News:

And we're back!

Main Menu

[PC]Civilization V coming!

Started by Syt, February 18, 2010, 12:58:21 PM

Previous topic - Next topic

DGuller

Quote from: Solmyr on July 22, 2013, 05:29:56 AM
The theming bonuses are spelled out for you if you mouseover the +0 on each wonder or museum. It does require some extra fiddling with, but it is necessary if you want a cultural victory. Plus, you can swap great works with other civs to get what you need, if you are missing something.
I knew all of that when I formed my opinion.  Problem is that every wonder has a theming scheme of its own.  Try juggling one wonder that requires same era, same civilization, with another that requires different eras, same civilization, with another that requires different eras with different civilization, with yet another that requires two great works of art and two artifacts.  It's orgasmic to figure out how you can complete the theming bonus of one while not breaking the bonus of another, or what work of art is better off traded.  :x  It's almost a completely unrelated detailed mini-game that feels out of place with with "complexity achieved with simple mechanics" philosophy that made Civ so addictive.

KRonn

Quote from: DGuller on July 20, 2013, 02:22:44 AM
In my game as Mongolia, my ultra high tourism output has put a lot of pressure on other countries to adopt the ideology of Freedom.  Citizens of Boston were so enamored with Mongolian culture that they revolted against America, and joined the Mongolian empire.  :hmm:

Truly shocking, for the Athens of America!!  :huh:

garbon

Quote from: DGuller on July 22, 2013, 07:43:05 AM
Quote from: Solmyr on July 22, 2013, 05:29:56 AM
The theming bonuses are spelled out for you if you mouseover the +0 on each wonder or museum. It does require some extra fiddling with, but it is necessary if you want a cultural victory. Plus, you can swap great works with other civs to get what you need, if you are missing something.
I knew all of that when I formed my opinion.  Problem is that every wonder has a theming scheme of its own.  Try juggling one wonder that requires same era, same civilization, with another that requires different eras, same civilization, with another that requires different eras with different civilization, with yet another that requires two great works of art and two artifacts.  It's orgasmic to figure out how you can complete the theming bonus of one while not breaking the bonus of another, or what work of art is better off traded.  :x  It's almost a completely unrelated detailed mini-game that feels out of place with with "complexity achieved with simple mechanics" philosophy that made Civ so addictive.

Actually it isn't as hard as you are suggesting but yes it does seem out of place.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

KRonn

I added expacs G&k and BNW to my Civ 5. Lots of new, great stuff there! Just need to figure it out and I wasn't yet very well versed on the vanilla game. Still early in my knowledge of the game so my ideas will change. So far these are what I like about the game, and some of what I do. There's so much to this game that I think it really outdoes any of the previous Civ games.

I expand as fast as I can, obvious of course, so I like to add policies that enhance happiness. I often go with policies and religious enhancements that add gold though as I'm learning more how to earn gold I overlook those for other culture, faith or happiness policies.

I'm trying to figure the best Wonders route. Some I tend to go  with are Stonehenge, Pyramids, Oracle, and East India Company is a good one to get as it enhances trade routes.

One thing I like about the game are the social policies. I often go with the ones that give workers and a settler early in the game. At the point it's sometimes cheaper/easier than building more.

I like the trade routes.  I figure I need to work those in order to have a good cash flow.

Looks like some effort is needed to familiarize myself with the works of arts stuff, the themes. I was using it just to add some culture or tourism to my civ.

I like what they did with Religions, customizing and enhancing and faith. 

garbon

East India Company is just a national wonder so no need to worry about other civs founding it first.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

KRonn

Good to know. I hadn't even considered that it was national!

garbon

Yeah national wonders are a bit confusing seeing as how several of them are named after famous things but then some are just National Treasury.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

DGuller

Quote from: Solmyr on July 22, 2013, 05:29:56 AM
The theming bonuses are spelled out for you if you mouseover the +0 on each wonder or museum. It does require some extra fiddling with, but it is necessary if you want a cultural victory.
Speaking of that, I'm not sure how necessary it is, on games with reasonable difficulty.  I actually find it far too easy to crush other civilizations in tourism.  While theming is nice at the margins, and now that I know about it, I can't let that culture and tourism go to waste, I was drowning others in tourism even before I learned of it.  I do pretty much always create super-tall Freedom empires that are gushing with specialists, so maybe cultural victory is just very well suited to how I prefer to play.

Grey Fox

How tall?

Try it in a one city challenge?


I really need to try for a Conquest victory but I find war so stressfull.
Colonel Caliga is Awesome.

DGuller

Quote from: Grey Fox on July 22, 2013, 06:30:59 PM
How tall?

Try it in a one city challenge?


I really need to try for a Conquest victory but I find war so stressfull.
Typically near the end of the game, my capital is at about 55, and all other mature cities at around 45.  Of course it depends on geography and overlap (I shoot for moderate overlap generally) to some extent, but with Freedom and all food buildings, even a very shitty location can easily sustain size 35 city.  I could build them even bigger, but all your new citizens are going to be unemployed, so it would be a waste of cargo ships.

garbon

I'm finding I quite like playing as Venice. Totally different spin on things.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

DGuller

I find it either way too hard or way too easy.  Neither is much fun.

Grey Fox

Wow That's tall. I think I only ever got to 30 once.
Colonel Caliga is Awesome.

Viking

Quote from: Grey Fox on July 22, 2013, 08:00:13 PM
Wow That's tall. I think I only ever got to 30 once.

Try India - Tradition - Patronage - Freedom some time and watch Delhi reach 60.
First Maxim - "There are only two amounts, too few and enough."
First Corollary - "You cannot have too many soldiers, only too few supplies."
Second Maxim - "Be willing to exchange a bad idea for a good one."
Second Corollary - "You can only be wrong or agree with me."

A terrorist which starts a slaughter quoting Locke, Burke and Mill has completely missed the point.
The fact remains that the only person or group to applaud the Norway massacre are random Islamists.

Grey Fox

I've never played India that's true. Right now I'm playing one has the US. First time Ever!

I usually pick Random & RNG loves Greece.
Colonel Caliga is Awesome.