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General Category => Off the Record => Gaming HQ => Topic started by: Syt on May 26, 2020, 11:51:21 AM

Title: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Syt on May 26, 2020, 11:51:21 AM
https://store.steampowered.com/app/835650/Rising_Lords/

Launching in Early Access tomorrow. Saw some gameplay on the weekend, and it looked interesting.

QuoteRising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

Collect taxes and resources. Dictate rations and field work. Forge weapons, reshape the battlefield, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually...

In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords' special figures and spread false infos. Let them pay for their insolence in questioning your right to rule!

Features
● Find the perfect balance - juggle production, resource gathering, diplomacy and treason, tax and rations - all vital in the success of your provinces
● Deep tactics - Use counters to troop types, morale, terrain and cards to get the upper hand even against seemingly impossible odds
● Strategic battles - besiege your enemy's cities to starve them out, go all-out attack, or wait for them to come to you
● Up to 4-player simultaneous multiplayer - no need to wait for each individual player to take their turn
● The psychology of war - Play mind games by spreading false informations and use figures to pester your opponents
● Subtle variables - Morale, terrain and fortifications have a huge impact on battle, and the tide can turn quickly
● Customisation - Tailor your leader's look and skills, and craft your perfect cities and troops
● Risks and opportunities - React to figures that visit your province. Find ways to take advantage, and work quickly to eliminate threats!
● Take your pick - React to 50 different events and collect unique cards to surprise your enemy! 


(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_a4989889b1ba956006dbcdc0c27a7591e1fa2940.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_a4ed6e827c732c8126e452ff84cf839aed38ddc6.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_9171b5b6c7eeb206a417c3fd5a9e3ab4646d7138.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_473a39eff2769c23151e93e90abf07613a6e8bf4.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_c2606abf51050837ff8960259887c4952fcf6375.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_fd1801c450cdc8dd236a8bc7647e6faff31af2fe.1920x1080.jpg)

(https://steamcdn-a.akamaihd.net/steam/apps/835650/ss_99215d752cd5081ea59140d2181e08c46bee9bd6.1920x1080.jpg)
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: The Brain on May 26, 2020, 12:01:37 PM
I hope this will be good.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Habbaku on May 26, 2020, 12:09:15 PM
I love the art style. Hopefully the mechanics stand up to multiplayer kicking.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Solmyr on May 27, 2020, 03:14:00 AM
Quote from: Habbaku on May 26, 2020, 12:09:15 PM
I love the art style. Hopefully the mechanics stand up to multiplayer kicking.

This.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: PDH on May 27, 2020, 10:04:08 AM
Since this is the year of Covid, High level Dorsey Idiocy, and probable job cuts, I am prepared to be disappointed.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: fromtia on May 27, 2020, 05:29:42 PM
Love the medieval visual style. High hopes.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: The Brain on May 28, 2020, 01:07:06 AM
Those burly mustachioed women with scythes make me both uncomfortable and aroused.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Solmyr on May 28, 2020, 02:59:15 AM
So, anyone tried this yet?
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: PDH on May 28, 2020, 09:49:30 AM
I want someone else to tell me it is a disappointment.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: crazy canuck on May 28, 2020, 10:16:54 AM
I will try it and try to confirm disappointment
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Habbaku on May 28, 2020, 12:17:12 PM
I see Tamas has already dove on the grenade. Report!
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: PDH on May 28, 2020, 12:20:17 PM
He will claim the enemy makes too large of stacks and it makes the game unplayable.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Tamas on May 28, 2020, 02:02:36 PM
Quote from: PDH on May 28, 2020, 12:20:17 PM
He will claim the enemy makes too large of stacks and it makes the game unplayable.

:lol:

I have only played a few minutes of it so far. Felt too "standard", if it makes sense, to excite me.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Habbaku on May 28, 2020, 04:08:23 PM
Dang. Ah, well. Will wait for more updates. I try not to get too excited/dispirited about Early Access games anyway.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: Tamas on May 29, 2020, 11:44:51 AM
I figured I'd support the guy while I wait for it to be ironed out more, so I am not refunding.
Title: Re: Rising Lords - spiritual successor to Lords of the Realm, maybe?
Post by: crazy canuck on May 29, 2020, 02:33:55 PM
My first play through, I had the same impression as you Tamas.  But as I dug into it a bit more it looks like the game is a bit more complex than what is immediately apparent.  I think this has a lot of potential, but I would wait for campaigns to be implemented.  That is when I think the game is going to shine.