Warhammer 40,000: Rogue Trader (the computer game)

Started by Jacob, December 13, 2023, 01:01:11 PM

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Syt

I really enjoyed the combat density in BG3. Most encounters feel bespoke and organic to the situation.

I bounced off Dragon Age: Origins originally, because the devs had filled many maps with enemies from start to finish - it became a slog, and it took out a lot of the tension. "What will I find if I go here? ... Of course, more enemies! Ugh."
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

celedhring

Quote from: Syt on August 21, 2025, 02:22:46 AMI really enjoyed the combat density in BG3. Most encounters feel bespoke and organic to the situation.

I bounced off Dragon Age: Origins originally, because the devs had filled many maps with enemies from start to finish - it became a slog, and it took out a lot of the tension. "What will I find if I go here? ... Of course, more enemies! Ugh."

I really don't get the need to pad the length of games that already run 100 hours+ if you are a bit of a completionist. I'm enjoying RT but I see that a "do every quest" run takes 150 hours, I don't have 150 hours to play a game. I don't need narrative games to be that long.

Although I guess people will complain about "value" otherwise  :rolleyes:

Josquius

I remember liking Dragon Age Origins, but bounced right off its extension as it was just endless pointless combat.
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Syt

I like exploring in games. And BG3 had the balance a lot better than DA:O, IMHO. in DA:O I would wind up cleaning the entire map before backtracking to see what loot/items/lore I would find.

I guess what I'm trying to say is that BG3 felt more like a game master throwing all kinds of encounters at you, some combat, some not, some either/or depending on your choices. DA:O and other felt like they used a brush to paint enemies onto maps a lot of the time. YMMV, obviously. (And BG3 sure had its share of enemy gauntlets, though I thought they felt more organic and often were determined by your choices and/or offered more tactical flexibility and options).
We are born dying, but we are compelled to fancy our chances.
- hbomberguy

Proud owner of 42 Zoupa Points.

Solmyr

This is generally why in these games I just set the difficulty to easiest and plow through enemies. :P

jimmy olsen

Quote from: celedhring on August 05, 2025, 05:06:16 PMYeah, I backed their second Pathfinder game, and the developer videos showing a bunch of Russians with nationalist tattoos instantly made me regret it.

That's why I have been on the fence with Rogue Trader, and the Bundle Choice almost made me falter. Happily Zoupa has facilitated a way out of my moral quandary.
Very sorry to hear this, I was actually thinking of making this the first major game I've bought in a while.
It is far better for the truth to tear my flesh to pieces, then for my soul to wander through darkness in eternal damnation.

Jet: So what kind of woman is she? What's Julia like?
Faye: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone.
Jet: I see.
Faye: Like an angel from the underworld. Or a devil from Paradise.
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