And we're back!
Started by garbon, May 19, 2018, 07:25:34 AM
QuoteGo from Brick to Marble in Paradox's Imperator: RomeThe masters of historical strategy have returned to the days of legions and legends. Paradox Development Studio is happy to announce Imperator: Rome, an upcoming grand strategy game set in the classical world from the glory days of Athens to the establishment of the Roman Empire four centuries later. Rule any nation on the most detailed Paradox map ever stretching from the Pillars of Hercules to the far reaches of of India, allowing you to build an empire to dwarf that of Alexander. Govern republics or monarchies, balancing the factions, and keeping the loyalty of your most capable generals.Imperator: Rome's features include:Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.Imperator: Rome is scheduled for a 2019 release.
Quote from: celedhring on May 19, 2018, 08:45:35 AMThe map looks really detailed. All those provincies in Galicia for example... Should make playing local powers fun.
Quote from: Habbaku on May 19, 2018, 10:57:23 AMI'm thinking what we're seeing is the political map based upon the size of "Rome" and "Etruria". So I think there might be even more provinces than we can tell at first glance.Hopefully they'll give the AI reasons not to constantly blob in this one--at least for the tiny tribal powers.
Quote from: Maladict on May 19, 2018, 11:40:53 AMNot sure what to make of this picture. Neapolis is clearly the province highlighted in yellow, but what about the list of cities on the left?A number of them could conceivably be located within in the province of Neapolis, but Benevento should be way outside it.And Pompeii should be in the province to the east of Neapolis, so not even within Roman territory.
Quote from: Richard Hakluyt on May 19, 2018, 11:29:17 AMStart date is 303BC
Quote from: Habbaku on May 19, 2018, 11:50:38 AMQuote from: Richard Hakluyt on May 19, 2018, 11:29:17 AMStart date is 303BCWhere did you see that? All the screens are "450 BC". Mind you, 303 is plenty good.I am really, really hoping there's enough gameplay as a city-state so that I don't necessarily have to play Rome. Would love to do a campaign game as, say, Syracuse and just constantly play Carthage and Rome off one-another...
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