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Field of Glory 2

Started by Tamas, February 27, 2019, 05:42:34 AM

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Tamas

This isn't my game against Habbaku (who is annoyingly quick to pick up on the game, as usual), but the start of the next round of the current tournament, which is cavalry-themed.

I wanted to share how purdy formation I have created for my Khorasans:



This is a mirrored match meaning there's another game where I am the other side (Sassanid Persians) on the same map.

It isn't really visible from this side, but the Persian side across that annoying little stream is a very steep hill full of rough ground. Not exactly prime cavalry ground.

For the Khorasan side, trying to take the battle to the Persians would be suicide I think. So the question is how can I make the Persian player bring it to me? Well, first of all his army is cavalry-heavy as well so hopefully he'll just be eager to get out of non-cavalry ground.

But mainly I am trying to use the fact that in the tournament you can get relatively lot of points for inflicting losses. So losing in a bloody battle is much preferable to avoiding engagement.

For this reason, I have purchased some foot archers and set them up in the enclosures in the middle. They hopefully will be either tempting targets, or an annoyance to his front line units if he refuses to leave the hill. I also have light nomad archers and some skirmisher foot archers up front for the same reason.

I have set up my Indian elephants on the two flanks to guard against any determined Cataphract charges on either flanks. My main central reserve are my own Cataphracts.

So that's the plan before seeing his side. After committing I get to start, and I see this on his half:



The grey areas near the middle shows the parts behind fog of war, clearly he has troops there, and it seems like he is giving up the high ground (or some of it) to invite me in. Surely he doesn't intend to let me cross the stream and climb up the hill unhindered, so I'll need to use my skirmish cavalry and see what the trick is.

Tamas

Actually I remember wrongly :D the Persians start further back hence the empty slopes ahead of me.

Here is how it looks where I play the Persians:




The Brain

Women want me. Men want to be with me.

Habbaku

It's a really interesting game system. I wish I had bought the expansions while they were on sale, now, but I can wait until the next sale.

One of the things that I really enjoy about it so far is that combat, while obviously influence by dice, is in many ways determined by maneuvering beforehand. Claiming terrain, shifting troops around, and proper flanking is far more important than getting a lucky dice roll.

Also, troop quality helps a lot.  :P
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Tamas

Join the next tournament, only 40 or so places left!

http://slitherine.com/tournaments/tournaments.asp?aPage=1&filterStatus=

You only need the base game. This one is themed around India.

Syt

I got thrashed by the AI in the Macedonian campaign in the second battle. I had fewer units, but my phalanxes were significantly stronger than the Phoician hoplites. But I got swarmed and surrounded and completely mauled.  :blush:
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

Field of Glory II: Medieval is out today. It's a standalone, at 24.99 (currently 10% off, so 22.49). Covering 1040 AD to 1270 AD. Army lists included are Anglo-Saxons and Normans, post-conquest England, France, Germany, Scotland, Wales, Ireland, the Low Countries, the Free Cantons, Denmark, Norway, Sweden, Bohemia, Poland, the Teutonic Knights, the pagan Old Prussians and Lithuanians, Russia, Hungary, the Cumans, Volga Bulgars and Mongols. It's a bit more extensive than that, e.g. Germany is split into North/West, South/East, Imperial, with 3 time periods each (1050 - 1154, 1155 - 1199, 1200 - 1319).

I rarely played any of the historical battles or campaigns in the previous one, but as Northerner I'm amused that the Battle of Bornhöved is included. :D

https://en.wikipedia.org/wiki/Battle_of_Bornh%C3%B6ved_(1227)

I hope that at some point they will make it that you can load the pre-medieval army lists in the new game.
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Tamas

Started a PBEM game of Medieval, 1050 Magyars ( me) vs. Imperial Germans.

Should be interesting. The early Hungarian army set is pretty much devoid of infantry - you can max field 3 decent spearmen units, and about 4 more irregular foot.

Otherwise you can get a fair amount of heavy cavalry (knights&sergeants), with the bulk being medium cavalry and horse archers.

My opponent has fielded, predictably, much more infantry than I did, but also went in heavily for knights, so it's not going to be easy. The map is quite flat in the middle but forests on the left and marshes on the right leave a fairly tight channel to work with.

