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The everything miniatures wargaming thread

Started by The Brain, April 07, 2009, 02:14:17 PM

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Jacob

Wargamer has an article summarizing what is known about GW's upcoming Warhammer: the Old World (they're bringing back a rank and file fantasy Warhammer): https://www.wargamer.com/warhammer-the-old-world/rules

Some neat bits in there... I like the apparent focus on movement, where they'll be distinguishing between Close Order and Open Order formations, in addition to units in Skirmish formations.

I've been done with GW's games for a while, but I'm feeling the temptation to dig out my old High Elves (and Goblins, and Chaos, and Dwarfs...) and getting them into a decent state to see if I can get a few games in at my local game store when the rules drop.

I don't know....

The Brain

From what little I've seen it appears their aim is to get rid of all the mid-brow stuff in the fluff. Like Massif Orcal or Louen Leoncoeur etc. Also, is it, as the name implies, actually limited to just the Old World?
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Sophie Scholl

In what regard? Factions? This is what I could find regarding who is in and who is out (so far). Your Tomb Kings actually are a core group it seems!  :)

https://www.warhammer-community.com/2023/02/06/old-world-development-diary-walk-like-a-nehekharan-in-the-land-of-the-dead/

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Jacob

Quote from: The Brain on November 06, 2023, 03:03:25 PMFrom what little I've seen it appears their aim is to get rid of all the mid-brow stuff in the fluff. Like Massif Orcal or Louen Leoncoeur etc. Also, is it, as the name implies, actually limited to just the Old World?

As Sophie's list shows, it's expected they'll do Kislev and Grand Cathay at some point, so if you mean geographically then no. As I understand it "the Old World" is a temporal reference, it's the Warhammer World before the Storm of Chaos blew up everything and led to the Age of Sigmar.

The Brain

That's one of the reasons I don't like it: taking a big dump on terms that are well-established in fluff.
Women want me. Men want to be with me.

Jacob

Quote from: The Brain on November 06, 2023, 11:54:19 PMThat's one of the reasons I don't like it: taking a big dump on terms that are well-established in fluff.

Yeah that's totally fair.

I think I'll dabble, for two and a half reasons:

1) I want to check out the new implementation of the rules. I have a lot of Fantasy rank and file mini rule sets, so I'll want to check this one out too.

2) I'm getting a little bit excited about dusting off my old army (armies) and getting some games in at the local nerd store when TOW is the new hotness.

2.5) I'll want to bring my boy along to help roll dice and stuff, making it a father-son thing.

Jacob

GW's been previewing some of the rules on their "Almanack" site: https://www.warhammer-community.com/2023/11/20/old-world-almanack-fight-the-good-fight-in-the-combat-phase/

Looks like they've added a bit of complexity since the last few iterations:

Losing combat has three different possible outcomes: give ground / falling back in good order / rout. Apparently more than one round of combat can be fought as well... which I suppose will resolve unit combats faster, rather than allowing tar pits.