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Imperator: Rome

Started by garbon, May 19, 2018, 07:25:34 AM

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garbon

So can they make it fun this time?

https://forum.paradoxplaza.com/forum/index.php?threads/go-from-brick-to-marble-in-paradox%E2%80%99s-imperator-rome.1098908/

QuoteGo from Brick to Marble in Paradox's Imperator: Rome

The masters of historical strategy have returned to the days of legions and legends. Paradox Development Studio is happy to announce Imperator: Rome, an upcoming grand strategy game set in the classical world from the glory days of Athens to the establishment of the Roman Empire four centuries later. Rule any nation on the most detailed Paradox map ever stretching from the Pillars of Hercules to the far reaches of of India, allowing you to build an empire to dwarf that of Alexander. Govern republics or monarchies, balancing the factions, and keeping the loyalty of your most capable generals.

Imperator: Rome's features include:


  • Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.

  • Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.

  • Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.

  • Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.

  • Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.

  • Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!

  • Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?

  • Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.


Imperator: Rome is scheduled for a 2019 release.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."

I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

garbon

"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."

I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Richard Hakluyt


celedhring

Really looking forward to this. I've been wanting a good grand strategy set in Antiquity since Rome decided it didn't want to be one.

By the way, I think the "giant soldiers" aesthetic is starting to look off as the maps become better looking and more detailed.

jimmy olsen

It is far better for the truth to tear my flesh to pieces, then for my soul to wander through darkness in eternal damnation.

Jet: So what kind of woman is she? What's Julia like?
Faye: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone.
Jet: I see.
Faye: Like an angel from the underworld. Or a devil from Paradise.
--------------------------------------------
1 Karma Chameleon point

Tamas

Based on the description and the screenshots it'd seem like they are stuffing in as much detail as it took them several DLCs with EU or CK2. Will see.

celedhring

The map looks really detailed. All those provincies in Galicia for example... Should make playing local powers fun.

Habbaku

Quote from: celedhring on May 19, 2018, 08:45:35 AM
The map looks really detailed. All those provincies in Galicia for example... Should make playing local powers fun.

I'm thinking what we're seeing is the political map based upon the size of "Rome" and "Etruria". So I think there might be even more provinces than we can tell at first glance.

Hopefully they'll give the AI reasons not to constantly blob in this one--at least for the tiny tribal powers.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Maladict

Quote from: Habbaku on May 19, 2018, 10:57:23 AM

I'm thinking what we're seeing is the political map based upon the size of "Rome" and "Etruria". So I think there might be even more provinces than we can tell at first glance.

Hopefully they'll give the AI reasons not to constantly blob in this one--at least for the tiny tribal powers.

Yes, you can see the province boundaries as black dotted lines in the second picture. I've read something about there being 7000 cities on the map.

Definitely hoping for a classical poleis expansion, or a late antiquity one. Preferably both.

Richard Hakluyt

The last screenshot has a province with a yellow border highlight. It looks like the provinces will be pleasingly small.

Start date is 303BC, the Hellenistic monarchies had not really settled down at that point, the individually strongest probably being Antigonus  :cool:

Maladict

Not sure what to make of this picture. Neapolis is clearly the province highlighted in yellow, but what about the list of cities on the left?

A number of them could conceivably be located within in the province of Neapolis, but Benevento should be way outside it.
And Pompeii should be in the province to the east of Neapolis, so not even within Roman territory.


Habbaku

Quote from: Maladict on May 19, 2018, 11:40:53 AM
Not sure what to make of this picture. Neapolis is clearly the province highlighted in yellow, but what about the list of cities on the left?

A number of them could conceivably be located within in the province of Neapolis, but Benevento should be way outside it.
And Pompeii should be in the province to the east of Neapolis, so not even within Roman territory.

Trade routes, perhaps? Trade is supposed to be important, so I'm hoping that it shows what they're importing/exporting. Being able to fuck with people's trade is a good thing.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Habbaku

Quote from: Richard Hakluyt on May 19, 2018, 11:29:17 AM
Start date is 303BC

Where did you see that? All the screens are "450 BC". Mind you, 303 is plenty good.

I am really, really hoping there's enough gameplay as a city-state so that I don't necessarily have to play Rome. Would love to do a campaign game as, say, Syracuse and just constantly play Carthage and Rome off one-another... :shifty:
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Habbaku

If this is any good, I might have to do some hardware upgrades at last just to make sure it runs smoothly.  :D
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

garbon

Quote from: Habbaku on May 19, 2018, 11:50:38 AM
Quote from: Richard Hakluyt on May 19, 2018, 11:29:17 AM
Start date is 303BC

Where did you see that? All the screens are "450 BC". Mind you, 303 is plenty good.

I am really, really hoping there's enough gameplay as a city-state so that I don't necessarily have to play Rome. Would love to do a campaign game as, say, Syracuse and just constantly play Carthage and Rome off one-another... :shifty:

Johan said it is 450 AUC.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."

I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.