PDH

He should combine units into larger formations to steamroll you.
I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it as though it had an underlying truth.
-Umberto Eco

-------
"I'm pretty sure my level of depression has nothing to do with how much of a fucking asshole you are."

-CdM

Syt

Lionheart playing Battle of Hastings, with Prof Ryan Lavelle of Winchester University providing additional commentary. :)

https://www.youtube.com/watch?v=GTWjkwmfp2w&ab_channel=lionheartx10
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

Didn't expect another update for Field of Glory 2 (non-Medieval), but we finally get bronze age army lists :w00t:

https://store.steampowered.com/app/2110620/Field_of_Glory_II_Swifter_than_Eagles/

QuoteSmite your foes with bow and spear as you lead your mighty chariots to glorious victory. Swifter than Eagles extends Field of Glory II backwards to the dawn of "civilised" warfare, covering the period from 2500-681 BC.

The first civilisations in the Near East arose during the Early Bronze Age, 3500 to 2000 BC, in what is known as the Fertile Crescent, a vast semi-circular area of agricultural land stretching from Egypt to Mesopotamia. The most important of these were the many Sumerian city states, and the Old Kingdom of Egypt ruled by kings worshipped as living gods.

The Middle Bronze Age, 2000 to 1600 BC, saw mass migrations of peoples into the Near East, which saw the rise of new states such as the Mitanni, Hittites, Babylon and Assyria. Northern Egypt was overrun by the Hyksos, who ruled as the 15th Dynasty. Chariots were developed in this period as truly effective battlefield weapons.

Around 1550 BC, the Hyksos were expelled from Egypt and the New Kingdom period began. Under the New Kingdom Pharaohs, Egypt adopted a more aggressive foreign policy, and carved out a foreign empire in Canaan and Syria. This placed them in direct competition with the other great international powers of the Late Bronze Age, 1600 to 1200 BC, first Mitanni, then the Hittites.

Most of these great civilisations experienced a major crisis at the end of the 13th century BC; The Mycenaean and Hittite palace cultures collapsed, the Kassite Babylonian dynasty fell, the Egyptians abandoned their Asiatic empire, Ugarit and other Amorite city states were destroyed. The reasons for this crisis are not fully understood, but probably included drought and famine. Another possible factor was the migration of aggressive tribes into the region, including the enigmatic Sea Peoples.

After civilisations had recovered from the Late Bronze Age collapse, the Near East was dominated by the Neo-Assyrian Empire, which crushed all opposition with extreme brutality, eventually ruling over almost the entire Fertile Crescent during the 7th century BC. Meanwhile, Egypt went into a long period of decline, which saw her conquered by a succession of different foreign powers.

Summary of features:
19 new factions
46 new units
66 new army lists
8 new Epic Battles
70 new Quick Battles
Expanded Custom Battles module.
Expanded Sandbox Campaign module.
4 new historically-based campaigns.

Details:

19 new named factions: Amorite, Early Nomad, Gasgan, Hittite, Hyksos, Luwian, Makkan, Minoan, Mitanni, Mycenaean, Neo-Hittite/Aramaean, Nubian, Philistine, Sea Peoples, Sumerian/Akkadian, Syrian, Syro-Canaanite, Trojan, Zagros Highlanders.

46 new units: Picked Sumerian/Akkadian Spearmen, Sumerian/Akkadian Spearmen, Sumerian/Akkadian Spearmen with Pavise, Raw Sumerian/Akkadian Spearmen with Pavise, Sumerian/Akkadian Battle Cars, Early Chariots (Spear), Early Chariots (Bow), Egyptian-style Light Chariots, Egyptian Close Fighters, Egyptian Guard, Shardana Guard, Sherden Swordsmen, (Other) Sea Peoples Swordsmen, Picked Sherden Swordsmen, Picked (other) Sea Peoples Swordsmen, Philistine Spearmen, Philistine Guard, Libyan Foot, Libyan Swordsmen, Libyan Light Javelinmen, Nubian Close Fighters, Nubian Light Javelinmen, Nubian Light Archers, Anatolian-style Light Chariots, Anatolian-style Heavy Chariots, Anatolian Spearmen, Syrian Spearmen, Maryannu Light Chariots, Ugaritic Heavy Chariots, Minoan/Mycenaean Heavy Chariots, Minoan-style Spearmen, Aegean Light Chariots, Sea Peoples Light Chariots, Libyan Light chariots, Mycenaean-style Spearmen, Myrmidons, Early Middle-Eastern Close Fighters, Gasgan Warriors, Zagros Warriors, Neo-Hittite-style Spearmen, Early Assyrian-style Cavalry, Anatolian Irregular Foot, Anatolian Light Javelinmen, Early mixed bow and spear infantry, Raw early mixed bow and spear infantry, Early Levies.

