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Imperator: Rome

Started by garbon, May 19, 2018, 07:25:34 AM

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Habbaku

Ah, gotcha. So, yeah, 303BC start-date then.

So, no Alexander rampaging or the early Successor wars. I'm okay with that.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

celedhring

Quote from: Habbaku on May 19, 2018, 12:12:00 PM
Ah, gotcha. So, yeah, 303BC start-date then.

So, no Alexander rampaging or the early Successor wars. I'm okay with that.

An Alexander DLC is a near-certainty, imho.

Tonitrus

Quote from: celedhring on May 19, 2018, 12:52:54 PM
Quote from: Habbaku on May 19, 2018, 12:12:00 PM
Ah, gotcha. So, yeah, 303BC start-date then.

So, no Alexander rampaging or the early Successor wars. I'm okay with that.

An Alexander DLC is a near-certainty, imho.

Probably proto-Mayans too.  :P

Quote from: celedhring on May 19, 2018, 07:49:24 AM
By the way, I think the "giant soldiers" aesthetic is starting to look off as the maps become better looking and more detailed.


I thought those were titans.

Habbaku

Quote from: celedhring on May 19, 2018, 12:52:54 PM
An Alexander DLC is a near-certainty, imho.

Seems likely, yeah. I hope they can make the Successors period work at some point.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Richard Hakluyt

Quote from: Habbaku on May 19, 2018, 11:50:38 AM
Quote from: Richard Hakluyt on May 19, 2018, 11:29:17 AM
Start date is 303BC

Where did you see that? All the screens are "450 BC". Mind you, 303 is plenty good.

I am really, really hoping there's enough gameplay as a city-state so that I don't necessarily have to play Rome. Would love to do a campaign game as, say, Syracuse and just constantly play Carthage and Rome off one-another... :shifty:

The political map is about right for 450AUC which would be 303BC  :smarty:

Habbaku

Yeah, I assumed they were doing BC for some reason. Using the AUC calendar is thematic, at least.

So, the game will last ~250 years at base, presumably? I imagine they're shooting for an end around the beginning of the Empire. I guess the Empire/Christianity expansion will come at some point in the distant future.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Richard Hakluyt

Quote from: Maladict on May 19, 2018, 11:40:53 AM
Not sure what to make of this picture. Neapolis is clearly the province highlighted in yellow, but what about the list of cities on the left?

A number of them could conceivably be located within in the province of Neapolis, but Benevento should be way outside it.
And Pompeii should be in the province to the east of Neapolis, so not even within Roman territory.



looks like a list of trade goods to me  :hmm:

Tamas

The city buildings listed by category and then just numbers with +/- seems like a direct translation of EU4 province development levels

Josquius

On the one hand kind of sounds like the ancient greek city came I always wanted...but on the other looks like a typical paradox paint the map conquer-em-up.
I'm not sure how playing as Rome and playing as a Greek city state will work in the same game. Ideally the focus should not be on the map of the 'world' rather on the city, with foreign domains being ancillary to the main game in your city.
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garbon

I don't see why that would at all be the case for Rome.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."

I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

celedhring

Quote from: Richard Hakluyt on May 19, 2018, 02:05:06 PM
Quote from: Habbaku on May 19, 2018, 11:50:38 AM
Quote from: Richard Hakluyt on May 19, 2018, 11:29:17 AM
Start date is 303BC

Where did you see that? All the screens are "450 BC". Mind you, 303 is plenty good.

I am really, really hoping there's enough gameplay as a city-state so that I don't necessarily have to play Rome. Would love to do a campaign game as, say, Syracuse and just constantly play Carthage and Rome off one-another... :shifty:

The political map is about right for 450AUC which would be 303BC  :smarty:

Years named after consulships or bust  :mad:

Richard Hakluyt

..............and so began the rise of the calendrical Nazis ..........    :P

Richard Hakluyt

Quote from: Tyr on May 20, 2018, 01:16:01 AM
On the one hand kind of sounds like the ancient greek city came I always wanted...but on the other looks like a typical paradox paint the map conquer-em-up.
I'm not sure how playing as Rome and playing as a Greek city state will work in the same game. Ideally the focus should not be on the map of the 'world' rather on the city, with foreign domains being ancillary to the main game in your city.

The start date is 303 BC and the game covers "four centuries" apparently. This was a period of "painting the map" and the creation of an over-arching shared culture. In my first game I will play either Carthage or one of the Hellenistic monarchies and try to prevent Roman hegemony.

You are completely right though that the focus on the civic side needs to be stronger for all the paradox games. The various mechanics they have introduced are "gamesey" and merely slow blobbing. They also prevent the sort of rapid expansions that have often occurred in real history. Of course the reasons for the decline of great Empires are often elusive.......it would be quite a coup if paradox succeeded in modelling this in one of their games.

garbon

https://www.pcgamer.com/imperator-rome-revealed-at-pdxcon-2018/#comment-jump

QuoteLed by EU4, CK2 and Stellaris old hand Johan Andersson (who took to the conference stage dressed in a toga, ushered by spear-wielding Roman soldiers) Imperator: Rome asks questions of its players. What if Alexander's empire was centralised under a single successor? What if Italy was never unified under Roman rule? What if Caesar never existed—how would western civilisation look today?

Of course he did. :lol:
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."

I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

celedhring

Quote from: Tyr on May 20, 2018, 01:16:01 AM
On the one hand kind of sounds like the ancient greek city came I always wanted...but on the other looks like a typical paradox paint the map conquer-em-up.
I'm not sure how playing as Rome and playing as a Greek city state will work in the same game. Ideally the focus should not be on the map of the 'world' rather on the city, with foreign domains being ancillary to the main game in your city.

The CK2 system gives a lot of possiblities for recreating internal politics, I'd be surprised if they don't use elements of it.