And we're back!
Started by Syt, June 26, 2012, 12:12:54 PM
Quote from: Tamas on November 16, 2012, 09:02:40 AMoh ha-ha! Do not blame me for the inability of the others here. They pretend to be hard core strategy gamers, but then fail at grasping anything more realistic than HoI
Quote from: Drakken on November 16, 2012, 02:40:59 PMNow you gave me the World War One itch, you Hungarian motherfucker. So Commander : The Great War ot Strategic Command : World War 1? Or should I replug AGEOD's WW1 Gold? The World Wonders...
Quote from: Tamas on November 18, 2012, 04:09:02 AMLast time I tried his operational games, the AI was braindead yes. But they are okay in the Squad Battles. Altough like with most AIs, it's better if you are on the attack against it.What I was wondering about in case of the WW1 game is all the pinning of my attacking troops. I mean, this is realistic for all I know, but damn it's hard to mount a proper assault. Though I guess the "I need big masses of troops to overwhelm the dug-in enemy but then the troops can be executed and pinned en masse" is kind of a historical problem for stuff like the late 1914 battle I was trying.And of course my problem with every large-scale tactical scenarios, be it Squad Battles or Combat Mission is the tedium of moving all those troops. Still, a very interesting topic seems to have been done well. And it's not like you can cherry-pick from WW1 tactical games.
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