66 new army lists (which expands the total number of army lists to 355).
o Amorite 2000-1595 BC
o Assyrian 1365-891 BC
o Assyrian 890-746 BC
o Assyrian 745-705 BC
o Assyrian 704-682 BC
o Babylonian 1594-891 BC
o Babylonian 890-729 BC
o Cypriot 800-681 BC
o Egyptian 2686-1551 BC
o Egyptian 1550-1451 BC
o Egyptian 1450-1277 BC
o Egyptian 1276-1201 BC
o Egyptian 1200-1150 BC
o Egyptian 1149-1069 BC
o Egyptian 1068-946 BC
o Egyptian 945-720 BC
o Elamite 2500-2193 BC
o Elamite 2192-1801 BC
o Elamite 1800-1501 BC
o Elamite 1500-816 BC
o Gasgan 1450-1076 BC
o Greek 1179-681 BC
o Gutian 2190-2115 BC
o Hebrew 1000-801 BC
o Hebrew 800-682 BC
o Hittite 1680-1595 BC
o Hittite 1594-1351 BC
o Hittite 1350-1276 BC
o Hittite 1275-1180 BC
o Hyksos 1650-1591 BC
o Hyksos 1590-1535 BC
o Kushite Egyptian 732-728 BC
o Libyan 3000-1251 BC
o Libyan 1250-651 BC
o Libyan 650-550 BC
o Luwian 1680-1595 BC
o Luwian 1594-1180 BC
o Makkan 2500-1301 BC
o Makkan 1300-1001 BC
o Makkan 1000-891 BC
o Makkan 890-313 BC
o Mannaean 1000-751 BC
o Minoan 1600-1450 BC
o Mitanni 1594-1250 BC
o Mycenaean 1600-1251 BC
o Mycenaean 1250-1180 BC
o Neo-Hittite/Aramaean 1179-891 BC
o Neo-Hittite/Aramaean 890-700 BC
o Nomad 2500-1001 BC
o Nubian 3000-1281 BC
o Philistine 1166-801 BC
o Philistine 800-600 BC
o Phoenician 1099-801 BC
o Phoenician 800-682 BC
o Sea Peoples 1208-1176 BC
o Sherden 1278-1209 BC
o Sumerian/Akkadian 2500-2193 BC
o Sumerian/Akkadian 2192-1762 BC
o Syrian 2500-2200 BC
o Syro-Canaanite 1594-1276 BC
o Syro-Canaanite 1275-1208 BC
o Syro-Canaanite 1207-1100 BC
o Trojan 1250-1180 BC
o Urartian 870-781 BC
o Urartian 780-750 BC
o Zagros Highlanders 2500-1001 BC

8 new Epic Battles: Kerkha River 2272 BC (Akkadians vs Elamites), Megiddo 1457 BC (Egyptians vs Syro-Cannanites), Zippasla 1410 BC (Hittites vs Mycenaean Greeks), Kadesh 1274 BC (Egyptians vs Hittites), Fields of Perire 1208 BC (Egyptians vs Libyans and Sea Peoples), Ilion 1184 BC (Mycenaean Greeks vs Trojans), Qarqar 853 BC (Assyrians vs Aramaeans, Hebrews and others), Per-Peg 730 BC (Kushite Egyptians vs Libyan Egyptians).

70 new Quick Battles (almost all playable from either side).

Expanded Field of Glory II Custom Battles module now includes all 355 army lists from Immortal Fire, Rise of Rome, Legions Triumphant, Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles. (Purchase of the appropriate DLCs is necessary to access them all).

Expanded Field of Glory II Sandbox Campaigns module now includes all 355 army lists from Immortal Fire, Rise of Rome, Legions Triumphant, Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles. (Purchase of the appropriate DLCs is necessary to access them all).

4 new historically-based campaigns:
o Sargon the Great (Akkadian Empire)
o Hittite Empire
o Ramesses II (New Kingdom Egypt)
o Shalmaneser III (Neo-Assyrian Empire)
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.