Or blowing up an AT-ST's head by swinging a lightsaber 8 feet from its left foot.

Or crashing your TIE fighter into the ground by flying toward it and pulling out of your dive successfully with excellent clearance, but the game arbitrarily blowing you up one second after the dive due to a disagreement of 40 feet.

Did I mention it's incredible boring, playing a game in which you never reload and have no other guns, and the melee is best compared to Delta Force, with the little 'twitchwiggle' of your gun, and no significant damage done, but still harming the enemy by convulsing your gunstock six inches while standing five feet away.

It would have mildly amused me in 2006, this game. I'd have found other recent releases more interesting and continued to avidly play Planetside.

And I'm not sure why it's being lauded for its visuals... The animations are janky, the maps are detailed but static sculptures with poor texture and model quality up close, the vehicles are sorely under-detailed when compared to the source material, and the weapons/behaviours/physics of the world diverge uncomfortably from the films, as if the designers felt it was their place to tweak every little thing to make it 'JUST LIKE DAT FING FROM HALO OF DUTY'...

This is one of the most 'game' games I've ever played – a first person MOBA relying upon massive hype and a famous license to somehow spellbind hundreds of thousands of people despite very demonstrably being a hacked together pile of other people's ideas, simplified in the Blizzard model and refined into something so minimalistic and meaningless, so unvaried and repetitive, you could still happily and successfully zone out with after downing a pint of Teachers.

SWBF is... Quite transparently designed/derived in order to fit the 'daytime television/latenight rerun' niche of online gaming, for depressed Xbox One and PS4 owners. Switch off brain, sit down, use one gun, a hand of random playing cards and some poorly fabricated nostalgia-porn for trappings.
Title: Re: Star Wars Battlefront III
Post by: Syt on October 09, 2015, 05:24:50 AM
Quotethe maps are detailed but static sculptures with poor texture and model quality up close

The review makes fair points, but on my system (8GB, GTX770) the detail and textures on high looked very good, so I can't quite agree with this.
Title: Re: Star Wars Battlefront III
Post by: Jaron on October 09, 2015, 01:03:12 PM
I played it for an hour or two last night.

I think the leveling up system and customization/weapon purchases are cool. It gives you an incentive to play more and gives you goals to work towards.

That being all said, I agree with Syt. It didn't feel like I was part of an epic battle. (I did the Hoth battle)

I'm not sure what I was expecting that I found my experience hollow...just that I didn't feel something I was hoping to feel. Some level of engagement in the game. Maybe I'm expecting too much from a FPS. I remember playing some battlefield game that took place with futuristic tech and that felt more of what I was hoping to feel here. The graphics are pretty, the sound effects are good.

Maybe I hate the silly mechanics common in shooters. People jumping up and down while shooting to make themselves harder to hit. At any rate, it was a fun enough diversion for a couple of hours but I don't see it holding my attention for more than that.
Title: Re: Star Wars Battlefront III
Post by: Tamas on October 11, 2015, 07:19:05 AM
I had another go at the game, this time knowing in advance what to expect, and I admit I had a much better time.

Still not worth 50 pounds for me, though.
Title: Re: Star Wars Battlefront III
Post by: Razgovory on October 14, 2015, 06:19:02 PM
Don't really care about Star Wars, but I did like this video: https://www.youtube.com/watch?v=CnqtUAg4hkw
Title: Re: Star Wars Battlefront III
Post by: Syt on October 21, 2015, 05:16:13 AM
3 new heroes revealed. Previously, Luke, Vader and Boba Fett were known.

Now:
Leia. :)
Han. :)
Emperor Palpatine.  :wacko:
Title: Re: Star Wars Battlefront III
Post by: DontSayBanana on October 22, 2015, 08:35:52 AM
Quote from: Syt on October 21, 2015, 05:16:13 AM
3 new heroes revealed. Previously, Luke, Vader and Boba Fett were known.

