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STELLARIS: New Paradox Game in SPAAAACE

Started by Syt, July 30, 2015, 10:12:50 AM

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Tonitrus

Cynical me sees that once again, the doomstack issue is kicked further down the road.

Darth Wagtaros

Still not seeing much difference in fleet combat. 
PDH!

Syt

I saw that the Star Trek mod has been updated to the latest patch. It's been a few years since I last tried it.

First went Federation United Earth. The appeal with playing UE is obviously that they're fleshed out the most - you get anomalies based on Trek episodes, and there's storylines integrated from the entire canon AFAIK.

But man, was I rusty (doesn't help that the mod renames, adds, or removes some tech, resources and buildings ... ). So playing on a 3000+ star map with 80+ Star Trek Empires, minors, and primitives was not a great idea, either.  Anyways, I get several events from Enterprise (Vulcans/Andorians, Tellarite shenanigans ...), and of course the Xindi probe shows up. I take it out before it reaches Earth, and then send the NX-01 with Jonathan Archer in search of the Xindi (it's a storyline that basically takes his ship off map and then presents events/decisions periodically). In the end, the climactic battle between the evil Xindi factions and Earth happens, and the Xindi kick my butt (despite the Andorians sending a ship to help - where were my federation friends? :P ). They wipe out the fleet, approach Earth ... and the game/mod crashed. :lol:

Started a new game as the Borg. Totally different. You start on a ring world the Unicomplex. You produce tons of materials (except alloys ... ), have a lot of research, and don't have to worry about diplomacy. One of the first decisions is whether to use "normal" star system names or use Borg designations, so all systems are now something like 049.352 etc. First contact assigns a species number and evaluates whether the species is worthy of assimilation (it can even assimilate some of them from the get go).

And assimilation is where things get silly. I neighbor the El-Aurians: https://memory-alpha.fandom.com/wiki/El-Aurian They're puny. So I attack, invade and start assimilating them. Every assimilated pop gives me 1000 unity, and 5000 research for each branch. :o My other neighbors are the Krenim who might be a juicy target in time ... :shifty:
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

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Zanza

I think it is part of Stellaris' beauty that both play styles are also offered with own mechanisms in the standard game.

Syt

Yeah, I really appreciate Stellaris trying to include as many sci-fi concepts as possible. :)
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

Proud owner of 42 Zoupa Points.

Tamas

It would be even better if they resulted in meaningfully different gameplay in vanilla. :)

Zanza

What kind of difference do you expect?

A 'Determined Assimilator' has different content than a 'Federation Builder' in the game. Diplomacy plays differently, economy is a bit different, some tech and ascendancy/tradition stuff is different...

Now I agree that bigger differences would be nice, but saying there are no differences is not correct in my opinion.

Syt

Besides, Stellaris is more geared towards being an RP sandbox (much like CK3).
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

Proud owner of 42 Zoupa Points.

Syt

New story pack coming:

https://forum.paradoxplaza.com/forum/developer-diary/stellaris-dev-diary-282-announcing-first-contact.1564634/

QuoteLast week, we had A Message from Minamar Specialized Industries, and it's time to take them up on that offer. (And you deciphered the message in there even more quickly!)

I'm pleased to announce that the First Contact Story Pack will be released alongside the Stellaris 3.7 "Canis Minor" update. Click here to wishlist the Story Pack.

Look to the Stars, For You Are Not Alone´┐Ż

For countless ages, your people have looked to the stars with wonder - is there anybody else out there? When we meet, will they be friends or enemies? Will we be the ones to discover them, or are they already here, hiding in plain sight?

The First Contact Story Pack focuses on the experiences of these Pre-FTL civilizations, both from the point of view of the civilizations themselves as well as from the observers. Observation has been revamped with new enhanced systems relating to civilization Awareness, Diplomacy, and Espionage. New Insights can be learned from observing civilizations that have not been corrupted by the galaxy as a whole.



The Universe Is Cruel, But Also Awe-Inspiring



Two Challenging Origins - Payback and Broken Shackles - revolve around the struggles of empires against the oppressive Minamar Specialized Industries, while a third standard Origin - Fear of the Dark - examines the fine line between paranoia and prudence. As befits a Story Pack, all three of First Contact's Origins are heavily narrative focused.



Several new low-technology civics can change the way you take your first steps to the stars or how you interact with the pre-FTL civilizations you find.





Nobody saw this coming in a Story Pack, but there's also Cloaking... We'll reveal more about that later.

This Thursday, we'll discuss the vision and themes of First Contact in greater detail.

See you then!
If we want to prevent catastrophic economic and societal change we will have to radically change our climate system.

Proud owner of 42 Zoupa Points.

Zanza

Looking forward to it. New content is always welcome as exploration is the best part of Stellaris.