And we're back!
Started by garbon, May 19, 2018, 07:25:34 AM
Quote Could be something like adventurers from ck2, a roman general creates his own tag starts a war and then tries to call Rome into it as an ally they have to decide to either back him or lose his legion, or worst he actually suceeds and returns to rome as a hero making all the people back home look like asses. Could lead to even greater things, how do you deal with him? Arrest him? But he's popular? But that's the problem isn't it? murder him in his sleep? Frame him for treason or conspiracy against the republic (always a classic in roman politics)? Maybe spread the rumour he wants to become king, and pray to the gods that the people of Rome don't decide they would prefer him as king to the senate.
QuoteThere is a kind of character management in Imperator - of your governors and generals, who you can swap out for the betterment of your empire. It turns out Andersson is interested in personalities insofar as they enable, for him, the most crucial aspect of this period in Roman history - civil war. Every army has a human being at its head, with their own traits and loyalties. Keeping track of them, and of who might turn your own troops against you, is a central consideration for any would-be Imperator.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."Zmiinyi defenders: "Russian warship, go fuck yourself."
Quote from: Caliga on May 23, 2018, 09:02:13 PMLOL CAN I BE CILICIAN PIRATES!
Quote from: Solmyr on May 24, 2018, 03:35:39 AMMap doesn't suck?
Quote from: jimmy olsen on May 24, 2018, 10:43:25 PMAlso, I've seen more than one source say that the end date is 32AD.Which is kind of odd. You'd think 27 BC, 14 AD, or 68 AD would make more sense from the history of Rome. This just smacks of them being terrified of implementing the birth of Christianity.
Quote from: Richard Hakluyt on May 25, 2018, 01:51:50 AMOr, birth of Christianity is not a bad place to start an expansion with rather different gameplay I'm quite pleased with the time slice covered by the game. It is a recognizable "period" in history and the game rules can cover that. I think that EUIV struggles with this and would be better as two games. A more focused approach will allow for greater detail on the game mechanics appropriate to the period in question.
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