Now:
Leia. :)
Han. :)
Emperor Palpatine.  :wacko:

:lol: They should have Ackbar randomly appear as an NPC telling you "It's a trap!" right before Vader or Palpatine appear.
Title: Re: Star Wars Battlefront III
Post by: Syt on November 22, 2015, 04:34:34 PM
I have a confession to make. I bought the game. I'm weak. But it's Star Wars. And I've already put 12 hours into this. :Embarrass:

Disclosure: I'm absolute crap at online shooters. The last time I played multiplayer FPS was Jedi Knight 2 in the student dorm and I was absolutely useless to the point nobody wanted to play MP with me.

First things first: the game looks and sounds gorgeous. My GTX770 runs it at "High" default settings.

Game modes:
- Blast: 10v10 death match, first to 100 kills wins
- Drop Zone: 8v8 capturing escape pods
- Droid Run: 6v6 trying to capture and hold three droids that move about the map
- Cargo Run: Capture the flag game mode - steal the enemy's cargo and bring it to your base
- Walker Assault: 20v20 AT-AT attack on a Rebel base; Empire defends the walker, Rebels try to bring it down
- Hero Hunt: 1v7 battle of one hero vs. 7 foot soldiers. The one who gets the killing shot on the hero gets to be hero next. Winner is the one with the most kills as hero.
- Heroes vs. Villains: 6v6 with 3 heroes on each side, plus support. The team that kills all enemy heroes wins the round. Best of 7 or best of 5, can't remember. But you get to play as hero at least twice.
- Supremacy: 20v20 on a large map, trying to capture victory points (tug of war style, you have to capture point 3 before moving to point 4).
- Fighter Squadron: 10v10 (plus AI ships) aerial combat above planet surfaces
Most game modes have a time limit of 10 minutes.

Additionally there's some single player missions. Training gets you accustomed to some gameplay mechanics. How the flying works, how to pilot an AT-ST or Speeder Bike etc. Then there's battles which are basically, "Kill 100 enemies." You can play them as trooper or hero. And then there's survival, which is basically an arena mode where you have to survive ever more difficult waves of enemies.



The game has no classes. Instead you choose a blaster and three "Star Cards." There's also cosmetic items (character heads, mostly) You unlock items through experience and buy them with credits. Credits are earned by completing single player missions, and in multiplayer, you get your score as XP, and 1/10 of the score as credits. There's also a free companion app with a little strategy game that gives you a few extra credits as well.

There's 16 or so blasters; they have the usual trade offs damage vs. rate of fire, range vs. close combat (which affects accuracy). The standard blasters of Rebels and Stormtrooper are pretty good, though, so you're not gimped when you start out; later blasters are mostly about allowing to specialize to your style of play and map (e.g. long range blaster on open maps, pistols in caves). Star cards are special abilities, like thermal detonator, a short time shield, a jet pack burst, or a sniper shot. You can select two such abilities per hand. Additionally there's another card type that requires charges that you collect on map and that don't replenish between matches. That can be ionized shots, a scan for enemies that reveals their location through walls, etc.

Finally, there's on map power ups: blaster tripods, an immediate finish of all cool downs, super grenades, orbital strikes, scanning droids that reveal enemies, mines ... on Supremacy and Walker Assault maps there's also vehicle pick ups (AT-STs, Snowspeeders, A-Wings, X-Wings, TIE-F and TIE-I), and hero tokens that let you play as hero.



If you're looking for a semi-realistic shooter, this is not it.

The shooting is best done in 3rd person view, and the gameplay is very run&gun. Shooting accuracy is always the same, regardless if you shoot from the hip, crouched, or zoom in on the enemy. It's very fast paced, and dying 10+ times in 10 minutes is easily doable. It's somewhat frantic and chaotic, but I find it oddly compelling. I'm mostly playing Blast and Drop Zone for now, because I'm hopeless in the other modes. 3 kills vs. 10 deaths is pretty common for me. Blast and DZ are not quite as busy as Supremacy or Walker Assault, and if I hang around my team mates I occasionally sneak a few kills in.

Again, I'm pretty crap at this - if I run into an enemy at half health, and my weapon would kill him with three hits, and he would need six, then I usually die, because I can't hit for shit, esp. at close to medium range - which will happen often in this game. The maps and game modes are designed to have things in motion at all times, and there's not many hiding places, so opportunities for long range sniping are rare - the supremacy and walker assault maps are your best bet; on other maps it's very situational. Most maps are fairly three-dimensional, though. The Jawa camp has cliffs and trenches and the Sandcrawler. The Ewok village has, well, the Ewok village. The Sullust hangar is several stories tall. Even on the smaller maps, like the Tatooine hangar or the Hoth ice caves you usually have some verticality going on.

Again, if you look for realism, strategy/tactics, and much depth, you won't find it here. It's for Star Wars fans and casual players. Even though I die a lot I'm not frustrated (I tend not to get worked up over multiplayer games anymore). With every death I try to understand what I did wrong, and try to do better (and then I do it wrong again). The game is great when you want some quick Star Wars shooty-bang-boom without getting too competitive or complicated.



On Fighter Squadron: this was a positive surprise. It's basically a very watered down Star Wars version of War Thunder's arcade mode. And unlike in the FPS component of the game I'm not entirely useless, often in the top half of my team. If you did War Thunder's arcade flying with mouse, then you have the same here. Matches are always the same: you choose an X- or A- Wing (or TIE-Fighter or -Interceptor) and set out to score 200 points. AI ships give 1 point, player ships 2 (or 3?), and transports, of which each side launches one per match, 20. A faction's fighters fly pretty much the same. Cockpit view is nice, but a huge disadvantage. You get evasive maneuvers to get out of missile locks. And each faction has a special defense ability: Empire gets a temporary speed boosts, Rebels get a temporary shield. On the ground are health and cooldown finisher tokens, plus hero tokens - they let you play as Slave I or Millennium Falcon ... or "easy mode." These ships are extremely hard to destroy, and pack a serious punch. They also have special abilities. Slave I can spam a jammer that prevents missile locks. I'm having a good time with this mode, even though it's again very arcade with little depth (there's no unlocks for this mode), but I would like to see this mode expanded with other missions, more ships etc.



So yeah. It's not Battlefront 2 in scope or depth by far, but I'm having fun, thanks to the great look of the game, and because it's pretty casual. I'm actually curious to see what the expansions will be (which I didn't expect).


EDIT: I should add that they've changed a few things from the beta. You're much less likely to respawn near enemies. AT-ATs and AT-STs have received weak spot (AT-AT underneath, and back of AT-ST). And the rifle you could unlock as ability in beta has been moved far back in the unlocks.
Title: Re: Star Wars Battlefront III
Post by: Syt on November 22, 2015, 04:56:30 PM
Oh, pne thing that does annoy me, though: as detailed as the maps are, it's sometimes easy to get snagged behind a little ledge or something, which is quickly lethal if you don't realize it fast enough. Cursed tree roots on Endor!
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on November 23, 2015, 10:51:39 AM
My son got it for the PS4 this weekend, it looks awesome. I have not played it myself yet as there was Double XP on Black Ops III and played that instead.
Title: Re: Star Wars Battlefront III
Post by: viper37 on November 23, 2015, 10:59:09 AM
http://www.gamespot.com/articles/they-wanted-to-pay-me-to-promote-piece-of-sht-star/1100-6432521/
Title: Re: Star Wars Battlefront III
Post by: Syt on November 23, 2015, 11:08:31 AM
I think it's a nice break from all the modern military shooters. I'm also following Overwatch which looks quite interesting, especially with its 20 characters that range from high speed run and gun to (almost) stationary tanks, so it should have something for every skill level.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on November 25, 2015, 10:43:42 AM
Played it a bit last night,  it's fun with a group of friends talking shit. I'll play it a bit more.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 01, 2015, 04:11:08 AM
So yeah, I'm already done with the game. To be fair, I spent 15 hours on it, which is more than on some other AAA titles I bought at full price. :blush:

But yeah, combat gets dull quickly, especially since some traits/star cards are better than others. It also doesn't help that the objectively best gun in the game (Solo's DL-44 blaster that can easily one shot kill) was a pre-order bonus but the plebs only unlock it at level 25 (I'm at 17), so almost every game you have a few guys bunny hopping racking up silly kill numbers (though by this point there's very probably plenty of players who unlocked it through play).

Also, some star cards are pretty much guaranteed kills unless you're a moron - homing shot if you catch an enemy out of cover, a barrage of explosives, explosive shot ... not to mention that there's some power ups that screw you even if you notice them in time - i.e. the orbital strike or the thermal imploder (a super grenade). There's shields you can deploy, but their activation takes too long. I miss the dodge roll from the previous games.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 01, 2015, 10:25:27 AM
It entertains me enough to play it a few hours at a time. And when in a party is can be great fun (to compete on who curses at the frustrating game the most).
Beautiful visuals and sound, The Wife has prohibited us from playing it without the headset, the thermal detonator using a Bose system will shake your house and scare small dogs (and small humans I imagine).

Yeah, I'm enjoying it because I am a Star Wars fan, I did not pay for it, and I only play it in small doses.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 01, 2015, 10:38:42 AM
It appears patch 1.03 is out today. In Walker Assault, each map is now played twice in a row, switching sides after the first round.

Also:

QuoteThe below patch notes apply to PC, PS4 and Xbox One.
- General bug fixes for vehicles and physics improvements
- Game modes balancing tweaks
- HUD UI adjustments
- Audio optimizations
- General crash and stability fixes
- Online traffic performance improvements
- Various text fixes for all languages
- General bug fixes for both Missions and Multiplayer
- Legacy Controls should now work as intended

Which is ... vague. A German site says that supposedly there's some nerf to Barrage (explosion delay) and the DL-44 (less damage/range). May have a quick look tonight.
Title: Re: Star Wars Battlefront III
Post by: Berkut on December 06, 2015, 08:39:56 PM
Anyone have an overall "yeah/nay" feeling?

I played the beta and it was kind of "Meh".

Feels like the only thing it really has going for it is that it is Star Wars.
Title: Re: Star Wars Battlefront III
Post by: Ed Anger on December 06, 2015, 08:45:02 PM
It's fun in short bursts. Make some 10 year old cry when you shove Vader's saber up their butt.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 07, 2015, 02:35:18 AM
Yeah, I occasionally play for an hour. The Star Wars coat of paint is impressive. It's possibly the best looking and sounding game I've ever played. But gameplay is meh and shallow.

Recommendation: wait for the expansions to see if it improves  (and if it will still have a player base at that point).
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 07, 2015, 10:02:49 AM
I'm glad I did not pay for it. Like Syt said, good for an hour or so.


I'm having too much fun with Black Ops III, Call of Duty is finally back with a good game.
Title: Re: Star Wars Battlefront III
Post by: celedhring on December 07, 2015, 10:31:15 AM
Quote from: Syt on December 07, 2015, 02:35:18 AM
Yeah, I occasionally play for an hour. The Star Wars coat of paint is impressive. It's possibly the best looking and sounding game I've ever played. But gameplay is meh and shallow.

Recommendation: wait for the expansions to see if it improves  (and if it will still have a player base at that point).

IIRC EA is using the same engine for all their games nowadays, so I hope to see that "coat of paint" emerging in a worthy game.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 07, 2015, 11:12:28 AM
It's the latest version of the Frostbite engine which seems to scale really well on different systems.

The pre-release articles pointed out that they sent folks on location (e.g. the glacier in Norway where ESB was filmed, or to the Redwood Forests, and to Iceland for Sullust) for capturing the landscapes. And you can tell that A LOT of work has gone into the environments. Endor is just stunning with trees, foliage, bushes and ferns, puddles of water, and mud. The other maps (Tatooine, Hoth, Sullust) lack in vegetation, but the level of detail is still amazing, down to small pebbles, the inside of bases and hangars ... unfortunately, the same amount of effort hasn't gone into the gameplay.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 07, 2015, 11:32:10 AM
... unfortunately, the same NO amount of effort hasn't gone into the gameplay.
Title: Re: Star Wars Battlefront III
Post by: celedhring on December 07, 2015, 11:33:25 AM
Pretty sure I'll still pick it up when I buy a new PC next year, just for the OMG I AM ON HOTH!!!! effect. The videos I have seen in youtube are mesmerizing.
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 07, 2015, 11:38:43 AM
http://www.ign.com/articles/2015/12/07/ea-star-wars-battlefront-may-not-have-the-depth-experienced-gamers-want

Quote
Electronic Arts' CFO Blake Jorgensen has acknowledged that Star Wars Battlefront "may not have the depth" experienced players want in the sci-fi shooter.

Talking at the Nasdaq Investor Conference in Europe, Jorgensen said that the game was intentionally designed to be accessible for those new to first-person shooter games, or kids wanting to play with their parents.

"Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters," said Jorgensen. "We had designed it to be a much more accessible product to a wide age group.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 07, 2015, 12:29:13 PM
Well, there's ways to be accessible, but still offer a high skill ceiling. World of Tanks is pretty accessible and easy to get into, but offers a lot of depth for those who want it.
Title: Re: Star Wars Battlefront III
Post by: Barrister on December 07, 2015, 12:39:50 PM
Quote from: Syt on December 07, 2015, 12:29:13 PM
Well, there's ways to be accessible, but still offer a high skill ceiling. World of Tanks is pretty accessible and easy to get into, but offers a lot of depth for those who want it.

WoT has been in development for years.

EA however has to keep cranking out multiple titles per year.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 07, 2015, 01:09:08 PM
Partially true, but you'd think the developers, DICE, who make the Battlefield games, should know how to do a proper combined arms multiplayer shooter. Also, they're already developing the sequel (even though none of the expansions are out yet).
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 11, 2015, 11:43:59 AM
My review after three matches on Battle of Jakku on PS4:
Go for objective and die from snipers and lose match, or have fun sniping from the edges of the map forgetting about the objective and lose anyway. Not sure there is anything else I can say other than its visually pretty.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 11, 2015, 12:29:48 PM
Yes, the map is very pretty and feels larger and more diverse than the other maps. I wish there were more maps like that. I wish there were maps, period.

They've outlined what the season pass will have. http://starwars.ea.com/starwars/battlefront/season-pass

"Over 20 new pieces of galactic tech, including weapons, vehicles, and Star Cards for both Rebels and Imperials." (Do emotes and cosmetic items count as "galactic tech"? :P )
4 more heroes and villains
16 new multiplayer maps including new locations
4 exciting new game modes
Two week early access to each expansion
And most importantly: the "Shot First" emote

That sounds pretty anemic for a $50 season pass, but maybe they add super awesome maps and game mods that are totally worth it (I doubt it).
Title: Re: Star Wars Battlefront III
Post by: lustindarkness on December 11, 2015, 12:38:15 PM
Quote from: Syt on December 11, 2015, 12:29:48 PM
Yes, the map is very pretty and feels larger and more diverse than the other maps. I wish there were more maps like that. I wish there were maps, period.

They've outlined what the season pass will have. http://starwars.ea.com/starwars/battlefront/season-pass

"Over 20 new pieces of galactic tech, including weapons, vehicles, and Star Cards for both Rebels and Imperials." (Do emotes and cosmetic items count as "galactic tech"? :P )
4 more heroes and villains
16 new multiplayer maps including new locations
4 exciting new game modes
Two week early access to each expansion
And most importantly: the "Shot First" emote

That sounds pretty anemic for a $50 season pass, but maybe they add super awesome maps and game mods that are totally worth it (I doubt it).

The game itself may have been worth $50 if it had included all of that at launch!  :D
Title: Re: Star Wars Battlefront III
Post by: Syt on December 11, 2015, 12:59:35 PM
It's probably not gonna help that each expansion will fracture the player base more.
Title: Re: Star Wars Battlefront III
Post by: Syt on December 16, 2015, 02:24:30 PM
The game's currently on sale 33% off. Not sure if it's due to the movie start or due to the overall low success. 1/3 off a month after launch is pretty insane.